Java Version: 1.8.0_131
Up-time: 2d 6h
CraftBukkit Version: git-Spigot-3fb9445-6e3cec8 (MC: 1.11.2)
Denizen Version: Core: 1.15 (Build 89), CraftBukkit: 1.0.1-SNAPSHOT (build 170)
Active Plugins (6): SQLPerms: 2.3.2, Denizen: 1.0.1-SNAPSHOT (build 170), EzChat: 1.1.0, ProtocolSupport: 4.25,
Extendizen: 1, Depenizen: 1.0.0 (build 380)
Loaded Worlds (1): Garden
Online Players (2): EvaniteGAME(EvaniteGAME), Xanderpitz(Xanderpitz)
Offline Players: 0
Mode: offline
03:00:29 [INFO] Running script event 'EntityDamaged', event='player damaged'
for script 'SHIFTEVENTS'
03:00:29 [INFO] Starting InstantQueue 'SHIFTEVENTS_LineTravisQueensland'...
03:00:29 [INFO] Queue 'SHIFTEVENTS_LineTravisQueensland' Executing: IF
"<server.flag[gamestate]>" "!=" "Ingame" "{" "-" "determine"
"cancelled" "}"
03:00:29 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
03:00:29 [INFO] +> Executing 'IF': use_braces='true'
03:00:29 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
03:00:29 [INFO] Logic='NEGATIVE', Comparable='Element(Ingame)',
Operator='EQUALS', ComparedTo='Element(Ingame)' -->
OUTCOME='false'
03:00:29 [INFO] Queue 'SHIFTEVENTS_LineTravisQueensland' Executing: IF
"<context.entity.has_flag[respawn]>" "{" "-" "determine"
"passively" "cancelled" "-" "narrate" "<&c>This player is
invincible after respawning!" "targets:<context.damager>" "}"
03:00:29 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
03:00:29 [INFO] +> Executing 'IF': use_braces='true'
03:00:29 [INFO] Filled tag <context.entity.has_flag[respawn]> with 'false'.
03:00:29 [INFO] Queue 'SHIFTEVENTS_LineTravisQueensland' Executing: IF
"<context.entity.has_flag[bonuspoints.stealthypending]>" "{"
"-" "flag" "player" "bonuspoints.stealthydenied" "}"
03:00:29 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
03:00:29 [INFO] +> Executing 'IF': use_braces='true'
03:00:29 [INFO] Filled tag
<context.entity.has_flag[bonuspoints.stealthypending]> with
'false'.
03:00:29 [INFO] Queue 'SHIFTEVENTS_LineTravisQueensland' Executing: CHOOSE
"<context.cause>"
03:00:29 [INFO] +- Executing dCommand: CHOOSE/p@Xanderpitz ---------+
03:00:29 [INFO] Filled tag <context.cause> with 'entity_attack'.
03:00:29 [INFO] +> Executing 'CHOOSE': choice='entity_attack'
03:00:29 [INFO] Queue 'SHIFTEVENTS_LineTravisQueensland' Executing: DEFINE
"enemy" "<context.damager>"
03:00:29 [INFO] +- Executing dCommand: DEFINE/p@Xanderpitz ---------+
03:00:29 [INFO] Filled tag <context.damager> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
03:00:29 [INFO] +> Executing 'DEFINE':
queue='SHIFTEVENTS_LineTravisQueensland' definition='enemy'
value='p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'
03:00:29 [INFO] Queue 'SHIFTEVENTS_LineTravisQueensland' Executing: IF
"<context.entity.has_flag[falling]>" "{" "-" "flag"
"<context.entity>" "bonuspoints.insulttoinjury.pending"
"duration:5s" "}"
03:00:29 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
03:00:29 [INFO] +> Executing 'IF': use_braces='true'
03:00:29 [INFO] Filled tag <context.entity.has_flag[falling]> with 'false'.
03:00:29 [INFO] Queue 'SHIFTEVENTS_LineTravisQueensland' Executing: IF
"!<server.has_flag[bonuspoints.firstblood]>" "{" "-" "flag"
"<def[enemy]>" "bonuspoints.firstblood:1" "-" "flag" "server"
"bonuspoints.firstblood" "}"
03:00:29 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
03:00:29 [INFO] +> Executing 'IF': use_braces='true'
03:00:29 [INFO] Filled tag <server.has_flag[bonuspoints.firstblood]> with
'false'.
03:00:29 [INFO] Queue 'SHIFTEVENTS_LineTravisQueensland' Executing: FLAG
"<def[enemy]>" "bonuspoints.firstblood:1"
03:00:29 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
03:00:29 [INFO] Filled tag <def[enemy]> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
03:00:29 [INFO] +> Executing 'FLAG': flag_name='BONUSPOINTS.FIRSTBLOOD'
Action/Value='SET_VALUE(1)' flag_target='p@Xanderpitz'
03:00:29 [INFO] Queue 'SHIFTEVENTS_LineTravisQueensland' Executing: FLAG
"server" "bonuspoints.firstblood"
03:00:29 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
03:00:29 [INFO] +> Executing 'FLAG': flag_name='bonuspoints.firstblood'
Action/Value='SET_BOOLEAN(true)' flag_target='server'
03:00:29 [INFO] Queue 'SHIFTEVENTS_LineTravisQueensland' Executing: IF
"<def[enemy].item_in_hand.contains_text[Warhammer]>" "{" "-"
"playeffect" "<player.location>" "effect:EXPLOSION_LARGE"
"visibility:50" "quantity:1" "offset:1.0" "-" "playsound"
"<player.location>" "sound:ENTITY_WITHER_BREAK_BLOCK"
"volume:0.5" "pitch:2" "}"
03:00:29 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
03:00:29 [INFO] +> Executing 'IF': use_braces='true'
03:00:29 [INFO] Filled tag <def[enemy].item_in_hand.contains_text[Warhammer]>
with 'false'.
03:00:29 [INFO] Queue 'SHIFTEVENTS_LineTravisQueensland' Executing: FLAG
"<context.entity>" "pvp:<def[enemy]>" "duration:7s"
03:00:29 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
03:00:29 [INFO] Filled tag <context.entity> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
03:00:29 [INFO] Filled tag <def[enemy]> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
03:00:29 [INFO] +> Executing 'FLAG': flag_name='PVP'
Action/Value='SET_VALUE(p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d)'
duration='d@7.0s' flag_target='p@EvaniteGAME'
03:00:29 [INFO] Queue 'SHIFTEVENTS_LineTravisQueensland' Executing: FLAG
"<def[enemy]>" "pvp:<context.entity>" "duration:7s"
03:00:29 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
03:00:29 [INFO] Filled tag <def[enemy]> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
03:00:29 [INFO] Filled tag <context.entity> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
03:00:29 [INFO] +> Executing 'FLAG': flag_name='PVP'
Action/Value='SET_VALUE(p@cde5e102-8866-4829-a824-6b52de31fec8)'
duration='d@7.0s' flag_target='p@Xanderpitz'
03:00:29 [INFO] Completing queue 'SHIFTEVENTS_LineTravisQueensland' in 15ms.
03:00:29 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
03:00:29 [INFO] Starting InstantQueue 'SHIFTEVENTS_RhythmDifferenceMa'...
03:00:29 [INFO] Queue 'SHIFTEVENTS_RhythmDifferenceMa' Executing: IF
"<player.location.sub[0,0.1,0].material.contains[air]>" "{"
"-" "if" "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}" "}" "else" "{" "-" "flag" "player" "falling:!" "}"
03:00:29 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:29 [INFO] +> Executing 'IF': use_braces='true'
03:00:29 [INFO] Filled tag
<player.location.sub[0,0.1,0].material.contains[air]> with
'false'.
03:00:29 [INFO] Queue 'SHIFTEVENTS_RhythmDifferenceMa' Executing: FLAG
"player" "falling:!"
03:00:29 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
03:00:29 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='DELETE(false)' flag_target='p@EvaniteGAME'
03:00:29 [INFO] Completing queue 'SHIFTEVENTS_RhythmDifferenceMa' in 1ms.
03:00:29 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
03:00:29 [INFO] Starting InstantQueue
'SHIFTEVENTS_BrusselsCitizensInfants'...
03:00:29 [INFO] Queue 'SHIFTEVENTS_BrusselsCitizensInfants' Executing: IF
"<player.location.sub[0,0.1,0].material.contains[air]>" "{"
"-" "if" "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}" "}" "else" "{" "-" "flag" "player" "falling:!" "}"
03:00:29 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:29 [INFO] +> Executing 'IF': use_braces='true'
03:00:29 [INFO] Filled tag
<player.location.sub[0,0.1,0].material.contains[air]> with
'true'.
03:00:29 [INFO] Queue 'SHIFTEVENTS_BrusselsCitizensInfants' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}"
03:00:29 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:29 [INFO] +> Executing 'IF': use_braces='true'
03:00:29 [INFO] Filled tag <player.has_flag[falling]> with 'false'.
03:00:29 [INFO] Queue 'SHIFTEVENTS_BrusselsCitizensInfants' Executing: FLAG
"player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
03:00:29 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
03:00:29 [INFO] Filled tag <player.velocity.mul[3]> with
'l@0.0,1.2599999606609344,0.0,Garden'.
03:00:29 [INFO] Filled tag
<context.old_location.sub[l@0.0,1.2599999606609344,0.0,Garden]>
with
'l@-68.30000001192093,38.10075003933907,-2.0747060348808612,0.0,-90.0,Garden'.
03:00:29 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='SET_VALUE(l@-68.30000001192093,38.10075003933907,-2.0747060348808612,0.0,-90.0,Garden)'
flag_target='p@EvaniteGAME'
03:00:29 [INFO] Completing queue 'SHIFTEVENTS_BrusselsCitizensInfants' in
4ms.
03:00:29 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
03:00:29 [INFO] Starting InstantQueue 'SHIFTEVENTS_ShowtimesClientNaples'...
03:00:29 [INFO] Queue 'SHIFTEVENTS_ShowtimesClientNaples' Executing: IF
"<player.location.sub[0,0.1,0].material.contains[air]>" "{"
"-" "if" "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}" "}" "else" "{" "-" "flag" "player" "falling:!" "}"
03:00:29 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:29 [INFO] +> Executing 'IF': use_braces='true'
03:00:29 [INFO] Filled tag
<player.location.sub[0,0.1,0].material.contains[air]> with
'true'.
03:00:29 [INFO] Queue 'SHIFTEVENTS_ShowtimesClientNaples' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}"
03:00:29 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:29 [INFO] +> Executing 'IF': use_braces='true'
03:00:29 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
03:00:29 [INFO] Completing queue 'SHIFTEVENTS_ShowtimesClientNaples' in 2ms.
03:00:29 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
03:00:29 [INFO] Starting InstantQueue 'SHIFTEVENTS_MirrorDrinkCraft'...
03:00:29 [INFO] Queue 'SHIFTEVENTS_MirrorDrinkCraft' Executing: IF
"<player.location.sub[0,0.1,0].material.contains[air]>" "{"
"-" "if" "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}" "}" "else" "{" "-" "flag" "player" "falling:!" "}"
03:00:29 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:29 [INFO] +> Executing 'IF': use_braces='true'
03:00:29 [INFO] Filled tag
<player.location.sub[0,0.1,0].material.contains[air]> with
'true'.
03:00:29 [INFO] Queue 'SHIFTEVENTS_MirrorDrinkCraft' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}"
03:00:29 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:29 [INFO] +> Executing 'IF': use_braces='true'
03:00:29 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
03:00:29 [INFO] Completing queue 'SHIFTEVENTS_MirrorDrinkCraft' in 2ms.
03:00:29 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
03:00:29 [INFO] Starting InstantQueue
'SHIFTEVENTS_IndividualsElectronVariety'...
03:00:29 [INFO] Queue 'SHIFTEVENTS_IndividualsElectronVariety' Executing: IF
"<player.location.sub[0,0.1,0].material.contains[air]>" "{"
"-" "if" "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}" "}" "else" "{" "-" "flag" "player" "falling:!" "}"
03:00:29 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:29 [INFO] +> Executing 'IF': use_braces='true'
03:00:29 [INFO] Filled tag
<player.location.sub[0,0.1,0].material.contains[air]> with
'true'.
03:00:29 [INFO] Queue 'SHIFTEVENTS_IndividualsElectronVariety' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}"
03:00:29 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:29 [INFO] +> Executing 'IF': use_braces='true'
03:00:29 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
03:00:29 [INFO] Completing queue 'SHIFTEVENTS_IndividualsElectronVariety' in
2ms.
03:00:29 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
03:00:29 [INFO] Starting InstantQueue 'SHIFTEVENTS_PerformingExecBridge'...
03:00:29 [INFO] Queue 'SHIFTEVENTS_PerformingExecBridge' Executing: IF
"<player.location.sub[0,0.1,0].material.contains[air]>" "{"
"-" "if" "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}" "}" "else" "{" "-" "flag" "player" "falling:!" "}"
03:00:29 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:29 [INFO] +> Executing 'IF': use_braces='true'
03:00:29 [INFO] Filled tag
<player.location.sub[0,0.1,0].material.contains[air]> with
'true'.
03:00:29 [INFO] Queue 'SHIFTEVENTS_PerformingExecBridge' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}"
03:00:29 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:29 [INFO] +> Executing 'IF': use_braces='true'
03:00:29 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
03:00:29 [INFO] Completing queue 'SHIFTEVENTS_PerformingExecBridge' in 2ms.
03:00:29 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
03:00:29 [INFO] Starting InstantQueue 'SHIFTEVENTS_GateRobinsonPrice'...
03:00:29 [INFO] Queue 'SHIFTEVENTS_GateRobinsonPrice' Executing: IF
"<player.location.sub[0,0.1,0].material.contains[air]>" "{"
"-" "if" "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}" "}" "else" "{" "-" "flag" "player" "falling:!" "}"
03:00:29 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:29 [INFO] +> Executing 'IF': use_braces='true'
03:00:29 [INFO] Filled tag
<player.location.sub[0,0.1,0].material.contains[air]> with
'true'.
03:00:29 [INFO] Queue 'SHIFTEVENTS_GateRobinsonPrice' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}"
03:00:29 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:29 [INFO] +> Executing 'IF': use_braces='true'
03:00:29 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
03:00:29 [INFO] Completing queue 'SHIFTEVENTS_GateRobinsonPrice' in 2ms.
03:00:29 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
03:00:29 [INFO] Starting InstantQueue 'SHIFTEVENTS_DescriptionCornellLiz'...
03:00:29 [INFO] Queue 'SHIFTEVENTS_DescriptionCornellLiz' Executing: IF
"<player.location.sub[0,0.1,0].material.contains[air]>" "{"
"-" "if" "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}" "}" "else" "{" "-" "flag" "player" "falling:!" "}"
03:00:29 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:29 [INFO] +> Executing 'IF': use_braces='true'
03:00:29 [INFO] Filled tag
<player.location.sub[0,0.1,0].material.contains[air]> with
'true'.
03:00:29 [INFO] Queue 'SHIFTEVENTS_DescriptionCornellLiz' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}"
03:00:29 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:29 [INFO] +> Executing 'IF': use_braces='true'
03:00:29 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
03:00:29 [INFO] Completing queue 'SHIFTEVENTS_DescriptionCornellLiz' in 2ms.
03:00:29 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
03:00:29 [INFO] Starting InstantQueue 'SHIFTEVENTS_DiplomaFinishedGarden'...
03:00:29 [INFO] Queue 'SHIFTEVENTS_DiplomaFinishedGarden' Executing: IF
"<player.location.sub[0,0.1,0].material.contains[air]>" "{"
"-" "if" "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}" "}" "else" "{" "-" "flag" "player" "falling:!" "}"
03:00:29 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:29 [INFO] +> Executing 'IF': use_braces='true'
03:00:29 [INFO] Filled tag
<player.location.sub[0,0.1,0].material.contains[air]> with
'true'.
03:00:29 [INFO] Queue 'SHIFTEVENTS_DiplomaFinishedGarden' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}"
03:00:29 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:29 [INFO] +> Executing 'IF': use_braces='true'
03:00:29 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
03:00:29 [INFO] Completing queue 'SHIFTEVENTS_DiplomaFinishedGarden' in 2ms.
03:00:30 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
03:00:30 [INFO] Starting InstantQueue
'SHIFTEVENTS_ImaginationAnonymousJewel'...
03:00:30 [INFO] Queue 'SHIFTEVENTS_ImaginationAnonymousJewel' Executing: IF
"<player.location.sub[0,0.1,0].material.contains[air]>" "{"
"-" "if" "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}" "}" "else" "{" "-" "flag" "player" "falling:!" "}"
03:00:30 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
03:00:30 [INFO] +> Executing 'IF': use_braces='true'
03:00:30 [INFO] Filled tag
<player.location.sub[0,0.1,0].material.contains[air]> with
'false'.
03:00:30 [INFO] Queue 'SHIFTEVENTS_ImaginationAnonymousJewel' Executing: FLAG
"player" "falling:!"
03:00:30 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
03:00:30 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='DELETE(false)' flag_target='p@Xanderpitz'
03:00:30 [INFO] Completing queue 'SHIFTEVENTS_ImaginationAnonymousJewel' in
1ms.
03:00:30 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
03:00:30 [INFO] Starting InstantQueue 'SHIFTEVENTS_EuIntroAchievement'...
03:00:30 [INFO] Queue 'SHIFTEVENTS_EuIntroAchievement' Executing: IF
"<player.location.sub[0,0.1,0].material.contains[air]>" "{"
"-" "if" "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}" "}" "else" "{" "-" "flag" "player" "falling:!" "}"
03:00:30 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
03:00:30 [INFO] +> Executing 'IF': use_braces='true'
03:00:30 [INFO] Filled tag
<player.location.sub[0,0.1,0].material.contains[air]> with
'false'.
03:00:30 [INFO] Queue 'SHIFTEVENTS_EuIntroAchievement' Executing: FLAG
"player" "falling:!"
03:00:30 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
03:00:30 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='DELETE(false)' flag_target='p@Xanderpitz'
03:00:30 [INFO] Completing queue 'SHIFTEVENTS_EuIntroAchievement' in 2ms.
03:00:30 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
03:00:30 [INFO] Starting InstantQueue 'SHIFTEVENTS_HerselfYearWake'...
03:00:30 [INFO] Queue 'SHIFTEVENTS_HerselfYearWake' Executing: IF
"<player.location.sub[0,0.1,0].material.contains[air]>" "{"
"-" "if" "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}" "}" "else" "{" "-" "flag" "player" "falling:!" "}"
03:00:30 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
03:00:30 [INFO] +> Executing 'IF': use_braces='true'
03:00:30 [INFO] Filled tag
<player.location.sub[0,0.1,0].material.contains[air]> with
'false'.
03:00:30 [INFO] Queue 'SHIFTEVENTS_HerselfYearWake' Executing: FLAG "player"
"falling:!"
03:00:30 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
03:00:30 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='DELETE(false)' flag_target='p@Xanderpitz'
03:00:30 [INFO] Completing queue 'SHIFTEVENTS_HerselfYearWake' in 2ms.
03:00:30 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
03:00:30 [INFO] Starting InstantQueue 'SHIFTEVENTS_CharAssignmentWants'...
03:00:30 [INFO] Queue 'SHIFTEVENTS_CharAssignmentWants' Executing: IF
"<player.location.sub[0,0.1,0].material.contains[air]>" "{"
"-" "if" "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}" "}" "else" "{" "-" "flag" "player" "falling:!" "}"
03:00:30 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
03:00:30 [INFO] +> Executing 'IF': use_braces='true'
03:00:30 [INFO] Filled tag
<player.location.sub[0,0.1,0].material.contains[air]> with
'false'.
03:00:30 [INFO] Queue 'SHIFTEVENTS_CharAssignmentWants' Executing: FLAG
"player" "falling:!"
03:00:30 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
03:00:30 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='DELETE(false)' flag_target='p@Xanderpitz'
03:00:30 [INFO] Completing queue 'SHIFTEVENTS_CharAssignmentWants' in 2ms.
03:00:30 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
03:00:30 [INFO] Starting InstantQueue
'SHIFTEVENTS_SupportingCitizensMeetup'...
03:00:30 [INFO] Queue 'SHIFTEVENTS_SupportingCitizensMeetup' Executing: IF
"<player.location.sub[0,0.1,0].material.contains[air]>" "{"
"-" "if" "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}" "}" "else" "{" "-" "flag" "player" "falling:!" "}"
03:00:30 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
03:00:30 [INFO] +> Executing 'IF': use_braces='true'
03:00:30 [INFO] Filled tag
<player.location.sub[0,0.1,0].material.contains[air]> with
'false'.
03:00:30 [INFO] Queue 'SHIFTEVENTS_SupportingCitizensMeetup' Executing: FLAG
"player" "falling:!"
03:00:30 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
03:00:30 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='DELETE(false)' flag_target='p@Xanderpitz'
03:00:30 [INFO] Completing queue 'SHIFTEVENTS_SupportingCitizensMeetup' in
1ms.
03:00:30 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
03:00:30 [INFO] Starting InstantQueue
'SHIFTEVENTS_VbulletinGenerallySomething'...
03:00:30 [INFO] Queue 'SHIFTEVENTS_VbulletinGenerallySomething' Executing: IF
"<player.location.sub[0,0.1,0].material.contains[air]>" "{"
"-" "if" "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}" "}" "else" "{" "-" "flag" "player" "falling:!" "}"
03:00:30 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
03:00:30 [INFO] +> Executing 'IF': use_braces='true'
03:00:30 [INFO] Filled tag
<player.location.sub[0,0.1,0].material.contains[air]> with
'false'.
03:00:30 [INFO] Queue 'SHIFTEVENTS_VbulletinGenerallySomething' Executing:
FLAG "player" "falling:!"
03:00:30 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
03:00:30 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='DELETE(false)' flag_target='p@Xanderpitz'
03:00:30 [INFO] Completing queue 'SHIFTEVENTS_VbulletinGenerallySomething' in
2ms.
03:00:30 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
03:00:30 [INFO] Starting InstantQueue 'SHIFTEVENTS_SurreySpecialtyMetal'...
03:00:30 [INFO] Queue 'SHIFTEVENTS_SurreySpecialtyMetal' Executing: IF
"<player.location.sub[0,0.1,0].material.contains[air]>" "{"
"-" "if" "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}" "}" "else" "{" "-" "flag" "player" "falling:!" "}"
03:00:30 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
03:00:30 [INFO] +> Executing 'IF': use_braces='true'
03:00:30 [INFO] Filled tag
<player.location.sub[0,0.1,0].material.contains[air]> with
'false'.
03:00:30 [INFO] Queue 'SHIFTEVENTS_SurreySpecialtyMetal' Executing: FLAG
"player" "falling:!"
03:00:30 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
03:00:30 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='DELETE(false)' flag_target='p@Xanderpitz'
03:00:30 [INFO] Completing queue 'SHIFTEVENTS_SurreySpecialtyMetal' in 1ms.
03:00:31 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
03:00:31 [INFO] Starting InstantQueue
'SHIFTEVENTS_FacedComplaintsPersonnel'...
03:00:31 [INFO] Queue 'SHIFTEVENTS_FacedComplaintsPersonnel' Executing: IF
"<player.location.sub[0,0.1,0].material.contains[air]>" "{"
"-" "if" "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}" "}" "else" "{" "-" "flag" "player" "falling:!" "}"
03:00:31 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
03:00:31 [INFO] +> Executing 'IF': use_braces='true'
03:00:31 [INFO] Filled tag
<player.location.sub[0,0.1,0].material.contains[air]> with
'false'.
03:00:31 [INFO] Queue 'SHIFTEVENTS_FacedComplaintsPersonnel' Executing: FLAG
"player" "falling:!"
03:00:31 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
03:00:31 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='DELETE(false)' flag_target='p@Xanderpitz'
03:00:31 [INFO] Completing queue 'SHIFTEVENTS_FacedComplaintsPersonnel' in
2ms.
03:00:31 [INFO] Running script event 'EntityDamaged', event='player damaged'
for script 'SHIFTEVENTS'
03:00:31 [INFO] Starting InstantQueue 'SHIFTEVENTS_DrivenBrochureNodes'...
03:00:31 [INFO] Queue 'SHIFTEVENTS_DrivenBrochureNodes' Executing: IF
"<server.flag[gamestate]>" "!=" "Ingame" "{" "-" "determine"
"cancelled" "}"
03:00:31 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
03:00:31 [INFO] +> Executing 'IF': use_braces='true'
03:00:31 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
03:00:31 [INFO] Logic='NEGATIVE', Comparable='Element(Ingame)',
Operator='EQUALS', ComparedTo='Element(Ingame)' -->
OUTCOME='false'
03:00:31 [INFO] Queue 'SHIFTEVENTS_DrivenBrochureNodes' Executing: IF
"<context.entity.has_flag[respawn]>" "{" "-" "determine"
"passively" "cancelled" "-" "narrate" "<&c>This player is
invincible after respawning!" "targets:<context.damager>" "}"
03:00:31 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
03:00:31 [INFO] +> Executing 'IF': use_braces='true'
03:00:31 [INFO] Filled tag <context.entity.has_flag[respawn]> with 'false'.
03:00:31 [INFO] Queue 'SHIFTEVENTS_DrivenBrochureNodes' Executing: IF
"<context.entity.has_flag[bonuspoints.stealthypending]>" "{"
"-" "flag" "player" "bonuspoints.stealthydenied" "}"
03:00:31 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
03:00:31 [INFO] +> Executing 'IF': use_braces='true'
03:00:31 [INFO] Filled tag
<context.entity.has_flag[bonuspoints.stealthypending]> with
'false'.
03:00:31 [INFO] Queue 'SHIFTEVENTS_DrivenBrochureNodes' Executing: CHOOSE
"<context.cause>"
03:00:31 [INFO] +- Executing dCommand: CHOOSE/p@Xanderpitz ---------+
03:00:31 [INFO] Filled tag <context.cause> with 'entity_attack'.
03:00:31 [INFO] +> Executing 'CHOOSE': choice='entity_attack'
03:00:31 [INFO] Queue 'SHIFTEVENTS_DrivenBrochureNodes' Executing: DEFINE
"enemy" "<context.damager>"
03:00:31 [INFO] +- Executing dCommand: DEFINE/p@Xanderpitz ---------+
03:00:31 [INFO] Filled tag <context.damager> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
03:00:31 [INFO] +> Executing 'DEFINE': queue='SHIFTEVENTS_DrivenBrochureNodes'
definition='enemy'
value='p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'
03:00:31 [INFO] Queue 'SHIFTEVENTS_DrivenBrochureNodes' Executing: IF
"<context.entity.has_flag[falling]>" "{" "-" "flag"
"<context.entity>" "bonuspoints.insulttoinjury.pending"
"duration:5s" "}"
03:00:31 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
03:00:31 [INFO] +> Executing 'IF': use_braces='true'
03:00:31 [INFO] Filled tag <context.entity.has_flag[falling]> with 'true'.
03:00:31 [INFO] Queue 'SHIFTEVENTS_DrivenBrochureNodes' Executing: FLAG
"<context.entity>" "bonuspoints.insulttoinjury.pending"
"duration:5s"
03:00:31 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
03:00:31 [INFO] Filled tag <context.entity> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
03:00:31 [INFO] +> Executing 'FLAG':
flag_name='bonuspoints.insulttoinjury.pending'
Action/Value='SET_BOOLEAN(true)' duration='d@5.0s'
flag_target='p@EvaniteGAME'
03:00:31 [INFO] Queue 'SHIFTEVENTS_DrivenBrochureNodes' Executing: IF
"!<server.has_flag[bonuspoints.firstblood]>" "{" "-" "flag"
"<def[enemy]>" "bonuspoints.firstblood:1" "-" "flag" "server"
"bonuspoints.firstblood" "}"
03:00:31 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
03:00:31 [INFO] +> Executing 'IF': use_braces='true'
03:00:31 [INFO] Filled tag <server.has_flag[bonuspoints.firstblood]> with
'true'.
03:00:31 [INFO] Queue 'SHIFTEVENTS_DrivenBrochureNodes' Executing: IF
"<def[enemy].item_in_hand.contains_text[Warhammer]>" "{" "-"
"playeffect" "<player.location>" "effect:EXPLOSION_LARGE"
"visibility:50" "quantity:1" "offset:1.0" "-" "playsound"
"<player.location>" "sound:ENTITY_WITHER_BREAK_BLOCK"
"volume:0.5" "pitch:2" "}"
03:00:31 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
03:00:31 [INFO] +> Executing 'IF': use_braces='true'
03:00:31 [INFO] Filled tag <def[enemy].item_in_hand.contains_text[Warhammer]>
with 'false'.
03:00:31 [INFO] Queue 'SHIFTEVENTS_DrivenBrochureNodes' Executing: FLAG
"<context.entity>" "pvp:<def[enemy]>" "duration:7s"
03:00:31 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
03:00:31 [INFO] Filled tag <context.entity> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
03:00:31 [INFO] Filled tag <def[enemy]> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
03:00:31 [INFO] +> Executing 'FLAG': flag_name='PVP'
Action/Value='SET_VALUE(p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d)'
duration='d@7.0s' flag_target='p@EvaniteGAME'
03:00:31 [INFO] Queue 'SHIFTEVENTS_DrivenBrochureNodes' Executing: FLAG
"<def[enemy]>" "pvp:<context.entity>" "duration:7s"
03:00:31 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
03:00:31 [INFO] Filled tag <def[enemy]> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
03:00:31 [INFO] Filled tag <context.entity> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
03:00:31 [INFO] +> Executing 'FLAG': flag_name='PVP'
Action/Value='SET_VALUE(p@cde5e102-8866-4829-a824-6b52de31fec8)'
duration='d@7.0s' flag_target='p@Xanderpitz'
03:00:31 [INFO] Completing queue 'SHIFTEVENTS_DrivenBrochureNodes' in 16ms.
03:00:31 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
03:00:31 [INFO] Starting InstantQueue
'SHIFTEVENTS_InstitutionalContestsSteve'...
03:00:31 [INFO] Queue 'SHIFTEVENTS_InstitutionalContestsSteve' Executing: IF
"<player.location.sub[0,0.1,0].material.contains[air]>" "{"
"-" "if" "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}" "}" "else" "{" "-" "flag" "player" "falling:!" "}"
03:00:31 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:31 [INFO] +> Executing 'IF': use_braces='true'
03:00:31 [INFO] Filled tag
<player.location.sub[0,0.1,0].material.contains[air]> with
'false'.
03:00:31 [INFO] Queue 'SHIFTEVENTS_InstitutionalContestsSteve' Executing:
FLAG "player" "falling:!"
03:00:31 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
03:00:31 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='DELETE(false)' flag_target='p@EvaniteGAME'
03:00:31 [INFO] Completing queue 'SHIFTEVENTS_InstitutionalContestsSteve' in
1ms.
03:00:31 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
03:00:31 [INFO] Starting InstantQueue 'SHIFTEVENTS_CloneImpactMinecraft'...
03:00:31 [INFO] Queue 'SHIFTEVENTS_CloneImpactMinecraft' Executing: IF
"<player.location.sub[0,0.1,0].material.contains[air]>" "{"
"-" "if" "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}" "}" "else" "{" "-" "flag" "player" "falling:!" "}"
03:00:31 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:31 [INFO] +> Executing 'IF': use_braces='true'
03:00:31 [INFO] Filled tag
<player.location.sub[0,0.1,0].material.contains[air]> with
'true'.
03:00:31 [INFO] Queue 'SHIFTEVENTS_CloneImpactMinecraft' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}"
03:00:31 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:31 [INFO] +> Executing 'IF': use_braces='true'
03:00:31 [INFO] Filled tag <player.has_flag[falling]> with 'false'.
03:00:31 [INFO] Queue 'SHIFTEVENTS_CloneImpactMinecraft' Executing: FLAG
"player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
03:00:31 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
03:00:31 [INFO] Filled tag <player.velocity.mul[3]> with
'l@0.0,1.2599999606609344,0.0,Garden'.
03:00:31 [INFO] Filled tag
<context.old_location.sub[l@0.0,1.2599999606609344,0.0,Garden]>
with
'l@-68.30000001192093,38.10075003933907,-1.74873314133178,0.0,-90.0,Garden'.
03:00:31 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='SET_VALUE(l@-68.30000001192093,38.10075003933907,-1.74873314133178,0.0,-90.0,Garden)'
flag_target='p@EvaniteGAME'
03:00:31 [INFO] Completing queue 'SHIFTEVENTS_CloneImpactMinecraft' in 4ms.
03:00:31 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
03:00:31 [INFO] Starting InstantQueue 'SHIFTEVENTS_BasketballHasBrazil'...
03:00:31 [INFO] Queue 'SHIFTEVENTS_BasketballHasBrazil' Executing: IF
"<player.location.sub[0,0.1,0].material.contains[air]>" "{"
"-" "if" "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}" "}" "else" "{" "-" "flag" "player" "falling:!" "}"
03:00:31 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:31 [INFO] +> Executing 'IF': use_braces='true'
03:00:31 [INFO] Filled tag
<player.location.sub[0,0.1,0].material.contains[air]> with
'true'.
03:00:31 [INFO] Queue 'SHIFTEVENTS_BasketballHasBrazil' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}"
03:00:31 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:31 [INFO] +> Executing 'IF': use_braces='true'
03:00:31 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
03:00:31 [INFO] Completing queue 'SHIFTEVENTS_BasketballHasBrazil' in 2ms.
03:00:32 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
03:00:32 [INFO] Starting InstantQueue 'SHIFTEVENTS_InfluencedJohnMarion'...
03:00:32 [INFO] Queue 'SHIFTEVENTS_InfluencedJohnMarion' Executing: IF
"<player.location.sub[0,0.1,0].material.contains[air]>" "{"
"-" "if" "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}" "}" "else" "{" "-" "flag" "player" "falling:!" "}"
03:00:32 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:32 [INFO] +> Executing 'IF': use_braces='true'
03:00:32 [INFO] Filled tag
<player.location.sub[0,0.1,0].material.contains[air]> with
'true'.
03:00:32 [INFO] Queue 'SHIFTEVENTS_InfluencedJohnMarion' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}"
03:00:32 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:32 [INFO] +> Executing 'IF': use_braces='true'
03:00:32 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
03:00:32 [INFO] Completing queue 'SHIFTEVENTS_InfluencedJohnMarion' in 2ms.
03:00:32 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
03:00:32 [INFO] Starting InstantQueue 'SHIFTEVENTS_JamieDenizenAlert'...
03:00:32 [INFO] Queue 'SHIFTEVENTS_JamieDenizenAlert' Executing: IF
"<player.location.sub[0,0.1,0].material.contains[air]>" "{"
"-" "if" "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}" "}" "else" "{" "-" "flag" "player" "falling:!" "}"
03:00:32 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:32 [INFO] +> Executing 'IF': use_braces='true'
03:00:32 [INFO] Filled tag
<player.location.sub[0,0.1,0].material.contains[air]> with
'true'.
03:00:32 [INFO] Queue 'SHIFTEVENTS_JamieDenizenAlert' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}"
03:00:32 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:32 [INFO] +> Executing 'IF': use_braces='true'
03:00:32 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
03:00:32 [INFO] Completing queue 'SHIFTEVENTS_JamieDenizenAlert' in 2ms.
03:00:32 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
03:00:32 [INFO] Starting InstantQueue 'SHIFTEVENTS_ConstructedPicturesBid'...
03:00:32 [INFO] Queue 'SHIFTEVENTS_ConstructedPicturesBid' Executing: IF
"<player.location.sub[0,0.1,0].material.contains[air]>" "{"
"-" "if" "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}" "}" "else" "{" "-" "flag" "player" "falling:!" "}"
03:00:32 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:32 [INFO] +> Executing 'IF': use_braces='true'
03:00:32 [INFO] Filled tag
<player.location.sub[0,0.1,0].material.contains[air]> with
'true'.
03:00:32 [INFO] Queue 'SHIFTEVENTS_ConstructedPicturesBid' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}"
03:00:32 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:32 [INFO] +> Executing 'IF': use_braces='true'
03:00:32 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
03:00:32 [INFO] Completing queue 'SHIFTEVENTS_ConstructedPicturesBid' in 2ms.
03:00:32 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
03:00:32 [INFO] Starting InstantQueue 'SHIFTEVENTS_ColonyHireEbook'...
03:00:32 [INFO] Queue 'SHIFTEVENTS_ColonyHireEbook' Executing: IF
"<player.location.sub[0,0.1,0].material.contains[air]>" "{"
"-" "if" "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}" "}" "else" "{" "-" "flag" "player" "falling:!" "}"
03:00:32 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:32 [INFO] +> Executing 'IF': use_braces='true'
03:00:32 [INFO] Filled tag
<player.location.sub[0,0.1,0].material.contains[air]> with
'true'.
03:00:32 [INFO] Queue 'SHIFTEVENTS_ColonyHireEbook' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}"
03:00:32 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:32 [INFO] +> Executing 'IF': use_braces='true'
03:00:32 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
03:00:32 [INFO] Completing queue 'SHIFTEVENTS_ColonyHireEbook' in 2ms.
03:00:32 [INFO] Running script event 'PlayerWalks', event='player walks' for
script 'SHIFTEVENTS'
03:00:32 [INFO] Starting InstantQueue 'SHIFTEVENTS_ExecutionProducerLung'...
03:00:32 [INFO] Queue 'SHIFTEVENTS_ExecutionProducerLung' Executing: IF
"<player.location.sub[0,0.1,0].material.contains[air]>" "{"
"-" "if" "!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}" "}" "else" "{" "-" "flag" "player" "falling:!" "}"
03:00:32 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:32 [INFO] +> Executing 'IF': use_braces='true'
03:00:32 [INFO] Filled tag
<player.location.sub[0,0.1,0].material.contains[air]> with
'true'.
03:00:32 [INFO] Queue 'SHIFTEVENTS_ExecutionProducerLung' Executing: IF
"!<player.has_flag[falling]>" "{" "-" "flag" "player"
"falling:<context.old_location.sub[<player.velocity.mul[3]>]>"
"}"
03:00:32 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:32 [INFO] +> Executing 'IF': use_braces='true'
03:00:32 [INFO] Filled tag <player.has_flag[falling]> with 'true'.
03:00:32 [INFO] Completing queue 'SHIFTEVENTS_ExecutionProducerLung' in 3ms.
03:00:33 [INFO] Running script event 'EntityDamaged', event='player damaged'
for script 'SHIFTEVENTS'
03:00:33 [INFO] Starting InstantQueue 'SHIFTEVENTS_GenericOverButterfly'...
03:00:33 [INFO] Queue 'SHIFTEVENTS_GenericOverButterfly' Executing: IF
"<server.flag[gamestate]>" "!=" "Ingame" "{" "-" "determine"
"cancelled" "}"
03:00:33 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
03:00:33 [INFO] +> Executing 'IF': use_braces='true'
03:00:33 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
03:00:33 [INFO] Logic='NEGATIVE', Comparable='Element(Ingame)',
Operator='EQUALS', ComparedTo='Element(Ingame)' -->
OUTCOME='false'
03:00:33 [INFO] Queue 'SHIFTEVENTS_GenericOverButterfly' Executing: IF
"<context.entity.has_flag[respawn]>" "{" "-" "determine"
"passively" "cancelled" "-" "narrate" "<&c>This player is
invincible after respawning!" "targets:<context.damager>" "}"
03:00:33 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
03:00:33 [INFO] +> Executing 'IF': use_braces='true'
03:00:33 [INFO] Filled tag <context.entity.has_flag[respawn]> with 'false'.
03:00:33 [INFO] Queue 'SHIFTEVENTS_GenericOverButterfly' Executing: IF
"<context.entity.has_flag[bonuspoints.stealthypending]>" "{"
"-" "flag" "player" "bonuspoints.stealthydenied" "}"
03:00:33 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
03:00:33 [INFO] +> Executing 'IF': use_braces='true'
03:00:33 [INFO] Filled tag
<context.entity.has_flag[bonuspoints.stealthypending]> with
'false'.
03:00:33 [INFO] Queue 'SHIFTEVENTS_GenericOverButterfly' Executing: CHOOSE
"<context.cause>"
03:00:33 [INFO] +- Executing dCommand: CHOOSE/p@Xanderpitz ---------+
03:00:33 [INFO] Filled tag <context.cause> with 'entity_attack'.
03:00:33 [INFO] +> Executing 'CHOOSE': choice='entity_attack'
03:00:33 [INFO] Queue 'SHIFTEVENTS_GenericOverButterfly' Executing: DEFINE
"enemy" "<context.damager>"
03:00:33 [INFO] +- Executing dCommand: DEFINE/p@Xanderpitz ---------+
03:00:33 [INFO] Filled tag <context.damager> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
03:00:33 [INFO] +> Executing 'DEFINE':
queue='SHIFTEVENTS_GenericOverButterfly' definition='enemy'
value='p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'
03:00:33 [INFO] Queue 'SHIFTEVENTS_GenericOverButterfly' Executing: IF
"<context.entity.has_flag[falling]>" "{" "-" "flag"
"<context.entity>" "bonuspoints.insulttoinjury.pending"
"duration:5s" "}"
03:00:33 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
03:00:33 [INFO] +> Executing 'IF': use_braces='true'
03:00:33 [INFO] Filled tag <context.entity.has_flag[falling]> with 'true'.
03:00:33 [INFO] Queue 'SHIFTEVENTS_GenericOverButterfly' Executing: FLAG
"<context.entity>" "bonuspoints.insulttoinjury.pending"
"duration:5s"
03:00:33 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
03:00:33 [INFO] Filled tag <context.entity> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
03:00:33 [INFO] +> Executing 'FLAG':
flag_name='bonuspoints.insulttoinjury.pending'
Action/Value='SET_BOOLEAN(true)' duration='d@5.0s'
flag_target='p@EvaniteGAME'
03:00:33 [INFO] Queue 'SHIFTEVENTS_GenericOverButterfly' Executing: IF
"!<server.has_flag[bonuspoints.firstblood]>" "{" "-" "flag"
"<def[enemy]>" "bonuspoints.firstblood:1" "-" "flag" "server"
"bonuspoints.firstblood" "}"
03:00:33 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
03:00:33 [INFO] +> Executing 'IF': use_braces='true'
03:00:33 [INFO] Filled tag <server.has_flag[bonuspoints.firstblood]> with
'true'.
03:00:33 [INFO] Queue 'SHIFTEVENTS_GenericOverButterfly' Executing: IF
"<def[enemy].item_in_hand.contains_text[Warhammer]>" "{" "-"
"playeffect" "<player.location>" "effect:EXPLOSION_LARGE"
"visibility:50" "quantity:1" "offset:1.0" "-" "playsound"
"<player.location>" "sound:ENTITY_WITHER_BREAK_BLOCK"
"volume:0.5" "pitch:2" "}"
03:00:33 [INFO] +- Executing dCommand: IF/p@Xanderpitz ---------+
03:00:33 [INFO] +> Executing 'IF': use_braces='true'
03:00:33 [INFO] Filled tag <def[enemy].item_in_hand.contains_text[Warhammer]>
with 'false'.
03:00:33 [INFO] Queue 'SHIFTEVENTS_GenericOverButterfly' Executing: FLAG
"<context.entity>" "pvp:<def[enemy]>" "duration:7s"
03:00:33 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
03:00:33 [INFO] Filled tag <context.entity> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
03:00:33 [INFO] Filled tag <def[enemy]> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
03:00:33 [INFO] +> Executing 'FLAG': flag_name='PVP'
Action/Value='SET_VALUE(p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d)'
duration='d@7.0s' flag_target='p@EvaniteGAME'
03:00:33 [INFO] Queue 'SHIFTEVENTS_GenericOverButterfly' Executing: FLAG
"<def[enemy]>" "pvp:<context.entity>" "duration:7s"
03:00:33 [INFO] +- Executing dCommand: FLAG/p@Xanderpitz ---------+
03:00:33 [INFO] Filled tag <def[enemy]> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
03:00:33 [INFO] Filled tag <context.entity> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
03:00:33 [INFO] +> Executing 'FLAG': flag_name='PVP'
Action/Value='SET_VALUE(p@cde5e102-8866-4829-a824-6b52de31fec8)'
duration='d@7.0s' flag_target='p@Xanderpitz'
03:00:33 [INFO] Completing queue 'SHIFTEVENTS_GenericOverButterfly' in 15ms.
03:00:33 [INFO] Running script event 'EntityKilled', event='player killed'
for script 'SHIFTEVENTS'
03:00:33 [INFO] Starting InstantQueue
'SHIFTEVENTS_AssociatesTigersCitizens'...
03:00:33 [INFO] Queue 'SHIFTEVENTS_AssociatesTigersCitizens' Executing: IF
"<server.flag[gamestate]>" "!=" "Ingame" "{" "-" "determine"
"cancelled" "}"
03:00:33 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:33 [INFO] +> Executing 'IF': use_braces='true'
03:00:33 [INFO] Filled tag <server.flag[gamestate]> with 'Ingame'.
03:00:33 [INFO] Logic='NEGATIVE', Comparable='Element(Ingame)',
Operator='EQUALS', ComparedTo='Element(Ingame)' -->
OUTCOME='false'
03:00:33 [INFO] Queue 'SHIFTEVENTS_AssociatesTigersCitizens' Executing: IF
"<player.has_flag[respawn]>" "{" "-" "narrate" "<&c>This
player is invincible after respawning!
targets:<context.damager>" "-" "determine" "cancelled" "}"
03:00:33 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:33 [INFO] +> Executing 'IF': use_braces='true'
03:00:33 [INFO] Filled tag <player.has_flag[respawn]> with 'false'.
03:00:33 [INFO] Queue 'SHIFTEVENTS_AssociatesTigersCitizens' Executing:
DETERMINE "passively" "cancelled"
03:00:33 [INFO] +- Executing dCommand: DETERMINE/p@EvaniteGAME ---------+
03:00:33 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='true'
03:00:33 [INFO] Queue 'SHIFTEVENTS_AssociatesTigersCitizens' Executing:
ADJUST "<player>" "fall_distance:0"
03:00:33 [INFO] +- Executing dCommand: ADJUST/p@EvaniteGAME ---------+
03:00:33 [INFO] Filled tag <player> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
03:00:33 [INFO] +> Executing 'ADJUST':
object='p@cde5e102-8866-4829-a824-6b52de31fec8'
mechanism='fall_distance' mechanism_value='0'
03:00:33 [INFO] Queue 'SHIFTEVENTS_AssociatesTigersCitizens' Executing:
TELEPORT "<player>"
"<s@Config.yaml_key[spawns.<server.flag[spawns].as_list.find[<player>]>]>"
03:00:33 [INFO] +- Executing dCommand: TELEPORT/p@EvaniteGAME ---------+
03:00:33 [INFO] Filled tag <player> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
03:00:33 [INFO] Filled tag <player> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
03:00:33 [INFO] Filled tag
<server.flag[spawns].as_list.find[p@cde5e102-8866-4829-a824-6b52de31fec8]>
with '1'.
03:00:33 [INFO] Filled tag <s@Config.yaml_key[spawns.1]> with
'-68.5,39,-2,0,-90,Garden'.
03:00:33 [INFO] +> Executing 'TELEPORT':
location='l@-68.5,39.0,-2.0,0.0,-90.0,Garden'
entities='[p@cde5e102-8866-4829-a824-6b52de31fec8]'
03:00:33 [INFO] Queue 'SHIFTEVENTS_AssociatesTigersCitizens' Executing: HEAL
"<player>"
03:00:33 [INFO] +- Executing dCommand: HEAL/p@EvaniteGAME ---------+
03:00:33 [INFO] Filled tag <player> with
'p@cde5e102-8866-4829-a824-6b52de31fec8'.
03:00:33 [INFO] +> Executing 'HEAL': amount='-1'
entities='[p@cde5e102-8866-4829-a824-6b52de31fec8]'
03:00:33 [INFO] Queue 'SHIFTEVENTS_AssociatesTigersCitizens' Executing: IF
"<player.has_flag[sacrificialkillpending]>" "{" "-" "flag"
"player" "pvp:<player.flag[sacrificialkillpending]>" "}"
03:00:33 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:33 [INFO] +> Executing 'IF': use_braces='true'
03:00:33 [INFO] Filled tag <player.has_flag[sacrificialkillpending]> with
'false'.
03:00:33 [INFO] Queue 'SHIFTEVENTS_AssociatesTigersCitizens' Executing: FLAG
"player" "alltimedeaths:+:1"
03:00:33 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
03:00:33 [INFO] +> Executing 'FLAG': flag_name='ALLTIMEDEATHS'
Action/Value='INCREASE(1)' flag_target='p@EvaniteGAME'
03:00:33 [INFO] Queue 'SHIFTEVENTS_AssociatesTigersCitizens' Executing: FLAG
"player" "solodeaths:+:1"
03:00:33 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
03:00:33 [INFO] +> Executing 'FLAG': flag_name='SOLODEATHS'
Action/Value='INCREASE(1)' flag_target='p@EvaniteGAME'
03:00:33 [INFO] Queue 'SHIFTEVENTS_AssociatesTigersCitizens' Executing:
INJECT "s@Durability" "instantly"
03:00:33 [INFO] +- Executing dCommand: INJECT/p@EvaniteGAME ---------+
03:00:33 [INFO] +> Executing 'INJECT': script='DURABILITY(TASK)'
instant='true'
03:00:33 [INFO] Filled tag <&b> with ''.
03:00:33 [INFO] Filled tag <&l> with ''.
03:00:33 [INFO] Filled tag <&7> with ''.
03:00:33 [INFO] Filled tag <&co> with ':'.
03:00:33 [INFO] Filled tag <&a> with ''.
03:00:33 [INFO] Filled tag <&b> with ''.
03:00:33 [INFO] Filled tag <&l> with ''.
03:00:33 [INFO] Filled tag <&7> with ''.
03:00:33 [INFO] Filled tag <&co> with ':'.
03:00:33 [INFO] Filled tag <&a> with ''.
03:00:33 [INFO] Queue 'SHIFTEVENTS_AssociatesTigersCitizens' Executing: FLAG
"player" "untouchable:0"
03:00:33 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
03:00:33 [INFO] +> Executing 'FLAG': flag_name='UNTOUCHABLE'
Action/Value='SET_VALUE(0)' flag_target='p@EvaniteGAME'
03:00:33 [INFO] Queue 'SHIFTEVENTS_AssociatesTigersCitizens' Executing: FLAG
"player" "flawlessvictory:0"
03:00:33 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
03:00:33 [INFO] +> Executing 'FLAG': flag_name='FLAWLESSVICTORY'
Action/Value='SET_VALUE(0)' flag_target='p@EvaniteGAME'
03:00:33 [INFO] Queue 'SHIFTEVENTS_AssociatesTigersCitizens' Executing: FLAG
"player" "current_killstreak:!"
03:00:33 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
03:00:33 [INFO] +> Executing 'FLAG': flag_name='CURRENT_KILLSTREAK'
Action/Value='DELETE(false)' flag_target='p@EvaniteGAME'
03:00:33 [INFO] Queue 'SHIFTEVENTS_AssociatesTigersCitizens' Executing: FLAG
"player" "falling:!"
03:00:33 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
03:00:33 [INFO] +> Executing 'FLAG': flag_name='FALLING'
Action/Value='DELETE(false)' flag_target='p@EvaniteGAME'
03:00:33 [INFO] Queue 'SHIFTEVENTS_AssociatesTigersCitizens' Executing: FLAG
"player" "respawn"
"duration:<s@Config.yaml_key[respawninvincibility]>"
03:00:33 [INFO] +- Executing dCommand: FLAG/p@EvaniteGAME ---------+
03:00:33 [INFO] Filled tag <s@Config.yaml_key[respawninvincibility]> with
'5'.
03:00:33 [INFO] +> Executing 'FLAG': flag_name='respawn'
Action/Value='SET_BOOLEAN(true)' duration='d@5.0s'
flag_target='p@EvaniteGAME'
03:00:33 [INFO] Queue 'SHIFTEVENTS_AssociatesTigersCitizens' Executing: IF
"<player.has_flag[pvp]>" "{" "-" "define" "enemy"
"<player.flag[pvp].as_player>" "-" "^inject" "s@DeathMessage"
"instantly" "-" "^inject" "s@BonusPoints_Kill" "instantly" "}"
03:00:33 [INFO] +- Executing dCommand: IF/p@EvaniteGAME ---------+
03:00:33 [INFO] +> Executing 'IF': use_braces='true'
03:00:33 [INFO] Filled tag <player.has_flag[pvp]> with 'true'.
03:00:33 [INFO] Queue 'SHIFTEVENTS_AssociatesTigersCitizens' Executing:
DEFINE "enemy" "<player.flag[pvp].as_player>"
03:00:33 [INFO] +- Executing dCommand: DEFINE/p@EvaniteGAME ---------+
03:00:33 [INFO] Filled tag <player.flag[pvp].as_player> with
'p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'.
03:00:33 [INFO] +> Executing 'DEFINE':
queue='SHIFTEVENTS_AssociatesTigersCitizens'
definition='enemy'
value='p@f5864fc1-1ddd-403e-b875-eeaeba2ca57d'
03:00:33 [INFO] Queue 'SHIFTEVENTS_AssociatesTigersCitizens' Executing:
INJECT "s@DeathMessage" "instantly"
03:00:33 [INFO] +- Executing dCommand: INJECT/p@EvaniteGAME ---------+
03:00:33 [INFO] +> Executing 'INJECT': script='DEATHMESSAGE(TASK)'
instant='true'
03:00:33 [INFO] Queue 'SHIFTEVENTS_AssociatesTigersCitizens' Executing:
INJECT "s@BonusPoints_Kill" "instantly"
03:00:33 [INFO] +- Executing dCommand: INJECT/p@EvaniteGAME ---------+
03:00:33 [INFO] +> Executing 'INJECT': script='BONUSPOINTS_KILL(TASK)'
instant='true'
03:00:33 [INFO] Completing queue 'SHIFTEVENTS_AssociatesTigersCitizens' in
45ms.
03:00:33 [INFO] Event cancelled!