Java Version: 1.8.0_131
Up-time: 16h 50m
CraftBukkit Version: git-Spigot-7754231-9a1f5ee (MC: 1.12.2)
Denizen Version: Core: 1.15 (Build 91), CraftBukkit: 1.0.2-SNAPSHOT (build 245)
Active Plugins (66): CleanroomGenerator: 1.0.0, FishingHunger: 1.0, TerrainControl: 2.8.2-SNAPSHOT,
CommandLogger: 0.01, MythicLib: 0.0.1-SNAPSHOT, Craftconomy3: 3.3.1-SNAPSHOT-681967b-trv198,
PythonLoader: 0.3.4, PowerNBT: 0.6.2, SimpleReserve: 0.6.0, LogBlockQuestioner: 0.02,
VoxelSniper: 5.171.0-SNAPSHOT, MuddersMilk: 1.7, TopLite: 1.3.1, dynmap: 2.5-Dev201706100405,
OpenInv: 3.3.0, Shortify: 1.6.2, WorldBorder: 1.8.2, ProtocolLib: 4.3.0,
Multiverse-Core: 2.5.0-b727, DeathMessagesPrime: 1.12.17, FastAsyncWorldEdit: 17.09.24-c3d12f1-908-16.6.5,
ExploitPatcher: 1.0.5, PermissionsEx: 1.22.7-SNAPSHOT, EffectLib: 5.4, Register: 1.9,
mcMMO: 1.5.09-SNAPSHOT, Multiverse-Portals: 2.5.0-b751, Vault: 1.5.6-b49, WorldGen: 1.2.0,
ColoredAnvils: 1.08, LWC: 4.5.0-SNAPSHOT, Multiverse-Inventories: 2.5.0-SNAPSHOT-b423,
Multiverse-NetherPortals: 2.5.0-b717, RandomLocation: 4.78, ChatSuite: 2.3-bDEV,
UltimateCards: 1.3.6, boosCooldowns: 3.14.1, WorldEdit: 6.1.7;dd00bb1, pvparena: 1.3.4.284,
Citizens: 2.0.22-SNAPSHOT (build 1494), VanishNoPacket: 3.20, DiscordSRV: 15.4,
FastTravelWaypoints: 1.0, CommandBook: 2.5-SNAPSHOT.1772-dbe6a13, Honeypot: 1.4.5,
LogBlock: 1.10.0, WorldGuard: 6.2.1;84bc322, Shop: 1.7.3.1, MagicSpells: 3.5-dev-1708041909,
Statz: 1.4.3, MagicSpellsShop: 1.6-dev-1708041909, Blacksmith: 1.12, Denizen: 1.0.2-SNAPSHOT (build 245),
Autorank: 4.0.7, CraftBook: 3.9-SNAPSHOT-jenkins-CraftBook-173, dDiscordBot: 0.1 (build 1),
NoEnderpearl: 1.7, MobArena: 0.98.1, HomeSpawnPlus: 641, MythicMobs: 4.3.0-SNAPSHOT,
Quests: 3.0.5-b185, WorldSchematics2: 2.5.1, mmCustomSkills26: 1.181dev, mmDenizenAddon: 0.496a,
MythicArtifacts: 0.1.11-SNAPSHOT, Depenizen: 1.0.0 (build 385)
Loaded Worlds (8): prosperus, prosperus_nether, prosperus_the_end, ultimatus, infinitus, heavens, training,
landmarks
Online Players (4): Wahrheit(Wahrheit), Pegacho(Pegacho), SnillPanda(SnillPanda), lupin96(lupin96),
Offline Players: 3663
Mode: online
17:41:50 [INFO] Running script event 'PlayerReceivesMessage',
event='player receives message' for script 'NO FARMS FOR
YOU'
17:41:50 [INFO] Starting InstantQueue 'NO FARMS FOR
YOU_BeadsSpeakerAnswers'...
17:41:50 [INFO] Queue 'NO FARMS FOR YOU_BeadsSpeakerAnswers' Executing:
IF "<context.message>" "contains" "dropped 0.0 gold" "{"
"-" "determine" "CANCELLED" "}"
17:41:50 [INFO] +- Executing dCommand: IF/p@Wahrheit ---------+
17:41:50 [INFO] +> Executing 'IF': use_braces='true'
17:41:50 [INFO] Filled tag <context.message> with 'Denizen dBugger is now
recording. Use /denizen submit to finish.'.
17:41:50 [INFO] Comparable='Element(Denizen dBugger is now recording. Use
/denizen submit to finish.)', Operator='CONTAINS',
ComparedTo='Element(dropped 0.0 gold)' --> OUTCOME='false'
17:41:50 [INFO] Completing queue 'NO FARMS FOR YOU_BeadsSpeakerAnswers'
in 1ms.
17:41:51 [INFO] Running script event 'EntityDies', event='entity dies'
for script 'NO SPAWNERS FOR YOU'
17:41:51 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_SignificanceTimeCarpet'...
17:41:51 [INFO] Queue 'NO SPAWNERS FOR YOU_SignificanceTimeCarpet'
Executing: IF "<context.entity.is_player>" "{" "-" "queue"
"clear" "}" "}"
17:41:51 [INFO] +- Executing dCommand: IF ---------+
17:41:51 [INFO] +> Executing 'IF': use_braces='true'
17:41:51 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:51 [INFO] Queue 'NO SPAWNERS FOR YOU_SignificanceTimeCarpet'
Executing: IF
"<context.entity.has_flag[is_spawned.spawner]>" "{" "-"
"determine" "NO_DROPS_OR_XP" "}"
17:41:51 [INFO] +- Executing dCommand: IF ---------+
17:41:51 [INFO] +> Executing 'IF': use_braces='true'
17:41:51 [INFO] Filled tag <context.entity.has_flag[is_spawned.spawner]>
with 'false'.
17:41:51 [INFO] Completing queue 'NO SPAWNERS FOR
YOU_SignificanceTimeCarpet' in 1ms.
17:41:51 [INFO] Running script event 'EntityDies', event='entity dies'
for script 'NO FARMS FOR YOU'
17:41:51 [INFO] Starting InstantQueue 'NO FARMS FOR
YOU_EngineeringEndangeredSharon'...
17:41:51 [INFO] Queue 'NO FARMS FOR YOU_EngineeringEndangeredSharon'
Executing: FLAG "server"
"spawnlimit.<context.entity.location.simple>:++"
"duration:30m"
17:41:51 [INFO] +- Executing dCommand: FLAG ---------+
17:41:51 [INFO] Filled tag <context.entity.location.simple> with
'47,59,28,prosperus_the_end'.
17:41:51 [INFO] +> Executing 'FLAG':
flag_name='SPAWNLIMIT.47,59,28,PROSPERUS_THE_END'
Action/Value='INCREASE(1)' duration='d@1800.0s'
flag_target='server'
17:41:51 [INFO] Queue 'NO FARMS FOR YOU_EngineeringEndangeredSharon'
Executing: IF
"<server.flag[spawnlimit.<context.entity.location.simple>]>"
">=" "3" "{" "-" "determine" "NO_DROPS_OR_XP" "}"
17:41:51 [INFO] +- Executing dCommand: IF ---------+
17:41:51 [INFO] +> Executing 'IF': use_braces='true'
17:41:51 [INFO] Filled tag <context.entity.location.simple> with
'47,59,28,prosperus_the_end'.
17:41:51 [INFO] Filled tag
<server.flag[spawnlimit.47,59,28,prosperus_the_end]> with
'1.0'.
17:41:51 [INFO] Comparable='Decimal(1.0)', Operator='OR_MORE',
ComparedTo='Decimal(3.0)' --> OUTCOME='false'
17:41:51 [INFO] Completing queue 'NO FARMS FOR
YOU_EngineeringEndangeredSharon' in 5ms.
17:41:51 [INFO] Running script event 'MythicMobsDeathEvent', event='mm
denizen death' for script 'NO SPAWNERS FOR YOU'
17:41:51 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_ConductingBakingCharacterized'...
17:41:51 [INFO] Queue 'NO SPAWNERS FOR YOU_ConductingBakingCharacterized'
Executing: IF
"<context.activemob.entity.has_flag[is_spawned.spawner]>"
"{" "-" "determine" "drops:li@;money:0;exp:0" "}"
17:41:51 [INFO] +- Executing dCommand: IF ---------+
17:41:51 [INFO] +> Executing 'IF': use_braces='true'
17:41:51 [INFO] Filled tag
<context.activemob.entity.has_flag[is_spawned.spawner]>
with 'false'.
17:41:51 [INFO] Completing queue 'NO SPAWNERS FOR
YOU_ConductingBakingCharacterized' in 0ms.
17:41:51 [INFO] Running script event 'MythicMobsDeathEvent', event='mm
denizen death' for script 'NO FARMS FOR YOU'
17:41:51 [INFO] Starting InstantQueue 'NO FARMS FOR
YOU_HashDistrictAttributes'...
17:41:51 [INFO] Queue 'NO FARMS FOR YOU_HashDistrictAttributes'
Executing: FLAG "server"
"spawnlimit.<context.activemob.location.simple>:++"
"duration:30m"
17:41:51 [INFO] +- Executing dCommand: FLAG ---------+
17:41:51 [INFO] Filled tag <context.activemob.location.simple> with
'47,59,28,prosperus_the_end'.
17:41:51 [INFO] +> Executing 'FLAG':
flag_name='SPAWNLIMIT.47,59,28,PROSPERUS_THE_END'
Action/Value='INCREASE(1)' duration='d@1800.0s'
flag_target='server'
17:41:51 [INFO] Queue 'NO FARMS FOR YOU_HashDistrictAttributes'
Executing: IF
"<server.flag[spawnlimit.<context.activemob.location.simple>]>"
">=" "3" "{" "-" "determine" "drops:li@;money:0;exp:0" "}"
17:41:51 [INFO] +- Executing dCommand: IF ---------+
17:41:51 [INFO] +> Executing 'IF': use_braces='true'
17:41:51 [INFO] Filled tag <context.activemob.location.simple> with
'47,59,28,prosperus_the_end'.
17:41:51 [INFO] Filled tag
<server.flag[spawnlimit.47,59,28,prosperus_the_end]> with
'2.0'.
17:41:51 [INFO] Comparable='Decimal(2.0)', Operator='OR_MORE',
ComparedTo='Decimal(3.0)' --> OUTCOME='false'
17:41:51 [INFO] Completing queue 'NO FARMS FOR
YOU_HashDistrictAttributes' in 1ms.
17:41:51 [INFO] Running script event 'PlayerReceivesMessage',
event='player receives message' for script 'NO FARMS FOR
YOU'
17:41:51 [INFO] Starting InstantQueue 'NO FARMS FOR
YOU_MedicationsStoppingAdmissions'...
17:41:51 [INFO] Queue 'NO FARMS FOR YOU_MedicationsStoppingAdmissions'
Executing: IF "<context.message>" "contains" "dropped 0.0
gold" "{" "-" "determine" "CANCELLED" "}"
17:41:51 [INFO] +- Executing dCommand: IF/p@Pegacho ---------+
17:41:51 [INFO] +> Executing 'IF': use_braces='true'
17:41:51 [INFO] Filled tag <context.message> with 'Lesser Shade dropped
25.0 gold!'.
17:41:51 [INFO] Comparable='Element(Lesser Shade dropped 25.0 gold!)',
Operator='CONTAINS', ComparedTo='Element(dropped 0.0
gold)' --> OUTCOME='false'
17:41:51 [INFO] Completing queue 'NO FARMS FOR
YOU_MedicationsStoppingAdmissions' in 0ms.
17:41:51 [INFO] Running script event 'PlayerReceivesMessage',
event='player receives message' for script 'NO FARMS FOR
YOU'
17:41:51 [INFO] Starting InstantQueue 'NO FARMS FOR
YOU_EfFifthComplimentary'...
17:41:51 [INFO] Queue 'NO FARMS FOR YOU_EfFifthComplimentary' Executing:
IF "<context.message>" "contains" "dropped 0.0 gold" "{"
"-" "determine" "CANCELLED" "}"
17:41:51 [INFO] +- Executing dCommand: IF/p@Pegacho ---------+
17:41:51 [INFO] +> Executing 'IF': use_braces='true'
17:41:51 [INFO] Filled tag <context.message> with '**ENEMY BLEEDING**'.
17:41:51 [INFO] Comparable='Element(**ENEMY BLEEDING**)',
Operator='CONTAINS', ComparedTo='Element(dropped 0.0
gold)' --> OUTCOME='false'
17:41:51 [INFO] Completing queue 'NO FARMS FOR YOU_EfFifthComplimentary'
in 0ms.
17:41:52 [INFO] Running script event 'EntitySpawn', event='entity spawns'
for script 'NO SPAWNERS FOR YOU'
17:41:52 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_KitsReturnedPodcasts'...
17:41:52 [INFO] Queue 'NO SPAWNERS FOR YOU_KitsReturnedPodcasts'
Executing: IF "<context.entity.is_player>" "{" "-" "queue"
"clear" "}"
17:41:52 [INFO] +- Executing dCommand: IF ---------+
17:41:52 [INFO] +> Executing 'IF': use_braces='true'
17:41:52 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:52 [INFO] Queue 'NO SPAWNERS FOR YOU_KitsReturnedPodcasts'
Executing: IF "<context.reason>" "==" "SPAWNER" "{" "-"
"wait" "1t" "-" "flag" "<context.entity>"
"is_spawned.spawner" "}"
17:41:52 [INFO] +- Executing dCommand: IF ---------+
17:41:52 [INFO] +> Executing 'IF': use_braces='true'
17:41:52 [INFO] Filled tag <context.reason> with 'NATURAL'.
17:41:52 [INFO] Comparable='Element(NATURAL)', Operator='EQUALS',
ComparedTo='Element(SPAWNER)' --> OUTCOME='false'
17:41:52 [INFO] Completing queue 'NO SPAWNERS FOR
YOU_KitsReturnedPodcasts' in 3ms.
17:41:52 [INFO] Running script event 'EntitySpawn', event='entity spawns'
for script 'NO SPAWNERS FOR YOU'
17:41:52 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_FearsAwardsWww'...
17:41:52 [INFO] Queue 'NO SPAWNERS FOR YOU_FearsAwardsWww' Executing: IF
"<context.entity.is_player>" "{" "-" "queue" "clear" "}"
17:41:52 [INFO] +- Executing dCommand: IF ---------+
17:41:52 [INFO] +> Executing 'IF': use_braces='true'
17:41:52 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:52 [INFO] Queue 'NO SPAWNERS FOR YOU_FearsAwardsWww' Executing: IF
"<context.reason>" "==" "SPAWNER" "{" "-" "wait" "1t" "-"
"flag" "<context.entity>" "is_spawned.spawner" "}"
17:41:52 [INFO] +- Executing dCommand: IF ---------+
17:41:52 [INFO] +> Executing 'IF': use_braces='true'
17:41:52 [INFO] Filled tag <context.reason> with 'NATURAL'.
17:41:52 [INFO] Comparable='Element(NATURAL)', Operator='EQUALS',
ComparedTo='Element(SPAWNER)' --> OUTCOME='false'
17:41:52 [INFO] Completing queue 'NO SPAWNERS FOR YOU_FearsAwardsWww' in
3ms.
17:41:53 [INFO] Running script event 'EntitySpawn', event='entity spawns'
for script 'NO SPAWNERS FOR YOU'
17:41:53 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_PractitionersCompressedGi'...
17:41:53 [INFO] Queue 'NO SPAWNERS FOR YOU_PractitionersCompressedGi'
Executing: IF "<context.entity.is_player>" "{" "-" "queue"
"clear" "}"
17:41:53 [INFO] +- Executing dCommand: IF ---------+
17:41:53 [INFO] +> Executing 'IF': use_braces='true'
17:41:53 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:53 [INFO] Queue 'NO SPAWNERS FOR YOU_PractitionersCompressedGi'
Executing: IF "<context.reason>" "==" "SPAWNER" "{" "-"
"wait" "1t" "-" "flag" "<context.entity>"
"is_spawned.spawner" "}"
17:41:53 [INFO] +- Executing dCommand: IF ---------+
17:41:53 [INFO] +> Executing 'IF': use_braces='true'
17:41:53 [INFO] Filled tag <context.reason> with 'NATURAL'.
17:41:53 [INFO] Comparable='Element(NATURAL)', Operator='EQUALS',
ComparedTo='Element(SPAWNER)' --> OUTCOME='false'
17:41:53 [INFO] Completing queue 'NO SPAWNERS FOR
YOU_PractitionersCompressedGi' in 2ms.
17:41:53 [INFO] Running script event 'EntitySpawn', event='entity spawns'
for script 'NO SPAWNERS FOR YOU'
17:41:53 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_LinuxTellingLadder'...
17:41:53 [INFO] Queue 'NO SPAWNERS FOR YOU_LinuxTellingLadder' Executing:
IF "<context.entity.is_player>" "{" "-" "queue" "clear"
"}"
17:41:53 [INFO] +- Executing dCommand: IF ---------+
17:41:53 [INFO] +> Executing 'IF': use_braces='true'
17:41:53 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:53 [INFO] Queue 'NO SPAWNERS FOR YOU_LinuxTellingLadder' Executing:
IF "<context.reason>" "==" "SPAWNER" "{" "-" "wait" "1t"
"-" "flag" "<context.entity>" "is_spawned.spawner" "}"
17:41:53 [INFO] +- Executing dCommand: IF ---------+
17:41:53 [INFO] +> Executing 'IF': use_braces='true'
17:41:53 [INFO] Filled tag <context.reason> with 'NATURAL'.
17:41:53 [INFO] Comparable='Element(NATURAL)', Operator='EQUALS',
ComparedTo='Element(SPAWNER)' --> OUTCOME='false'
17:41:53 [INFO] Completing queue 'NO SPAWNERS FOR YOU_LinuxTellingLadder'
in 2ms.
17:41:53 [INFO] Running script event 'EntitySpawn', event='entity spawns'
for script 'NO SPAWNERS FOR YOU'
17:41:53 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_GuiProstateBallot'...
17:41:53 [INFO] Queue 'NO SPAWNERS FOR YOU_GuiProstateBallot' Executing:
IF "<context.entity.is_player>" "{" "-" "queue" "clear"
"}"
17:41:53 [INFO] +- Executing dCommand: IF ---------+
17:41:53 [INFO] +> Executing 'IF': use_braces='true'
17:41:53 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:53 [INFO] Queue 'NO SPAWNERS FOR YOU_GuiProstateBallot' Executing:
IF "<context.reason>" "==" "SPAWNER" "{" "-" "wait" "1t"
"-" "flag" "<context.entity>" "is_spawned.spawner" "}"
17:41:53 [INFO] +- Executing dCommand: IF ---------+
17:41:53 [INFO] +> Executing 'IF': use_braces='true'
17:41:53 [INFO] Filled tag <context.reason> with 'NATURAL'.
17:41:53 [INFO] Comparable='Element(NATURAL)', Operator='EQUALS',
ComparedTo='Element(SPAWNER)' --> OUTCOME='false'
17:41:53 [INFO] Completing queue 'NO SPAWNERS FOR YOU_GuiProstateBallot'
in 1ms.
17:41:53 [INFO] Running script event 'EntitySpawn', event='entity spawns'
for script 'NO SPAWNERS FOR YOU'
17:41:53 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_PathProcedureLanguages'...
17:41:53 [INFO] Queue 'NO SPAWNERS FOR YOU_PathProcedureLanguages'
Executing: IF "<context.entity.is_player>" "{" "-" "queue"
"clear" "}"
17:41:53 [INFO] +- Executing dCommand: IF ---------+
17:41:53 [INFO] +> Executing 'IF': use_braces='true'
17:41:53 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:53 [INFO] Queue 'NO SPAWNERS FOR YOU_PathProcedureLanguages'
Executing: IF "<context.reason>" "==" "SPAWNER" "{" "-"
"wait" "1t" "-" "flag" "<context.entity>"
"is_spawned.spawner" "}"
17:41:53 [INFO] +- Executing dCommand: IF ---------+
17:41:53 [INFO] +> Executing 'IF': use_braces='true'
17:41:53 [INFO] Filled tag <context.reason> with 'CUSTOM'.
17:41:53 [INFO] Comparable='Element(CUSTOM)', Operator='EQUALS',
ComparedTo='Element(SPAWNER)' --> OUTCOME='false'
17:41:53 [INFO] Completing queue 'NO SPAWNERS FOR
YOU_PathProcedureLanguages' in 2ms.
17:41:53 [INFO] Running script event 'EntitySpawn', event='entity spawns'
for script 'NO SPAWNERS FOR YOU'
17:41:53 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_CitizensAttachedTextiles'...
17:41:53 [INFO] Queue 'NO SPAWNERS FOR YOU_CitizensAttachedTextiles'
Executing: IF "<context.entity.is_player>" "{" "-" "queue"
"clear" "}"
17:41:53 [INFO] +- Executing dCommand: IF ---------+
17:41:53 [INFO] +> Executing 'IF': use_braces='true'
17:41:53 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:53 [INFO] Queue 'NO SPAWNERS FOR YOU_CitizensAttachedTextiles'
Executing: IF "<context.reason>" "==" "SPAWNER" "{" "-"
"wait" "1t" "-" "flag" "<context.entity>"
"is_spawned.spawner" "}"
17:41:53 [INFO] +- Executing dCommand: IF ---------+
17:41:53 [INFO] +> Executing 'IF': use_braces='true'
17:41:53 [INFO] Filled tag <context.reason> with 'NATURAL'.
17:41:53 [INFO] Comparable='Element(NATURAL)', Operator='EQUALS',
ComparedTo='Element(SPAWNER)' --> OUTCOME='false'
17:41:53 [INFO] Completing queue 'NO SPAWNERS FOR
YOU_CitizensAttachedTextiles' in 2ms.
17:41:53 [INFO] Running script event 'EntitySpawn', event='entity spawns'
for script 'NO SPAWNERS FOR YOU'
17:41:53 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_QuartersViRuling'...
17:41:53 [INFO] Queue 'NO SPAWNERS FOR YOU_QuartersViRuling' Executing:
IF "<context.entity.is_player>" "{" "-" "queue" "clear"
"}"
17:41:53 [INFO] +- Executing dCommand: IF ---------+
17:41:53 [INFO] +> Executing 'IF': use_braces='true'
17:41:53 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:53 [INFO] Queue 'NO SPAWNERS FOR YOU_QuartersViRuling' Executing:
IF "<context.reason>" "==" "SPAWNER" "{" "-" "wait" "1t"
"-" "flag" "<context.entity>" "is_spawned.spawner" "}"
17:41:53 [INFO] +- Executing dCommand: IF ---------+
17:41:53 [INFO] +> Executing 'IF': use_braces='true'
17:41:53 [INFO] Filled tag <context.reason> with 'NATURAL'.
17:41:53 [INFO] Comparable='Element(NATURAL)', Operator='EQUALS',
ComparedTo='Element(SPAWNER)' --> OUTCOME='false'
17:41:53 [INFO] Completing queue 'NO SPAWNERS FOR YOU_QuartersViRuling'
in 2ms.
17:41:53 [INFO] Running script event 'EntitySpawn', event='entity spawns'
for script 'NO SPAWNERS FOR YOU'
17:41:53 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_TubeUndoTreasury'...
17:41:53 [INFO] Queue 'NO SPAWNERS FOR YOU_TubeUndoTreasury' Executing:
IF "<context.entity.is_player>" "{" "-" "queue" "clear"
"}"
17:41:53 [INFO] +- Executing dCommand: IF ---------+
17:41:53 [INFO] +> Executing 'IF': use_braces='true'
17:41:53 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:53 [INFO] Queue 'NO SPAWNERS FOR YOU_TubeUndoTreasury' Executing:
IF "<context.reason>" "==" "SPAWNER" "{" "-" "wait" "1t"
"-" "flag" "<context.entity>" "is_spawned.spawner" "}"
17:41:53 [INFO] +- Executing dCommand: IF ---------+
17:41:53 [INFO] +> Executing 'IF': use_braces='true'
17:41:53 [INFO] Filled tag <context.reason> with 'NATURAL'.
17:41:53 [INFO] Comparable='Element(NATURAL)', Operator='EQUALS',
ComparedTo='Element(SPAWNER)' --> OUTCOME='false'
17:41:53 [INFO] Completing queue 'NO SPAWNERS FOR YOU_TubeUndoTreasury'
in 2ms.
17:41:53 [INFO] Running script event 'EntitySpawn', event='entity spawns'
for script 'NO SPAWNERS FOR YOU'
17:41:53 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_DenizenInstrumentalJanet'...
17:41:53 [INFO] Queue 'NO SPAWNERS FOR YOU_DenizenInstrumentalJanet'
Executing: IF "<context.entity.is_player>" "{" "-" "queue"
"clear" "}"
17:41:53 [INFO] +- Executing dCommand: IF ---------+
17:41:53 [INFO] +> Executing 'IF': use_braces='true'
17:41:53 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:53 [INFO] Queue 'NO SPAWNERS FOR YOU_DenizenInstrumentalJanet'
Executing: IF "<context.reason>" "==" "SPAWNER" "{" "-"
"wait" "1t" "-" "flag" "<context.entity>"
"is_spawned.spawner" "}"
17:41:53 [INFO] +- Executing dCommand: IF ---------+
17:41:53 [INFO] +> Executing 'IF': use_braces='true'
17:41:53 [INFO] Filled tag <context.reason> with 'CUSTOM'.
17:41:53 [INFO] Comparable='Element(CUSTOM)', Operator='EQUALS',
ComparedTo='Element(SPAWNER)' --> OUTCOME='false'
17:41:53 [INFO] Completing queue 'NO SPAWNERS FOR
YOU_DenizenInstrumentalJanet' in 1ms.
17:41:53 [INFO] Running script event 'EntitySpawn', event='entity spawns'
for script 'NO SPAWNERS FOR YOU'
17:41:53 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_CitizensQueriesAb'...
17:41:53 [INFO] Queue 'NO SPAWNERS FOR YOU_CitizensQueriesAb' Executing:
IF "<context.entity.is_player>" "{" "-" "queue" "clear"
"}"
17:41:53 [INFO] +- Executing dCommand: IF ---------+
17:41:53 [INFO] +> Executing 'IF': use_braces='true'
17:41:53 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:53 [INFO] Queue 'NO SPAWNERS FOR YOU_CitizensQueriesAb' Executing:
IF "<context.reason>" "==" "SPAWNER" "{" "-" "wait" "1t"
"-" "flag" "<context.entity>" "is_spawned.spawner" "}"
17:41:53 [INFO] +- Executing dCommand: IF ---------+
17:41:53 [INFO] +> Executing 'IF': use_braces='true'
17:41:53 [INFO] Filled tag <context.reason> with 'NATURAL'.
17:41:53 [INFO] Comparable='Element(NATURAL)', Operator='EQUALS',
ComparedTo='Element(SPAWNER)' --> OUTCOME='false'
17:41:53 [INFO] Completing queue 'NO SPAWNERS FOR YOU_CitizensQueriesAb'
in 1ms.
17:41:53 [INFO] Running script event 'EntitySpawn', event='entity spawns'
for script 'NO SPAWNERS FOR YOU'
17:41:53 [INFO] Starting InstantQueue 'NO SPAWNERS FOR YOU_TubesIrcKm'...
17:41:53 [INFO] Queue 'NO SPAWNERS FOR YOU_TubesIrcKm' Executing: IF
"<context.entity.is_player>" "{" "-" "queue" "clear" "}"
17:41:53 [INFO] +- Executing dCommand: IF ---------+
17:41:53 [INFO] +> Executing 'IF': use_braces='true'
17:41:53 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:53 [INFO] Queue 'NO SPAWNERS FOR YOU_TubesIrcKm' Executing: IF
"<context.reason>" "==" "SPAWNER" "{" "-" "wait" "1t" "-"
"flag" "<context.entity>" "is_spawned.spawner" "}"
17:41:53 [INFO] +- Executing dCommand: IF ---------+
17:41:53 [INFO] +> Executing 'IF': use_braces='true'
17:41:53 [INFO] Filled tag <context.reason> with 'NATURAL'.
17:41:53 [INFO] Comparable='Element(NATURAL)', Operator='EQUALS',
ComparedTo='Element(SPAWNER)' --> OUTCOME='false'
17:41:53 [INFO] Completing queue 'NO SPAWNERS FOR YOU_TubesIrcKm' in 1ms.
17:41:53 [INFO] Running script event 'EntitySpawn', event='entity spawns'
for script 'NO SPAWNERS FOR YOU'
17:41:53 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_ExpensesSellsWorkforce'...
17:41:53 [INFO] Queue 'NO SPAWNERS FOR YOU_ExpensesSellsWorkforce'
Executing: IF "<context.entity.is_player>" "{" "-" "queue"
"clear" "}"
17:41:53 [INFO] +- Executing dCommand: IF ---------+
17:41:53 [INFO] +> Executing 'IF': use_braces='true'
17:41:53 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:53 [INFO] Queue 'NO SPAWNERS FOR YOU_ExpensesSellsWorkforce'
Executing: IF "<context.reason>" "==" "SPAWNER" "{" "-"
"wait" "1t" "-" "flag" "<context.entity>"
"is_spawned.spawner" "}"
17:41:53 [INFO] +- Executing dCommand: IF ---------+
17:41:53 [INFO] +> Executing 'IF': use_braces='true'
17:41:53 [INFO] Filled tag <context.reason> with 'NATURAL'.
17:41:53 [INFO] Comparable='Element(NATURAL)', Operator='EQUALS',
ComparedTo='Element(SPAWNER)' --> OUTCOME='false'
17:41:53 [INFO] Completing queue 'NO SPAWNERS FOR
YOU_ExpensesSellsWorkforce' in 1ms.
17:41:53 [INFO] Running script event 'EntitySpawn', event='entity spawns'
for script 'NO SPAWNERS FOR YOU'
17:41:53 [INFO] Starting InstantQueue 'NO SPAWNERS FOR YOU_SetMudJs'...
17:41:53 [INFO] Queue 'NO SPAWNERS FOR YOU_SetMudJs' Executing: IF
"<context.entity.is_player>" "{" "-" "queue" "clear" "}"
17:41:53 [INFO] +- Executing dCommand: IF ---------+
17:41:53 [INFO] +> Executing 'IF': use_braces='true'
17:41:53 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:53 [INFO] Queue 'NO SPAWNERS FOR YOU_SetMudJs' Executing: IF
"<context.reason>" "==" "SPAWNER" "{" "-" "wait" "1t" "-"
"flag" "<context.entity>" "is_spawned.spawner" "}"
17:41:53 [INFO] +- Executing dCommand: IF ---------+
17:41:53 [INFO] +> Executing 'IF': use_braces='true'
17:41:53 [INFO] Filled tag <context.reason> with 'NATURAL'.
17:41:53 [INFO] Comparable='Element(NATURAL)', Operator='EQUALS',
ComparedTo='Element(SPAWNER)' --> OUTCOME='false'
17:41:53 [INFO] Completing queue 'NO SPAWNERS FOR YOU_SetMudJs' in 1ms.
17:41:53 [INFO] +- Getting interact script: n@Range Master/p@Wahrheit
---------+
17:41:53 [INFO] OKAY! '10 TARGET PRACTICE' meets requirements.
17:41:53 [INFO]
17:41:53 [INFO] OKAY! Highest scoring script is TARGET PRACTICE.
17:41:53 [INFO] +> [InteractScri...] Current step for this script is: GAME
START
17:41:53 [INFO] +---------------------+
17:41:53 [INFO] +- Parsing CLICK trigger: n@Range Master/p@Wahrheit
---------+
17:41:53 [INFO] Starting TimedQueue 'TARGET
PRACTICE_ListHandleConcord'...
17:41:53 [INFO] Queue 'TARGET PRACTICE_ListHandleConcord' Executing: TAKE
"money" "qty:10"
17:41:53 [INFO] +- Executing dCommand: TAKE/p@Wahrheit ---------+
17:41:53 [INFO] +> Executing 'TAKE': Type='MONEY' qty='10' Items='null'
17:41:54 [INFO] Queue 'TARGET PRACTICE_ListHandleConcord' Executing:
NARRATE "format:Range Master Format" "Okay, you've got 1
minute! Good luck!"
17:41:54 [INFO] +- Executing dCommand: NARRATE/p@Wahrheit ---------+
17:41:54 [INFO] +> Executing 'NARRATE': Narrating='Okay, you've got 1
minute! Good luck!' Targets='[p@Wahrheit]' Format='RANGE
MASTER FORMAT'
17:41:54 [INFO] Filled tag <gray> with ''.
17:41:54 [INFO] Filled tag <white> with ''.
17:41:54 [INFO] Filled tag <&co> with ':'.
17:41:54 [INFO] Filled tag <el@val[Okay, you&sqve got 1 minute&exc Good
luck&exc].unescaped> with 'Okay, you've got 1 minute! Good
luck!'.
17:41:54 [INFO] Running script event 'PlayerReceivesMessage',
event='player receives message' for script 'NO FARMS FOR
YOU'
17:41:54 [INFO] Starting InstantQueue 'NO FARMS FOR
YOU_CongoPreservationBetter'...
17:41:54 [INFO] Queue 'NO FARMS FOR YOU_CongoPreservationBetter'
Executing: IF "<context.message>" "contains" "dropped 0.0
gold" "{" "-" "determine" "CANCELLED" "}"
17:41:54 [INFO] +- Executing dCommand: IF/p@Wahrheit ---------+
17:41:54 [INFO] +> Executing 'IF': use_braces='true'
17:41:54 [INFO] Filled tag <context.message> with 'Range Master: Okay,
you've got 1 minute! Good luck!'.
17:41:54 [INFO] Comparable='Element(Range Master: Okay, you've got 1
minute! Good luck!)', Operator='CONTAINS',
ComparedTo='Element(dropped 0.0 gold)' --> OUTCOME='false'
17:41:54 [INFO] Completing queue 'NO FARMS FOR
YOU_CongoPreservationBetter' in 0ms.
17:41:54 [INFO] Queue 'TARGET PRACTICE_ListHandleConcord' Executing:
EXECUTE "as_server" "warp <player.name> shootingrange-1"
17:41:54 [INFO] +- Executing dCommand: EXECUTE/p@Wahrheit ---------+
17:41:54 [INFO] Filled tag <player.name> with 'Wahrheit'.
17:41:54 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='warp
Wahrheit shootingrange-1' silent='false'
17:41:54 [INFO] Running script event 'PlayerReceivesMessage',
event='player receives message' for script 'NO FARMS FOR
YOU'
17:41:54 [INFO] Starting InstantQueue 'NO FARMS FOR
YOU_KeptRocketPoverty'...
17:41:54 [INFO] Queue 'NO FARMS FOR YOU_KeptRocketPoverty' Executing: IF
"<context.message>" "contains" "dropped 0.0 gold" "{" "-"
"determine" "CANCELLED" "}"
17:41:54 [INFO] +- Executing dCommand: IF/p@Wahrheit ---------+
17:41:54 [INFO] +> Executing 'IF': use_braces='true'
17:41:54 [INFO] Filled tag <context.message> with 'You've been teleported
by *Console*.'.
17:41:54 [INFO] Comparable='Element(You've been teleported by
*Console*.)', Operator='CONTAINS',
ComparedTo='Element(dropped 0.0 gold)' --> OUTCOME='false'
17:41:54 [INFO] Completing queue 'NO FARMS FOR YOU_KeptRocketPoverty' in
1ms.
17:41:54 [INFO] Running script event 'PlayerReceivesMessage',
event='player receives message' for script 'NO FARMS FOR
YOU'
17:41:54 [INFO] Starting InstantQueue 'NO FARMS FOR
YOU_ProvisionsPrescriptionArgentina'...
17:41:54 [INFO] Queue 'NO FARMS FOR YOU_ProvisionsPrescriptionArgentina'
Executing: IF "<context.message>" "contains" "dropped 0.0
gold" "{" "-" "determine" "CANCELLED" "}"
17:41:54 [INFO] +- Executing dCommand: IF/p@SnillPanda ---------+
17:41:54 [INFO] +> Executing 'IF': use_braces='true'
17:41:54 [INFO] Filled tag <context.message> with '**STRUCK WITH GREAT
FORCE**'.
17:41:54 [INFO] Comparable='Element(**STRUCK WITH GREAT FORCE**)',
Operator='CONTAINS', ComparedTo='Element(dropped 0.0
gold)' --> OUTCOME='false'
17:41:54 [INFO] Completing queue 'NO FARMS FOR
YOU_ProvisionsPrescriptionArgentina' in 0ms.
17:41:55 [INFO] Queue 'TARGET PRACTICE_ListHandleConcord' Executing: FLAG
"global" "active-player:<player.name>"
17:41:55 [INFO] +- Executing dCommand: FLAG/p@Wahrheit ---------+
17:41:55 [INFO] Filled tag <player.name> with 'Wahrheit'.
17:41:55 [INFO] +> Executing 'FLAG': flag_name='ACTIVE-PLAYER'
Action/Value='SET_VALUE(Wahrheit)' flag_target='server'
17:41:55 [INFO] Queue 'TARGET PRACTICE_ListHandleConcord' Executing: FLAG
"global" "minecarts-hit:0"
17:41:55 [INFO] +- Executing dCommand: FLAG/p@Wahrheit ---------+
17:41:55 [INFO] +> Executing 'FLAG': flag_name='MINECARTS-HIT'
Action/Value='SET_VALUE(0)' flag_target='server'
17:41:56 [INFO] Queue 'TARGET PRACTICE_ListHandleConcord' Executing: RUN
"script:Roll Carts"
17:41:56 [INFO] +- Executing dCommand: RUN/p@Wahrheit ---------+
17:41:56 [INFO] +> Executing 'RUN': script='ROLL CARTS(TASK)'
17:41:56 [INFO] Starting TimedQueue 'ROLL
CARTS_VarietiesMaterialFilms'...
17:41:56 [INFO] Queue 'ROLL CARTS_VarietiesMaterialFilms' Executing: IF
"<global.flag[range-runs] || 0>" "<" "10" "{" "-" "flag"
"global" "range-runs:++" "-" "switch"
"location:<npc.anchor[Minecart<util.random.int[1].to[5]><util.random.int[1].to[2]>]>"
"state:on" "duration:1" "-" "run" "script:Roll Carts"
"delay:6" "queue:<util.random.uuid>" "}" "else" "{" "-"
"flag" "global" "range-runs:!" "-" "flag" "global"
"range-level:!" "-" "flag" "global"
"range-winnings:<m:<global.flag[minecarts-hit]>*3>" "-"
"narrate" "format:Ran... * snip! *
17:41:56 [INFO] +- Executing dCommand: IF/p@Wahrheit ---------+
17:41:56 [INFO] +> Executing 'IF': use_braces='true'
17:41:56 [INFO] Filled tag <global.flag[range-runs]||0> with '3.0'.
17:41:56 [INFO] Comparable='Decimal(3.0)', Operator='LESS',
ComparedTo='Decimal(10.0)' --> OUTCOME='true'
17:41:56 [INFO] Completing queue 'TARGET PRACTICE_ListHandleConcord' in
2554ms.
17:41:56 [INFO] Queue 'ROLL CARTS_VarietiesMaterialFilms' Executing: FLAG
"global" "range-runs:++"
17:41:56 [INFO] +- Executing dCommand: FLAG/p@Wahrheit ---------+
17:41:56 [INFO] +> Executing 'FLAG': flag_name='RANGE-RUNS'
Action/Value='INCREASE(1)' flag_target='server'
17:41:56 [INFO] Queue 'ROLL CARTS_VarietiesMaterialFilms' Executing:
SWITCH
"location:<npc.anchor[Minecart<util.random.int[1].to[5]><util.random.int[1].to[2]>]>"
"state:on" "duration:1"
17:41:56 [INFO] +- Executing dCommand: SWITCH/p@Wahrheit ---------+
17:41:56 [INFO] Filled tag <util.random.int[1].to[5]> with '3'.
17:41:56 [INFO] Filled tag <util.random.int[1].to[2]> with '1'.
17:41:56 [INFO] Filled tag <npc.anchor[Minecart31]> with
'l@329.46805860138574,86.0,207.69999998807907,prosperus'.
17:41:56 [INFO] +> Executing 'SWITCH':
locations='li@l@329.46805860138574,86.0,207.69999998807907,prosperus'
duration='20t' switchstate='ON'
17:41:56 [INFO] Switched STONE_BUTTON! Current state now: ON
17:41:56 [INFO] +> [SwitchCommand] Setting delayed task 'SWITCH' for
l@329.46805860138574,86.0,207.69999998807907,prosperus
17:41:56 [INFO] Queue 'ROLL CARTS_VarietiesMaterialFilms' Executing: RUN
"script:Roll Carts" "delay:6" "queue:<util.random.uuid>"
17:41:56 [INFO] +- Executing dCommand: RUN/p@Wahrheit ---------+
17:41:56 [INFO] Filled tag <util.random.uuid> with
'5a16bfec-4654-4a7d-9403-a68e4d41539d'.
17:41:56 [INFO] +> Executing 'RUN': script='ROLL CARTS(TASK)'
path='5a16bfec-4654-4a7d-9403-a68e4d41539d'
delay='d@6.0s'
17:41:56 [INFO] Delaying TimedQueue 'ROLL CARTS_AnnouncementsFaxBrings'
for 'd@6.0s'...
17:41:56 [INFO] Completing queue 'ROLL CARTS_VarietiesMaterialFilms' in
560ms.
17:41:57 [INFO] Switched STONE_BUTTON! Current state now: ON
17:41:58 [INFO] Running script event 'EntityDies', event='entity dies'
for script 'NO SPAWNERS FOR YOU'
17:41:58 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_WouldStephanieSenegal'...
17:41:58 [INFO] Queue 'NO SPAWNERS FOR YOU_WouldStephanieSenegal'
Executing: IF "<context.entity.is_player>" "{" "-" "queue"
"clear" "}" "}"
17:41:58 [INFO] +- Executing dCommand: IF ---------+
17:41:58 [INFO] +> Executing 'IF': use_braces='true'
17:41:58 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:58 [INFO] Queue 'NO SPAWNERS FOR YOU_WouldStephanieSenegal'
Executing: IF
"<context.entity.has_flag[is_spawned.spawner]>" "{" "-"
"determine" "NO_DROPS_OR_XP" "}"
17:41:58 [INFO] +- Executing dCommand: IF ---------+
17:41:58 [INFO] +> Executing 'IF': use_braces='true'
17:41:58 [INFO] Filled tag <context.entity.has_flag[is_spawned.spawner]>
with 'false'.
17:41:58 [INFO] Completing queue 'NO SPAWNERS FOR
YOU_WouldStephanieSenegal' in 4ms.
17:41:58 [INFO] Running script event 'EntityDies', event='entity dies'
for script 'NO FARMS FOR YOU'
17:41:58 [INFO] Starting InstantQueue 'NO FARMS FOR
YOU_FormerlyRpgHilton'...
17:41:58 [INFO] Queue 'NO FARMS FOR YOU_FormerlyRpgHilton' Executing:
FLAG "server"
"spawnlimit.<context.entity.location.simple>:++"
"duration:30m"
17:41:58 [INFO] +- Executing dCommand: FLAG ---------+
17:41:58 [INFO] Filled tag <context.entity.location.simple> with
'53,58,23,prosperus_the_end'.
17:41:58 [INFO] +> Executing 'FLAG':
flag_name='SPAWNLIMIT.53,58,23,PROSPERUS_THE_END'
Action/Value='INCREASE(1)' duration='d@1800.0s'
flag_target='server'
17:41:58 [INFO] Queue 'NO FARMS FOR YOU_FormerlyRpgHilton' Executing: IF
"<server.flag[spawnlimit.<context.entity.location.simple>]>"
">=" "3" "{" "-" "determine" "NO_DROPS_OR_XP" "}"
17:41:58 [INFO] +- Executing dCommand: IF ---------+
17:41:58 [INFO] +> Executing 'IF': use_braces='true'
17:41:58 [INFO] Filled tag <context.entity.location.simple> with
'53,58,23,prosperus_the_end'.
17:41:58 [INFO] Filled tag
<server.flag[spawnlimit.53,58,23,prosperus_the_end]> with
'1.0'.
17:41:58 [INFO] Comparable='Decimal(1.0)', Operator='OR_MORE',
ComparedTo='Decimal(3.0)' --> OUTCOME='false'
17:41:58 [INFO] Completing queue 'NO FARMS FOR YOU_FormerlyRpgHilton' in
3ms.
17:41:58 [INFO] Running script event 'MythicMobsDeathEvent', event='mm
denizen death' for script 'NO SPAWNERS FOR YOU'
17:41:58 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_PrayerDescribedOrlando'...
17:41:58 [INFO] Queue 'NO SPAWNERS FOR YOU_PrayerDescribedOrlando'
Executing: IF
"<context.activemob.entity.has_flag[is_spawned.spawner]>"
"{" "-" "determine" "drops:li@;money:0;exp:0" "}"
17:41:58 [INFO] +- Executing dCommand: IF ---------+
17:41:58 [INFO] +> Executing 'IF': use_braces='true'
17:41:58 [INFO] Filled tag
<context.activemob.entity.has_flag[is_spawned.spawner]>
with 'false'.
17:41:58 [INFO] Completing queue 'NO SPAWNERS FOR
YOU_PrayerDescribedOrlando' in 0ms.
17:41:58 [INFO] Running script event 'MythicMobsDeathEvent', event='mm
denizen death' for script 'NO FARMS FOR YOU'
17:41:58 [INFO] Starting InstantQueue 'NO FARMS FOR YOU_VertexSaintJe'...
17:41:58 [INFO] Queue 'NO FARMS FOR YOU_VertexSaintJe' Executing: FLAG
"server"
"spawnlimit.<context.activemob.location.simple>:++"
"duration:30m"
17:41:58 [INFO] +- Executing dCommand: FLAG ---------+
17:41:58 [INFO] Filled tag <context.activemob.location.simple> with
'53,58,23,prosperus_the_end'.
17:41:58 [INFO] +> Executing 'FLAG':
flag_name='SPAWNLIMIT.53,58,23,PROSPERUS_THE_END'
Action/Value='INCREASE(1)' duration='d@1800.0s'
flag_target='server'
17:41:58 [INFO] Queue 'NO FARMS FOR YOU_VertexSaintJe' Executing: IF
"<server.flag[spawnlimit.<context.activemob.location.simple>]>"
">=" "3" "{" "-" "determine" "drops:li@;money:0;exp:0" "}"
17:41:58 [INFO] +- Executing dCommand: IF ---------+
17:41:58 [INFO] +> Executing 'IF': use_braces='true'
17:41:58 [INFO] Filled tag <context.activemob.location.simple> with
'53,58,23,prosperus_the_end'.
17:41:58 [INFO] Filled tag
<server.flag[spawnlimit.53,58,23,prosperus_the_end]> with
'2.0'.
17:41:58 [INFO] Comparable='Decimal(2.0)', Operator='OR_MORE',
ComparedTo='Decimal(3.0)' --> OUTCOME='false'
17:41:58 [INFO] Completing queue 'NO FARMS FOR YOU_VertexSaintJe' in 1ms.
17:41:58 [INFO] Running script event 'PlayerReceivesMessage',
event='player receives message' for script 'NO FARMS FOR
YOU'
17:41:58 [INFO] Starting InstantQueue 'NO FARMS FOR
YOU_GroveYellowDemonstrate'...
17:41:58 [INFO] Queue 'NO FARMS FOR YOU_GroveYellowDemonstrate'
Executing: IF "<context.message>" "contains" "dropped 0.0
gold" "{" "-" "determine" "CANCELLED" "}"
17:41:58 [INFO] +- Executing dCommand: IF/p@Pegacho ---------+
17:41:58 [INFO] +> Executing 'IF': use_braces='true'
17:41:58 [INFO] Filled tag <context.message> with 'Lesser Dark Sprite
dropped 5.0 gold!'.
17:41:58 [INFO] Comparable='Element(Lesser Dark Sprite dropped 5.0
gold!)', Operator='CONTAINS', ComparedTo='Element(dropped
0.0 gold)' --> OUTCOME='false'
17:41:58 [INFO] Completing queue 'NO FARMS FOR
YOU_GroveYellowDemonstrate' in 2ms.
17:41:59 [INFO] Running script event 'EntitySpawn', event='entity spawns'
for script 'NO SPAWNERS FOR YOU'
17:41:59 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_PioneerSteveHighlighted'...
17:41:59 [INFO] Queue 'NO SPAWNERS FOR YOU_PioneerSteveHighlighted'
Executing: IF "<context.entity.is_player>" "{" "-" "queue"
"clear" "}"
17:41:59 [INFO] +- Executing dCommand: IF ---------+
17:41:59 [INFO] +> Executing 'IF': use_braces='true'
17:41:59 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:59 [INFO] Queue 'NO SPAWNERS FOR YOU_PioneerSteveHighlighted'
Executing: IF "<context.reason>" "==" "SPAWNER" "{" "-"
"wait" "1t" "-" "flag" "<context.entity>"
"is_spawned.spawner" "}"
17:41:59 [INFO] +- Executing dCommand: IF ---------+
17:41:59 [INFO] +> Executing 'IF': use_braces='true'
17:41:59 [INFO] Filled tag <context.reason> with 'NATURAL'.
17:41:59 [INFO] Comparable='Element(NATURAL)', Operator='EQUALS',
ComparedTo='Element(SPAWNER)' --> OUTCOME='false'
17:41:59 [INFO] Completing queue 'NO SPAWNERS FOR
YOU_PioneerSteveHighlighted' in 1ms.
17:41:59 [INFO] Running script event 'EntitySpawn', event='entity spawns'
for script 'NO SPAWNERS FOR YOU'
17:41:59 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_PastaContainersEagle'...
17:41:59 [INFO] Queue 'NO SPAWNERS FOR YOU_PastaContainersEagle'
Executing: IF "<context.entity.is_player>" "{" "-" "queue"
"clear" "}"
17:41:59 [INFO] +- Executing dCommand: IF ---------+
17:41:59 [INFO] +> Executing 'IF': use_braces='true'
17:41:59 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:59 [INFO] Queue 'NO SPAWNERS FOR YOU_PastaContainersEagle'
Executing: IF "<context.reason>" "==" "SPAWNER" "{" "-"
"wait" "1t" "-" "flag" "<context.entity>"
"is_spawned.spawner" "}"
17:41:59 [INFO] +- Executing dCommand: IF ---------+
17:41:59 [INFO] +> Executing 'IF': use_braces='true'
17:41:59 [INFO] Filled tag <context.reason> with 'NATURAL'.
17:41:59 [INFO] Comparable='Element(NATURAL)', Operator='EQUALS',
ComparedTo='Element(SPAWNER)' --> OUTCOME='false'
17:41:59 [INFO] Completing queue 'NO SPAWNERS FOR
YOU_PastaContainersEagle' in 1ms.
17:41:59 [INFO] Running script event 'EntitySpawn', event='entity spawns'
for script 'NO SPAWNERS FOR YOU'
17:41:59 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_UkraineSpokeBoc'...
17:41:59 [INFO] Queue 'NO SPAWNERS FOR YOU_UkraineSpokeBoc' Executing: IF
"<context.entity.is_player>" "{" "-" "queue" "clear" "}"
17:41:59 [INFO] +- Executing dCommand: IF ---------+
17:41:59 [INFO] +> Executing 'IF': use_braces='true'
17:41:59 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:59 [INFO] Queue 'NO SPAWNERS FOR YOU_UkraineSpokeBoc' Executing: IF
"<context.reason>" "==" "SPAWNER" "{" "-" "wait" "1t" "-"
"flag" "<context.entity>" "is_spawned.spawner" "}"
17:41:59 [INFO] +- Executing dCommand: IF ---------+
17:41:59 [INFO] +> Executing 'IF': use_braces='true'
17:41:59 [INFO] Filled tag <context.reason> with 'NATURAL'.
17:41:59 [INFO] Comparable='Element(NATURAL)', Operator='EQUALS',
ComparedTo='Element(SPAWNER)' --> OUTCOME='false'
17:41:59 [INFO] Completing queue 'NO SPAWNERS FOR YOU_UkraineSpokeBoc' in
1ms.
17:41:59 [INFO] Running script event 'EntitySpawn', event='entity spawns'
for script 'NO SPAWNERS FOR YOU'
17:41:59 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_IllWorshipRealize'...
17:41:59 [INFO] Queue 'NO SPAWNERS FOR YOU_IllWorshipRealize' Executing:
IF "<context.entity.is_player>" "{" "-" "queue" "clear"
"}"
17:41:59 [INFO] +- Executing dCommand: IF ---------+
17:41:59 [INFO] +> Executing 'IF': use_braces='true'
17:41:59 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:59 [INFO] Queue 'NO SPAWNERS FOR YOU_IllWorshipRealize' Executing:
IF "<context.reason>" "==" "SPAWNER" "{" "-" "wait" "1t"
"-" "flag" "<context.entity>" "is_spawned.spawner" "}"
17:41:59 [INFO] +- Executing dCommand: IF ---------+
17:41:59 [INFO] +> Executing 'IF': use_braces='true'
17:41:59 [INFO] Filled tag <context.reason> with 'NATURAL'.
17:41:59 [INFO] Comparable='Element(NATURAL)', Operator='EQUALS',
ComparedTo='Element(SPAWNER)' --> OUTCOME='false'
17:41:59 [INFO] Completing queue 'NO SPAWNERS FOR YOU_IllWorshipRealize'
in 2ms.
17:41:59 [INFO] Running script event 'EntitySpawn', event='entity spawns'
for script 'NO SPAWNERS FOR YOU'
17:41:59 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_LtdAcreRaised'...
17:41:59 [INFO] Queue 'NO SPAWNERS FOR YOU_LtdAcreRaised' Executing: IF
"<context.entity.is_player>" "{" "-" "queue" "clear" "}"
17:41:59 [INFO] +- Executing dCommand: IF ---------+
17:41:59 [INFO] +> Executing 'IF': use_braces='true'
17:41:59 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:59 [INFO] Queue 'NO SPAWNERS FOR YOU_LtdAcreRaised' Executing: IF
"<context.reason>" "==" "SPAWNER" "{" "-" "wait" "1t" "-"
"flag" "<context.entity>" "is_spawned.spawner" "}"
17:41:59 [INFO] +- Executing dCommand: IF ---------+
17:41:59 [INFO] +> Executing 'IF': use_braces='true'
17:41:59 [INFO] Filled tag <context.reason> with 'NATURAL'.
17:41:59 [INFO] Comparable='Element(NATURAL)', Operator='EQUALS',
ComparedTo='Element(SPAWNER)' --> OUTCOME='false'
17:41:59 [INFO] Completing queue 'NO SPAWNERS FOR YOU_LtdAcreRaised' in
1ms.
17:41:59 [INFO] Running script event 'EntitySpawn', event='entity spawns'
for script 'NO SPAWNERS FOR YOU'
17:41:59 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_CraftMemoriesDrilling'...
17:41:59 [INFO] Queue 'NO SPAWNERS FOR YOU_CraftMemoriesDrilling'
Executing: IF "<context.entity.is_player>" "{" "-" "queue"
"clear" "}"
17:41:59 [INFO] +- Executing dCommand: IF ---------+
17:41:59 [INFO] +> Executing 'IF': use_braces='true'
17:41:59 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:59 [INFO] Queue 'NO SPAWNERS FOR YOU_CraftMemoriesDrilling'
Executing: IF "<context.reason>" "==" "SPAWNER" "{" "-"
"wait" "1t" "-" "flag" "<context.entity>"
"is_spawned.spawner" "}"
17:41:59 [INFO] +- Executing dCommand: IF ---------+
17:41:59 [INFO] +> Executing 'IF': use_braces='true'
17:41:59 [INFO] Filled tag <context.reason> with 'NATURAL'.
17:41:59 [INFO] Comparable='Element(NATURAL)', Operator='EQUALS',
ComparedTo='Element(SPAWNER)' --> OUTCOME='false'
17:41:59 [INFO] Completing queue 'NO SPAWNERS FOR
YOU_CraftMemoriesDrilling' in 1ms.
17:41:59 [INFO] Running script event 'EntitySpawn', event='entity spawns'
for script 'NO SPAWNERS FOR YOU'
17:41:59 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_MedievalTranslateAbsorption'...
17:41:59 [INFO] Queue 'NO SPAWNERS FOR YOU_MedievalTranslateAbsorption'
Executing: IF "<context.entity.is_player>" "{" "-" "queue"
"clear" "}"
17:41:59 [INFO] +- Executing dCommand: IF ---------+
17:41:59 [INFO] +> Executing 'IF': use_braces='true'
17:41:59 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:59 [INFO] Queue 'NO SPAWNERS FOR YOU_MedievalTranslateAbsorption'
Executing: IF "<context.reason>" "==" "SPAWNER" "{" "-"
"wait" "1t" "-" "flag" "<context.entity>"
"is_spawned.spawner" "}"
17:41:59 [INFO] +- Executing dCommand: IF ---------+
17:41:59 [INFO] +> Executing 'IF': use_braces='true'
17:41:59 [INFO] Filled tag <context.reason> with 'NATURAL'.
17:41:59 [INFO] Comparable='Element(NATURAL)', Operator='EQUALS',
ComparedTo='Element(SPAWNER)' --> OUTCOME='false'
17:41:59 [INFO] Completing queue 'NO SPAWNERS FOR
YOU_MedievalTranslateAbsorption' in 1ms.
17:41:59 [INFO] Running script event 'EntitySpawn', event='entity spawns'
for script 'NO SPAWNERS FOR YOU'
17:41:59 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_UtilitiesDealersCraft'...
17:41:59 [INFO] Queue 'NO SPAWNERS FOR YOU_UtilitiesDealersCraft'
Executing: IF "<context.entity.is_player>" "{" "-" "queue"
"clear" "}"
17:41:59 [INFO] +- Executing dCommand: IF ---------+
17:41:59 [INFO] +> Executing 'IF': use_braces='true'
17:41:59 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:59 [INFO] Queue 'NO SPAWNERS FOR YOU_UtilitiesDealersCraft'
Executing: IF "<context.reason>" "==" "SPAWNER" "{" "-"
"wait" "1t" "-" "flag" "<context.entity>"
"is_spawned.spawner" "}"
17:41:59 [INFO] +- Executing dCommand: IF ---------+
17:41:59 [INFO] +> Executing 'IF': use_braces='true'
17:41:59 [INFO] Filled tag <context.reason> with 'NATURAL'.
17:41:59 [INFO] Comparable='Element(NATURAL)', Operator='EQUALS',
ComparedTo='Element(SPAWNER)' --> OUTCOME='false'
17:41:59 [INFO] Completing queue 'NO SPAWNERS FOR
YOU_UtilitiesDealersCraft' in 1ms.
17:41:59 [INFO] Running script event 'EntitySpawn', event='entity spawns'
for script 'NO SPAWNERS FOR YOU'
17:41:59 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_ImplicationsCitizensInventory'...
17:41:59 [INFO] Queue 'NO SPAWNERS FOR YOU_ImplicationsCitizensInventory'
Executing: IF "<context.entity.is_player>" "{" "-" "queue"
"clear" "}"
17:41:59 [INFO] +- Executing dCommand: IF ---------+
17:41:59 [INFO] +> Executing 'IF': use_braces='true'
17:41:59 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:59 [INFO] Queue 'NO SPAWNERS FOR YOU_ImplicationsCitizensInventory'
Executing: IF "<context.reason>" "==" "SPAWNER" "{" "-"
"wait" "1t" "-" "flag" "<context.entity>"
"is_spawned.spawner" "}"
17:41:59 [INFO] +- Executing dCommand: IF ---------+
17:41:59 [INFO] +> Executing 'IF': use_braces='true'
17:41:59 [INFO] Filled tag <context.reason> with 'NATURAL'.
17:41:59 [INFO] Comparable='Element(NATURAL)', Operator='EQUALS',
ComparedTo='Element(SPAWNER)' --> OUTCOME='false'
17:41:59 [INFO] Completing queue 'NO SPAWNERS FOR
YOU_ImplicationsCitizensInventory' in 3ms.
17:41:59 [INFO] Running script event 'EntitySpawn', event='entity spawns'
for script 'NO SPAWNERS FOR YOU'
17:41:59 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_AssumeEnjoyFrontier'...
17:41:59 [INFO] Queue 'NO SPAWNERS FOR YOU_AssumeEnjoyFrontier'
Executing: IF "<context.entity.is_player>" "{" "-" "queue"
"clear" "}"
17:41:59 [INFO] +- Executing dCommand: IF ---------+
17:41:59 [INFO] +> Executing 'IF': use_braces='true'
17:41:59 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:59 [INFO] Queue 'NO SPAWNERS FOR YOU_AssumeEnjoyFrontier'
Executing: IF "<context.reason>" "==" "SPAWNER" "{" "-"
"wait" "1t" "-" "flag" "<context.entity>"
"is_spawned.spawner" "}"
17:41:59 [INFO] +- Executing dCommand: IF ---------+
17:41:59 [INFO] +> Executing 'IF': use_braces='true'
17:41:59 [INFO] Filled tag <context.reason> with 'NATURAL'.
17:41:59 [INFO] Comparable='Element(NATURAL)', Operator='EQUALS',
ComparedTo='Element(SPAWNER)' --> OUTCOME='false'
17:41:59 [INFO] Completing queue 'NO SPAWNERS FOR
YOU_AssumeEnjoyFrontier' in 1ms.
17:41:59 [INFO] Running script event 'EntitySpawn', event='entity spawns'
for script 'NO SPAWNERS FOR YOU'
17:41:59 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_SlightVoyeurwebRetreat'...
17:41:59 [INFO] Queue 'NO SPAWNERS FOR YOU_SlightVoyeurwebRetreat'
Executing: IF "<context.entity.is_player>" "{" "-" "queue"
"clear" "}"
17:41:59 [INFO] +- Executing dCommand: IF ---------+
17:41:59 [INFO] +> Executing 'IF': use_braces='true'
17:41:59 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:59 [INFO] Queue 'NO SPAWNERS FOR YOU_SlightVoyeurwebRetreat'
Executing: IF "<context.reason>" "==" "SPAWNER" "{" "-"
"wait" "1t" "-" "flag" "<context.entity>"
"is_spawned.spawner" "}"
17:41:59 [INFO] +- Executing dCommand: IF ---------+
17:41:59 [INFO] +> Executing 'IF': use_braces='true'
17:41:59 [INFO] Filled tag <context.reason> with 'NATURAL'.
17:41:59 [INFO] Comparable='Element(NATURAL)', Operator='EQUALS',
ComparedTo='Element(SPAWNER)' --> OUTCOME='false'
17:41:59 [INFO] Completing queue 'NO SPAWNERS FOR
YOU_SlightVoyeurwebRetreat' in 1ms.
17:41:59 [INFO] Running script event 'EntitySpawn', event='entity spawns'
for script 'NO SPAWNERS FOR YOU'
17:41:59 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_VersusCirProceedings'...
17:41:59 [INFO] Queue 'NO SPAWNERS FOR YOU_VersusCirProceedings'
Executing: IF "<context.entity.is_player>" "{" "-" "queue"
"clear" "}"
17:41:59 [INFO] +- Executing dCommand: IF ---------+
17:41:59 [INFO] +> Executing 'IF': use_braces='true'
17:41:59 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:59 [INFO] Queue 'NO SPAWNERS FOR YOU_VersusCirProceedings'
Executing: IF "<context.reason>" "==" "SPAWNER" "{" "-"
"wait" "1t" "-" "flag" "<context.entity>"
"is_spawned.spawner" "}"
17:41:59 [INFO] +- Executing dCommand: IF ---------+
17:41:59 [INFO] +> Executing 'IF': use_braces='true'
17:41:59 [INFO] Filled tag <context.reason> with 'NATURAL'.
17:41:59 [INFO] Comparable='Element(NATURAL)', Operator='EQUALS',
ComparedTo='Element(SPAWNER)' --> OUTCOME='false'
17:41:59 [INFO] Completing queue 'NO SPAWNERS FOR
YOU_VersusCirProceedings' in 1ms.
17:41:59 [INFO] Running script event 'EntitySpawn', event='entity spawns'
for script 'NO SPAWNERS FOR YOU'
17:41:59 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_DigBenzGreece'...
17:41:59 [INFO] Queue 'NO SPAWNERS FOR YOU_DigBenzGreece' Executing: IF
"<context.entity.is_player>" "{" "-" "queue" "clear" "}"
17:41:59 [INFO] +- Executing dCommand: IF ---------+
17:41:59 [INFO] +> Executing 'IF': use_braces='true'
17:41:59 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:41:59 [INFO] Queue 'NO SPAWNERS FOR YOU_DigBenzGreece' Executing: IF
"<context.reason>" "==" "SPAWNER" "{" "-" "wait" "1t" "-"
"flag" "<context.entity>" "is_spawned.spawner" "}"
17:41:59 [INFO] +- Executing dCommand: IF ---------+
17:41:59 [INFO] +> Executing 'IF': use_braces='true'
17:41:59 [INFO] Filled tag <context.reason> with 'NATURAL'.
17:41:59 [INFO] Comparable='Element(NATURAL)', Operator='EQUALS',
ComparedTo='Element(SPAWNER)' --> OUTCOME='false'
17:41:59 [INFO] Completing queue 'NO SPAWNERS FOR YOU_DigBenzGreece' in
1ms.
17:42:02 [INFO] Completing queue 'ROLL CARTS_AnnouncementsFaxBrings' in
0ms.
17:42:04 [INFO] Running script event 'EntitySpawn', event='entity spawns'
for script 'NO SPAWNERS FOR YOU'
17:42:04 [INFO] Starting InstantQueue 'NO SPAWNERS FOR
YOU_IndianapolisTommyTurned'...
17:42:04 [INFO] Queue 'NO SPAWNERS FOR YOU_IndianapolisTommyTurned'
Executing: IF "<context.entity.is_player>" "{" "-" "queue"
"clear" "}"
17:42:04 [INFO] +- Executing dCommand: IF ---------+
17:42:04 [INFO] +> Executing 'IF': use_braces='true'
17:42:04 [INFO] Filled tag <context.entity.is_player> with 'false'.
17:42:04 [INFO] Queue 'NO SPAWNERS FOR YOU_IndianapolisTommyTurned'
Executing: IF "<context.reason>" "==" "SPAWNER" "{" "-"
"wait" "1t" "-" "flag" "<context.entity>"
"is_spawned.spawner" "}"
17:42:04 [INFO] +- Executing dCommand: IF ---------+
17:42:04 [INFO] +> Executing 'IF': use_braces='true'
17:42:04 [INFO] Filled tag <context.reason> with 'NATURAL'.
17:42:04 [INFO] Comparable='Element(NATURAL)', Operator='EQUALS',
ComparedTo='Element(SPAWNER)' --> OUTCOME='false'
17:42:04 [INFO] Completing queue 'NO SPAWNERS FOR
YOU_IndianapolisTommyTurned' in 3ms.