Java Version: 1.8.0_31
Up-time: 54m
CraftBukkit Version: git-Spigot-d21162c-82f3b02 (MC: 1.12.2)
Denizen Version: Core: 1.15 (Build 95), CraftBukkit: 1.0.2-SNAPSHOT (build 261)
Active Plugins (20): MinecraftMarket: 3.3.9, CoreProtect: 2.14.2, WorldEdit: 6.1.7;dd00bb1, SuperTrails: 9.6.6,
TerrainControl: 2.8.3-SNAPSHOT, VoidWorld: 1.0, PermissionsEx: 1.23.4, WorldBorder: 1.8.7,
WorldGuard: 6.2.1;84bc322, ProtocolLib: 4.4.0-SNAPSHOT-b390, HolographicDisplays: 2.2.6,
Citizens: 2.0.22-SNAPSHOT (build 1494), Sentinel: 1.4.5 (build 155), Denizen: 1.0.2-SNAPSHOT (build 261),
Depenizen: 1.0.0 (build 389), PerWorldInventory: 1.11.1, ServerlistMOTD: 10.0.3,
Vault: 1.5.6-b49, UltimateCore: 2.1.25, PlotSquared: 17.10.14-d461400-1923,
Loaded Worlds (8): world, world_nether, world_the_end, test, Limbo, Hunt, BuildPlots, Hub
Online Players (1): lmorgh(lmorgh)
Offline Players: 16
Mode: online
22:38:01 [INFO] Starting InstantQueue
'NOMBLOXCORE_REPAIR_PoweredBloodyBecoming'...
22:38:01 [INFO] Queue 'NOMBLOXCORE_REPAIR_PoweredBloodyBecoming' Executing:
IF "<player.item_in_hand.is[==].to[i@air]>" "||"
"<player.item_in_hand.repairable.is[==].to[false]>" "{" "-"
"narrate" "Nothing to repair!" "-" "queue" "clear" "}"
22:38:01 [INFO] +- Executing dCommand: IF/p@lmorgh ---------+
22:38:01 [INFO] +> Executing 'IF': use_braces='true'
22:38:01 [INFO] Filled tag <player.item_in_hand.is[==].to[i@air]> with
'false'.
22:38:01 [INFO] Filled tag <player.item_in_hand.repairable.is[==].to[false]>
with 'false'.
22:38:01 [INFO] Queue 'NOMBLOXCORE_REPAIR_PoweredBloodyBecoming' Executing:
DEFINE "slot" "<player.item_in_hand.slot>"
22:38:01 [INFO] +- Executing dCommand: DEFINE/p@lmorgh ---------+
22:38:01 [INFO] Filled tag <player.item_in_hand.slot> with '5'.
22:38:01 [INFO] +> Executing 'DEFINE':
queue='NOMBLOXCORE_REPAIR_PoweredBloodyBecoming'
definition='slot' value='5'
22:38:01 [INFO] Queue 'NOMBLOXCORE_REPAIR_PoweredBloodyBecoming' Executing:
DEFINE "qty" "<player.item_in_hand.quantity>"
22:38:01 [INFO] +- Executing dCommand: DEFINE/p@lmorgh ---------+
22:38:01 [INFO] Filled tag <player.item_in_hand.quantity> with '1'.
22:38:01 [INFO] +> Executing 'DEFINE':
queue='NOMBLOXCORE_REPAIR_PoweredBloodyBecoming'
definition='qty' value='1'
22:38:01 [INFO] Queue 'NOMBLOXCORE_REPAIR_PoweredBloodyBecoming' Executing:
ADJUST "<player.item_in_hand>" "durability:0"
"save:repaired_item"
22:38:01 [INFO] +- Executing dCommand: ADJUST/p@lmorgh ---------+
22:38:01 [INFO] ...remembering this script entry as 'repaired_item'!
22:38:01 [INFO] Filled tag <player.item_in_hand> with
'i@UI_SHRIVELSTING[display_name=&ss2Shrivelsting;durability=1;enchantments=DAMAGE_ALL,3|DAMAGE_UNDEAD,5|DAMAGE_ARTHROPODS,5|DURABILITY,3|KNOCKBACK,2|FIRE_ASPECT,2|LOOT_BONUS_MOBS,2|SWEEPING_EDGE,3;lore=&ssa&sso&sqGreat
was their remorse&sq|&ssf- 20% chance to cast wither effect on
target]'.
22:38:01 [INFO] +> Executing 'ADJUST':
object='i@UI_SHRIVELSTING[display_name=&ss2Shrivelsting;durability=1;enchantments=DAMAGE_ALL,3|DAMAGE_UNDEAD,5|DAMAGE_ARTHROPODS,5|DURABILITY,3|KNOCKBACK,2|FIRE_ASPECT,2|LOOT_BONUS_MOBS,2|SWEEPING_EDGE,3;lore=&ssa&sso&sqGreat
was their remorse&sq|&ssf- 20% chance to cast wither effect on
target]' mechanism='durability' mechanism_value='0'
22:38:01 [INFO] ERROR! Unknown enchantment 'li@sweeping_edge'
22:38:01 [INFO] Queue 'NOMBLOXCORE_REPAIR_PoweredBloodyBecoming' Executing:
TAKE "<entry[repaired_item].result>" "quantity:<def[qty]>"
22:38:01 [INFO] +- Executing dCommand: TAKE/p@lmorgh ---------+
22:38:01 [INFO] Filled tag <entry[repaired_item].result> with
'i@UI_SHRIVELSTING[display_name=&ss2Shrivelsting;enchantments=DAMAGE_ALL,3|DAMAGE_UNDEAD,5|DAMAGE_ARTHROPODS,5|DURABILITY,3|KNOCKBACK,2|FIRE_ASPECT,2|LOOT_BONUS_MOBS,2|SWEEPING_EDGE,3;lore=&ssa&sso&sqGreat
was their remorse&sq|&ssf- 20% chance to cast wither effect on
target]'.
22:38:01 [INFO] Filled tag <def[qty]> with '1'.
22:38:01 [INFO] ERROR! Unknown enchantment 'li@knockback'
22:38:01 [INFO] +> Executing 'TAKE': Type='ITEM' qty='1'
inventory='in@player[holder=p@fe7f5d9d-42ba-45ab-8da8-9d693c60c574]'
Items='[i@UI_SHRIVELSTING[display_name=&ss2Shrivelsting;enchantments=DAMAGE_ALL,3|DAMAGE_UNDEAD,5|DAMAGE_ARTHROPODS,5|DURABILITY,3|KNOCKBACK,2|FIRE_ASPECT,2|LOOT_BONUS_MOBS,2|SWEEPING_EDGE,3;lore=&ssa&sso&sqGreat
was their remorse&sq|&ssf- 20% chance to cast wither effect on
target]]'
22:38:01 [INFO] ERROR! Unknown enchantment 'li@loot_bonus_mobs'
22:38:01 [INFO] Inventory does not contain at least 1 of
i@UI_SHRIVELSTING,0[display_name=&ss2Shrivelsting;enchantments=DAMAGE_ALL,3|DAMAGE_UNDEAD,5|DAMAGE_ARTHROPODS,5|DURABILITY,3|KNOCKBACK,2|FIRE_ASPECT,2|LOOT_BONUS_MOBS,2|SWEEPING_EDGE,3;lore=&ssa&sso&sqGreat
was their remorse&sq|&ssf- 20% chance to cast wither effect on
target]... Taking as much as possible...
22:38:01 [INFO] Queue 'NOMBLOXCORE_REPAIR_PoweredBloodyBecoming' Executing:
INVENTORY "set" "d:<player.inventory>"
"o:i@<entry[repaired_item].result>" "quantity:<def[qty]>"
"slot:<def[slot]>"
22:38:01 [INFO] +- Executing dCommand: INVENTORY/p@lmorgh ---------+
22:38:01 [INFO] Filled tag <player.inventory> with
'in@player[holder=p@fe7f5d9d-42ba-45ab-8da8-9d693c60c574]'.
22:38:01 [INFO] Filled tag <entry[repaired_item].result> with
'i@UI_SHRIVELSTING[display_name=&ss2Shrivelsting;enchantments=DAMAGE_ALL,3|DAMAGE_UNDEAD,5|DAMAGE_ARTHROPODS,5|DURABILITY,3|KNOCKBACK,2|FIRE_ASPECT,2|LOOT_BONUS_MOBS,2|SWEEPING_EDGE,3;lore=&ssa&sso&sqGreat
was their remorse&sq|&ssf- 20% chance to cast wither effect on
target]'.
22:38:01 [INFO] Filled tag <def[qty]> with '1'.
22:38:01 [INFO] Filled tag <def[slot]> with '5'.
22:38:01 [INFO] ERROR! Unknown enchantment 'li@fire_aspect'
22:38:01 [INFO] ERROR! 'quantity:1' is an unknown argument!
22:38:01 [INFO] +> Executing 'INVENTORY': actions='[set]'
Inventory='in@player[holder=p@fe7f5d9d-42ba-45ab-8da8-9d693c60c574]'
Inventory='in@generic[size=54;contents=li@i@UI_SHRIVELSTING[display_name=&ss2Shrivelsting;enchantments=DAMAGE_ALL,3|DAMAGE_UNDEAD,5|DAMAGE_ARTHROPODS,5|DURABILITY,3|KNOCKBACK,2|FIRE_ASPECT,2|LOOT_BONUS_MOBS,2|SWEEPING_EDGE,3;lore=&ssa&sso&sqGreat
was their remorse&sq|&ssf- 20% chance to cast wither effect on
target];title=Chest]' slot='5'
22:38:01 [INFO] Queue 'NOMBLOXCORE_REPAIR_PoweredBloodyBecoming' Executing:
NARRATE "Item repaired"
22:38:01 [INFO] +- Executing dCommand: NARRATE/p@lmorgh ---------+
22:38:01 [INFO] +> Executing 'NARRATE': Narrating='Item repaired'
Targets='[p@lmorgh]'
22:38:01 [INFO] Completing queue 'NOMBLOXCORE_REPAIR_PoweredBloodyBecoming'
in 24ms.