TicketQuest: type: assignment interact scripts: - 10 TicketStart TicketStart: type: interact steps: 1: click trigger: script: - chat "Hello there ..." - wait 1 - chat "Would you like to show me the ticket, please?" - wait 2 - chat "#Hint# Type Yes/No in the chat." chat trigger: 1: trigger: /Yes/, here you go as the Conductor reaches for the ticket in 's hand. script: - if { - take paper qty:1 - wait 3 - chat "Welcome to the House Of Tore" - wait 1 - teleport - zap step:1 } else { - chat "Seems like you dont have the ticket, come back when you've got it!" - wait 1 - narrate " frowns at you." - zap step:1 } 2: trigger: /No/, I will not give you the ticket. script: - chat "Oh darn, you will not get passed me without a ticket." - wait 1 - chat "Come back when you´ve got a ticket..." - zap step:1