Paste #45756: Denizen Debug Logs From Realm of Nom - the hungry God!

Date: 2017/11/28 05:56:00 UTC-08:00
Type: Server Log

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Java Version: 1.8.0_31
Up-time: 8d 16h
CraftBukkit Version: git-Spigot-d21162c-82f3b02 (MC: 1.12.2)
Denizen Version: Core: 1.15 (Build 95), CraftBukkit: 1.0.2-SNAPSHOT (build 261)
Active Plugins (19): MinecraftMarket: 3.3.9, CoreProtect: 2.14.2, WorldEdit: 6.1.7;dd00bb1, SuperTrails: 9.6.6, 
TerrainControl: 2.8.3-SNAPSHOT, VoidWorld: 1.0, PermissionsEx: 1.23.4, WorldBorder: 1.8.7, 
WorldGuard: 6.2.1;84bc322, ProtocolLib: 4.4.0-SNAPSHOT-b390, HolographicDisplays: 2.2.6, 
Citizens: 2.0.22-SNAPSHOT (build 1494), Sentinel: 1.4.5 (build 155), Denizen: 1.0.2-SNAPSHOT (build 261), 
Depenizen: 1.0.0 (build 389), PerWorldInventory: 1.11.1, ServerlistMOTD: 10.0.3, 
Vault: 1.5.6-b49, PlotSquared: 17.10.14-d461400-1923
Loaded Worlds (8): world, world_nether, world_the_end, Hunt, test, Hub, BuildPlots, Limbo
Online Players (1): lmorgh(lmorgh)
Offline Players: 16
Mode: online

15:07:19 [INFO]  Starting InstantQueue 'CORE_ENCHANT_FundSendRemained'... 
15:07:19 [INFO]  Queue 'CORE_ENCHANT_FundSendRemained' Executing: IF 
                   "<context.args.size.is[==].to[0]||true>" "{" "-" "narrate" 
                   "Usage<&co> <parse:<script.yaml_key[usage]>>" "-" "queue" 
                   "clear" "}" 
15:07:19 [INFO] +- Executing dCommand: IF/p@lmorgh ---------+ 
15:07:19 [INFO] +> Executing 'IF': use_braces='true' 
15:07:19 [INFO]  Filled tag <context.args.size.is[==].to[0]||true> with 
                   'false'. 
15:07:19 [INFO]  Queue 'CORE_ENCHANT_FundSendRemained' Executing: DEFINE 
                   "level" 
                   "<context.args.filter[is[matches].to[number]].get[1]||1>" 
15:07:19 [INFO] +- Executing dCommand: DEFINE/p@lmorgh ---------+ 
15:07:19 [INFO]  Filled tag 
                   <context.args.filter[is[matches].to[number]].get[1]||1> with 
                   '4'. 
15:07:19 [INFO] +> Executing 'DEFINE': queue='CORE_ENCHANT_FundSendRemained'  
                   definition='level'  value='4' 
15:07:19 [INFO]  Queue 'CORE_ENCHANT_FundSendRemained' Executing: CHOOSE 
                   "<context.args.get[1]>" 
15:07:19 [INFO] +- Executing dCommand: CHOOSE/p@lmorgh ---------+ 
15:07:19 [INFO]  Filled tag <context.args.get[1]> with 'aqua'. 
15:07:19 [INFO] +> Executing 'CHOOSE': choice='aqua' 
15:07:19 [INFO]  Queue 'CORE_ENCHANT_FundSendRemained' Executing: DEFINE 
                   "ench" 
                   "<script.list_keys[enchantments].closest_to[<context.args.get[1]>]>" 
15:07:19 [INFO] +- Executing dCommand: DEFINE/p@lmorgh ---------+ 
15:07:19 [INFO]  Filled tag <context.args.get[1]> with 'aqua'. 
15:07:19 [INFO]  Filled tag <script.list_keys[enchantments].closest_to[aqua]> 
                   with 'lure'. 
15:07:19 [INFO] +> Executing 'DEFINE': queue='CORE_ENCHANT_FundSendRemained'  
                   definition='ench'  value='lure' 
15:07:19 [INFO]  Queue 'CORE_ENCHANT_FundSendRemained' Executing: DEFINE 
                   "real_ench" "<script.yaml_key[enchantments.%ench%]>" 
15:07:19 [INFO] +- Executing dCommand: DEFINE/p@lmorgh ---------+ 
15:07:19 [INFO]  Filled definition %ench% with 'lure'. 
15:07:19 [INFO]  Filled tag <script.yaml_key[enchantments.lure]> with 'LURE'. 
15:07:19 [INFO] +> Executing 'DEFINE': queue='CORE_ENCHANT_FundSendRemained'  
                   definition='real_ench'  value='LURE' 
15:07:19 [INFO]  Queue 'CORE_ENCHANT_FundSendRemained' Executing: DEFINE 
                   "ench_list" 
                   "<player.item_in_hand.enchantments.with_levels||li@>" 
15:07:19 [INFO] +- Executing dCommand: DEFINE/p@lmorgh ---------+ 
15:07:19 [INFO]  Filled tag 
                   <player.item_in_hand.enchantments.with_levels||li@> with 
                   'li@DAMAGE_ALL,6|LURE,4'. 
15:07:19 [INFO] +> Executing 'DEFINE': queue='CORE_ENCHANT_FundSendRemained'  
                   definition='ench_list'  value='li@DAMAGE_ALL,6|LURE,4' 
15:07:19 [INFO]  Queue 'CORE_ENCHANT_FundSendRemained' Executing: ADJUST 
                   "<player.item_in_hand>" 
                   "enchantments:<def[ench_list].include[%real_ench%,%level%]>" 
                   "save:enchanted_item" 
15:07:19 [INFO] +- Executing dCommand: ADJUST/p@lmorgh ---------+ 
15:07:19 [INFO]  Filled definition %real_ench% with 'LURE'. 
15:07:19 [INFO]  Filled definition %level% with '4'. 
15:07:19 [INFO]  ...remembering this script entry as 'enchanted_item'! 
15:07:19 [INFO]  Filled tag <player.item_in_hand> with 
                   'i@diamond_sword[enchantments=DAMAGE_ALL,6|LURE,4]'. 
15:07:19 [INFO]  Filled tag <def[ench_list].include[LURE,4]> with 
                   'li@DAMAGE_ALL,6|LURE,4|LURE,4'. 
15:07:19 [INFO] +> Executing 'ADJUST': 
                   object='i@diamond_sword[enchantments=DAMAGE_ALL,6|LURE,4]'  
                   mechanism='enchantments'  
                   mechanism_value='li@DAMAGE_ALL,6|LURE,4|LURE,4' 
15:07:19 [INFO]  Queue 'CORE_ENCHANT_FundSendRemained' Executing: INVENTORY 
                   "set" "d:<player.inventory>" "o:i@air" 
                   "slot:<player.item_in_hand.slot>" 
15:07:19 [INFO] +- Executing dCommand: INVENTORY/p@lmorgh ---------+ 
15:07:19 [INFO]  Filled tag <player.inventory> with 
                   'in@player[holder=p@fe7f5d9d-42ba-45ab-8da8-9d693c60c574]'. 
15:07:19 [INFO]  Filled tag <player.item_in_hand.slot> with '1'. 
15:07:19 [INFO] +> Executing 'INVENTORY': actions='[set]'  
                   Inventory='in@player[holder=p@fe7f5d9d-42ba-45ab-8da8-9d693c60c574]' 
                    Inventory='in@generic[size=54;title=Chest]'  slot='1' 
15:07:19 [INFO]  Queue 'CORE_ENCHANT_FundSendRemained' Executing: INVENTORY 
                   "set" "d:<player.inventory>" 
                   "o:<entry[enchanted_item].result>" 
                   "slot:<player.item_in_hand.slot>" 
15:07:19 [INFO] +- Executing dCommand: INVENTORY/p@lmorgh ---------+ 
15:07:19 [INFO]  Filled tag <player.inventory> with 
                   'in@player[holder=p@fe7f5d9d-42ba-45ab-8da8-9d693c60c574]'. 
15:07:19 [INFO]  Filled tag <entry[enchanted_item].result> with 
                   'i@diamond_sword[enchantments=DAMAGE_ALL,6|LURE,4]'. 
15:07:19 [INFO]  Filled tag <player.item_in_hand.slot> with '1'. 
15:07:19 [INFO] +> Executing 'INVENTORY': actions='[set]'  
                   Inventory='in@player[holder=p@fe7f5d9d-42ba-45ab-8da8-9d693c60c574]' 
                    
                   Inventory='in@generic[size=54;contents=li@i@diamond_sword[enchantments=DAMAGE_ALL,6|LURE,4];title=Chest]' 
                    slot='1' 
15:07:19 [INFO]  Queue 'CORE_ENCHANT_FundSendRemained' Executing: NARRATE 
                   "Enchanted your item with %real_ench% level %level%" 
15:07:19 [INFO] +- Executing dCommand: NARRATE/p@lmorgh ---------+ 
15:07:19 [INFO]  Filled definition %real_ench% with 'LURE'. 
15:07:19 [INFO]  Filled definition %level% with '4'. 
15:07:19 [INFO] +> Executing 'NARRATE': Narrating='Enchanted your item with 
                   LURE level 4'  Targets='[p@lmorgh]' 
15:07:19 [INFO]  Completing queue 'CORE_ENCHANT_FundSendRemained' in 10ms.