Date: 2018/01/18 00:10:57 UTC-08:00
Type: Denizen Script
parkour:
type: world
events:
on player enters parkour_start:
- if !<player.has_flag[parkour_active]> {
- flag player parkour_active
- flag player parkour_y:<player.location.y>
on player jumps:
- if <player.has_flag[parkour_active]> {
- flag player parkour_y:<player.location.y>
}
}