Paste #46652: Denizen Debug Logs From 6Where 2oPokémon 9oMaps 6are built!

Date: 2018/02/12 23:57:40 UTC-08:00
Type: Server Log

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Java Version: 1.8.0_121
Up-time: 2d 6h
CraftBukkit Version: git-Spigot-4bd94dc-e3b4cf5 (MC: 1.12.2)
Denizen Version: Core: 1.15 (Build 97), CraftBukkit: 1.0.2-SNAPSHOT (build 1644)
Active Plugins (28): AsyncWorldEditInjector: 2.3.0, dynmap: 3.0-SNAPSHOT-Dev201710222132, WorldEdit: 6.1.9-SNAPSHOT;3724-50f60da, 
PokemonIDs: 2.0.0, OpenInv: 3.3.2, LogBlock: 1.12-SNAPSHOT (build #282), Pokedex: 2.0.0, 
WorldBorder: 1.8.7, WorldGuard: 6.2.2-SNAPSHOT;1710-95b88ea, Multiverse-Core: 2.6.0-SNAPSHOT-b736, 
Berries: 1.0.0, AsyncWorldEdit: 2.3.3, VoxelSniper: 5.171.0-SNAPSHOT, PermissionsEx: 1.23.4, 
FirstSeen: 1.0.0, MyTrade: 1.0.0, mcMMO: 1.5.09-SNAPSHOT, Vault: 1.5.6-b49, 
ItemDex: 1.0.0, MobsInGrass: 5.1.0, Essentials: 2.0.1-bSNAPSHOT, ModDamage: 1.1.0, 
Citizens: 2.0.22-SNAPSHOT (build 1487), DiscordSRV: 16.0, EssentialsProtect: 2.0.1-bSNAPSHOT, 
EssentialsChat: 2.0.1-bSNAPSHOT, EssentialsSpawn: 2.0.1-bSNAPSHOT, Denizen: 1.0.2-SNAPSHOT (build 1644),
Loaded Worlds (5): Japan, Wild3, Wild2, worldy, Wild1
Online Players (1): [Lazy]1cec0ld(1cec0ld)
Offline Players: 103
Mode: online

07:57:30 [INFO]  Starting InstantQueue 
                   'DICE_STARTDEALING_AffectsMutualAbsence'... 
07:57:30 [INFO]  Queue 'DICE_STARTDEALING_AffectsMutualAbsence' Executing: 
                   NARRATE "<&e>Your <&2>bet is 
                   <&a>$<&6><player.flag[CostToPlay]||0>" 
07:57:30 [INFO] +- Executing dCommand: NARRATE/p@1cec0ld ---------+ 
07:57:30 [INFO]  Filled tag <&e> with ''. 
07:57:30 [INFO]  Filled tag <&2> with ''. 
07:57:30 [INFO]  Filled tag <&a> with ''. 
07:57:30 [INFO]  Filled tag <&6> with ''. 
07:57:30 [INFO]  Filled tag <player.flag[CostToPlay]||0> with '1'. 
07:57:30 [INFO] +> Executing 'NARRATE': Narrating='Your bet is $1'  
                   Targets='[p@1cec0ld]' 
07:57:30 [INFO]  Queue 'DICE_STARTDEALING_AffectsMutualAbsence' Executing: 
                   NARRATE "<&e>Your <&2>wallet is now 
                   <&a>$<&6><player.money.as_int||0>" 
07:57:30 [INFO] +- Executing dCommand: NARRATE/p@1cec0ld ---------+ 
07:57:30 [INFO]  Filled tag <&e> with ''. 
07:57:30 [INFO]  Filled tag <&2> with ''. 
07:57:30 [INFO]  Filled tag <&a> with ''. 
07:57:30 [INFO]  Filled tag <&6> with ''. 
07:57:30 [INFO]  Filled tag <player.money.as_int||0> with '999999304'. 
07:57:30 [INFO] +> Executing 'NARRATE': Narrating='Your wallet is now 
                   $999999304'  Targets='[p@1cec0ld]' 
07:57:30 [INFO]  Queue 'DICE_STARTDEALING_AffectsMutualAbsence' Executing: 
                   WAIT "1s" 
07:57:30 [INFO] +- Executing dCommand: WAIT/p@1cec0ld ---------+ 
07:57:30 [INFO] +> Executing 'WAIT': 
                   queue='DICE_STARTDEALING_AffectsMutualAbsence'  delay='d@1.0s' 
07:57:30 [INFO]  Forcing queue DICE_STARTDEALING_AffectsMutualAbsence into a 
                   timed queue... 
07:57:30 [INFO]  Completing queue 'DICE_STARTDEALING_AffectsMutualAbsence' in 
                   1ms. 
07:57:30 [INFO]  Starting TimedQueue 
                   'DICE_STARTDEALING_AffectsMutualAbsence'... 
07:57:31 [INFO]  Queue 'DICE_STARTDEALING_AffectsMutualAbsence' Executing: 
                   FLAG "player" "hand:li@0|0|0|0|0" 
07:57:31 [INFO] +- Executing dCommand: FLAG/p@1cec0ld ---------+ 
07:57:31 [INFO] +> Executing 'FLAG': flag_name='HAND'  
                   Action/Value='SET_VALUE(li@0|0|0|0|0)'  
                   flag_target='p@1cec0ld' 
07:57:31 [INFO]  Queue 'DICE_STARTDEALING_AffectsMutualAbsence' Executing: RUN 
                   "Dice_rollAllDice" "instantly" 
07:57:31 [INFO] +- Executing dCommand: RUN/p@1cec0ld ---------+ 
07:57:31 [INFO] +> Executing 'RUN': script='DICE_ROLLALLDICE(TASK)'  
                   instant='true' 
07:57:31 [INFO]  Queue 'DICE_STARTDEALING_AffectsMutualAbsence' Executing: 
                   WAIT "5s" 
07:57:31 [INFO] +- Executing dCommand: WAIT/p@1cec0ld ---------+ 
07:57:31 [INFO] +> Executing 'WAIT': 
                   queue='DICE_STARTDEALING_AffectsMutualAbsence'  delay='d@5.0s' 
07:57:36 [INFO]  Queue 'DICE_STARTDEALING_AffectsMutualAbsence' Executing: 
                   FLAG "player" "hand:!" 
07:57:36 [INFO] +- Executing dCommand: FLAG/p@1cec0ld ---------+ 
07:57:36 [INFO] +> Executing 'FLAG': flag_name='HAND'  
                   Action/Value='DELETE(false)'  flag_target='p@1cec0ld' 
07:57:36 [INFO]  Queue 'DICE_STARTDEALING_AffectsMutualAbsence' Executing: 
                   FLAG "player" "hand:|:li@0|0|0|0|0" 
07:57:36 [INFO] +- Executing dCommand: FLAG/p@1cec0ld ---------+ 
07:57:36 [INFO] +> Executing 'FLAG': flag_name='HAND'  
                   Action/Value='SPLIT(li@0|0|0|0|0)'  flag_target='p@1cec0ld' 
07:57:36 [INFO]  Queue 'DICE_STARTDEALING_AffectsMutualAbsence' Executing: 
                   NARRATE "<&2>You have <&e><player.flag[hand].comma_separated> 
                   in hand!" 
07:57:36 [INFO] +- Executing dCommand: NARRATE/p@1cec0ld ---------+ 
07:57:36 [INFO]  Filled tag <&2> with ''. 
07:57:36 [INFO]  Filled tag <&e> with ''. 
07:57:36 [INFO]  Filled tag <player.flag[hand].comma_separated> with '0, 0, 0, 
                   0, 0'. 
07:57:36 [INFO] +> Executing 'NARRATE': Narrating='You have 0, 0, 0, 0, 0 in 
                   hand!'  Targets='[p@1cec0ld]' 
07:57:36 [INFO]  Queue 'DICE_STARTDEALING_AffectsMutualAbsence' Executing: IF 
                   "<proc[Dice_five]>" "{" "-" "narrate" "It's over!" "-" 
                   "narrate" "<&2>You have 
                   <&e><player.flag[hand].comma_separated> in hand." "}" "else" 
                   "{" "-" "narrate" "it's never over..." "-" "narrate" "<&2>You 
                   have <&e><player.flag[hand].comma_separated> in hand." "}" 
07:57:36 [INFO] +- Executing dCommand: IF/p@1cec0ld ---------+ 
07:57:36 [INFO] +> Executing 'IF': use_braces='true' 
07:57:36 [INFO]  Starting InstantQueue 'DICE_FIVE_JamesTd'... 
07:57:36 [INFO]  Queue 'DICE_FIVE_JamesTd' Executing: IF 
                   "<player.flag[hand].get[1]>.is[EQUALS].to[<player.flag[hand].get[2]>]" 
                   "{" "-" "narrate" "ITS TRUE" "}" 
07:57:36 [INFO] +- Executing dCommand: IF/p@1cec0ld ---------+ 
07:57:36 [INFO] +> Executing 'IF': use_braces='true' 
07:57:36 [INFO]  Filled tag <player.flag[hand].get[1]> with '0'. 
07:57:36 [INFO]  Filled tag <player.flag[hand].get[2]> with '0'. 
07:57:36 [INFO]  Completing queue 'DICE_FIVE_JamesTd' in 0ms. 
07:57:36 [INFO]  Filled tag <proc[Dice_five]> with 'proc[Dice_five]'. 
07:57:36 [INFO]  ERROR in script 'DICE_STARTDEALING'! Tag <proc[Dice_five]> is 
                   invalid! 
07:57:36 [INFO]  Queue 'DICE_STARTDEALING_AffectsMutualAbsence' Executing: 
                   NARRATE "it's never over..." 
07:57:36 [INFO] +- Executing dCommand: NARRATE/p@1cec0ld ---------+ 
07:57:36 [INFO] +> Executing 'NARRATE': Narrating='it's never over...'  
                   Targets='[p@1cec0ld]' 
07:57:36 [INFO]  Queue 'DICE_STARTDEALING_AffectsMutualAbsence' Executing: 
                   NARRATE "<&2>You have <&e><player.flag[hand].comma_separated> 
                   in hand." 
07:57:36 [INFO] +- Executing dCommand: NARRATE/p@1cec0ld ---------+ 
07:57:36 [INFO]  Filled tag <&2> with ''. 
07:57:36 [INFO]  Filled tag <&e> with ''. 
07:57:36 [INFO]  Filled tag <player.flag[hand].comma_separated> with '0, 0, 0, 
                   0, 0'. 
07:57:36 [INFO] +> Executing 'NARRATE': Narrating='You have 0, 0, 0, 0, 0 in 
                   hand.'  Targets='[p@1cec0ld]' 
07:57:36 [INFO]  Completing queue 'DICE_STARTDEALING_AffectsMutualAbsence' in 
                   6096ms.