Java Version: 1.8.0_121
Up-time: 2d 6h
CraftBukkit Version: git-Spigot-4bd94dc-e3b4cf5 (MC: 1.12.2)
Denizen Version: Core: 1.15 (Build 97), CraftBukkit: 1.0.2-SNAPSHOT (build 1644)
Active Plugins (28): AsyncWorldEditInjector: 2.3.0, dynmap: 3.0-SNAPSHOT-Dev201710222132, WorldEdit: 6.1.9-SNAPSHOT;3724-50f60da,
PokemonIDs: 2.0.0, OpenInv: 3.3.2, LogBlock: 1.12-SNAPSHOT (build #282), Pokedex: 2.0.0,
WorldBorder: 1.8.7, WorldGuard: 6.2.2-SNAPSHOT;1710-95b88ea, Multiverse-Core: 2.6.0-SNAPSHOT-b736,
Berries: 1.0.0, AsyncWorldEdit: 2.3.3, VoxelSniper: 5.171.0-SNAPSHOT, PermissionsEx: 1.23.4,
FirstSeen: 1.0.0, MyTrade: 1.0.0, mcMMO: 1.5.09-SNAPSHOT, Vault: 1.5.6-b49,
ItemDex: 1.0.0, MobsInGrass: 5.1.0, Essentials: 2.0.1-bSNAPSHOT, ModDamage: 1.1.0,
Citizens: 2.0.22-SNAPSHOT (build 1487), DiscordSRV: 16.0, EssentialsProtect: 2.0.1-bSNAPSHOT,
EssentialsChat: 2.0.1-bSNAPSHOT, EssentialsSpawn: 2.0.1-bSNAPSHOT, Denizen: 1.0.2-SNAPSHOT (build 1644),
Loaded Worlds (5): Japan, Wild3, Wild2, worldy, Wild1
Online Players (1): [Lazy]1cec0ld(1cec0ld)
Offline Players: 103
Mode: online
07:57:30 [INFO] Starting InstantQueue
'DICE_STARTDEALING_AffectsMutualAbsence'...
07:57:30 [INFO] Queue 'DICE_STARTDEALING_AffectsMutualAbsence' Executing:
NARRATE "<&e>Your <&2>bet is
<&a>$<&6><player.flag[CostToPlay]||0>"
07:57:30 [INFO] +- Executing dCommand: NARRATE/p@1cec0ld ---------+
07:57:30 [INFO] Filled tag <&e> with ''.
07:57:30 [INFO] Filled tag <&2> with ''.
07:57:30 [INFO] Filled tag <&a> with ''.
07:57:30 [INFO] Filled tag <&6> with ''.
07:57:30 [INFO] Filled tag <player.flag[CostToPlay]||0> with '1'.
07:57:30 [INFO] +> Executing 'NARRATE': Narrating='Your bet is $1'
Targets='[p@1cec0ld]'
07:57:30 [INFO] Queue 'DICE_STARTDEALING_AffectsMutualAbsence' Executing:
NARRATE "<&e>Your <&2>wallet is now
<&a>$<&6><player.money.as_int||0>"
07:57:30 [INFO] +- Executing dCommand: NARRATE/p@1cec0ld ---------+
07:57:30 [INFO] Filled tag <&e> with ''.
07:57:30 [INFO] Filled tag <&2> with ''.
07:57:30 [INFO] Filled tag <&a> with ''.
07:57:30 [INFO] Filled tag <&6> with ''.
07:57:30 [INFO] Filled tag <player.money.as_int||0> with '999999304'.
07:57:30 [INFO] +> Executing 'NARRATE': Narrating='Your wallet is now
$999999304' Targets='[p@1cec0ld]'
07:57:30 [INFO] Queue 'DICE_STARTDEALING_AffectsMutualAbsence' Executing:
WAIT "1s"
07:57:30 [INFO] +- Executing dCommand: WAIT/p@1cec0ld ---------+
07:57:30 [INFO] +> Executing 'WAIT':
queue='DICE_STARTDEALING_AffectsMutualAbsence' delay='d@1.0s'
07:57:30 [INFO] Forcing queue DICE_STARTDEALING_AffectsMutualAbsence into a
timed queue...
07:57:30 [INFO] Completing queue 'DICE_STARTDEALING_AffectsMutualAbsence' in
1ms.
07:57:30 [INFO] Starting TimedQueue
'DICE_STARTDEALING_AffectsMutualAbsence'...
07:57:31 [INFO] Queue 'DICE_STARTDEALING_AffectsMutualAbsence' Executing:
FLAG "player" "hand:li@0|0|0|0|0"
07:57:31 [INFO] +- Executing dCommand: FLAG/p@1cec0ld ---------+
07:57:31 [INFO] +> Executing 'FLAG': flag_name='HAND'
Action/Value='SET_VALUE(li@0|0|0|0|0)'
flag_target='p@1cec0ld'
07:57:31 [INFO] Queue 'DICE_STARTDEALING_AffectsMutualAbsence' Executing: RUN
"Dice_rollAllDice" "instantly"
07:57:31 [INFO] +- Executing dCommand: RUN/p@1cec0ld ---------+
07:57:31 [INFO] +> Executing 'RUN': script='DICE_ROLLALLDICE(TASK)'
instant='true'
07:57:31 [INFO] Queue 'DICE_STARTDEALING_AffectsMutualAbsence' Executing:
WAIT "5s"
07:57:31 [INFO] +- Executing dCommand: WAIT/p@1cec0ld ---------+
07:57:31 [INFO] +> Executing 'WAIT':
queue='DICE_STARTDEALING_AffectsMutualAbsence' delay='d@5.0s'
07:57:36 [INFO] Queue 'DICE_STARTDEALING_AffectsMutualAbsence' Executing:
FLAG "player" "hand:!"
07:57:36 [INFO] +- Executing dCommand: FLAG/p@1cec0ld ---------+
07:57:36 [INFO] +> Executing 'FLAG': flag_name='HAND'
Action/Value='DELETE(false)' flag_target='p@1cec0ld'
07:57:36 [INFO] Queue 'DICE_STARTDEALING_AffectsMutualAbsence' Executing:
FLAG "player" "hand:|:li@0|0|0|0|0"
07:57:36 [INFO] +- Executing dCommand: FLAG/p@1cec0ld ---------+
07:57:36 [INFO] +> Executing 'FLAG': flag_name='HAND'
Action/Value='SPLIT(li@0|0|0|0|0)' flag_target='p@1cec0ld'
07:57:36 [INFO] Queue 'DICE_STARTDEALING_AffectsMutualAbsence' Executing:
NARRATE "<&2>You have <&e><player.flag[hand].comma_separated>
in hand!"
07:57:36 [INFO] +- Executing dCommand: NARRATE/p@1cec0ld ---------+
07:57:36 [INFO] Filled tag <&2> with ''.
07:57:36 [INFO] Filled tag <&e> with ''.
07:57:36 [INFO] Filled tag <player.flag[hand].comma_separated> with '0, 0, 0,
0, 0'.
07:57:36 [INFO] +> Executing 'NARRATE': Narrating='You have 0, 0, 0, 0, 0 in
hand!' Targets='[p@1cec0ld]'
07:57:36 [INFO] Queue 'DICE_STARTDEALING_AffectsMutualAbsence' Executing: IF
"<proc[Dice_five]>" "{" "-" "narrate" "It's over!" "-"
"narrate" "<&2>You have
<&e><player.flag[hand].comma_separated> in hand." "}" "else"
"{" "-" "narrate" "it's never over..." "-" "narrate" "<&2>You
have <&e><player.flag[hand].comma_separated> in hand." "}"
07:57:36 [INFO] +- Executing dCommand: IF/p@1cec0ld ---------+
07:57:36 [INFO] +> Executing 'IF': use_braces='true'
07:57:36 [INFO] Starting InstantQueue 'DICE_FIVE_JamesTd'...
07:57:36 [INFO] Queue 'DICE_FIVE_JamesTd' Executing: IF
"<player.flag[hand].get[1]>.is[EQUALS].to[<player.flag[hand].get[2]>]"
"{" "-" "narrate" "ITS TRUE" "}"
07:57:36 [INFO] +- Executing dCommand: IF/p@1cec0ld ---------+
07:57:36 [INFO] +> Executing 'IF': use_braces='true'
07:57:36 [INFO] Filled tag <player.flag[hand].get[1]> with '0'.
07:57:36 [INFO] Filled tag <player.flag[hand].get[2]> with '0'.
07:57:36 [INFO] Completing queue 'DICE_FIVE_JamesTd' in 0ms.
07:57:36 [INFO] Filled tag <proc[Dice_five]> with 'proc[Dice_five]'.
07:57:36 [INFO] ERROR in script 'DICE_STARTDEALING'! Tag <proc[Dice_five]> is
invalid!
07:57:36 [INFO] Queue 'DICE_STARTDEALING_AffectsMutualAbsence' Executing:
NARRATE "it's never over..."
07:57:36 [INFO] +- Executing dCommand: NARRATE/p@1cec0ld ---------+
07:57:36 [INFO] +> Executing 'NARRATE': Narrating='it's never over...'
Targets='[p@1cec0ld]'
07:57:36 [INFO] Queue 'DICE_STARTDEALING_AffectsMutualAbsence' Executing:
NARRATE "<&2>You have <&e><player.flag[hand].comma_separated>
in hand."
07:57:36 [INFO] +- Executing dCommand: NARRATE/p@1cec0ld ---------+
07:57:36 [INFO] Filled tag <&2> with ''.
07:57:36 [INFO] Filled tag <&e> with ''.
07:57:36 [INFO] Filled tag <player.flag[hand].comma_separated> with '0, 0, 0,
0, 0'.
07:57:36 [INFO] +> Executing 'NARRATE': Narrating='You have 0, 0, 0, 0, 0 in
hand.' Targets='[p@1cec0ld]'
07:57:36 [INFO] Completing queue 'DICE_STARTDEALING_AffectsMutualAbsence' in
6096ms.