Java Version: 1.8.0_144
Up-time: 18h 17m
CraftBukkit Version: git-Spigot-4bd94dc-fb414fe (MC: 1.12.2)
Denizen Version: Core: 1.15 (Build 97), CraftBukkit: 1.0.2-SNAPSHOT (build 1644)
Active Plugins (33): AsyncWorldEditInjector: 2.3.0, CoreProtect: 2.14.2, LuckPerms: 4.1.5, PlaceholderAPI: 2.8.2,
PlugMan: 2.1.4, WorldBorder: 1.8.7, BannerBoard: 1.9.8.1, Multiverse-Core: 2.5-b719,
AsyncWorldEdit: 3.4.11, ViaVersion: 1.3.0, Vault: 1.5.6-b49, xInventories: 2.4,
ViaBackwards: 2.3.1, WorldEdit: 6.1.8-SNAPSHOT;cd4729f, Essentials: 2.0.1-b601,
LWC: 1.8.2, SignShop: 2.11.2, ProtocolLib: 4.3.0, WorldGuard: 6.2.1;84bc322,
Citizens: 2.0.22-SNAPSHOT (build 1505), Sentinel: 1.4.5 (build 155), EssentialsProtect: 2.0.1-b601,
EssentialsAntiBuild: 2.0.1-b601, AddLight: 4.2.0, EssentialsSpawn: 2.0.1-b601,
WorldGuardExtraFlags: 2.14.2, VentureChat: 2.12.1, Denizen: 1.0.2-SNAPSHOT (build 1644),
HolographicDisplays: 2.2.6, GriefPrevention: 16.7.1, PluginLibrary: 1.0, Statz: 1.4.5,
Autorank: 4.1
Loaded Worlds (5): world, world_nether, world_the_end, atlantis, hub
Online Players (1): N1ghtBreak3r(N1ghtBreak3r)
Offline Players: 1
Mode: online
15:03:43 [INFO] +- Getting interact script: n@Zeke/p@N1ghtBreak3r ---------+
15:03:43 [INFO] OKAY! '10 LOSTCITYTWO' meets requirements.
15:03:43 [INFO]
15:03:43 [INFO] OKAY! Highest scoring script is LOSTCITYTWO.
15:03:43 [INFO] +> [InteractScri...] Current step for this script is: 2
15:03:43 [INFO] +---------------------+
15:03:43 [INFO] +> Executing 'CHAT': Player='N1ghtBreak3r' NPC='Zeke/28'
Radius(Max)='0.823642728341317(3.0)' Trigger text='no'
LOS='true' Facing='true'
15:03:43 [INFO] Filled tag <npc.name.nickname> with 'Zeke'.
15:03:43 [INFO] Filled tag <player.name> with 'N1ghtBreak3r'.
15:03:43 [INFO] Filled tag <npc.name.nickname> with 'Zeke'.
15:03:43 [INFO] +- Parsing CHAT trigger: n@Zeke/p@N1ghtBreak3r ---------+
15:03:43 [INFO] Starting TimedQueue 'LOSTCITYTWO_AmyYMust'...
15:03:43 [INFO] Queue 'LOSTCITYTWO_AmyYMust' Executing: WAIT "1"
15:03:43 [INFO] +- Executing dCommand: WAIT/p@N1ghtBreak3r ---------+
15:03:43 [INFO] +> Executing 'WAIT': queue='LOSTCITYTWO_AmyYMust'
delay='d@1.0s'
15:03:43 [INFO] +> [] CHAT: N1ghtBreak3r: no
15:03:45 [INFO] Queue 'LOSTCITYTWO_AmyYMust' Executing: CHAT "In that case,
prepare to fight"
15:03:45 [INFO] +- Executing dCommand: CHAT/p@N1ghtBreak3r ---------+
15:03:45 [INFO] +> Executing 'CHAT': talkers='li@n@28'
targets='li@p@31d95a28-267e-4bd6-937d-e01eaac8d795'
message='In that case, prepare to fight' range='5.0'
15:03:45 [INFO] Filled tag <def[talker].name> with 'Zeke'.
15:03:45 [INFO] Filled tag <def[message]> with 'In that case, prepare to
fight'.
15:03:45 [INFO] Filled tag <def[talker].name> with 'Zeke'.
15:03:45 [INFO] Filled tag <def[target].name> with 'N1ghtBreak3r'.
15:03:45 [INFO] Filled tag <def[message]> with 'In that case, prepare to
fight'.
15:03:45 [INFO] Queue 'LOSTCITYTWO_AmyYMust' Executing: WAIT "2"
15:03:45 [INFO] +- Executing dCommand: WAIT/p@N1ghtBreak3r ---------+
15:03:45 [INFO] +> Executing 'WAIT': queue='LOSTCITYTWO_AmyYMust'
delay='d@2.0s'
15:03:47 [INFO] Queue 'LOSTCITYTWO_AmyYMust' Executing: CHAT "En Guarde!"
15:03:47 [INFO] +- Executing dCommand: CHAT/p@N1ghtBreak3r ---------+
15:03:47 [INFO] +> Executing 'CHAT': talkers='li@n@28'
targets='li@p@31d95a28-267e-4bd6-937d-e01eaac8d795'
message='En Guarde!' range='5.0'
15:03:47 [INFO] Filled tag <def[talker].name> with 'Zeke'.
15:03:47 [INFO] Filled tag <def[message]> with 'En Guarde!'.
15:03:47 [INFO] Filled tag <def[talker].name> with 'Zeke'.
15:03:47 [INFO] Filled tag <def[target].name> with 'N1ghtBreak3r'.
15:03:47 [INFO] Filled tag <def[message]> with 'En Guarde!'.
15:03:48 [INFO] Queue 'LOSTCITYTWO_AmyYMust' Executing: ATTACK
15:03:48 [INFO] +- Executing dCommand: ATTACK/p@N1ghtBreak3r ---------+
15:03:48 [INFO] +> Executing 'ATTACK': entities='[n@28]'
target='p@31d95a28-267e-4bd6-937d-e01eaac8d795'
15:03:49 [INFO] Queue 'LOSTCITYTWO_AmyYMust' Executing: ZAP "step:3"
15:03:49 [INFO] +- Executing dCommand: ZAP/p@N1ghtBreak3r ---------+
15:03:49 [INFO] +> Executing 'ZAP': Player='p@N1ghtBreak3r'
script='LOSTCITYTWO(INTERACT)' step='3'
15:03:49 [INFO] Completing queue 'LOSTCITYTWO_AmyYMust' in 5090ms.
15:03:49 [INFO] +- Parsing PROXIMITY trigger: n@Zeke/p@N1ghtBreak3r ---------+
15:03:49 [INFO] Starting TimedQueue 'LOSTCITYTWO_EasierMetropolitanBugs'...
15:03:49 [INFO] Queue 'LOSTCITYTWO_EasierMetropolitanBugs' Executing: IF
"<player.has_flag[fight_won]>" "{" "-" "attack" "stop" "-"
"run" "s@YieldScript" "-" "zap" "step:4" "}"
15:03:49 [INFO] +- Executing dCommand: IF/p@N1ghtBreak3r ---------+
15:03:49 [INFO] +> Executing 'IF': use_braces='true'
15:03:49 [INFO] Filled tag <player.has_flag[fight_won]> with 'false'.
15:03:49 [INFO] Completing queue 'LOSTCITYTWO_EasierMetropolitanBugs' in 2ms.
15:03:49 [INFO] +- Parsing PROXIMITY trigger: n@Zeke/p@N1ghtBreak3r ---------+
15:03:49 [INFO] Starting TimedQueue 'LOSTCITYTWO_DenizenDemocratCups'...
15:03:49 [INFO] Queue 'LOSTCITYTWO_DenizenDemocratCups' Executing: IF
"<player.has_flag[fight_won]>" "{" "-" "attack" "stop" "-"
"run" "s@YieldScript" "-" "zap" "step:4" "}"
15:03:49 [INFO] +- Executing dCommand: IF/p@N1ghtBreak3r ---------+
15:03:49 [INFO] +> Executing 'IF': use_braces='true'
15:03:49 [INFO] Filled tag <player.has_flag[fight_won]> with 'false'.
15:03:49 [INFO] Completing queue 'LOSTCITYTWO_DenizenDemocratCups' in 2ms.
15:03:49 [INFO] +- Parsing PROXIMITY trigger: n@Zeke/p@N1ghtBreak3r ---------+
15:03:49 [INFO] Starting TimedQueue 'LOSTCITYTWO_EnteredQuietDistributors'...
15:03:49 [INFO] Queue 'LOSTCITYTWO_EnteredQuietDistributors' Executing: IF
"<player.has_flag[fight_won]>" "{" "-" "attack" "stop" "-"
"run" "s@YieldScript" "-" "zap" "step:4" "}"
15:03:49 [INFO] +- Executing dCommand: IF/p@N1ghtBreak3r ---------+
15:03:49 [INFO] +> Executing 'IF': use_braces='true'
15:03:49 [INFO] Filled tag <player.has_flag[fight_won]> with 'false'.
15:03:49 [INFO] Completing queue 'LOSTCITYTWO_EnteredQuietDistributors' in
1ms.
15:03:49 [INFO] +- Parsing PROXIMITY trigger: n@Zeke/p@N1ghtBreak3r ---------+
15:03:49 [INFO] Starting TimedQueue 'LOSTCITYTWO_CharlotteOperatorRemoval'...
15:03:49 [INFO] Queue 'LOSTCITYTWO_CharlotteOperatorRemoval' Executing: IF
"<player.has_flag[fight_won]>" "{" "-" "attack" "stop" "-"
"run" "s@YieldScript" "-" "zap" "step:4" "}"
15:03:49 [INFO] +- Executing dCommand: IF/p@N1ghtBreak3r ---------+
15:03:49 [INFO] +> Executing 'IF': use_braces='true'
15:03:49 [INFO] Filled tag <player.has_flag[fight_won]> with 'false'.
15:03:49 [INFO] Completing queue 'LOSTCITYTWO_CharlotteOperatorRemoval' in
1ms.
15:03:50 [INFO] +- Parsing PROXIMITY trigger: n@Zeke/p@N1ghtBreak3r ---------+
15:03:50 [INFO] Starting TimedQueue 'LOSTCITYTWO_FinishedStrengthenShock'...
15:03:50 [INFO] Queue 'LOSTCITYTWO_FinishedStrengthenShock' Executing: IF
"<player.has_flag[fight_won]>" "{" "-" "attack" "stop" "-"
"run" "s@YieldScript" "-" "zap" "step:4" "}"
15:03:50 [INFO] +- Executing dCommand: IF/p@N1ghtBreak3r ---------+
15:03:50 [INFO] +> Executing 'IF': use_braces='true'
15:03:50 [INFO] Filled tag <player.has_flag[fight_won]> with 'false'.
15:03:50 [INFO] Completing queue 'LOSTCITYTWO_FinishedStrengthenShock' in
1ms.
15:03:50 [INFO] +- Parsing PROXIMITY trigger: n@Zeke/p@N1ghtBreak3r ---------+
15:03:50 [INFO] Starting TimedQueue 'LOSTCITYTWO_PinStudentBrowse'...
15:03:50 [INFO] Queue 'LOSTCITYTWO_PinStudentBrowse' Executing: IF
"<player.has_flag[fight_won]>" "{" "-" "attack" "stop" "-"
"run" "s@YieldScript" "-" "zap" "step:4" "}"
15:03:50 [INFO] +- Executing dCommand: IF/p@N1ghtBreak3r ---------+
15:03:50 [INFO] +> Executing 'IF': use_braces='true'
15:03:50 [INFO] Filled tag <player.has_flag[fight_won]> with 'false'.
15:03:50 [INFO] Completing queue 'LOSTCITYTWO_PinStudentBrowse' in 1ms.
15:03:50 [INFO] +- Parsing PROXIMITY trigger: n@Zeke/p@N1ghtBreak3r ---------+
15:03:50 [INFO] Starting TimedQueue 'LOSTCITYTWO_SuspendedBmwWarming'...
15:03:50 [INFO] Queue 'LOSTCITYTWO_SuspendedBmwWarming' Executing: IF
"<player.has_flag[fight_won]>" "{" "-" "attack" "stop" "-"
"run" "s@YieldScript" "-" "zap" "step:4" "}"
15:03:50 [INFO] +- Executing dCommand: IF/p@N1ghtBreak3r ---------+
15:03:50 [INFO] +> Executing 'IF': use_braces='true'
15:03:50 [INFO] Filled tag <player.has_flag[fight_won]> with 'false'.
15:03:50 [INFO] Completing queue 'LOSTCITYTWO_SuspendedBmwWarming' in 1ms.
15:03:50 [INFO] +- Parsing PROXIMITY trigger: n@Zeke/p@N1ghtBreak3r ---------+
15:03:50 [INFO] Starting TimedQueue 'LOSTCITYTWO_CallAppliesSg'...
15:03:50 [INFO] Queue 'LOSTCITYTWO_CallAppliesSg' Executing: IF
"<player.has_flag[fight_won]>" "{" "-" "attack" "stop" "-"
"run" "s@YieldScript" "-" "zap" "step:4" "}"
15:03:50 [INFO] +- Executing dCommand: IF/p@N1ghtBreak3r ---------+
15:03:50 [INFO] +> Executing 'IF': use_braces='true'
15:03:50 [INFO] Filled tag <player.has_flag[fight_won]> with 'false'.
15:03:50 [INFO] Completing queue 'LOSTCITYTWO_CallAppliesSg' in 2ms.
15:03:51 [INFO] +- Parsing PROXIMITY trigger: n@Zeke/p@N1ghtBreak3r ---------+
15:03:51 [INFO] Starting TimedQueue 'LOSTCITYTWO_DeadlineOutdoorLiving'...
15:03:51 [INFO] Queue 'LOSTCITYTWO_DeadlineOutdoorLiving' Executing: IF
"<player.has_flag[fight_won]>" "{" "-" "attack" "stop" "-"
"run" "s@YieldScript" "-" "zap" "step:4" "}"
15:03:51 [INFO] +- Executing dCommand: IF/p@N1ghtBreak3r ---------+
15:03:51 [INFO] +> Executing 'IF': use_braces='true'
15:03:51 [INFO] Filled tag <player.has_flag[fight_won]> with 'false'.
15:03:51 [INFO] Completing queue 'LOSTCITYTWO_DeadlineOutdoorLiving' in 1ms.
15:03:51 [INFO] Running script event 'EntityDamaged', event='player damages
npc' for script 'DAMAGEHANDLER'
15:03:51 [INFO] Starting InstantQueue 'DAMAGEHANDLER_FormsColExceptions'...
15:03:51 [INFO] Queue 'DAMAGEHANDLER_FormsColExceptions' Executing: IF
"<context.entity>" "==" "n@28" "{" "-" "if" "<context.damage>"
">=" "3" "{" "-" "flag" "player" "fight_won" "}" "}"
15:03:51 [INFO] +- Executing dCommand: IF/p@N1ghtBreak3r ---------+
15:03:51 [INFO] +> Executing 'IF': use_braces='true'
15:03:51 [INFO] Filled tag <context.entity> with 'n@28'.
15:03:51 [INFO] Comparable='Element(n@28)', Operator='EQUALS',
ComparedTo='Element(n@28)' --> OUTCOME='true'
15:03:51 [INFO] Queue 'DAMAGEHANDLER_FormsColExceptions' Executing: IF
"<context.damage>" ">=" "3" "{" "-" "flag" "player"
"fight_won" "}"
15:03:51 [INFO] +- Executing dCommand: IF/p@N1ghtBreak3r ---------+
15:03:51 [INFO] +> Executing 'IF': use_braces='true'
15:03:51 [INFO] Filled tag <context.damage> with '7.0'.
15:03:51 [INFO] Comparable='Decimal(7.0)', Operator='OR_MORE',
ComparedTo='Decimal(3.0)' --> OUTCOME='true'
15:03:51 [INFO] Queue 'DAMAGEHANDLER_FormsColExceptions' Executing: FLAG
"player" "fight_won"
15:03:51 [INFO] +- Executing dCommand: FLAG/p@N1ghtBreak3r ---------+
15:03:51 [INFO] +> Executing 'FLAG': flag_name='fight_won'
Action/Value='SET_BOOLEAN(true)' flag_target='p@N1ghtBreak3r'
15:03:51 [INFO] Completing queue 'DAMAGEHANDLER_FormsColExceptions' in 5ms.
15:03:51 [INFO] +- Parsing PROXIMITY trigger: n@Zeke/p@N1ghtBreak3r ---------+
15:03:51 [INFO] Starting TimedQueue 'LOSTCITYTWO_DevelopsHopMountains'...
15:03:51 [INFO] Queue 'LOSTCITYTWO_DevelopsHopMountains' Executing: IF
"<player.has_flag[fight_won]>" "{" "-" "attack" "stop" "-"
"run" "s@YieldScript" "-" "zap" "step:4" "}"
15:03:51 [INFO] +- Executing dCommand: IF/p@N1ghtBreak3r ---------+
15:03:51 [INFO] +> Executing 'IF': use_braces='true'
15:03:51 [INFO] Filled tag <player.has_flag[fight_won]> with 'true'.
15:03:51 [INFO] +- Parsing PROXIMITY trigger: n@Zeke/p@N1ghtBreak3r ---------+
15:03:51 [INFO] Starting TimedQueue 'LOSTCITYTWO_CaseMetalImplementation'...
15:03:51 [INFO] Queue 'LOSTCITYTWO_CaseMetalImplementation' Executing: IF
"<player.has_flag[fight_won]>" "{" "-" "attack" "stop" "-"
"run" "s@YieldScript" "-" "zap" "step:4" "}"
15:03:51 [INFO] +- Executing dCommand: IF/p@N1ghtBreak3r ---------+
15:03:51 [INFO] +> Executing 'IF': use_braces='true'
15:03:51 [INFO] Filled tag <player.has_flag[fight_won]> with 'true'.
15:03:51 [INFO] Queue 'LOSTCITYTWO_DevelopsHopMountains' Executing: ATTACK
"stop"
15:03:51 [INFO] +- Executing dCommand: ATTACK/p@N1ghtBreak3r ---------+
15:03:51 [INFO] +> Executing 'ATTACK': cancel='true' entities='[n@28]'
target='p@31d95a28-267e-4bd6-937d-e01eaac8d795'
15:03:51 [INFO] Queue 'LOSTCITYTWO_DevelopsHopMountains' Executing: RUN
"s@YieldScript"
15:03:51 [INFO] +- Executing dCommand: RUN/p@N1ghtBreak3r ---------+
15:03:51 [INFO] +> Executing 'RUN': script='YIELDSCRIPT(TASK)'
15:03:51 [INFO] Starting TimedQueue 'YIELDSCRIPT_EpisodesEnablesEligible'...
15:03:51 [INFO] Queue 'YIELDSCRIPT_EpisodesEnablesEligible' Executing: CHAT
"I yield"
15:03:51 [INFO] +- Executing dCommand: CHAT/p@N1ghtBreak3r ---------+
15:03:51 [INFO] +> Executing 'CHAT': talkers='li@n@28'
targets='li@p@31d95a28-267e-4bd6-937d-e01eaac8d795'
message='I yield' range='5.0'
15:03:51 [INFO] Filled tag <def[talker].name> with 'Zeke'.
15:03:51 [INFO] Filled tag <def[message]> with 'I yield'.
15:03:51 [INFO] Filled tag <def[talker].name> with 'Zeke'.
15:03:51 [INFO] Filled tag <def[target].name> with 'N1ghtBreak3r'.
15:03:51 [INFO] Filled tag <def[message]> with 'I yield'.
15:03:51 [INFO] Queue 'LOSTCITYTWO_DevelopsHopMountains' Executing: ZAP
"step:4"
15:03:51 [INFO] +- Executing dCommand: ZAP/p@N1ghtBreak3r ---------+
15:03:51 [INFO] +> Executing 'ZAP': Player='p@N1ghtBreak3r'
script='LOSTCITYTWO(INTERACT)' step='4'
15:03:51 [INFO] Completing queue 'LOSTCITYTWO_DevelopsHopMountains' in 462ms.
15:03:52 [INFO] Queue 'LOSTCITYTWO_CaseMetalImplementation' Executing: ATTACK
"stop"
15:03:52 [INFO] +- Executing dCommand: ATTACK/p@N1ghtBreak3r ---------+
15:03:52 [INFO] +> Executing 'ATTACK': cancel='true' entities='[n@28]'
target='p@31d95a28-267e-4bd6-937d-e01eaac8d795'
15:03:52 [INFO] Queue 'LOSTCITYTWO_CaseMetalImplementation' Executing: RUN
"s@YieldScript"
15:03:52 [INFO] +- Executing dCommand: RUN/p@N1ghtBreak3r ---------+
15:03:52 [INFO] +> Executing 'RUN': script='YIELDSCRIPT(TASK)'
15:03:52 [INFO] Starting TimedQueue 'YIELDSCRIPT_PoliticsCraftAviation'...
15:03:52 [INFO] Queue 'YIELDSCRIPT_PoliticsCraftAviation' Executing: CHAT "I
yield"
15:03:52 [INFO] +- Executing dCommand: CHAT/p@N1ghtBreak3r ---------+
15:03:52 [INFO] +> Executing 'CHAT': talkers='li@n@28'
targets='li@p@31d95a28-267e-4bd6-937d-e01eaac8d795'
message='I yield' range='5.0'
15:03:52 [INFO] Filled tag <def[talker].name> with 'Zeke'.
15:03:52 [INFO] Filled tag <def[message]> with 'I yield'.
15:03:52 [INFO] Filled tag <def[talker].name> with 'Zeke'.
15:03:52 [INFO] Filled tag <def[target].name> with 'N1ghtBreak3r'.
15:03:52 [INFO] Filled tag <def[message]> with 'I yield'.
15:03:52 [INFO] Queue 'LOSTCITYTWO_CaseMetalImplementation' Executing: ZAP
"step:4"
15:03:52 [INFO] +- Executing dCommand: ZAP/p@N1ghtBreak3r ---------+
15:03:52 [INFO] +> Executing 'ZAP': Player='p@N1ghtBreak3r'
script='LOSTCITYTWO(INTERACT)' step='4'
15:03:52 [INFO] ERROR in script 'LOSTCITYTWO'! Zapping to own current step!
15:03:52 [INFO] Completing queue 'LOSTCITYTWO_CaseMetalImplementation' in
465ms.
15:03:52 [INFO] Queue 'YIELDSCRIPT_EpisodesEnablesEligible' Executing: WAIT
"2"
15:03:52 [INFO] +- Executing dCommand: WAIT/p@N1ghtBreak3r ---------+
15:03:52 [INFO] +> Executing 'WAIT':
queue='YIELDSCRIPT_EpisodesEnablesEligible' delay='d@2.0s'
15:03:52 [INFO] Queue 'YIELDSCRIPT_PoliticsCraftAviation' Executing: WAIT "2"
15:03:52 [INFO] +- Executing dCommand: WAIT/p@N1ghtBreak3r ---------+
15:03:52 [INFO] +> Executing 'WAIT': queue='YIELDSCRIPT_PoliticsCraftAviation'
delay='d@2.0s'
15:03:54 [INFO] Queue 'YIELDSCRIPT_EpisodesEnablesEligible' Executing: CHAT
"You seem determined...my name is Zeke, what is yours?"
15:03:54 [INFO] +- Executing dCommand: CHAT/p@N1ghtBreak3r ---------+
15:03:54 [INFO] +> Executing 'CHAT': talkers='li@n@28'
targets='li@p@31d95a28-267e-4bd6-937d-e01eaac8d795'
message='You seem determined...my name is Zeke, what is
yours?' range='5.0'
15:03:54 [INFO] Filled tag <def[talker].name> with 'Zeke'.
15:03:54 [INFO] Filled tag <def[message]> with 'You seem determined...my name
is Zeke, what is yours?'.
15:03:54 [INFO] Filled tag <def[talker].name> with 'Zeke'.
15:03:54 [INFO] Filled tag <def[target].name> with 'N1ghtBreak3r'.
15:03:54 [INFO] Filled tag <def[message]> with 'You seem determined...my name
is Zeke, what is yours?'.
15:03:54 [INFO] Queue 'YIELDSCRIPT_PoliticsCraftAviation' Executing: CHAT
"You seem determined...my name is Zeke, what is yours?"
15:03:54 [INFO] +- Executing dCommand: CHAT/p@N1ghtBreak3r ---------+
15:03:54 [INFO] +> Executing 'CHAT': talkers='li@n@28'
targets='li@p@31d95a28-267e-4bd6-937d-e01eaac8d795'
message='You seem determined...my name is Zeke, what is
yours?' range='5.0'
15:03:54 [INFO] Filled tag <def[talker].name> with 'Zeke'.
15:03:54 [INFO] Filled tag <def[message]> with 'You seem determined...my name
is Zeke, what is yours?'.
15:03:54 [INFO] Filled tag <def[talker].name> with 'Zeke'.
15:03:54 [INFO] Filled tag <def[target].name> with 'N1ghtBreak3r'.
15:03:54 [INFO] Filled tag <def[message]> with 'You seem determined...my name
is Zeke, what is yours?'.
15:03:54 [INFO] Queue 'YIELDSCRIPT_EpisodesEnablesEligible' Executing: ZAP
"s@LostCityTwo" "step:5"
15:03:54 [INFO] +- Executing dCommand: ZAP/p@N1ghtBreak3r ---------+
15:03:54 [INFO] +> Executing 'ZAP': Player='p@N1ghtBreak3r'
script='LOSTCITYTWO(INTERACT)' step='5'
15:03:54 [INFO] Completing queue 'YIELDSCRIPT_EpisodesEnablesEligible' in
3017ms.
15:03:55 [INFO] Queue 'YIELDSCRIPT_PoliticsCraftAviation' Executing: ZAP
"s@LostCityTwo" "step:5"
15:03:55 [INFO] +- Executing dCommand: ZAP/p@N1ghtBreak3r ---------+
15:03:55 [INFO] +> Executing 'ZAP': Player='p@N1ghtBreak3r'
script='LOSTCITYTWO(INTERACT)' step='5'
15:03:55 [INFO] ERROR in script 'YIELDSCRIPT'! Zapping to own current step!
15:03:55 [INFO] Completing queue 'YIELDSCRIPT_PoliticsCraftAviation' in
3017ms.