Date: 2018/03/23 14:01:32 UTC-07:00
Type: Denizen Script
discord_listener:
type: world
debug: true
Bot_defs:
- define id "Eulenbot"
- define code "token"
events:
on server start:
- inject locally Bot_defs
- discord id:mybot connect code:<def[code]>
on player death:
- inject locally Bot_defs
- define toter <context.entity>
- discord id:mybot message channel:<discord[<def[id]>].server[Eulenserver].channel[minecraft-botspam]> "<def[toter]> gestorben"
on player joins:
- inject locally Bot_defs
- discord id:mybot message channel:417672845313835020 "Eine Nachricht"