Date: 2018/05/07 20:23:42 UTC-07:00
Type: Denizen Script
script:
- worldborder <player.location.world> center:<player.location> size:10.0
- inventory clear
- give i@AddArmorstand quantity:1 slot:1
- define pos1 <player.location.add[l@4,0,4]>
- define pos2 <player.location.add[l@-4,10,-4]>
# Setup Markers
- modifyblock <player.location.add[l@4,-1,-4]> green_wool
- modifyblock <player.location.add[l@4,-1,-3]> red_wool
- modifyblock <player.location.add[l@3,-1,-4]> blue_wool
# Define Furniture Area
- note cu@<def[pos1].x>,<def[pos1].y>,<def[pos1].z>,<def[pos1].world>|<def[pos2].x>,<def[pos2].y>,<def[pos2].z>,<def[pos2].world> as:FurnitureArea
- flag <player> furnitureCuboid:cu@FurnitureArea