Java Version: 1.8.0_91
Up-time: 26m
CraftBukkit Version: git-Spigot-2086bb0-61ca7d9 (MC: 1.12.2)
Denizen Version: Core: 1.15 (Build 102), CraftBukkit: 1.0.2-SNAPSHOT (build 295)
Active Plugins (33): LuckPerms: 4.1.84, PlaceholderAPI: 2.8.6, WorldBorder: 1.8.7, GeneralLib: 0.1.4,
RealisticMC: 3.8, Votifier: 2.3.7, PvPToggle: 1.3.3, ProtocolLib: 4.3.0,
Spartan: Build 185, FastAsyncWorldEdit: 18.04.19-a89bdae-1078-19.5.12, Vault: 1.5.6-b49,
WorldEdit: 6.1.7;dd00bb1, ChatControl: 7.8.11, BountyHunters: 1.4.7, HolographicDisplays: 2.2.7-SNAPSHOT,
ZHorse: 1.6.9, WorldGuard: 6.2.2-SNAPSHOT;1713-d2c52f7, Citizens: 2.0.22-SNAPSHOT (build 1540),
MythicMobs: 4.4.0-SNAPSHOT, Shop: 2.1.0, HolographicMenus: 2.0, RandomTeleport: 1.7.4 (build #21),
CMIEInjector: 1.0.1.3, CombatLogX: 6.0.2.0, Denizen: 1.0.2-SNAPSHOT (build 295),
Jobs: 4.5.3, Kingdoms: 14.2.10, CMI: 7.7.3.0, Depenizen: 1.0.0 (build 395),
ProjectKorra: 1.8.6, Cartographer: 11.12, BendingGUI: 1.1.9, ElementalEffects: 1.4,
Loaded Worlds (3): PVP, PVP_nether, PVP_the_end
Online Players (2): Kirra(Kirrasio), xora969(xora969)
Offline Players: 4
Mode: offline
17:38:49 [INFO] Starting InstantQueue
'NATIONSCOMMANDSHANDLER_PaperbacksWalletWi'...
17:38:49 [INFO] Queue 'NATIONSCOMMANDSHANDLER_PaperbacksWalletWi' Executing:
CHOOSE "<c.args.get[1]>"
17:38:49 [INFO] +- Executing dCommand: CHOOSE/p@Kirrasio ---------+
17:38:49 [INFO] Filled tag <c.args.get[1]> with 'create'.
17:38:49 [INFO] +> Executing 'CHOOSE': choice='create'
17:38:49 [INFO] Queue 'NATIONSCOMMANDSHANDLER_PaperbacksWalletWi' Executing:
IF "<player.has_permission[nationmember.node]>" "{" "-"
"narrate" "<dark_aqua>[ <gold>Nations <dark_aqua>] <white>You
cannot create a nation when you are currently in a nation!
Leave nation through /nation menu gui" "-" "queue" "clear" "}"
17:38:49 [INFO] +- Executing dCommand: IF/p@Kirrasio ---------+
17:38:49 [INFO] +> Executing 'IF': use_braces='true'
17:38:49 [INFO] Filled tag <player.has_permission[nationmember.node]> with
'false'.
17:38:49 [INFO] Queue 'NATIONSCOMMANDSHANDLER_PaperbacksWalletWi' Executing:
IF "<player.has_permission[kingme.node]>" "{" "-" "narrate"
"<dark_aqua>[ <gold>Nations <dark_aqua>] <white>You cannot
create a nation when you are currently in a nation! Leave
nation through /nation menu gui" "-" "queue" "clear" "}"
17:38:49 [INFO] +- Executing dCommand: IF/p@Kirrasio ---------+
17:38:49 [INFO] +> Executing 'IF': use_braces='true'
17:38:49 [INFO] Filled tag <player.has_permission[kingme.node]> with 'false'.
17:38:49 [INFO] Queue 'NATIONSCOMMANDSHANDLER_PaperbacksWalletWi' Executing:
DEFINE "createkingdom" "<c.args.get[2]||null>"
17:38:49 [INFO] +- Executing dCommand: DEFINE/p@Kirrasio ---------+
17:38:49 [INFO] Filled tag <c.args.get[2]||null> with 'knation'.
17:38:49 [INFO] +> Executing 'DEFINE':
queue='NATIONSCOMMANDSHANDLER_PaperbacksWalletWi'
definition='createkingdom' value='knation'
17:38:49 [INFO] Queue 'NATIONSCOMMANDSHANDLER_PaperbacksWalletWi' Executing:
IF "<context.args.get[2]||null>" "==" "null" "{" "-" "narrate"
"<&c>You must choose a name for your kingdom!" "-" "queue"
"clear" "}"
17:38:49 [INFO] +- Executing dCommand: IF/p@Kirrasio ---------+
17:38:49 [INFO] +> Executing 'IF': use_braces='true'
17:38:49 [INFO] Filled tag <context.args.get[2]||null> with 'knation'.
17:38:49 [INFO] Comparable='Element(knation)', Operator='EQUALS',
ComparedTo='Element(null)' --> OUTCOME='false'
17:38:49 [INFO] Queue 'NATIONSCOMMANDSHANDLER_PaperbacksWalletWi' Executing:
EXECUTE "as_op" "nations create %createkingdom%"
17:38:49 [INFO] +- Executing dCommand: EXECUTE/p@Kirrasio ---------+
17:38:49 [INFO] Filled definition %createkingdom% with 'knation'.
17:38:49 [INFO] +> Executing 'EXECUTE': type='AS_OP' command='nations create
knation' silent='false'
17:38:49 [INFO] Queue 'NATIONSCOMMANDSHANDLER_PaperbacksWalletWi' Executing:
WAIT "2"
17:38:49 [INFO] +- Executing dCommand: WAIT/p@Kirrasio ---------+
17:38:49 [INFO] +> Executing 'WAIT':
queue='NATIONSCOMMANDSHANDLER_PaperbacksWalletWi'
delay='d@2.0s'
17:38:49 [INFO] Forcing queue NATIONSCOMMANDSHANDLER_PaperbacksWalletWi into
a timed queue...
17:38:49 [INFO] Completing queue 'NATIONSCOMMANDSHANDLER_PaperbacksWalletWi'
in 4ms.
17:38:49 [INFO] Starting TimedQueue
'NATIONSCOMMANDSHANDLER_PaperbacksWalletWi'...
17:38:51 [INFO] Queue 'NATIONSCOMMANDSHANDLER_PaperbacksWalletWi' Executing:
IF "<placeholder[kingdoms_king]>" "==" "<player.name>" "{" "-"
"execute" "as_server" "lp user <player.name> permission set
kingme.node" "}"
17:38:51 [INFO] +- Executing dCommand: IF/p@Kirrasio ---------+
17:38:51 [INFO] +> Executing 'IF': use_braces='true'
17:38:51 [INFO] Filled tag <placeholder[kingdoms_king]> with 'Kirrasio'.
17:38:51 [INFO] Filled tag <player.name> with 'Kirrasio'.
17:38:51 [INFO] Comparable='Element(Kirrasio)', Operator='EQUALS',
ComparedTo='Element(Kirrasio)' --> OUTCOME='true'
17:38:51 [INFO] Queue 'NATIONSCOMMANDSHANDLER_PaperbacksWalletWi' Executing:
EXECUTE "as_server" "lp user <player.name> permission set
kingme.node"
17:38:51 [INFO] +- Executing dCommand: EXECUTE/p@Kirrasio ---------+
17:38:51 [INFO] Filled tag <player.name> with 'Kirrasio'.
17:38:51 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='lp user
Kirrasio permission set kingme.node' silent='false'
17:38:51 [INFO] Completing queue 'NATIONSCOMMANDSHANDLER_PaperbacksWalletWi'
in 2046ms.
17:38:58 [INFO] Starting InstantQueue
'NATIONSCOMMANDSHANDLER_StressJoyAltered'...
17:38:58 [INFO] Queue 'NATIONSCOMMANDSHANDLER_StressJoyAltered' Executing:
CHOOSE "<c.args.get[1]>"
17:38:58 [INFO] +- Executing dCommand: CHOOSE/p@Kirrasio ---------+
17:38:58 [INFO] Filled tag <c.args.get[1]> with 'invite'.
17:38:58 [INFO] +> Executing 'CHOOSE': choice='invite'
17:38:58 [INFO] Queue 'NATIONSCOMMANDSHANDLER_StressJoyAltered' Executing: IF
"<player.has_permission[modme.node]>" "==" "true" "||"
"<player.has_permission[nationmember.node]>" "==" "true" "||"
"<player.has_permission[kingme.node]>" "==" "true" "{" "-"
"define" "userinfo" "<c.args.get[2]||null>" "-" "if"
"<context.args.get[2]||null>" "==" "null" "{" "-" "narrate"
"<&c>You must indicate a player" "-" "queue" "clear" "}" "-"
"execute" "as_op" "nations invite %userinfo%" "-" "execute"
"as_server" "lp user %userinfo% permiss... * snip! *
17:38:58 [INFO] +- Executing dCommand: IF/p@Kirrasio ---------+
17:38:58 [INFO] +> Executing 'IF': use_braces='true'
17:38:58 [INFO] Filled tag <player.has_permission[modme.node]> with 'false'.
17:38:58 [INFO] Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
17:38:58 [INFO] Filled tag <player.has_permission[nationmember.node]> with
'false'.
17:38:58 [INFO] Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
17:38:58 [INFO] Filled tag <player.has_permission[kingme.node]> with 'true'.
17:38:58 [INFO] Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:38:58 [INFO] Queue 'NATIONSCOMMANDSHANDLER_StressJoyAltered' Executing:
DEFINE "userinfo" "<c.args.get[2]||null>"
17:38:58 [INFO] +- Executing dCommand: DEFINE/p@Kirrasio ---------+
17:38:58 [INFO] Filled tag <c.args.get[2]||null> with 'xora969'.
17:38:58 [INFO] +> Executing 'DEFINE':
queue='NATIONSCOMMANDSHANDLER_StressJoyAltered'
definition='userinfo' value='xora969'
17:38:58 [INFO] Queue 'NATIONSCOMMANDSHANDLER_StressJoyAltered' Executing: IF
"<context.args.get[2]||null>" "==" "null" "{" "-" "narrate"
"<&c>You must indicate a player" "-" "queue" "clear" "}"
17:38:58 [INFO] +- Executing dCommand: IF/p@Kirrasio ---------+
17:38:58 [INFO] +> Executing 'IF': use_braces='true'
17:38:58 [INFO] Filled tag <context.args.get[2]||null> with 'xora969'.
17:38:58 [INFO] Comparable='Element(xora969)', Operator='EQUALS',
ComparedTo='Element(null)' --> OUTCOME='false'
17:38:58 [INFO] Queue 'NATIONSCOMMANDSHANDLER_StressJoyAltered' Executing:
EXECUTE "as_op" "nations invite %userinfo%"
17:38:58 [INFO] +- Executing dCommand: EXECUTE/p@Kirrasio ---------+
17:38:58 [INFO] Filled definition %userinfo% with 'xora969'.
17:38:58 [INFO] +> Executing 'EXECUTE': type='AS_OP' command='nations invite
xora969' silent='false'
17:38:58 [INFO] Queue 'NATIONSCOMMANDSHANDLER_StressJoyAltered' Executing:
EXECUTE "as_server" "lp user %userinfo% permission settemp
pending.invite true 3m"
17:38:58 [INFO] +- Executing dCommand: EXECUTE/p@Kirrasio ---------+
17:38:58 [INFO] Filled definition %userinfo% with 'xora969'.
17:38:58 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='lp user
xora969 permission settemp pending.invite true 3m'
silent='false'
17:38:58 [INFO] Completing queue 'NATIONSCOMMANDSHANDLER_StressJoyAltered' in
6ms.
17:39:01 [INFO] Starting InstantQueue
'NATIONSCOMMANDSHANDLER_ChairmanBlankUndertake'...
17:39:01 [INFO] Queue 'NATIONSCOMMANDSHANDLER_ChairmanBlankUndertake'
Executing: CHOOSE "<c.args.get[1]>"
17:39:01 [INFO] +- Executing dCommand: CHOOSE/p@xora969 ---------+
17:39:01 [INFO] Filled tag <c.args.get[1]> with 'accept'.
17:39:01 [INFO] +> Executing 'CHOOSE': choice='accept'
17:39:01 [INFO] Queue 'NATIONSCOMMANDSHANDLER_ChairmanBlankUndertake'
Executing: IF "<placeholder[kingdoms_haskingdom]>" "=="
"false" "&&" "<player.has_permission[pending.invite]>" "=="
"true" "{" "-" "execute" "as_op" "nations accept" "-"
"execute" "as_server" "lp user <player.name> permission unset
pending.invite" "-" "execute" "as_server" "lp user
<player.name> permission set nationmember.node" "}"
17:39:01 [INFO] +- Executing dCommand: IF/p@xora969 ---------+
17:39:01 [INFO] +> Executing 'IF': use_braces='true'
17:39:01 [INFO] Filled tag <placeholder[kingdoms_haskingdom]> with 'false'.
17:39:01 [INFO] Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(false)' --> OUTCOME='true'
17:39:01 [INFO] Filled tag <player.has_permission[pending.invite]> with
'true'.
17:39:01 [INFO] Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:39:01 [INFO] Queue 'NATIONSCOMMANDSHANDLER_ChairmanBlankUndertake'
Executing: EXECUTE "as_op" "nations accept"
17:39:01 [INFO] +- Executing dCommand: EXECUTE/p@xora969 ---------+
17:39:01 [INFO] +> Executing 'EXECUTE': type='AS_OP' command='nations accept'
silent='false'
17:39:01 [INFO] Queue 'NATIONSCOMMANDSHANDLER_ChairmanBlankUndertake'
Executing: EXECUTE "as_server" "lp user <player.name>
permission unset pending.invite"
17:39:01 [INFO] +- Executing dCommand: EXECUTE/p@xora969 ---------+
17:39:01 [INFO] Filled tag <player.name> with 'xora969'.
17:39:01 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='lp user
xora969 permission unset pending.invite' silent='false'
17:39:01 [INFO] Queue 'NATIONSCOMMANDSHANDLER_ChairmanBlankUndertake'
Executing: EXECUTE "as_server" "lp user <player.name>
permission set nationmember.node"
17:39:01 [INFO] +- Executing dCommand: EXECUTE/p@xora969 ---------+
17:39:01 [INFO] Filled tag <player.name> with 'xora969'.
17:39:01 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='lp user
xora969 permission set nationmember.node' silent='false'
17:39:01 [INFO] Completing queue
'NATIONSCOMMANDSHANDLER_ChairmanBlankUndertake' in 5ms.
17:39:08 [INFO] Starting InstantQueue
'NATIONSCOMMANDSHANDLER_WindowsHoldingsMat'...
17:39:08 [INFO] Queue 'NATIONSCOMMANDSHANDLER_WindowsHoldingsMat' Executing:
CHOOSE "<c.args.get[1]>"
17:39:08 [INFO] +- Executing dCommand: CHOOSE/p@Kirrasio ---------+
17:39:08 [INFO] Filled tag <c.args.get[1]> with 'disband'.
17:39:08 [INFO] +> Executing 'CHOOSE': choice='disband'
17:39:08 [INFO] Queue 'NATIONSCOMMANDSHANDLER_WindowsHoldingsMat' Executing:
IF "!<player.has_permission[kingme.node]>" "queue" "clear"
17:39:08 [INFO] +- Executing dCommand: IF/p@Kirrasio ---------+
17:39:08 [INFO] +> Executing 'IF': use_braces='false'
17:39:08 [INFO] Filled tag <player.has_permission[kingme.node]> with 'true'.
17:39:08 [INFO] Queue 'NATIONSCOMMANDSHANDLER_WindowsHoldingsMat' Executing:
EXECUTE "as_op" "nations disband"
17:39:08 [INFO] +- Executing dCommand: EXECUTE/p@Kirrasio ---------+
17:39:08 [INFO] +> Executing 'EXECUTE': type='AS_OP' command='nations
disband' silent='false'
17:39:08 [INFO] Queue 'NATIONSCOMMANDSHANDLER_WindowsHoldingsMat' Executing:
WAIT "1"
17:39:08 [INFO] +- Executing dCommand: WAIT/p@Kirrasio ---------+
17:39:08 [INFO] +> Executing 'WAIT':
queue='NATIONSCOMMANDSHANDLER_WindowsHoldingsMat'
delay='d@1.0s'
17:39:08 [INFO] Forcing queue NATIONSCOMMANDSHANDLER_WindowsHoldingsMat into
a timed queue...
17:39:08 [INFO] Completing queue 'NATIONSCOMMANDSHANDLER_WindowsHoldingsMat'
in 2ms.
17:39:08 [INFO] Starting TimedQueue
'NATIONSCOMMANDSHANDLER_WindowsHoldingsMat'...
17:39:09 [INFO] Queue 'NATIONSCOMMANDSHANDLER_WindowsHoldingsMat' Executing:
EXECUTE "as_op" "nations disband"
17:39:09 [INFO] +- Executing dCommand: EXECUTE/p@Kirrasio ---------+
17:39:09 [INFO] +> Executing 'EXECUTE': type='AS_OP' command='nations
disband' silent='false'
17:39:09 [INFO] Queue 'NATIONSCOMMANDSHANDLER_WindowsHoldingsMat' Executing:
WAIT "1"
17:39:09 [INFO] +- Executing dCommand: WAIT/p@Kirrasio ---------+
17:39:09 [INFO] +> Executing 'WAIT':
queue='NATIONSCOMMANDSHANDLER_WindowsHoldingsMat'
delay='d@1.0s'
17:39:10 [INFO] Queue 'NATIONSCOMMANDSHANDLER_WindowsHoldingsMat' Executing:
FOREACH "<server.list_online_players>"
17:39:10 [INFO] +- Executing dCommand: FOREACH/p@Kirrasio ---------+
17:39:10 [INFO] Filled tag <server.list_online_players> with
'li@p@2085cf86-021e-4f92-b10a-699e9560d004|p@fff3f530-7b68-4c28-a548-119fd5e8fdfb'.
17:39:10 [INFO] +> Executing 'FOREACH':
list='li@p@2085cf86-021e-4f92-b10a-699e9560d004|p@fff3f530-7b68-4c28-a548-119fd5e8fdfb'
17:39:10 [INFO] Queue 'NATIONSCOMMANDSHANDLER_WindowsHoldingsMat' Executing:
IF "<placeholder[kingdoms_haskingdom]>" "==" "false" "{" "-"
"narrate" "<dark_aqua>[ <gold>Nations <dark_aqua>] <white>Your
nation was disbanded! You can now create or join another
nation." "-" "execute" "as_server" "lp user <player.name>
permission unset modme.node" "-" "execute" "as_server" "lp
user <player.name> permission unset nationmember.node" "-"
"execute" "as_server" "lp user <player.name> permission unset
kingme.node" "}"
17:39:10 [INFO] +- Executing dCommand: IF/p@Kirrasio ---------+
17:39:10 [INFO] +> Executing 'IF': use_braces='true'
17:39:10 [INFO] Filled tag <placeholder[kingdoms_haskingdom]> with 'false'.
17:39:10 [INFO] Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(false)' --> OUTCOME='true'
17:39:10 [INFO] Queue 'NATIONSCOMMANDSHANDLER_WindowsHoldingsMat' Executing:
NARRATE "<dark_aqua>[ <gold>Nations <dark_aqua>] <white>Your
nation was disbanded! You can now create or join another
nation."
17:39:10 [INFO] +- Executing dCommand: NARRATE/p@Kirrasio ---------+
17:39:10 [INFO] Filled tag <dark_aqua> with ''.
17:39:10 [INFO] Filled tag <gold> with ''.
17:39:10 [INFO] Filled tag <dark_aqua> with ''.
17:39:10 [INFO] Filled tag <white> with ''.
17:39:10 [INFO] +> Executing 'NARRATE': Narrating='[ Nations ] Your nation was
disbanded! You can now create or join another nation.'
Targets='[p@Kirrasio]'
17:39:10 [INFO] Queue 'NATIONSCOMMANDSHANDLER_WindowsHoldingsMat' Executing:
EXECUTE "as_server" "lp user <player.name> permission unset
modme.node"
17:39:10 [INFO] +- Executing dCommand: EXECUTE/p@Kirrasio ---------+
17:39:10 [INFO] Filled tag <player.name> with 'Kirrasio'.
17:39:10 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='lp user
Kirrasio permission unset modme.node' silent='false'
17:39:10 [INFO] Queue 'NATIONSCOMMANDSHANDLER_WindowsHoldingsMat' Executing:
EXECUTE "as_server" "lp user <player.name> permission unset
nationmember.node"
17:39:10 [INFO] +- Executing dCommand: EXECUTE/p@Kirrasio ---------+
17:39:10 [INFO] Filled tag <player.name> with 'Kirrasio'.
17:39:10 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='lp user
Kirrasio permission unset nationmember.node' silent='false'
17:39:10 [INFO] Queue 'NATIONSCOMMANDSHANDLER_WindowsHoldingsMat' Executing:
EXECUTE "as_server" "lp user <player.name> permission unset
kingme.node"
17:39:10 [INFO] +- Executing dCommand: EXECUTE/p@Kirrasio ---------+
17:39:10 [INFO] Filled tag <player.name> with 'Kirrasio'.
17:39:10 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='lp user
Kirrasio permission unset kingme.node' silent='false'
17:39:10 [INFO] Queue 'NATIONSCOMMANDSHANDLER_WindowsHoldingsMat' Executing:
FOREACH " CALLBACK"
17:39:10 [INFO] +- Foreach loop 2 ---------+
17:39:10 [INFO] Queue 'NATIONSCOMMANDSHANDLER_WindowsHoldingsMat' Executing:
IF "<placeholder[kingdoms_haskingdom]>" "==" "false" "{" "-"
"narrate" "<dark_aqua>[ <gold>Nations <dark_aqua>] <white>Your
nation was disbanded! You can now create or join another
nation." "-" "execute" "as_server" "lp user <player.name>
permission unset modme.node" "-" "execute" "as_server" "lp
user <player.name> permission unset nationmember.node" "-"
"execute" "as_server" "lp user <player.name> permission unset
kingme.node" "}"
17:39:10 [INFO] +- Executing dCommand: IF/p@Kirrasio ---------+
17:39:10 [INFO] +> Executing 'IF': use_braces='true'
17:39:10 [INFO] Filled tag <placeholder[kingdoms_haskingdom]> with 'false'.
17:39:10 [INFO] Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(false)' --> OUTCOME='true'
17:39:10 [INFO] Queue 'NATIONSCOMMANDSHANDLER_WindowsHoldingsMat' Executing:
NARRATE "<dark_aqua>[ <gold>Nations <dark_aqua>] <white>Your
nation was disbanded! You can now create or join another
nation."
17:39:10 [INFO] +- Executing dCommand: NARRATE/p@Kirrasio ---------+
17:39:10 [INFO] Filled tag <dark_aqua> with ''.
17:39:10 [INFO] Filled tag <gold> with ''.
17:39:10 [INFO] Filled tag <dark_aqua> with ''.
17:39:10 [INFO] Filled tag <white> with ''.
17:39:10 [INFO] +> Executing 'NARRATE': Narrating='[ Nations ] Your nation was
disbanded! You can now create or join another nation.'
Targets='[p@Kirrasio]'
17:39:10 [INFO] Queue 'NATIONSCOMMANDSHANDLER_WindowsHoldingsMat' Executing:
EXECUTE "as_server" "lp user <player.name> permission unset
modme.node"
17:39:10 [INFO] +- Executing dCommand: EXECUTE/p@Kirrasio ---------+
17:39:10 [INFO] Filled tag <player.name> with 'Kirrasio'.
17:39:10 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='lp user
Kirrasio permission unset modme.node' silent='false'
17:39:10 [INFO] Queue 'NATIONSCOMMANDSHANDLER_WindowsHoldingsMat' Executing:
EXECUTE "as_server" "lp user <player.name> permission unset
nationmember.node"
17:39:10 [INFO] +- Executing dCommand: EXECUTE/p@Kirrasio ---------+
17:39:10 [INFO] Filled tag <player.name> with 'Kirrasio'.
17:39:10 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='lp user
Kirrasio permission unset nationmember.node' silent='false'
17:39:10 [INFO] Queue 'NATIONSCOMMANDSHANDLER_WindowsHoldingsMat' Executing:
EXECUTE "as_server" "lp user <player.name> permission unset
kingme.node"
17:39:10 [INFO] +- Executing dCommand: EXECUTE/p@Kirrasio ---------+
17:39:10 [INFO] Filled tag <player.name> with 'Kirrasio'.
17:39:10 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='lp user
Kirrasio permission unset kingme.node' silent='false'
17:39:10 [INFO] Queue 'NATIONSCOMMANDSHANDLER_WindowsHoldingsMat' Executing:
FOREACH " CALLBACK"
17:39:10 [INFO] Completing queue 'NATIONSCOMMANDSHANDLER_WindowsHoldingsMat'
in 2103ms.