Date: 2018/05/27 03:07:20 UTC-07:00
Type: Denizen Script
builderworld:
type: world
events:
on player changes world to builderworld:
- if <player.inventory.stack> >= 1 {
- narrate "<&6>[<&f>SedexCraft<&6>] <&c>Please clear your inventory before teleporting"
- determine cancelled
}
on player changes world from builderworld:
- if <player.inventory.stack> >= 1 {
- narrate "<&6>[<&f>SedexCraft<&6>] <&c>Please clear your inventory before teleporting"
- determine cancelled
}