Paste #47617: Untitled Paste

Date: 2018/06/02 15:56:21 UTC-07:00
Type: Denizen Script

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coal_invis:
  type: world
  events:
    on player enters coal:
    - if <player.list_effects> contains INVISIBILITY {
      - cast INVISIBILITY remove
      - narrate "pass"
      }
      else {
      - narrate "fail"
      }