Date: 2018/06/20 17:11:20 UTC-07:00
Type: Denizen Script
worldeffects:
type: world
events:
on player joins:
- define lastplayed <player.last_played>
- while <player.last_played.is[==].to[<def[lastplayed]>].and[<player.has_flag[effects]>]>:
- cast ABSORPTION d:10 p:4 hide_particles
- cast REGENERATION d:10 p:1 hide_particles
- cast DAMAGE_RESISTANCE d:10 p:1 hide_particles
- cast INCREASE_DAMAGE d:10 p:1 hide_particles
- wait 5s