Paste #48091: Untitled Paste

Date: 2018/06/27 05:53:12 UTC-07:00
Type: Server Log

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[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, EntityDamaged matched for 'player damaged priority:100'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, EntityDamaged matched for 'player damaged by lava'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, EntityDamaged matched for 'player damaged by poison'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, EntityDamaged matched for 'player damaged by entity_explosion'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, EntityDamaged matched for 'player damaged by block_explosion'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, EntityDamaged matched for 'player damaged by fire'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, EntityDamaged matched for 'player damaged by player'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, EntityDamaged matched for 'player damages entity priority:100'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, EntityDamaged matched for 'player damaged by entity_explosion priority:-1000'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, EntityDamaged matched for 'player damaged priority:10'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, EntityDamaged matched for 'player damaged by fall priority:-10'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, EntityDamaged matched for 'player damaged by entity'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, EntityEntersVehicle matched for 'player enters portail_terra_nova_3'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, EntityEntersVehicle matched for 'player enters portail_terra_nova_2'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, EntityEntersVehicle matched for 'player enters portail_terra_nova_1'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, EntityEntersVehicle matched for 'player enters notable cuboid'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, EntityEntersVehicle matched for 'player enters instance'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, EntityExitsVehicle matched for 'player exits notable cuboid'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, EntityExitsVehicle matched for 'player exits instance'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, EntityExplodes matched for 'entity explodes'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, FoodLevelChanged matched for 'player changes food level'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, EntityHeals matched for 'player heals because satiated priority:-10'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, EntityHeals matched for 'player heals priority:10'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, EntityKilled matched for 'player killed priority:1000'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, EntityShootsBow matched for 'skeleton shoots bow'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, EntityShootsBow matched for 'player shoots bow'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, EntityTeleports matched for 'player teleports'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, FurnaceSmelts matched for 'furnace smelts GOLD_ORE into GOLD_INGOT'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, FurnaceSmelts matched for 'furnace smelts IRON_ORE into IRON_INGOT'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, ItemMoves matched for 'item moves from furnace'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, ItemMoves matched for 'item moves from shulker_box'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, ItemMoves matched for 'item moves from hopper'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, ItemMoves matched for 'item moves from dropper'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, ItemMoves matched for 'item moves from chest'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, ItemMoves matched for 'item moves from dispenser'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, ServerListPing matched for 'server list ping'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PistonExtends matched for 'piston extends'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PistonRetracts matched for 'piston retracts'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerBreaksBlock matched for 'player breaks DIAMOND_ORE'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerBreaksBlock matched for 'player breaks LAPIS_ORE'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerBreaksBlock matched for 'player breaks EMERALD_ORE'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerBreaksBlock matched for 'player breaks NETHERRACK'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerBreaksBlock matched for 'player breaks QUARTZ_ORE'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerBreaksBlock matched for 'player breaks STONE'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerBreaksBlock matched for 'player breaks GOLD_ORE'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerBreaksBlock matched for 'player breaks block'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerBreaksBlock matched for 'player breaks diamond_ore'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerBreaksBlock matched for 'player breaks lapis_ore'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerBreaksBlock matched for 'player breaks iron_ore'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerBreaksBlock matched for 'player breaks emerald_ore'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerBreaksBlock matched for 'player breaks redstone_ore'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerBreaksBlock matched for 'player breaks glowing_redstone_ore'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerBreaksBlock matched for 'player breaks coal_ore'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerBreaksBlock matched for 'player breaks gold_ore'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerBreaksBlock matched for 'player breaks block'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerBreaksBlock matched for 'player breaks DIAMOND_ORE'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerBreaksBlock matched for 'player breaks LAPIS_ORE'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerBreaksBlock matched for 'player breaks EMERALD_ORE'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerBreaksBlock matched for 'player breaks GLOWING_REDSTONE_ORE'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerBreaksBlock matched for 'player breaks COAL_ORE'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerBreaksBlock matched for 'player breaks hanging'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerBreaksBlock matched for 'player breaks block'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerBreaksBlock matched for 'player breaks skull,1'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerItemBreak matched for 'player breaks DIAMOND_ORE'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerItemBreak matched for 'player breaks LAPIS_ORE'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerItemBreak matched for 'player breaks EMERALD_ORE'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerItemBreak matched for 'player breaks NETHERRACK'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerItemBreak matched for 'player breaks QUARTZ_ORE'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerItemBreak matched for 'player breaks STONE'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerItemBreak matched for 'player breaks GOLD_ORE'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerItemBreak matched for 'player breaks block'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerItemBreak matched for 'player breaks diamond_ore'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerItemBreak matched for 'player breaks lapis_ore'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerItemBreak matched for 'player breaks iron_ore'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerItemBreak matched for 'player breaks emerald_ore'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerItemBreak matched for 'player breaks redstone_ore'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerItemBreak matched for 'player breaks glowing_redstone_ore'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerItemBreak matched for 'player breaks coal_ore'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerItemBreak matched for 'player breaks gold_ore'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerItemBreak matched for 'player breaks block'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerItemBreak matched for 'player breaks DIAMOND_ORE'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerItemBreak matched for 'player breaks LAPIS_ORE'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerItemBreak matched for 'player breaks EMERALD_ORE'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerItemBreak matched for 'player breaks GLOWING_REDSTONE_ORE'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerItemBreak matched for 'player breaks COAL_ORE'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerItemBreak matched for 'player breaks hanging'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerItemBreak matched for 'player breaks block'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerItemBreak matched for 'player breaks skull,1'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerClicksBlock matched for 'player left clicks with bow'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerClicksBlock matched for 'player right clicks skull'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerClicksBlock matched for 'player right clicks with paper'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerClicksBlock matched for 'player right clicks diamond_block'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerClicksBlock matched for 'player right clicks emerald_block'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerClicksBlock matched for 'player right clicks gold_block'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerClicksBlock matched for 'player right clicks block priority:10000'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerClicksBlock matched for 'player right clicks with paper'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerClosesInv matched for 'player closes inventory'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerConsumes matched for 'player consumes item'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerCraftsItem matched for 'player crafts diamond_sword'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerDragsInInventory matched for 'player drags in rituel_inv_1'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerDragsInInventory matched for 'player drags in rituel_inv_2'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerDragsInInventory matched for 'player drags in rituel_inv_3'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerItemTakesDamage matched for 'player item takes damage'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerJoins matched for 'player joins priority:-50'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerJoins matched for 'player joins'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerJoins matched for 'player joins'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerJoins matched for 'player joins'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerJoins matched for 'player joins priority:100000'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerJoins matched for 'player joins priority:-100'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerJoins matched for 'player joins priority:10000'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerOpensInv matched for 'player opens inventory priority:10000'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerPlacesBlock matched for 'player places balise_de_tp'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerPlacesBlock matched for 'player places block'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerPlacesHanging matched for 'player places balise_de_tp'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerPlacesHanging matched for 'player places hanging'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerPlacesHanging matched for 'player places block'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerQuits matched for 'player quits priority:100'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerQuits matched for 'player quits'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerQuits matched for 'player quits'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerQuits matched for 'player quits'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerQuits matched for 'player quits'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerQuits matched for 'player quits'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerQuits matched for 'player quits'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerQuits matched for 'player quits priority:10000'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerReceivesMessage matched for 'player receives message'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerRespawns matched for 'player respawns'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerRightClicksEntity matched for 'player right clicks skull'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerRightClicksEntity matched for 'player right clicks with paper'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerRightClicksEntity matched for 'player right clicks npc'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerRightClicksEntity matched for 'player right clicks diamond_block'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerRightClicksEntity matched for 'player right clicks emerald_block'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerRightClicksEntity matched for 'player right clicks gold_block'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerRightClicksEntity matched for 'player right clicks block priority:10000'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerRightClicksEntity matched for 'player right clicks npc'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, PlayerRightClicksEntity matched for 'player right clicks with paper'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, ProjectileHits matched for 'skeleton shoots bow'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, ProjectileHits matched for 'player shoots bow'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, ProjectileHits matched for 'arrow hits block'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, VehicleCreated matched for 'instance created'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, VehicleDamaged matched for 'player damaged by lightning'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, VehicleDamaged matched for 'player damaged by falling_block'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, VehicleDamaged matched for 'player damaged by projectile'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, VehicleDamaged matched for 'player damaged priority:100'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, VehicleDamaged matched for 'player damaged by lava'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, VehicleDamaged matched for 'player damaged by poison'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, VehicleDamaged matched for 'player damaged by entity_explosion'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, VehicleDamaged matched for 'player damaged by block_explosion'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, VehicleDamaged matched for 'player damaged by fire'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, VehicleDamaged matched for 'player damaged by player'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, VehicleDamaged matched for 'player damages entity priority:100'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, VehicleDamaged matched for 'player damaged by entity_explosion priority:-1000'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, VehicleDamaged matched for 'player damaged priority:10'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, VehicleDamaged matched for 'player damaged by fall priority:-10'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, VehicleDamaged matched for 'player damaged by entity'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, VehicleMoves matched for 'item moves from furnace'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, VehicleMoves matched for 'item moves from shulker_box'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, VehicleMoves matched for 'item moves from hopper'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, VehicleMoves matched for 'item moves from dropper'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, VehicleMoves matched for 'item moves from chest'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, VehicleMoves matched for 'item moves from dispenser'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, DiscordMessageReceived matched for 'discord message received by BraveBot'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, MythicMobsDeath matched for 'mythicmob Loup_gris death'! 
[14:51:17] [Server thread/INFO]: +> [Denizen] Event match, MythicMobsDeath matched for 'mythicmob araignee_geante killed'! 
[14:51:17] [Server thread/INFO]: +> [DepenizenPlugin] Sent client scripts to 0 and not to 0! 
[14:51:17] [Server thread/INFO]: +> [] +-------------------------+ 
[14:51:17] [Server thread/INFO]: +> Executing 'Event': Type='on server start'  Container='COUNTDOWN_RECHERCHE_CHECK_ONSTART(WORLD)' 
[14:51:17] [Server thread/INFO]: +- Building event 'ON SERVER START' for COUNTDOWN_RECHERCHE_CHECK_ONSTART ---------+ 
[14:51:17] [Server thread/INFO]:  Starting InstantQueue 'COUNTDOWN_RECHERCHE_CHECK_ONSTART_SaleBobbyReturned'... 
[14:51:17] [Server thread/INFO]:  Queue 'COUNTDOWN_RECHERCHE_CHECK_ONSTART_SaleBobbyReturned' Executing: FOREACH 
                   "<server.list_flags.filter[contains_any_text[recherches_countdown]]>" "{" "-" "run" "countdown_recherche_check" 
                   "def:<def[value]>" "}" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: FOREACH ---------+ 
[14:51:17] [Server thread/INFO]:  Filled tag <server.list_flags.filter[contains_any_text[recherches_countdown]]> with 'li@'. 
[14:51:17] [Server thread/INFO]: +> Executing 'FOREACH': list='li@' 
[14:51:17] [Server thread/INFO]:  Empty list, not looping... 
[14:51:17] [Server thread/INFO]:  Completing queue 'COUNTDOWN_RECHERCHE_CHECK_ONSTART_SaleBobbyReturned' in 0ms. 
[14:51:17] [Server thread/INFO]: +> Executing 'Event': Type='on server start'  Container='SIDEBAR_ACTU(WORLD)' 
[14:51:17] [Server thread/INFO]: +- Building event 'ON SERVER START' for SIDEBAR_ACTU ---------+ 
[14:51:17] [Server thread/INFO]:  Starting InstantQueue 'SIDEBAR_ACTU_ConceptualReachCreativity'... 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH "<server.list_players>" "{" "-" "if" 
                   "<server.has_file[<def[value].uuid>.yml]>" "flag" "<def[value]>" "temps_jeu_quotidien:!" "}" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: FOREACH ---------+ 
[14:51:17] [Server thread/INFO]:  Filled tag <server.list_players> with 
                   'li@p@05779676-ca64-4a86-9114-544fb75d3b36|p@febe7f27-b602-4858-948d-092081df8a9c|p@e7d5f203-23cb-4e9d-a31a-bf7f3beeadfc|p@9c80fc21-9c77-4ea1-a58c-c3cbb98725a9|p@7e76edc9-299d-4556-a485-5879015bebc2'. 
[14:51:17] [Server thread/INFO]: +> Executing 'FOREACH': 
                   list='li@p@05779676-ca64-4a86-9114-544fb75d3b36|p@febe7f27-b602-4858-948d-092081df8a9c|p@e7d5f203-23cb-4e9d-a31a-bf7f3beeadfc|p@9c80fc21-9c77-4ea1-a58c-c3cbb98725a9|p@7e76edc9-299d-4556-a485-5879015bebc2' 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: IF "<server.has_file[<def[value].uuid>.yml]>" "flag" "<def[value]>" 
                   "temps_jeu_quotidien:!" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: IF ---------+ 
[14:51:17] [Server thread/INFO]: +> Executing 'IF': use_braces='false' 
[14:51:17] [Server thread/INFO]:  Filled tag <def[value].uuid> with '05779676-ca64-4a86-9114-544fb75d3b36'. 
[14:51:17] [Server thread/INFO]:  Filled tag <server.has_file[05779676-ca64-4a86-9114-544fb75d3b36.yml]> with 'false'. 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH " CALLBACK" 
[14:51:17] [Server thread/INFO]: +- Foreach loop 2 ---------+ 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: IF "<server.has_file[<def[value].uuid>.yml]>" "flag" "<def[value]>" 
                   "temps_jeu_quotidien:!" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: IF ---------+ 
[14:51:17] [Server thread/INFO]: +> Executing 'IF': use_braces='false' 
[14:51:17] [Server thread/INFO]:  Filled tag <def[value].uuid> with 'febe7f27-b602-4858-948d-092081df8a9c'. 
[14:51:17] [Server thread/INFO]:  Filled tag <server.has_file[febe7f27-b602-4858-948d-092081df8a9c.yml]> with 'false'. 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH " CALLBACK" 
[14:51:17] [Server thread/INFO]: +- Foreach loop 3 ---------+ 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: IF "<server.has_file[<def[value].uuid>.yml]>" "flag" "<def[value]>" 
                   "temps_jeu_quotidien:!" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: IF ---------+ 
[14:51:17] [Server thread/INFO]: +> Executing 'IF': use_braces='false' 
[14:51:17] [Server thread/INFO]:  Filled tag <def[value].uuid> with 'e7d5f203-23cb-4e9d-a31a-bf7f3beeadfc'. 
[14:51:17] [Server thread/INFO]:  Filled tag <server.has_file[e7d5f203-23cb-4e9d-a31a-bf7f3beeadfc.yml]> with 'false'. 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH " CALLBACK" 
[14:51:17] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! ' CALLBACK' is an unknown argument! 
[14:51:17] [Server thread/INFO]: +- Foreach loop 4 ---------+ 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: IF "<server.has_file[<def[value].uuid>.yml]>" "flag" "<def[value]>" 
                   "temps_jeu_quotidien:!" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: IF ---------+ 
[14:51:17] [Server thread/INFO]: +> Executing 'IF': use_braces='false' 
[14:51:17] [Server thread/INFO]:  Filled tag <def[value].uuid> with '9c80fc21-9c77-4ea1-a58c-c3cbb98725a9'. 
[14:51:17] [Server thread/INFO]:  Filled tag <server.has_file[9c80fc21-9c77-4ea1-a58c-c3cbb98725a9.yml]> with 'false'. 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH " CALLBACK" 
[14:51:17] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! ' CALLBACK' is an unknown argument! 
[14:51:17] [Server thread/INFO]: +- Foreach loop 5 ---------+ 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: IF "<server.has_file[<def[value].uuid>.yml]>" "flag" "<def[value]>" 
                   "temps_jeu_quotidien:!" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: IF ---------+ 
[14:51:17] [Server thread/INFO]: +> Executing 'IF': use_braces='false' 
[14:51:17] [Server thread/INFO]:  Filled tag <def[value].uuid> with '7e76edc9-299d-4556-a485-5879015bebc2'. 
[14:51:17] [Server thread/INFO]:  Filled tag <server.has_file[7e76edc9-299d-4556-a485-5879015bebc2.yml]> with 'false'. 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH " CALLBACK" 
[14:51:17] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! ' CALLBACK' is an unknown argument! 
[14:51:17] [Server thread/INFO]: +- Foreach loop complete ---------+ 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH " CALLBACK" 
[14:51:17] [Server thread/INFO]: +- Foreach loop complete ---------+ 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH " CALLBACK" 
[14:51:17] [Server thread/INFO]: +- Foreach loop complete ---------+ 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH " CALLBACK" 
[14:51:17] [Server thread/INFO]: +- Foreach loop complete ---------+ 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH " CALLBACK" 
[14:51:17] [Server thread/INFO]: +- Foreach loop complete ---------+ 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH " CALLBACK" 
[14:51:17] [Server thread/INFO]: +- Foreach loop complete ---------+ 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH " CALLBACK" 
[14:51:17] [Server thread/INFO]: +- Foreach loop complete ---------+ 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH " CALLBACK" 
[14:51:17] [Server thread/INFO]: +- Foreach loop complete ---------+ 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH " CALLBACK" 
[14:51:17] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! ' CALLBACK' is an unknown argument! 
[14:51:17] [Server thread/INFO]: +- Foreach loop complete ---------+ 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH " CALLBACK" 
[14:51:17] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! ' CALLBACK' is an unknown argument! 
[14:51:17] [Server thread/INFO]: +- Foreach loop complete ---------+ 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH " CALLBACK" 
[14:51:17] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! ' CALLBACK' is an unknown argument! 
[14:51:17] [Server thread/INFO]: +- Foreach loop complete ---------+ 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WHILE "true" "{" "-" "run" "check_balise" "instantly" "-" "inject" 
                   "sidebar_actu_auto" "instantly" "-" "foreach" "<server.list_online_players>" "{" "-" "if" 
                   "<server.has_file[/joueurs/<def[value].uuid>.yml]>" "{" "-" "yaml" "set" "id:<def[value].uuid>" "general.temps_jeu:++" "-" 
                   "flag" "<def[value]>" "temps_jeu_global:++" "-" "flag" "<def[value]>" "temps_jeu_session:++" "-" "flag" "<def[value]>" 
                   "temps_jeu_quotidien:++" "}" "}" "-" "wait" "1s" "}" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: WHILE ---------+ 
[14:51:17] [Server thread/INFO]: +> Executing 'WHILE': run_first_loop='true' 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: RUN "check_balise" "instantly" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: RUN ---------+ 
[14:51:17] [Thread-13/WARN]: Discord4J: ERROR INITIALIZING LOGGER!
[14:51:17] [Server thread/INFO]: +> Executing 'RUN': script='CHECK_BALISE(TASK)'  instant='true' 
[14:51:17] [Thread-13/WARN]: Discord4J: No SLF4J implementation found, reverting to the internal implementation (sx.blah.discord.Discord4J$Discord4JLogger)
[14:51:17] [Thread-13/WARN]: Discord4J: It is *highly* recommended to use a fully featured implementation like logback!
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: INJECT "sidebar_actu_auto" "instantly" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: INJECT ---------+ 
[14:51:17] [Server thread/INFO]: +> Executing 'INJECT': script='SIDEBAR_ACTU_AUTO(TASK)'  instant='true' 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: SIDEBAR "set" "title:<&6><&l>Parabellum 
                   <proc[tps_calc_color]>TPS<&co> <server.recent_tps.get[1].mul[5].min[100].round><&pc>" "players:<server.list_online_players>" 
                   "per_player" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: SIDEBAR ---------+ 
[14:51:17] [Server thread/INFO]:  Filled tag <server.list_online_players> with 'li@'. 
[14:51:17] [Server thread/INFO]: +> Executing 'SIDEBAR': action='SET'  title='<&6><&l>Parabellum <proc[tps_calc_color]>TPS<&co> 
                   <server.recent_tps.get[1].mul[5].min[100].round><&pc>'  List='li@' 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: SIDEBAR "set" "line:1" "value:<&sp>" 
                   "players:<server.list_online_players>" "per_player" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: SIDEBAR ---------+ 
[14:51:17] [Server thread/INFO]:  Filled tag <server.list_online_players> with 'li@'. 
[14:51:17] [Server thread/INFO]: +> Executing 'SIDEBAR': action='SET'  lines='1'  value='<&sp>'  List='li@' 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: SIDEBAR "set" "line:2" "value:<&c><&l><&chr[2764]> 
                   <pl.health.round> <&f>/ <&c><pl.health.max.round> <&f>(<&c><pl.health.div[<pl.health.max>].mul[100].round><&pc><&f>)" 
                   "players:<server.list_online_players>" "per_player" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: SIDEBAR ---------+ 
[14:51:17] [Server thread/INFO]:  Filled tag <server.list_online_players> with 'li@'. 
[14:51:17] [Server thread/INFO]: +> Executing 'SIDEBAR': action='SET'  lines='2'  value='<&c><&l><&chr[2764]> <pl.health.round> <&f>/ <&c><pl.health.max.round> 
                   <&f>(<&c><pl.health.div[<pl.health.max>].mul[100].round><&pc><&f>)'  List='li@' 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: SIDEBAR "set" "line:3" "value:<&sp><&sp>" 
                   "players:<server.list_online_players>" "per_player" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: SIDEBAR ---------+ 
[14:51:17] [Server thread/INFO]:  Filled tag <server.list_online_players> with 'li@'. 
[14:51:17] [Server thread/INFO]: +> Executing 'SIDEBAR': action='SET'  lines='3'  value='<&sp><&sp>'  List='li@' 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: SIDEBAR "set" "line:4" "value:<&f>Âme <&co> 
                   <proc[soul_points_calc_color]><proc[soul_points_calc_color]><&l><yaml[<pl.uuid>].read[stats.soul_points].round>" 
                   "players:<server.list_online_players.filter[has_flag[sidebar_guilde].not]>" "per_player" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: SIDEBAR ---------+ 
[14:51:17] [Server thread/INFO]:  Filled tag <server.list_online_players.filter[has_flag[sidebar_guilde].not]> with 'li@'. 
[14:51:17] [Server thread/INFO]: +> Executing 'SIDEBAR': action='SET'  lines='4'  value='<&f>Âme <&co> 
                   <proc[soul_points_calc_color]><proc[soul_points_calc_color]><&l><yaml[<pl.uuid>].read[stats.soul_points].round>'  List='li@' 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: SIDEBAR "set" "line:5" "value:Monnaie <&co> 
                   <&e><pl.inventory.qty[i@Numisma_t1].add[<pl.inventory.qty[i@Numisma_t2].mul[8]>].add[<pl.inventory.qty[i@Numisma_t3].mul[64]>].add[<pl.inventory.qty[i@Numisma_t4].mul[4096]>].add[<pl.inventory.qty[i@Numisma_t5].mul[32768]>]> 
                   <&f>(<&6><yaml[<pl.uuid>].read[monnaie].round><&f>)" 
                   "players:<server.list_online_players.filter[has_flag[sidebar_guilde].not]>" "per_player" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: SIDEBAR ---------+ 
[14:51:17] [Server thread/INFO]:  Filled tag <server.list_online_players.filter[has_flag[sidebar_guilde].not]> with 'li@'. 
[14:51:17] [Server thread/INFO]: +> Executing 'SIDEBAR': action='SET'  lines='5'  value='Monnaie <&co> 
                   <&e><pl.inventory.qty[i@Numisma_t1].add[<pl.inventory.qty[i@Numisma_t2].mul[8]>].add[<pl.inventory.qty[i@Numisma_t3].mul[64]>].add[<pl.inventory.qty[i@Numisma_t4].mul[4096]>].add[<pl.inventory.qty[i@Numisma_t5].mul[32768]>]> 
                   <&f>(<&6><yaml[<pl.uuid>].read[monnaie].round><&f>)'  List='li@' 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: SIDEBAR "set" "line:6" "value:<&f>Chat <&co> 
                   <proc[canal_chat_sidebar]>" "players:<server.list_online_players.filter[has_flag[sidebar_guilde].not]>" "per_player" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: SIDEBAR ---------+ 
[14:51:17] [Server thread/INFO]:  Filled tag <server.list_online_players.filter[has_flag[sidebar_guilde].not]> with 'li@'. 
[14:51:17] [Server thread/INFO]: +> Executing 'SIDEBAR': action='SET'  lines='6'  value='<&f>Chat <&co> <proc[canal_chat_sidebar]>'  List='li@' 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: SIDEBAR "set" "line:7" "value:Armure <&co> <&b><pl.flag[armure]>" 
                   "players:<server.list_online_players.filter[has_flag[sidebar_guilde].not]>" "per_player" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: SIDEBAR ---------+ 
[14:51:17] [Server thread/INFO]:  Filled tag <server.list_online_players.filter[has_flag[sidebar_guilde].not]> with 'li@'. 
[14:51:17] [Server thread/INFO]: +> Executing 'SIDEBAR': action='SET'  lines='7'  value='Armure <&co> <&b><pl.flag[armure]>'  List='li@' 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: SIDEBAR "set" "line:8" "value:Lvl. Moyen <&co> 
                   <&b><pl.flag[lvl_moyen]>" "players:<server.list_online_players.filter[has_flag[sidebar_guilde].not]>" "per_player" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: SIDEBAR ---------+ 
[14:51:17] [Server thread/INFO]:  Filled tag <server.list_online_players.filter[has_flag[sidebar_guilde].not]> with 'li@'. 
[14:51:17] [Server thread/INFO]: +> Executing 'SIDEBAR': action='SET'  lines='8'  value='Lvl. Moyen <&co> <&b><pl.flag[lvl_moyen]>'  List='li@' 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: SIDEBAR "set" "line:9" "value:<t[<pl.has_flag[AntiQuit]>]:<&c>EN 
                   COMBAT <&co> <pl.flag[AntiQuit].expiration.formatted>||<&sp><&sp><&sp>>" 
                   "players:<server.list_online_players.filter[has_flag[sidebar_guilde].not]>" "per_player" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: SIDEBAR ---------+ 
[14:51:17] [Thread-13/WARN]: SLF4J: Failed to load class "org.slf4j.impl.StaticLoggerBinder".
[14:51:17] [Server thread/INFO]:  Filled tag <server.list_online_players.filter[has_flag[sidebar_guilde].not]> with 'li@'. 
[14:51:17] [Thread-13/WARN]: SLF4J: Defaulting to no-operation (NOP) logger implementation
[14:51:17] [Thread-13/WARN]: SLF4J: See http://www.slf4j.org/codes.html#StaticLoggerBinder for further details.
[14:51:17] [Server thread/INFO]: +> Executing 'SIDEBAR': action='SET'  lines='9'  value='<t[<pl.has_flag[AntiQuit]>]:<&c>EN COMBAT <&co> 
                   <pl.flag[AntiQuit].expiration.formatted>||<&sp><&sp><&sp>>'  List='li@' 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: SIDEBAR "set" "line:10" "value:Territ. 
                   [<&6><pl.location.chunk.x>,<&6><pl.location.chunk.z><&f>] (<proc[territoire_tag]><&f>)" 
                   "players:<server.list_online_players.filter[has_flag[sidebar_guilde].not]>" "per_player" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: SIDEBAR ---------+ 
[14:51:17] [Server thread/INFO]:  Filled tag <server.list_online_players.filter[has_flag[sidebar_guilde].not]> with 'li@'. 
[14:51:17] [Server thread/INFO]: +> Executing 'SIDEBAR': action='SET'  lines='10'  value='Territ. [<&6><pl.location.chunk.x>,<&6><pl.location.chunk.z><&f>] 
                   (<proc[territoire_tag]><&f>)'  List='li@' 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: SIDEBAR "set" "line:11" "value:<proc[influence_sidebar]>" 
                   "players:<server.list_online_players.filter[has_flag[sidebar_guilde].not]>" "per_player" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: SIDEBAR ---------+ 
[14:51:17] [Server thread/INFO]:  Filled tag <server.list_online_players.filter[has_flag[sidebar_guilde].not]> with 'li@'. 
[14:51:17] [Server thread/INFO]: +> Executing 'SIDEBAR': action='SET'  lines='11'  value='<proc[influence_sidebar]>'  List='li@' 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: SIDEBAR "set" "line:4" "value:Guilde <&co> 
                   <t[<yaml[<pl.uuid>].contains[babylone.guilde]>]:<&a><yaml[<pl.uuid>].read[babylone.guilde]>||<&7><&o>Aucune>" 
                   "players:<server.list_online_players.filter[has_flag[sidebar_guilde]]>" "per_player" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: SIDEBAR ---------+ 
[14:51:17] [Server thread/INFO]:  Filled tag <server.list_online_players.filter[has_flag[sidebar_guilde]]> with 'li@'. 
[14:51:17] [Server thread/INFO]: +> Executing 'SIDEBAR': action='SET'  lines='4'  value='Guilde <&co> 
                   <t[<yaml[<pl.uuid>].contains[babylone.guilde]>]:<&a><yaml[<pl.uuid>].read[babylone.guilde]>||<&7><&o>Aucune>'  List='li@' 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: SIDEBAR "set" "line:5" "value:Banque <&co> 
                   <&e><yaml[b_<yaml[<pl.uuid>].read[babylone.guilde]>].read[banque].round>" 
                   "players:<server.list_online_players.filter[has_flag[sidebar_guilde]]>" "per_player" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: SIDEBAR ---------+ 
[14:51:17] [Server thread/INFO]:  Filled tag <server.list_online_players.filter[has_flag[sidebar_guilde]]> with 'li@'. 
[14:51:17] [Server thread/INFO]: +> Executing 'SIDEBAR': action='SET'  lines='5'  value='Banque <&co> 
                   <&e><yaml[b_<yaml[<pl.uuid>].read[babylone.guilde]>].read[banque].round>'  List='li@' 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: SIDEBAR "set" "line:6" "value:En ligne <&co> 
                   <&a><yaml[b_<yaml[<pl.uuid>].read[babylone.guilde]>].read[membres.uuid].filter[is_online].size.round><&f>/<&2><yaml[b_<yaml[<pl.uuid>].read[babylone.guilde]>].read[membres.uuid].size.round>" 
                   "players:<server.list_online_players.filter[has_flag[sidebar_guilde]]>" "per_player" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: SIDEBAR ---------+ 
[14:51:17] [Server thread/INFO]:  Filled tag <server.list_online_players.filter[has_flag[sidebar_guilde]]> with 'li@'. 
[14:51:17] [Server thread/INFO]: +> Executing 'SIDEBAR': action='SET'  lines='6'  value='En ligne <&co> 
                   <&a><yaml[b_<yaml[<pl.uuid>].read[babylone.guilde]>].read[membres.uuid].filter[is_online].size.round><&f>/<&2><yaml[b_<yaml[<pl.uuid>].read[babylone.guilde]>].read[membres.uuid].size.round>' 
                    List='li@' 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: SIDEBAR "set" "line:7" "value:Territoires <&co> 
                   <&b><yaml[b_<yaml[<pl.uuid>].read[babylone.guilde]>].read[territoire.territoires].size.round||0><&f>/<&9><yaml[b_<yaml[<pl.uuid>].read[babylone.guilde]>].read[territoire.territoires_max].round||0>" 
                   "players:<server.list_online_players.filter[has_flag[sidebar_guilde]]>" "per_player" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: SIDEBAR ---------+ 
[14:51:17] [Server thread/INFO]:  Filled tag <server.list_online_players.filter[has_flag[sidebar_guilde]]> with 'li@'. 
[14:51:17] [Server thread/INFO]: +> Executing 'SIDEBAR': action='SET'  lines='7'  value='Territoires <&co> 
                   <&b><yaml[b_<yaml[<pl.uuid>].read[babylone.guilde]>].read[territoire.territoires].size.round||0><&f>/<&9><yaml[b_<yaml[<pl.uuid>].read[babylone.guilde]>].read[territoire.territoires_max].round||0>' 
                    List='li@' 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: SIDEBAR "set" "line:8" "value:Rech. en cours <&co> 
                   <t[<server.has_flag[<yaml[<pl.uuid>].read[babylone.guilde]||null>_recherches_countdown]>]:<server.flag[<yaml[<pl.uuid>].read[babylone.guilde]>_recherches_nom_actuelle]>||<&7><&o>Aucune>" 
                   "players:<server.list_online_players.filter[has_flag[sidebar_guilde]]>" "per_player" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: SIDEBAR ---------+ 
[14:51:17] [Server thread/INFO]:  Filled tag <server.list_online_players.filter[has_flag[sidebar_guilde]]> with 'li@'. 
[14:51:17] [Server thread/INFO]: +> Executing 'SIDEBAR': action='SET'  lines='8'  value='Rech. en cours <&co> 
                   <t[<server.has_flag[<yaml[<pl.uuid>].read[babylone.guilde]||null>_recherches_countdown]>]:<server.flag[<yaml[<pl.uuid>].read[babylone.guilde]>_recherches_nom_actuelle]>||<&7><&o>Aucune>' 
                    List='li@' 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH "<server.list_online_players>" "{" "-" "if" 
                   "<server.has_file[/joueurs/<def[value].uuid>.yml]>" "{" "-" "yaml" "set" "id:<def[value].uuid>" "general.temps_jeu:++" "-" 
                   "flag" "<def[value]>" "temps_jeu_global:++" "-" "flag" "<def[value]>" "temps_jeu_session:++" "-" "flag" "<def[value]>" 
                   "temps_jeu_quotidien:++" "}" "}" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: FOREACH ---------+ 
[14:51:17] [Server thread/INFO]:  Filled tag <server.list_online_players> with 'li@'. 
[14:51:17] [Server thread/INFO]: +> Executing 'FOREACH': list='li@' 
[14:51:17] [Server thread/INFO]:  Empty list, not looping... 
[14:51:17] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WAIT "1s" 
[14:51:17] [Server thread/INFO]: +- Executing dCommand: WAIT ---------+ 
[14:51:17] [Server thread/INFO]: +> Executing 'WAIT': queue='SIDEBAR_ACTU_ConceptualReachCreativity'  delay='d@1.0s' 
[14:51:17] [Server thread/INFO]:  Forcing queue SIDEBAR_ACTU_ConceptualReachCreativity into a timed queue... 
[14:51:17] [Server thread/INFO]:  Completing queue 'SIDEBAR_ACTU_ConceptualReachCreativity' in 20ms. 
[14:51:17] [Server thread/INFO]:  Starting TimedQueue 'SIDEBAR_ACTU_ConceptualReachCreativity'... 
[14:51:17] [Server thread/WARN]: [Holograms] holograms.yml file had no 'holograms' section defined, no holograms loaded
[14:51:17] [Thread-13/INFO]: 14:51:17.796
[14:51:17] [Thread-13/INFO]: : [
[14:51:17] [Thread-13/INFO]: INFO
[14:51:17] [Thread-13/INFO]: ][
[14:51:17] [Thread-13/INFO]: Thread-13
[14:51:17] [Thread-13/INFO]: ][
[14:51:17] [Thread-13/INFO]: sx.blah.discord.Discord4J
[14:51:17] [Thread-13/INFO]: ] - 
[14:51:17] [Thread-13/INFO]: Discord4J v2.10.1-SNAPSHOT fe1cdae (https://github.com/austinv11/Discord4J)
[14:51:17] [Thread-13/INFO]: 

[14:51:17] [Thread-13/INFO]: 14:51:17.797
[14:51:17] [Thread-13/INFO]: : [
[14:51:17] [Thread-13/INFO]: INFO
[14:51:17] [Thread-13/INFO]: ][
[14:51:17] [Thread-13/INFO]: Thread-13
[14:51:17] [Thread-13/INFO]: ][
[14:51:17] [Thread-13/INFO]: sx.blah.discord.Discord4J
[14:51:17] [Thread-13/INFO]: ] - 
[14:51:17] [Thread-13/INFO]: A Java binding for the official Discord API, forked from the inactive https://github.com/nerd/Discord4J. Copyright (c) 2017, Licensed under GNU LGPLv3
[14:51:17] [Thread-13/INFO]: 

[14:51:18] [Craft Scheduler Thread - 12/INFO]: [MythicMobsExtension] 0 ext.mechanics loaded.
[14:51:18] [Craft Scheduler Thread - 12/INFO]: [MythicMobsExtension] 0 ext.conditions loaded.
[14:51:18] [Craft Scheduler Thread - 12/INFO]: [MythicMobsExtension] 0 ext.targeters loaded.
[14:51:18] [Craft Scheduler Thread - 1/INFO]: (FAWE) Updated FAWE to 18.06.24-cc97c8d-1145-20.1.15 @ null
[14:51:18] [Craft Scheduler Thread - 1/INFO]: (FAWE) /restart to update FAWE with these changes: /fawe changelog or https://empcraft.com/fawe/cl?89bd2c0
[14:51:18] [HttpClient@230177982-81/INFO]: 14:51:18.774
[14:51:18] [HttpClient@230177982-81/INFO]: : [
[14:51:18] [HttpClient@230177982-81/INFO]: INFO
[14:51:18] [HttpClient@230177982-81/INFO]: ][
[14:51:18] [HttpClient@230177982-81/INFO]: HttpClient@230177982-81
[14:51:18] [HttpClient@230177982-81/INFO]: ][
[14:51:18] [HttpClient@230177982-81/INFO]: sx.blah.discord.Discord4J
[14:51:18] [HttpClient@230177982-81/INFO]: ] - 
[14:51:18] [HttpClient@230177982-81/INFO]: Websocket Connected.
[14:51:18] [HttpClient@230177982-81/INFO]: 

[14:51:18] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WHILE " CALLBACK" 
[14:51:18] [Server thread/INFO]: +- While loop 2 ---------+ 
[14:51:18] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: RUN "check_balise" "instantly" 
[14:51:18] [Server thread/INFO]: +- Executing dCommand: RUN ---------+ 
[14:51:18] [Server thread/INFO]: +> Executing 'RUN': script='CHECK_BALISE(TASK)'  instant='true'  path='check_balise' 
[14:51:18] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! Script run failed (invalid path or script name)! 
[14:51:18] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: INJECT "sidebar_actu_auto" "instantly" 
[14:51:18] [Server thread/INFO]: +- Executing dCommand: INJECT ---------+ 
[14:51:18] [Server thread/INFO]: +> Executing 'INJECT': script='SIDEBAR_ACTU_AUTO(TASK)'  instant='true'  path='sidebar_actu_auto' 
[14:51:18] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! Script inject failed (invalid path or script name)! 
[14:51:18] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH "<server.list_online_players>" "{" "-" "if" 
                   "<server.has_file[/joueurs/<def[value].uuid>.yml]>" "{" "-" "yaml" "set" "id:<def[value].uuid>" "general.temps_jeu:++" "-" 
                   "flag" "<def[value]>" "temps_jeu_global:++" "-" "flag" "<def[value]>" "temps_jeu_session:++" "-" "flag" "<def[value]>" 
                   "temps_jeu_quotidien:++" "}" "}" 
[14:51:18] [Server thread/INFO]: +- Executing dCommand: FOREACH ---------+ 
[14:51:18] [Server thread/INFO]:  Filled tag <server.list_online_players> with 'li@'. 
[14:51:18] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'li@' is an unknown argument! 
[14:51:18] [Server thread/INFO]: +> Executing 'FOREACH': list='li@' 
[14:51:18] [Server thread/INFO]:  Empty list, not looping... 
[14:51:18] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WAIT "1s" 
[14:51:18] [Server thread/INFO]: +- Executing dCommand: WAIT ---------+ 
[14:51:18] [Server thread/INFO]: +> Executing 'WAIT': queue='SIDEBAR_ACTU_ConceptualReachCreativity'  delay='d@1.0s' 
[14:51:18] [Dispatch Handler/INFO]: 14:51:18.978
[14:51:18] [Dispatch Handler/INFO]: : [
[14:51:18] [Dispatch Handler/INFO]: INFO
[14:51:18] [Dispatch Handler/INFO]: ][
[14:51:18] [Dispatch Handler/INFO]: Dispatch Handler
[14:51:18] [Dispatch Handler/INFO]: ][
[14:51:18] [Dispatch Handler/INFO]: sx.blah.discord.Discord4J
[14:51:18] [Dispatch Handler/INFO]: ] - 
[14:51:18] [Dispatch Handler/INFO]: Connected to Discord Gateway v6. Receiving 1 guilds.
[14:51:18] [Dispatch Handler/INFO]: 

[14:51:19] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WHILE " CALLBACK" 
[14:51:19] [Server thread/INFO]: +- While loop 3 ---------+ 
[14:51:19] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: RUN "check_balise" "instantly" 
[14:51:19] [Server thread/INFO]: +- Executing dCommand: RUN ---------+ 
[14:51:19] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'check_balise' is an unknown argument! 
[14:51:19] [Server thread/INFO]: +> Executing 'RUN': script='CHECK_BALISE(TASK)'  instant='true'  path='check_balise' 
[14:51:19] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! Script run failed (invalid path or script name)! 
[14:51:19] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: INJECT "sidebar_actu_auto" "instantly" 
[14:51:19] [Server thread/INFO]: +- Executing dCommand: INJECT ---------+ 
[14:51:19] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'sidebar_actu_auto' is an unknown argument! 
[14:51:19] [Server thread/INFO]: +> Executing 'INJECT': script='SIDEBAR_ACTU_AUTO(TASK)'  instant='true'  path='sidebar_actu_auto' 
[14:51:19] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! Script inject failed (invalid path or script name)! 
[14:51:19] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH "<server.list_online_players>" "{" "-" "if" 
                   "<server.has_file[/joueurs/<def[value].uuid>.yml]>" "{" "-" "yaml" "set" "id:<def[value].uuid>" "general.temps_jeu:++" "-" 
                   "flag" "<def[value]>" "temps_jeu_global:++" "-" "flag" "<def[value]>" "temps_jeu_session:++" "-" "flag" "<def[value]>" 
                   "temps_jeu_quotidien:++" "}" "}" 
[14:51:19] [Server thread/INFO]: +- Executing dCommand: FOREACH ---------+ 
[14:51:19] [Server thread/INFO]:  Filled tag <server.list_online_players> with 'li@'. 
[14:51:19] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'li@' is an unknown argument! 
[14:51:19] [Server thread/INFO]: +> Executing 'FOREACH': list='li@' 
[14:51:19] [Server thread/INFO]:  Empty list, not looping... 
[14:51:19] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WAIT "1s" 
[14:51:19] [Server thread/INFO]: +- Executing dCommand: WAIT ---------+ 
[14:51:19] [Server thread/INFO]: +> Executing 'WAIT': queue='SIDEBAR_ACTU_ConceptualReachCreativity'  delay='d@1.0s' 
[14:51:20] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WHILE " CALLBACK" 
[14:51:20] [Server thread/INFO]: +- While loop 4 ---------+ 
[14:51:20] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: RUN "check_balise" "instantly" 
[14:51:20] [Server thread/INFO]: +- Executing dCommand: RUN ---------+ 
[14:51:20] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'check_balise' is an unknown argument! 
[14:51:20] [Server thread/INFO]: +> Executing 'RUN': script='CHECK_BALISE(TASK)'  instant='true'  path='check_balise' 
[14:51:20] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! Script run failed (invalid path or script name)! 
[14:51:20] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: INJECT "sidebar_actu_auto" "instantly" 
[14:51:20] [Server thread/INFO]: +- Executing dCommand: INJECT ---------+ 
[14:51:20] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'sidebar_actu_auto' is an unknown argument! 
[14:51:20] [Server thread/INFO]: +> Executing 'INJECT': script='SIDEBAR_ACTU_AUTO(TASK)'  instant='true'  path='sidebar_actu_auto' 
[14:51:20] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! Script inject failed (invalid path or script name)! 
[14:51:20] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH "<server.list_online_players>" "{" "-" "if" 
                   "<server.has_file[/joueurs/<def[value].uuid>.yml]>" "{" "-" "yaml" "set" "id:<def[value].uuid>" "general.temps_jeu:++" "-" 
                   "flag" "<def[value]>" "temps_jeu_global:++" "-" "flag" "<def[value]>" "temps_jeu_session:++" "-" "flag" "<def[value]>" 
                   "temps_jeu_quotidien:++" "}" "}" 
[14:51:20] [Server thread/INFO]: +- Executing dCommand: FOREACH ---------+ 
[14:51:20] [Server thread/INFO]:  Filled tag <server.list_online_players> with 'li@'. 
[14:51:20] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'li@' is an unknown argument! 
[14:51:20] [Server thread/INFO]: +> Executing 'FOREACH': list='li@' 
[14:51:20] [Server thread/INFO]:  Empty list, not looping... 
[14:51:20] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WAIT "1s" 
[14:51:20] [Server thread/INFO]: +- Executing dCommand: WAIT ---------+ 
[14:51:20] [Server thread/INFO]: +> Executing 'WAIT': queue='SIDEBAR_ACTU_ConceptualReachCreativity'  delay='d@1.0s' 
[14:51:21] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WHILE " CALLBACK" 
[14:51:21] [Server thread/INFO]: +- While loop 5 ---------+ 
[14:51:21] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: RUN "check_balise" "instantly" 
[14:51:21] [Server thread/INFO]: +- Executing dCommand: RUN ---------+ 
[14:51:21] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'check_balise' is an unknown argument! 
[14:51:21] [Server thread/INFO]: +> Executing 'RUN': script='CHECK_BALISE(TASK)'  instant='true'  path='check_balise' 
[14:51:21] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! Script run failed (invalid path or script name)! 
[14:51:21] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: INJECT "sidebar_actu_auto" "instantly" 
[14:51:21] [Server thread/INFO]: +- Executing dCommand: INJECT ---------+ 
[14:51:21] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'sidebar_actu_auto' is an unknown argument! 
[14:51:21] [Server thread/INFO]: +> Executing 'INJECT': script='SIDEBAR_ACTU_AUTO(TASK)'  instant='true'  path='sidebar_actu_auto' 
[14:51:21] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! Script inject failed (invalid path or script name)! 
[14:51:21] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH "<server.list_online_players>" "{" "-" "if" 
                   "<server.has_file[/joueurs/<def[value].uuid>.yml]>" "{" "-" "yaml" "set" "id:<def[value].uuid>" "general.temps_jeu:++" "-" 
                   "flag" "<def[value]>" "temps_jeu_global:++" "-" "flag" "<def[value]>" "temps_jeu_session:++" "-" "flag" "<def[value]>" 
                   "temps_jeu_quotidien:++" "}" "}" 
[14:51:21] [Server thread/INFO]: +- Executing dCommand: FOREACH ---------+ 
[14:51:21] [Server thread/INFO]:  Filled tag <server.list_online_players> with 'li@'. 
[14:51:21] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'li@' is an unknown argument! 
[14:51:21] [Server thread/INFO]: +> Executing 'FOREACH': list='li@' 
[14:51:21] [Server thread/INFO]:  Empty list, not looping... 
[14:51:21] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WAIT "1s" 
[14:51:21] [Server thread/INFO]: +- Executing dCommand: WAIT ---------+ 
[14:51:21] [Server thread/INFO]: +> Executing 'WAIT': queue='SIDEBAR_ACTU_ConceptualReachCreativity'  delay='d@1.0s' 
[14:51:22] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WHILE " CALLBACK" 
[14:51:22] [Server thread/INFO]: +- While loop 6 ---------+ 
[14:51:22] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: RUN "check_balise" "instantly" 
[14:51:22] [Server thread/INFO]: +- Executing dCommand: RUN ---------+ 
[14:51:22] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'check_balise' is an unknown argument! 
[14:51:22] [Server thread/INFO]: +> Executing 'RUN': script='CHECK_BALISE(TASK)'  instant='true'  path='check_balise' 
[14:51:22] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! Script run failed (invalid path or script name)! 
[14:51:22] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: INJECT "sidebar_actu_auto" "instantly" 
[14:51:22] [Server thread/INFO]: +- Executing dCommand: INJECT ---------+ 
[14:51:22] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'sidebar_actu_auto' is an unknown argument! 
[14:51:22] [Server thread/INFO]: +> Executing 'INJECT': script='SIDEBAR_ACTU_AUTO(TASK)'  instant='true'  path='sidebar_actu_auto' 
[14:51:22] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! Script inject failed (invalid path or script name)! 
[14:51:22] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH "<server.list_online_players>" "{" "-" "if" 
                   "<server.has_file[/joueurs/<def[value].uuid>.yml]>" "{" "-" "yaml" "set" "id:<def[value].uuid>" "general.temps_jeu:++" "-" 
                   "flag" "<def[value]>" "temps_jeu_global:++" "-" "flag" "<def[value]>" "temps_jeu_session:++" "-" "flag" "<def[value]>" 
                   "temps_jeu_quotidien:++" "}" "}" 
[14:51:22] [Server thread/INFO]: +- Executing dCommand: FOREACH ---------+ 
[14:51:22] [Server thread/INFO]:  Filled tag <server.list_online_players> with 'li@'. 
[14:51:22] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'li@' is an unknown argument! 
[14:51:22] [Server thread/INFO]: +> Executing 'FOREACH': list='li@' 
[14:51:22] [Server thread/INFO]:  Empty list, not looping... 
[14:51:22] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WAIT "1s" 
[14:51:22] [Server thread/INFO]: +- Executing dCommand: WAIT ---------+ 
[14:51:22] [Server thread/INFO]: +> Executing 'WAIT': queue='SIDEBAR_ACTU_ConceptualReachCreativity'  delay='d@1.0s' 
[14:51:23] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WHILE " CALLBACK" 
[14:51:23] [Server thread/INFO]: +- While loop 7 ---------+ 
[14:51:23] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: RUN "check_balise" "instantly" 
[14:51:23] [Server thread/INFO]: +- Executing dCommand: RUN ---------+ 
[14:51:23] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'check_balise' is an unknown argument! 
[14:51:23] [Server thread/INFO]: +> Executing 'RUN': script='CHECK_BALISE(TASK)'  instant='true'  path='check_balise' 
[14:51:23] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! Script run failed (invalid path or script name)! 
[14:51:23] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: INJECT "sidebar_actu_auto" "instantly" 
[14:51:23] [Server thread/INFO]: +- Executing dCommand: INJECT ---------+ 
[14:51:23] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'sidebar_actu_auto' is an unknown argument! 
[14:51:23] [Server thread/INFO]: +> Executing 'INJECT': script='SIDEBAR_ACTU_AUTO(TASK)'  instant='true'  path='sidebar_actu_auto' 
[14:51:23] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! Script inject failed (invalid path or script name)! 
[14:51:23] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH "<server.list_online_players>" "{" "-" "if" 
                   "<server.has_file[/joueurs/<def[value].uuid>.yml]>" "{" "-" "yaml" "set" "id:<def[value].uuid>" "general.temps_jeu:++" "-" 
                   "flag" "<def[value]>" "temps_jeu_global:++" "-" "flag" "<def[value]>" "temps_jeu_session:++" "-" "flag" "<def[value]>" 
                   "temps_jeu_quotidien:++" "}" "}" 
[14:51:23] [Server thread/INFO]: +- Executing dCommand: FOREACH ---------+ 
[14:51:23] [Server thread/INFO]:  Filled tag <server.list_online_players> with 'li@'. 
[14:51:23] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'li@' is an unknown argument! 
[14:51:23] [Server thread/INFO]: +> Executing 'FOREACH': list='li@' 
[14:51:23] [Server thread/INFO]:  Empty list, not looping... 
[14:51:23] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WAIT "1s" 
[14:51:23] [Server thread/INFO]: +- Executing dCommand: WAIT ---------+ 
[14:51:23] [Server thread/INFO]: +> Executing 'WAIT': queue='SIDEBAR_ACTU_ConceptualReachCreativity'  delay='d@1.0s' 
[14:51:24] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WHILE " CALLBACK" 
[14:51:24] [Server thread/INFO]: +- While loop 8 ---------+ 
[14:51:24] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: RUN "check_balise" "instantly" 
[14:51:24] [Server thread/INFO]: +- Executing dCommand: RUN ---------+ 
[14:51:24] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'check_balise' is an unknown argument! 
[14:51:24] [Server thread/INFO]: +> Executing 'RUN': script='CHECK_BALISE(TASK)'  instant='true'  path='check_balise' 
[14:51:24] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! Script run failed (invalid path or script name)! 
[14:51:24] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: INJECT "sidebar_actu_auto" "instantly" 
[14:51:24] [Server thread/INFO]: +- Executing dCommand: INJECT ---------+ 
[14:51:24] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'sidebar_actu_auto' is an unknown argument! 
[14:51:24] [Server thread/INFO]: +> Executing 'INJECT': script='SIDEBAR_ACTU_AUTO(TASK)'  instant='true'  path='sidebar_actu_auto' 
[14:51:24] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! Script inject failed (invalid path or script name)! 
[14:51:24] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH "<server.list_online_players>" "{" "-" "if" 
                   "<server.has_file[/joueurs/<def[value].uuid>.yml]>" "{" "-" "yaml" "set" "id:<def[value].uuid>" "general.temps_jeu:++" "-" 
                   "flag" "<def[value]>" "temps_jeu_global:++" "-" "flag" "<def[value]>" "temps_jeu_session:++" "-" "flag" "<def[value]>" 
                   "temps_jeu_quotidien:++" "}" "}" 
[14:51:24] [Server thread/INFO]: +- Executing dCommand: FOREACH ---------+ 
[14:51:24] [Server thread/INFO]:  Filled tag <server.list_online_players> with 'li@'. 
[14:51:24] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'li@' is an unknown argument! 
[14:51:24] [Server thread/INFO]: +> Executing 'FOREACH': list='li@' 
[14:51:24] [Server thread/INFO]:  Empty list, not looping... 
[14:51:24] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WAIT "1s" 
[14:51:24] [Server thread/INFO]: +- Executing dCommand: WAIT ---------+ 
[14:51:24] [Server thread/INFO]: +> Executing 'WAIT': queue='SIDEBAR_ACTU_ConceptualReachCreativity'  delay='d@1.0s' 
[14:51:25] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WHILE " CALLBACK" 
[14:51:25] [Server thread/INFO]: +- While loop 9 ---------+ 
[14:51:25] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: RUN "check_balise" "instantly" 
[14:51:25] [Server thread/INFO]: +- Executing dCommand: RUN ---------+ 
[14:51:25] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'check_balise' is an unknown argument! 
[14:51:25] [Server thread/INFO]: +> Executing 'RUN': script='CHECK_BALISE(TASK)'  instant='true'  path='check_balise' 
[14:51:25] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! Script run failed (invalid path or script name)! 
[14:51:25] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: INJECT "sidebar_actu_auto" "instantly" 
[14:51:25] [Server thread/INFO]: +- Executing dCommand: INJECT ---------+ 
[14:51:25] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'sidebar_actu_auto' is an unknown argument! 
[14:51:25] [Server thread/INFO]: +> Executing 'INJECT': script='SIDEBAR_ACTU_AUTO(TASK)'  instant='true'  path='sidebar_actu_auto' 
[14:51:25] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! Script inject failed (invalid path or script name)! 
[14:51:25] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH "<server.list_online_players>" "{" "-" "if" 
                   "<server.has_file[/joueurs/<def[value].uuid>.yml]>" "{" "-" "yaml" "set" "id:<def[value].uuid>" "general.temps_jeu:++" "-" 
                   "flag" "<def[value]>" "temps_jeu_global:++" "-" "flag" "<def[value]>" "temps_jeu_session:++" "-" "flag" "<def[value]>" 
                   "temps_jeu_quotidien:++" "}" "}" 
[14:51:25] [Server thread/INFO]: +- Executing dCommand: FOREACH ---------+ 
[14:51:25] [Server thread/INFO]:  Filled tag <server.list_online_players> with 'li@'. 
[14:51:25] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'li@' is an unknown argument! 
[14:51:25] [Server thread/INFO]: +> Executing 'FOREACH': list='li@' 
[14:51:25] [Server thread/INFO]:  Empty list, not looping... 
[14:51:25] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WAIT "1s" 
[14:51:25] [Server thread/INFO]: +- Executing dCommand: WAIT ---------+ 
[14:51:25] [Server thread/INFO]: +> Executing 'WAIT': queue='SIDEBAR_ACTU_ConceptualReachCreativity'  delay='d@1.0s' 
[14:51:26] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WHILE " CALLBACK" 
[14:51:26] [Server thread/INFO]: +- While loop 10 ---------+ 
[14:51:26] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: RUN "check_balise" "instantly" 
[14:51:26] [Server thread/INFO]: +- Executing dCommand: RUN ---------+ 
[14:51:26] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'check_balise' is an unknown argument! 
[14:51:26] [Server thread/INFO]: +> Executing 'RUN': script='CHECK_BALISE(TASK)'  instant='true'  path='check_balise' 
[14:51:26] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! Script run failed (invalid path or script name)! 
[14:51:26] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: INJECT "sidebar_actu_auto" "instantly" 
[14:51:26] [Server thread/INFO]: +- Executing dCommand: INJECT ---------+ 
[14:51:26] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'sidebar_actu_auto' is an unknown argument! 
[14:51:26] [Server thread/INFO]: +> Executing 'INJECT': script='SIDEBAR_ACTU_AUTO(TASK)'  instant='true'  path='sidebar_actu_auto' 
[14:51:26] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! Script inject failed (invalid path or script name)! 
[14:51:26] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH "<server.list_online_players>" "{" "-" "if" 
                   "<server.has_file[/joueurs/<def[value].uuid>.yml]>" "{" "-" "yaml" "set" "id:<def[value].uuid>" "general.temps_jeu:++" "-" 
                   "flag" "<def[value]>" "temps_jeu_global:++" "-" "flag" "<def[value]>" "temps_jeu_session:++" "-" "flag" "<def[value]>" 
                   "temps_jeu_quotidien:++" "}" "}" 
[14:51:26] [Server thread/INFO]: +- Executing dCommand: FOREACH ---------+ 
[14:51:26] [Server thread/INFO]:  Filled tag <server.list_online_players> with 'li@'. 
[14:51:26] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'li@' is an unknown argument! 
[14:51:26] [Server thread/INFO]: +> Executing 'FOREACH': list='li@' 
[14:51:26] [Server thread/INFO]:  Empty list, not looping... 
[14:51:26] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WAIT "1s" 
[14:51:26] [Server thread/INFO]: +- Executing dCommand: WAIT ---------+ 
[14:51:26] [Server thread/INFO]: +> Executing 'WAIT': queue='SIDEBAR_ACTU_ConceptualReachCreativity'  delay='d@1.0s' 
[14:51:27] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WHILE " CALLBACK" 
[14:51:27] [Server thread/INFO]: +- While loop 11 ---------+ 
[14:51:27] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: RUN "check_balise" "instantly" 
[14:51:27] [Server thread/INFO]: +- Executing dCommand: RUN ---------+ 
[14:51:27] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'check_balise' is an unknown argument! 
[14:51:27] [Server thread/INFO]: +> Executing 'RUN': script='CHECK_BALISE(TASK)'  instant='true'  path='check_balise' 
[14:51:27] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! Script run failed (invalid path or script name)! 
[14:51:27] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: INJECT "sidebar_actu_auto" "instantly" 
[14:51:27] [Server thread/INFO]: +- Executing dCommand: INJECT ---------+ 
[14:51:27] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'sidebar_actu_auto' is an unknown argument! 
[14:51:27] [Server thread/INFO]: +> Executing 'INJECT': script='SIDEBAR_ACTU_AUTO(TASK)'  instant='true'  path='sidebar_actu_auto' 
[14:51:27] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! Script inject failed (invalid path or script name)! 
[14:51:27] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH "<server.list_online_players>" "{" "-" "if" 
                   "<server.has_file[/joueurs/<def[value].uuid>.yml]>" "{" "-" "yaml" "set" "id:<def[value].uuid>" "general.temps_jeu:++" "-" 
                   "flag" "<def[value]>" "temps_jeu_global:++" "-" "flag" "<def[value]>" "temps_jeu_session:++" "-" "flag" "<def[value]>" 
                   "temps_jeu_quotidien:++" "}" "}" 
[14:51:27] [Server thread/INFO]: +- Executing dCommand: FOREACH ---------+ 
[14:51:27] [Server thread/INFO]:  Filled tag <server.list_online_players> with 'li@'. 
[14:51:27] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'li@' is an unknown argument! 
[14:51:27] [Server thread/INFO]: +> Executing 'FOREACH': list='li@' 
[14:51:27] [Server thread/INFO]:  Empty list, not looping... 
[14:51:27] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WAIT "1s" 
[14:51:27] [Server thread/INFO]: +- Executing dCommand: WAIT ---------+ 
[14:51:27] [Server thread/INFO]: +> Executing 'WAIT': queue='SIDEBAR_ACTU_ConceptualReachCreativity'  delay='d@1.0s' 
[14:51:28] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WHILE " CALLBACK" 
[14:51:28] [Server thread/INFO]: +- While loop 12 ---------+ 
[14:51:28] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: RUN "check_balise" "instantly" 
[14:51:28] [Server thread/INFO]: +- Executing dCommand: RUN ---------+ 
[14:51:28] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'check_balise' is an unknown argument! 
[14:51:28] [Server thread/INFO]: +> Executing 'RUN': script='CHECK_BALISE(TASK)'  instant='true'  path='check_balise' 
[14:51:28] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! Script run failed (invalid path or script name)! 
[14:51:28] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: INJECT "sidebar_actu_auto" "instantly" 
[14:51:28] [Server thread/INFO]: +- Executing dCommand: INJECT ---------+ 
[14:51:28] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'sidebar_actu_auto' is an unknown argument! 
[14:51:28] [Server thread/INFO]: +> Executing 'INJECT': script='SIDEBAR_ACTU_AUTO(TASK)'  instant='true'  path='sidebar_actu_auto' 
[14:51:28] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! Script inject failed (invalid path or script name)! 
[14:51:28] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH "<server.list_online_players>" "{" "-" "if" 
                   "<server.has_file[/joueurs/<def[value].uuid>.yml]>" "{" "-" "yaml" "set" "id:<def[value].uuid>" "general.temps_jeu:++" "-" 
                   "flag" "<def[value]>" "temps_jeu_global:++" "-" "flag" "<def[value]>" "temps_jeu_session:++" "-" "flag" "<def[value]>" 
                   "temps_jeu_quotidien:++" "}" "}" 
[14:51:28] [Server thread/INFO]: +- Executing dCommand: FOREACH ---------+ 
[14:51:28] [Server thread/INFO]:  Filled tag <server.list_online_players> with 'li@'. 
[14:51:28] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'li@' is an unknown argument! 
[14:51:28] [Server thread/INFO]: +> Executing 'FOREACH': list='li@' 
[14:51:28] [Server thread/INFO]:  Empty list, not looping... 
[14:51:28] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WAIT "1s" 
[14:51:28] [Server thread/INFO]: +- Executing dCommand: WAIT ---------+ 
[14:51:28] [Server thread/INFO]: +> Executing 'WAIT': queue='SIDEBAR_ACTU_ConceptualReachCreativity'  delay='d@1.0s' 
[14:51:29] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WHILE " CALLBACK" 
[14:51:29] [Server thread/INFO]: +- While loop 13 ---------+ 
[14:51:29] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: RUN "check_balise" "instantly" 
[14:51:29] [Server thread/INFO]: +- Executing dCommand: RUN ---------+ 
[14:51:29] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'check_balise' is an unknown argument! 
[14:51:29] [Server thread/INFO]: +> Executing 'RUN': script='CHECK_BALISE(TASK)'  instant='true'  path='check_balise' 
[14:51:29] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! Script run failed (invalid path or script name)! 
[14:51:29] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: INJECT "sidebar_actu_auto" "instantly" 
[14:51:29] [Server thread/INFO]: +- Executing dCommand: INJECT ---------+ 
[14:51:29] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'sidebar_actu_auto' is an unknown argument! 
[14:51:29] [Server thread/INFO]: +> Executing 'INJECT': script='SIDEBAR_ACTU_AUTO(TASK)'  instant='true'  path='sidebar_actu_auto' 
[14:51:29] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! Script inject failed (invalid path or script name)! 
[14:51:29] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH "<server.list_online_players>" "{" "-" "if" 
                   "<server.has_file[/joueurs/<def[value].uuid>.yml]>" "{" "-" "yaml" "set" "id:<def[value].uuid>" "general.temps_jeu:++" "-" 
                   "flag" "<def[value]>" "temps_jeu_global:++" "-" "flag" "<def[value]>" "temps_jeu_session:++" "-" "flag" "<def[value]>" 
                   "temps_jeu_quotidien:++" "}" "}" 
[14:51:29] [Server thread/INFO]: +- Executing dCommand: FOREACH ---------+ 
[14:51:29] [Server thread/INFO]:  Filled tag <server.list_online_players> with 'li@'. 
[14:51:29] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'li@' is an unknown argument! 
[14:51:29] [Server thread/INFO]: +> Executing 'FOREACH': list='li@' 
[14:51:29] [Server thread/INFO]:  Empty list, not looping... 
[14:51:29] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WAIT "1s" 
[14:51:29] [Server thread/INFO]: +- Executing dCommand: WAIT ---------+ 
[14:51:29] [Server thread/INFO]: +> Executing 'WAIT': queue='SIDEBAR_ACTU_ConceptualReachCreativity'  delay='d@1.0s' 
[14:51:31] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WHILE " CALLBACK" 
[14:51:31] [Server thread/INFO]: +- While loop 14 ---------+ 
[14:51:31] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: RUN "check_balise" "instantly" 
[14:51:31] [Server thread/INFO]: +- Executing dCommand: RUN ---------+ 
[14:51:31] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'check_balise' is an unknown argument! 
[14:51:31] [Server thread/INFO]: +> Executing 'RUN': script='CHECK_BALISE(TASK)'  instant='true'  path='check_balise' 
[14:51:31] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! Script run failed (invalid path or script name)! 
[14:51:31] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: INJECT "sidebar_actu_auto" "instantly" 
[14:51:31] [Server thread/INFO]: +- Executing dCommand: INJECT ---------+ 
[14:51:31] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'sidebar_actu_auto' is an unknown argument! 
[14:51:31] [Server thread/INFO]: +> Executing 'INJECT': script='SIDEBAR_ACTU_AUTO(TASK)'  instant='true'  path='sidebar_actu_auto' 
[14:51:31] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! Script inject failed (invalid path or script name)! 
[14:51:31] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH "<server.list_online_players>" "{" "-" "if" 
                   "<server.has_file[/joueurs/<def[value].uuid>.yml]>" "{" "-" "yaml" "set" "id:<def[value].uuid>" "general.temps_jeu:++" "-" 
                   "flag" "<def[value]>" "temps_jeu_global:++" "-" "flag" "<def[value]>" "temps_jeu_session:++" "-" "flag" "<def[value]>" 
                   "temps_jeu_quotidien:++" "}" "}" 
[14:51:31] [Server thread/INFO]: +- Executing dCommand: FOREACH ---------+ 
[14:51:31] [Server thread/INFO]:  Filled tag <server.list_online_players> with 'li@'. 
[14:51:31] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'li@' is an unknown argument! 
[14:51:31] [Server thread/INFO]: +> Executing 'FOREACH': list='li@' 
[14:51:31] [Server thread/INFO]:  Empty list, not looping... 
[14:51:31] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WAIT "1s" 
[14:51:31] [Server thread/INFO]: +- Executing dCommand: WAIT ---------+ 
[14:51:31] [Server thread/INFO]: +> Executing 'WAIT': queue='SIDEBAR_ACTU_ConceptualReachCreativity'  delay='d@1.0s' 
[14:51:32] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WHILE " CALLBACK" 
[14:51:32] [Server thread/INFO]: +- While loop 15 ---------+ 
[14:51:32] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: RUN "check_balise" "instantly" 
[14:51:32] [Server thread/INFO]: +- Executing dCommand: RUN ---------+ 
[14:51:32] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'check_balise' is an unknown argument! 
[14:51:32] [Server thread/INFO]: +> Executing 'RUN': script='CHECK_BALISE(TASK)'  instant='true'  path='check_balise' 
[14:51:32] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! Script run failed (invalid path or script name)! 
[14:51:32] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: INJECT "sidebar_actu_auto" "instantly" 
[14:51:32] [Server thread/INFO]: +- Executing dCommand: INJECT ---------+ 
[14:51:32] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'sidebar_actu_auto' is an unknown argument! 
[14:51:32] [Server thread/INFO]: +> Executing 'INJECT': script='SIDEBAR_ACTU_AUTO(TASK)'  instant='true'  path='sidebar_actu_auto' 
[14:51:32] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! Script inject failed (invalid path or script name)! 
[14:51:32] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: FOREACH "<server.list_online_players>" "{" "-" "if" 
                   "<server.has_file[/joueurs/<def[value].uuid>.yml]>" "{" "-" "yaml" "set" "id:<def[value].uuid>" "general.temps_jeu:++" "-" 
                   "flag" "<def[value]>" "temps_jeu_global:++" "-" "flag" "<def[value]>" "temps_jeu_session:++" "-" "flag" "<def[value]>" 
                   "temps_jeu_quotidien:++" "}" "}" 
[14:51:32] [Server thread/INFO]: +- Executing dCommand: FOREACH ---------+ 
[14:51:32] [Server thread/INFO]:  Filled tag <server.list_online_players> with 'li@'. 
[14:51:32] [Server thread/INFO]:  ERROR in script 'SIDEBAR_ACTU'! 'li@' is an unknown argument! 
[14:51:32] [Server thread/INFO]: +> Executing 'FOREACH': list='li@' 
[14:51:32] [Server thread/INFO]:  Empty list, not looping... 
[14:51:32] [Server thread/INFO]:  Queue 'SIDEBAR_ACTU_ConceptualReachCreativity' Executing: WAIT "1s" 
[14:51:32] [Server thread/INFO]: +- Executing dCommand: WAIT ---------+ 
[14:51:32] [Server thread/INFO]: +> Executing 'WAIT': queue='SIDEBAR_ACTU_ConceptualReachCreativity'  delay='d@1.0s' 
[14:51:32] [Server thread/INFO]: Stopping the server
[14:51:32] [Server thread/INFO]: Stopping server
[14:51:32] [Server thread/INFO]: [MythicMobsExtension] Disabling MythicMobsExtension v1.241-SNAPSHOT
[14:51:32] [Server thread/INFO]: [Depenizen] Disabling Depenizen v1.0.0 (build 402)
[14:51:32] [Server thread/INFO]: [MythicMobs] Disabling MythicMobs v4.4.0-SNAPSHOT
[14:51:32] [Server thread/INFO]: [MythicMobs] Disabling Mythic Mobs...
[14:51:32] [Server thread/INFO]: [MythicMobs] Saving all active Mythic Mobs...
[14:51:32] [Server thread/INFO]: [MythicMobs] All active mobs have been saved!
[14:51:32] [Server thread/INFO]: [MythicMobs] All active settings have been saved.
[14:51:32] [Server thread/INFO]: [MythicMobs] v4.4.0-SNAPSHOT has been Disabled!
[14:51:32] [Server thread/INFO]: [dDiscordBot] Disabling dDiscordBot v0.1 (build Unknown)
[14:51:32] [Server thread/INFO]: [WorldGuard] Disabling WorldGuard v6.2.2-SNAPSHOT;1713-d2c52f7
[14:51:32] [Server thread/INFO]: [WorldGuard] Shutting down executor and waiting for any pending tasks...
[14:51:32] [Server thread/INFO]: [Holograms] Disabling Holograms v2.5.0-SNAPSHOT
[14:51:32] [Server thread/INFO]: [Essentials] Disabling Essentials v2.15.0.2
[14:51:32] [Server thread/INFO]: [Vault][Economy] Essentials Economy unhooked.
[14:51:32] [Server thread/INFO]: [Denizen] Disabling Denizen v1.0.2-SNAPSHOT (build 356)
[14:51:32] [Server thread/INFO]:  ERROR in script 'DB_B_ACTU_TASK'! 'id:b_TheTest' is an unknown argument! 
[14:51:32] [Server thread/INFO]:  ERROR in script 'DB_B_ACTU_TASK'! 'savefile:/babylone/guildes/TheTest.yml' is an unknown argument! 
[14:51:32] [Server thread/INFO]: [Denizen]  v1.0.2-SNAPSHOT (build 356) disabled.
[14:51:32] [Server thread/INFO]: [WorldEdit] Disabling WorldEdit v6.1.7;dd00bb1
[14:51:32] [Server thread/INFO]: [Sentinel] Disabling Sentinel v1.4.5 (build 165)
[14:51:32] [Server thread/INFO]: [Sentinel] Sentinel unloading...
[14:51:32] [Server thread/INFO]: [Sentinel] Sentinel unloaded!
[14:51:32] [Server thread/INFO]: [Citizens] Disabling Citizens v2.0.22-SNAPSHOT (build 1541)
[14:51:32] [Server thread/INFO]: [LibsDisguises] Disabling LibsDisguises v9.5.1-SNAPSHOT
[14:51:32] [Server thread/INFO]: [ProtocolLib] Disabling ProtocolLib v4.3.0
[14:51:32] [Server thread/INFO]: [Multiverse-Core] Disabling Multiverse-Core v2.5-b719
[14:51:32] [Server thread/INFO]: [Vault] Disabling Vault v1.6.6-b67
[14:51:32] [Server thread/INFO]: [Effect Library] Disabling EffectLib v5.9
[14:51:32] [Server thread/INFO]: [FastAsyncWorldEdit] Disabling FastAsyncWorldEdit v18.05.02-89bd2c0-1105-19.7.10
[14:51:32] [Server thread/INFO]: Saving players
[14:51:32] [Server thread/INFO]: Saving worlds
[14:51:32] [Server thread/INFO]: Saving chunks for level 'world'/overworld
[14:51:34] [Server thread/INFO]: Saving chunks for level 'world_nether'/the_nether
[14:51:34] [Server thread/INFO]: Saving chunks for level 'world_the_end'/the_end
[14:51:34] [Server thread/INFO]: Saving chunks for level 'GuildesTest'/overworld
[14:51:34] [Server thread/INFO]: Saving chunks for level 'Arene'/overworld
[14:51:34] [Server thread/INFO]: Saving chunks for level 'MapEvent'/overworld
[14:51:34] [Server thread/INFO]: Saving chunks for level 'HalleDesCieux'/overworld
[14:51:34] [Server thread/INFO]: Saving chunks for level 'MapRess'/overworld