Date: 2018/06/29 21:06:42 UTC-07:00
Type: Denizen Script
world_script:
type: world
events:
on player right clicks skull:
- give stone
- define location_list li@l@120.0,5.0,-436.0,world2|l@116.0,4.0,-440.0,world2
- if <def[location_list].contains[<context.location>]> && !<player.flag[skull_locations].as_list.contains[<context.location>]> {
- flag player skull_locations:->:<context.location>
- give stone
}