Java Version: 1.8.0_141
Up-time: 17h
CraftBukkit Version: git-Paper-1227 (MC: 1.12.2)
Denizen Version: Core: 1.15 (Build 139), CraftBukkit: 1.0.2-SNAPSHOT (build 371)
Active Plugins (88): HelperBot: 1.2.0, Questioner: 0.6, PlaceholderAPI: 2.8.2, MythicLib: 0.0.1-SNAPSHOT,
BetterChairs: 0.9.5, FarmLimiter: 1.2, CustomRecipes: 2.2.1-SNAPSHOT, Arconix: 1.1.1,
DeluxeTags: 1.7.1, SuperTrails: 9.6.7, NoteBlockAPI: 1.2.0, EpicWorldGenerator: 7.2.30,
ServerMusic: 1.1.3, TimTheEnchanter: 3.0, OpenInv: 3.3.0, NoSpawnEggSpawners: 1.0-SNAPSHOT,
RightCrops: 1.1, WorldBorder: 1.8.5, BuycraftX: 10.3.1, Votifier: 2.3.5,
ProtocolLib: 4.4.0-SNAPSHOT-b389, Multiverse-Core: 2.5.0-SNAPSHOT-b725, LibsDisguises: 9.5.0-SNAPSHOT,
NoCheatPlus: 3.15.1-RC-sMD5NET-b1084, BlueHolo: 1.0, VotingPlugin: 5.12.5,
FastAsyncWorldEdit: 18.05.01-0331836-1097-19.7.2, Vouchers: 1.6.4.5, IPWhitelist: 1.7,
AntiAd: 2.3.3, DeluxeMenus: 1.10.1, PermissionsEx: 1.23.4, FeatherBoard: 3.23.0,
Register: 1.9, CS-CoreLib: v1.5.18, mcMMO: 1.5.09-SNAPSHOT, Vault: 1.5.6-b49,
ProtocolSupport: 4.28-dev, BlockParticles: 1.9.7.2, CrazyCrates: 1.7.4.1, EpicRename: 3.2,
DabCore: 1.1g, LWC: 1.9.2, HolographicDisplays: 2.2.6, DailyBonus: 2.2.3.2,
SkinsRestorer: 13.1.4, RPGLives: 2.3.7, FurnitureLib: 1.9.2.9, Multiverse-NetherPortals: 2.5.2-SNAPSHOT-b726,
ShopGUIPlus: 1.17.0, WorldEdit: 6.1.5;4651611, CrazyEnchantments: 1.7.9.3.3,
Orebfuscator4: 4.3.3, QuestWorld: 2.6.9.1, BlockVersion: 1.2, Essentials: 2.0.1-b532,
CrazyCore: 10.7.7, mcMMOAction: 2.2, HeadDatabase: 3.6.5, CrazyLogin: 7.24.0,
MythicDrops: 4.1.2-bd6c06f, Citizens: 2.0.22-SNAPSHOT (build 1547), XPboost: 1.94,
KitPreview: 5.2.7, CrazyAuctions: 1.2.4, SuperVanish: 6.0.5, MineResetLite: 0.4.6,
DiceFurniture: 3.2.1.1, LogBlock: 1.11-SNAPSHOT (build #275), WorldGuard: 6.2.1;84bc322,
PhatLoots: 4.2.3+79, RandomTeleport: 1.7.4 (build #20), EssentialsSpawn: TeamCity,
CrazyLogin_Encryptor_xAuth: 1, Statz: 1.4.3, Bank: 2.5e, TitleManager: 2.0.9,
Denizen: 1.0.2-SNAPSHOT (build 371), Autorank: 4.0.7, Towny: 0.92.0.4, DeluxeChat: 1.12.3,
Magic: 6.9.16, Shopkeepers: 2.2.0, MythicMobs: 4.2.0-SNAPSHOT, MyPet: 2.3.8,
MyPet-NPC: 1.2.0, BattleLevels: 8.2.1, Depenizen: 1.0.0 (build 402)
Loaded Worlds (10): world, world_nether, world_the_end, BuildWorld, spawn, SurvivalWorld, Tartaros, Skylia,
SurvivalWorld_the_end, SurvivalWorld_nether
Online Players (4): TechWiz(TechWiz), Valefor(Valefor), paun002(paun002), Mattsavrii(Mattsavrii),
Offline Players: 16007
Mode: offline
16:36:36 [INFO] Filled tag <gold> with ''.
16:36:36 [INFO] Filled tag <gray> with ''.
16:36:36 [INFO] Filled tag <gray> with ''.
16:36:37 [INFO] +> Executing 'Event': Type='on player enters coal' Container='INVIS_FISHING_COAL(WORLD)'
player=p@TechWizContext='{cuboids=li@cu@coal, cause=walk,
from=l@1966.284407242543,76.37630889238386,461.45031349788104,3.899981,-190.19975,Skylia,
to=l@1966.1337508603146,76.37630889238386,460.6126073180803,3.899981,-190.19975,Skylia}'
16:36:37 [INFO] +- Building event 'ON PLAYER ENTERS COAL' for INVIS_FISHING_COAL ---------+
16:36:37 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_AltOmahaSlovakia'...
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_AltOmahaSlovakia' Executing: NOTE "in@generic[title=Collect" "Rods;size=54]"
"as:<player.name>_banned_items"
16:36:37 [INFO] +- Executing dCommand: NOTE/p@TechWiz ---------+
16:36:37 [INFO] Filled tag <player.name> with 'TechWiz'.
16:36:37 [INFO] ERROR! 'Rods;size=54]' is an unknown argument!
16:36:37 [INFO] +> Executing 'NOTE': object='in@generic[title=Collect' id='TechWiz_banned_items' remove='false'
16:36:37 [INFO] ERROR! Value of dInventory returning null. Invalid dInventory specified: in@generic[title=Collect
16:36:37 [INFO] Completing queue 'INVIS_FISHING_COAL_AltOmahaSlovakia' in 0ms.
16:36:37 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:37 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_AbilityConfidenceTurn'...
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_AbilityConfidenceTurn' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:37 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:37 [INFO] +> Executing 'IF': use_braces='true'
16:36:37 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_AbilityConfidenceTurn' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:37 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:37 [INFO] Filled tag <player.inventory.list_contents> with 'li@i@fishing_rod'.
16:36:37 [INFO] +> Executing 'FOREACH': list='li@i@fishing_rod'
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_AbilityConfidenceTurn' Executing: IF "<def[value].material.contains[m@fishing_rod]>" "{" "-" "take"
"<def[value]>" "-" "inventory" "add" "d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft
Guard<&8>] <&7>Took <&8>Fishing Rod <&7>from inventory, you can recieve it back after leaving the dungeon." "}"
16:36:37 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:37 [INFO] +> Executing 'IF': use_braces='true'
16:36:37 [INFO] Filled tag <def[value].material.contains[m@fishing_rod]> with 'true'.
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_AbilityConfidenceTurn' Executing: TAKE "<def[value]>"
16:36:37 [INFO] +- Executing dCommand: TAKE/p@TechWiz ---------+
16:36:37 [INFO] Filled tag <def[value]> with 'i@fishing_rod'.
16:36:37 [INFO] +> Executing 'TAKE': Type='ITEM' qty='1' inventory='in@player[holder=p@21b9e439-e2da-375d-a873-a8fd3126c423]'
Items='[i@fishing_rod]'
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_AbilityConfidenceTurn' Executing: INVENTORY "add" "d:in@<player.name>_banned_items"
"o:<def[value]>"
16:36:37 [INFO] +- Executing dCommand: INVENTORY/p@TechWiz ---------+
16:36:37 [INFO] Filled tag <player.name> with 'TechWiz'.
16:36:37 [INFO] Filled tag <def[value]> with 'i@fishing_rod'.
16:36:37 [INFO] ERROR in script 'INVIS_FISHING_COAL'! Value of dInventory returning null. Invalid dInventory specified:
in@TechWiz_banned_items
16:36:37 [INFO] ERROR in script 'INVIS_FISHING_COAL'! Woah! An exception has been called with this command (while preparing it)!
16:36:37 [INFO] ERROR in script 'INVIS_FISHING_COAL'! Internal exception was thrown!
16:36:37 [SEVERE] java.lang.NullPointerException
16:36:37 [SEVERE] net.aufdemrand.denizen.utilities.Conversion.getInventory(Conversion.java:87)
16:36:37 [SEVERE] net.aufdemrand.denizen.scripts.commands.item.InventoryCommand.parseArgs(InventoryCommand.java:82)
16:36:37 [SEVERE] net.aufdemrand.denizencore.scripts.commands.CommandExecuter.execute(CommandExecuter.java:143)
16:36:37 [SEVERE] net.aufdemrand.denizencore.scripts.queues.ScriptEngine.revolve(ScriptEngine.java:70)
16:36:37 [SEVERE] net.aufdemrand.denizencore.scripts.queues.ScriptQueue.revolve(ScriptQueue.java:670)
16:36:37 [SEVERE] net.aufdemrand.denizencore.scripts.queues.core.InstantQueue.onStart(InstantQueue.java:61)
16:36:37 [SEVERE] net.aufdemrand.denizencore.scripts.queues.ScriptQueue.runMeNow(ScriptQueue.java:465)
16:36:37 [SEVERE] net.aufdemrand.denizencore.scripts.queues.ScriptQueue.start(ScriptQueue.java:516)
16:36:37 [SEVERE] net.aufdemrand.denizencore.events.ScriptEvent.run(ScriptEvent.java:295)
16:36:37 [SEVERE] net.aufdemrand.denizencore.events.ScriptEvent.fire(ScriptEvent.java:254)
16:36:37 [SEVERE] net.aufdemrand.denizen.events.player.PlayerWalkScriptEvent.onPlayerMoves(PlayerWalkScriptEvent.java:105)
16:36:37 [SEVERE] com.destroystokyo.paper.event.executor.asm.generated.GeneratedEventExecutor1339.execute(Unknown Source)
16:36:37 [SEVERE] org.bukkit.plugin.EventExecutor$2.execute(EventExecutor.java:70)
16:36:37 [SEVERE] co.aikar.timings.TimedEventExecutor.execute(TimedEventExecutor.java:78)
16:36:37 [SEVERE] org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
16:36:37 [SEVERE] org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:514)
16:36:37 [SEVERE] org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:499)
16:36:37 [SEVERE] net.minecraft.server.v1_12_R1.PlayerConnection.a(PlayerConnection.java:684)
16:36:37 [SEVERE] net.minecraft.server.v1_12_R1.PacketPlayInFlying.a(SourceFile:126)
16:36:37 [SEVERE] net.minecraft.server.v1_12_R1.PacketPlayInFlying$PacketPlayInPosition.a(SourceFile:57)
16:36:37 [SEVERE] net.minecraft.server.v1_12_R1.PlayerConnectionUtils.lambda$ensureMainThread$0(PlayerConnectionUtils.java:14)
16:36:37 [SEVERE] java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511)
16:36:37 [SEVERE] java.util.concurrent.FutureTask.run(FutureTask.java:266)
16:36:37 [SEVERE] net.minecraft.server.v1_12_R1.SystemUtils.a(SourceFile:46)
16:36:37 [SEVERE] net.minecraft.server.v1_12_R1.MinecraftServer.D(MinecraftServer.java:843)
16:36:37 [SEVERE] net.minecraft.server.v1_12_R1.DedicatedServer.D(DedicatedServer.java:426)
16:36:37 [SEVERE] net.minecraft.server.v1_12_R1.MinecraftServer.C(MinecraftServer.java:767)
16:36:37 [SEVERE] net.minecraft.server.v1_12_R1.MinecraftServer.run(MinecraftServer.java:665)
16:36:37 [SEVERE] java.lang.Thread.run(Thread.java:748)
16:36:37 [INFO] +> [Denizen] (Attempted: INVENTORY "add" "d:in@<player.name>_banned_items" "o:<def[value]>")
16:36:37 [INFO] +---------------------+
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_AbilityConfidenceTurn' Executing: NARRATE "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon."
16:36:37 [INFO] +- Executing dCommand: NARRATE/p@TechWiz ---------+
16:36:37 [INFO] Filled tag <&8> with ''.
16:36:37 [INFO] Filled tag <&a> with ''.
16:36:37 [INFO] Filled tag <&8> with ''.
16:36:37 [INFO] Filled tag <&7> with ''.
16:36:37 [INFO] Filled tag <&8> with ''.
16:36:37 [INFO] Filled tag <&7> with ''.
16:36:37 [INFO] +> Executing 'NARRATE': Narrating='[SedexCraft Guard] Took Fishing Rod from inventory, you can recieve it back after leaving
the dungeon.' Targets='[p@TechWiz]'
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_AbilityConfidenceTurn' Executing: FOREACH " CALLBACK"
16:36:37 [INFO] +- Foreach loop complete ---------+
16:36:37 [INFO] Completing queue 'INVIS_FISHING_COAL_AbilityConfidenceTurn' in 3ms.
16:36:37 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:37 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_ReferencesDirectGeneva'...
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_ReferencesDirectGeneva' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:37 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:37 [INFO] +> Executing 'IF': use_braces='true'
16:36:37 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_ReferencesDirectGeneva' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:37 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:37 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:37 [INFO] +> Executing 'FOREACH': list='li@'
16:36:37 [INFO] Empty list, not looping...
16:36:37 [INFO] Completing queue 'INVIS_FISHING_COAL_ReferencesDirectGeneva' in 0ms.
16:36:37 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:37 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_TransmissionLoCongress'...
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_TransmissionLoCongress' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:37 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:37 [INFO] +> Executing 'IF': use_braces='true'
16:36:37 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_TransmissionLoCongress' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:37 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:37 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:37 [INFO] +> Executing 'FOREACH': list='li@'
16:36:37 [INFO] Empty list, not looping...
16:36:37 [INFO] Completing queue 'INVIS_FISHING_COAL_TransmissionLoCongress' in 0ms.
16:36:37 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:37 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_FyPillsStable'...
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_FyPillsStable' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast" "INVISIBILITY"
"remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the dungeon." "}"
16:36:37 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:37 [INFO] +> Executing 'IF': use_braces='true'
16:36:37 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_FyPillsStable' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:37 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:37 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:37 [INFO] +> Executing 'FOREACH': list='li@'
16:36:37 [INFO] Empty list, not looping...
16:36:37 [INFO] Completing queue 'INVIS_FISHING_COAL_FyPillsStable' in 1ms.
16:36:37 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:37 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_AsideFeedsVictorian'...
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_AsideFeedsVictorian' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:37 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:37 [INFO] +> Executing 'IF': use_braces='true'
16:36:37 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_AsideFeedsVictorian' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:37 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:37 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:37 [INFO] +> Executing 'FOREACH': list='li@'
16:36:37 [INFO] Empty list, not looping...
16:36:37 [INFO] Completing queue 'INVIS_FISHING_COAL_AsideFeedsVictorian' in 0ms.
16:36:37 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:37 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_RaceCommandsCompromise'...
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_RaceCommandsCompromise' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:37 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:37 [INFO] +> Executing 'IF': use_braces='true'
16:36:37 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_RaceCommandsCompromise' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:37 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:37 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:37 [INFO] +> Executing 'FOREACH': list='li@'
16:36:37 [INFO] Empty list, not looping...
16:36:37 [INFO] Completing queue 'INVIS_FISHING_COAL_RaceCommandsCompromise' in 0ms.
16:36:37 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:37 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_DenizenTheologyRetrieval'...
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_DenizenTheologyRetrieval' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:37 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:37 [INFO] +> Executing 'IF': use_braces='true'
16:36:37 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_DenizenTheologyRetrieval' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:37 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:37 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:37 [INFO] +> Executing 'FOREACH': list='li@'
16:36:37 [INFO] Empty list, not looping...
16:36:37 [INFO] Completing queue 'INVIS_FISHING_COAL_DenizenTheologyRetrieval' in 0ms.
16:36:37 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:37 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_RecruitingIsaIllustrated'...
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_RecruitingIsaIllustrated' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:37 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:37 [INFO] +> Executing 'IF': use_braces='true'
16:36:37 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_RecruitingIsaIllustrated' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:37 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:37 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:37 [INFO] +> Executing 'FOREACH': list='li@'
16:36:37 [INFO] Empty list, not looping...
16:36:37 [INFO] Completing queue 'INVIS_FISHING_COAL_RecruitingIsaIllustrated' in 0ms.
16:36:37 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:37 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_UnlikelyProviderAce'...
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_UnlikelyProviderAce' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:37 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:37 [INFO] +> Executing 'IF': use_braces='true'
16:36:37 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_UnlikelyProviderAce' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:37 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:37 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:37 [INFO] +> Executing 'FOREACH': list='li@'
16:36:37 [INFO] Empty list, not looping...
16:36:37 [INFO] Completing queue 'INVIS_FISHING_COAL_UnlikelyProviderAce' in 1ms.
16:36:37 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:37 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_BroaderVelocityDivide'...
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_BroaderVelocityDivide' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:37 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:37 [INFO] +> Executing 'IF': use_braces='true'
16:36:37 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_BroaderVelocityDivide' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:37 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:37 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:37 [INFO] +> Executing 'FOREACH': list='li@'
16:36:37 [INFO] Empty list, not looping...
16:36:37 [INFO] Completing queue 'INVIS_FISHING_COAL_BroaderVelocityDivide' in 5ms.
16:36:37 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:37 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_OptionsQuantumPaso'...
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_OptionsQuantumPaso' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast" "INVISIBILITY"
"remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the dungeon." "}"
16:36:37 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:37 [INFO] +> Executing 'IF': use_braces='true'
16:36:37 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_OptionsQuantumPaso' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:37 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:37 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:37 [INFO] +> Executing 'FOREACH': list='li@'
16:36:37 [INFO] Empty list, not looping...
16:36:37 [INFO] Completing queue 'INVIS_FISHING_COAL_OptionsQuantumPaso' in 0ms.
16:36:37 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:37 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_StabilityDenizenStrain'...
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_StabilityDenizenStrain' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:37 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:37 [INFO] +> Executing 'IF': use_braces='true'
16:36:37 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_StabilityDenizenStrain' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:37 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:37 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:37 [INFO] +> Executing 'FOREACH': list='li@'
16:36:37 [INFO] Empty list, not looping...
16:36:37 [INFO] Completing queue 'INVIS_FISHING_COAL_StabilityDenizenStrain' in 0ms.
16:36:37 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:37 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_HearingCartCadillac'...
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_HearingCartCadillac' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:37 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:37 [INFO] +> Executing 'IF': use_braces='true'
16:36:37 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_HearingCartCadillac' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:37 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:37 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:37 [INFO] +> Executing 'FOREACH': list='li@'
16:36:37 [INFO] Empty list, not looping...
16:36:37 [INFO] Completing queue 'INVIS_FISHING_COAL_HearingCartCadillac' in 0ms.
16:36:37 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:37 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_FastStaffRemoving'...
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_FastStaffRemoving' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast" "INVISIBILITY"
"remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the dungeon." "}"
16:36:37 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:37 [INFO] +> Executing 'IF': use_braces='true'
16:36:37 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:37 [INFO] Queue 'INVIS_FISHING_COAL_FastStaffRemoving' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:37 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:37 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:37 [INFO] +> Executing 'FOREACH': list='li@'
16:36:37 [INFO] Empty list, not looping...
16:36:37 [INFO] Completing queue 'INVIS_FISHING_COAL_FastStaffRemoving' in 1ms.
16:36:38 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:38 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_DemandsMinecraftContributing'...
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_DemandsMinecraftContributing' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:38 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:38 [INFO] +> Executing 'IF': use_braces='true'
16:36:38 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_DemandsMinecraftContributing' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:38 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:38 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:38 [INFO] +> Executing 'FOREACH': list='li@'
16:36:38 [INFO] Empty list, not looping...
16:36:38 [INFO] Completing queue 'INVIS_FISHING_COAL_DemandsMinecraftContributing' in 0ms.
16:36:38 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:38 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_SyntheticHighBoolean'...
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_SyntheticHighBoolean' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:38 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:38 [INFO] +> Executing 'IF': use_braces='true'
16:36:38 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_SyntheticHighBoolean' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:38 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:38 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:38 [INFO] +> Executing 'FOREACH': list='li@'
16:36:38 [INFO] Empty list, not looping...
16:36:38 [INFO] Completing queue 'INVIS_FISHING_COAL_SyntheticHighBoolean' in 0ms.
16:36:38 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:38 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_CommunicationNullLimited'...
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_CommunicationNullLimited' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:38 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:38 [INFO] +> Executing 'IF': use_braces='true'
16:36:38 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_CommunicationNullLimited' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:38 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:38 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:38 [INFO] +> Executing 'FOREACH': list='li@'
16:36:38 [INFO] Empty list, not looping...
16:36:38 [INFO] Completing queue 'INVIS_FISHING_COAL_CommunicationNullLimited' in 0ms.
16:36:38 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:38 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_InstantlyFramesLighting'...
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_InstantlyFramesLighting' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:38 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:38 [INFO] +> Executing 'IF': use_braces='true'
16:36:38 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_InstantlyFramesLighting' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:38 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:38 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:38 [INFO] +> Executing 'FOREACH': list='li@'
16:36:38 [INFO] Empty list, not looping...
16:36:38 [INFO] Completing queue 'INVIS_FISHING_COAL_InstantlyFramesLighting' in 0ms.
16:36:38 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:38 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_LindsayCetMine'...
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_LindsayCetMine' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast" "INVISIBILITY"
"remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the dungeon." "}"
16:36:38 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:38 [INFO] +> Executing 'IF': use_braces='true'
16:36:38 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_LindsayCetMine' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:38 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:38 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:38 [INFO] +> Executing 'FOREACH': list='li@'
16:36:38 [INFO] Empty list, not looping...
16:36:38 [INFO] Completing queue 'INVIS_FISHING_COAL_LindsayCetMine' in 0ms.
16:36:38 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:38 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_EfficientDeerIncreasing'...
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_EfficientDeerIncreasing' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:38 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:38 [INFO] +> Executing 'IF': use_braces='true'
16:36:38 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_EfficientDeerIncreasing' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:38 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:38 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:38 [INFO] +> Executing 'FOREACH': list='li@'
16:36:38 [INFO] Empty list, not looping...
16:36:38 [INFO] Completing queue 'INVIS_FISHING_COAL_EfficientDeerIncreasing' in 0ms.
16:36:38 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:38 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_DeMorrisonDf'...
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_DeMorrisonDf' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast" "INVISIBILITY"
"remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the dungeon." "}"
16:36:38 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:38 [INFO] +> Executing 'IF': use_braces='true'
16:36:38 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_DeMorrisonDf' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:38 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:38 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:38 [INFO] +> Executing 'FOREACH': list='li@'
16:36:38 [INFO] Empty list, not looping...
16:36:38 [INFO] Completing queue 'INVIS_FISHING_COAL_DeMorrisonDf' in 0ms.
16:36:38 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:38 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_SchoolsPharmacologyEthics'...
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_SchoolsPharmacologyEthics' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:38 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:38 [INFO] +> Executing 'IF': use_braces='true'
16:36:38 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_SchoolsPharmacologyEthics' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:38 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:38 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:38 [INFO] +> Executing 'FOREACH': list='li@'
16:36:38 [INFO] Empty list, not looping...
16:36:38 [INFO] Completing queue 'INVIS_FISHING_COAL_SchoolsPharmacologyEthics' in 0ms.
16:36:38 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:38 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_LeadFullyGt'...
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_LeadFullyGt' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast" "INVISIBILITY"
"remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the dungeon." "}"
16:36:38 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:38 [INFO] +> Executing 'IF': use_braces='true'
16:36:38 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_LeadFullyGt' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:38 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:38 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:38 [INFO] +> Executing 'FOREACH': list='li@'
16:36:38 [INFO] Empty list, not looping...
16:36:38 [INFO] Completing queue 'INVIS_FISHING_COAL_LeadFullyGt' in 4ms.
16:36:38 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:38 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_DuplicateOmAbsolutely'...
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_DuplicateOmAbsolutely' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:38 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:38 [INFO] +> Executing 'IF': use_braces='true'
16:36:38 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_DuplicateOmAbsolutely' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:38 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:38 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:38 [INFO] +> Executing 'FOREACH': list='li@'
16:36:38 [INFO] Empty list, not looping...
16:36:38 [INFO] Completing queue 'INVIS_FISHING_COAL_DuplicateOmAbsolutely' in 1ms.
16:36:38 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:38 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_WImportedVan'...
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_WImportedVan' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast" "INVISIBILITY"
"remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the dungeon." "}"
16:36:38 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:38 [INFO] +> Executing 'IF': use_braces='true'
16:36:38 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_WImportedVan' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:38 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:38 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:38 [INFO] +> Executing 'FOREACH': list='li@'
16:36:38 [INFO] Empty list, not looping...
16:36:38 [INFO] Completing queue 'INVIS_FISHING_COAL_WImportedVan' in 0ms.
16:36:38 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:38 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_KatieMamboFolders'...
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_KatieMamboFolders' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast" "INVISIBILITY"
"remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the dungeon." "}"
16:36:38 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:38 [INFO] +> Executing 'IF': use_braces='true'
16:36:38 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_KatieMamboFolders' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:38 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:38 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:38 [INFO] +> Executing 'FOREACH': list='li@'
16:36:38 [INFO] Empty list, not looping...
16:36:38 [INFO] Completing queue 'INVIS_FISHING_COAL_KatieMamboFolders' in 0ms.
16:36:38 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:38 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_OfficiallyMinistriesCelebration'...
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_OfficiallyMinistriesCelebration' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:38 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:38 [INFO] +> Executing 'IF': use_braces='true'
16:36:38 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_OfficiallyMinistriesCelebration' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:38 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:38 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:38 [INFO] +> Executing 'FOREACH': list='li@'
16:36:38 [INFO] Empty list, not looping...
16:36:38 [INFO] Completing queue 'INVIS_FISHING_COAL_OfficiallyMinistriesCelebration' in 0ms.
16:36:38 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:38 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_EnjoyChronicMi'...
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_EnjoyChronicMi' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast" "INVISIBILITY"
"remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the dungeon." "}"
16:36:38 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:38 [INFO] +> Executing 'IF': use_braces='true'
16:36:38 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_EnjoyChronicMi' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:38 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:38 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:38 [INFO] +> Executing 'FOREACH': list='li@'
16:36:38 [INFO] Empty list, not looping...
16:36:38 [INFO] Completing queue 'INVIS_FISHING_COAL_EnjoyChronicMi' in 0ms.
16:36:38 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:38 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_ConcernsRulingHungry'...
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_ConcernsRulingHungry' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:38 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:38 [INFO] +> Executing 'IF': use_braces='true'
16:36:38 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_ConcernsRulingHungry' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:38 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:38 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:38 [INFO] +> Executing 'FOREACH': list='li@'
16:36:38 [INFO] Empty list, not looping...
16:36:38 [INFO] Completing queue 'INVIS_FISHING_COAL_ConcernsRulingHungry' in 0ms.
16:36:38 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:38 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_RespectiveLiabilityDrivers'...
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_RespectiveLiabilityDrivers' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:38 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:38 [INFO] +> Executing 'IF': use_braces='true'
16:36:38 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_RespectiveLiabilityDrivers' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:38 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:38 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:38 [INFO] +> Executing 'FOREACH': list='li@'
16:36:38 [INFO] Empty list, not looping...
16:36:38 [INFO] Completing queue 'INVIS_FISHING_COAL_RespectiveLiabilityDrivers' in 0ms.
16:36:38 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:38 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_MountainProperlyMon'...
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_MountainProperlyMon' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:38 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:38 [INFO] +> Executing 'IF': use_braces='true'
16:36:38 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_MountainProperlyMon' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:38 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:38 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:38 [INFO] +> Executing 'FOREACH': list='li@'
16:36:38 [INFO] Empty list, not looping...
16:36:38 [INFO] Completing queue 'INVIS_FISHING_COAL_MountainProperlyMon' in 0ms.
16:36:38 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:38 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_JeanCommissionsDefeat'...
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_JeanCommissionsDefeat' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:38 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:38 [INFO] +> Executing 'IF': use_braces='true'
16:36:38 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:38 [INFO] Queue 'INVIS_FISHING_COAL_JeanCommissionsDefeat' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:38 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:38 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:38 [INFO] +> Executing 'FOREACH': list='li@'
16:36:38 [INFO] Empty list, not looping...
16:36:38 [INFO] Completing queue 'INVIS_FISHING_COAL_JeanCommissionsDefeat' in 10ms.
16:36:39 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:39 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_OkZenName'...
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_OkZenName' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast" "INVISIBILITY" "remove"
"-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the dungeon." "}"
16:36:39 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:39 [INFO] +> Executing 'IF': use_braces='true'
16:36:39 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_OkZenName' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:39 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:39 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:39 [INFO] +> Executing 'FOREACH': list='li@'
16:36:39 [INFO] Empty list, not looping...
16:36:39 [INFO] Completing queue 'INVIS_FISHING_COAL_OkZenName' in 1ms.
16:36:39 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:39 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_TrackerClinicsImagination'...
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_TrackerClinicsImagination' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:39 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:39 [INFO] +> Executing 'IF': use_braces='true'
16:36:39 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_TrackerClinicsImagination' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:39 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:39 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:39 [INFO] +> Executing 'FOREACH': list='li@'
16:36:39 [INFO] Empty list, not looping...
16:36:39 [INFO] Completing queue 'INVIS_FISHING_COAL_TrackerClinicsImagination' in 0ms.
16:36:39 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:39 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_ExemptionTeachesEclipse'...
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_ExemptionTeachesEclipse' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:39 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:39 [INFO] +> Executing 'IF': use_braces='true'
16:36:39 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_ExemptionTeachesEclipse' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:39 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:39 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:39 [INFO] +> Executing 'FOREACH': list='li@'
16:36:39 [INFO] Empty list, not looping...
16:36:39 [INFO] Completing queue 'INVIS_FISHING_COAL_ExemptionTeachesEclipse' in 0ms.
16:36:39 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:39 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_AdversePreviewRadio'...
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_AdversePreviewRadio' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:39 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:39 [INFO] +> Executing 'IF': use_braces='true'
16:36:39 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_AdversePreviewRadio' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:39 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:39 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:39 [INFO] +> Executing 'FOREACH': list='li@'
16:36:39 [INFO] Empty list, not looping...
16:36:39 [INFO] Completing queue 'INVIS_FISHING_COAL_AdversePreviewRadio' in 0ms.
16:36:39 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:39 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_OutcomeTribunalPittsburgh'...
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_OutcomeTribunalPittsburgh' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:39 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:39 [INFO] +> Executing 'IF': use_braces='true'
16:36:39 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_OutcomeTribunalPittsburgh' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:39 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:39 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:39 [INFO] +> Executing 'FOREACH': list='li@'
16:36:39 [INFO] Empty list, not looping...
16:36:39 [INFO] Completing queue 'INVIS_FISHING_COAL_OutcomeTribunalPittsburgh' in 0ms.
16:36:39 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:39 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_EvPlacementInvited'...
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_EvPlacementInvited' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast" "INVISIBILITY"
"remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the dungeon." "}"
16:36:39 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:39 [INFO] +> Executing 'IF': use_braces='true'
16:36:39 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_EvPlacementInvited' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:39 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:39 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:39 [INFO] +> Executing 'FOREACH': list='li@'
16:36:39 [INFO] Empty list, not looping...
16:36:39 [INFO] Completing queue 'INVIS_FISHING_COAL_EvPlacementInvited' in 0ms.
16:36:39 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:39 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_HopFiresPartially'...
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_HopFiresPartially' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast" "INVISIBILITY"
"remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the dungeon." "}"
16:36:39 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:39 [INFO] +> Executing 'IF': use_braces='true'
16:36:39 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_HopFiresPartially' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:39 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:39 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:39 [INFO] +> Executing 'FOREACH': list='li@'
16:36:39 [INFO] Empty list, not looping...
16:36:39 [INFO] Completing queue 'INVIS_FISHING_COAL_HopFiresPartially' in 2ms.
16:36:39 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:39 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_SituationChiefWasher'...
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_SituationChiefWasher' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:39 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:39 [INFO] +> Executing 'IF': use_braces='true'
16:36:39 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_SituationChiefWasher' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:39 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:39 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:39 [INFO] +> Executing 'FOREACH': list='li@'
16:36:39 [INFO] Empty list, not looping...
16:36:39 [INFO] Completing queue 'INVIS_FISHING_COAL_SituationChiefWasher' in 0ms.
16:36:39 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:39 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_PackingIraDevil'...
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_PackingIraDevil' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast" "INVISIBILITY"
"remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the dungeon." "}"
16:36:39 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:39 [INFO] +> Executing 'IF': use_braces='true'
16:36:39 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_PackingIraDevil' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:39 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:39 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:39 [INFO] +> Executing 'FOREACH': list='li@'
16:36:39 [INFO] Empty list, not looping...
16:36:39 [INFO] Completing queue 'INVIS_FISHING_COAL_PackingIraDevil' in 0ms.
16:36:39 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:39 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_ThumbnailConcernFirmware'...
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_ThumbnailConcernFirmware' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:39 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:39 [INFO] +> Executing 'IF': use_braces='true'
16:36:39 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_ThumbnailConcernFirmware' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:39 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:39 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:39 [INFO] +> Executing 'FOREACH': list='li@'
16:36:39 [INFO] Empty list, not looping...
16:36:39 [INFO] Completing queue 'INVIS_FISHING_COAL_ThumbnailConcernFirmware' in 0ms.
16:36:39 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:39 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_ProtectiveEllisImmediate'...
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_ProtectiveEllisImmediate' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:39 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:39 [INFO] +> Executing 'IF': use_braces='true'
16:36:39 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_ProtectiveEllisImmediate' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:39 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:39 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:39 [INFO] +> Executing 'FOREACH': list='li@'
16:36:39 [INFO] Empty list, not looping...
16:36:39 [INFO] Completing queue 'INVIS_FISHING_COAL_ProtectiveEllisImmediate' in 0ms.
16:36:39 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:39 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_HydrocodoneLessAssisted'...
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_HydrocodoneLessAssisted' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:39 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:39 [INFO] +> Executing 'IF': use_braces='true'
16:36:39 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_HydrocodoneLessAssisted' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:39 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:39 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:39 [INFO] +> Executing 'FOREACH': list='li@'
16:36:39 [INFO] Empty list, not looping...
16:36:39 [INFO] Completing queue 'INVIS_FISHING_COAL_HydrocodoneLessAssisted' in 0ms.
16:36:39 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:39 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_LeasingLeastStronger'...
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_LeasingLeastStronger' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:39 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:39 [INFO] +> Executing 'IF': use_braces='true'
16:36:39 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_LeasingLeastStronger' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:39 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:39 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:39 [INFO] +> Executing 'FOREACH': list='li@'
16:36:39 [INFO] Empty list, not looping...
16:36:39 [INFO] Completing queue 'INVIS_FISHING_COAL_LeasingLeastStronger' in 0ms.
16:36:39 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:39 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_CornCraftBoom'...
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_CornCraftBoom' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast" "INVISIBILITY"
"remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the dungeon." "}"
16:36:39 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:39 [INFO] +> Executing 'IF': use_braces='true'
16:36:39 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_CornCraftBoom' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:39 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:39 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:39 [INFO] +> Executing 'FOREACH': list='li@'
16:36:39 [INFO] Empty list, not looping...
16:36:39 [INFO] Completing queue 'INVIS_FISHING_COAL_CornCraftBoom' in 0ms.
16:36:39 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:39 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_WelfareFolksManitoba'...
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_WelfareFolksManitoba' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:39 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:39 [INFO] +> Executing 'IF': use_braces='true'
16:36:39 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_WelfareFolksManitoba' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:39 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:39 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:39 [INFO] +> Executing 'FOREACH': list='li@'
16:36:39 [INFO] Empty list, not looping...
16:36:39 [INFO] Completing queue 'INVIS_FISHING_COAL_WelfareFolksManitoba' in 0ms.
16:36:39 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:39 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_RoDestructionCircuits'...
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_RoDestructionCircuits' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:39 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:39 [INFO] +> Executing 'IF': use_braces='true'
16:36:39 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_RoDestructionCircuits' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:39 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:39 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:39 [INFO] +> Executing 'FOREACH': list='li@'
16:36:39 [INFO] Empty list, not looping...
16:36:39 [INFO] Completing queue 'INVIS_FISHING_COAL_RoDestructionCircuits' in 0ms.
16:36:39 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:39 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_ShotFriendsTermination'...
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_ShotFriendsTermination' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:39 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:39 [INFO] +> Executing 'IF': use_braces='true'
16:36:39 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_ShotFriendsTermination' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:39 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:39 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:39 [INFO] +> Executing 'FOREACH': list='li@'
16:36:39 [INFO] Empty list, not looping...
16:36:39 [INFO] Completing queue 'INVIS_FISHING_COAL_ShotFriendsTermination' in 0ms.
16:36:39 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:39 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_ConnectorsBalancedRear'...
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_ConnectorsBalancedRear' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:39 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:39 [INFO] +> Executing 'IF': use_braces='true'
16:36:39 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_ConnectorsBalancedRear' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:39 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:39 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:39 [INFO] +> Executing 'FOREACH': list='li@'
16:36:39 [INFO] Empty list, not looping...
16:36:39 [INFO] Completing queue 'INVIS_FISHING_COAL_ConnectorsBalancedRear' in 0ms.
16:36:39 [INFO] +> Executing 'Event': Type='on player exits notable cuboid' Container='SPAWNMUSIC(WORLD)'
player=p@TechWizContext='{cuboids=li@cu@coal, cause=walk,
from=l@1966.1883239544775,76.37630889238386,460.91605425842977,3.899981,-190.19975,Skylia,
to=l@1966.2713884460509,76.37630889238386,461.37792409018834,3.899981,-190.19975,Skylia}'
16:36:39 [INFO] +- Building event 'ON PLAYER EXITS NOTABLE CUBOID' for SPAWNMUSIC ---------+
16:36:39 [INFO] Starting InstantQueue 'SPAWNMUSIC_VirusesConvertFinancing'...
16:36:39 [INFO] Queue 'SPAWNMUSIC_VirusesConvertFinancing' Executing: IF "<player.has_flag[music]>" "{" "-" "flag" "music:!" "}"
16:36:39 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:39 [INFO] +> Executing 'IF': use_braces='true'
16:36:39 [INFO] Filled tag <player.has_flag[music]> with 'false'.
16:36:39 [INFO] Completing queue 'SPAWNMUSIC_VirusesConvertFinancing' in 0ms.
16:36:39 [INFO] Running script event 'PlayerWalks', event='player walks in coal' for script 'INVIS_FISHING_COAL'
16:36:39 [INFO] Starting InstantQueue 'INVIS_FISHING_COAL_CheatCompetitiveCheese'...
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_CheatCompetitiveCheese' Executing: IF "<player.has_effect[INVISIBILITY]>" "{" "-" "cast"
"INVISIBILITY" "remove" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>You cannot have <&8>Invisiblity Effect <&7>in the
dungeon." "}"
16:36:39 [INFO] +- Executing dCommand: IF/p@TechWiz ---------+
16:36:39 [INFO] +> Executing 'IF': use_braces='true'
16:36:39 [INFO] Filled tag <player.has_effect[INVISIBILITY]> with 'false'.
16:36:39 [INFO] Queue 'INVIS_FISHING_COAL_CheatCompetitiveCheese' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "if"
"<def[value].material.contains[m@fishing_rod]>" "{" "-" "take" "<def[value]>" "-" "inventory" "add"
"d:in@<player.name>_banned_items" "o:<def[value]>" "-" "narrate" "<&8>[<&a>SedexCraft Guard<&8>] <&7>Took <&8>Fishing Rod
<&7>from inventory, you can recieve it back after leaving the dungeon." "}" "}"
16:36:39 [INFO] +- Executing dCommand: FOREACH/p@TechWiz ---------+
16:36:39 [INFO] Filled tag <player.inventory.list_contents> with 'li@'.
16:36:39 [INFO] +> Executing 'FOREACH': list='li@'
16:36:39 [INFO] Empty list, not looping...
16:36:39 [INFO] Completing queue 'INVIS_FISHING_COAL_CheatCompetitiveCheese' in 0ms.