Date: 2018/07/14 10:42:11 UTC-07:00
Type: Denizen Script
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"SampleTakingfromZombie":
type: world
debug: false
events:
On player right clicks zombie with glass_bottle:
- if <player.flag[NPCTalkcooldown].is_expired||true> == false determine cancelled
- if <context.entity.health.as_int> > 7 {
- flag player NPCTalkcooldown duration:2s
- narrate format:info "Zombie ist zuwenig geschw<ä>cht."
} else {
- ^flag player NPCTalkcooldown duration:2s
- ^take iteminhand qty:1
- ^give VirusSample qty:1 to:<player>
- inventory update player:<player>
- narrate format:info "Probe entnommen."
- hurt 30 <context.entity>
- queue clear
}
- determine cancelled
"OpenGUI":
type: command
debug: false
name: ToxicMenu
usage: /tm
description: Opens the menu.
aliases:
- kit
- tm
script:
on player clicks Board6 in GUIMenu:
- if <player.has_flag[Spielerstadt]||false> == false {
- narrate format:info "Du hast ja gar kein Camp. Gr<ü>nde eines mit <gold>/lager create"
- determine cancelled
}
- ^flag player Scoreboard1:!
- ^flag player Scoreboard1a:!
- ^flag player Scoreboard2:!
- ^flag player Scoreboard3:!
- ^flag player Scoreboard6
- determine cancelled