Java Version: 1.8.0_171
Up-time: 4h 25m
CraftBukkit Version: git-Spigot-2086bb0-2f3ed3b (MC: 1.12.2)
Denizen Version: Core: 1.15 (Build 149), CraftBukkit: 1.0.2-SNAPSHOT (build 385)
Active Plugins (75): CleanroomGenerator: 1.0.0, FishingHunger: 1.0, CommandLogger: 0.01, PlaceholderAPI: 2.9.1,
MythicLib: 0.0.1-SNAPSHOT, Craftconomy3: 3.3.1-SNAPSHOT-681967b-trv198, PythonLoader: 0.3.4,
PowerNBT: 0.8.9.2, SimpleReserve: 0.6.0, Recount: 3.2.2, AutoRestart: 3.3.0,
LogBlockQuestioner: 0.02, VoxelSniper: 5.171.0-SNAPSHOT, MuddersMilk: 1.7,
TopLite: 1.3.1, dynmap: 2.5-Dev201706100405, OpenInv: 3.3.0, Shortify: 1.6.2,
WorldBorder: 1.8.2, ActionHealth: 3.2.2, ProtocolLib: 4.3.0, Multiverse-Core: 2.5.0-b727,
DeathMessagesPrime: 1.12.25, LibsDisguises: 9.5.1, OpenTerrainGenerator: 1.12.2 v6,
FastAsyncWorldEdit: 18.04.27-2ec9a92-1089-19.5.23, ExploitPatcher: 1.0.5, PermissionsEx: 1.22.7-SNAPSHOT,
EffectLib: 5.4, Register: 1.9, mcMMO: 1.5.09-SNAPSHOT, Multiverse-Portals: 2.5.0-b751,
Vault: 1.5.6-b49, WorldGen: 1.2.0, ColoredAnvils: 1.08, BKCommonLib: 1.12.2-v4,
LWC: 2.0.7, Multiverse-Inventories: 2.5.0-SNAPSHOT-b423, Multiverse-NetherPortals: 2.5.0-b717,
RandomLocation: 4.78, UltimateCards: 1.3.6, boosCooldowns: 3.14.1, WorldEdit: 6.1.9-SNAPSHOT;3721-fbd6f13,
VentureChat: 2.12.2, pvparena: 1.3.4.291, LightCleaner: 1.12.2-v2, Citizens: 2.0.22-SNAPSHOT (build 1552),
DiscordSRV: 1.16.3, VanishNoPacket: 3.20, FastTravelWaypoints: 1.0, CommandBook: 2.5-SNAPSHOT.1772-dbe6a13,
Honeypot: 1.4.5, LogBlock: 1.10.0, WorldGuard: 6.2.1;84bc322, Shop: 1.7.3.2,
MagicSpells: 3.5-dev-1804280622, MagicSpellsShop: 1.6-dev-1804280622, Blacksmith: 1.12,
Denizen: 1.0.2-SNAPSHOT (build 385), CraftBook: 3.9-SNAPSHOT-jenkins-CraftBook-215,
dDiscordBot: 0.1 (build 6), NoEnderpearl: 1.7, MobArena: 0.102, HomeSpawnPlus: 641,
MythicMobs: 4.4.0-SNAPSHOT, WorldSchematics2: 2.7.2, mmDenizenAddon: 0.499e,
MythicMobsExtension: 1.241-SNAPSHOT, Jobs: 4.5.4, MythicArtifacts: 0.1.14-SNAPSHOT,
Quests: 3.3.4-b316, Depenizen: 1.0.0 (build 408), PluginLibrary: 1.2-Dev-38,
Statz: 1.5.2, Autorank: 4.2.5
Loaded Worlds (9): prosperus, prosperus_nether, prosperus_the_end, ultimatus, infinitus, heavens, training,
landmarks, avenfeld
Online Players (3): lupin96(lupin96), maverichero(maverichero), Wahrheit(Wahrheit)
Offline Players: 3886
Mode: online
22:29:00 [INFO] Running script event 'PlayerJoins', event='player joins' for script 'ATTRIBUTE UPDATER'
22:29:00 [INFO] Starting InstantQueue 'ATTRIBUTE UPDATER_CallUnlikelyHereby'...
22:29:00 [INFO] Queue 'ATTRIBUTE UPDATER_CallUnlikelyHereby' Executing: FOREACH "<player.inventory.list_contents>" "{" "-" "announce"
"to_console" "<def[value]>" "-" "if" "<def[value].lore.parse[escaped]||null>" "==" "li@&ss6This blade has a mystic
presence&dot" "{" "-" "adjust" "<def[value]>"
"nbt_attributes:li@generic&dotmovementSpeed/mainhand/1/0.1|generic&dotattackSpeed/mainhand/1/-0.57|generic&dotattackDamage/mainhand/0/12.5"
"save:imbued_sword" "-" "inventory" "set" "origin:<entry[imbued_sword].result>" "destination:<player.inventory>"
"slot:<def[loop_index]>" "-" "adjust" "<def[value]>" "lore:li@&ss9&ssoVeteran|&ss6This blade has a mystic presence&dot"
"save:imbued_sword_lore" "-" "inventory" "set" "origin:<entry[imbued_sword_lore.result]>" "destination:<player.inventory>"
"slot:<def[loop_index]>" "}" "else" "if" "<def[value].lore.parse[escaped]||null>" "==" "li@&ss6This axe has a mystic
presence&dot" "{" "-" "adjust" "<def[value]>"
"nbt_attributes:li@generic&dotattackSpeed/mainhand/1/-0.73|generic&dotattackDamage/... * snip! *
22:29:00 [INFO] +- Executing dCommand: FOREACH/p@Wahrheit ---------+
22:29:00 [INFO] Filled tag <player.inventory.list_contents> with 'li@i@wood_axe|i@compass|i@diamond_axe,23[display_name=&ssdBurnished
Axe;durability=23;enchantments=DAMAGE_ALL,7|DIG_SPEED,7|DURABILITY,3|MENDING,1;lore=&ssd&ssoElite|&ss6This axe seeps magical
energy˙nbt_attributes=li@generic&dotattackSpeed/mainhand/1/-0.7|generic&dotattackDamage/mainhand/0/14.5|generic&dotarmorToughness/mainhand/0/3.0]'.
22:29:00 [INFO] +> Executing 'FOREACH': list='li@i@wood_axe|i@compass|i@diamond_axe,23[display_name=&ssdBurnished
Axe;durability=23;enchantments=DAMAGE_ALL,7|DIG_SPEED,7|DURABILITY,3|MENDING,1;lore=&ssd&ssoElite|&ss6This axe seeps magical
energy˙nbt_attributes=li@generic&dotattackSpeed/mainhand/1/-0.7|generic&dotattackDamage/mainhand/0/14.5|generic&dotarmorToughness/mainhand/0/3.0]'
22:29:00 [INFO] Queue 'ATTRIBUTE UPDATER_CallUnlikelyHereby' Executing: ANNOUNCE "to_console" "<def[value]>"
22:29:00 [INFO] +- Executing dCommand: ANNOUNCE/p@Wahrheit ---------+
22:29:00 [INFO] Filled tag <def[value]> with 'i@wood_axe'.
22:29:00 [INFO] +> Executing 'ANNOUNCE': Message='i@wood_axe' Type='TO_CONSOLE'
22:29:00 [INFO] Queue 'ATTRIBUTE UPDATER_CallUnlikelyHereby' Executing: IF "<def[value].lore.parse[escaped]||null>" "==" "li@&ss6This blade
has a mystic presence&dot" "{" "-" "adjust" "<def[value]>"
"nbt_attributes:li@generic&dotmovementSpeed/mainhand/1/0.1|generic&dotattackSpeed/mainhand/1/-0.57|generic&dotattackDamage/mainhand/0/12.5"
"save:imbued_sword" "-" "inventory" "set" "origin:<entry[imbued_sword].result>" "destination:<player.inventory>"
"slot:<def[loop_index]>" "-" "adjust" "<def[value]>" "lore:li@&ss9&ssoVeteran|&ss6This blade has a mystic presence&dot"
"save:imbued_sword_lore" "-" "inventory" "set" "origin:<entry[imbued_sword_lore.result]>" "destination:<player.inventory>"
"slot:<def[loop_index]>" "}" "else" "if" "<def[value].lore.parse[escaped]||null>" "==" "li@&ss6This axe has a mystic
presence&dot" "{" "-" "adjust" "<def[value]>"
"nbt_attributes:li@generic&dotattackSpeed/mainhand/1/-0.73|generic&dotattackDamage/mainhand/0/13.5|generic&dotarmorToughness/mainhand/0/2.0"
"save:imbued_axe" "-" "inventory" "set... * snip! *
22:29:00 [INFO] +- Executing dCommand: IF/p@Wahrheit ---------+
22:29:00 [INFO] +> Executing 'IF': use_braces='true'
22:29:00 [INFO] Filled tag <def[value].lore.parse[escaped]||null> with 'null'.
22:29:00 [INFO] Comparable='Element(null)', Operator='EQUALS', ComparedTo='Element(li@&ss6This blade has a mystic presence&dot)' -->
OUTCOME='false'
22:29:00 [INFO] Filled tag <def[value].lore.parse[escaped]||null> with 'null'.
22:29:00 [INFO] Comparable='Element(null)', Operator='EQUALS', ComparedTo='Element(li@&ss6This axe has a mystic presence&dot)' -->
OUTCOME='false'
22:29:00 [INFO] Filled tag <def[value].lore.parse[escaped]||null> with 'null'.
22:29:00 [INFO] Comparable='Element(null)', Operator='EQUALS', ComparedTo='Element(li@&ss6This blade seeps magical energy&dot)' -->
OUTCOME='false'
22:29:00 [INFO] Filled tag <def[value].lore.parse[escaped]||null> with 'null'.
22:29:00 [INFO] Comparable='Element(null)', Operator='EQUALS', ComparedTo='Element(li@&ssd&ssoElite|&ss6This axe seeps magical energy&dot)'
--> OUTCOME='false'
22:29:00 [INFO] Filled tag <def[value].lore.parse[escaped]||null> with 'null'.
22:29:00 [INFO] Comparable='Element(null)', Operator='EQUALS', ComparedTo='Element(li@&ssd&ssoElite|&ss6A shimmering blade used by dark
knights&dot)' --> OUTCOME='false'
22:29:00 [INFO] Queue 'ATTRIBUTE UPDATER_CallUnlikelyHereby' Executing: FOREACH " CALLBACK"
22:29:00 [INFO] +- Foreach loop 2 ---------+
22:29:00 [INFO] Queue 'ATTRIBUTE UPDATER_CallUnlikelyHereby' Executing: ANNOUNCE "to_console" "<def[value]>"
22:29:00 [INFO] +- Executing dCommand: ANNOUNCE/p@Wahrheit ---------+
22:29:00 [INFO] Filled tag <def[value]> with 'i@compass'.
22:29:00 [INFO] +> Executing 'ANNOUNCE': Message='i@compass' Type='TO_CONSOLE'
22:29:00 [INFO] Queue 'ATTRIBUTE UPDATER_CallUnlikelyHereby' Executing: IF "<def[value].lore.parse[escaped]||null>" "==" "li@&ss6This blade
has a mystic presence&dot" "{" "-" "adjust" "<def[value]>"
"nbt_attributes:li@generic&dotmovementSpeed/mainhand/1/0.1|generic&dotattackSpeed/mainhand/1/-0.57|generic&dotattackDamage/mainhand/0/12.5"
"save:imbued_sword" "-" "inventory" "set" "origin:<entry[imbued_sword].result>" "destination:<player.inventory>"
"slot:<def[loop_index]>" "-" "adjust" "<def[value]>" "lore:li@&ss9&ssoVeteran|&ss6This blade has a mystic presence&dot"
"save:imbued_sword_lore" "-" "inventory" "set" "origin:<entry[imbued_sword_lore.result]>" "destination:<player.inventory>"
"slot:<def[loop_index]>" "}" "else" "if" "<def[value].lore.parse[escaped]||null>" "==" "li@&ss6This axe has a mystic
presence&dot" "{" "-" "adjust" "<def[value]>"
"nbt_attributes:li@generic&dotattackSpeed/mainhand/1/-0.73|generic&dotattackDamage/mainhand/0/13.5|generic&dotarmorToughness/mainhand/0/2.0"
"save:imbued_axe" "-" "inventory" "set... * snip! *
22:29:00 [INFO] +- Executing dCommand: IF/p@Wahrheit ---------+
22:29:00 [INFO] +> Executing 'IF': use_braces='true'
22:29:00 [INFO] Filled tag <def[value].lore.parse[escaped]||null> with 'null'.
22:29:00 [INFO] Comparable='Element(null)', Operator='EQUALS', ComparedTo='Element(li@&ss6This blade has a mystic presence&dot)' -->
OUTCOME='false'
22:29:00 [INFO] Filled tag <def[value].lore.parse[escaped]||null> with 'null'.
22:29:00 [INFO] Comparable='Element(null)', Operator='EQUALS', ComparedTo='Element(li@&ss6This axe has a mystic presence&dot)' -->
OUTCOME='false'
22:29:00 [INFO] Filled tag <def[value].lore.parse[escaped]||null> with 'null'.
22:29:00 [INFO] Comparable='Element(null)', Operator='EQUALS', ComparedTo='Element(li@&ss6This blade seeps magical energy&dot)' -->
OUTCOME='false'
22:29:00 [INFO] Filled tag <def[value].lore.parse[escaped]||null> with 'null'.
22:29:00 [INFO] Comparable='Element(null)', Operator='EQUALS', ComparedTo='Element(li@&ssd&ssoElite|&ss6This axe seeps magical energy&dot)'
--> OUTCOME='false'
22:29:00 [INFO] Filled tag <def[value].lore.parse[escaped]||null> with 'null'.
22:29:00 [INFO] Comparable='Element(null)', Operator='EQUALS', ComparedTo='Element(li@&ssd&ssoElite|&ss6A shimmering blade used by dark
knights&dot)' --> OUTCOME='false'
22:29:00 [INFO] Queue 'ATTRIBUTE UPDATER_CallUnlikelyHereby' Executing: FOREACH " CALLBACK"
22:29:00 [INFO] +- Foreach loop 3 ---------+
22:29:00 [INFO] Queue 'ATTRIBUTE UPDATER_CallUnlikelyHereby' Executing: ANNOUNCE "to_console" "<def[value]>"
22:29:00 [INFO] +- Executing dCommand: ANNOUNCE/p@Wahrheit ---------+
22:29:00 [INFO] Filled tag <def[value]> with 'i@diamond_axe,23[display_name=&ssdBurnished
Axe;durability=23;enchantments=DAMAGE_ALL,7|DIG_SPEED,7|DURABILITY,3|MENDING,1;lore=&ssd&ssoElite|&ss6This axe seeps magical
energy˙nbt_attributes=li@generic&dotattackSpeed/mainhand/1/-0.7|generic&dotattackDamage/mainhand/0/14.5|generic&dotarmorToughness/mainhand/0/3.0]'.
22:29:00 [INFO] +> Executing 'ANNOUNCE': Message='i@diamond_axe,23[display_name=&ssdBurnished
Axe;durability=23;enchantments=DAMAGE_ALL,7|DIG_SPEED,7|DURABILITY,3|MENDING,1;lore=&ssd&ssoElite|&ss6This axe seeps magical
energy˙nbt_attributes=li@generic&dotattackSpeed/mainhand/1/-0.7|generic&dotattackDamage/mainhand/0/14.5|generic&dotarmorToughness/mainhand/0/3.0]'
Type='TO_CONSOLE'
22:29:00 [INFO] Queue 'ATTRIBUTE UPDATER_CallUnlikelyHereby' Executing: IF "<def[value].lore.parse[escaped]||null>" "==" "li@&ss6This blade
has a mystic presence&dot" "{" "-" "adjust" "<def[value]>"
"nbt_attributes:li@generic&dotmovementSpeed/mainhand/1/0.1|generic&dotattackSpeed/mainhand/1/-0.57|generic&dotattackDamage/mainhand/0/12.5"
"save:imbued_sword" "-" "inventory" "set" "origin:<entry[imbued_sword].result>" "destination:<player.inventory>"
"slot:<def[loop_index]>" "-" "adjust" "<def[value]>" "lore:li@&ss9&ssoVeteran|&ss6This blade has a mystic presence&dot"
"save:imbued_sword_lore" "-" "inventory" "set" "origin:<entry[imbued_sword_lore.result]>" "destination:<player.inventory>"
"slot:<def[loop_index]>" "}" "else" "if" "<def[value].lore.parse[escaped]||null>" "==" "li@&ss6This axe has a mystic
presence&dot" "{" "-" "adjust" "<def[value]>"
"nbt_attributes:li@generic&dotattackSpeed/mainhand/1/-0.73|generic&dotattackDamage/mainhand/0/13.5|generic&dotarmorToughness/mainhand/0/2.0"
"save:imbued_axe" "-" "inventory" "set... * snip! *
22:29:00 [INFO] +- Executing dCommand: IF/p@Wahrheit ---------+
22:29:00 [INFO] +> Executing 'IF': use_braces='true'
22:29:00 [INFO] Filled tag <def[value].lore.parse[escaped]||null> with 'li@&ssd&ssoElite|&ss6This axe seeps magical energy&dot'.
22:29:00 [INFO] Comparable='dList(li@&ssd&ssoElite|&ss6This axe seeps magical energy&dot)', Operator='EQUALS', ComparedTo='dList(li@&ss6This
blade has a mystic presence&dot)' --> OUTCOME='false'
22:29:00 [INFO] Filled tag <def[value].lore.parse[escaped]||null> with 'li@&ssd&ssoElite|&ss6This axe seeps magical energy&dot'.
22:29:00 [INFO] Comparable='dList(li@&ssd&ssoElite|&ss6This axe seeps magical energy&dot)', Operator='EQUALS', ComparedTo='dList(li@&ss6This
axe has a mystic presence&dot)' --> OUTCOME='false'
22:29:00 [INFO] Filled tag <def[value].lore.parse[escaped]||null> with 'li@&ssd&ssoElite|&ss6This axe seeps magical energy&dot'.
22:29:00 [INFO] Comparable='dList(li@&ssd&ssoElite|&ss6This axe seeps magical energy&dot)', Operator='EQUALS', ComparedTo='dList(li@&ss6This
blade seeps magical energy&dot)' --> OUTCOME='false'
22:29:00 [INFO] Filled tag <def[value].lore.parse[escaped]||null> with 'li@&ssd&ssoElite|&ss6This axe seeps magical energy&dot'.
22:29:00 [INFO] Comparable='dList(li@&ssd&ssoElite|&ss6This axe seeps magical energy&dot)', Operator='EQUALS',
ComparedTo='dList(li@&ssd&ssoElite|&ss6This axe seeps magical energy&dot)' --> OUTCOME='true'
22:29:00 [INFO] Queue 'ATTRIBUTE UPDATER_CallUnlikelyHereby' Executing: ADJUST "<def[value]>"
"nbt_attributes:li@generic&dotattackSpeed/mainhand/1/-0.7|generic&dotattackDamage/mainhand/0/14.5|generic&dotarmorToughness/mainhand/0/3.0"
22:29:00 [INFO] +- Executing dCommand: ADJUST/p@Wahrheit ---------+
22:29:00 [INFO] ...remembering this script entry as 'burnished_axe'!
22:29:00 [INFO] Filled tag <def[value]> with 'i@diamond_axe,23[display_name=&ssdBurnished
Axe;durability=23;enchantments=DAMAGE_ALL,7|DIG_SPEED,7|DURABILITY,3|MENDING,1;lore=&ssd&ssoElite|&ss6This axe seeps magical
energy˙nbt_attributes=li@generic&dotattackSpeed/mainhand/1/-0.7|generic&dotattackDamage/mainhand/0/14.5|generic&dotarmorToughness/mainhand/0/3.0]'.
22:29:00 [INFO] +> Executing 'ADJUST': object='li@i@diamond_axe,23[display_name=&ssdBurnished
Axe;durability=23;enchantments=DAMAGE_ALL,7|DIG_SPEED,7|DURABILITY,3|MENDING,1;lore=&ssd&ssoElite|&ss6This axe seeps magical
energy˙nbt_attributes=li@generic&dotattackSpeed/mainhand/1/-0.7|generic&dotattackDamage/mainhand/0/14.5|generic&dotarmorToughness/mainhand/0/3.0]'
mechanism='nbt_attributes'
mechanism_value='li@generic&dotattackSpeed/mainhand/1/-0.7|generic&dotattackDamage/mainhand/0/14.5|generic&dotarmorToughness/mainhand/0/3.0'
22:29:00 [INFO] Queue 'ATTRIBUTE UPDATER_CallUnlikelyHereby' Executing: INVENTORY "set" "origin:<entry[burnished_axe].result>"
"destination:<player.inventory>" "slot:<def[loop_index]>"
22:29:00 [INFO] +- Executing dCommand: INVENTORY/p@Wahrheit ---------+
22:29:00 [INFO] Filled tag <entry[burnished_axe].result> with 'i@diamond_axe,23[display_name=&ssdBurnished
Axe;durability=23;enchantments=DAMAGE_ALL,7|DIG_SPEED,7|DURABILITY,3|MENDING,1;lore=&ssd&ssoElite|&ss6This axe seeps magical
energy˙nbt_attributes=li@generic&dotattackSpeed/mainhand/1/-0.7|generic&dotattackDamage/mainhand/0/14.5|generic&dotarmorToughness/mainhand/0/3.0]'.
22:29:00 [INFO] Filled tag <player.inventory> with 'in@player[holder=p@902c088b-cc03-4ac5-ab5d-a23dc9cac212]'.
22:29:00 [INFO] Filled tag <def[loop_index]> with '3'.
22:29:00 [INFO] +> Executing 'INVENTORY': actions='[set]' Inventory='in@player[holder=p@902c088b-cc03-4ac5-ab5d-a23dc9cac212]'
Inventory='in@generic[size=54;contents=li@i@diamond_axe,23[display_name=&ssdBurnished
Axe;durability=23;enchantments=DAMAGE_ALL,7|DIG_SPEED,7|DURABILITY,3|MENDING,1;lore=&ssd&ssoElite|&ss6This axe seeps magical
energy˙nbt_attributes=li@generic&dotattackSpeed/mainhand/1/-0.7|generic&dotattackDamage/mainhand/0/14.5|generic&dotarmorToughness/mainhand/0/3.0];title=Chest]'
slot='3'
22:29:00 [INFO] Queue 'ATTRIBUTE UPDATER_CallUnlikelyHereby' Executing: FOREACH " CALLBACK"
22:29:00 [INFO] +- Foreach loop complete ---------+
22:29:00 [INFO] Completing queue 'ATTRIBUTE UPDATER_CallUnlikelyHereby' in 37ms.
22:29:00 [INFO] Running script event 'SystemTime', event='system time minutely' for script 'INFORMATION ROTATION'
22:29:00 [INFO] Starting InstantQueue 'INFORMATION ROTATION_VampireDefectsDistributed'...
22:29:00 [INFO] Queue 'INFORMATION ROTATION_VampireDefectsDistributed' Executing: IF "<context.minute.mod[20]>" "==" "0" "{" "-" "random" "{"
"-" "repeat" "1" "{" "-" "announce" "<&a>Support the server and get cosmetic perks by backing us on <&b>Patreon<&a>! <&a>Type
<&b>/patreon<&a> for more information!" "}" "-" "repeat" "1" "{" "-" "announce" "<&a>Get new ranks and powers by ranking up!
For more info, visit <&b>http://summaxr.com/mcranks<&a> to see requirements!" "}" "-" "repeat" "1" "{" "-" "announce"
"<&a>Fight your friends and slaughter your enemies in our PVP arenas! Type <&b>/pa list<&a> to find an arena! Use <&b>/pa
<<>arenaname<>><&a> to join or start a match, then punch the Gladiator sign and the lapis block in order to get into the
fray!" "}" "-" "repeat" "1" "{" "-" "announce" "<&a>Don't forget to give us a like on Facebook to stay updated on current
events! We also regularly feature the coolest stuff players do and build on the server!
<&b>https://facebook.com/SummaCrossroads" "}" "-" "repeat" "1" "{" "-... * snip! *
22:29:00 [INFO] +- Executing dCommand: IF ---------+
22:29:00 [INFO] +> Executing 'IF': use_braces='true'
22:29:00 [INFO] Filled tag <context.minute.mod[20]> with '9'.
22:29:00 [INFO] Comparable='Decimal(9.0)', Operator='EQUALS', ComparedTo='Decimal(0.0)' --> OUTCOME='false'
22:29:00 [INFO] Completing queue 'INFORMATION ROTATION_VampireDefectsDistributed' in 1ms.