Java Version: 1.8.0_161
Up-time: 1h 2m
CraftBukkit Version: git-Spigot-3d850ec-809c399 (MC: 1.12.2)
Denizen Version: Core: 1.15 (Build 149), CraftBukkit: 1.0.2-SNAPSHOT (build 389)
Active Plugins (8): WorldEdit: 6.1.8-SNAPSHOT;cd4729f, Vault: 1.6.6-b${env.TRAVIS_BUILD_NUMBER},
Brewery: 1.5, Citizens: 2.0.22-SNAPSHOT (build 1552), Denizen: 1.0.2-SNAPSHOT (build 389),
BossShop: 2.7.5, MythicMobs: 4.3.2-SNAPSHOT, Essentials: 2.0.1-b488
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): Baileyc889(Baileyc889)
Offline Players: 0
Mode: online
12:51:01 [INFO] +> [] CHAT: Baileyc889: yes
12:51:04 [INFO] +- Getting interact script: n@bob/p@Baileyc889 ---------+
12:51:04 [INFO] OKAY! '10 GREETER_INTERACT' meets requirements.
12:51:04 [INFO]
12:51:04 [INFO] OKAY! Highest scoring script is GREETER_INTERACT.
12:51:04 [INFO] +> [InteractScri...] Current step for this script is: 1
12:51:04 [INFO] +---------------------+
12:51:04 [INFO] +> Executing 'CHAT': Player='Baileyc889' NPC='n@17' Radius(Max)='1.6085238253456708(3.0)' Trigger text='yes' LOS='true'
Facing='true'
12:51:04 [INFO] Filled tag <npc.name.nickname> with 'bob'.
12:51:04 [INFO] Filled tag <player.name> with 'Baileyc889'.
12:51:04 [INFO] Filled tag <npc.name.nickname> with 'bob'.
12:51:04 [INFO] +- Parsing CHAT trigger: n@bob/p@Baileyc889 ---------+
12:51:04 [INFO] Starting TimedQueue 'GREETER_INTERACT_BenchLiteracyDenizen'...
12:51:04 [INFO] Queue 'GREETER_INTERACT_BenchLiteracyDenizen' Executing: narrate "format:coolchat" "Ok, great! Follow me"
12:51:04 [INFO] +- Executing dCommand: narrate/p@Baileyc889 ---------+
12:51:04 [INFO] +> Executing 'NARRATE': Narrating='Ok, great! Follow me' Targets='[p@Baileyc889]' Format='COOLCHAT'
12:51:04 [INFO] Filled tag <&b> with ''.
12:51:04 [INFO] Filled tag <npc.name> with 'bob'.
12:51:04 [INFO] Filled tag <&f> with ''.
12:51:04 [INFO] Filled tag <&3> with ''.
12:51:04 [INFO] Filled tag <&f> with ''.
12:51:04 [INFO] Filled tag <&co> with ':'.
12:51:04 [INFO] Filled tag <&2> with ''.
12:51:04 [INFO] Filled tag <el@val[Ok, great&exc Follow me].unescaped> with 'Ok, great! Follow me'.
12:51:04 [INFO] Queue 'GREETER_INTERACT_BenchLiteracyDenizen' Executing: create "player" "Baileyc889" "<npc.location>"
12:51:04 [INFO] +- Executing dCommand: create/p@Baileyc889 ---------+
12:51:04 [INFO] ...remembering this script entry as 'PlayerGreeter'!
12:51:04 [INFO] Filled tag <npc.location> with 'l@377.32189439896257,74.0,306.71729812283627,0.0,-142.52902,world'.
12:51:04 [INFO] +> Executing 'CREATE': name='Baileyc889' entity_type='e@player'
spawn_location='l@377.32189439896257,74.0,306.71729812283627,0.0,-142.52902,world'
12:51:04 [INFO] Queue 'GREETER_INTERACT_BenchLiteracyDenizen' Executing: adjust "<player>" "hide_entity:<npc>"
12:51:04 [INFO] +- Executing dCommand: adjust/p@Baileyc889 ---------+
12:51:04 [INFO] Filled tag <player> with 'p@bdc3e87b-43ba-47ed-9eb0-d7b2d7696e34'.
12:51:04 [INFO] Filled tag <npc> with 'n@17'.
12:51:04 [INFO] +> Executing 'ADJUST': object='li@p@bdc3e87b-43ba-47ed-9eb0-d7b2d7696e34' mechanism='hide_entity' mechanism_value='n@17'
12:51:04 [INFO] Queue 'GREETER_INTERACT_BenchLiteracyDenizen' Executing: adjust "<server.list_online_players.exclude[<player>]>"
"hide_entity:<entry[PlayerGreeter].created_npc>"
12:51:04 [INFO] +- Executing dCommand: adjust/p@Baileyc889 ---------+
12:51:04 [INFO] Filled tag <player> with 'p@bdc3e87b-43ba-47ed-9eb0-d7b2d7696e34'.
12:51:04 [INFO] Filled tag <server.list_online_players.exclude[p@bdc3e87b-43ba-47ed-9eb0-d7b2d7696e34]> with 'li@'.
12:51:04 [INFO] Filled tag <entry[PlayerGreeter].created_npc> with 'n@20'.
12:51:04 [INFO] +> Executing 'ADJUST': object='li@' mechanism='hide_entity' mechanism_value='n@20'
12:51:04 [INFO] Queue 'GREETER_INTERACT_BenchLiteracyDenizen' Executing: run "Greeter_Path" "def:<^npc>"
12:51:04 [INFO] +- Executing dCommand: run/p@Baileyc889 ---------+
12:51:04 [INFO] Filled tag <npc> with 'n@17'.
12:51:04 [INFO] ...replacing the linked NPC with <entry[PlayerGreeter].created_npc>
12:51:04 [INFO] Filled tag <entry[PlayerGreeter].created_npc> with 'n@20'.
12:51:04 [INFO] +> Executing 'RUN': script='GREETER_PATH(TASK)' definitions='n@17'
12:51:04 [INFO] Adding definition %masternpc% as n@17
12:51:04 [INFO] Starting TimedQueue 'GREETER_PATH_SodiumReplacementIran'...
12:51:04 [INFO] Queue 'GREETER_PATH_SodiumReplacementIran' Executing: flag "<npc>" "step:1"
12:51:04 [INFO] +- Executing dCommand: flag/p@Baileyc889 ---------+
12:51:04 [INFO] Filled tag <npc> with 'n@20'.
12:51:04 [INFO] +> Executing 'FLAG': flag_name='STEP' Action/Value='SET_VALUE(1)' npc='n@20'
12:51:04 [INFO] Queue 'GREETER_PATH_SodiumReplacementIran' Executing: walk "<def[masternpc].anchor[spot1]>" "auto_range"
12:51:04 [INFO] +- Executing dCommand: walk/p@Baileyc889 ---------+
12:51:04 [INFO] Unfilled attributes 'anchor[spot1]' for tag <def[masternpc].anchor[spot1]>!
12:51:04 [INFO] Filled tag <def[masternpc].anchor[spot1]> with 'null'.
12:51:04 [INFO] ERROR in script 'GREETER_PATH'! Tag <def[masternpc].anchor[spot1]> is invalid!
12:51:04 [INFO] ERROR in script 'GREETER_PATH'! 'def[masternpc].anchor[spot1]' is an unknown argument!
12:51:04 [INFO] ERROR in script 'GREETER_PATH'! Woah! Invalid arguments were specified!
12:51:04 [INFO] +> [Denizen] +> MESSAGE follows: 'Must specify a location!'
12:51:04 [INFO] +> [Denizen] Usage: walk (<entity>|...) [<location>/stop] (speed:<#>) (auto_range) (radius:<#.#>) (lookat:<location>)
12:51:04 [INFO] +> [Denizen] (Attempted: walk "<def[masternpc].anchor[spot1]>" "auto_range")
12:51:04 [INFO] +---------------------+
12:51:04 [INFO] Queue 'GREETER_INTERACT_BenchLiteracyDenizen' Executing: run "Greeter_Talk"
12:51:04 [INFO] +- Executing dCommand: run/p@Baileyc889 ---------+
12:51:04 [INFO] ...replacing the linked NPC with <entry[PlayerGreeter].created_npc>
12:51:04 [INFO] Filled tag <entry[PlayerGreeter].created_npc> with 'n@20'.
12:51:04 [INFO] +> Executing 'RUN': script='GREETER_TALK(TASK)'
12:51:04 [INFO] Starting TimedQueue 'GREETER_TALK_BecomeFilingAcc'...
12:51:04 [INFO] Queue 'GREETER_TALK_BecomeFilingAcc' Executing: NARRATE "format:coolchat" "Hello <player.name> and Welcome!"
12:51:04 [INFO] +- Executing dCommand: NARRATE/p@Baileyc889 ---------+
12:51:04 [INFO] Filled tag <player.name> with 'Baileyc889'.
12:51:04 [INFO] +> Executing 'NARRATE': Narrating='Hello Baileyc889 and Welcome!' Targets='[p@Baileyc889]' Format='COOLCHAT'
12:51:04 [INFO] Filled tag <&b> with ''.
12:51:04 [INFO] Filled tag <npc.name> with 'Baileyc889'.
12:51:04 [INFO] Filled tag <&f> with ''.
12:51:04 [INFO] Filled tag <&3> with ''.
12:51:04 [INFO] Filled tag <&f> with ''.
12:51:04 [INFO] Filled tag <&co> with ':'.
12:51:04 [INFO] Filled tag <&2> with ''.
12:51:04 [INFO] Filled tag <el@val[Hello Baileyc889 and Welcome&exc].unescaped> with 'Hello Baileyc889 and Welcome!'.
12:51:04 [INFO] Queue 'GREETER_INTERACT_BenchLiteracyDenizen' Executing: ZAP "2"
12:51:04 [INFO] +- Executing dCommand: ZAP/p@Baileyc889 ---------+
12:51:04 [INFO] +> Executing 'ZAP': Player='p@Baileyc889' script='GREETER_INTERACT(INTERACT)' step='2'
12:51:04 [INFO] Completing queue 'GREETER_INTERACT_BenchLiteracyDenizen' in 133ms.
12:51:04 [INFO] +> [] CHAT: Baileyc889: yes
12:51:05 [INFO] Queue 'GREETER_PATH_SodiumReplacementIran' Executing: inject "Greeter_trypause"
12:51:05 [INFO] +- Executing dCommand: inject/p@Baileyc889 ---------+
12:51:05 [INFO] +> Executing 'INJECT': script='GREETER_TRYPAUSE(TASK)'
12:51:05 [INFO] Queue 'GREETER_PATH_SodiumReplacementIran' Executing: while "<npc.location.distance[<player.location>].is[OR_MORE].than[5]>"
"{" "-" "narrate" "format:coolchat" "Try to keep up!" "-" "wait" "5s" "}"
12:51:05 [INFO] +- Executing dCommand: while/p@Baileyc889 ---------+
12:51:05 [INFO] Filled tag <player.location> with 'l@375.8516840176105,74.0,307.3447486668063,13.807081,-122.40454,world'.
12:51:05 [INFO] Filled tag <npc.location.distance[l@375.8516840176105,74.0,307.3447486668063,13.807081,-122.40454,world].is[OR_MORE].than[5]>
with 'false'.
12:51:05 [INFO] +> Executing 'WHILE': run_first_loop='false'
12:51:05 [INFO] Queue 'GREETER_PATH_SodiumReplacementIran' Executing: FLAG "<npc>" "step:2"
12:51:05 [INFO] +- Executing dCommand: FLAG/p@Baileyc889 ---------+
12:51:05 [INFO] Filled tag <npc> with 'n@20'.
12:51:05 [INFO] +> Executing 'FLAG': flag_name='STEP' Action/Value='SET_VALUE(2)' npc='n@20'
12:51:05 [INFO] Queue 'GREETER_TALK_BecomeFilingAcc' Executing: WAIT "2"
12:51:05 [INFO] +- Executing dCommand: WAIT/p@Baileyc889 ---------+
12:51:05 [INFO] +> Executing 'WAIT': queue='GREETER_TALK_BecomeFilingAcc' delay='d@2.0s'
12:51:05 [INFO] Queue 'GREETER_PATH_SodiumReplacementIran' Executing: walk "<def[masternpc].anchor[spot2]>" "auto_range"
12:51:05 [INFO] +- Executing dCommand: walk/p@Baileyc889 ---------+
12:51:05 [INFO] Unfilled attributes 'anchor[spot2]' for tag <def[masternpc].anchor[spot2]>!
12:51:05 [INFO] Filled tag <def[masternpc].anchor[spot2]> with 'null'.
12:51:05 [INFO] ERROR in script 'GREETER_PATH'! Tag <def[masternpc].anchor[spot2]> is invalid!
12:51:05 [INFO] ERROR in script 'GREETER_PATH'! 'def[masternpc].anchor[spot2]' is an unknown argument!
12:51:05 [INFO] ERROR in script 'GREETER_PATH'! Woah! Invalid arguments were specified!
12:51:05 [INFO] +> [Denizen] +> MESSAGE follows: 'Must specify a location!'
12:51:05 [INFO] +> [Denizen] Usage: walk (<entity>|...) [<location>/stop] (speed:<#>) (auto_range) (radius:<#.#>) (lookat:<location>)
12:51:05 [INFO] +> [Denizen] (Attempted: walk "<def[masternpc].anchor[spot2]>" "auto_range")
12:51:05 [INFO] +---------------------+
12:51:06 [INFO] Queue 'GREETER_PATH_SodiumReplacementIran' Executing: inject "Greeter_trypause"
12:51:06 [INFO] +- Executing dCommand: inject/p@Baileyc889 ---------+
12:51:06 [INFO] +> Executing 'INJECT': script='GREETER_TRYPAUSE(TASK)'
12:51:06 [INFO] Queue 'GREETER_PATH_SodiumReplacementIran' Executing: while "<npc.location.distance[<player.location>].is[OR_MORE].than[5]>"
"{" "-" "narrate" "format:coolchat" "Try to keep up!" "-" "wait" "5s" "}"
12:51:06 [INFO] +- Executing dCommand: while/p@Baileyc889 ---------+
12:51:06 [INFO] Filled tag <player.location> with 'l@373.7610391547144,74.0,308.6717259052484,14.267462,-122.40454,world'.
12:51:06 [INFO] Filled tag <npc.location.distance[l@373.7610391547144,74.0,308.6717259052484,14.267462,-122.40454,world].is[OR_MORE].than[5]>
with 'false'.
12:51:06 [INFO] +> Executing 'WHILE': run_first_loop='false'
12:51:06 [INFO] Queue 'GREETER_PATH_SodiumReplacementIran' Executing: FLAG "<npc>" "step:3"
12:51:06 [INFO] +- Executing dCommand: FLAG/p@Baileyc889 ---------+
12:51:06 [INFO] Filled tag <npc> with 'n@20'.
12:51:06 [INFO] +> Executing 'FLAG': flag_name='STEP' Action/Value='SET_VALUE(3)' npc='n@20'
12:51:06 [INFO] Queue 'GREETER_PATH_SodiumReplacementIran' Executing: walk "<def[masternpc].anchor[spot3]>" "auto_range"
12:51:06 [INFO] +- Executing dCommand: walk/p@Baileyc889 ---------+
12:51:06 [INFO] Unfilled attributes 'anchor[spot3]' for tag <def[masternpc].anchor[spot3]>!
12:51:06 [INFO] Filled tag <def[masternpc].anchor[spot3]> with 'null'.
12:51:06 [INFO] ERROR in script 'GREETER_PATH'! Tag <def[masternpc].anchor[spot3]> is invalid!
12:51:06 [INFO] ERROR in script 'GREETER_PATH'! 'def[masternpc].anchor[spot3]' is an unknown argument!
12:51:06 [INFO] ERROR in script 'GREETER_PATH'! Woah! Invalid arguments were specified!
12:51:06 [INFO] +> [Denizen] +> MESSAGE follows: 'Must specify a location!'
12:51:06 [INFO] +> [Denizen] Usage: walk (<entity>|...) [<location>/stop] (speed:<#>) (auto_range) (radius:<#.#>) (lookat:<location>)
12:51:06 [INFO] +> [Denizen] (Attempted: walk "<def[masternpc].anchor[spot3]>" "auto_range")
12:51:06 [INFO] +---------------------+
12:51:07 [INFO] Queue 'GREETER_PATH_SodiumReplacementIran' Executing: WAIT "1"
12:51:07 [INFO] +- Executing dCommand: WAIT/p@Baileyc889 ---------+
12:51:07 [INFO] +> Executing 'WAIT': queue='GREETER_PATH_SodiumReplacementIran' delay='d@1.0s'
12:51:07 [INFO] Queue 'GREETER_TALK_BecomeFilingAcc' Executing: NARRATE "format:coolchat" "We're happy to have you"
12:51:07 [INFO] +- Executing dCommand: NARRATE/p@Baileyc889 ---------+
12:51:07 [INFO] +> Executing 'NARRATE': Narrating='We're happy to have you' Targets='[p@Baileyc889]' Format='COOLCHAT'
12:51:07 [INFO] Filled tag <&b> with ''.
12:51:07 [INFO] Filled tag <npc.name> with 'Baileyc889'.
12:51:07 [INFO] Filled tag <&f> with ''.
12:51:07 [INFO] Filled tag <&3> with ''.
12:51:07 [INFO] Filled tag <&f> with ''.
12:51:07 [INFO] Filled tag <&co> with ':'.
12:51:07 [INFO] Filled tag <&2> with ''.
12:51:07 [INFO] Filled tag <el@val[We&sqre happy to have you].unescaped> with 'We're happy to have you'.
12:51:08 [INFO] Queue 'GREETER_PATH_SodiumReplacementIran' Executing: REMOVE "<npc>"
12:51:08 [INFO] +- Executing dCommand: REMOVE/p@Baileyc889 ---------+
12:51:08 [INFO] Filled tag <npc> with 'n@20'.
12:51:08 [INFO] +> Executing 'REMOVE': entities='[n@20]'
12:51:08 [INFO] Queue 'GREETER_TALK_BecomeFilingAcc' Executing: WHILE "<npc.flag[step].is[OR_LESS].than[1]>" "{" "-" "wait" "1" "}"
12:51:08 [INFO] +- Executing dCommand: WHILE/p@Baileyc889 ---------+
12:51:08 [INFO] ERROR in script 'GREETER_TALK'! Invalid or missing NPC for tag <npc.flag[step].is[OR_LESS].than[1]>!
12:51:08 [INFO] Filled tag <npc.flag[step].is[OR_LESS].than[1]> with 'npc.flag[step].is[OR_LESS].than[1]'.
12:51:08 [INFO] ERROR in script 'GREETER_TALK'! Tag <npc.flag[step].is[OR_LESS].than[1]> is invalid!
12:51:08 [INFO] +> Executing 'WHILE': run_first_loop='false'
12:51:08 [INFO] Queue 'GREETER_PATH_SodiumReplacementIran' Executing: ADJUST "<player>" "show_entity:<def[masternpc]>"
12:51:08 [INFO] +- Executing dCommand: ADJUST/p@Baileyc889 ---------+
12:51:08 [INFO] Filled tag <player> with 'p@bdc3e87b-43ba-47ed-9eb0-d7b2d7696e34'.
12:51:08 [INFO] Filled tag <def[masternpc]> with 'n@17'.
12:51:08 [INFO] +> Executing 'ADJUST': object='li@p@bdc3e87b-43ba-47ed-9eb0-d7b2d7696e34' mechanism='show_entity' mechanism_value='n@17'
12:51:08 [INFO] Queue 'GREETER_TALK_BecomeFilingAcc' Executing: NARRATE "format:coolchat" "Over here is <&9>ADDLINEHERE"
12:51:08 [INFO] +- Executing dCommand: NARRATE/p@Baileyc889 ---------+
12:51:08 [INFO] Filled tag <&9> with ''.
12:51:08 [INFO] +> Executing 'NARRATE': Narrating='Over here is ADDLINEHERE' Targets='[p@Baileyc889]' Format='COOLCHAT'
12:51:08 [INFO] Filled tag <&b> with ''.
12:51:08 [INFO] ERROR in script 'GREETER_TALK'! Invalid or missing NPC for tag <npc.name>!
12:51:08 [INFO] Filled tag <npc.name> with 'npc.name'.
12:51:08 [INFO] ERROR in script 'GREETER_TALK'! Tag <npc.name> is invalid!
12:51:08 [INFO] Filled tag <&f> with ''.
12:51:08 [INFO] Filled tag <&3> with ''.
12:51:08 [INFO] Filled tag <&f> with ''.
12:51:08 [INFO] Filled tag <&co> with ':'.
12:51:08 [INFO] Filled tag <&2> with ''.
12:51:08 [INFO] Filled tag <el@val[Over here is &ss9ADDLINEHERE].unescaped> with 'Over here is ADDLINEHERE'.
12:51:08 [INFO] Completing queue 'GREETER_TALK_BecomeFilingAcc' in 3931ms.
12:51:09 [INFO] Queue 'GREETER_PATH_SodiumReplacementIran' Executing: ZAP "1" "script:s@Greeter_Interact"
12:51:09 [INFO] +- Executing dCommand: ZAP/p@Baileyc889 ---------+
12:51:09 [INFO] +> Executing 'ZAP': Player='p@Baileyc889' script='GREETER_INTERACT(INTERACT)' step='1'
12:51:09 [INFO] Completing queue 'GREETER_PATH_SodiumReplacementIran' in 4412ms.