Paste #48845: Untitled Paste

Date: 2018/08/05 16:06:58 UTC-07:00
Type: Denizen Script

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AirScooter: 
  type: world 
  debug: false 
  events: 
    on player starts sneaking:
    - if <player.flag[element]> == air && <player.item_in_hand> != <i@GliderStaff> && !<player.is_on_ground> {
        - spawn <player.location> e@chicken[potion_effects=GLOWING,99,9999] save:<player.name>ScooterChicken
        - mount <player>|<entry[<player.name>ScooterChicken].spawned_entities.get[1]> <player.location> 
        - adjust <entry[<player.name>ScooterChicken].spawned_entities.get[1]> has_ai:false 
    }