chat_handler:
type: world
events:
on f command:
- - if (<c.args.get[1]> == chat || <c.args.get[1]> == c) && <c.args.size> == 1 {
+ - if <c.args.get[1]> == chat && <c.args.size> == 1 {
+ - determine passively cancelled
+ - narrate "<&c>Invalid arguments. Correct usage:"
+ - narrate "<&e>/faction chat public/ally/faction/mod"
+ - queue clear
+ }
+ - if <c.args.get[1]> == c && <c.args.size> == 1 {
- determine passively cancelled
- narrate "<&c>Invalid arguments. Correct usage:"
- narrate "<&e>/faction chat public/ally/faction/mod"
- queue clear
}
- if <c.args.get[1]> == chat || <c.args.get[1]> == c {
- if <context.args.get[2].starts_with[f]> {
- flag player factionchat:true
- if <player.has_flag[modchat]> {
- flag player modchat:!
}
- if <player.has_flag[allychat]> {
- flag player allychat:!
}
- if <player.has_flag[publichat]> {
- flag player publichat:!
}
- queue clear
}
- if <context.args.get[2].starts_with[m]> {
- flag player modchat:true
- if <player.has_flag[factionchat]> {
- flag player modchat:!
}
- if <player.has_flag[allychat]> {
- flag player allychat:!
}
- if <player.has_flag[publichat]> {
- flag player publichat:!
}
- queue clear
}
- if <context.args.get[2].starts_with[p]> {
- flag player publichat:true
- if <player.has_flag[modchat]> {
- flag player modchat:!
}
- if <player.has_flag[allychat]> {
- flag player allychat:!
}
- if <player.has_flag[factionchat]> {
- flag player publichat:!
}
- queue clear
}
- if <context.args.get[2].starts_with[a]> {
- flag player allychat:true
- if <player.has_flag[modchat]> {
- flag player modchat:!
}
- if <player.has_flag[factionchat]> {
- flag player allychat:!
}
- if <player.has_flag[publichat]> {
- flag player publichat:!
}
- queue clear
}
}