Java Version: 1.7.0_51
CraftBukkit Version: git-Bukkit-1.7.9-R0.1-6-g4d832c3-b3090jnks (MC: 1.7.9)
Active Plugins (11): GroupManager: 2.0 (2.12.1) (Phoenix), Vault: 1.2.27-b349, WorldEdit: 5.5.8-1.6.2,
Multiverse-Core: 2.5-b678, WorldGuard: 5.8, Essentials: Pre2.13.1.6, Citizens: 2.0.13-SNAPSHOT (build 1128),
EssentialsChat: Pre2.13.1.6, AsyncWorldEdit: 1.3, Denizen: 0.9.4-SNAPSHOT (build 1472),
EssentialsSpawn: Pre2.13.1.6
Loaded Worlds (15): world, world_nether, world_the_end, Warrior3, Warrior2, Captain1, Captain3, Captain2,
Trainee1, Trainee3, Trainee2, Apprentice1, Apprentice2, Apprentice3, Warrior1
Online Players (1): Owner que1124(que1124)
15:14:38 [INFO] +- Executing dCommand: WALK/que1124 ---------+
15:14:38 [INFO] Filled tag <entry[Skeleton_t1].created_npc> with 'n@217'.
15:14:38 [INFO] Filled tag <server.flag[Trainee1_loc1]> with
'l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'.
15:14:38 [INFO] +> Executing 'WALK':
location='l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'
auto_range='true' npcs='[Archer/217]'
15:14:40 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:40 [INFO] Filled tag <entry[Zombie_t1].created_npc> with 'n@196'.
15:14:40 [INFO] +> Executing 'FLAG': flag_name='NEXTLOC'
Action/Value='SET_VALUE(Trainee1_loc8)' npc='n@196'
15:14:41 [INFO] +- Executing dCommand: WALK/que1124 ---------+
15:14:41 [INFO] Filled tag <entry[Zombie_t1].created_npc> with 'n@196'.
15:14:41 [INFO] Filled tag <server.flag[Trainee1_loc8]> with
'l@17.266782082226307,71.0,-23.25948525572156,-4.6499906,213.29901,Trainee1'.
15:14:41 [INFO] +> Executing 'WALK':
location='l@17.266782082226307,71.0,-23.25948525572156,-4.6499906,213.29901,Trainee1'
auto_range='true' npcs='[Zombie Invader/196]'
15:14:41 [INFO] +- Executing dCommand: RUN/que1124 ---------+
15:14:41 [INFO] +> Executing 'RUN': script='TRAINEE1_FAIL(TASK)'
instant='true'
15:14:41 [INFO] Starting InstantQueue 'DDEZDINENE'...
15:14:41 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:41 [INFO] +> Executing 'FLAG': flag_name='Trainee1_lost'
Action/Value='SET_BOOLEAN(true)' flag_target='server'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <server.flag[Trainee1_id]> with
'TRAINEE1_MANAGER'.
15:14:42 [INFO] +> Executing 'QUEUE': Queue='TRAINEE1_MANAGER'
Action='CLEAR'
15:14:42 [INFO] +- Executing dCommand: FOREACH/que1124 ---------+
15:14:42 [INFO] Filled tag <server.flag[Trainee1_current].as_list> with
'li@p@2e26fd4e-564e-429f-ab3d-8a74f970afcc'.
15:14:42 [INFO] +> Executing 'FOREACH':
list='li@p@2e26fd4e-564e-429f-ab3d-8a74f970afcc'
15:14:42 [INFO] +- Executing dCommand: RUN/que1124 ---------+
15:14:42 [INFO] +> Executing 'RUN': script='PORTAL(TASK)'
15:14:42 [INFO] Adding definition %1% as spawn
15:14:42 [INFO] Adding definition %2% as
p@2e26fd4e-564e-429f-ab3d-8a74f970afcc
15:14:42 [INFO] Starting TimedQueue 'ENNNDENDND'...
15:14:42 [INFO] +- Executing dCommand: POTION/que1124 ---------+
15:14:42 [INFO] +> Executing 'POTION':
Target(s)='[p@2e26fd4e-564e-429f-ab3d-8a74f970afcc]'
Effect='SLOW' Amplifier='7' duration='26t'
15:14:42 [INFO] +- Executing dCommand: WAIT/que1124 ---------+
15:14:42 [INFO] +> Executing 'WAIT': queue='ENNNDENDND' delay='10t'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] +> Executing 'FLAG': flag_name='LEVEL'
Action/Value='DELETE(false)' flag_target='p@que1124'
15:14:42 [INFO] +- Executing dCommand: NARRATE/que1124 ---------+
15:14:42 [INFO] Filled tag <&9> with ''.
15:14:42 [INFO] Filled tag <&a> with ''.
15:14:42 [INFO] Filled tag <&9> with ''.
15:14:42 [INFO] +> Executing 'NARRATE': Narrating='You have Failed the
level!' Targets='[p@que1124]'
15:14:42 [INFO] +- Executing dCommand: ACTION/que1124 ---------+
15:14:42 [INFO] Filled tag <server.flag[Trainee1_mobs].as_list> with
'li@n@196|n@197|n@198|n@199|n@200|n@201|n@202|n@203|n@204|n@205|n@206|n@207|n@208|n@209|n@212|n@210|n@211|n@213|n@214|n@215|n@216|n@217'.
15:14:42 [INFO] +> Executing 'ACTION': actions='li@death' context='li@'
npcs='[n@196, n@197, n@198, n@199, n@200, n@201, n@202,
n@203, n@204, n@205, n@206, n@207, n@208, n@209, n@212,
n@210, n@211, n@213, n@214, n@215, n@216, n@217]'
15:14:42 [INFO] +> Executing 'Action': Type='On death' NPC='Zombie
Invader/196' Container='ZOMBIE_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
15:14:42 [INFO] +- Building action 'On DEATH' for Zombie Invader/196
---------+
15:14:42 [INFO] Starting InstantQueue 'NNZZIEZENE'...
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
15:14:42 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@196'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@196'.
15:14:42 [INFO] +> Executing 'FLAG': flag_name='TRAINEE1_MOBS'
Action/Value='REMOVE(n@196)' flag_target='server'
15:14:42 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
15:14:42 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@196'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[queueid]> with 'DDEIZZNDNZ'.
15:14:42 [INFO] +> Executing 'QUEUE': Queue='DDEIZZNDNZ' Action='CLEAR'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.is_spawned> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: HURT/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.health> with '10.0'.
15:14:42 [INFO] Filled tag <npc> with 'n@196'.
15:14:42 [INFO] +> Executing 'HURT': amount='10.0' entities='[n@196]'
15:14:42 [INFO] +- Executing dCommand: RUN/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@196'.
15:14:42 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
15:14:42 [INFO] Adding definition %1% as n@196
15:14:42 [INFO] Starting TimedQueue 'ENZNEZNEIZ'...
15:14:42 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
15:14:42 [INFO] Filled tag <def[1]> with 'n@196'.
15:14:42 [INFO] +> Executing 'DEFINE': queue='ENZNEZNEIZ'
definition='npc' value='n@196'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] +> Executing 'QUEUE': Queue='NNZZIEZENE' Action='CLEAR'
15:14:42 [INFO] Completing queue 'NNZZIEZENE'.
15:14:42 [INFO] +> Executing 'Action': Type='On death' NPC='Zombie
Invader/197' Container='ZOMBIE_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
15:14:42 [INFO] +- Building action 'On DEATH' for Zombie Invader/197
---------+
15:14:42 [INFO] Starting InstantQueue 'EDNEZNENEZ'...
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
15:14:42 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@197'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@197'.
15:14:42 [INFO] +> Executing 'FLAG': flag_name='TRAINEE1_MOBS'
Action/Value='REMOVE(n@197)' flag_target='server'
15:14:42 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
15:14:42 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@197'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[queueid]> with 'ENNZEDDEZI'.
15:14:42 [INFO] +> Executing 'QUEUE': Queue='ENNZEDDEZI' Action='CLEAR'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.is_spawned> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: HURT/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.health> with '10.0'.
15:14:42 [INFO] Filled tag <npc> with 'n@197'.
15:14:42 [INFO] +> Executing 'HURT': amount='10.0' entities='[n@197]'
15:14:42 [INFO] +- Executing dCommand: RUN/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@197'.
15:14:42 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
15:14:42 [INFO] Adding definition %1% as n@197
15:14:42 [INFO] Starting TimedQueue 'IIENIIZENE'...
15:14:42 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
15:14:42 [INFO] Filled tag <def[1]> with 'n@197'.
15:14:42 [INFO] +> Executing 'DEFINE': queue='IIENIIZENE'
definition='npc' value='n@197'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] +> Executing 'QUEUE': Queue='EDNEZNENEZ' Action='CLEAR'
15:14:42 [INFO] Completing queue 'EDNEZNENEZ'.
15:14:42 [INFO] +> Executing 'Action': Type='On death' NPC='Zombie
Invader/198' Container='ZOMBIE_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
15:14:42 [INFO] +- Building action 'On DEATH' for Zombie Invader/198
---------+
15:14:42 [INFO] Starting InstantQueue 'NEEENIDNDN'...
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
15:14:42 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@198'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@198'.
15:14:42 [INFO] +> Executing 'FLAG': flag_name='TRAINEE1_MOBS'
Action/Value='REMOVE(n@198)' flag_target='server'
15:14:42 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
15:14:42 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@198'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[queueid]> with 'ZEEIZIIEED'.
15:14:42 [INFO] +> Executing 'QUEUE': Queue='ZEEIZIIEED' Action='CLEAR'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.is_spawned> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: HURT/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.health> with '10.0'.
15:14:42 [INFO] Filled tag <npc> with 'n@198'.
15:14:42 [INFO] +> Executing 'HURT': amount='10.0' entities='[n@198]'
15:14:42 [INFO] +- Executing dCommand: RUN/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@198'.
15:14:42 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
15:14:42 [INFO] Adding definition %1% as n@198
15:14:42 [INFO] Starting TimedQueue 'EEDIIEZNEZ'...
15:14:42 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
15:14:42 [INFO] Filled tag <def[1]> with 'n@198'.
15:14:42 [INFO] +> Executing 'DEFINE': queue='EEDIIEZNEZ'
definition='npc' value='n@198'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] +> Executing 'QUEUE': Queue='NEEENIDNDN' Action='CLEAR'
15:14:42 [INFO] Completing queue 'NEEENIDNDN'.
15:14:42 [INFO] +> Executing 'Action': Type='On death' NPC='Zombie
Invader/199' Container='ZOMBIE_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
15:14:42 [INFO] +- Building action 'On DEATH' for Zombie Invader/199
---------+
15:14:42 [INFO] Starting InstantQueue 'EIIEENNNDD'...
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
15:14:42 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@199'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@199'.
15:14:42 [INFO] +> Executing 'FLAG': flag_name='TRAINEE1_MOBS'
Action/Value='REMOVE(n@199)' flag_target='server'
15:14:42 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
15:14:42 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@199'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[queueid]> with 'NEEDENDINN'.
15:14:42 [INFO] +> Executing 'QUEUE': Queue='NEEDENDINN' Action='CLEAR'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.is_spawned> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: HURT/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.health> with '10.0'.
15:14:42 [INFO] Filled tag <npc> with 'n@199'.
15:14:42 [INFO] +> Executing 'HURT': amount='10.0' entities='[n@199]'
15:14:42 [INFO] +- Executing dCommand: RUN/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@199'.
15:14:42 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
15:14:42 [INFO] Adding definition %1% as n@199
15:14:42 [INFO] Starting TimedQueue 'IZZZEEINED'...
15:14:42 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
15:14:42 [INFO] Filled tag <def[1]> with 'n@199'.
15:14:42 [INFO] +> Executing 'DEFINE': queue='IZZZEEINED'
definition='npc' value='n@199'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] +> Executing 'QUEUE': Queue='EIIEENNNDD' Action='CLEAR'
15:14:42 [INFO] Completing queue 'EIIEENNNDD'.
15:14:42 [INFO] +> Executing 'Action': Type='On death' NPC='Zombie
Invader/200' Container='ZOMBIE_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
15:14:42 [INFO] +- Building action 'On DEATH' for Zombie Invader/200
---------+
15:14:42 [INFO] Starting InstantQueue 'IEZINEZZEN'...
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
15:14:42 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@200'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@200'.
15:14:42 [INFO] +> Executing 'FLAG': flag_name='TRAINEE1_MOBS'
Action/Value='REMOVE(n@200)' flag_target='server'
15:14:42 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
15:14:42 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@200'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[queueid]> with 'NDENDEZEDZ'.
15:14:42 [INFO] +> Executing 'QUEUE': Queue='NDENDEZEDZ' Action='CLEAR'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.is_spawned> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: HURT/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.health> with '10.0'.
15:14:42 [INFO] Filled tag <npc> with 'n@200'.
15:14:42 [INFO] +> Executing 'HURT': amount='10.0' entities='[n@200]'
15:14:42 [INFO] +- Executing dCommand: RUN/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@200'.
15:14:42 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
15:14:42 [INFO] Adding definition %1% as n@200
15:14:42 [INFO] Starting TimedQueue 'EIDZEENNIZ'...
15:14:42 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
15:14:42 [INFO] Filled tag <def[1]> with 'n@200'.
15:14:42 [INFO] +> Executing 'DEFINE': queue='EIDZEENNIZ'
definition='npc' value='n@200'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] +> Executing 'QUEUE': Queue='IEZINEZZEN' Action='CLEAR'
15:14:42 [INFO] Completing queue 'IEZINEZZEN'.
15:14:42 [INFO] +> Executing 'Action': Type='On death' NPC='Archer/201'
Container='SKELETON_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
15:14:42 [INFO] +- Building action 'On DEATH' for Archer/201 ---------+
15:14:42 [INFO] Starting InstantQueue 'NNENNIZEDE'...
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
15:14:42 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@201'
15:14:42 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
15:14:42 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@201'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@201'.
15:14:42 [INFO] +> Executing 'FLAG': flag_name='TRAINEE1_MOBS'
Action/Value='REMOVE(n@201)' flag_target='server'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[queueid]> with 'IDZNEDNIII'.
15:14:42 [INFO] +> Executing 'QUEUE': Queue='IDZNEDNIII' Action='CLEAR'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@201'.
15:14:42 [INFO] ERROR! Woah! Invalid arguments were specified!
15:14:42 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'The specified
queue could not be found: queueid:n@201shoot'
15:14:42 [INFO] +> [CommandExecuter] Usage: queue (queue:<id>)
[clear/stop/pause/resume/delay:<#>]
15:14:42 [INFO] +---------------------+
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.is_spawned> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: HURT/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.health> with '60.0'.
15:14:42 [INFO] Filled tag <npc> with 'n@201'.
15:14:42 [INFO] +> Executing 'HURT': amount='60.0' entities='[n@201]'
15:14:42 [INFO] +- Executing dCommand: RUN/que1124 ---------+
15:14:42 [INFO] ERROR! dEntity has returned null.
15:14:42 [INFO] Filled tag <npc> with 'null'.
15:14:42 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
15:14:42 [INFO] Adding definition %1% as null
15:14:42 [INFO] Starting TimedQueue 'IEEEIEEZNE'...
15:14:42 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
15:14:42 [INFO] Filled tag <def[1]> with 'null'.
15:14:42 [INFO] +> Executing 'DEFINE': queue='IEEEIEEZNE'
definition='npc' value='null'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] +> Executing 'QUEUE': Queue='NNENNIZEDE' Action='CLEAR'
15:14:42 [INFO] Completing queue 'NNENNIZEDE'.
15:14:42 [INFO] +> Executing 'Action': Type='On death' NPC='Archer/202'
Container='SKELETON_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
15:14:42 [INFO] +- Building action 'On DEATH' for Archer/202 ---------+
15:14:42 [INFO] Starting InstantQueue 'ENENENZEEN'...
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
15:14:42 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@202'
15:14:42 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
15:14:42 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@202'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@202'.
15:14:42 [INFO] +> Executing 'FLAG': flag_name='TRAINEE1_MOBS'
Action/Value='REMOVE(n@202)' flag_target='server'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[queueid]> with 'EENENEDEEN'.
15:14:42 [INFO] +> Executing 'QUEUE': Queue='EENENEDEEN' Action='CLEAR'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@202'.
15:14:42 [INFO] ERROR! Woah! Invalid arguments were specified!
15:14:42 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'The specified
queue could not be found: queueid:n@202shoot'
15:14:42 [INFO] +> [CommandExecuter] Usage: queue (queue:<id>)
[clear/stop/pause/resume/delay:<#>]
15:14:42 [INFO] +---------------------+
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.is_spawned> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: HURT/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.health> with '60.0'.
15:14:42 [INFO] Filled tag <npc> with 'n@202'.
15:14:42 [INFO] +> Executing 'HURT': amount='60.0' entities='[n@202]'
15:14:42 [INFO] +- Executing dCommand: RUN/que1124 ---------+
15:14:42 [INFO] ERROR! dEntity has returned null.
15:14:42 [INFO] Filled tag <npc> with 'null'.
15:14:42 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
15:14:42 [INFO] Adding definition %1% as null
15:14:42 [INFO] Starting TimedQueue 'ZDNZNIENNE'...
15:14:42 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
15:14:42 [INFO] Filled tag <def[1]> with 'null'.
15:14:42 [INFO] +> Executing 'DEFINE': queue='ZDNZNIENNE'
definition='npc' value='null'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] +> Executing 'QUEUE': Queue='ENENENZEEN' Action='CLEAR'
15:14:42 [INFO] Completing queue 'ENENENZEEN'.
15:14:42 [INFO] +> Executing 'Action': Type='On death' NPC='Zombie
Invader/203' Container='ZOMBIE_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
15:14:42 [INFO] +- Building action 'On DEATH' for Zombie Invader/203
---------+
15:14:42 [INFO] Starting InstantQueue 'DEIZEDZDNE'...
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
15:14:42 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@203'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@203'.
15:14:42 [INFO] +> Executing 'FLAG': flag_name='TRAINEE1_MOBS'
Action/Value='REMOVE(n@203)' flag_target='server'
15:14:42 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
15:14:42 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@203'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[queueid]> with 'DIEIEEDEEI'.
15:14:42 [INFO] +> Executing 'QUEUE': Queue='DIEIEEDEEI' Action='CLEAR'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.is_spawned> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: HURT/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.health> with '10.0'.
15:14:42 [INFO] Filled tag <npc> with 'n@203'.
15:14:42 [INFO] +> Executing 'HURT': amount='10.0' entities='[n@203]'
15:14:42 [INFO] +- Executing dCommand: RUN/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@203'.
15:14:42 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
15:14:42 [INFO] Adding definition %1% as n@203
15:14:42 [INFO] Starting TimedQueue 'EZEDENEEIN'...
15:14:42 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
15:14:42 [INFO] Filled tag <def[1]> with 'n@203'.
15:14:42 [INFO] +> Executing 'DEFINE': queue='EZEDENEEIN'
definition='npc' value='n@203'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] +> Executing 'QUEUE': Queue='DEIZEDZDNE' Action='CLEAR'
15:14:42 [INFO] Completing queue 'DEIZEDZDNE'.
15:14:42 [INFO] +> Executing 'Action': Type='On death' NPC='Zombie
Invader/204' Container='ZOMBIE_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
15:14:42 [INFO] +- Building action 'On DEATH' for Zombie Invader/204
---------+
15:14:42 [INFO] Starting InstantQueue 'NEEENDEDEE'...
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
15:14:42 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@204'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@204'.
15:14:42 [INFO] +> Executing 'FLAG': flag_name='TRAINEE1_MOBS'
Action/Value='REMOVE(n@204)' flag_target='server'
15:14:42 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
15:14:42 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@204'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[queueid]> with 'DDEENNIDEZ'.
15:14:42 [INFO] +> Executing 'QUEUE': Queue='DDEENNIDEZ' Action='CLEAR'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.is_spawned> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: HURT/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.health> with '10.0'.
15:14:42 [INFO] Filled tag <npc> with 'n@204'.
15:14:42 [INFO] +> Executing 'HURT': amount='10.0' entities='[n@204]'
15:14:42 [INFO] +- Executing dCommand: RUN/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@204'.
15:14:42 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
15:14:42 [INFO] Adding definition %1% as n@204
15:14:42 [INFO] Starting TimedQueue 'NDNEEZEEIN'...
15:14:42 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
15:14:42 [INFO] Filled tag <def[1]> with 'n@204'.
15:14:42 [INFO] +> Executing 'DEFINE': queue='NDNEEZEEIN'
definition='npc' value='n@204'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] +> Executing 'QUEUE': Queue='NEEENDEDEE' Action='CLEAR'
15:14:42 [INFO] Completing queue 'NEEENDEDEE'.
15:14:42 [INFO] +> Executing 'Action': Type='On death' NPC='Zombie
Invader/205' Container='ZOMBIE_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
15:14:42 [INFO] +- Building action 'On DEATH' for Zombie Invader/205
---------+
15:14:42 [INFO] Starting InstantQueue 'EDDDZZNZDN'...
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
15:14:42 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@205'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@205'.
15:14:42 [INFO] +> Executing 'FLAG': flag_name='TRAINEE1_MOBS'
Action/Value='REMOVE(n@205)' flag_target='server'
15:14:42 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
15:14:42 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@205'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[queueid]> with 'ENINIZNIEN'.
15:14:42 [INFO] +> Executing 'QUEUE': Queue='ENINIZNIEN' Action='CLEAR'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.is_spawned> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: HURT/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.health> with '10.0'.
15:14:42 [INFO] Filled tag <npc> with 'n@205'.
15:14:42 [INFO] +> Executing 'HURT': amount='10.0' entities='[n@205]'
15:14:42 [INFO] +- Executing dCommand: RUN/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@205'.
15:14:42 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
15:14:42 [INFO] Adding definition %1% as n@205
15:14:42 [INFO] Starting TimedQueue 'IDEZIZIENI'...
15:14:42 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
15:14:42 [INFO] Filled tag <def[1]> with 'n@205'.
15:14:42 [INFO] +> Executing 'DEFINE': queue='IDEZIZIENI'
definition='npc' value='n@205'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] +> Executing 'QUEUE': Queue='EDDDZZNZDN' Action='CLEAR'
15:14:42 [INFO] Completing queue 'EDDDZZNZDN'.
15:14:42 [INFO] +> Executing 'Action': Type='On death' NPC='Zombie
Invader/206' Container='ZOMBIE_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
15:14:42 [INFO] +- Building action 'On DEATH' for Zombie Invader/206
---------+
15:14:42 [INFO] Starting InstantQueue 'NNZNNEINZI'...
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
15:14:42 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@206'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@206'.
15:14:42 [INFO] +> Executing 'FLAG': flag_name='TRAINEE1_MOBS'
Action/Value='REMOVE(n@206)' flag_target='server'
15:14:42 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
15:14:42 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@206'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[queueid]> with 'ZZEENZENEN'.
15:14:42 [INFO] +> Executing 'QUEUE': Queue='ZZEENZENEN' Action='CLEAR'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.is_spawned> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: HURT/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.health> with '10.0'.
15:14:42 [INFO] Filled tag <npc> with 'n@206'.
15:14:42 [INFO] +> Executing 'HURT': amount='10.0' entities='[n@206]'
15:14:42 [INFO] +- Executing dCommand: RUN/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@206'.
15:14:42 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
15:14:42 [INFO] Adding definition %1% as n@206
15:14:42 [INFO] Starting TimedQueue 'EEZDNDEZEI'...
15:14:42 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
15:14:42 [INFO] Filled tag <def[1]> with 'n@206'.
15:14:42 [INFO] +> Executing 'DEFINE': queue='EEZDNDEZEI'
definition='npc' value='n@206'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] +> Executing 'QUEUE': Queue='NNZNNEINZI' Action='CLEAR'
15:14:42 [INFO] Completing queue 'NNZNNEINZI'.
15:14:42 [INFO] +> Executing 'Action': Type='On death' NPC='Zombie
Invader/207' Container='ZOMBIE_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
15:14:42 [INFO] +- Building action 'On DEATH' for Zombie Invader/207
---------+
15:14:42 [INFO] Starting InstantQueue 'EEDEEENEZN'...
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
15:14:42 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@207'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@207'.
15:14:42 [INFO] +> Executing 'FLAG': flag_name='TRAINEE1_MOBS'
Action/Value='REMOVE(n@207)' flag_target='server'
15:14:42 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
15:14:42 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@207'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[queueid]> with 'NNEINENDIN'.
15:14:42 [INFO] +> Executing 'QUEUE': Queue='NNEINENDIN' Action='CLEAR'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.is_spawned> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: HURT/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.health> with '10.0'.
15:14:42 [INFO] Filled tag <npc> with 'n@207'.
15:14:42 [INFO] +> Executing 'HURT': amount='10.0' entities='[n@207]'
15:14:42 [INFO] +- Executing dCommand: RUN/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@207'.
15:14:42 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
15:14:42 [INFO] Adding definition %1% as n@207
15:14:42 [INFO] Starting TimedQueue 'ZZNIENIINI'...
15:14:42 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
15:14:42 [INFO] Filled tag <def[1]> with 'n@207'.
15:14:42 [INFO] +> Executing 'DEFINE': queue='ZZNIENIINI'
definition='npc' value='n@207'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] +> Executing 'QUEUE': Queue='EEDEEENEZN' Action='CLEAR'
15:14:42 [INFO] Completing queue 'EEDEEENEZN'.
15:14:42 [INFO] +> Executing 'Action': Type='On death' NPC='Zombie
Invader/208' Container='ZOMBIE_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
15:14:42 [INFO] +- Building action 'On DEATH' for Zombie Invader/208
---------+
15:14:42 [INFO] Starting InstantQueue 'EEZENZNDDI'...
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
15:14:42 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@208'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@208'.
15:14:42 [INFO] +> Executing 'FLAG': flag_name='TRAINEE1_MOBS'
Action/Value='REMOVE(n@208)' flag_target='server'
15:14:42 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
15:14:42 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@208'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[queueid]> with 'DDNNEDZEIE'.
15:14:42 [INFO] +> Executing 'QUEUE': Queue='DDNNEDZEIE' Action='CLEAR'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.is_spawned> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: HURT/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.health> with '10.0'.
15:14:42 [INFO] Filled tag <npc> with 'n@208'.
15:14:42 [INFO] +> Executing 'HURT': amount='10.0' entities='[n@208]'
15:14:42 [INFO] +- Executing dCommand: RUN/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@208'.
15:14:42 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
15:14:42 [INFO] Adding definition %1% as n@208
15:14:42 [INFO] Starting TimedQueue 'NZDENIEEED'...
15:14:42 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
15:14:42 [INFO] Filled tag <def[1]> with 'n@208'.
15:14:42 [INFO] +> Executing 'DEFINE': queue='NZDENIEEED'
definition='npc' value='n@208'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] +> Executing 'QUEUE': Queue='EEZENZNDDI' Action='CLEAR'
15:14:42 [INFO] Completing queue 'EEZENZNDDI'.
15:14:42 [INFO] +> Executing 'Action': Type='On death' NPC='Zombie
Invader/209' Container='ZOMBIE_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
15:14:42 [INFO] +- Building action 'On DEATH' for Zombie Invader/209
---------+
15:14:42 [INFO] Starting InstantQueue 'NENDENNNNN'...
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
15:14:42 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@209'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@209'.
15:14:42 [INFO] +> Executing 'FLAG': flag_name='TRAINEE1_MOBS'
Action/Value='REMOVE(n@209)' flag_target='server'
15:14:42 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
15:14:42 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@209'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[queueid]> with 'DDEENDEDDN'.
15:14:42 [INFO] +> Executing 'QUEUE': Queue='DDEENDEDDN' Action='CLEAR'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.is_spawned> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: HURT/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.health> with '10.0'.
15:14:42 [INFO] Filled tag <npc> with 'n@209'.
15:14:42 [INFO] +> Executing 'HURT': amount='10.0' entities='[n@209]'
15:14:42 [INFO] +- Executing dCommand: RUN/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@209'.
15:14:42 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
15:14:42 [INFO] Adding definition %1% as n@209
15:14:42 [INFO] Starting TimedQueue 'NNNNNDNDEN'...
15:14:42 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
15:14:42 [INFO] Filled tag <def[1]> with 'n@209'.
15:14:42 [INFO] +> Executing 'DEFINE': queue='NNNNNDNDEN'
definition='npc' value='n@209'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] +> Executing 'QUEUE': Queue='NENDENNNNN' Action='CLEAR'
15:14:42 [INFO] Completing queue 'NENDENNNNN'.
15:14:42 [INFO] +> Executing 'Action': Type='On death' NPC='Archer/212'
Container='SKELETON_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
15:14:42 [INFO] +- Building action 'On DEATH' for Archer/212 ---------+
15:14:42 [INFO] Starting InstantQueue 'ZNNEEEEDNN'...
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
15:14:42 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@212'
15:14:42 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
15:14:42 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@212'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@212'.
15:14:42 [INFO] +> Executing 'FLAG': flag_name='TRAINEE1_MOBS'
Action/Value='REMOVE(n@212)' flag_target='server'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[queueid]> with 'EENDNIENII'.
15:14:42 [INFO] +> Executing 'QUEUE': Queue='EENDNIENII' Action='CLEAR'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@212'.
15:14:42 [INFO] ERROR! Woah! Invalid arguments were specified!
15:14:42 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'The specified
queue could not be found: queueid:n@212shoot'
15:14:42 [INFO] +> [CommandExecuter] Usage: queue (queue:<id>)
[clear/stop/pause/resume/delay:<#>]
15:14:42 [INFO] +---------------------+
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.is_spawned> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: HURT/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.health> with '60.0'.
15:14:42 [INFO] Filled tag <npc> with 'n@212'.
15:14:42 [INFO] +> Executing 'HURT': amount='60.0' entities='[n@212]'
15:14:42 [INFO] +- Executing dCommand: RUN/que1124 ---------+
15:14:42 [INFO] ERROR! dEntity has returned null.
15:14:42 [INFO] Filled tag <npc> with 'null'.
15:14:42 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
15:14:42 [INFO] Adding definition %1% as null
15:14:42 [INFO] Starting TimedQueue 'NZENNZNNZI'...
15:14:42 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
15:14:42 [INFO] Filled tag <def[1]> with 'null'.
15:14:42 [INFO] +> Executing 'DEFINE': queue='NZENNZNNZI'
definition='npc' value='null'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] +> Executing 'QUEUE': Queue='ZNNEEEEDNN' Action='CLEAR'
15:14:42 [INFO] Completing queue 'ZNNEEEEDNN'.
15:14:42 [INFO] +> Executing 'Action': Type='On death' NPC='Archer/210'
Container='SKELETON_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
15:14:42 [INFO] +- Building action 'On DEATH' for Archer/210 ---------+
15:14:42 [INFO] Starting InstantQueue 'NNEIIIEENE'...
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
15:14:42 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@210'
15:14:42 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
15:14:42 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@210'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@210'.
15:14:42 [INFO] +> Executing 'FLAG': flag_name='TRAINEE1_MOBS'
Action/Value='REMOVE(n@210)' flag_target='server'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[queueid]> with 'ZDNEENENNZ'.
15:14:42 [INFO] +> Executing 'QUEUE': Queue='ZDNEENENNZ' Action='CLEAR'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@210'.
15:14:42 [INFO] ERROR! Woah! Invalid arguments were specified!
15:14:42 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'The specified
queue could not be found: queueid:n@210shoot'
15:14:42 [INFO] +> [CommandExecuter] Usage: queue (queue:<id>)
[clear/stop/pause/resume/delay:<#>]
15:14:42 [INFO] +---------------------+
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.is_spawned> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: HURT/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.health> with '60.0'.
15:14:42 [INFO] Filled tag <npc> with 'n@210'.
15:14:42 [INFO] +> Executing 'HURT': amount='60.0' entities='[n@210]'
15:14:42 [INFO] +- Executing dCommand: RUN/que1124 ---------+
15:14:42 [INFO] ERROR! dEntity has returned null.
15:14:42 [INFO] Filled tag <npc> with 'null'.
15:14:42 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
15:14:42 [INFO] Adding definition %1% as null
15:14:42 [INFO] Starting TimedQueue 'IZDDNEEZDE'...
15:14:42 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
15:14:42 [INFO] Filled tag <def[1]> with 'null'.
15:14:42 [INFO] +> Executing 'DEFINE': queue='IZDDNEEZDE'
definition='npc' value='null'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] +> Executing 'QUEUE': Queue='NNEIIIEENE' Action='CLEAR'
15:14:42 [INFO] Completing queue 'NNEIIIEENE'.
15:14:42 [INFO] +> Executing 'Action': Type='On death' NPC='Archer/211'
Container='SKELETON_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
15:14:42 [INFO] +- Building action 'On DEATH' for Archer/211 ---------+
15:14:42 [INFO] Starting InstantQueue 'IENEDEEEIN'...
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
15:14:42 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@211'
15:14:42 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
15:14:42 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@211'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@211'.
15:14:42 [INFO] +> Executing 'FLAG': flag_name='TRAINEE1_MOBS'
Action/Value='REMOVE(n@211)' flag_target='server'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[queueid]> with 'NDIEEZEEEN'.
15:14:42 [INFO] +> Executing 'QUEUE': Queue='NDIEEZEEEN' Action='CLEAR'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@211'.
15:14:42 [INFO] ERROR! Woah! Invalid arguments were specified!
15:14:42 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'The specified
queue could not be found: queueid:n@211shoot'
15:14:42 [INFO] +> [CommandExecuter] Usage: queue (queue:<id>)
[clear/stop/pause/resume/delay:<#>]
15:14:42 [INFO] +---------------------+
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.is_spawned> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: HURT/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.health> with '60.0'.
15:14:42 [INFO] Filled tag <npc> with 'n@211'.
15:14:42 [INFO] +> Executing 'HURT': amount='60.0' entities='[n@211]'
15:14:42 [INFO] +- Executing dCommand: RUN/que1124 ---------+
15:14:42 [INFO] ERROR! dEntity has returned null.
15:14:42 [INFO] Filled tag <npc> with 'null'.
15:14:42 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
15:14:42 [INFO] Adding definition %1% as null
15:14:42 [INFO] Starting TimedQueue 'IDNINEIIZZ'...
15:14:42 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
15:14:42 [INFO] Filled tag <def[1]> with 'null'.
15:14:42 [INFO] +> Executing 'DEFINE': queue='IDNINEIIZZ'
definition='npc' value='null'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] +> Executing 'QUEUE': Queue='IENEDEEEIN' Action='CLEAR'
15:14:42 [INFO] Completing queue 'IENEDEEEIN'.
15:14:42 [INFO] +> Executing 'Action': Type='On death' NPC='Jumper/213'
Container='JUMPER_T1_ASSIGN(ASSIGNMENT)' Player='que1124'
15:14:42 [INFO] +- Building action 'On DEATH' for Jumper/213 ---------+
15:14:42 [INFO] Starting InstantQueue 'DZNNNEEZIE'...
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
15:14:42 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@213'
15:14:42 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
15:14:42 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@213'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@213'.
15:14:42 [INFO] +> Executing 'FLAG': flag_name='TRAINEE1_MOBS'
Action/Value='REMOVE(n@213)' flag_target='server'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[queueid]> with 'EEDENDNIEN'.
15:14:42 [INFO] +> Executing 'QUEUE': Queue='EEDENDNIEN' Action='CLEAR'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.is_spawned> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: HURT/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.health> with '50.0'.
15:14:42 [INFO] Filled tag <npc> with 'n@213'.
15:14:42 [INFO] +> Executing 'HURT': amount='50.0' entities='[n@213]'
15:14:42 [INFO] +- Executing dCommand: RUN/que1124 ---------+
15:14:42 [INFO] ERROR! dEntity has returned null.
15:14:42 [INFO] Filled tag <npc> with 'null'.
15:14:42 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
15:14:42 [INFO] Adding definition %1% as null
15:14:42 [INFO] Starting TimedQueue 'NDNNZENZNZ'...
15:14:42 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
15:14:42 [INFO] Filled tag <def[1]> with 'null'.
15:14:42 [INFO] +> Executing 'DEFINE': queue='NDNNZENZNZ'
definition='npc' value='null'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] +> Executing 'QUEUE': Queue='DZNNNEEZIE' Action='CLEAR'
15:14:42 [INFO] Completing queue 'DZNNNEEZIE'.
15:14:42 [INFO] +> Executing 'Action': Type='On death' NPC='Jumper/214'
Container='JUMPER_T1_ASSIGN(ASSIGNMENT)' Player='que1124'
15:14:42 [INFO] +- Building action 'On DEATH' for Jumper/214 ---------+
15:14:42 [INFO] Starting InstantQueue 'DNIIIDZZEE'...
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
15:14:42 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@214'
15:14:42 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
15:14:42 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@214'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@214'.
15:14:42 [INFO] +> Executing 'FLAG': flag_name='TRAINEE1_MOBS'
Action/Value='REMOVE(n@214)' flag_target='server'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[queueid]> with 'DIEINIDEEN'.
15:14:42 [INFO] +> Executing 'QUEUE': Queue='DIEINIDEEN' Action='CLEAR'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.is_spawned> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: HURT/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.health> with '50.0'.
15:14:42 [INFO] Filled tag <npc> with 'n@214'.
15:14:42 [INFO] +> Executing 'HURT': amount='50.0' entities='[n@214]'
15:14:42 [INFO] +- Executing dCommand: RUN/que1124 ---------+
15:14:42 [INFO] ERROR! dEntity has returned null.
15:14:42 [INFO] Filled tag <npc> with 'null'.
15:14:42 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
15:14:42 [INFO] Adding definition %1% as null
15:14:42 [INFO] Starting TimedQueue 'IZEIZEDDEZ'...
15:14:42 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
15:14:42 [INFO] Filled tag <def[1]> with 'null'.
15:14:42 [INFO] +> Executing 'DEFINE': queue='IZEIZEDDEZ'
definition='npc' value='null'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] +> Executing 'QUEUE': Queue='DNIIIDZZEE' Action='CLEAR'
15:14:42 [INFO] Completing queue 'DNIIIDZZEE'.
15:14:42 [INFO] +> Executing 'Action': Type='On death' NPC='Jumper/215'
Container='JUMPER_T1_ASSIGN(ASSIGNMENT)' Player='que1124'
15:14:42 [INFO] +- Building action 'On DEATH' for Jumper/215 ---------+
15:14:42 [INFO] Starting InstantQueue 'DINIDEZNIN'...
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
15:14:42 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@215'
15:14:42 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
15:14:42 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@215'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@215'.
15:14:42 [INFO] +> Executing 'FLAG': flag_name='TRAINEE1_MOBS'
Action/Value='REMOVE(n@215)' flag_target='server'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[queueid]> with 'EDZENZNEDI'.
15:14:42 [INFO] +> Executing 'QUEUE': Queue='EDZENZNEDI' Action='CLEAR'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.is_spawned> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: HURT/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.health> with '50.0'.
15:14:42 [INFO] Filled tag <npc> with 'n@215'.
15:14:42 [INFO] +> Executing 'HURT': amount='50.0' entities='[n@215]'
15:14:42 [INFO] +- Executing dCommand: RUN/que1124 ---------+
15:14:42 [INFO] ERROR! dEntity has returned null.
15:14:42 [INFO] Filled tag <npc> with 'null'.
15:14:42 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
15:14:42 [INFO] Adding definition %1% as null
15:14:42 [INFO] Starting TimedQueue 'DINDNEIZZE'...
15:14:42 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
15:14:42 [INFO] Filled tag <def[1]> with 'null'.
15:14:42 [INFO] +> Executing 'DEFINE': queue='DINDNEIZZE'
definition='npc' value='null'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] +> Executing 'QUEUE': Queue='DINIDEZNIN' Action='CLEAR'
15:14:42 [INFO] Completing queue 'DINIDEZNIN'.
15:14:42 [INFO] +> Executing 'Action': Type='On death' NPC='Jumper/216'
Container='JUMPER_T1_ASSIGN(ASSIGNMENT)' Player='que1124'
15:14:42 [INFO] +- Building action 'On DEATH' for Jumper/216 ---------+
15:14:42 [INFO] Starting InstantQueue 'NEENENIZDE'...
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
15:14:42 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@216'
15:14:42 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
15:14:42 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@216'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@216'.
15:14:42 [INFO] +> Executing 'FLAG': flag_name='TRAINEE1_MOBS'
Action/Value='REMOVE(n@216)' flag_target='server'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[queueid]> with 'DEINENEEDE'.
15:14:42 [INFO] +> Executing 'QUEUE': Queue='DEINENEEDE' Action='CLEAR'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.is_spawned> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: HURT/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.health> with '50.0'.
15:14:42 [INFO] Filled tag <npc> with 'n@216'.
15:14:42 [INFO] +> Executing 'HURT': amount='50.0' entities='[n@216]'
15:14:42 [INFO] +- Executing dCommand: RUN/que1124 ---------+
15:14:42 [INFO] ERROR! dEntity has returned null.
15:14:42 [INFO] Filled tag <npc> with 'null'.
15:14:42 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
15:14:42 [INFO] Adding definition %1% as null
15:14:42 [INFO] Starting TimedQueue 'NNZZEIENDE'...
15:14:42 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
15:14:42 [INFO] Filled tag <def[1]> with 'null'.
15:14:42 [INFO] +> Executing 'DEFINE': queue='NNZZEIENDE'
definition='npc' value='null'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] +> Executing 'QUEUE': Queue='NEENENIZDE' Action='CLEAR'
15:14:42 [INFO] Completing queue 'NEENENIZDE'.
15:14:42 [INFO] +> Executing 'Action': Type='On death' NPC='Archer/217'
Container='SKELETON_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
15:14:42 [INFO] +- Building action 'On DEATH' for Archer/217 ---------+
15:14:42 [INFO] Starting InstantQueue 'EZDDDIENIN'...
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
15:14:42 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@217'
15:14:42 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
15:14:42 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@217'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@217'.
15:14:42 [INFO] +> Executing 'FLAG': flag_name='TRAINEE1_MOBS'
Action/Value='REMOVE(n@217)' flag_target='server'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.flag[queueid]> with 'EZNZINNIIN'.
15:14:42 [INFO] +> Executing 'QUEUE': Queue='EZNZINNIIN' Action='CLEAR'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] Filled tag <npc> with 'n@217'.
15:14:42 [INFO] ERROR! Woah! Invalid arguments were specified!
15:14:42 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'The specified
queue could not be found: queueid:n@217shoot'
15:14:42 [INFO] +> [CommandExecuter] Usage: queue (queue:<id>)
[clear/stop/pause/resume/delay:<#>]
15:14:42 [INFO] +---------------------+
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.is_spawned> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: HURT/que1124 ---------+
15:14:42 [INFO] Filled tag <npc.health> with '60.0'.
15:14:42 [INFO] Filled tag <npc> with 'n@217'.
15:14:42 [INFO] +> Executing 'HURT': amount='60.0' entities='[n@217]'
15:14:42 [INFO] +- Executing dCommand: RUN/que1124 ---------+
15:14:42 [INFO] ERROR! dEntity has returned null.
15:14:42 [INFO] Filled tag <npc> with 'null'.
15:14:42 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
15:14:42 [INFO] Adding definition %1% as null
15:14:42 [INFO] Starting TimedQueue 'INZNZNINII'...
15:14:42 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
15:14:42 [INFO] Filled tag <def[1]> with 'null'.
15:14:42 [INFO] +> Executing 'DEFINE': queue='INZNZNINII'
definition='npc' value='null'
15:14:42 [INFO] +- Executing dCommand: IF/que1124 ---------+
15:14:42 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
15:14:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:14:42 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
15:14:42 [INFO] +> Executing 'QUEUE': Queue='EZDDDIENIN' Action='CLEAR'
15:14:42 [INFO] Completing queue 'EZDDDIENIN'.
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] +> Executing 'FLAG': flag_name='TRAINEE1_CURRENT'
Action/Value='DELETE(false)' flag_target='server'
15:14:42 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
15:14:42 [INFO] +> Executing 'FLAG': flag_name='TRAINEE1_MOBS'
Action/Value='DELETE(false)' flag_target='server'
15:14:42 [INFO] Completing queue 'DDEZDINENE'.
15:14:42 [INFO] Completing queue 'ENNZEDDEZI'.
15:14:42 [INFO] Completing queue 'DEINENEEDE'.
15:14:42 [INFO] Completing queue 'TRAINEE1_MANAGER'.
15:14:42 [INFO] Completing queue 'IDZNEDNIII'.
15:14:42 [INFO] Completing queue 'EDZENZNEDI'.
15:14:42 [INFO] Completing queue 'DIEINIDEEN'.
15:14:42 [INFO] Completing queue 'NEEDENDINN'.
15:14:42 [INFO] Completing queue 'ZZEENZENEN'.
15:14:42 [INFO] Completing queue 'EEDENDNIEN'.
15:14:42 [INFO] Completing queue 'DDEENNIDEZ'.
15:14:42 [INFO] Completing queue 'ENINIZNIEN'.
15:14:42 [INFO] Completing queue 'NDIEEZEEEN'.
15:14:42 [INFO] Completing queue 'EENDNIENII'.
15:14:42 [INFO] Completing queue 'DDEENDEDDN'.
15:14:42 [INFO] Completing queue 'DDNNEDZEIE'.
15:14:42 [INFO] Completing queue 'DDEIZZNDNZ'.
15:14:42 [INFO] Completing queue 'ZEEIZIIEED'.
15:14:42 [INFO] Completing queue 'NNEINENDIN'.
15:14:42 [INFO] Completing queue 'ZDNEENENNZ'.
15:14:42 [INFO] Completing queue 'NDENDEZEDZ'.
15:14:42 [INFO] +- Executing dCommand: WAIT/que1124 ---------+
15:14:42 [INFO] +> Executing 'WAIT': queue='EZEDENEEIN' delay='16t'
15:14:42 [INFO] +- Executing dCommand: WAIT/que1124 ---------+
15:14:42 [INFO] +> Executing 'WAIT': queue='NDNEEZEEIN' delay='16t'
15:14:42 [INFO] Completing queue 'DIEIEEDEEI'.
15:14:42 [INFO] Completing queue 'EENENEDEEN'.
15:14:42 [INFO] +- Executing dCommand: WAIT/que1124 ---------+
15:14:42 [INFO] +> Executing 'WAIT': queue='IDEZIZIENI' delay='16t'
15:14:42 [INFO] +- Executing dCommand: WAIT/que1124 ---------+
15:14:42 [INFO] +> Executing 'WAIT': queue='EEDIIEZNEZ' delay='16t'
15:14:42 [INFO] Completing queue 'EZNZINNIIN'.
15:14:42 [INFO] +- Executing dCommand: WAIT/que1124 ---------+
15:14:42 [INFO] +> Executing 'WAIT': queue='EEZDNDEZEI' delay='16t'
15:14:42 [INFO] +- Executing dCommand: WAIT/que1124 ---------+
15:14:42 [INFO] +> Executing 'WAIT': queue='ZZNIENIINI' delay='16t'
15:14:42 [INFO] +- Executing dCommand: WAIT/que1124 ---------+
15:14:42 [INFO] +> Executing 'WAIT': queue='NZDENIEEED' delay='16t'
15:14:42 [INFO] +- Executing dCommand: WAIT/que1124 ---------+
15:14:42 [INFO] +> Executing 'WAIT': queue='NNNNNDNDEN' delay='16t'
15:14:42 [INFO] +- Executing dCommand: WAIT/que1124 ---------+
15:14:42 [INFO] +> Executing 'WAIT': queue='IZDDNEEZDE' delay='16t'
15:14:42 [INFO] +- Executing dCommand: WAIT/que1124 ---------+
15:14:42 [INFO] +> Executing 'WAIT': queue='IDNINEIIZZ' delay='16t'
15:14:42 [INFO] +- Executing dCommand: WAIT/que1124 ---------+
15:14:42 [INFO] +> Executing 'WAIT': queue='NDNNZENZNZ' delay='16t'
15:14:42 [INFO] +- Executing dCommand: WAIT/que1124 ---------+
15:14:42 [INFO] +> Executing 'WAIT': queue='DINDNEIZZE' delay='16t'
15:14:42 [INFO] +- Executing dCommand: WAIT/que1124 ---------+
15:14:42 [INFO] +> Executing 'WAIT': queue='NNZZEIENDE' delay='16t'
15:14:42 [INFO] +- Executing dCommand: WAIT/que1124 ---------+
15:14:42 [INFO] +> Executing 'WAIT': queue='INZNZNINII' delay='16t'
15:14:42 [INFO] +- Executing dCommand: WAIT/que1124 ---------+
15:14:42 [INFO] +> Executing 'WAIT': queue='IZEIZEDDEZ' delay='16t'
15:14:42 [INFO] +- Executing dCommand: WAIT/que1124 ---------+
15:14:42 [INFO] +> Executing 'WAIT': queue='NZENNZNNZI' delay='16t'
15:14:42 [INFO] +- Executing dCommand: WAIT/que1124 ---------+
15:14:42 [INFO] +> Executing 'WAIT': queue='ZDNZNIENNE' delay='16t'
15:14:42 [INFO] +- Executing dCommand: TELEPORT/que1124 ---------+
15:14:42 [INFO] Filled tag <server.flag[spawn]> with
'l@26.755726695142904,53.0,9.698923945393929,-1.6500154,-89.70033,world'.
15:14:42 [INFO] +> Executing 'TELEPORT':
location='l@26.755726695142904,53.0,9.698923945393929,-1.6500154,-89.70033,world'
entities='[p@2e26fd4e-564e-429f-ab3d-8a74f970afcc]'
15:14:42 [INFO] +- Executing dCommand: PLAYEFFECT/que1124 ---------+
15:14:42 [INFO] Filled tag
<p@2e26fd4e-564e-429f-ab3d-8a74f970afcc.location.add[0,1.3,0]>
with
'l@26.755726695142904,54.3,9.698923945393929,-1.6500154,-89.70033,world'.
15:14:42 [INFO] +> Executing 'PLAYEFFECT': special effect='CLOUD'
locations='[l@26.755726695142904,54.3,9.698923945393929,-1.6500154,-89.70033,world]'
radius='15' data='.1' qty='300' offset='0.5'
15:14:42 [INFO] +- Executing dCommand: PLAYEFFECT/que1124 ---------+
15:14:42 [INFO] Unfilled attributes '[add[0,1.3,0]' for tag
<p@2e26fd4e-564e-429f-ab3d-8a74f970afcc.location.add[0,1.3,0>!
15:14:42 [INFO] Filled tag
<p@2e26fd4e-564e-429f-ab3d-8a74f970afcc.location.add[0,1.3,0>
with 'null'.
15:14:42 [INFO] +> Executing 'PLAYEFFECT': special effect='LAVA'
locations='[l@26.755726695142904,53.0,9.698923945393929,-1.6500154,-89.70033,world]'
radius='15' data='.1' qty='300' offset='0.5'
15:14:42 [INFO] Completing queue 'ENNNDENDND'.
15:14:42 [INFO] +- Executing dCommand: WAIT/que1124 ---------+
15:14:42 [INFO] +> Executing 'WAIT': queue='ENZNEZNEIZ' delay='16t'
15:14:42 [INFO] +- Executing dCommand: WAIT/que1124 ---------+
15:14:42 [INFO] +> Executing 'WAIT': queue='IIENIIZENE' delay='16t'
15:14:42 [INFO] +- Executing dCommand: WAIT/que1124 ---------+
15:14:42 [INFO] +> Executing 'WAIT': queue='IZZZEEINED' delay='16t'
15:14:42 [INFO] +- Executing dCommand: WAIT/que1124 ---------+
15:14:42 [INFO] +> Executing 'WAIT': queue='EIDZEENNIZ' delay='16t'
15:14:42 [INFO] +- Executing dCommand: WAIT/que1124 ---------+
15:14:42 [INFO] +> Executing 'WAIT': queue='IEEEIEEZNE' delay='16t'
15:14:43 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
15:14:43 [INFO] +> Executing 'REMOVE': entities='[n@203]'
15:14:43 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Zombie
Invader/203
15:14:43 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
15:14:43 [INFO] Completing queue 'EZEDENEEIN'.
15:14:43 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
15:14:43 [INFO] +> Executing 'REMOVE': entities='[n@204]'
15:14:43 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Zombie
Invader/204
15:14:43 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
15:14:43 [INFO] Completing queue 'NDNEEZEEIN'.
15:14:43 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
15:14:43 [INFO] ERROR! 'null' is an unknown argument!
15:14:43 [INFO] ERROR! Woah! Invalid arguments were specified!
15:14:43 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Must specify
entity/entities!'
15:14:43 [INFO] +> [CommandExecuter] Usage: remove [<entity>|...]
(<world>) (region:<name>)
15:14:43 [INFO] +---------------------+
15:14:43 [INFO] Completing queue 'ZDNZNIENNE'.
15:14:43 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
15:14:43 [INFO] +> Executing 'REMOVE': entities='[n@205]'
15:14:43 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Zombie
Invader/205
15:14:43 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
15:14:43 [INFO] Completing queue 'IDEZIZIENI'.
15:14:43 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
15:14:43 [INFO] +> Executing 'REMOVE': entities='[n@198]'
15:14:43 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Zombie
Invader/198
15:14:43 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
15:14:43 [INFO] Completing queue 'EEDIIEZNEZ'.
15:14:43 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
15:14:43 [INFO] +> Executing 'REMOVE': entities='[n@206]'
15:14:43 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Zombie
Invader/206
15:14:43 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
15:14:43 [INFO] Completing queue 'EEZDNDEZEI'.
15:14:43 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
15:14:43 [INFO] +> Executing 'REMOVE': entities='[n@207]'
15:14:43 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Zombie
Invader/207
15:14:43 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
15:14:43 [INFO] Completing queue 'ZZNIENIINI'.
15:14:43 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
15:14:43 [INFO] +> Executing 'REMOVE': entities='[n@208]'
15:14:43 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Zombie
Invader/208
15:14:43 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
15:14:43 [INFO] Completing queue 'NZDENIEEED'.
15:14:43 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
15:14:43 [INFO] +> Executing 'REMOVE': entities='[n@209]'
15:14:43 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Zombie
Invader/209
15:14:43 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
15:14:43 [INFO] Completing queue 'NNNNNDNDEN'.
15:14:43 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
15:14:43 [INFO] ERROR! 'null' is an unknown argument!
15:14:43 [INFO] ERROR! Woah! Invalid arguments were specified!
15:14:43 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Must specify
entity/entities!'
15:14:43 [INFO] +> [CommandExecuter] Usage: remove [<entity>|...]
(<world>) (region:<name>)
15:14:43 [INFO] +---------------------+
15:14:43 [INFO] Completing queue 'IZDDNEEZDE'.
15:14:43 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
15:14:43 [INFO] ERROR! 'null' is an unknown argument!
15:14:43 [INFO] ERROR! Woah! Invalid arguments were specified!
15:14:43 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Must specify
entity/entities!'
15:14:43 [INFO] +> [CommandExecuter] Usage: remove [<entity>|...]
(<world>) (region:<name>)
15:14:43 [INFO] +---------------------+
15:14:43 [INFO] Completing queue 'IDNINEIIZZ'.
15:14:43 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
15:14:43 [INFO] ERROR! 'null' is an unknown argument!
15:14:43 [INFO] ERROR! Woah! Invalid arguments were specified!
15:14:43 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Must specify
entity/entities!'
15:14:43 [INFO] +> [CommandExecuter] Usage: remove [<entity>|...]
(<world>) (region:<name>)
15:14:43 [INFO] +---------------------+
15:14:43 [INFO] Completing queue 'NDNNZENZNZ'.
15:14:43 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
15:14:43 [INFO] ERROR! 'null' is an unknown argument!
15:14:43 [INFO] ERROR! Woah! Invalid arguments were specified!
15:14:43 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Must specify
entity/entities!'
15:14:43 [INFO] +> [CommandExecuter] Usage: remove [<entity>|...]
(<world>) (region:<name>)
15:14:43 [INFO] +---------------------+
15:14:43 [INFO] Completing queue 'DINDNEIZZE'.
15:14:43 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
15:14:43 [INFO] ERROR! 'null' is an unknown argument!
15:14:43 [INFO] ERROR! Woah! Invalid arguments were specified!
15:14:43 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Must specify
entity/entities!'
15:14:43 [INFO] +> [CommandExecuter] Usage: remove [<entity>|...]
(<world>) (region:<name>)
15:14:43 [INFO] +---------------------+
15:14:43 [INFO] Completing queue 'NNZZEIENDE'.
15:14:43 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
15:14:43 [INFO] ERROR! 'null' is an unknown argument!
15:14:43 [INFO] ERROR! Woah! Invalid arguments were specified!
15:14:43 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Must specify
entity/entities!'
15:14:43 [INFO] +> [CommandExecuter] Usage: remove [<entity>|...]
(<world>) (region:<name>)
15:14:43 [INFO] +---------------------+
15:14:43 [INFO] Completing queue 'INZNZNINII'.
15:14:43 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
15:14:43 [INFO] ERROR! 'null' is an unknown argument!
15:14:43 [INFO] ERROR! Woah! Invalid arguments were specified!
15:14:43 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Must specify
entity/entities!'
15:14:43 [INFO] +> [CommandExecuter] Usage: remove [<entity>|...]
(<world>) (region:<name>)
15:14:43 [INFO] +---------------------+
15:14:43 [INFO] Completing queue 'IZEIZEDDEZ'.
15:14:43 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
15:14:43 [INFO] ERROR! 'null' is an unknown argument!
15:14:43 [INFO] ERROR! Woah! Invalid arguments were specified!
15:14:43 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Must specify
entity/entities!'
15:14:43 [INFO] +> [CommandExecuter] Usage: remove [<entity>|...]
(<world>) (region:<name>)
15:14:43 [INFO] +---------------------+
15:14:43 [INFO] Completing queue 'NZENNZNNZI'.
15:14:43 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
15:14:43 [INFO] ERROR! 'null' is an unknown argument!
15:14:43 [INFO] ERROR! Woah! Invalid arguments were specified!
15:14:43 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Must specify
entity/entities!'
15:14:43 [INFO] +> [CommandExecuter] Usage: remove [<entity>|...]
(<world>) (region:<name>)
15:14:43 [INFO] +---------------------+
15:14:43 [INFO] Completing queue 'IEEEIEEZNE'.
15:14:43 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
15:14:43 [INFO] +> Executing 'REMOVE': entities='[n@199]'
15:14:43 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Zombie
Invader/199
15:14:43 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
15:14:43 [INFO] Completing queue 'IZZZEEINED'.
15:14:43 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
15:14:43 [INFO] +> Executing 'REMOVE': entities='[n@200]'
15:14:43 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Zombie
Invader/200
15:14:44 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
15:14:44 [INFO] Completing queue 'EIDZEENNIZ'.
15:14:44 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
15:14:44 [INFO] +> Executing 'REMOVE': entities='[n@196]'
15:14:44 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Zombie
Invader/196
15:14:44 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
15:14:44 [INFO] Completing queue 'ENZNEZNEIZ'.
15:14:44 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
15:14:44 [INFO] +> Executing 'REMOVE': entities='[n@197]'
15:14:44 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Zombie
Invader/197
15:14:44 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
15:14:44 [INFO] Completing queue 'IIENIIZENE'.