Java Version: 1.7.0_51
CraftBukkit Version: git-Bukkit-1.7.9-R0.1-6-g4d832c3-b3090jnks (MC: 1.7.9)
Active Plugins (11): GroupManager: 2.0 (2.12.1) (Phoenix), Vault: 1.2.27-b349, WorldEdit: 5.5.8-1.6.2,
Multiverse-Core: 2.5-b678, WorldGuard: 5.8, Essentials: Pre2.13.1.6, Citizens: 2.0.13-SNAPSHOT (build 1128),
EssentialsChat: Pre2.13.1.6, AsyncWorldEdit: 1.3, Denizen: 0.9.4-SNAPSHOT (build 1472),
EssentialsSpawn: Pre2.13.1.6
Loaded Worlds (15): world, world_nether, world_the_end, Warrior3, Warrior2, Captain1, Captain3, Captain2,
Trainee1, Trainee3, Trainee2, Apprentice1, Apprentice2, Apprentice3, Warrior1
Online Players (2): Warrior thenightcatque(thenightcatque), Owner que1124(que1124),
16:27:04 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:04 [INFO] Filled tag <entry[Jumper_t1].created_npc> with 'n@314'.
16:27:04 [INFO] +> Executing 'FLAG': flag_name='NEXTLOC'
Action/Value='SET_VALUE(Trainee1_loc2)' npc='n@314'
16:27:04 [INFO] +- Executing dCommand: EQUIP/que1124 ---------+
16:27:04 [INFO] Filled tag <entry[Jumper_t1].created_npc> with 'n@315'.
16:27:04 [INFO] +> Executing 'EQUIP': entities='[n@315]'
equipment='{chest=i@leather_chestplate[dye=160,101,64]}'
16:27:04 [INFO] +- Executing dCommand: EQUIP/que1124 ---------+
16:27:04 [INFO] Filled tag <entry[Jumper_t1].created_npc> with 'n@316'.
16:27:04 [INFO] +> Executing 'EQUIP': entities='[n@316]'
equipment='{chest=i@leather_chestplate[dye=160,101,64]}'
16:27:04 [INFO] +- Executing dCommand: WALK/que1124 ---------+
16:27:04 [INFO] Filled tag <entry[Skeleton_t1].created_npc> with 'n@302'.
16:27:04 [INFO] Filled tag <server.flag[Trainee1_loc6]> with
'l@3.6064821369087365,71.0,29.249658452739084,-2.7000053,198.14905,Trainee1'.
16:27:04 [INFO] +> Executing 'WALK':
location='l@3.6064821369087365,71.0,29.249658452739084,-2.7000053,198.14905,Trainee1'
auto_range='true' npcs='[Archer/302]'
16:27:04 [INFO] +- Executing dCommand: WALK/que1124 ---------+
16:27:04 [INFO] Filled tag <entry[Zombie_t1].created_npc> with 'n@300'.
16:27:04 [INFO] Filled tag <server.flag[Trainee1_loc6]> with
'l@3.6064821369087365,71.0,29.249658452739084,-2.7000053,198.14905,Trainee1'.
16:27:04 [INFO] +> Executing 'WALK':
location='l@3.6064821369087365,71.0,29.249658452739084,-2.7000053,198.14905,Trainee1'
auto_range='true' npcs='[Zombie Invader/300]'
16:27:04 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:04 [INFO] Filled tag <entry[Skeleton_t1].created_npc> with 'n@310'.
16:27:04 [INFO] +> Executing 'FLAG': flag_name='NEXTLOC'
Action/Value='SET_VALUE(Trainee1_loc4)' npc='n@310'
16:27:04 [INFO] +- Executing dCommand: WALK/que1124 ---------+
16:27:04 [INFO] Filled tag <entry[Jumper_t1].created_npc> with 'n@314'.
16:27:04 [INFO] Filled tag <server.flag[Trainee1_loc2]> with
'l@-27.525451044168094,71.0,111.58573353608347,0.29999173,196.49979,Trainee1'.
16:27:04 [INFO] +> Executing 'WALK':
location='l@-27.525451044168094,71.0,111.58573353608347,0.29999173,196.49979,Trainee1'
auto_range='true' npcs='[Jumper/314]'
16:27:04 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:04 [INFO] Filled tag <entry[Jumper_t1].created_npc> with 'n@315'.
16:27:04 [INFO] Filled tag <queue.id> with 'NIIINNEEIN'.
16:27:04 [INFO] +> Executing 'FLAG': flag_name='QUEUEID'
Action/Value='SET_VALUE(NIIINNEEIN)' npc='n@315'
16:27:04 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:04 [INFO] Filled tag <entry[Jumper_t1].created_npc> with 'n@316'.
16:27:04 [INFO] Filled tag <queue.id> with 'ZEZDENZNNE'.
16:27:04 [INFO] +> Executing 'FLAG': flag_name='QUEUEID'
Action/Value='SET_VALUE(ZEZDENZNNE)' npc='n@316'
16:27:05 [INFO] +- Executing dCommand: WALK/que1124 ---------+
16:27:05 [INFO] Filled tag <entry[Skeleton_t1].created_npc> with 'n@310'.
16:27:05 [INFO] Filled tag <server.flag[Trainee1_loc4]> with
'l@-17.57256076349666,70.0,76.72761724014251,-4.950001,200.69894,Trainee1'.
16:27:05 [INFO] +> Executing 'WALK':
location='l@-17.57256076349666,70.0,76.72761724014251,-4.950001,200.69894,Trainee1'
auto_range='true' npcs='[Archer/310]'
16:27:05 [INFO] +- Executing dCommand: ASSIGNMENT/que1124 ---------+
16:27:05 [INFO] ...replacing the linked NPC with
<entry[Jumper_t1].created_npc>
16:27:05 [INFO] Filled tag <entry[Jumper_t1].created_npc> with 'n@315'.
16:27:05 [INFO] +> Executing 'ASSIGNMENT': npc='n@315' action='SET'
script='JUMPER_T1_ASSIGN(ASSIGNMENT)'
16:27:05 [INFO] +> Executing 'Action': Type='On assignment'
NPC='Jumper/315' Container='JUMPER_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
16:27:05 [INFO] +- Building action 'On ASSIGNMENT' for Jumper/315
---------+
16:27:05 [INFO] Starting InstantQueue 'ENIENNDNNN'...
16:27:05 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
16:27:05 [INFO] +> Executing 'TRIGGER': trigger='proximity' toggle='true'
npc='n@315'
16:27:05 [INFO] Completing queue 'ENIENNDNNN'.
16:27:05 [INFO] +- Executing dCommand: ASSIGNMENT/que1124 ---------+
16:27:05 [INFO] ...replacing the linked NPC with
<entry[Jumper_t1].created_npc>
16:27:05 [INFO] Filled tag <entry[Jumper_t1].created_npc> with 'n@316'.
16:27:05 [INFO] +> Executing 'ASSIGNMENT': npc='n@316' action='SET'
script='JUMPER_T1_ASSIGN(ASSIGNMENT)'
16:27:05 [INFO] +> Executing 'Action': Type='On assignment'
NPC='Jumper/316' Container='JUMPER_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
16:27:05 [INFO] +- Building action 'On ASSIGNMENT' for Jumper/316
---------+
16:27:05 [INFO] Starting InstantQueue 'ZDDIDEEEEZ'...
16:27:05 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
16:27:05 [INFO] +> Executing 'TRIGGER': trigger='proximity' toggle='true'
npc='n@316'
16:27:05 [INFO] Completing queue 'ZDDIDEEEEZ'.
16:27:05 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:05 [INFO] Filled tag <entry[Zombie_t1].created_npc> with 'n@305'.
16:27:05 [INFO] +> Executing 'FLAG': flag_name='NEXTLOC'
Action/Value='SET_VALUE(Trainee1_loc5)' npc='n@305'
16:27:05 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:05 [INFO] Filled tag <entry[Zombie_t1].created_npc> with 'n@297'.
16:27:05 [INFO] +> Executing 'FLAG': flag_name='NEXTLOC'
Action/Value='SET_VALUE(Trainee1_loc7)' npc='n@297'
16:27:05 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:05 [INFO] Filled tag <entry[Jumper_t1].created_npc> with 'n@315'.
16:27:05 [INFO] +> Executing 'FLAG': flag_name='NEXTLOC'
Action/Value='SET_VALUE(Trainee1_loc1)' npc='n@315'
16:27:05 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:05 [INFO] Filled tag <entry[Jumper_t1].created_npc> with 'n@316'.
16:27:05 [INFO] +> Executing 'FLAG': flag_name='NEXTLOC'
Action/Value='SET_VALUE(Trainee1_loc1)' npc='n@316'
16:27:05 [INFO] +- Executing dCommand: WALK/que1124 ---------+
16:27:05 [INFO] Filled tag <entry[Zombie_t1].created_npc> with 'n@305'.
16:27:05 [INFO] Filled tag <server.flag[Trainee1_loc5]> with
'l@-2.6523230749548743,71.0,52.6256617050525,-3.000013,198.59903,Trainee1'.
16:27:05 [INFO] +> Executing 'WALK':
location='l@-2.6523230749548743,71.0,52.6256617050525,-3.000013,198.59903,Trainee1'
auto_range='true' npcs='[Zombie Invader/305]'
16:27:05 [INFO] +- Executing dCommand: WALK/que1124 ---------+
16:27:05 [INFO] Filled tag <entry[Zombie_t1].created_npc> with 'n@297'.
16:27:05 [INFO] Filled tag <server.flag[Trainee1_loc7]> with
'l@9.531634590750937,71.0,1.5977593992645205,-3.6000078,202.049,Trainee1'.
16:27:05 [INFO] +> Executing 'WALK':
location='l@9.531634590750937,71.0,1.5977593992645205,-3.6000078,202.049,Trainee1'
auto_range='true' npcs='[Zombie Invader/297]'
16:27:06 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:06 [INFO] Filled tag <entry[Skeleton_t1].created_npc> with 'n@311'.
16:27:06 [INFO] +> Executing 'FLAG': flag_name='NEXTLOC'
Action/Value='SET_VALUE(Trainee1_loc4)' npc='n@311'
16:27:06 [INFO] +- Executing dCommand: WALK/que1124 ---------+
16:27:06 [INFO] Filled tag <entry[Jumper_t1].created_npc> with 'n@315'.
16:27:06 [INFO] Filled tag <server.flag[Trainee1_loc1]> with
'l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'.
16:27:06 [INFO] +> Executing 'WALK':
location='l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'
auto_range='true' npcs='[Jumper/315]'
16:27:06 [INFO] +- Executing dCommand: WALK/que1124 ---------+
16:27:06 [INFO] Filled tag <entry[Jumper_t1].created_npc> with 'n@316'.
16:27:06 [INFO] Filled tag <server.flag[Trainee1_loc1]> with
'l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'.
16:27:06 [INFO] +> Executing 'WALK':
location='l@-30.655930835211045,72.0,126.6368972560457,-1.2000244,197.24979,Trainee1'
auto_range='true' npcs='[Jumper/316]'
16:27:06 [INFO] +- Executing dCommand: WALK/que1124 ---------+
16:27:06 [INFO] Filled tag <entry[Skeleton_t1].created_npc> with 'n@311'.
16:27:06 [INFO] Filled tag <server.flag[Trainee1_loc4]> with
'l@-17.57256076349666,70.0,76.72761724014251,-4.950001,200.69894,Trainee1'.
16:27:06 [INFO] +> Executing 'WALK':
location='l@-17.57256076349666,70.0,76.72761724014251,-4.950001,200.69894,Trainee1'
auto_range='true' npcs='[Archer/311]'
16:27:07 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:07 [INFO] +> Executing 'RUN': script='TRAINEE1_FAIL(TASK)'
instant='true'
16:27:07 [INFO] Starting InstantQueue 'NNZENINEIE'...
16:27:07 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:07 [INFO] +> Executing 'FLAG': flag_name='Trainee1_lost'
Action/Value='SET_BOOLEAN(true)' flag_target='server'
16:27:07 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:07 [INFO] Filled tag <server.flag[Trainee1_id]> with
'TRAINEE1_MANAGER'.
16:27:07 [INFO] +> Executing 'QUEUE': Queue='TRAINEE1_MANAGER'
Action='CLEAR'
16:27:07 [INFO] +- Executing dCommand: FOREACH/que1124 ---------+
16:27:07 [INFO] Filled tag <server.flag[Trainee1_current].as_list> with
'li@p@2e26fd4e-564e-429f-ab3d-8a74f970afcc'.
16:27:07 [INFO] +> Executing 'FOREACH':
list='li@p@2e26fd4e-564e-429f-ab3d-8a74f970afcc'
16:27:07 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:07 [INFO] +> Executing 'RUN': script='PORTAL(TASK)'
16:27:07 [INFO] Adding definition %1% as spawn
16:27:07 [INFO] Adding definition %2% as
p@2e26fd4e-564e-429f-ab3d-8a74f970afcc
16:27:07 [INFO] Starting TimedQueue 'ZEEEINIZDE'...
16:27:07 [INFO] +- Executing dCommand: POTION/que1124 ---------+
16:27:07 [INFO] +> Executing 'POTION':
Target(s)='[p@2e26fd4e-564e-429f-ab3d-8a74f970afcc]'
Effect='SLOW' Amplifier='7' duration='26t'
16:27:07 [INFO] +- Executing dCommand: WAIT/que1124 ---------+
16:27:07 [INFO] +> Executing 'WAIT': queue='ZEEEINIZDE' delay='10t'
16:27:07 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:07 [INFO] +> Executing 'FLAG': flag_name='LEVEL'
Action/Value='DELETE(false)' flag_target='p@que1124'
16:27:07 [INFO] +- Executing dCommand: NARRATE/que1124 ---------+
16:27:07 [INFO] Filled tag <&9> with ''.
16:27:07 [INFO] Filled tag <&a> with ''.
16:27:07 [INFO] Filled tag <&9> with ''.
16:27:07 [INFO] +> Executing 'NARRATE': Narrating='You have Failed the
level!' Targets='[p@que1124]'
16:27:07 [INFO] +- Executing dCommand: ACTION/que1124 ---------+
16:27:07 [INFO] Filled tag <server.flag[Trainee1_mobs].as_list> with
'li@n@296|n@297|n@298|n@300|n@299|n@301|n@302|n@303|n@304|n@305|n@306|n@308|n@309|n@307|n@311|n@312|n@310|n@313|n@314|n@315|n@316'.
16:27:07 [INFO] +> Executing 'ACTION': actions='li@death' context='li@'
npcs='[n@296, n@297, n@298, n@300, n@299, n@301, n@302,
n@303, n@304, n@305, n@306, n@308, n@309, n@307, n@311,
n@312, n@310, n@313, n@314, n@315, n@316]'
16:27:07 [INFO] +> Executing 'Action': Type='On death' NPC='Zombie
Invader/296' Container='ZOMBIE_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
16:27:07 [INFO] +- Building action 'On DEATH' for Zombie Invader/296
---------+
16:27:07 [INFO] Starting InstantQueue 'ZNDNIEEEEE'...
16:27:07 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:07 [INFO] +> Executing 'RUN': script='ZOMBIE_T1_DEATH(TASK)'
delay='100t'
16:27:07 [INFO] Delaying TimedQueue 'DEZEZEENNN' for '100t'...
16:27:07 [INFO] Completing queue 'ZNDNIEEEEE'.
16:27:07 [INFO] +> Executing 'Action': Type='On death' NPC='Zombie
Invader/297' Container='ZOMBIE_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
16:27:07 [INFO] +- Building action 'On DEATH' for Zombie Invader/297
---------+
16:27:07 [INFO] Starting InstantQueue 'EINZZNZDEN'...
16:27:07 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:07 [INFO] +> Executing 'RUN': script='ZOMBIE_T1_DEATH(TASK)'
delay='100t'
16:27:07 [INFO] Delaying TimedQueue 'DEEINNDDNZ' for '100t'...
16:27:07 [INFO] Completing queue 'EINZZNZDEN'.
16:27:07 [INFO] +> Executing 'Action': Type='On death' NPC='Zombie
Invader/298' Container='ZOMBIE_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
16:27:07 [INFO] +- Building action 'On DEATH' for Zombie Invader/298
---------+
16:27:07 [INFO] Starting InstantQueue 'DZNNIDENED'...
16:27:07 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:07 [INFO] +> Executing 'RUN': script='ZOMBIE_T1_DEATH(TASK)'
delay='100t'
16:27:07 [INFO] Delaying TimedQueue 'EENEZEDEZZ' for '100t'...
16:27:07 [INFO] Completing queue 'DZNNIDENED'.
16:27:07 [INFO] +> Executing 'Action': Type='On death' NPC='Zombie
Invader/300' Container='ZOMBIE_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
16:27:07 [INFO] +- Building action 'On DEATH' for Zombie Invader/300
---------+
16:27:07 [INFO] Starting InstantQueue 'NDZEEDZEIZ'...
16:27:07 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:07 [INFO] +> Executing 'RUN': script='ZOMBIE_T1_DEATH(TASK)'
delay='100t'
16:27:07 [INFO] Delaying TimedQueue 'INNNZZEIEE' for '100t'...
16:27:07 [INFO] Completing queue 'NDZEEDZEIZ'.
16:27:07 [INFO] +> Executing 'Action': Type='On death' NPC='Zombie
Invader/299' Container='ZOMBIE_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
16:27:07 [INFO] +- Building action 'On DEATH' for Zombie Invader/299
---------+
16:27:07 [INFO] Starting InstantQueue 'NNEIIEINDN'...
16:27:07 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:07 [INFO] +> Executing 'RUN': script='ZOMBIE_T1_DEATH(TASK)'
delay='100t'
16:27:07 [INFO] Delaying TimedQueue 'DNEENEEEZE' for '100t'...
16:27:07 [INFO] Completing queue 'NNEIIEINDN'.
16:27:07 [INFO] +> Executing 'Action': Type='On death' NPC='Archer/301'
Container='SKELETON_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
16:27:07 [INFO] +- Building action 'On DEATH' for Archer/301 ---------+
16:27:07 [INFO] Starting InstantQueue 'INIDDZENZD'...
16:27:07 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:07 [INFO] +> Executing 'RUN': script='SKELETON_T1_DEATH(TASK)'
delay='100t'
16:27:07 [INFO] Delaying TimedQueue 'ZDENENDDNE' for '100t'...
16:27:07 [INFO] Completing queue 'INIDDZENZD'.
16:27:07 [INFO] +> Executing 'Action': Type='On death' NPC='Archer/302'
Container='SKELETON_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
16:27:07 [INFO] +- Building action 'On DEATH' for Archer/302 ---------+
16:27:07 [INFO] Starting InstantQueue 'NNNEINEEII'...
16:27:07 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:07 [INFO] +> Executing 'RUN': script='SKELETON_T1_DEATH(TASK)'
delay='100t'
16:27:07 [INFO] Delaying TimedQueue 'EIENDEEZNZ' for '100t'...
16:27:07 [INFO] Completing queue 'NNNEINEEII'.
16:27:07 [INFO] +> Executing 'Action': Type='On death' NPC='Zombie
Invader/303' Container='ZOMBIE_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
16:27:07 [INFO] +- Building action 'On DEATH' for Zombie Invader/303
---------+
16:27:07 [INFO] Starting InstantQueue 'IENEZIENID'...
16:27:07 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:07 [INFO] +> Executing 'RUN': script='ZOMBIE_T1_DEATH(TASK)'
delay='100t'
16:27:07 [INFO] Delaying TimedQueue 'NEZDNENEEE' for '100t'...
16:27:07 [INFO] Completing queue 'IENEZIENID'.
16:27:07 [INFO] +> Executing 'Action': Type='On death' NPC='Zombie
Invader/304' Container='ZOMBIE_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
16:27:07 [INFO] +- Building action 'On DEATH' for Zombie Invader/304
---------+
16:27:07 [INFO] Starting InstantQueue 'IENEZIEIDZ'...
16:27:07 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:07 [INFO] +> Executing 'RUN': script='ZOMBIE_T1_DEATH(TASK)'
delay='100t'
16:27:07 [INFO] Delaying TimedQueue 'EZEENEIEII' for '100t'...
16:27:07 [INFO] Completing queue 'IENEZIEIDZ'.
16:27:07 [INFO] +> Executing 'Action': Type='On death' NPC='Zombie
Invader/305' Container='ZOMBIE_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
16:27:07 [INFO] +- Building action 'On DEATH' for Zombie Invader/305
---------+
16:27:07 [INFO] Starting InstantQueue 'NEINNEEZDD'...
16:27:07 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:07 [INFO] +> Executing 'RUN': script='ZOMBIE_T1_DEATH(TASK)'
delay='100t'
16:27:07 [INFO] Delaying TimedQueue 'NINDNIZZNZ' for '100t'...
16:27:07 [INFO] Completing queue 'NEINNEEZDD'.
16:27:07 [INFO] +> Executing 'Action': Type='On death' NPC='Zombie
Invader/306' Container='ZOMBIE_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
16:27:07 [INFO] +- Building action 'On DEATH' for Zombie Invader/306
---------+
16:27:07 [INFO] Starting InstantQueue 'ZENEEIDEDN'...
16:27:07 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:07 [INFO] +> Executing 'RUN': script='ZOMBIE_T1_DEATH(TASK)'
delay='100t'
16:27:07 [INFO] Delaying TimedQueue 'NIEDZNZEIZ' for '100t'...
16:27:07 [INFO] Completing queue 'ZENEEIDEDN'.
16:27:07 [INFO] +> Executing 'Action': Type='On death' NPC='Zombie
Invader/308' Container='ZOMBIE_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
16:27:07 [INFO] +- Building action 'On DEATH' for Zombie Invader/308
---------+
16:27:07 [INFO] Starting InstantQueue 'NEDIDDEIID'...
16:27:07 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:07 [INFO] +> Executing 'RUN': script='ZOMBIE_T1_DEATH(TASK)'
delay='100t'
16:27:07 [INFO] Delaying TimedQueue 'EDIZEEZEEN' for '100t'...
16:27:07 [INFO] Completing queue 'NEDIDDEIID'.
16:27:07 [INFO] +> Executing 'Action': Type='On death' NPC='Zombie
Invader/309' Container='ZOMBIE_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
16:27:07 [INFO] +- Building action 'On DEATH' for Zombie Invader/309
---------+
16:27:07 [INFO] Starting InstantQueue 'ENNDEEDEND'...
16:27:07 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:07 [INFO] +> Executing 'RUN': script='ZOMBIE_T1_DEATH(TASK)'
delay='100t'
16:27:07 [INFO] Delaying TimedQueue 'NEZZENNENN' for '100t'...
16:27:07 [INFO] Completing queue 'ENNDEEDEND'.
16:27:07 [INFO] +> Executing 'Action': Type='On death' NPC='Zombie
Invader/307' Container='ZOMBIE_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
16:27:07 [INFO] +- Building action 'On DEATH' for Zombie Invader/307
---------+
16:27:07 [INFO] Starting InstantQueue 'DZZEIEDINE'...
16:27:07 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:07 [INFO] +> Executing 'RUN': script='ZOMBIE_T1_DEATH(TASK)'
delay='100t'
16:27:07 [INFO] Delaying TimedQueue 'EENDDINDNI' for '100t'...
16:27:07 [INFO] Completing queue 'DZZEIEDINE'.
16:27:07 [INFO] +> Executing 'Action': Type='On death' NPC='Archer/311'
Container='SKELETON_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
16:27:07 [INFO] +- Building action 'On DEATH' for Archer/311 ---------+
16:27:07 [INFO] Starting InstantQueue 'NNZEZEEEIN'...
16:27:07 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:07 [INFO] +> Executing 'RUN': script='SKELETON_T1_DEATH(TASK)'
delay='100t'
16:27:07 [INFO] Delaying TimedQueue 'NNZINNDZZE' for '100t'...
16:27:07 [INFO] Completing queue 'NNZEZEEEIN'.
16:27:07 [INFO] +> Executing 'Action': Type='On death' NPC='Archer/312'
Container='SKELETON_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
16:27:07 [INFO] +- Building action 'On DEATH' for Archer/312 ---------+
16:27:07 [INFO] Starting InstantQueue 'ZNEIZEINDE'...
16:27:07 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:07 [INFO] +> Executing 'RUN': script='SKELETON_T1_DEATH(TASK)'
delay='100t'
16:27:07 [INFO] Delaying TimedQueue 'INEEZIIDNZ' for '100t'...
16:27:07 [INFO] Completing queue 'ZNEIZEINDE'.
16:27:07 [INFO] +> Executing 'Action': Type='On death' NPC='Archer/310'
Container='SKELETON_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
16:27:07 [INFO] +- Building action 'On DEATH' for Archer/310 ---------+
16:27:07 [INFO] Starting InstantQueue 'EEZINENDIE'...
16:27:07 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:07 [INFO] +> Executing 'RUN': script='SKELETON_T1_DEATH(TASK)'
delay='100t'
16:27:07 [INFO] Delaying TimedQueue 'EINNDIEEEN' for '100t'...
16:27:07 [INFO] Completing queue 'EEZINENDIE'.
16:27:07 [INFO] +> Executing 'Action': Type='On death' NPC='Jumper/313'
Container='JUMPER_T1_ASSIGN(ASSIGNMENT)' Player='que1124'
16:27:07 [INFO] +- Building action 'On DEATH' for Jumper/313 ---------+
16:27:07 [INFO] Starting InstantQueue 'INIEZINDEE'...
16:27:07 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:07 [INFO] +> Executing 'RUN': script='JUMPER_T1_DEATH(TASK)'
delay='100t'
16:27:07 [INFO] Delaying TimedQueue 'ZDZEIZINEN' for '100t'...
16:27:07 [INFO] Completing queue 'INIEZINDEE'.
16:27:07 [INFO] +> Executing 'Action': Type='On death' NPC='Jumper/314'
Container='JUMPER_T1_ASSIGN(ASSIGNMENT)' Player='que1124'
16:27:07 [INFO] +- Building action 'On DEATH' for Jumper/314 ---------+
16:27:07 [INFO] Starting InstantQueue 'NENZNINNIN'...
16:27:07 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:07 [INFO] +> Executing 'RUN': script='JUMPER_T1_DEATH(TASK)'
delay='100t'
16:27:07 [INFO] Delaying TimedQueue 'DENNZNNEED' for '100t'...
16:27:07 [INFO] Completing queue 'NENZNINNIN'.
16:27:07 [INFO] +> Executing 'Action': Type='On death' NPC='Jumper/315'
Container='JUMPER_T1_ASSIGN(ASSIGNMENT)' Player='que1124'
16:27:07 [INFO] +- Building action 'On DEATH' for Jumper/315 ---------+
16:27:07 [INFO] Starting InstantQueue 'NNNNNEZDEI'...
16:27:07 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:07 [INFO] +> Executing 'RUN': script='JUMPER_T1_DEATH(TASK)'
delay='100t'
16:27:07 [INFO] Delaying TimedQueue 'NDINIIEZNI' for '100t'...
16:27:07 [INFO] Completing queue 'NNNNNEZDEI'.
16:27:07 [INFO] +> Executing 'Action': Type='On death' NPC='Jumper/316'
Container='JUMPER_T1_ASSIGN(ASSIGNMENT)' Player='que1124'
16:27:07 [INFO] +- Building action 'On DEATH' for Jumper/316 ---------+
16:27:07 [INFO] Starting InstantQueue 'ZZNZZNNIEN'...
16:27:07 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:07 [INFO] +> Executing 'RUN': script='JUMPER_T1_DEATH(TASK)'
delay='100t'
16:27:07 [INFO] Delaying TimedQueue 'ZIENEEZDEE' for '100t'...
16:27:07 [INFO] Completing queue 'ZZNZZNNIEN'.
16:27:07 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:07 [INFO] +> Executing 'FLAG': flag_name='TRAINEE1_CURRENT'
Action/Value='DELETE(false)' flag_target='server'
16:27:07 [INFO] Completing queue 'NNZENINEIE'.
16:27:07 [INFO] +- Executing dCommand: ACTION/que1124 ---------+
16:27:07 [INFO] Filled tag <entry[Zombie_t1].created_npc> with 'n@296'.
16:27:07 [INFO] +> Executing 'ACTION': actions='li@death' context='li@'
npcs='[n@296]'
16:27:07 [INFO] +> Executing 'Action': Type='On death' NPC='Zombie
Invader/296' Container='ZOMBIE_T1_ASSIGN(ASSIGNMENT)'
Player='que1124'
16:27:07 [INFO] +- Building action 'On DEATH' for Zombie Invader/296
---------+
16:27:07 [INFO] Starting InstantQueue 'IEIEDZZEIZ'...
16:27:07 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:07 [INFO] +> Executing 'RUN': script='ZOMBIE_T1_DEATH(TASK)'
delay='100t'
16:27:07 [INFO] Delaying TimedQueue 'NEDENNEENZ' for '100t'...
16:27:07 [INFO] Completing queue 'IEIEDZZEIZ'.
16:27:07 [INFO] Completing queue 'ENIZENENND'.
16:27:07 [INFO] Completing queue 'TRAINEE1_MANAGER'.
16:27:07 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:07 [INFO] Filled tag <entry[Skeleton_t1].created_npc> with 'n@312'.
16:27:07 [INFO] +> Executing 'FLAG': flag_name='NEXTLOC'
Action/Value='SET_VALUE(Trainee1_loc4)' npc='n@312'
16:27:08 [INFO] +- Executing dCommand: WALK/que1124 ---------+
16:27:08 [INFO] Filled tag <entry[Skeleton_t1].created_npc> with 'n@312'.
16:27:08 [INFO] Filled tag <server.flag[Trainee1_loc4]> with
'l@-17.57256076349666,70.0,76.72761724014251,-4.950001,200.69894,Trainee1'.
16:27:08 [INFO] +> Executing 'WALK':
location='l@-17.57256076349666,70.0,76.72761724014251,-4.950001,200.69894,Trainee1'
auto_range='true' npcs='[Archer/312]'
16:27:08 [INFO] +- Executing dCommand: TELEPORT/que1124 ---------+
16:27:08 [INFO] Filled tag <server.flag[spawn]> with
'l@26.755726695142904,53.0,9.698923945393929,-1.6500154,-89.70033,world'.
16:27:08 [INFO] +> Executing 'TELEPORT':
location='l@26.755726695142904,53.0,9.698923945393929,-1.6500154,-89.70033,world'
entities='[p@2e26fd4e-564e-429f-ab3d-8a74f970afcc]'
16:27:08 [INFO] +- Executing dCommand: PLAYEFFECT/que1124 ---------+
16:27:08 [INFO] Filled tag
<p@2e26fd4e-564e-429f-ab3d-8a74f970afcc.location.add[0,1.3,0]>
with
'l@26.755726695142904,54.3,9.698923945393929,-1.6500154,-89.70033,world'.
16:27:08 [INFO] +> Executing 'PLAYEFFECT': special effect='CLOUD'
locations='[l@26.755726695142904,54.3,9.698923945393929,-1.6500154,-89.70033,world]'
radius='15' data='.1' qty='300' offset='0.5'
16:27:08 [INFO] +- Executing dCommand: PLAYEFFECT/que1124 ---------+
16:27:08 [INFO] Unfilled attributes '[add[0,1.3,0]' for tag
<p@2e26fd4e-564e-429f-ab3d-8a74f970afcc.location.add[0,1.3,0>!
16:27:08 [INFO] Filled tag
<p@2e26fd4e-564e-429f-ab3d-8a74f970afcc.location.add[0,1.3,0>
with 'null'.
16:27:08 [INFO] +> Executing 'PLAYEFFECT': special effect='LAVA'
locations='[l@26.755726695142904,53.0,9.698923945393929,-1.6500154,-89.70033,world]'
radius='15' data='.1' qty='300' offset='0.5'
16:27:08 [INFO] Completing queue 'ZEEEINIZDE'.
16:27:10 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:10 [INFO] Filled tag <entry[Zombie_t1].created_npc> with 'n@306'.
16:27:10 [INFO] +> Executing 'FLAG': flag_name='NEXTLOC'
Action/Value='SET_VALUE(Trainee1_loc5)' npc='n@306'
16:27:11 [INFO] +- Executing dCommand: WALK/que1124 ---------+
16:27:11 [INFO] Filled tag <entry[Zombie_t1].created_npc> with 'n@306'.
16:27:11 [INFO] Filled tag <server.flag[Trainee1_loc5]> with
'l@-2.6523230749548743,71.0,52.6256617050525,-3.000013,198.59903,Trainee1'.
16:27:11 [INFO] +> Executing 'WALK':
location='l@-2.6523230749548743,71.0,52.6256617050525,-3.000013,198.59903,Trainee1'
auto_range='true' npcs='[Zombie Invader/306]'
16:27:11 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:11 [INFO] Filled tag <entry[Zombie_t1].created_npc> with 'n@307'.
16:27:11 [INFO] +> Executing 'FLAG': flag_name='NEXTLOC'
Action/Value='SET_VALUE(Trainee1_loc5)' npc='n@307'
16:27:11 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:11 [INFO] Filled tag <entry[Jumper_t1].created_npc> with 'n@313'.
16:27:11 [INFO] +> Executing 'FLAG': flag_name='NEXTLOC'
Action/Value='SET_VALUE(Trainee1_loc3)' npc='n@313'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
16:27:12 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
16:27:12 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:12 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@303'
16:27:12 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc> with 'n@303'.
16:27:12 [INFO] +> Executing 'DEFINE': queue='NEZDNENEEE'
definition='npc' value='n@303'
16:27:12 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
16:27:12 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@303'
16:27:12 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[queueid]> with 'NINNNINEND'.
16:27:12 [INFO] +> Executing 'QUEUE': Queue='NINNNINEND' Action='CLEAR'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.is_spawned> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
16:27:12 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
16:27:12 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:12 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@296'
16:27:12 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc> with 'n@296'.
16:27:12 [INFO] +> Executing 'DEFINE': queue='DEZEZEENNN'
definition='npc' value='n@296'
16:27:12 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
16:27:12 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@296'
16:27:12 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[queueid]> with 'ENIZENENND'.
16:27:12 [INFO] ERROR! Woah! Invalid arguments were specified!
16:27:12 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'The specified
queue could not be found: queue:ENIZENENND'
16:27:12 [INFO] +> [CommandExecuter] Usage: queue (queue:<id>)
[clear/stop/pause/resume/delay:<#>]
16:27:12 [INFO] +---------------------+
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.is_spawned> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
16:27:12 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
16:27:12 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:12 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@300'
16:27:12 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc> with 'n@300'.
16:27:12 [INFO] +> Executing 'DEFINE': queue='INNNZZEIEE'
definition='npc' value='n@300'
16:27:12 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
16:27:12 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@300'
16:27:12 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[queueid]> with 'NDZIENNIEE'.
16:27:12 [INFO] +> Executing 'QUEUE': Queue='NDZIENNIEE' Action='CLEAR'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.is_spawned> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
16:27:12 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
16:27:12 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:12 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@307'
16:27:12 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc> with 'n@307'.
16:27:12 [INFO] +> Executing 'DEFINE': queue='EENDDINDNI'
definition='npc' value='n@307'
16:27:12 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
16:27:12 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@307'
16:27:12 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[queueid]> with 'IEEEZENEII'.
16:27:12 [INFO] +> Executing 'QUEUE': Queue='IEEEZENEII' Action='CLEAR'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.is_spawned> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
16:27:12 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
16:27:12 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:12 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@308'
16:27:12 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc> with 'n@308'.
16:27:12 [INFO] +> Executing 'DEFINE': queue='EDIZEEZEEN'
definition='npc' value='n@308'
16:27:12 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
16:27:12 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@308'
16:27:12 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[queueid]> with 'NIDENENDIE'.
16:27:12 [INFO] +> Executing 'QUEUE': Queue='NIDENENDIE' Action='CLEAR'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.is_spawned> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
16:27:12 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
16:27:12 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:12 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@312'
16:27:12 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc> with 'n@312'.
16:27:12 [INFO] +> Executing 'DEFINE': queue='INEEZIIDNZ'
definition='npc' value='n@312'
16:27:12 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
16:27:12 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@312'
16:27:12 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[queueid]> with 'NZDNNINEZZ'.
16:27:12 [INFO] +> Executing 'QUEUE': Queue='NZDNNINEZZ' Action='CLEAR'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc> with 'n@312'.
16:27:12 [INFO] Filled tag <queue.exists[n@312shoot]> with 'false'.
16:27:12 [INFO] Filled tag <npc> with 'n@312'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.is_spawned> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
16:27:12 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
16:27:12 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:12 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@314'
16:27:12 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc> with 'n@314'.
16:27:12 [INFO] +> Executing 'DEFINE': queue='DENNZNNEED'
definition='npc' value='n@314'
16:27:12 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
16:27:12 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@314'
16:27:12 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[queueid]> with 'ENDEENNNDZ'.
16:27:12 [INFO] +> Executing 'QUEUE': Queue='ENDEENNNDZ' Action='CLEAR'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.is_spawned> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
16:27:12 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
16:27:12 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:12 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@311'
16:27:12 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc> with 'n@311'.
16:27:12 [INFO] +> Executing 'DEFINE': queue='NNZINNDZZE'
definition='npc' value='n@311'
16:27:12 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
16:27:12 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@311'
16:27:12 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[queueid]> with 'ZZDDNNENDD'.
16:27:12 [INFO] +> Executing 'QUEUE': Queue='ZZDDNNENDD' Action='CLEAR'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc> with 'n@311'.
16:27:12 [INFO] Filled tag <queue.exists[n@311shoot]> with 'false'.
16:27:12 [INFO] Filled tag <npc> with 'n@311'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.is_spawned> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] Completing queue 'NIDENENDIE'.
16:27:12 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:12 [INFO] Filled tag <entry[Zombie_t1].created_npc> with 'n@298'.
16:27:12 [INFO] +> Executing 'FLAG': flag_name='NEXTLOC'
Action/Value='SET_VALUE(Trainee1_loc7)' npc='n@298'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
16:27:12 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
16:27:12 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:12 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@313'
16:27:12 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc> with 'n@313'.
16:27:12 [INFO] +> Executing 'DEFINE': queue='ZDZEIZINEN'
definition='npc' value='n@313'
16:27:12 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
16:27:12 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@313'
16:27:12 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[queueid]> with 'ENDNDDDEDN'.
16:27:12 [INFO] +> Executing 'QUEUE': Queue='ENDNDDDEDN' Action='CLEAR'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.is_spawned> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] Completing queue 'ZZDDNNENDD'.
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
16:27:12 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
16:27:12 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:12 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@309'
16:27:12 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc> with 'n@309'.
16:27:12 [INFO] +> Executing 'DEFINE': queue='NEZZENNENN'
definition='npc' value='n@309'
16:27:12 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
16:27:12 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@309'
16:27:12 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[queueid]> with 'IZDENENEEI'.
16:27:12 [INFO] +> Executing 'QUEUE': Queue='IZDENENEEI' Action='CLEAR'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.is_spawned> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] Completing queue 'NDZIENNIEE'.
16:27:12 [INFO] Completing queue 'NINNNINEND'.
16:27:12 [INFO] Completing queue 'ENDNDDDEDN'.
16:27:12 [INFO] Completing queue 'ENDEENNNDZ'.
16:27:12 [INFO] Completing queue 'NZDNNINEZZ'.
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
16:27:12 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
16:27:12 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:12 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@297'
16:27:12 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc> with 'n@297'.
16:27:12 [INFO] +> Executing 'DEFINE': queue='DEEINNDDNZ'
definition='npc' value='n@297'
16:27:12 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
16:27:12 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@297'
16:27:12 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[queueid]> with 'NZENZZNNNE'.
16:27:12 [INFO] +> Executing 'QUEUE': Queue='NZENZZNNNE' Action='CLEAR'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.is_spawned> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
16:27:12 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
16:27:12 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:12 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@306'
16:27:12 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc> with 'n@306'.
16:27:12 [INFO] +> Executing 'DEFINE': queue='NIEDZNZEIZ'
definition='npc' value='n@306'
16:27:12 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
16:27:12 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@306'
16:27:12 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[queueid]> with 'NIDZNEIDNI'.
16:27:12 [INFO] +> Executing 'QUEUE': Queue='NIDZNEIDNI' Action='CLEAR'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.is_spawned> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
16:27:12 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
16:27:12 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:12 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@298'
16:27:12 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc> with 'n@298'.
16:27:12 [INFO] +> Executing 'DEFINE': queue='EENEZEDEZZ'
definition='npc' value='n@298'
16:27:12 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
16:27:12 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@298'
16:27:12 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[queueid]> with 'ZIDEDEZNDE'.
16:27:12 [INFO] +> Executing 'QUEUE': Queue='ZIDEDEZNDE' Action='CLEAR'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.is_spawned> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
16:27:12 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
16:27:12 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:12 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@310'
16:27:12 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc> with 'n@310'.
16:27:12 [INFO] +> Executing 'DEFINE': queue='EINNDIEEEN'
definition='npc' value='n@310'
16:27:12 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
16:27:12 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@310'
16:27:12 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[queueid]> with 'NZIINIEENN'.
16:27:12 [INFO] +> Executing 'QUEUE': Queue='NZIINIEENN' Action='CLEAR'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc> with 'n@310'.
16:27:12 [INFO] Filled tag <queue.exists[n@310shoot]> with 'false'.
16:27:12 [INFO] Filled tag <npc> with 'n@310'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.is_spawned> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[deathran]> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:12 [INFO] +> Executing 'QUEUE': Queue='NEDENNEENZ' Action='CLEAR'
16:27:12 [INFO] Completing queue 'NEDENNEENZ'.
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
16:27:12 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
16:27:12 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:12 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@301'
16:27:12 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc> with 'n@301'.
16:27:12 [INFO] +> Executing 'DEFINE': queue='ZDENENDDNE'
definition='npc' value='n@301'
16:27:12 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
16:27:12 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@301'
16:27:12 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[queueid]> with 'EENNNNEENE'.
16:27:12 [INFO] +> Executing 'QUEUE': Queue='EENNNNEENE' Action='CLEAR'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc> with 'n@301'.
16:27:12 [INFO] Filled tag <queue.exists[n@301shoot]> with 'false'.
16:27:12 [INFO] Filled tag <npc> with 'n@301'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.is_spawned> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
16:27:12 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
16:27:12 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:12 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@299'
16:27:12 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc> with 'n@299'.
16:27:12 [INFO] +> Executing 'DEFINE': queue='DNEENEEEZE'
definition='npc' value='n@299'
16:27:12 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
16:27:12 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@299'
16:27:12 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[queueid]> with 'INEEEEEEIN'.
16:27:12 [INFO] +> Executing 'QUEUE': Queue='INEEEEEEIN' Action='CLEAR'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.is_spawned> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
16:27:12 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
16:27:12 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:12 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@302'
16:27:12 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc> with 'n@302'.
16:27:12 [INFO] +> Executing 'DEFINE': queue='EIENDEEZNZ'
definition='npc' value='n@302'
16:27:12 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
16:27:12 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@302'
16:27:12 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[queueid]> with 'ZIZDNNENDI'.
16:27:12 [INFO] +> Executing 'QUEUE': Queue='ZIZDNNENDI' Action='CLEAR'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc> with 'n@302'.
16:27:12 [INFO] Filled tag <queue.exists[n@302shoot]> with 'false'.
16:27:12 [INFO] Filled tag <npc> with 'n@302'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.is_spawned> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
16:27:12 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
16:27:12 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:12 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@305'
16:27:12 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc> with 'n@305'.
16:27:12 [INFO] +> Executing 'DEFINE': queue='NINDNIZZNZ'
definition='npc' value='n@305'
16:27:12 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
16:27:12 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@305'
16:27:12 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[queueid]> with 'DNEZNINNEN'.
16:27:12 [INFO] +> Executing 'QUEUE': Queue='DNEZNINNEN' Action='CLEAR'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.is_spawned> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
16:27:12 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
16:27:12 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:12 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@304'
16:27:12 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc> with 'n@304'.
16:27:12 [INFO] +> Executing 'DEFINE': queue='EZEENEIEII'
definition='npc' value='n@304'
16:27:12 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
16:27:12 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@304'
16:27:12 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[queueid]> with 'EZZNNDEIIN'.
16:27:12 [INFO] +> Executing 'QUEUE': Queue='EZZNNDEIIN' Action='CLEAR'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.is_spawned> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
16:27:12 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
16:27:12 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:12 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@315'
16:27:12 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc> with 'n@315'.
16:27:12 [INFO] +> Executing 'DEFINE': queue='NDINIIEZNI'
definition='npc' value='n@315'
16:27:12 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
16:27:12 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@315'
16:27:12 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[queueid]> with 'NIIINNEEIN'.
16:27:12 [INFO] +> Executing 'QUEUE': Queue='NIIINNEEIN' Action='CLEAR'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.is_spawned> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] Completing queue 'EENNNNEENE'.
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[deathran]> with 'null'.
16:27:12 [INFO] Comparable 1: Comparable='String(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
16:27:12 [INFO] +- Executing dCommand: FLAG/que1124 ---------+
16:27:12 [INFO] +> Executing 'FLAG': flag_name='deathran'
Action/Value='SET_BOOLEAN(true)' npc='n@316'
16:27:12 [INFO] +- Executing dCommand: DEFINE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc> with 'n@316'.
16:27:12 [INFO] +> Executing 'DEFINE': queue='ZIENEEZDEE'
definition='npc' value='n@316'
16:27:12 [INFO] +- Executing dCommand: TRIGGER/que1124 ---------+
16:27:12 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@316'
16:27:12 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.flag[queueid]> with 'ZEZDENZNNE'.
16:27:12 [INFO] +> Executing 'QUEUE': Queue='ZEZDENZNNE' Action='CLEAR'
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.is_spawned> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] Completing queue 'IEEEZENEII'.
16:27:12 [INFO] +- Executing dCommand: HURT/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.health> with '10.0'.
16:27:12 [INFO] Filled tag <npc> with 'n@303'.
16:27:12 [INFO] +> Executing 'HURT': amount='10.0' entities='[n@303]'
16:27:12 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:12 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
16:27:12 [INFO] Adding definition %1% as n@303
16:27:12 [INFO] Starting TimedQueue 'EIEEEDIDEZ'...
16:27:12 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
16:27:12 [INFO] +> Executing 'REMOVE': entities='[n@303]'
16:27:12 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Zombie
Invader/303
16:27:12 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:12 [INFO] Completing queue 'EIEEEDIDEZ'.
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: HURT/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.health> with '10.0'.
16:27:12 [INFO] Filled tag <npc> with 'n@307'.
16:27:12 [INFO] +> Executing 'HURT': amount='10.0' entities='[n@307]'
16:27:12 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:12 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
16:27:12 [INFO] Adding definition %1% as n@307
16:27:12 [INFO] Starting TimedQueue 'ZDNIEDNIZD'...
16:27:12 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
16:27:12 [INFO] +> Executing 'REMOVE': entities='[n@307]'
16:27:12 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Zombie
Invader/307
16:27:12 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:12 [INFO] Completing queue 'ZDNIEDNIZD'.
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: HURT/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.health> with '10.0'.
16:27:12 [INFO] Filled tag <npc> with 'n@308'.
16:27:12 [INFO] +> Executing 'HURT': amount='10.0' entities='[n@308]'
16:27:12 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:12 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
16:27:12 [INFO] Adding definition %1% as n@308
16:27:12 [INFO] Starting TimedQueue 'EZIIDNDNEN'...
16:27:12 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
16:27:12 [INFO] +> Executing 'REMOVE': entities='[n@308]'
16:27:12 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Zombie
Invader/308
16:27:12 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:12 [INFO] Completing queue 'EZIIDNDNEN'.
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: HURT/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.health> with '10.0'.
16:27:12 [INFO] Filled tag <npc> with 'n@300'.
16:27:12 [INFO] +> Executing 'HURT': amount='10.0' entities='[n@300]'
16:27:12 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:12 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
16:27:12 [INFO] Adding definition %1% as n@300
16:27:12 [INFO] Starting TimedQueue 'NNZIDDEIIN'...
16:27:12 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
16:27:12 [INFO] +> Executing 'REMOVE': entities='[n@300]'
16:27:12 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Zombie
Invader/300
16:27:12 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:12 [INFO] Completing queue 'NNZIDDEIIN'.
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: HURT/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.health> with '10.0'.
16:27:12 [INFO] Filled tag <npc> with 'n@296'.
16:27:12 [INFO] +> Executing 'HURT': amount='10.0' entities='[n@296]'
16:27:12 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:12 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
16:27:12 [INFO] Adding definition %1% as n@296
16:27:12 [INFO] Starting TimedQueue 'ZIEIIEZIZN'...
16:27:12 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
16:27:12 [INFO] +> Executing 'REMOVE': entities='[n@296]'
16:27:12 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Zombie
Invader/296
16:27:12 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:12 [INFO] Completing queue 'ZIEIIEZIZN'.
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: HURT/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.health> with '50.0'.
16:27:12 [INFO] Filled tag <npc> with 'n@314'.
16:27:12 [INFO] +> Executing 'HURT': amount='50.0' entities='[n@314]'
16:27:12 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:12 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
16:27:12 [INFO] Adding definition %1% as n@314
16:27:12 [INFO] Starting TimedQueue 'EIEENNNDDE'...
16:27:12 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
16:27:12 [INFO] +> Executing 'REMOVE': entities='[n@314]'
16:27:12 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Jumper/314
16:27:12 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:12 [INFO] Completing queue 'EIEENNNDDE'.
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] Completing queue 'NIDZNEIDNI'.
16:27:12 [INFO] +- Executing dCommand: HURT/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.health> with '50.0'.
16:27:12 [INFO] Filled tag <npc> with 'n@313'.
16:27:12 [INFO] +> Executing 'HURT': amount='50.0' entities='[n@313]'
16:27:12 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:12 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
16:27:12 [INFO] Adding definition %1% as n@313
16:27:12 [INFO] Starting TimedQueue 'EIZEIEDZNN'...
16:27:12 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
16:27:12 [INFO] +> Executing 'REMOVE': entities='[n@313]'
16:27:12 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Jumper/313
16:27:12 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:12 [INFO] Completing queue 'EIZEIEDZNN'.
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: HURT/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.health> with '10.0'.
16:27:12 [INFO] Filled tag <npc> with 'n@309'.
16:27:12 [INFO] +> Executing 'HURT': amount='10.0' entities='[n@309]'
16:27:12 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:12 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
16:27:12 [INFO] Adding definition %1% as n@309
16:27:12 [INFO] Starting TimedQueue 'EDDNNEDZDZ'...
16:27:12 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
16:27:12 [INFO] +> Executing 'REMOVE': entities='[n@309]'
16:27:12 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Zombie
Invader/309
16:27:12 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:12 [INFO] Completing queue 'EDDNNEDZDZ'.
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: HURT/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.health> with '60.0'.
16:27:12 [INFO] Filled tag <npc> with 'n@311'.
16:27:12 [INFO] +> Executing 'HURT': amount='60.0' entities='[n@311]'
16:27:12 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:12 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
16:27:12 [INFO] Adding definition %1% as n@311
16:27:12 [INFO] Starting TimedQueue 'IIENEZEIEN'...
16:27:12 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
16:27:12 [INFO] +> Executing 'REMOVE': entities='[n@311]'
16:27:12 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Archer/311
16:27:12 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:12 [INFO] Completing queue 'IIENEZEIEN'.
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: HURT/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.health> with '60.0'.
16:27:12 [INFO] Filled tag <npc> with 'n@312'.
16:27:12 [INFO] +> Executing 'HURT': amount='60.0' entities='[n@312]'
16:27:12 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:12 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
16:27:12 [INFO] Adding definition %1% as n@312
16:27:12 [INFO] Starting TimedQueue 'ZNNENEZNDZ'...
16:27:12 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
16:27:12 [INFO] +> Executing 'REMOVE': entities='[n@312]'
16:27:12 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Archer/312
16:27:12 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:12 [INFO] Completing queue 'ZNNENEZNDZ'.
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: HURT/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.health> with '10.0'.
16:27:12 [INFO] Filled tag <npc> with 'n@297'.
16:27:12 [INFO] +> Executing 'HURT': amount='10.0' entities='[n@297]'
16:27:12 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:12 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
16:27:12 [INFO] Adding definition %1% as n@297
16:27:12 [INFO] Starting TimedQueue 'EEDEIENNND'...
16:27:12 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
16:27:12 [INFO] +> Executing 'REMOVE': entities='[n@297]'
16:27:12 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Zombie
Invader/297
16:27:12 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:12 [INFO] Completing queue 'EEDEIENNND'.
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: HURT/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.health> with '50.0'.
16:27:12 [INFO] Filled tag <npc> with 'n@316'.
16:27:12 [INFO] +> Executing 'HURT': amount='50.0' entities='[n@316]'
16:27:12 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:12 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
16:27:12 [INFO] Adding definition %1% as n@316
16:27:12 [INFO] Starting TimedQueue 'EDEEZIDZZD'...
16:27:12 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
16:27:12 [INFO] +> Executing 'REMOVE': entities='[n@316]'
16:27:12 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Jumper/316
16:27:12 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:12 [INFO] Completing queue 'EDEEZIDZZD'.
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: HURT/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.health> with '10.0'.
16:27:12 [INFO] Filled tag <npc> with 'n@299'.
16:27:12 [INFO] +> Executing 'HURT': amount='10.0' entities='[n@299]'
16:27:12 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:12 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
16:27:12 [INFO] Adding definition %1% as n@299
16:27:12 [INFO] Starting TimedQueue 'NEEIDEIEZI'...
16:27:12 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
16:27:12 [INFO] +> Executing 'REMOVE': entities='[n@299]'
16:27:12 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Zombie
Invader/299
16:27:12 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:12 [INFO] Completing queue 'NEEIDEIEZI'.
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: HURT/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.health> with '60.0'.
16:27:12 [INFO] Filled tag <npc> with 'n@310'.
16:27:12 [INFO] +> Executing 'HURT': amount='60.0' entities='[n@310]'
16:27:12 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:12 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
16:27:12 [INFO] Adding definition %1% as n@310
16:27:12 [INFO] Starting TimedQueue 'NZIINIINNI'...
16:27:12 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
16:27:12 [INFO] +> Executing 'REMOVE': entities='[n@310]'
16:27:12 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Archer/310
16:27:12 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:12 [INFO] Completing queue 'NZIINIINNI'.
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: HURT/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.health> with '10.0'.
16:27:12 [INFO] Filled tag <npc> with 'n@298'.
16:27:12 [INFO] +> Executing 'HURT': amount='10.0' entities='[n@298]'
16:27:12 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:12 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
16:27:12 [INFO] Adding definition %1% as n@298
16:27:12 [INFO] Starting TimedQueue 'NDZDDEDZEZ'...
16:27:12 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
16:27:12 [INFO] +> Executing 'REMOVE': entities='[n@298]'
16:27:12 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Zombie
Invader/298
16:27:12 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:12 [INFO] Completing queue 'NDZDDEDZEZ'.
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: HURT/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.health> with '10.0'.
16:27:12 [INFO] Filled tag <npc> with 'n@306'.
16:27:12 [INFO] +> Executing 'HURT': amount='10.0' entities='[n@306]'
16:27:12 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:12 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
16:27:12 [INFO] Adding definition %1% as n@306
16:27:12 [INFO] Starting TimedQueue 'EZEEEDNNIE'...
16:27:12 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
16:27:12 [INFO] +> Executing 'REMOVE': entities='[n@306]'
16:27:12 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Zombie
Invader/306
16:27:12 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:12 [INFO] Completing queue 'EZEEEDNNIE'.
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: HURT/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.health> with '60.0'.
16:27:12 [INFO] Filled tag <npc> with 'n@301'.
16:27:12 [INFO] +> Executing 'HURT': amount='60.0' entities='[n@301]'
16:27:12 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:12 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
16:27:12 [INFO] Adding definition %1% as n@301
16:27:12 [INFO] Starting TimedQueue 'ZEIDNNZEEN'...
16:27:12 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
16:27:12 [INFO] +> Executing 'REMOVE': entities='[n@301]'
16:27:12 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Archer/301
16:27:12 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:12 [INFO] Completing queue 'ZEIDNNZEEN'.
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] Completing queue 'EZZNNDEIIN'.
16:27:12 [INFO] Completing queue 'NEDENNEENZ'.
16:27:12 [INFO] Completing queue 'IZDENENEEI'.
16:27:12 [INFO] Completing queue 'NZENZZNNNE'.
16:27:12 [INFO] +- Executing dCommand: HURT/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.health> with '60.0'.
16:27:12 [INFO] Filled tag <npc> with 'n@302'.
16:27:12 [INFO] +> Executing 'HURT': amount='60.0' entities='[n@302]'
16:27:12 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:12 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
16:27:12 [INFO] Adding definition %1% as n@302
16:27:12 [INFO] Starting TimedQueue 'EEIENIZEZE'...
16:27:12 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
16:27:12 [INFO] +> Executing 'REMOVE': entities='[n@302]'
16:27:12 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Archer/302
16:27:12 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:12 [INFO] Completing queue 'EEIENIZEZE'.
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] Completing queue 'ZIDEDEZNDE'.
16:27:12 [INFO] Completing queue 'ZEZDENZNNE'.
16:27:12 [INFO] Completing queue 'NIIINNEEIN'.
16:27:12 [INFO] +- Executing dCommand: HURT/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.health> with '50.0'.
16:27:12 [INFO] Filled tag <npc> with 'n@315'.
16:27:12 [INFO] +> Executing 'HURT': amount='50.0' entities='[n@315]'
16:27:12 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:12 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
16:27:12 [INFO] Adding definition %1% as n@315
16:27:12 [INFO] Starting TimedQueue 'ZENNDNNEDD'...
16:27:12 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
16:27:12 [INFO] +> Executing 'REMOVE': entities='[n@315]'
16:27:12 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Jumper/315
16:27:12 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:12 [INFO] Completing queue 'ZENNDNNEDD'.
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] +- Executing dCommand: HURT/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.health> with '10.0'.
16:27:12 [INFO] Filled tag <npc> with 'n@305'.
16:27:12 [INFO] +> Executing 'HURT': amount='10.0' entities='[n@305]'
16:27:12 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:12 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
16:27:12 [INFO] Adding definition %1% as n@305
16:27:12 [INFO] Starting TimedQueue 'DENZZNENEE'...
16:27:12 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
16:27:12 [INFO] +> Executing 'REMOVE': entities='[n@305]'
16:27:12 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Zombie
Invader/305
16:27:12 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:12 [INFO] Completing queue 'DENZZNENEE'.
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] Completing queue 'ZIZDNNENDI'.
16:27:12 [INFO] Completing queue 'DNEZNINNEN'.
16:27:12 [INFO] +- Executing dCommand: HURT/que1124 ---------+
16:27:12 [INFO] Filled tag <npc.health> with '10.0'.
16:27:12 [INFO] Filled tag <npc> with 'n@304'.
16:27:12 [INFO] +> Executing 'HURT': amount='10.0' entities='[n@304]'
16:27:12 [INFO] +- Executing dCommand: RUN/que1124 ---------+
16:27:12 [INFO] +> Executing 'RUN': script='REMOVENPC(TASK)'
16:27:12 [INFO] Adding definition %1% as n@304
16:27:12 [INFO] Starting TimedQueue 'NDNZDIENNZ'...
16:27:12 [INFO] +- Executing dCommand: REMOVE/que1124 ---------+
16:27:12 [INFO] +> Executing 'REMOVE': entities='[n@304]'
16:27:12 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Zombie
Invader/304
16:27:12 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:12 [INFO] Completing queue 'NDNZDIENNZ'.
16:27:12 [INFO] +- Executing dCommand: IF/que1124 ---------+
16:27:12 [INFO] Filled tag <server.flag[Trainee1_lost]> with 'true'.
16:27:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
16:27:12 [INFO] Completing queue 'NZIINIEENN'.
16:27:12 [INFO] Completing queue 'INEEEEEEIN'.
16:27:13 [INFO] Completing queue 'EIEEEDIDEZ'.
16:27:13 [INFO] Completing queue 'ZIEIIEZIZN'.
16:27:13 [INFO] Completing queue 'NNZIDDEIIN'.
16:27:13 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:13 [INFO] +> Executing 'QUEUE': Queue='INNNZZEIEE' Action='CLEAR'
16:27:13 [INFO] Completing queue 'INNNZZEIEE'.
16:27:13 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:13 [INFO] +> Executing 'QUEUE': Queue='EDIZEEZEEN' Action='CLEAR'
16:27:13 [INFO] Completing queue 'EDIZEEZEEN'.
16:27:13 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:13 [INFO] +> Executing 'QUEUE': Queue='DEZEZEENNN' Action='CLEAR'
16:27:13 [INFO] Completing queue 'DEZEZEENNN'.
16:27:13 [INFO] Completing queue 'EZIIDNDNEN'.
16:27:13 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:13 [INFO] +> Executing 'QUEUE': Queue='EENDDINDNI' Action='CLEAR'
16:27:13 [INFO] Completing queue 'EENDDINDNI'.
16:27:13 [INFO] Completing queue 'ZDNIEDNIZD'.
16:27:13 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:13 [INFO] +> Executing 'QUEUE': Queue='NEZDNENEEE' Action='CLEAR'
16:27:13 [INFO] Completing queue 'NEZDNENEEE'.
16:27:13 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:13 [INFO] +> Executing 'QUEUE': Queue='ZIENEEZDEE' Action='CLEAR'
16:27:13 [INFO] Completing queue 'ZIENEEZDEE'.
16:27:13 [INFO] Completing queue 'EIEENNNDDE'.
16:27:13 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:13 [INFO] +> Executing 'QUEUE': Queue='INEEZIIDNZ' Action='CLEAR'
16:27:13 [INFO] Completing queue 'INEEZIIDNZ'.
16:27:13 [INFO] Completing queue 'NDNZDIENNZ'.
16:27:13 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:13 [INFO] +> Executing 'QUEUE': Queue='ZDZEIZINEN' Action='CLEAR'
16:27:13 [INFO] Completing queue 'ZDZEIZINEN'.
16:27:13 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:13 [INFO] +> Executing 'QUEUE': Queue='NEZZENNENN' Action='CLEAR'
16:27:13 [INFO] Completing queue 'NEZZENNENN'.
16:27:13 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:13 [INFO] +> Executing 'QUEUE': Queue='DENNZNNEED' Action='CLEAR'
16:27:13 [INFO] Completing queue 'DENNZNNEED'.
16:27:13 [INFO] Completing queue 'ZENNDNNEDD'.
16:27:13 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:13 [INFO] +> Executing 'QUEUE': Queue='NNZINNDZZE' Action='CLEAR'
16:27:13 [INFO] Completing queue 'NNZINNDZZE'.
16:27:13 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:13 [INFO] +> Executing 'QUEUE': Queue='EIENDEEZNZ' Action='CLEAR'
16:27:13 [INFO] Completing queue 'EIENDEEZNZ'.
16:27:13 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:13 [INFO] +> Executing 'QUEUE': Queue='DEEINNDDNZ' Action='CLEAR'
16:27:13 [INFO] Completing queue 'DEEINNDDNZ'.
16:27:13 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:13 [INFO] +> Executing 'QUEUE': Queue='DNEENEEEZE' Action='CLEAR'
16:27:13 [INFO] Completing queue 'DNEENEEEZE'.
16:27:13 [INFO] Completing queue 'IIENEZEIEN'.
16:27:13 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:13 [INFO] +> Executing 'QUEUE': Queue='EENEZEDEZZ' Action='CLEAR'
16:27:13 [INFO] Completing queue 'EENEZEDEZZ'.
16:27:13 [INFO] Completing queue 'NDZDDEDZEZ'.
16:27:13 [INFO] Completing queue 'NZIINIINNI'.
16:27:13 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:13 [INFO] +> Executing 'QUEUE': Queue='NIEDZNZEIZ' Action='CLEAR'
16:27:13 [INFO] Completing queue 'NIEDZNZEIZ'.
16:27:13 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:13 [INFO] +> Executing 'QUEUE': Queue='ZDENENDDNE' Action='CLEAR'
16:27:13 [INFO] Completing queue 'ZDENENDDNE'.
16:27:13 [INFO] Completing queue 'EIZEIEDZNN'.
16:27:13 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:13 [INFO] +> Executing 'QUEUE': Queue='NDINIIEZNI' Action='CLEAR'
16:27:13 [INFO] Completing queue 'NDINIIEZNI'.
16:27:13 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:13 [INFO] +> Executing 'QUEUE': Queue='NINDNIZZNZ' Action='CLEAR'
16:27:13 [INFO] Completing queue 'NINDNIZZNZ'.
16:27:13 [INFO] Completing queue 'EDDNNEDZDZ'.
16:27:13 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:13 [INFO] +> Executing 'QUEUE': Queue='EZEENEIEII' Action='CLEAR'
16:27:13 [INFO] Completing queue 'EZEENEIEII'.
16:27:13 [INFO] Completing queue 'EDEEZIDZZD'.
16:27:13 [INFO] Completing queue 'EEDEIENNND'.
16:27:13 [INFO] Completing queue 'ZNNENEZNDZ'.
16:27:13 [INFO] Completing queue 'ZEIDNNZEEN'.
16:27:13 [INFO] Completing queue 'NEEIDEIEZI'.
16:27:13 [INFO] Completing queue 'EZEEEDNNIE'.
16:27:13 [INFO] +- Executing dCommand: QUEUE/que1124 ---------+
16:27:13 [INFO] +> Executing 'QUEUE': Queue='EINNDIEEEN' Action='CLEAR'
16:27:13 [INFO] Completing queue 'EINNDIEEEN'.
16:27:13 [INFO] Completing queue 'EEIENIZEZE'.
16:27:13 [INFO] Completing queue 'DENZZNENEE'.
16:27:15 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:15 [INFO] +> [dNPCRegistry] Removed NPC from dRegistry.
16:27:15 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:15 [INFO] +> [dNPCRegistry] Removed NPC from dRegistry.
16:27:15 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:15 [INFO] +> [dNPCRegistry] Removed NPC from dRegistry.
16:27:15 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:15 [INFO] +> [dNPCRegistry] Removed NPC from dRegistry.
16:27:15 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:15 [INFO] +> [dNPCRegistry] Removed NPC from dRegistry.
16:27:15 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:15 [INFO] +> [dNPCRegistry] Removed NPC from dRegistry.
16:27:15 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:15 [INFO] +> [dNPCRegistry] Removed NPC from dRegistry.
16:27:15 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:15 [INFO] +> [dNPCRegistry] Removed NPC from dRegistry.
16:27:15 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:15 [INFO] +> [dNPCRegistry] Removed NPC from dRegistry.
16:27:15 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:15 [INFO] +> [dNPCRegistry] Removed NPC from dRegistry.
16:27:15 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:15 [INFO] +> [dNPCRegistry] Removed NPC from dRegistry.
16:27:15 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:15 [INFO] +> [dNPCRegistry] Removed NPC from dRegistry.
16:27:15 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:15 [INFO] +> [dNPCRegistry] Removed NPC from dRegistry.
16:27:15 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:15 [INFO] +> [dNPCRegistry] Removed NPC from dRegistry.
16:27:15 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:15 [INFO] +> [dNPCRegistry] Removed NPC from dRegistry.
16:27:15 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:15 [INFO] +> [dNPCRegistry] Removed NPC from dRegistry.
16:27:15 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:15 [INFO] +> [dNPCRegistry] Removed NPC from dRegistry.
16:27:15 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:15 [INFO] +> [dNPCRegistry] Removed NPC from dRegistry.
16:27:15 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:15 [INFO] +> [dNPCRegistry] Removed NPC from dRegistry.
16:27:15 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:15 [INFO] +> [dNPCRegistry] Removed NPC from dRegistry.
16:27:15 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch a NPC. Has this NPC been removed?
16:27:15 [INFO] +> [dNPCRegistry] Removed NPC from dRegistry.