Java Version: 1.8.0_172
Up-time: 1d 11h
CraftBukkit Version: git-Paper-327 (MC: 1.13.1)
Denizen Version: Core: 1.15 (Build 156), CraftBukkit: 1.0.3-SNAPSHOT (build 415)
Active Plugins (25): dynmap: 3.0-beta-1-129, WorldBorder: 1.8.7, ProtocolLib: 4.4.0-SNAPSHOT-b415,
Multiverse-Core: 2.6.0-b738, LibsDisguises: 9.6.0-SNAPSHOT, MythicDrops: 4.3.2-3ba4261,
FastAsyncWorldEdit: 1.0, PermissionsEx: 1.23.4, EffectLib: 6.1, Vault: 1.7.1-b91,
Essentials: 2.15.0.43, BKCommonLib: 1.13.1-v1, LightCleaner: 1.13.1-v1, HolographicDisplays: 2.3.1-SNAPSHOT,
Citizens: 2.0.24-SNAPSHOT (build 1570), MythicMobs: 4.5.0-SNAPSHOT, EssentialsProtect: 2.15.0.43,
EssentialsChat: 2.15.0.43, EssentialsGeoIP: 2.15.0.43, EssentialsAntiBuild: 2.15.0.43,
EssentialsSpawn: 2.15.0.43, Denizen: 1.0.3-SNAPSHOT (build 415), WorldEdit: unspecified,
FastAsyncVoxelSniper: 18.10.03-a8a3535-2051, Depenizen: 1.0.0 (build 416)
Loaded Worlds (6): map, map_nether, map_the_end, map_rainbow, map_spawn, map_dungeons
Online Players (1): [Deity] ~Jimmy(ImadKWafai)
Offline Players: 11
Mode: online
15:26:58 [INFO] Running script event 'PlayerClicksBlock', event='player right clicks chest in cu@Test2' for script 'CHESTTESTHANDLER'
15:26:58 [INFO] Starting InstantQueue 'CHESTTESTHANDLER_GraduateKeywordsOrdinary'...
15:26:58 [INFO] Queue 'CHESTTESTHANDLER_GraduateKeywordsOrdinary' Executing: DETERMINE "passively" "cancelled"
15:26:58 [INFO] +- Executing dCommand: DETERMINE/p@ImadKWafai ---------+
15:26:58 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='true'
15:26:58 [INFO] Queue 'CHESTTESTHANDLER_GraduateKeywordsOrdinary' Executing: IF
"<yaml[<player.uuid>].read[OpenedChests].contains[Test2].not>" "{" "-" "yaml" "load:/Chests/TestChests.yml" "id:TestChests"
"-" "flag" "player" "RandomChest:TestChests" "-" "flag" "player" "CurrentChest:Test2" "-" "flag" "player"
"RandomChest:|:<proc[RandomChestProc]>" "-" "inventory" "open" "d:in@SmallChestInv" "}" "else" "{" "-" "flag" "player"
"CurrentChest:Test2" "-" "flag" "player" "RandomChest" "-" "inventory" "open" "d:in@SmallChestInv" "}"
15:26:58 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
15:26:58 [INFO] +> Executing 'IF': use_braces='true'
15:26:58 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
15:26:58 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[OpenedChests].contains[Test2].not> with 'false'.
15:26:58 [INFO] Queue 'CHESTTESTHANDLER_GraduateKeywordsOrdinary' Executing: FLAG "player" "CurrentChest:Test2"
15:26:58 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+
15:26:58 [INFO] +> Executing 'FLAG': flag_name='CURRENTCHEST' Action/Value='SET_VALUE(Test2)' flag_target='p@ImadKWafai'
15:26:58 [INFO] Queue 'CHESTTESTHANDLER_GraduateKeywordsOrdinary' Executing: FLAG "player" "RandomChest"
15:26:58 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+
15:26:58 [INFO] +> Executing 'FLAG': flag_name='RandomChest' Action/Value='SET_BOOLEAN(true)' flag_target='p@ImadKWafai'
15:26:58 [INFO] Queue 'CHESTTESTHANDLER_GraduateKeywordsOrdinary' Executing: INVENTORY "open" "d:in@SmallChestInv"
15:26:58 [INFO] +- Executing dCommand: INVENTORY/p@ImadKWafai ---------+
15:26:58 [INFO] Starting InstantQueue 'INV_SCRIPT_ITEM_PROC_TruthMinecraftIraqi'...
15:26:58 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_TruthMinecraftIraqi' Executing: IF "<player.has_flag[LootChest]>" "{" "-" "if"
"<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[CurrentChest]>]>" "{" "-" "if"
"<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].is_empty>" "{" "-" "queue" "clear" "}" "-"
"determine" "<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].get[1].to[27]>" "}" "else" "{" "-"
"determine" "<yaml[<player.flag[LootChest].get[1]>].read[<player.flag[CurrentChest]>.Items].get[1].to[27]>" "}" "}"
15:26:58 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
15:26:58 [INFO] +> Executing 'IF': use_braces='true'
15:26:58 [INFO] Filled tag <player.has_flag[LootChest]> with 'false'.
15:26:58 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_TruthMinecraftIraqi' Executing: IF "<player.has_flag[RandomChest]>" "{" "-" "if"
"<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[CurrentChest]>]>" "{" "-" "if"
"<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].is_empty>" "{" "-" "queue" "clear" "}" "-"
"determine" "<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].get[1].to[27]>" "}" "else" "{" "-"
"determine"
"<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Items].get[1].to[27]>"
"}" "}"
15:26:58 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
15:26:58 [INFO] +> Executing 'IF': use_braces='true'
15:26:58 [INFO] Filled tag <player.has_flag[RandomChest]> with 'true'.
15:26:58 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_TruthMinecraftIraqi' Executing: IF
"<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[CurrentChest]>]>" "{" "-" "if"
"<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].is_empty>" "{" "-" "queue" "clear" "}" "-"
"determine" "<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].get[1].to[27]>" "}" "else" "{" "-"
"determine"
"<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Items].get[1].to[27]>"
"}"
15:26:58 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
15:26:58 [INFO] +> Executing 'IF': use_braces='true'
15:26:58 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
15:26:58 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
15:26:58 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[OpenedChests].contains[Test2]> with 'true'.
15:26:58 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_TruthMinecraftIraqi' Executing: IF
"<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].is_empty>" "{" "-" "queue" "clear" "}"
15:26:58 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
15:26:58 [INFO] +> Executing 'IF': use_braces='true'
15:26:58 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
15:26:58 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
15:26:58 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[OpenedChests.Test2.Items].is_empty> with 'false'.
15:26:58 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_TruthMinecraftIraqi' Executing: DETERMINE
"<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].get[1].to[27]>"
15:26:58 [INFO] +- Executing dCommand: DETERMINE/p@ImadKWafai ---------+
15:26:58 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
15:26:58 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
15:26:58 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[OpenedChests.Test2.Items].get[1].to[27]> with
'li@i@wooden_axe|i@wooden_pickaxe|i@wooden_shovel'.
15:26:58 [INFO] +> Executing 'DETERMINE': outcome='li@i@wooden_axe|i@wooden_pickaxe|i@wooden_shovel' passively='false'
15:26:58 [INFO] Completing queue 'INV_SCRIPT_ITEM_PROC_TruthMinecraftIraqi' in 6ms.
15:26:58 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@SMALLCHESTINV' slot='1'
15:26:58 [INFO] Completing queue 'CHESTTESTHANDLER_GraduateKeywordsOrdinary' in 26ms.
15:26:58 [INFO] Event cancelled!
15:26:59 [INFO] Running script event 'PlayerClosesInv', event='player closes SmallChestInv' for script 'CHESTSYSTEMHANDLER'
15:26:59 [INFO] Starting InstantQueue 'CHESTSYSTEMHANDLER_FacesElevationSpeaks'...
15:26:59 [INFO] Queue 'CHESTSYSTEMHANDLER_FacesElevationSpeaks' Executing: IF "<context.inventory.is_empty>" "{" "-" "yaml"
"id:<player.uuid>" "set" "OpenedChests.<player.flag[CurrentChest]>.Items:!" "-" "yaml"
"savefile:/PlayerData/<player.uuid>.yml" "id:<player.uuid>" "-" "if" "<player.has_flag[LootChest]>" "{" "-" "yaml" "unload"
"id:<player.flag[LootChest].get[1]>" "-" "flag" "player" "CurrentChest:!" "-" "flag" "player" "LootChest:!" "-" "queue"
"clear" "}" "else" "{" "-" "yaml" "unload" "id:<player.flag[RandomChest].get[1]>" "-" "flag" "player" "CurrentChest:!" "-"
"flag" "player" "RandomChest:!" "-" "queue" "clear" "}" "}"
15:26:59 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
15:26:59 [INFO] +> Executing 'IF': use_braces='true'
15:26:59 [INFO] Filled tag <context.inventory.is_empty> with 'false'.
15:26:59 [INFO] Queue 'CHESTSYSTEMHANDLER_FacesElevationSpeaks' Executing: YAML "id:<player.uuid>" "set"
"OpenedChests.<player.flag[CurrentChest]>.Items:!"
15:26:59 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+
15:26:59 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
15:26:59 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
15:26:59 [INFO] +> Executing 'YAML': id='5fb9aeaa-52fd-494a-9388-1f5baab9ed7b' action='SET' yaml_action='DELETE'
key='OpenedChests.Test2.Items' value='false' fix_formatting='false'
15:26:59 [INFO] Queue 'CHESTSYSTEMHANDLER_FacesElevationSpeaks' Executing: FOREACH "<context.inventory.list_contents>" "{" "-" "yaml"
"id:<player.uuid>" "set" "OpenedChests.<player.flag[CurrentChest]>.Items:->:<def[value]>" "}"
15:26:59 [INFO] +- Executing dCommand: FOREACH/p@ImadKWafai ---------+
15:26:59 [INFO] Filled tag <context.inventory.list_contents> with 'li@i@wooden_axe|i@wooden_pickaxe|i@wooden_shovel'.
15:26:59 [INFO] +> Executing 'FOREACH': list='li@i@wooden_axe|i@wooden_pickaxe|i@wooden_shovel'
15:26:59 [INFO] Queue 'CHESTSYSTEMHANDLER_FacesElevationSpeaks' Executing: YAML "id:<player.uuid>" "set"
"OpenedChests.<player.flag[CurrentChest]>.Items:->:<def[value]>"
15:26:59 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+
15:26:59 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
15:26:59 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
15:26:59 [INFO] Filled tag <def[value]> with 'i@wooden_axe'.
15:26:59 [INFO] +> Executing 'YAML': id='5fb9aeaa-52fd-494a-9388-1f5baab9ed7b' action='SET' yaml_action='INSERT'
key='OpenedChests.Test2.Items' value='i@wooden_axe' fix_formatting='false'
15:26:59 [INFO] Queue 'CHESTSYSTEMHANDLER_FacesElevationSpeaks' Executing: FOREACH " CALLBACK"
15:26:59 [INFO] +- Foreach loop 2 ---------+
15:26:59 [INFO] Queue 'CHESTSYSTEMHANDLER_FacesElevationSpeaks' Executing: YAML "id:<player.uuid>" "set"
"OpenedChests.<player.flag[CurrentChest]>.Items:->:<def[value]>"
15:26:59 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+
15:26:59 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
15:26:59 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
15:26:59 [INFO] Filled tag <def[value]> with 'i@wooden_pickaxe'.
15:26:59 [INFO] +> Executing 'YAML': id='5fb9aeaa-52fd-494a-9388-1f5baab9ed7b' action='SET' yaml_action='INSERT'
key='OpenedChests.Test2.Items' value='i@wooden_pickaxe' fix_formatting='false'
15:26:59 [INFO] Queue 'CHESTSYSTEMHANDLER_FacesElevationSpeaks' Executing: FOREACH " CALLBACK"
15:26:59 [INFO] +- Foreach loop 3 ---------+
15:26:59 [INFO] Queue 'CHESTSYSTEMHANDLER_FacesElevationSpeaks' Executing: YAML "id:<player.uuid>" "set"
"OpenedChests.<player.flag[CurrentChest]>.Items:->:<def[value]>"
15:26:59 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+
15:26:59 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
15:26:59 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
15:26:59 [INFO] Filled tag <def[value]> with 'i@wooden_shovel'.
15:26:59 [INFO] +> Executing 'YAML': id='5fb9aeaa-52fd-494a-9388-1f5baab9ed7b' action='SET' yaml_action='INSERT'
key='OpenedChests.Test2.Items' value='i@wooden_shovel' fix_formatting='false'
15:26:59 [INFO] Queue 'CHESTSYSTEMHANDLER_FacesElevationSpeaks' Executing: FOREACH " CALLBACK"
15:26:59 [INFO] +- Foreach loop complete ---------+
15:26:59 [INFO] Queue 'CHESTSYSTEMHANDLER_FacesElevationSpeaks' Executing: YAML "savefile:/PlayerData/<player.uuid>.yml" "id:<player.uuid>"
15:26:59 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+
15:26:59 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
15:26:59 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
15:26:59 [INFO] +> Executing 'YAML': id='5fb9aeaa-52fd-494a-9388-1f5baab9ed7b' action='SAVE'
filename='/PlayerData/5fb9aeaa-52fd-494a-9388-1f5baab9ed7b.yml' value='' fix_formatting='false'
15:26:59 [INFO] Queue 'CHESTSYSTEMHANDLER_FacesElevationSpeaks' Executing: IF "<player.has_flag[LootChest]>" "{" "-" "if"
"<yaml[<player.flag[LootChest].get[1]>].read[<player.flag[LootChest].get[2]>.Money]>" "!=" "0" "{" "-" "if"
"<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[LootChest].get[2]>].not>" "{" "-" "money" "give"
"quantity:<yaml[<player.flag[LootChest].get[1]>].read[<player.flag[LootChest].get[2]>.Money]>" "-" "narrate" "You found
$<yaml[<player.flag[LootChest].get[1]>].read[<player.flag[LootChest].get[2]>.Money]> in the chest!" "}" "}" "-" "yaml"
"unload" "id:<player.flag[LootChest].get[1]>" "-" "flag" "player" "CurrentChest:!" "-" "flag" "player" "LootChest:!" "-"
"queue" "clear" "}"
15:26:59 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
15:26:59 [INFO] +> Executing 'IF': use_braces='true'
15:26:59 [INFO] Filled tag <player.has_flag[LootChest]> with 'false'.
15:26:59 [INFO] Queue 'CHESTSYSTEMHANDLER_FacesElevationSpeaks' Executing: IF "<player.has_flag[RandomChest]>" "{" "-" "if"
"<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]>" "!=" "0"
"&&" "<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[CurrentChest].not>" "{" "-" "money" "give"
"quantity:<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]>"
"-" "narrate" "You found
$<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]> in the
chest!" "}" "-" "yaml" "unload" "id:<player.flag[RandomChest].get[1]>" "-" "flag" "player" "CurrentChest:!" "-" "flag"
"player" "RandomChest:!" "-" "queue" "clear" "}"
15:26:59 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
15:26:59 [INFO] +> Executing 'IF': use_braces='true'
15:26:59 [INFO] Filled tag <player.has_flag[RandomChest]> with 'true'.
15:26:59 [INFO] Queue 'CHESTSYSTEMHANDLER_FacesElevationSpeaks' Executing: IF
"<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]>" "!=" "0"
"&&" "<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[CurrentChest].not>" "{" "-" "money" "give"
"quantity:<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]>"
"-" "narrate" "You found
$<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]> in the
chest!" "}"
15:26:59 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
15:26:59 [INFO] +> Executing 'IF': use_braces='true'
15:26:59 [INFO] Filled tag <player.flag[RandomChest].get[1]> with 'true'.
15:26:59 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
15:26:59 [INFO] ERROR in script 'CHESTSYSTEMHANDLER'! Invalid list.get index.
15:26:59 [INFO] Filled tag <player.flag[RandomChest].get[2]> with 'null'.
15:26:59 [INFO] ERROR in script 'CHESTSYSTEMHANDLER'! Tag <player.flag[RandomChest].get[2]> is invalid!
15:26:59 [INFO] ERROR in script 'CHESTSYSTEMHANDLER'! YAML tag
'yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]' has
specified an invalid ID, or the specified id has already been closed. Tag replacement aborted. ID given: 'TRUE'.
15:26:59 [INFO] Filled tag <yaml[true].read[Test2.player.flag[RandomChest].get[2].Money]> with
'yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]'.
15:26:59 [INFO] ERROR in script 'CHESTSYSTEMHANDLER'! Tag <yaml[true].read[Test2.player.flag[RandomChest].get[2].Money]> is invalid!
15:26:59 [INFO] Logic='NEGATIVE',
Comparable='Element(yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money])',
Operator='EQUALS', ComparedTo='Element(0)' --> OUTCOME='true'
15:26:59 [INFO] Queue 'CHESTSYSTEMHANDLER_FacesElevationSpeaks' Executing: YAML "unload" "id:<player.flag[RandomChest].get[1]>"
15:26:59 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+
15:26:59 [INFO] Filled tag <player.flag[RandomChest].get[1]> with 'true'.
15:26:59 [INFO] +> Executing 'YAML': id='true' action='UNLOAD' value='' fix_formatting='false'
15:26:59 [INFO] ERROR in script 'CHESTSYSTEMHANDLER'! Unknown YAML ID 'TRUE'
15:26:59 [INFO] Queue 'CHESTSYSTEMHANDLER_FacesElevationSpeaks' Executing: FLAG "player" "CurrentChest:!"
15:26:59 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+
15:26:59 [INFO] +> Executing 'FLAG': flag_name='CURRENTCHEST' Action/Value='DELETE(false)' flag_target='p@ImadKWafai'
15:26:59 [INFO] Queue 'CHESTSYSTEMHANDLER_FacesElevationSpeaks' Executing: FLAG "player" "RandomChest:!"
15:26:59 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+
15:26:59 [INFO] +> Executing 'FLAG': flag_name='RANDOMCHEST' Action/Value='DELETE(false)' flag_target='p@ImadKWafai'
15:26:59 [INFO] Queue 'CHESTSYSTEMHANDLER_FacesElevationSpeaks' Executing: QUEUE "clear"
15:26:59 [INFO] +- Executing dCommand: QUEUE/p@ImadKWafai ---------+
15:26:59 [INFO] +> Executing 'QUEUE': queue='q@CHESTSYSTEMHANDLER_FacesElevationSpeaks' Action='CLEAR'
15:26:59 [INFO] Completing queue 'CHESTSYSTEMHANDLER_FacesElevationSpeaks' in 17ms.