Paste #50237: Denizen Debug Logs From 8Welcome to fEbs3o9t5edr7ifa 6v1.13!! 8oAdventure Awaits!

Date: 2018/10/06 13:10:10 UTC-07:00
Type: Server Log

View Raw Paste Download This Paste
Copy Link


Java Version: 1.8.0_172
Up-time: 1d 11h
CraftBukkit Version: git-Paper-327 (MC: 1.13.1)
Denizen Version: Core: 1.15 (Build 156), CraftBukkit: 1.0.3-SNAPSHOT (build 415)
Active Plugins (25): dynmap: 3.0-beta-1-129, WorldBorder: 1.8.7, ProtocolLib: 4.4.0-SNAPSHOT-b415, 
Multiverse-Core: 2.6.0-b738, LibsDisguises: 9.6.0-SNAPSHOT, MythicDrops: 4.3.2-3ba4261, 
FastAsyncWorldEdit: 1.0, PermissionsEx: 1.23.4, EffectLib: 6.1, Vault: 1.7.1-b91, 
Essentials: 2.15.0.43, BKCommonLib: 1.13.1-v1, LightCleaner: 1.13.1-v1, HolographicDisplays: 2.3.1-SNAPSHOT, 
Citizens: 2.0.24-SNAPSHOT (build 1570), MythicMobs: 4.5.0-SNAPSHOT, EssentialsProtect: 2.15.0.43, 
EssentialsChat: 2.15.0.43, EssentialsGeoIP: 2.15.0.43, EssentialsAntiBuild: 2.15.0.43, 
EssentialsSpawn: 2.15.0.43, Denizen: 1.0.3-SNAPSHOT (build 415), WorldEdit: unspecified, 
FastAsyncVoxelSniper: 18.10.03-a8a3535-2051, Depenizen: 1.0.0 (build 416)
Loaded Worlds (6): map, map_nether, map_the_end, map_rainbow, map_spawn, map_dungeons
Online Players (1): [Deity] ~Jimmy(ImadKWafai)
Offline Players: 11
Mode: online

16:10:04 [INFO]  Running script event 'PlayerClicksBlock', event='player right clicks chest in cu@Test2' for script 'CHESTTESTHANDLER' 
16:10:04 [INFO]  Starting InstantQueue 'CHESTTESTHANDLER_UcSubstituteBelize'... 
16:10:04 [INFO]  Queue 'CHESTTESTHANDLER_UcSubstituteBelize' Executing: DETERMINE "passively" "cancelled" 
16:10:04 [INFO] +- Executing dCommand: DETERMINE/p@ImadKWafai ---------+ 
16:10:04 [INFO] +> Executing 'DETERMINE': outcome='cancelled'  passively='true' 
16:10:04 [INFO]  Queue 'CHESTTESTHANDLER_UcSubstituteBelize' Executing: IF "<yaml[<player.uuid>].read[OpenedChests].contains[Test2].not>" "{" 
                   "-" "yaml" "load:/Chests/TestChests.yml" "id:TestChests" "-" "flag" "player" "RandomChest:TestChests" "-" "flag" "player" 
                   "CurrentChest:Test2" "-" "flag" "player" "RandomChest:|:<proc[RandomChestProc]>" "-" "inventory" "open" "d:in@SmallChestInv" 
                   "}" "else" "{" "-" "flag" "player" "CurrentChest:Test2" "-" "flag" "player" "RandomChest" "-" "inventory" "open" 
                   "d:in@SmallChestInv" "}" 
16:10:04 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
16:10:04 [INFO] +> Executing 'IF': use_braces='true' 
16:10:04 [INFO]  Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'. 
16:10:04 [INFO]  Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[OpenedChests].contains[Test2].not> with 'true'. 
16:10:04 [INFO]  Queue 'CHESTTESTHANDLER_UcSubstituteBelize' Executing: YAML "load:/Chests/TestChests.yml" "id:TestChests" 
16:10:04 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+ 
16:10:04 [INFO] +> Executing 'YAML': id='TestChests'  action='LOAD'  filename='/Chests/TestChests.yml'  value=''  fix_formatting='false' 
16:10:04 [INFO]  Queue 'CHESTTESTHANDLER_UcSubstituteBelize' Executing: FLAG "player" "RandomChest:TestChests" 
16:10:04 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+ 
16:10:04 [INFO] +> Executing 'FLAG': flag_name='RANDOMCHEST'  Action/Value='SET_VALUE(TestChests)'  flag_target='p@ImadKWafai' 
16:10:04 [INFO]  Queue 'CHESTTESTHANDLER_UcSubstituteBelize' Executing: FLAG "player" "CurrentChest:Test2" 
16:10:04 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+ 
16:10:04 [INFO] +> Executing 'FLAG': flag_name='CURRENTCHEST'  Action/Value='SET_VALUE(Test2)'  flag_target='p@ImadKWafai' 
16:10:04 [INFO]  Queue 'CHESTTESTHANDLER_UcSubstituteBelize' Executing: FLAG "player" "RandomChest:|:<proc[RandomChestProc]>" 
16:10:04 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+ 
16:10:04 [INFO]  Starting InstantQueue 'RANDOMCHESTPROC_TrinityFantasyModule'... 
16:10:04 [INFO]  Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: DEFINE "Chance" "0" 
16:10:04 [INFO] +- Executing dCommand: DEFINE/p@ImadKWafai ---------+ 
16:10:04 [INFO] +> Executing 'DEFINE': queue='RANDOMCHESTPROC_TrinityFantasyModule'  definition='chance'  value='0' 
16:10:04 [INFO]  Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: FOREACH 
                   "<yaml[<player.flag[RandomChest].get[1]>].list_keys[<player.flag[CurrentChest]>]>" "{" "-" "define" "Chance" 
                   "<def[Chance].add[<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<def[value]>.Chance]>]>" "}" 
16:10:04 [INFO] +- Executing dCommand: FOREACH/p@ImadKWafai ---------+ 
16:10:04 [INFO]  Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'. 
16:10:04 [INFO]  Filled tag <player.flag[CurrentChest]> with 'Test2'. 
16:10:04 [INFO]  Filled tag <yaml[TestChests].list_keys[Test2]> with 'li@1|2|3'. 
16:10:04 [INFO] +> Executing 'FOREACH': list='li@1|2|3' 
16:10:04 [INFO]  Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: DEFINE "Chance" 
                   "<def[Chance].add[<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<def[value]>.Chance]>]>" 
16:10:04 [INFO] +- Executing dCommand: DEFINE/p@ImadKWafai ---------+ 
16:10:04 [INFO]  Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'. 
16:10:04 [INFO]  Filled tag <player.flag[CurrentChest]> with 'Test2'. 
16:10:04 [INFO]  Filled tag <def[value]> with '1'. 
16:10:04 [INFO]  Filled tag <yaml[TestChests].read[Test2.1.Chance]> with '0.75'. 
16:10:04 [INFO]  Filled tag <def[Chance].add[0.75]> with '0.75'. 
16:10:04 [INFO] +> Executing 'DEFINE': queue='RANDOMCHESTPROC_TrinityFantasyModule'  definition='chance'  value='0.75' 
16:10:04 [INFO]  Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: FOREACH " CALLBACK" 
16:10:04 [INFO] +- Foreach loop 2 ---------+ 
16:10:04 [INFO]  Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: DEFINE "Chance" 
                   "<def[Chance].add[<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<def[value]>.Chance]>]>" 
16:10:04 [INFO] +- Executing dCommand: DEFINE/p@ImadKWafai ---------+ 
16:10:04 [INFO]  Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'. 
16:10:04 [INFO]  Filled tag <player.flag[CurrentChest]> with 'Test2'. 
16:10:04 [INFO]  Filled tag <def[value]> with '2'. 
16:10:04 [INFO]  Filled tag <yaml[TestChests].read[Test2.2.Chance]> with '0.50'. 
16:10:04 [INFO]  Filled tag <def[Chance].add[0.50]> with '1.25'. 
16:10:04 [INFO] +> Executing 'DEFINE': queue='RANDOMCHESTPROC_TrinityFantasyModule'  definition='chance'  value='1.25' 
16:10:04 [INFO]  Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: FOREACH " CALLBACK" 
16:10:04 [INFO] +- Foreach loop 3 ---------+ 
16:10:04 [INFO]  Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: DEFINE "Chance" 
                   "<def[Chance].add[<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<def[value]>.Chance]>]>" 
16:10:04 [INFO] +- Executing dCommand: DEFINE/p@ImadKWafai ---------+ 
16:10:04 [INFO]  Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'. 
16:10:04 [INFO]  Filled tag <player.flag[CurrentChest]> with 'Test2'. 
16:10:04 [INFO]  Filled tag <def[value]> with '3'. 
16:10:04 [INFO]  Filled tag <yaml[TestChests].read[Test2.3.Chance]> with '0.10'. 
16:10:04 [INFO]  Filled tag <def[Chance].add[0.10]> with '1.35'. 
16:10:04 [INFO] +> Executing 'DEFINE': queue='RANDOMCHESTPROC_TrinityFantasyModule'  definition='chance'  value='1.35' 
16:10:04 [INFO]  Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: FOREACH " CALLBACK" 
16:10:04 [INFO] +- Foreach loop complete ---------+ 
16:10:04 [INFO]  Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: DEFINE "Random" "<util.random.decimal[0].to[<def[Chance]>]>" 
16:10:04 [INFO] +- Executing dCommand: DEFINE/p@ImadKWafai ---------+ 
16:10:04 [INFO]  Filled tag <def[Chance]> with '1.35'. 
16:10:04 [INFO]  Filled tag <util.random.decimal[0].to[1.35]> with '1.3122658282108524'. 
16:10:04 [INFO] +> Executing 'DEFINE': queue='RANDOMCHESTPROC_TrinityFantasyModule'  definition='random'  value='1.3122658282108524' 
16:10:04 [INFO]  Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: FOREACH 
                   "<yaml[<player.flag[RandomChest].get[1]>].list_keys[<player.flag[CurrentChest]>]>" "{" "-" "define" "Table" 
                   "<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<def[value]>.Chance]>" "-" "if" "<def[Random]>" 
                   "<=" "<def[Table]>" "{" "-" "determine" "<def[value]>" "-" "queue" "clear" "}" "else" "{" "-" "define" "Random" 
                   "<def[Random].sub[<def[Table]>]>" "}" "}" 
16:10:04 [INFO] +- Executing dCommand: FOREACH/p@ImadKWafai ---------+ 
16:10:04 [INFO]  Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'. 
16:10:04 [INFO]  Filled tag <player.flag[CurrentChest]> with 'Test2'. 
16:10:04 [INFO]  Filled tag <yaml[TestChests].list_keys[Test2]> with 'li@1|2|3'. 
16:10:04 [INFO] +> Executing 'FOREACH': list='li@1|2|3' 
16:10:04 [INFO]  Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: DEFINE "Table" 
                   "<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<def[value]>.Chance]>" 
16:10:04 [INFO] +- Executing dCommand: DEFINE/p@ImadKWafai ---------+ 
16:10:04 [INFO]  Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'. 
16:10:04 [INFO]  Filled tag <player.flag[CurrentChest]> with 'Test2'. 
16:10:04 [INFO]  Filled tag <def[value]> with '1'. 
16:10:04 [INFO]  Filled tag <yaml[TestChests].read[Test2.1.Chance]> with '0.75'. 
16:10:04 [INFO] +> Executing 'DEFINE': queue='RANDOMCHESTPROC_TrinityFantasyModule'  definition='table'  value='0.75' 
16:10:04 [INFO]  Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: IF "<def[Random]>" "<=" "<def[Table]>" "{" "-" "determine" 
                   "<def[value]>" "-" "queue" "clear" "}" "else" "{" "-" "define" "Random" "<def[Random].sub[<def[Table]>]>" "}" 
16:10:04 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
16:10:04 [INFO] +> Executing 'IF': use_braces='true' 
16:10:04 [INFO]  Filled tag <def[Random]> with '1.3122658282108524'. 
16:10:04 [INFO]  Filled tag <def[Table]> with '0.75'. 
16:10:04 [INFO]  Comparable='Decimal(1.3122658282108524)', Operator='OR_LESS', ComparedTo='Decimal(0.75)' --> OUTCOME='false' 
16:10:04 [INFO]  Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: DEFINE "Random" "<def[Random].sub[<def[Table]>]>" 
16:10:04 [INFO] +- Executing dCommand: DEFINE/p@ImadKWafai ---------+ 
16:10:04 [INFO]  Filled tag <def[Table]> with '0.75'. 
16:10:04 [INFO]  Filled tag <def[Random].sub[0.75]> with '0.5622658282108524'. 
16:10:04 [INFO] +> Executing 'DEFINE': queue='RANDOMCHESTPROC_TrinityFantasyModule'  definition='random'  value='0.5622658282108524' 
16:10:04 [INFO]  Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: FOREACH " CALLBACK" 
16:10:04 [INFO] +- Foreach loop 2 ---------+ 
16:10:04 [INFO]  Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: DEFINE "Table" 
                   "<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<def[value]>.Chance]>" 
16:10:04 [INFO] +- Executing dCommand: DEFINE/p@ImadKWafai ---------+ 
16:10:04 [INFO]  Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'. 
16:10:04 [INFO]  Filled tag <player.flag[CurrentChest]> with 'Test2'. 
16:10:04 [INFO]  Filled tag <def[value]> with '2'. 
16:10:04 [INFO]  Filled tag <yaml[TestChests].read[Test2.2.Chance]> with '0.50'. 
16:10:04 [INFO] +> Executing 'DEFINE': queue='RANDOMCHESTPROC_TrinityFantasyModule'  definition='table'  value='0.50' 
16:10:04 [INFO]  Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: IF "<def[Random]>" "<=" "<def[Table]>" "{" "-" "determine" 
                   "<def[value]>" "-" "queue" "clear" "}" "else" "{" "-" "define" "Random" "<def[Random].sub[<def[Table]>]>" "}" 
16:10:04 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
16:10:04 [INFO] +> Executing 'IF': use_braces='true' 
16:10:04 [INFO]  Filled tag <def[Random]> with '0.5622658282108524'. 
16:10:04 [INFO]  Filled tag <def[Table]> with '0.50'. 
16:10:04 [INFO]  Comparable='Decimal(0.5622658282108524)', Operator='OR_LESS', ComparedTo='Decimal(0.5)' --> OUTCOME='false' 
16:10:04 [INFO]  Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: DEFINE "Random" "<def[Random].sub[<def[Table]>]>" 
16:10:04 [INFO] +- Executing dCommand: DEFINE/p@ImadKWafai ---------+ 
16:10:04 [INFO]  Filled tag <def[Table]> with '0.50'. 
16:10:04 [INFO]  Filled tag <def[Random].sub[0.50]> with '0.0622658282108524'. 
16:10:04 [INFO] +> Executing 'DEFINE': queue='RANDOMCHESTPROC_TrinityFantasyModule'  definition='random'  value='0.0622658282108524' 
16:10:04 [INFO]  Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: FOREACH " CALLBACK" 
16:10:04 [INFO] +- Foreach loop 3 ---------+ 
16:10:04 [INFO]  Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: DEFINE "Table" 
                   "<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<def[value]>.Chance]>" 
16:10:04 [INFO] +- Executing dCommand: DEFINE/p@ImadKWafai ---------+ 
16:10:04 [INFO]  Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'. 
16:10:04 [INFO]  Filled tag <player.flag[CurrentChest]> with 'Test2'. 
16:10:04 [INFO]  Filled tag <def[value]> with '3'. 
16:10:04 [INFO]  Filled tag <yaml[TestChests].read[Test2.3.Chance]> with '0.10'. 
16:10:04 [INFO] +> Executing 'DEFINE': queue='RANDOMCHESTPROC_TrinityFantasyModule'  definition='table'  value='0.10' 
16:10:04 [INFO]  Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: IF "<def[Random]>" "<=" "<def[Table]>" "{" "-" "determine" 
                   "<def[value]>" "-" "queue" "clear" "}" "else" "{" "-" "define" "Random" "<def[Random].sub[<def[Table]>]>" "}" 
16:10:04 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
16:10:04 [INFO] +> Executing 'IF': use_braces='true' 
16:10:04 [INFO]  Filled tag <def[Random]> with '0.0622658282108524'. 
16:10:04 [INFO]  Filled tag <def[Table]> with '0.10'. 
16:10:04 [INFO]  Comparable='Decimal(0.0622658282108524)', Operator='OR_LESS', ComparedTo='Decimal(0.1)' --> OUTCOME='true' 
16:10:04 [INFO]  Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: DETERMINE "<def[value]>" 
16:10:04 [INFO] +- Executing dCommand: DETERMINE/p@ImadKWafai ---------+ 
16:10:04 [INFO]  Filled tag <def[value]> with '3'. 
16:10:04 [INFO] +> Executing 'DETERMINE': outcome='3'  passively='false' 
16:10:04 [INFO]  Completing queue 'RANDOMCHESTPROC_TrinityFantasyModule' in 62ms. 
16:10:04 [INFO]  Filled tag <proc[RandomChestProc]> with '3'. 
16:10:04 [INFO] +> Executing 'FLAG': flag_name='RANDOMCHEST'  Action/Value='SPLIT(3)'  flag_target='p@ImadKWafai' 
16:10:04 [INFO]  Queue 'CHESTTESTHANDLER_UcSubstituteBelize' Executing: INVENTORY "open" "d:in@SmallChestInv" 
16:10:04 [INFO] +- Executing dCommand: INVENTORY/p@ImadKWafai ---------+ 
16:10:04 [INFO]  Starting InstantQueue 'INV_SCRIPT_ITEM_PROC_SeedEmergencyPetite'... 
16:10:04 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_SeedEmergencyPetite' Executing: IF "<player.has_flag[LootChest]>" "{" "-" "if" 
                   "<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[CurrentChest]>]>" "{" "-" "if" 
                   "<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].is_empty>" "{" "-" "queue" "clear" "}" "-" 
                   "determine" "<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].get[1].to[27]>" "}" "else" "{" "-" 
                   "determine" "<yaml[<player.flag[LootChest].get[1]>].read[<player.flag[CurrentChest]>.Items].get[1].to[27]>" "}" "}" 
16:10:04 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
16:10:04 [INFO] +> Executing 'IF': use_braces='true' 
16:10:04 [INFO]  Filled tag <player.has_flag[LootChest]> with 'false'. 
16:10:04 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_SeedEmergencyPetite' Executing: IF "<player.has_flag[RandomChest]>" "{" "-" "if" 
                   "<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[CurrentChest]>]>" "{" "-" "if" 
                   "<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].is_empty>" "{" "-" "queue" "clear" "}" "-" 
                   "determine" "<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].get[1].to[27]>" "}" "else" "{" "-" 
                   "determine" 
                   "<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Items].get[1].to[27]>" 
                   "}" "}" 
16:10:04 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
16:10:04 [INFO] +> Executing 'IF': use_braces='true' 
16:10:04 [INFO]  Filled tag <player.has_flag[RandomChest]> with 'true'. 
16:10:04 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_SeedEmergencyPetite' Executing: IF 
                   "<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[CurrentChest]>]>" "{" "-" "if" 
                   "<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].is_empty>" "{" "-" "queue" "clear" "}" "-" 
                   "determine" "<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].get[1].to[27]>" "}" "else" "{" "-" 
                   "determine" 
                   "<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Items].get[1].to[27]>" 
                   "}" 
16:10:04 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
16:10:04 [INFO] +> Executing 'IF': use_braces='true' 
16:10:04 [INFO]  Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'. 
16:10:04 [INFO]  Filled tag <player.flag[CurrentChest]> with 'Test2'. 
16:10:04 [INFO]  Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[OpenedChests].contains[Test2]> with 'false'. 
16:10:04 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_SeedEmergencyPetite' Executing: DETERMINE 
                   "<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Items].get[1].to[27]>" 
16:10:04 [INFO] +- Executing dCommand: DETERMINE/p@ImadKWafai ---------+ 
16:10:04 [INFO]  Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'. 
16:10:04 [INFO]  Filled tag <player.flag[CurrentChest]> with 'Test2'. 
16:10:04 [INFO]  Filled tag <player.flag[RandomChest].get[2]> with '3'. 
16:10:04 [INFO]  Filled tag <yaml[TestChests].read[Test2.3.Items].get[1].to[27]> with 
                   'li@i@diamond_pickaxe|i@diamond_axe|i@diamond_shovel|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air'. 
16:10:04 [INFO] +> Executing 'DETERMINE': 
                   outcome='li@i@diamond_pickaxe|i@diamond_axe|i@diamond_shovel|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air' 
                    passively='false' 
16:10:04 [INFO]  Completing queue 'INV_SCRIPT_ITEM_PROC_SeedEmergencyPetite' in 21ms. 
16:10:04 [INFO] +> Executing 'INVENTORY': actions='[open]'  Inventory='in@SMALLCHESTINV'  slot='1' 
16:10:04 [INFO]  Completing queue 'CHESTTESTHANDLER_UcSubstituteBelize' in 133ms. 
16:10:04 [INFO]  Event cancelled! 
16:10:06 [INFO]  Running script event 'PlayerClosesInv', event='player closes SmallChestInv' for script 'CHESTSYSTEMHANDLER' 
16:10:06 [INFO]  ERROR! Malformed braced section! Missing a - symbol! 
16:10:06 [INFO]  Starting InstantQueue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds'... 
16:10:06 [INFO]  Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: IF "<player.has_flag[LootChest]>" "{" "-" "if" 
                   "<yaml[<player.flag[LootChest].get[1]>].read[<player.flag[LootChest].get[2]>.Money]>" "!=" "0" "{" "-" "if" 
                   "<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[LootChest].get[2]>].not>" "{" "-" "money" "give" 
                   "quantity:<yaml[<player.flag[LootChest].get[1]>].read[<player.flag[LootChest].get[2]>.Money]>" "-" "narrate" "You found 
                   $<yaml[<player.flag[LootChest].get[1]>].read[<player.flag[LootChest].get[2]>.Money]> in the chest!" "}" "}" "-" "yaml" 
                   "id:<player.uuid>" "set" "OpenedChests.<player.flag[LootChest].get[2]>.Items:!" "-" "foreach" 
                   "<context.inventory.list_contents>" "{" "-" "yaml" "id:<player.uuid>" "set" 
                   "OpenedChests.<player.flag[LootChest].get[2]>.Items:->:<def[value]>" "}" "-" "yaml" "savefile:/PlayerData/<player.uuid>.yml" 
                   "id:<player.uuid>" "-" "yaml" "unload" "id:<player.flag[LootChest].get[1]>" "-" "flag" "player" "LootChest:!" "-" "queue" 
                   "clear" "}" 
16:10:06 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
16:10:06 [INFO] +> Executing 'IF': use_braces='true' 
16:10:06 [INFO]  Filled tag <player.has_flag[LootChest]> with 'false'. 
16:10:06 [INFO]  Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: IF "<player.has_flag[RandomChest]>" "{" "-" "if" 
                   "<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]>" "!=" "0" 
                   "{" "-if" "<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[CurrentChest].not>" "{" "-" "money" "give" 
                   "quantity:<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]>" 
                   "-" "narrate" "You found 
                   $<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]> in the 
                   chest!" "}" "}" "-" "yaml" "id:<player.uuid>" "set" "OpenedChests.<player.flag[CurrentChest].get[2]>.Items:!" "-" "foreach" 
                   "<context.inventory.list_contents>" "{" "-" "yaml" "id:<player.uuid>" "set" 
                   "OpenedChests.<player.flag[CurrentChest]>.Items:->:<def[value]>" "}" "-" "yaml" "savefile:/PlayerData/<player.uuid>.yml" 
                   "id:<player.uuid>" "-" "yaml" "unload" "id:<player.flag[RandomChest... * snip! * 
16:10:06 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
16:10:06 [INFO] +> Executing 'IF': use_braces='true' 
16:10:06 [INFO]  Filled tag <player.has_flag[RandomChest]> with 'true'. 
16:10:06 [INFO]  Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: IF 
                   "<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]>" "!=" "0" 
                   "{" "-if" "<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[CurrentChest].not>" "{" "-" "money" "give" 
                   "quantity:<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]>" 
                   "-" "narrate" "You found 
                   $<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]> in the 
                   chest!" "}" "}" 
16:10:06 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
16:10:06 [INFO] +> Executing 'IF': use_braces='true' 
16:10:06 [INFO]  Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'. 
16:10:06 [INFO]  Filled tag <player.flag[CurrentChest]> with 'Test2'. 
16:10:06 [INFO]  Filled tag <player.flag[RandomChest].get[2]> with '3'. 
16:10:06 [INFO]  Filled tag <yaml[TestChests].read[Test2.3.Money]> with '1000'. 
16:10:06 [INFO]  Logic='NEGATIVE', Comparable='Decimal(1000.0)', Operator='EQUALS', ComparedTo='Decimal(0.0)' --> OUTCOME='true' 
16:10:06 [INFO]  ERROR in script 'CHESTSYSTEMHANDLER'! Woah!! An exception has been called with this command (while executing it)! 
16:10:06 [INFO]  ERROR in script 'CHESTSYSTEMHANDLER'! Internal exception was thrown! 
16:10:06 [SEVERE] java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
16:10:06 [SEVERE] java.util.ArrayList.rangeCheck(ArrayList.java:657)
16:10:06 [SEVERE] java.util.ArrayList.get(ArrayList.java:433)
16:10:06 [SEVERE] net.aufdemrand.denizencore.scripts.commands.core.IfCommand.execute(IfCommand.java:113)
16:10:06 [SEVERE] net.aufdemrand.denizencore.scripts.commands.CommandExecuter.execute(CommandExecuter.java:168)
16:10:06 [SEVERE] net.aufdemrand.denizencore.scripts.queues.ScriptEngine.revolve(ScriptEngine.java:70)
16:10:06 [SEVERE] net.aufdemrand.denizencore.scripts.queues.ScriptQueue.revolve(ScriptQueue.java:670)
16:10:06 [SEVERE] net.aufdemrand.denizencore.scripts.queues.core.InstantQueue.onStart(InstantQueue.java:61)
16:10:06 [SEVERE] net.aufdemrand.denizencore.scripts.queues.ScriptQueue.runMeNow(ScriptQueue.java:465)
16:10:06 [SEVERE] net.aufdemrand.denizencore.scripts.queues.ScriptQueue.start(ScriptQueue.java:516)
16:10:06 [SEVERE] net.aufdemrand.denizencore.events.ScriptEvent.run(ScriptEvent.java:306)
16:10:06 [SEVERE] net.aufdemrand.denizencore.events.ScriptEvent.fire(ScriptEvent.java:262)
16:10:06 [SEVERE] net.aufdemrand.denizen.events.player.PlayerClosesInvScriptEvent.onPlayerClosesInv(PlayerClosesInvScriptEvent.java:115)
16:10:06 [SEVERE] com.destroystokyo.paper.event.executor.asm.generated.GeneratedEventExecutor318.execute(Unknown Source)
16:10:06 [SEVERE] org.bukkit.plugin.EventExecutor$2.execute(EventExecutor.java:70)
16:10:06 [SEVERE] co.aikar.timings.TimedEventExecutor.execute(TimedEventExecutor.java:78)
16:10:06 [SEVERE] org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
16:10:06 [SEVERE] org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:513)
16:10:06 [SEVERE] org.bukkit.craftbukkit.v1_13_R2.event.CraftEventFactory.handleInventoryCloseEvent(CraftEventFactory.java:1011)
16:10:06 [SEVERE] net.minecraft.server.v1_13_R2.PlayerConnection.a(PlayerConnection.java:2037)
16:10:06 [SEVERE] net.minecraft.server.v1_13_R2.PacketPlayInCloseWindow.a(PacketPlayInCloseWindow.java:18)
16:10:06 [SEVERE] net.minecraft.server.v1_13_R2.PacketPlayInCloseWindow.a(PacketPlayInCloseWindow.java:5)
16:10:06 [SEVERE] net.minecraft.server.v1_13_R2.PlayerConnectionUtils.lambda$ensureMainThread$0(PlayerConnectionUtils.java:12)
16:10:06 [SEVERE] java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511)
16:10:06 [SEVERE] java.util.concurrent.FutureTask.run(FutureTask.java:266)
16:10:06 [SEVERE] net.minecraft.server.v1_13_R2.SystemUtils.a(SourceFile:199)
16:10:06 [SEVERE] net.minecraft.server.v1_13_R2.MinecraftServer.b(MinecraftServer.java:1016)
16:10:06 [SEVERE] net.minecraft.server.v1_13_R2.DedicatedServer.b(DedicatedServer.java:434)
16:10:06 [SEVERE] net.minecraft.server.v1_13_R2.MinecraftServer.a(MinecraftServer.java:943)
16:10:06 [SEVERE] net.minecraft.server.v1_13_R2.MinecraftServer.run(MinecraftServer.java:841)
16:10:06 [SEVERE] java.lang.Thread.run(Thread.java:748)
16:10:06 [INFO] +> [Denizen] (Attempted: IF 
                   "<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]>" "!=" "0" 
                   "{" "-if" "<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[CurrentChest].not>" "{" "-" "money" "give" 
                   "quantity:<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]>" 
                   "-" "narrate" "You found 
                   $<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]> in the 
                   chest!" "}" "}") 
16:10:06 [INFO] +---------------------+ 
16:10:06 [INFO]  Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: YAML "id:<player.uuid>" "set" 
                   "OpenedChests.<player.flag[CurrentChest].get[2]>.Items:!" 
16:10:06 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+ 
16:10:06 [INFO]  Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'. 
16:10:06 [INFO]  ERROR in script 'CHESTSYSTEMHANDLER'! Invalid list.get index. 
16:10:06 [INFO]  Filled tag <player.flag[CurrentChest].get[2]> with 'null'. 
16:10:06 [INFO]  ERROR in script 'CHESTSYSTEMHANDLER'! Tag <player.flag[CurrentChest].get[2]> is invalid! 
16:10:06 [INFO] +> Executing 'YAML': id='5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'  action='SET'  yaml_action='DELETE'  
                   key='OpenedChests.player.flag[CurrentChest].get[2].Items'  value='false'  fix_formatting='false' 
16:10:06 [INFO]  Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: FOREACH "<context.inventory.list_contents>" "{" "-" "yaml" 
                   "id:<player.uuid>" "set" "OpenedChests.<player.flag[CurrentChest]>.Items:->:<def[value]>" "}" 
16:10:06 [INFO] +- Executing dCommand: FOREACH/p@ImadKWafai ---------+ 
16:10:06 [INFO]  Filled tag <context.inventory.list_contents> with 'li@i@diamond_pickaxe|i@diamond_axe|i@diamond_shovel'. 
16:10:06 [INFO] +> Executing 'FOREACH': list='li@i@diamond_pickaxe|i@diamond_axe|i@diamond_shovel' 
16:10:06 [INFO]  Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: YAML "id:<player.uuid>" "set" 
                   "OpenedChests.<player.flag[CurrentChest]>.Items:->:<def[value]>" 
16:10:06 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+ 
16:10:06 [INFO]  Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'. 
16:10:06 [INFO]  Filled tag <player.flag[CurrentChest]> with 'Test2'. 
16:10:06 [INFO]  Filled tag <def[value]> with 'i@diamond_pickaxe'. 
16:10:06 [INFO] +> Executing 'YAML': id='5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'  action='SET'  yaml_action='INSERT'  
                   key='OpenedChests.Test2.Items'  value='i@diamond_pickaxe'  fix_formatting='false' 
16:10:06 [INFO]  Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: FOREACH " CALLBACK" 
16:10:06 [INFO] +- Foreach loop 2 ---------+ 
16:10:06 [INFO]  Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: YAML "id:<player.uuid>" "set" 
                   "OpenedChests.<player.flag[CurrentChest]>.Items:->:<def[value]>" 
16:10:06 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+ 
16:10:06 [INFO]  Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'. 
16:10:06 [INFO]  Filled tag <player.flag[CurrentChest]> with 'Test2'. 
16:10:06 [INFO]  Filled tag <def[value]> with 'i@diamond_axe'. 
16:10:06 [INFO] +> Executing 'YAML': id='5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'  action='SET'  yaml_action='INSERT'  
                   key='OpenedChests.Test2.Items'  value='i@diamond_axe'  fix_formatting='false' 
16:10:06 [INFO]  Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: FOREACH " CALLBACK" 
16:10:06 [INFO] +- Foreach loop 3 ---------+ 
16:10:06 [INFO]  Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: YAML "id:<player.uuid>" "set" 
                   "OpenedChests.<player.flag[CurrentChest]>.Items:->:<def[value]>" 
16:10:06 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+ 
16:10:06 [INFO]  Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'. 
16:10:06 [INFO]  Filled tag <player.flag[CurrentChest]> with 'Test2'. 
16:10:06 [INFO]  Filled tag <def[value]> with 'i@diamond_shovel'. 
16:10:06 [INFO] +> Executing 'YAML': id='5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'  action='SET'  yaml_action='INSERT'  
                   key='OpenedChests.Test2.Items'  value='i@diamond_shovel'  fix_formatting='false' 
16:10:06 [INFO]  Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: FOREACH " CALLBACK" 
16:10:06 [INFO] +- Foreach loop complete ---------+ 
16:10:06 [INFO]  Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: YAML "savefile:/PlayerData/<player.uuid>.yml" 
                   "id:<player.uuid>" 
16:10:06 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+ 
16:10:06 [INFO]  Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'. 
16:10:06 [INFO]  Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'. 
16:10:06 [INFO] +> Executing 'YAML': id='5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'  action='SAVE'  
                   filename='/PlayerData/5fb9aeaa-52fd-494a-9388-1f5baab9ed7b.yml'  value=''  fix_formatting='false' 
16:10:06 [INFO]  Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: YAML "unload" "id:<player.flag[RandomChest].get[1]>" 
16:10:06 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+ 
16:10:06 [INFO]  Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'. 
16:10:06 [INFO] +> Executing 'YAML': id='TestChests'  action='UNLOAD'  value=''  fix_formatting='false' 
16:10:06 [INFO]  Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: FLAG "player" "CurrentChest:!" 
16:10:06 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+ 
16:10:06 [INFO] +> Executing 'FLAG': flag_name='CURRENTCHEST'  Action/Value='DELETE(false)'  flag_target='p@ImadKWafai' 
16:10:06 [INFO]  Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: FLAG "player" "RandomChest:!" 
16:10:06 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+ 
16:10:06 [INFO] +> Executing 'FLAG': flag_name='RANDOMCHEST'  Action/Value='DELETE(false)'  flag_target='p@ImadKWafai' 
16:10:06 [INFO]  Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: QUEUE "clear" 
16:10:06 [INFO] +- Executing dCommand: QUEUE/p@ImadKWafai ---------+ 
16:10:06 [INFO] +> Executing 'QUEUE': queue='q@CHESTSYSTEMHANDLER_LogicalModelingBackgrounds'  Action='CLEAR' 
16:10:06 [INFO]  Completing queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' in 35ms.