Java Version: 1.8.0_172
Up-time: 1d 11h
CraftBukkit Version: git-Paper-327 (MC: 1.13.1)
Denizen Version: Core: 1.15 (Build 156), CraftBukkit: 1.0.3-SNAPSHOT (build 415)
Active Plugins (25): dynmap: 3.0-beta-1-129, WorldBorder: 1.8.7, ProtocolLib: 4.4.0-SNAPSHOT-b415,
Multiverse-Core: 2.6.0-b738, LibsDisguises: 9.6.0-SNAPSHOT, MythicDrops: 4.3.2-3ba4261,
FastAsyncWorldEdit: 1.0, PermissionsEx: 1.23.4, EffectLib: 6.1, Vault: 1.7.1-b91,
Essentials: 2.15.0.43, BKCommonLib: 1.13.1-v1, LightCleaner: 1.13.1-v1, HolographicDisplays: 2.3.1-SNAPSHOT,
Citizens: 2.0.24-SNAPSHOT (build 1570), MythicMobs: 4.5.0-SNAPSHOT, EssentialsProtect: 2.15.0.43,
EssentialsChat: 2.15.0.43, EssentialsGeoIP: 2.15.0.43, EssentialsAntiBuild: 2.15.0.43,
EssentialsSpawn: 2.15.0.43, Denizen: 1.0.3-SNAPSHOT (build 415), WorldEdit: unspecified,
FastAsyncVoxelSniper: 18.10.03-a8a3535-2051, Depenizen: 1.0.0 (build 416)
Loaded Worlds (6): map, map_nether, map_the_end, map_rainbow, map_spawn, map_dungeons
Online Players (1): [Deity] ~Jimmy(ImadKWafai)
Offline Players: 11
Mode: online
16:10:04 [INFO] Running script event 'PlayerClicksBlock', event='player right clicks chest in cu@Test2' for script 'CHESTTESTHANDLER'
16:10:04 [INFO] Starting InstantQueue 'CHESTTESTHANDLER_UcSubstituteBelize'...
16:10:04 [INFO] Queue 'CHESTTESTHANDLER_UcSubstituteBelize' Executing: DETERMINE "passively" "cancelled"
16:10:04 [INFO] +- Executing dCommand: DETERMINE/p@ImadKWafai ---------+
16:10:04 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='true'
16:10:04 [INFO] Queue 'CHESTTESTHANDLER_UcSubstituteBelize' Executing: IF "<yaml[<player.uuid>].read[OpenedChests].contains[Test2].not>" "{"
"-" "yaml" "load:/Chests/TestChests.yml" "id:TestChests" "-" "flag" "player" "RandomChest:TestChests" "-" "flag" "player"
"CurrentChest:Test2" "-" "flag" "player" "RandomChest:|:<proc[RandomChestProc]>" "-" "inventory" "open" "d:in@SmallChestInv"
"}" "else" "{" "-" "flag" "player" "CurrentChest:Test2" "-" "flag" "player" "RandomChest" "-" "inventory" "open"
"d:in@SmallChestInv" "}"
16:10:04 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
16:10:04 [INFO] +> Executing 'IF': use_braces='true'
16:10:04 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
16:10:04 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[OpenedChests].contains[Test2].not> with 'true'.
16:10:04 [INFO] Queue 'CHESTTESTHANDLER_UcSubstituteBelize' Executing: YAML "load:/Chests/TestChests.yml" "id:TestChests"
16:10:04 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+
16:10:04 [INFO] +> Executing 'YAML': id='TestChests' action='LOAD' filename='/Chests/TestChests.yml' value='' fix_formatting='false'
16:10:04 [INFO] Queue 'CHESTTESTHANDLER_UcSubstituteBelize' Executing: FLAG "player" "RandomChest:TestChests"
16:10:04 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+
16:10:04 [INFO] +> Executing 'FLAG': flag_name='RANDOMCHEST' Action/Value='SET_VALUE(TestChests)' flag_target='p@ImadKWafai'
16:10:04 [INFO] Queue 'CHESTTESTHANDLER_UcSubstituteBelize' Executing: FLAG "player" "CurrentChest:Test2"
16:10:04 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+
16:10:04 [INFO] +> Executing 'FLAG': flag_name='CURRENTCHEST' Action/Value='SET_VALUE(Test2)' flag_target='p@ImadKWafai'
16:10:04 [INFO] Queue 'CHESTTESTHANDLER_UcSubstituteBelize' Executing: FLAG "player" "RandomChest:|:<proc[RandomChestProc]>"
16:10:04 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+
16:10:04 [INFO] Starting InstantQueue 'RANDOMCHESTPROC_TrinityFantasyModule'...
16:10:04 [INFO] Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: DEFINE "Chance" "0"
16:10:04 [INFO] +- Executing dCommand: DEFINE/p@ImadKWafai ---------+
16:10:04 [INFO] +> Executing 'DEFINE': queue='RANDOMCHESTPROC_TrinityFantasyModule' definition='chance' value='0'
16:10:04 [INFO] Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: FOREACH
"<yaml[<player.flag[RandomChest].get[1]>].list_keys[<player.flag[CurrentChest]>]>" "{" "-" "define" "Chance"
"<def[Chance].add[<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<def[value]>.Chance]>]>" "}"
16:10:04 [INFO] +- Executing dCommand: FOREACH/p@ImadKWafai ---------+
16:10:04 [INFO] Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'.
16:10:04 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
16:10:04 [INFO] Filled tag <yaml[TestChests].list_keys[Test2]> with 'li@1|2|3'.
16:10:04 [INFO] +> Executing 'FOREACH': list='li@1|2|3'
16:10:04 [INFO] Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: DEFINE "Chance"
"<def[Chance].add[<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<def[value]>.Chance]>]>"
16:10:04 [INFO] +- Executing dCommand: DEFINE/p@ImadKWafai ---------+
16:10:04 [INFO] Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'.
16:10:04 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
16:10:04 [INFO] Filled tag <def[value]> with '1'.
16:10:04 [INFO] Filled tag <yaml[TestChests].read[Test2.1.Chance]> with '0.75'.
16:10:04 [INFO] Filled tag <def[Chance].add[0.75]> with '0.75'.
16:10:04 [INFO] +> Executing 'DEFINE': queue='RANDOMCHESTPROC_TrinityFantasyModule' definition='chance' value='0.75'
16:10:04 [INFO] Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: FOREACH " CALLBACK"
16:10:04 [INFO] +- Foreach loop 2 ---------+
16:10:04 [INFO] Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: DEFINE "Chance"
"<def[Chance].add[<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<def[value]>.Chance]>]>"
16:10:04 [INFO] +- Executing dCommand: DEFINE/p@ImadKWafai ---------+
16:10:04 [INFO] Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'.
16:10:04 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
16:10:04 [INFO] Filled tag <def[value]> with '2'.
16:10:04 [INFO] Filled tag <yaml[TestChests].read[Test2.2.Chance]> with '0.50'.
16:10:04 [INFO] Filled tag <def[Chance].add[0.50]> with '1.25'.
16:10:04 [INFO] +> Executing 'DEFINE': queue='RANDOMCHESTPROC_TrinityFantasyModule' definition='chance' value='1.25'
16:10:04 [INFO] Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: FOREACH " CALLBACK"
16:10:04 [INFO] +- Foreach loop 3 ---------+
16:10:04 [INFO] Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: DEFINE "Chance"
"<def[Chance].add[<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<def[value]>.Chance]>]>"
16:10:04 [INFO] +- Executing dCommand: DEFINE/p@ImadKWafai ---------+
16:10:04 [INFO] Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'.
16:10:04 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
16:10:04 [INFO] Filled tag <def[value]> with '3'.
16:10:04 [INFO] Filled tag <yaml[TestChests].read[Test2.3.Chance]> with '0.10'.
16:10:04 [INFO] Filled tag <def[Chance].add[0.10]> with '1.35'.
16:10:04 [INFO] +> Executing 'DEFINE': queue='RANDOMCHESTPROC_TrinityFantasyModule' definition='chance' value='1.35'
16:10:04 [INFO] Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: FOREACH " CALLBACK"
16:10:04 [INFO] +- Foreach loop complete ---------+
16:10:04 [INFO] Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: DEFINE "Random" "<util.random.decimal[0].to[<def[Chance]>]>"
16:10:04 [INFO] +- Executing dCommand: DEFINE/p@ImadKWafai ---------+
16:10:04 [INFO] Filled tag <def[Chance]> with '1.35'.
16:10:04 [INFO] Filled tag <util.random.decimal[0].to[1.35]> with '1.3122658282108524'.
16:10:04 [INFO] +> Executing 'DEFINE': queue='RANDOMCHESTPROC_TrinityFantasyModule' definition='random' value='1.3122658282108524'
16:10:04 [INFO] Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: FOREACH
"<yaml[<player.flag[RandomChest].get[1]>].list_keys[<player.flag[CurrentChest]>]>" "{" "-" "define" "Table"
"<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<def[value]>.Chance]>" "-" "if" "<def[Random]>"
"<=" "<def[Table]>" "{" "-" "determine" "<def[value]>" "-" "queue" "clear" "}" "else" "{" "-" "define" "Random"
"<def[Random].sub[<def[Table]>]>" "}" "}"
16:10:04 [INFO] +- Executing dCommand: FOREACH/p@ImadKWafai ---------+
16:10:04 [INFO] Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'.
16:10:04 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
16:10:04 [INFO] Filled tag <yaml[TestChests].list_keys[Test2]> with 'li@1|2|3'.
16:10:04 [INFO] +> Executing 'FOREACH': list='li@1|2|3'
16:10:04 [INFO] Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: DEFINE "Table"
"<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<def[value]>.Chance]>"
16:10:04 [INFO] +- Executing dCommand: DEFINE/p@ImadKWafai ---------+
16:10:04 [INFO] Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'.
16:10:04 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
16:10:04 [INFO] Filled tag <def[value]> with '1'.
16:10:04 [INFO] Filled tag <yaml[TestChests].read[Test2.1.Chance]> with '0.75'.
16:10:04 [INFO] +> Executing 'DEFINE': queue='RANDOMCHESTPROC_TrinityFantasyModule' definition='table' value='0.75'
16:10:04 [INFO] Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: IF "<def[Random]>" "<=" "<def[Table]>" "{" "-" "determine"
"<def[value]>" "-" "queue" "clear" "}" "else" "{" "-" "define" "Random" "<def[Random].sub[<def[Table]>]>" "}"
16:10:04 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
16:10:04 [INFO] +> Executing 'IF': use_braces='true'
16:10:04 [INFO] Filled tag <def[Random]> with '1.3122658282108524'.
16:10:04 [INFO] Filled tag <def[Table]> with '0.75'.
16:10:04 [INFO] Comparable='Decimal(1.3122658282108524)', Operator='OR_LESS', ComparedTo='Decimal(0.75)' --> OUTCOME='false'
16:10:04 [INFO] Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: DEFINE "Random" "<def[Random].sub[<def[Table]>]>"
16:10:04 [INFO] +- Executing dCommand: DEFINE/p@ImadKWafai ---------+
16:10:04 [INFO] Filled tag <def[Table]> with '0.75'.
16:10:04 [INFO] Filled tag <def[Random].sub[0.75]> with '0.5622658282108524'.
16:10:04 [INFO] +> Executing 'DEFINE': queue='RANDOMCHESTPROC_TrinityFantasyModule' definition='random' value='0.5622658282108524'
16:10:04 [INFO] Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: FOREACH " CALLBACK"
16:10:04 [INFO] +- Foreach loop 2 ---------+
16:10:04 [INFO] Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: DEFINE "Table"
"<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<def[value]>.Chance]>"
16:10:04 [INFO] +- Executing dCommand: DEFINE/p@ImadKWafai ---------+
16:10:04 [INFO] Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'.
16:10:04 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
16:10:04 [INFO] Filled tag <def[value]> with '2'.
16:10:04 [INFO] Filled tag <yaml[TestChests].read[Test2.2.Chance]> with '0.50'.
16:10:04 [INFO] +> Executing 'DEFINE': queue='RANDOMCHESTPROC_TrinityFantasyModule' definition='table' value='0.50'
16:10:04 [INFO] Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: IF "<def[Random]>" "<=" "<def[Table]>" "{" "-" "determine"
"<def[value]>" "-" "queue" "clear" "}" "else" "{" "-" "define" "Random" "<def[Random].sub[<def[Table]>]>" "}"
16:10:04 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
16:10:04 [INFO] +> Executing 'IF': use_braces='true'
16:10:04 [INFO] Filled tag <def[Random]> with '0.5622658282108524'.
16:10:04 [INFO] Filled tag <def[Table]> with '0.50'.
16:10:04 [INFO] Comparable='Decimal(0.5622658282108524)', Operator='OR_LESS', ComparedTo='Decimal(0.5)' --> OUTCOME='false'
16:10:04 [INFO] Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: DEFINE "Random" "<def[Random].sub[<def[Table]>]>"
16:10:04 [INFO] +- Executing dCommand: DEFINE/p@ImadKWafai ---------+
16:10:04 [INFO] Filled tag <def[Table]> with '0.50'.
16:10:04 [INFO] Filled tag <def[Random].sub[0.50]> with '0.0622658282108524'.
16:10:04 [INFO] +> Executing 'DEFINE': queue='RANDOMCHESTPROC_TrinityFantasyModule' definition='random' value='0.0622658282108524'
16:10:04 [INFO] Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: FOREACH " CALLBACK"
16:10:04 [INFO] +- Foreach loop 3 ---------+
16:10:04 [INFO] Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: DEFINE "Table"
"<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<def[value]>.Chance]>"
16:10:04 [INFO] +- Executing dCommand: DEFINE/p@ImadKWafai ---------+
16:10:04 [INFO] Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'.
16:10:04 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
16:10:04 [INFO] Filled tag <def[value]> with '3'.
16:10:04 [INFO] Filled tag <yaml[TestChests].read[Test2.3.Chance]> with '0.10'.
16:10:04 [INFO] +> Executing 'DEFINE': queue='RANDOMCHESTPROC_TrinityFantasyModule' definition='table' value='0.10'
16:10:04 [INFO] Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: IF "<def[Random]>" "<=" "<def[Table]>" "{" "-" "determine"
"<def[value]>" "-" "queue" "clear" "}" "else" "{" "-" "define" "Random" "<def[Random].sub[<def[Table]>]>" "}"
16:10:04 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
16:10:04 [INFO] +> Executing 'IF': use_braces='true'
16:10:04 [INFO] Filled tag <def[Random]> with '0.0622658282108524'.
16:10:04 [INFO] Filled tag <def[Table]> with '0.10'.
16:10:04 [INFO] Comparable='Decimal(0.0622658282108524)', Operator='OR_LESS', ComparedTo='Decimal(0.1)' --> OUTCOME='true'
16:10:04 [INFO] Queue 'RANDOMCHESTPROC_TrinityFantasyModule' Executing: DETERMINE "<def[value]>"
16:10:04 [INFO] +- Executing dCommand: DETERMINE/p@ImadKWafai ---------+
16:10:04 [INFO] Filled tag <def[value]> with '3'.
16:10:04 [INFO] +> Executing 'DETERMINE': outcome='3' passively='false'
16:10:04 [INFO] Completing queue 'RANDOMCHESTPROC_TrinityFantasyModule' in 62ms.
16:10:04 [INFO] Filled tag <proc[RandomChestProc]> with '3'.
16:10:04 [INFO] +> Executing 'FLAG': flag_name='RANDOMCHEST' Action/Value='SPLIT(3)' flag_target='p@ImadKWafai'
16:10:04 [INFO] Queue 'CHESTTESTHANDLER_UcSubstituteBelize' Executing: INVENTORY "open" "d:in@SmallChestInv"
16:10:04 [INFO] +- Executing dCommand: INVENTORY/p@ImadKWafai ---------+
16:10:04 [INFO] Starting InstantQueue 'INV_SCRIPT_ITEM_PROC_SeedEmergencyPetite'...
16:10:04 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_SeedEmergencyPetite' Executing: IF "<player.has_flag[LootChest]>" "{" "-" "if"
"<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[CurrentChest]>]>" "{" "-" "if"
"<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].is_empty>" "{" "-" "queue" "clear" "}" "-"
"determine" "<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].get[1].to[27]>" "}" "else" "{" "-"
"determine" "<yaml[<player.flag[LootChest].get[1]>].read[<player.flag[CurrentChest]>.Items].get[1].to[27]>" "}" "}"
16:10:04 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
16:10:04 [INFO] +> Executing 'IF': use_braces='true'
16:10:04 [INFO] Filled tag <player.has_flag[LootChest]> with 'false'.
16:10:04 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_SeedEmergencyPetite' Executing: IF "<player.has_flag[RandomChest]>" "{" "-" "if"
"<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[CurrentChest]>]>" "{" "-" "if"
"<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].is_empty>" "{" "-" "queue" "clear" "}" "-"
"determine" "<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].get[1].to[27]>" "}" "else" "{" "-"
"determine"
"<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Items].get[1].to[27]>"
"}" "}"
16:10:04 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
16:10:04 [INFO] +> Executing 'IF': use_braces='true'
16:10:04 [INFO] Filled tag <player.has_flag[RandomChest]> with 'true'.
16:10:04 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_SeedEmergencyPetite' Executing: IF
"<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[CurrentChest]>]>" "{" "-" "if"
"<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].is_empty>" "{" "-" "queue" "clear" "}" "-"
"determine" "<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].get[1].to[27]>" "}" "else" "{" "-"
"determine"
"<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Items].get[1].to[27]>"
"}"
16:10:04 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
16:10:04 [INFO] +> Executing 'IF': use_braces='true'
16:10:04 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
16:10:04 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
16:10:04 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[OpenedChests].contains[Test2]> with 'false'.
16:10:04 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_SeedEmergencyPetite' Executing: DETERMINE
"<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Items].get[1].to[27]>"
16:10:04 [INFO] +- Executing dCommand: DETERMINE/p@ImadKWafai ---------+
16:10:04 [INFO] Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'.
16:10:04 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
16:10:04 [INFO] Filled tag <player.flag[RandomChest].get[2]> with '3'.
16:10:04 [INFO] Filled tag <yaml[TestChests].read[Test2.3.Items].get[1].to[27]> with
'li@i@diamond_pickaxe|i@diamond_axe|i@diamond_shovel|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air'.
16:10:04 [INFO] +> Executing 'DETERMINE':
outcome='li@i@diamond_pickaxe|i@diamond_axe|i@diamond_shovel|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air'
passively='false'
16:10:04 [INFO] Completing queue 'INV_SCRIPT_ITEM_PROC_SeedEmergencyPetite' in 21ms.
16:10:04 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@SMALLCHESTINV' slot='1'
16:10:04 [INFO] Completing queue 'CHESTTESTHANDLER_UcSubstituteBelize' in 133ms.
16:10:04 [INFO] Event cancelled!
16:10:06 [INFO] Running script event 'PlayerClosesInv', event='player closes SmallChestInv' for script 'CHESTSYSTEMHANDLER'
16:10:06 [INFO] ERROR! Malformed braced section! Missing a - symbol!
16:10:06 [INFO] Starting InstantQueue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds'...
16:10:06 [INFO] Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: IF "<player.has_flag[LootChest]>" "{" "-" "if"
"<yaml[<player.flag[LootChest].get[1]>].read[<player.flag[LootChest].get[2]>.Money]>" "!=" "0" "{" "-" "if"
"<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[LootChest].get[2]>].not>" "{" "-" "money" "give"
"quantity:<yaml[<player.flag[LootChest].get[1]>].read[<player.flag[LootChest].get[2]>.Money]>" "-" "narrate" "You found
$<yaml[<player.flag[LootChest].get[1]>].read[<player.flag[LootChest].get[2]>.Money]> in the chest!" "}" "}" "-" "yaml"
"id:<player.uuid>" "set" "OpenedChests.<player.flag[LootChest].get[2]>.Items:!" "-" "foreach"
"<context.inventory.list_contents>" "{" "-" "yaml" "id:<player.uuid>" "set"
"OpenedChests.<player.flag[LootChest].get[2]>.Items:->:<def[value]>" "}" "-" "yaml" "savefile:/PlayerData/<player.uuid>.yml"
"id:<player.uuid>" "-" "yaml" "unload" "id:<player.flag[LootChest].get[1]>" "-" "flag" "player" "LootChest:!" "-" "queue"
"clear" "}"
16:10:06 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
16:10:06 [INFO] +> Executing 'IF': use_braces='true'
16:10:06 [INFO] Filled tag <player.has_flag[LootChest]> with 'false'.
16:10:06 [INFO] Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: IF "<player.has_flag[RandomChest]>" "{" "-" "if"
"<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]>" "!=" "0"
"{" "-if" "<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[CurrentChest].not>" "{" "-" "money" "give"
"quantity:<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]>"
"-" "narrate" "You found
$<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]> in the
chest!" "}" "}" "-" "yaml" "id:<player.uuid>" "set" "OpenedChests.<player.flag[CurrentChest].get[2]>.Items:!" "-" "foreach"
"<context.inventory.list_contents>" "{" "-" "yaml" "id:<player.uuid>" "set"
"OpenedChests.<player.flag[CurrentChest]>.Items:->:<def[value]>" "}" "-" "yaml" "savefile:/PlayerData/<player.uuid>.yml"
"id:<player.uuid>" "-" "yaml" "unload" "id:<player.flag[RandomChest... * snip! *
16:10:06 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
16:10:06 [INFO] +> Executing 'IF': use_braces='true'
16:10:06 [INFO] Filled tag <player.has_flag[RandomChest]> with 'true'.
16:10:06 [INFO] Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: IF
"<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]>" "!=" "0"
"{" "-if" "<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[CurrentChest].not>" "{" "-" "money" "give"
"quantity:<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]>"
"-" "narrate" "You found
$<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]> in the
chest!" "}" "}"
16:10:06 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
16:10:06 [INFO] +> Executing 'IF': use_braces='true'
16:10:06 [INFO] Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'.
16:10:06 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
16:10:06 [INFO] Filled tag <player.flag[RandomChest].get[2]> with '3'.
16:10:06 [INFO] Filled tag <yaml[TestChests].read[Test2.3.Money]> with '1000'.
16:10:06 [INFO] Logic='NEGATIVE', Comparable='Decimal(1000.0)', Operator='EQUALS', ComparedTo='Decimal(0.0)' --> OUTCOME='true'
16:10:06 [INFO] ERROR in script 'CHESTSYSTEMHANDLER'! Woah!! An exception has been called with this command (while executing it)!
16:10:06 [INFO] ERROR in script 'CHESTSYSTEMHANDLER'! Internal exception was thrown!
16:10:06 [SEVERE] java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
16:10:06 [SEVERE] java.util.ArrayList.rangeCheck(ArrayList.java:657)
16:10:06 [SEVERE] java.util.ArrayList.get(ArrayList.java:433)
16:10:06 [SEVERE] net.aufdemrand.denizencore.scripts.commands.core.IfCommand.execute(IfCommand.java:113)
16:10:06 [SEVERE] net.aufdemrand.denizencore.scripts.commands.CommandExecuter.execute(CommandExecuter.java:168)
16:10:06 [SEVERE] net.aufdemrand.denizencore.scripts.queues.ScriptEngine.revolve(ScriptEngine.java:70)
16:10:06 [SEVERE] net.aufdemrand.denizencore.scripts.queues.ScriptQueue.revolve(ScriptQueue.java:670)
16:10:06 [SEVERE] net.aufdemrand.denizencore.scripts.queues.core.InstantQueue.onStart(InstantQueue.java:61)
16:10:06 [SEVERE] net.aufdemrand.denizencore.scripts.queues.ScriptQueue.runMeNow(ScriptQueue.java:465)
16:10:06 [SEVERE] net.aufdemrand.denizencore.scripts.queues.ScriptQueue.start(ScriptQueue.java:516)
16:10:06 [SEVERE] net.aufdemrand.denizencore.events.ScriptEvent.run(ScriptEvent.java:306)
16:10:06 [SEVERE] net.aufdemrand.denizencore.events.ScriptEvent.fire(ScriptEvent.java:262)
16:10:06 [SEVERE] net.aufdemrand.denizen.events.player.PlayerClosesInvScriptEvent.onPlayerClosesInv(PlayerClosesInvScriptEvent.java:115)
16:10:06 [SEVERE] com.destroystokyo.paper.event.executor.asm.generated.GeneratedEventExecutor318.execute(Unknown Source)
16:10:06 [SEVERE] org.bukkit.plugin.EventExecutor$2.execute(EventExecutor.java:70)
16:10:06 [SEVERE] co.aikar.timings.TimedEventExecutor.execute(TimedEventExecutor.java:78)
16:10:06 [SEVERE] org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
16:10:06 [SEVERE] org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:513)
16:10:06 [SEVERE] org.bukkit.craftbukkit.v1_13_R2.event.CraftEventFactory.handleInventoryCloseEvent(CraftEventFactory.java:1011)
16:10:06 [SEVERE] net.minecraft.server.v1_13_R2.PlayerConnection.a(PlayerConnection.java:2037)
16:10:06 [SEVERE] net.minecraft.server.v1_13_R2.PacketPlayInCloseWindow.a(PacketPlayInCloseWindow.java:18)
16:10:06 [SEVERE] net.minecraft.server.v1_13_R2.PacketPlayInCloseWindow.a(PacketPlayInCloseWindow.java:5)
16:10:06 [SEVERE] net.minecraft.server.v1_13_R2.PlayerConnectionUtils.lambda$ensureMainThread$0(PlayerConnectionUtils.java:12)
16:10:06 [SEVERE] java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511)
16:10:06 [SEVERE] java.util.concurrent.FutureTask.run(FutureTask.java:266)
16:10:06 [SEVERE] net.minecraft.server.v1_13_R2.SystemUtils.a(SourceFile:199)
16:10:06 [SEVERE] net.minecraft.server.v1_13_R2.MinecraftServer.b(MinecraftServer.java:1016)
16:10:06 [SEVERE] net.minecraft.server.v1_13_R2.DedicatedServer.b(DedicatedServer.java:434)
16:10:06 [SEVERE] net.minecraft.server.v1_13_R2.MinecraftServer.a(MinecraftServer.java:943)
16:10:06 [SEVERE] net.minecraft.server.v1_13_R2.MinecraftServer.run(MinecraftServer.java:841)
16:10:06 [SEVERE] java.lang.Thread.run(Thread.java:748)
16:10:06 [INFO] +> [Denizen] (Attempted: IF
"<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]>" "!=" "0"
"{" "-if" "<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[CurrentChest].not>" "{" "-" "money" "give"
"quantity:<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]>"
"-" "narrate" "You found
$<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]> in the
chest!" "}" "}")
16:10:06 [INFO] +---------------------+
16:10:06 [INFO] Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: YAML "id:<player.uuid>" "set"
"OpenedChests.<player.flag[CurrentChest].get[2]>.Items:!"
16:10:06 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+
16:10:06 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
16:10:06 [INFO] ERROR in script 'CHESTSYSTEMHANDLER'! Invalid list.get index.
16:10:06 [INFO] Filled tag <player.flag[CurrentChest].get[2]> with 'null'.
16:10:06 [INFO] ERROR in script 'CHESTSYSTEMHANDLER'! Tag <player.flag[CurrentChest].get[2]> is invalid!
16:10:06 [INFO] +> Executing 'YAML': id='5fb9aeaa-52fd-494a-9388-1f5baab9ed7b' action='SET' yaml_action='DELETE'
key='OpenedChests.player.flag[CurrentChest].get[2].Items' value='false' fix_formatting='false'
16:10:06 [INFO] Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: FOREACH "<context.inventory.list_contents>" "{" "-" "yaml"
"id:<player.uuid>" "set" "OpenedChests.<player.flag[CurrentChest]>.Items:->:<def[value]>" "}"
16:10:06 [INFO] +- Executing dCommand: FOREACH/p@ImadKWafai ---------+
16:10:06 [INFO] Filled tag <context.inventory.list_contents> with 'li@i@diamond_pickaxe|i@diamond_axe|i@diamond_shovel'.
16:10:06 [INFO] +> Executing 'FOREACH': list='li@i@diamond_pickaxe|i@diamond_axe|i@diamond_shovel'
16:10:06 [INFO] Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: YAML "id:<player.uuid>" "set"
"OpenedChests.<player.flag[CurrentChest]>.Items:->:<def[value]>"
16:10:06 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+
16:10:06 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
16:10:06 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
16:10:06 [INFO] Filled tag <def[value]> with 'i@diamond_pickaxe'.
16:10:06 [INFO] +> Executing 'YAML': id='5fb9aeaa-52fd-494a-9388-1f5baab9ed7b' action='SET' yaml_action='INSERT'
key='OpenedChests.Test2.Items' value='i@diamond_pickaxe' fix_formatting='false'
16:10:06 [INFO] Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: FOREACH " CALLBACK"
16:10:06 [INFO] +- Foreach loop 2 ---------+
16:10:06 [INFO] Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: YAML "id:<player.uuid>" "set"
"OpenedChests.<player.flag[CurrentChest]>.Items:->:<def[value]>"
16:10:06 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+
16:10:06 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
16:10:06 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
16:10:06 [INFO] Filled tag <def[value]> with 'i@diamond_axe'.
16:10:06 [INFO] +> Executing 'YAML': id='5fb9aeaa-52fd-494a-9388-1f5baab9ed7b' action='SET' yaml_action='INSERT'
key='OpenedChests.Test2.Items' value='i@diamond_axe' fix_formatting='false'
16:10:06 [INFO] Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: FOREACH " CALLBACK"
16:10:06 [INFO] +- Foreach loop 3 ---------+
16:10:06 [INFO] Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: YAML "id:<player.uuid>" "set"
"OpenedChests.<player.flag[CurrentChest]>.Items:->:<def[value]>"
16:10:06 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+
16:10:06 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
16:10:06 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
16:10:06 [INFO] Filled tag <def[value]> with 'i@diamond_shovel'.
16:10:06 [INFO] +> Executing 'YAML': id='5fb9aeaa-52fd-494a-9388-1f5baab9ed7b' action='SET' yaml_action='INSERT'
key='OpenedChests.Test2.Items' value='i@diamond_shovel' fix_formatting='false'
16:10:06 [INFO] Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: FOREACH " CALLBACK"
16:10:06 [INFO] +- Foreach loop complete ---------+
16:10:06 [INFO] Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: YAML "savefile:/PlayerData/<player.uuid>.yml"
"id:<player.uuid>"
16:10:06 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+
16:10:06 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
16:10:06 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
16:10:06 [INFO] +> Executing 'YAML': id='5fb9aeaa-52fd-494a-9388-1f5baab9ed7b' action='SAVE'
filename='/PlayerData/5fb9aeaa-52fd-494a-9388-1f5baab9ed7b.yml' value='' fix_formatting='false'
16:10:06 [INFO] Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: YAML "unload" "id:<player.flag[RandomChest].get[1]>"
16:10:06 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+
16:10:06 [INFO] Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'.
16:10:06 [INFO] +> Executing 'YAML': id='TestChests' action='UNLOAD' value='' fix_formatting='false'
16:10:06 [INFO] Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: FLAG "player" "CurrentChest:!"
16:10:06 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+
16:10:06 [INFO] +> Executing 'FLAG': flag_name='CURRENTCHEST' Action/Value='DELETE(false)' flag_target='p@ImadKWafai'
16:10:06 [INFO] Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: FLAG "player" "RandomChest:!"
16:10:06 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+
16:10:06 [INFO] +> Executing 'FLAG': flag_name='RANDOMCHEST' Action/Value='DELETE(false)' flag_target='p@ImadKWafai'
16:10:06 [INFO] Queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Executing: QUEUE "clear"
16:10:06 [INFO] +- Executing dCommand: QUEUE/p@ImadKWafai ---------+
16:10:06 [INFO] +> Executing 'QUEUE': queue='q@CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' Action='CLEAR'
16:10:06 [INFO] Completing queue 'CHESTSYSTEMHANDLER_LogicalModelingBackgrounds' in 35ms.