Java Version: 1.8.0_172
Up-time: 1d 15h
CraftBukkit Version: git-Paper-327 (MC: 1.13.1)
Denizen Version: Core: 1.15 (Build 156), CraftBukkit: 1.0.3-SNAPSHOT (build 415)
Active Plugins (25): dynmap: 3.0-beta-1-129, WorldBorder: 1.8.7, ProtocolLib: 4.4.0-SNAPSHOT-b415,
Multiverse-Core: 2.6.0-b738, LibsDisguises: 9.6.0-SNAPSHOT, MythicDrops: 4.3.2-3ba4261,
FastAsyncWorldEdit: 1.0, PermissionsEx: 1.23.4, EffectLib: 6.1, Vault: 1.7.1-b91,
Essentials: 2.15.0.43, BKCommonLib: 1.13.1-v1, LightCleaner: 1.13.1-v1, HolographicDisplays: 2.3.1-SNAPSHOT,
Citizens: 2.0.24-SNAPSHOT (build 1570), MythicMobs: 4.5.0-SNAPSHOT, EssentialsProtect: 2.15.0.43,
EssentialsChat: 2.15.0.43, EssentialsGeoIP: 2.15.0.43, EssentialsAntiBuild: 2.15.0.43,
EssentialsSpawn: 2.15.0.43, Denizen: 1.0.3-SNAPSHOT (build 415), WorldEdit: unspecified,
FastAsyncVoxelSniper: 18.10.03-a8a3535-2051, Depenizen: 1.0.0 (build 416)
Loaded Worlds (6): map, map_nether, map_the_end, map_rainbow, map_spawn, map_dungeons
Online Players (1): [Deity] ~Jimmy(ImadKWafai)
Offline Players: 11
Mode: online
19:24:25 [INFO] Running script event 'PlayerClicksBlock', event='player right clicks chest in cu@Test2' for script 'CHESTTESTHANDLER'
19:24:25 [INFO] Starting InstantQueue 'CHESTTESTHANDLER_LexusAffiliatesBegun'...
19:24:25 [INFO] Queue 'CHESTTESTHANDLER_LexusAffiliatesBegun' Executing: DETERMINE "passively" "cancelled"
19:24:25 [INFO] +- Executing dCommand: DETERMINE/p@ImadKWafai ---------+
19:24:25 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='true'
19:24:25 [INFO] Queue 'CHESTTESTHANDLER_LexusAffiliatesBegun' Executing: IF "<yaml[<player.uuid>].read[OpenedChests].contains[Test2].not>"
"{" "-" "yaml" "load:/Chests/TestChests.yml" "id:TestChests" "-" "flag" "player" "RandomChest:TestChests" "-" "flag" "player"
"CurrentChest:Test2" "-" "flag" "player" "RandomChest:|:<proc[RandomChestProc]>" "-" "animatechest"
"<player.flag[CurrentChest]>chest" "open" "sound:true" "-" "inventory" "open" "d:in@SmallChestInv" "}" "else" "{" "-" "flag"
"player" "CurrentChest:Test2" "-" "flag" "player" "RandomChest:TestChests" "-" "animatechest"
"<player.flag[CurrentChest]>chest" "open" "sound:true" "-" "inventory" "open" "d:in@SmallChestInv" "}"
19:24:25 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
19:24:25 [INFO] +> Executing 'IF': use_braces='true'
19:24:25 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
19:24:25 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[OpenedChests].contains[Test2].not> with 'false'.
19:24:25 [INFO] Queue 'CHESTTESTHANDLER_LexusAffiliatesBegun' Executing: FLAG "player" "CurrentChest:Test2"
19:24:25 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+
19:24:25 [INFO] +> Executing 'FLAG': flag_name='CURRENTCHEST' Action/Value='SET_VALUE(Test2)' flag_target='p@ImadKWafai'
19:24:25 [INFO] Queue 'CHESTTESTHANDLER_LexusAffiliatesBegun' Executing: FLAG "player" "RandomChest:TestChests"
19:24:25 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+
19:24:25 [INFO] +> Executing 'FLAG': flag_name='RANDOMCHEST' Action/Value='SET_VALUE(TestChests)' flag_target='p@ImadKWafai'
19:24:25 [INFO] Queue 'CHESTTESTHANDLER_LexusAffiliatesBegun' Executing: ANIMATECHEST "<player.flag[CurrentChest]>chest" "open" "sound:true"
19:24:25 [INFO] +- Executing dCommand: ANIMATECHEST/p@ImadKWafai ---------+
19:24:25 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
19:24:25 [INFO] +> Executing 'ANIMATECHEST': location='l@test2chest(l@238.0,71.0,42.0,map)' action='open' sound='true'
players='[p@5fb9aeaa-52fd-494a-9388-1f5baab9ed7b]'
19:24:25 [INFO] Queue 'CHESTTESTHANDLER_LexusAffiliatesBegun' Executing: INVENTORY "open" "d:in@SmallChestInv"
19:24:25 [INFO] +- Executing dCommand: INVENTORY/p@ImadKWafai ---------+
19:24:25 [INFO] Starting InstantQueue 'INV_SCRIPT_ITEM_PROC_OceanRelationCoordination'...
19:24:25 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_OceanRelationCoordination' Executing: IF "<player.has_flag[LootChest]>" "{" "-" "if"
"<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[CurrentChest]>]>" "{" "-" "if"
"<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].is_empty>" "{" "-" "queue" "clear" "}" "-"
"determine" "<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].get[1].to[27]>" "}" "else" "{" "-"
"determine" "<yaml[<player.flag[LootChest].get[1]>].read[<player.flag[CurrentChest]>.Items].get[1].to[27]>" "}" "}"
19:24:25 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
19:24:25 [INFO] +> Executing 'IF': use_braces='true'
19:24:25 [INFO] Filled tag <player.has_flag[LootChest]> with 'false'.
19:24:25 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_OceanRelationCoordination' Executing: IF "<player.has_flag[RandomChest]>" "{" "-" "if"
"<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[CurrentChest]>]>" "{" "-" "if"
"<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].is_empty>" "{" "-" "queue" "clear" "}" "-"
"determine" "<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].get[1].to[27]>" "}" "else" "{" "-"
"determine"
"<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Items].get[1].to[27]>"
"}" "}"
19:24:25 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
19:24:25 [INFO] +> Executing 'IF': use_braces='true'
19:24:25 [INFO] Filled tag <player.has_flag[RandomChest]> with 'true'.
19:24:25 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_OceanRelationCoordination' Executing: IF
"<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[CurrentChest]>]>" "{" "-" "if"
"<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].is_empty>" "{" "-" "queue" "clear" "}" "-"
"determine" "<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].get[1].to[27]>" "}" "else" "{" "-"
"determine"
"<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Items].get[1].to[27]>"
"}"
19:24:25 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
19:24:25 [INFO] +> Executing 'IF': use_braces='true'
19:24:25 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
19:24:25 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
19:24:25 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[OpenedChests].contains[Test2]> with 'true'.
19:24:25 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_OceanRelationCoordination' Executing: IF
"<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].is_empty>" "{" "-" "queue" "clear" "}"
19:24:25 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
19:24:25 [INFO] +> Executing 'IF': use_braces='true'
19:24:25 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
19:24:25 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
19:24:25 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[OpenedChests.Test2.Items].is_empty> with 'false'.
19:24:25 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_OceanRelationCoordination' Executing: DETERMINE
"<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].get[1].to[27]>"
19:24:25 [INFO] +- Executing dCommand: DETERMINE/p@ImadKWafai ---------+
19:24:25 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
19:24:25 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
19:24:25 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[OpenedChests.Test2.Items].get[1].to[27]> with
'li@i@wooden_axe|i@wooden_pickaxe|i@wooden_shovel'.
19:24:25 [INFO] +> Executing 'DETERMINE': outcome='li@i@wooden_axe|i@wooden_pickaxe|i@wooden_shovel' passively='false'
19:24:25 [INFO] Completing queue 'INV_SCRIPT_ITEM_PROC_OceanRelationCoordination' in 4ms.
19:24:25 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@SMALLCHESTINV' slot='1'
19:24:25 [INFO] Completing queue 'CHESTTESTHANDLER_LexusAffiliatesBegun' in 7ms.
19:24:25 [INFO] Event cancelled!
19:24:27 [INFO] Running script event 'PlayerClosesInv', event='player closes SmallChestInv' for script 'CHESTSYSTEMHANDLER'
19:24:27 [INFO] Starting InstantQueue 'CHESTSYSTEMHANDLER_LiberalYamahaClosest'...
19:24:27 [INFO] Queue 'CHESTSYSTEMHANDLER_LiberalYamahaClosest' Executing: IF "<player.has_flag[LootChest]>" "{" "-" "animatechest"
"<player.flag[LootChest].get[2]>chest" "close" "sound:true" "-" "if"
"<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[LootChest].get[2]>].not>" "{" "-" "if"
"<yaml[<player.flag[LootChest].get[1]>].read[<player.flag[LootChest].get[2]>.Money]>" "!=" "0" "{" "-" "money" "give"
"quantity:<yaml[<player.flag[LootChest].get[1]>].read[<player.flag[LootChest].get[2]>.Money]>" "-" "narrate" "You found
$<yaml[<player.flag[LootChest].get[1]>].read[<player.flag[LootChest].get[2]>.Money]> in the chest!" "}" "-" "yaml" "unload"
"id:<player.flag[LootChest].get[1]>" "}" "-" "yaml" "id:<player.uuid>" "set"
"OpenedChests.<player.flag[LootChest].get[2]>.Items:!" "-" "foreach" "<context.inventory.list_contents>" "{" "-" "yaml"
"id:<player.uuid>" "set" "OpenedChests.<player.flag[LootChest].get[2]>.Items:->:<def[value]>" "}" "-" "yaml"
"savefile:/PlayerData/<player.uuid>.yml" "id:<player.uuid>" "-" "f... * snip! *
19:24:27 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
19:24:27 [INFO] +> Executing 'IF': use_braces='true'
19:24:27 [INFO] Filled tag <player.has_flag[LootChest]> with 'false'.
19:24:27 [INFO] Queue 'CHESTSYSTEMHANDLER_LiberalYamahaClosest' Executing: IF "<player.has_flag[RandomChest]>" "{" "-" "animatechest"
"<player.flag[CurrentChest]>chest" "close" "sound:true" "-" "if"
"<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[CurrentChest]>].not>" "{" "-" "if"
"<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]>" "!=" "0"
"{" "-" "money" "give"
"quantity:<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]>"
"-" "narrate" "You found
$<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]> in the
chest!" "}" "-" "yaml" "unload" "id:<player.flag[RandomChest].get[1]>" "}" "-" "yaml" "id:<player.uuid>" "set"
"OpenedChests.<player.flag[CurrentChest]>.Items:!" "-" "foreach" "<context.inventory.list_contents>" "{" "-" "yaml"
"id:<player.uuid>" "set" "OpenedChests.<player.flag[CurrentChest]>.Items:->:<def[value]... * snip! *
19:24:27 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
19:24:27 [INFO] +> Executing 'IF': use_braces='true'
19:24:27 [INFO] Filled tag <player.has_flag[RandomChest]> with 'true'.
19:24:27 [INFO] Queue 'CHESTSYSTEMHANDLER_LiberalYamahaClosest' Executing: ANIMATECHEST "<player.flag[CurrentChest]>chest" "close"
"sound:true"
19:24:27 [INFO] +- Executing dCommand: ANIMATECHEST/p@ImadKWafai ---------+
19:24:27 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
19:24:27 [INFO] +> Executing 'ANIMATECHEST': location='l@test2chest(l@238.0,71.0,42.0,map)' action='close' sound='true'
players='[p@5fb9aeaa-52fd-494a-9388-1f5baab9ed7b]'
19:24:27 [INFO] Queue 'CHESTSYSTEMHANDLER_LiberalYamahaClosest' Executing: IF
"<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[CurrentChest]>].not>" "{" "-" "if"
"<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]>" "!=" "0"
"{" "-" "money" "give"
"quantity:<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]>"
"-" "narrate" "You found
$<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]> in the
chest!" "}" "-" "yaml" "unload" "id:<player.flag[RandomChest].get[1]>" "}"
19:24:27 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
19:24:27 [INFO] +> Executing 'IF': use_braces='true'
19:24:28 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
19:24:28 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
19:24:28 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[OpenedChests].contains[Test2].not> with 'false'.
19:24:28 [INFO] Queue 'CHESTSYSTEMHANDLER_LiberalYamahaClosest' Executing: YAML "id:<player.uuid>" "set"
"OpenedChests.<player.flag[CurrentChest]>.Items:!"
19:24:28 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+
19:24:28 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
19:24:28 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
19:24:28 [INFO] +> Executing 'YAML': id='5fb9aeaa-52fd-494a-9388-1f5baab9ed7b' action='SET' yaml_action='DELETE'
key='OpenedChests.Test2.Items' value='false' fix_formatting='false'
19:24:28 [INFO] Queue 'CHESTSYSTEMHANDLER_LiberalYamahaClosest' Executing: FOREACH "<context.inventory.list_contents>" "{" "-" "yaml"
"id:<player.uuid>" "set" "OpenedChests.<player.flag[CurrentChest]>.Items:->:<def[value]>" "}"
19:24:28 [INFO] +- Executing dCommand: FOREACH/p@ImadKWafai ---------+
19:24:28 [INFO] Filled tag <context.inventory.list_contents> with 'li@'.
19:24:28 [INFO] +> Executing 'FOREACH': list='li@'
19:24:28 [INFO] Empty list, not looping...
19:24:28 [INFO] Queue 'CHESTSYSTEMHANDLER_LiberalYamahaClosest' Executing: YAML "savefile:/PlayerData/<player.uuid>.yml" "id:<player.uuid>"
19:24:28 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+
19:24:28 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
19:24:28 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
19:24:28 [INFO] +> Executing 'YAML': id='5fb9aeaa-52fd-494a-9388-1f5baab9ed7b' action='SAVE'
filename='/PlayerData/5fb9aeaa-52fd-494a-9388-1f5baab9ed7b.yml' value='' fix_formatting='false'
19:24:28 [INFO] Queue 'CHESTSYSTEMHANDLER_LiberalYamahaClosest' Executing: FLAG "player" "CurrentChest:!"
19:24:28 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+
19:24:28 [INFO] +> Executing 'FLAG': flag_name='CURRENTCHEST' Action/Value='DELETE(false)' flag_target='p@ImadKWafai'
19:24:28 [INFO] Queue 'CHESTSYSTEMHANDLER_LiberalYamahaClosest' Executing: FLAG "player" "RandomChest:!"
19:24:28 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+
19:24:28 [INFO] +> Executing 'FLAG': flag_name='RANDOMCHEST' Action/Value='DELETE(false)' flag_target='p@ImadKWafai'
19:24:28 [INFO] Queue 'CHESTSYSTEMHANDLER_LiberalYamahaClosest' Executing: QUEUE "clear"
19:24:28 [INFO] +- Executing dCommand: QUEUE/p@ImadKWafai ---------+
19:24:28 [INFO] +> Executing 'QUEUE': queue='q@CHESTSYSTEMHANDLER_LiberalYamahaClosest' Action='CLEAR'
19:24:28 [INFO] Completing queue 'CHESTSYSTEMHANDLER_LiberalYamahaClosest' in 14ms.
19:24:29 [INFO] Running script event 'PlayerClicksBlock', event='player right clicks chest in cu@Test2' for script 'CHESTTESTHANDLER'
19:24:29 [INFO] Starting InstantQueue 'CHESTTESTHANDLER_FightCitizensProcessors'...
19:24:29 [INFO] Queue 'CHESTTESTHANDLER_FightCitizensProcessors' Executing: DETERMINE "passively" "cancelled"
19:24:29 [INFO] +- Executing dCommand: DETERMINE/p@ImadKWafai ---------+
19:24:29 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='true'
19:24:29 [INFO] Queue 'CHESTTESTHANDLER_FightCitizensProcessors' Executing: IF "<yaml[<player.uuid>].read[OpenedChests].contains[Test2].not>"
"{" "-" "yaml" "load:/Chests/TestChests.yml" "id:TestChests" "-" "flag" "player" "RandomChest:TestChests" "-" "flag" "player"
"CurrentChest:Test2" "-" "flag" "player" "RandomChest:|:<proc[RandomChestProc]>" "-" "animatechest"
"<player.flag[CurrentChest]>chest" "open" "sound:true" "-" "inventory" "open" "d:in@SmallChestInv" "}" "else" "{" "-" "flag"
"player" "CurrentChest:Test2" "-" "flag" "player" "RandomChest:TestChests" "-" "animatechest"
"<player.flag[CurrentChest]>chest" "open" "sound:true" "-" "inventory" "open" "d:in@SmallChestInv" "}"
19:24:29 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
19:24:29 [INFO] +> Executing 'IF': use_braces='true'
19:24:29 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
19:24:29 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[OpenedChests].contains[Test2].not> with 'true'.
19:24:29 [INFO] Queue 'CHESTTESTHANDLER_FightCitizensProcessors' Executing: YAML "load:/Chests/TestChests.yml" "id:TestChests"
19:24:29 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+
19:24:29 [INFO] +> Executing 'YAML': id='TestChests' action='LOAD' filename='/Chests/TestChests.yml' value='' fix_formatting='false'
19:24:29 [INFO] Queue 'CHESTTESTHANDLER_FightCitizensProcessors' Executing: FLAG "player" "RandomChest:TestChests"
19:24:29 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+
19:24:29 [INFO] +> Executing 'FLAG': flag_name='RANDOMCHEST' Action/Value='SET_VALUE(TestChests)' flag_target='p@ImadKWafai'
19:24:29 [INFO] Queue 'CHESTTESTHANDLER_FightCitizensProcessors' Executing: FLAG "player" "CurrentChest:Test2"
19:24:29 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+
19:24:29 [INFO] +> Executing 'FLAG': flag_name='CURRENTCHEST' Action/Value='SET_VALUE(Test2)' flag_target='p@ImadKWafai'
19:24:29 [INFO] Queue 'CHESTTESTHANDLER_FightCitizensProcessors' Executing: FLAG "player" "RandomChest:|:<proc[RandomChestProc]>"
19:24:29 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+
19:24:29 [INFO] Starting InstantQueue 'RANDOMCHESTPROC_WitnessesGardeningScholars'...
19:24:29 [INFO] Queue 'RANDOMCHESTPROC_WitnessesGardeningScholars' Executing: DEFINE "Chance" "0"
19:24:29 [INFO] +- Executing dCommand: DEFINE/p@ImadKWafai ---------+
19:24:29 [INFO] +> Executing 'DEFINE': queue='RANDOMCHESTPROC_WitnessesGardeningScholars' definition='chance' value='0'
19:24:29 [INFO] Queue 'RANDOMCHESTPROC_WitnessesGardeningScholars' Executing: FOREACH
"<yaml[<player.flag[RandomChest].get[1]>].list_keys[<player.flag[CurrentChest]>]>" "{" "-" "define" "Chance"
"<def[Chance].add[<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<def[value]>.Chance]>]>" "}"
19:24:29 [INFO] +- Executing dCommand: FOREACH/p@ImadKWafai ---------+
19:24:29 [INFO] Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'.
19:24:29 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
19:24:29 [INFO] Filled tag <yaml[TestChests].list_keys[Test2]> with 'li@1|2|3'.
19:24:29 [INFO] +> Executing 'FOREACH': list='li@1|2|3'
19:24:29 [INFO] Queue 'RANDOMCHESTPROC_WitnessesGardeningScholars' Executing: DEFINE "Chance"
"<def[Chance].add[<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<def[value]>.Chance]>]>"
19:24:29 [INFO] +- Executing dCommand: DEFINE/p@ImadKWafai ---------+
19:24:29 [INFO] Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'.
19:24:29 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
19:24:29 [INFO] Filled tag <def[value]> with '1'.
19:24:29 [INFO] Filled tag <yaml[TestChests].read[Test2.1.Chance]> with '0.75'.
19:24:29 [INFO] Filled tag <def[Chance].add[0.75]> with '0.75'.
19:24:29 [INFO] +> Executing 'DEFINE': queue='RANDOMCHESTPROC_WitnessesGardeningScholars' definition='chance' value='0.75'
19:24:29 [INFO] Queue 'RANDOMCHESTPROC_WitnessesGardeningScholars' Executing: FOREACH " CALLBACK"
19:24:29 [INFO] +- Foreach loop 2 ---------+
19:24:29 [INFO] Queue 'RANDOMCHESTPROC_WitnessesGardeningScholars' Executing: DEFINE "Chance"
"<def[Chance].add[<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<def[value]>.Chance]>]>"
19:24:29 [INFO] +- Executing dCommand: DEFINE/p@ImadKWafai ---------+
19:24:29 [INFO] Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'.
19:24:29 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
19:24:29 [INFO] Filled tag <def[value]> with '2'.
19:24:29 [INFO] Filled tag <yaml[TestChests].read[Test2.2.Chance]> with '0.50'.
19:24:29 [INFO] Filled tag <def[Chance].add[0.50]> with '1.25'.
19:24:29 [INFO] +> Executing 'DEFINE': queue='RANDOMCHESTPROC_WitnessesGardeningScholars' definition='chance' value='1.25'
19:24:29 [INFO] Queue 'RANDOMCHESTPROC_WitnessesGardeningScholars' Executing: FOREACH " CALLBACK"
19:24:29 [INFO] +- Foreach loop 3 ---------+
19:24:29 [INFO] Queue 'RANDOMCHESTPROC_WitnessesGardeningScholars' Executing: DEFINE "Chance"
"<def[Chance].add[<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<def[value]>.Chance]>]>"
19:24:29 [INFO] +- Executing dCommand: DEFINE/p@ImadKWafai ---------+
19:24:29 [INFO] Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'.
19:24:29 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
19:24:29 [INFO] Filled tag <def[value]> with '3'.
19:24:29 [INFO] Filled tag <yaml[TestChests].read[Test2.3.Chance]> with '0.10'.
19:24:29 [INFO] Filled tag <def[Chance].add[0.10]> with '1.35'.
19:24:29 [INFO] +> Executing 'DEFINE': queue='RANDOMCHESTPROC_WitnessesGardeningScholars' definition='chance' value='1.35'
19:24:29 [INFO] Queue 'RANDOMCHESTPROC_WitnessesGardeningScholars' Executing: FOREACH " CALLBACK"
19:24:29 [INFO] +- Foreach loop complete ---------+
19:24:29 [INFO] Queue 'RANDOMCHESTPROC_WitnessesGardeningScholars' Executing: DEFINE "Random" "<util.random.decimal[0].to[<def[Chance]>]>"
19:24:29 [INFO] +- Executing dCommand: DEFINE/p@ImadKWafai ---------+
19:24:29 [INFO] Filled tag <def[Chance]> with '1.35'.
19:24:29 [INFO] Filled tag <util.random.decimal[0].to[1.35]> with '0.9784552019088893'.
19:24:29 [INFO] +> Executing 'DEFINE': queue='RANDOMCHESTPROC_WitnessesGardeningScholars' definition='random' value='0.9784552019088893'
19:24:29 [INFO] Queue 'RANDOMCHESTPROC_WitnessesGardeningScholars' Executing: FOREACH
"<yaml[<player.flag[RandomChest].get[1]>].list_keys[<player.flag[CurrentChest]>]>" "{" "-" "define" "Table"
"<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<def[value]>.Chance]>" "-" "if" "<def[Random]>"
"<=" "<def[Table]>" "{" "-" "determine" "<def[value]>" "-" "queue" "clear" "}" "else" "{" "-" "define" "Random"
"<def[Random].sub[<def[Table]>]>" "}" "}"
19:24:29 [INFO] +- Executing dCommand: FOREACH/p@ImadKWafai ---------+
19:24:29 [INFO] Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'.
19:24:29 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
19:24:29 [INFO] Filled tag <yaml[TestChests].list_keys[Test2]> with 'li@1|2|3'.
19:24:29 [INFO] +> Executing 'FOREACH': list='li@1|2|3'
19:24:29 [INFO] Queue 'RANDOMCHESTPROC_WitnessesGardeningScholars' Executing: DEFINE "Table"
"<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<def[value]>.Chance]>"
19:24:29 [INFO] +- Executing dCommand: DEFINE/p@ImadKWafai ---------+
19:24:29 [INFO] Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'.
19:24:29 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
19:24:29 [INFO] Filled tag <def[value]> with '1'.
19:24:29 [INFO] Filled tag <yaml[TestChests].read[Test2.1.Chance]> with '0.75'.
19:24:29 [INFO] +> Executing 'DEFINE': queue='RANDOMCHESTPROC_WitnessesGardeningScholars' definition='table' value='0.75'
19:24:29 [INFO] Queue 'RANDOMCHESTPROC_WitnessesGardeningScholars' Executing: IF "<def[Random]>" "<=" "<def[Table]>" "{" "-" "determine"
"<def[value]>" "-" "queue" "clear" "}" "else" "{" "-" "define" "Random" "<def[Random].sub[<def[Table]>]>" "}"
19:24:29 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
19:24:29 [INFO] +> Executing 'IF': use_braces='true'
19:24:29 [INFO] Filled tag <def[Random]> with '0.9784552019088893'.
19:24:29 [INFO] Filled tag <def[Table]> with '0.75'.
19:24:29 [INFO] Comparable='Decimal(0.9784552019088893)', Operator='OR_LESS', ComparedTo='Decimal(0.75)' --> OUTCOME='false'
19:24:29 [INFO] Queue 'RANDOMCHESTPROC_WitnessesGardeningScholars' Executing: DEFINE "Random" "<def[Random].sub[<def[Table]>]>"
19:24:29 [INFO] +- Executing dCommand: DEFINE/p@ImadKWafai ---------+
19:24:29 [INFO] Filled tag <def[Table]> with '0.75'.
19:24:29 [INFO] Filled tag <def[Random].sub[0.75]> with '0.2284552019088893'.
19:24:29 [INFO] +> Executing 'DEFINE': queue='RANDOMCHESTPROC_WitnessesGardeningScholars' definition='random' value='0.2284552019088893'
19:24:29 [INFO] Queue 'RANDOMCHESTPROC_WitnessesGardeningScholars' Executing: FOREACH " CALLBACK"
19:24:29 [INFO] +- Foreach loop 2 ---------+
19:24:29 [INFO] Queue 'RANDOMCHESTPROC_WitnessesGardeningScholars' Executing: DEFINE "Table"
"<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<def[value]>.Chance]>"
19:24:29 [INFO] +- Executing dCommand: DEFINE/p@ImadKWafai ---------+
19:24:29 [INFO] Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'.
19:24:29 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
19:24:29 [INFO] Filled tag <def[value]> with '2'.
19:24:29 [INFO] Filled tag <yaml[TestChests].read[Test2.2.Chance]> with '0.50'.
19:24:29 [INFO] +> Executing 'DEFINE': queue='RANDOMCHESTPROC_WitnessesGardeningScholars' definition='table' value='0.50'
19:24:29 [INFO] Queue 'RANDOMCHESTPROC_WitnessesGardeningScholars' Executing: IF "<def[Random]>" "<=" "<def[Table]>" "{" "-" "determine"
"<def[value]>" "-" "queue" "clear" "}" "else" "{" "-" "define" "Random" "<def[Random].sub[<def[Table]>]>" "}"
19:24:29 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
19:24:29 [INFO] +> Executing 'IF': use_braces='true'
19:24:29 [INFO] Filled tag <def[Random]> with '0.2284552019088893'.
19:24:29 [INFO] Filled tag <def[Table]> with '0.50'.
19:24:29 [INFO] Comparable='Decimal(0.2284552019088893)', Operator='OR_LESS', ComparedTo='Decimal(0.5)' --> OUTCOME='true'
19:24:29 [INFO] Queue 'RANDOMCHESTPROC_WitnessesGardeningScholars' Executing: DETERMINE "<def[value]>"
19:24:29 [INFO] +- Executing dCommand: DETERMINE/p@ImadKWafai ---------+
19:24:29 [INFO] Filled tag <def[value]> with '2'.
19:24:29 [INFO] +> Executing 'DETERMINE': outcome='2' passively='false'
19:24:29 [INFO] Completing queue 'RANDOMCHESTPROC_WitnessesGardeningScholars' in 17ms.
19:24:29 [INFO] Filled tag <proc[RandomChestProc]> with '2'.
19:24:29 [INFO] +> Executing 'FLAG': flag_name='RANDOMCHEST' Action/Value='SPLIT(2)' flag_target='p@ImadKWafai'
19:24:29 [INFO] Queue 'CHESTTESTHANDLER_FightCitizensProcessors' Executing: ANIMATECHEST "<player.flag[CurrentChest]>chest" "open"
"sound:true"
19:24:29 [INFO] +- Executing dCommand: ANIMATECHEST/p@ImadKWafai ---------+
19:24:29 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
19:24:29 [INFO] +> Executing 'ANIMATECHEST': location='l@test2chest(l@238.0,71.0,42.0,map)' action='open' sound='true'
players='[p@5fb9aeaa-52fd-494a-9388-1f5baab9ed7b]'
19:24:29 [INFO] Queue 'CHESTTESTHANDLER_FightCitizensProcessors' Executing: INVENTORY "open" "d:in@SmallChestInv"
19:24:29 [INFO] +- Executing dCommand: INVENTORY/p@ImadKWafai ---------+
19:24:29 [INFO] Starting InstantQueue 'INV_SCRIPT_ITEM_PROC_SallyConsolidationLincoln'...
19:24:29 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_SallyConsolidationLincoln' Executing: IF "<player.has_flag[LootChest]>" "{" "-" "if"
"<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[CurrentChest]>]>" "{" "-" "if"
"<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].is_empty>" "{" "-" "queue" "clear" "}" "-"
"determine" "<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].get[1].to[27]>" "}" "else" "{" "-"
"determine" "<yaml[<player.flag[LootChest].get[1]>].read[<player.flag[CurrentChest]>.Items].get[1].to[27]>" "}" "}"
19:24:29 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
19:24:29 [INFO] +> Executing 'IF': use_braces='true'
19:24:29 [INFO] Filled tag <player.has_flag[LootChest]> with 'false'.
19:24:29 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_SallyConsolidationLincoln' Executing: IF "<player.has_flag[RandomChest]>" "{" "-" "if"
"<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[CurrentChest]>]>" "{" "-" "if"
"<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].is_empty>" "{" "-" "queue" "clear" "}" "-"
"determine" "<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].get[1].to[27]>" "}" "else" "{" "-"
"determine"
"<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Items].get[1].to[27]>"
"}" "}"
19:24:29 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
19:24:29 [INFO] +> Executing 'IF': use_braces='true'
19:24:29 [INFO] Filled tag <player.has_flag[RandomChest]> with 'true'.
19:24:29 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_SallyConsolidationLincoln' Executing: IF
"<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[CurrentChest]>]>" "{" "-" "if"
"<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].is_empty>" "{" "-" "queue" "clear" "}" "-"
"determine" "<yaml[<player.uuid>].read[OpenedChests.<player.flag[CurrentChest]>.Items].get[1].to[27]>" "}" "else" "{" "-"
"determine"
"<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Items].get[1].to[27]>"
"}"
19:24:29 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
19:24:29 [INFO] +> Executing 'IF': use_braces='true'
19:24:29 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
19:24:29 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
19:24:29 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[OpenedChests].contains[Test2]> with 'false'.
19:24:29 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_SallyConsolidationLincoln' Executing: DETERMINE
"<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Items].get[1].to[27]>"
19:24:29 [INFO] +- Executing dCommand: DETERMINE/p@ImadKWafai ---------+
19:24:29 [INFO] Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'.
19:24:29 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
19:24:29 [INFO] Filled tag <player.flag[RandomChest].get[2]> with '2'.
19:24:29 [INFO] Filled tag <yaml[TestChests].read[Test2.2.Items].get[1].to[27]> with
'li@i@iron_pickaxe|i@iron_axe|i@iron_shovel|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air'.
19:24:29 [INFO] +> Executing 'DETERMINE':
outcome='li@i@iron_pickaxe|i@iron_axe|i@iron_shovel|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air'
passively='false'
19:24:29 [INFO] Completing queue 'INV_SCRIPT_ITEM_PROC_SallyConsolidationLincoln' in 13ms.
19:24:29 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@SMALLCHESTINV' slot='1'
19:24:29 [INFO] Completing queue 'CHESTTESTHANDLER_FightCitizensProcessors' in 39ms.
19:24:29 [INFO] Event cancelled!
19:24:30 [INFO] Running script event 'PlayerClosesInv', event='player closes SmallChestInv' for script 'CHESTSYSTEMHANDLER'
19:24:30 [INFO] Starting InstantQueue 'CHESTSYSTEMHANDLER_WideMonCare'...
19:24:30 [INFO] Queue 'CHESTSYSTEMHANDLER_WideMonCare' Executing: IF "<player.has_flag[LootChest]>" "{" "-" "animatechest"
"<player.flag[LootChest].get[2]>chest" "close" "sound:true" "-" "if"
"<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[LootChest].get[2]>].not>" "{" "-" "if"
"<yaml[<player.flag[LootChest].get[1]>].read[<player.flag[LootChest].get[2]>.Money]>" "!=" "0" "{" "-" "money" "give"
"quantity:<yaml[<player.flag[LootChest].get[1]>].read[<player.flag[LootChest].get[2]>.Money]>" "-" "narrate" "You found
$<yaml[<player.flag[LootChest].get[1]>].read[<player.flag[LootChest].get[2]>.Money]> in the chest!" "}" "-" "yaml" "unload"
"id:<player.flag[LootChest].get[1]>" "}" "-" "yaml" "id:<player.uuid>" "set"
"OpenedChests.<player.flag[LootChest].get[2]>.Items:!" "-" "foreach" "<context.inventory.list_contents>" "{" "-" "yaml"
"id:<player.uuid>" "set" "OpenedChests.<player.flag[LootChest].get[2]>.Items:->:<def[value]>" "}" "-" "yaml"
"savefile:/PlayerData/<player.uuid>.yml" "id:<player.uuid>" "-" "flag" "pla... * snip! *
19:24:30 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
19:24:30 [INFO] +> Executing 'IF': use_braces='true'
19:24:30 [INFO] Filled tag <player.has_flag[LootChest]> with 'false'.
19:24:30 [INFO] Queue 'CHESTSYSTEMHANDLER_WideMonCare' Executing: IF "<player.has_flag[RandomChest]>" "{" "-" "animatechest"
"<player.flag[CurrentChest]>chest" "close" "sound:true" "-" "if"
"<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[CurrentChest]>].not>" "{" "-" "if"
"<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]>" "!=" "0"
"{" "-" "money" "give"
"quantity:<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]>"
"-" "narrate" "You found
$<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]> in the
chest!" "}" "-" "yaml" "unload" "id:<player.flag[RandomChest].get[1]>" "}" "-" "yaml" "id:<player.uuid>" "set"
"OpenedChests.<player.flag[CurrentChest]>.Items:!" "-" "foreach" "<context.inventory.list_contents>" "{" "-" "yaml"
"id:<player.uuid>" "set" "OpenedChests.<player.flag[CurrentChest]>.Items:->:<def[value]>" "}" "-... * snip! *
19:24:30 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
19:24:30 [INFO] +> Executing 'IF': use_braces='true'
19:24:30 [INFO] Filled tag <player.has_flag[RandomChest]> with 'true'.
19:24:30 [INFO] Queue 'CHESTSYSTEMHANDLER_WideMonCare' Executing: ANIMATECHEST "<player.flag[CurrentChest]>chest" "close" "sound:true"
19:24:30 [INFO] +- Executing dCommand: ANIMATECHEST/p@ImadKWafai ---------+
19:24:30 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
19:24:30 [INFO] +> Executing 'ANIMATECHEST': location='l@test2chest(l@238.0,71.0,42.0,map)' action='close' sound='true'
players='[p@5fb9aeaa-52fd-494a-9388-1f5baab9ed7b]'
19:24:30 [INFO] Queue 'CHESTSYSTEMHANDLER_WideMonCare' Executing: IF
"<yaml[<player.uuid>].read[OpenedChests].contains[<player.flag[CurrentChest]>].not>" "{" "-" "if"
"<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]>" "!=" "0"
"{" "-" "money" "give"
"quantity:<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]>"
"-" "narrate" "You found
$<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]> in the
chest!" "}" "-" "yaml" "unload" "id:<player.flag[RandomChest].get[1]>" "}"
19:24:30 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
19:24:30 [INFO] +> Executing 'IF': use_braces='true'
19:24:30 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
19:24:30 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
19:24:30 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[OpenedChests].contains[Test2].not> with 'true'.
19:24:30 [INFO] Queue 'CHESTSYSTEMHANDLER_WideMonCare' Executing: IF
"<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]>" "!=" "0"
"{" "-" "money" "give"
"quantity:<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]>"
"-" "narrate" "You found
$<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]> in the
chest!" "}"
19:24:30 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
19:24:30 [INFO] +> Executing 'IF': use_braces='true'
19:24:30 [INFO] Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'.
19:24:30 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
19:24:30 [INFO] Filled tag <player.flag[RandomChest].get[2]> with '2'.
19:24:30 [INFO] Filled tag <yaml[TestChests].read[Test2.2.Money]> with '100'.
19:24:30 [INFO] Logic='NEGATIVE', Comparable='Decimal(100.0)', Operator='EQUALS', ComparedTo='Decimal(0.0)' --> OUTCOME='true'
19:24:30 [INFO] Queue 'CHESTSYSTEMHANDLER_WideMonCare' Executing: MONEY "give"
"quantity:<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]>"
19:24:30 [INFO] +- Executing dCommand: MONEY/p@ImadKWafai ---------+
19:24:30 [INFO] Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'.
19:24:30 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
19:24:30 [INFO] Filled tag <player.flag[RandomChest].get[2]> with '2'.
19:24:30 [INFO] Filled tag <yaml[TestChests].read[Test2.2.Money]> with '100'.
19:24:30 [INFO] +> Executing 'MONEY': Player(s)='[p@ImadKWafai]' action='give' quantity='100'
19:24:30 [INFO] Queue 'CHESTSYSTEMHANDLER_WideMonCare' Executing: NARRATE "You found
$<yaml[<player.flag[RandomChest].get[1]>].read[<player.flag[CurrentChest]>.<player.flag[RandomChest].get[2]>.Money]> in the
chest!"
19:24:30 [INFO] +- Executing dCommand: NARRATE/p@ImadKWafai ---------+
19:24:30 [INFO] Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'.
19:24:30 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
19:24:30 [INFO] Filled tag <player.flag[RandomChest].get[2]> with '2'.
19:24:30 [INFO] Filled tag <yaml[TestChests].read[Test2.2.Money]> with '100'.
19:24:30 [INFO] +> Executing 'NARRATE': Narrating='You found $100 in the chest!' Targets='[p@ImadKWafai]'
19:24:30 [INFO] Queue 'CHESTSYSTEMHANDLER_WideMonCare' Executing: YAML "unload" "id:<player.flag[RandomChest].get[1]>"
19:24:30 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+
19:24:30 [INFO] Filled tag <player.flag[RandomChest].get[1]> with 'TestChests'.
19:24:30 [INFO] +> Executing 'YAML': id='TestChests' action='UNLOAD' value='' fix_formatting='false'
19:24:30 [INFO] Queue 'CHESTSYSTEMHANDLER_WideMonCare' Executing: YAML "id:<player.uuid>" "set"
"OpenedChests.<player.flag[CurrentChest]>.Items:!"
19:24:30 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+
19:24:30 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
19:24:30 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
19:24:30 [INFO] +> Executing 'YAML': id='5fb9aeaa-52fd-494a-9388-1f5baab9ed7b' action='SET' yaml_action='DELETE'
key='OpenedChests.Test2.Items' value='false' fix_formatting='false'
19:24:30 [INFO] Queue 'CHESTSYSTEMHANDLER_WideMonCare' Executing: FOREACH "<context.inventory.list_contents>" "{" "-" "yaml"
"id:<player.uuid>" "set" "OpenedChests.<player.flag[CurrentChest]>.Items:->:<def[value]>" "}"
19:24:30 [INFO] +- Executing dCommand: FOREACH/p@ImadKWafai ---------+
19:24:30 [INFO] Filled tag <context.inventory.list_contents> with 'li@i@iron_pickaxe|i@iron_axe|i@iron_shovel'.
19:24:30 [INFO] +> Executing 'FOREACH': list='li@i@iron_pickaxe|i@iron_axe|i@iron_shovel'
19:24:30 [INFO] Queue 'CHESTSYSTEMHANDLER_WideMonCare' Executing: YAML "id:<player.uuid>" "set"
"OpenedChests.<player.flag[CurrentChest]>.Items:->:<def[value]>"
19:24:30 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+
19:24:30 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
19:24:30 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
19:24:30 [INFO] Filled tag <def[value]> with 'i@iron_pickaxe'.
19:24:30 [INFO] +> Executing 'YAML': id='5fb9aeaa-52fd-494a-9388-1f5baab9ed7b' action='SET' yaml_action='INSERT'
key='OpenedChests.Test2.Items' value='i@iron_pickaxe' fix_formatting='false'
19:24:30 [INFO] Queue 'CHESTSYSTEMHANDLER_WideMonCare' Executing: FOREACH " CALLBACK"
19:24:30 [INFO] +- Foreach loop 2 ---------+
19:24:30 [INFO] Queue 'CHESTSYSTEMHANDLER_WideMonCare' Executing: YAML "id:<player.uuid>" "set"
"OpenedChests.<player.flag[CurrentChest]>.Items:->:<def[value]>"
19:24:30 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+
19:24:30 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
19:24:30 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
19:24:30 [INFO] Filled tag <def[value]> with 'i@iron_axe'.
19:24:30 [INFO] +> Executing 'YAML': id='5fb9aeaa-52fd-494a-9388-1f5baab9ed7b' action='SET' yaml_action='INSERT'
key='OpenedChests.Test2.Items' value='i@iron_axe' fix_formatting='false'
19:24:30 [INFO] Queue 'CHESTSYSTEMHANDLER_WideMonCare' Executing: FOREACH " CALLBACK"
19:24:30 [INFO] +- Foreach loop 3 ---------+
19:24:30 [INFO] Queue 'CHESTSYSTEMHANDLER_WideMonCare' Executing: YAML "id:<player.uuid>" "set"
"OpenedChests.<player.flag[CurrentChest]>.Items:->:<def[value]>"
19:24:30 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+
19:24:30 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
19:24:30 [INFO] Filled tag <player.flag[CurrentChest]> with 'Test2'.
19:24:30 [INFO] Filled tag <def[value]> with 'i@iron_shovel'.
19:24:30 [INFO] +> Executing 'YAML': id='5fb9aeaa-52fd-494a-9388-1f5baab9ed7b' action='SET' yaml_action='INSERT'
key='OpenedChests.Test2.Items' value='i@iron_shovel' fix_formatting='false'
19:24:30 [INFO] Queue 'CHESTSYSTEMHANDLER_WideMonCare' Executing: FOREACH " CALLBACK"
19:24:30 [INFO] +- Foreach loop complete ---------+
19:24:30 [INFO] Queue 'CHESTSYSTEMHANDLER_WideMonCare' Executing: YAML "savefile:/PlayerData/<player.uuid>.yml" "id:<player.uuid>"
19:24:30 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+
19:24:30 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
19:24:30 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
19:24:30 [INFO] +> Executing 'YAML': id='5fb9aeaa-52fd-494a-9388-1f5baab9ed7b' action='SAVE'
filename='/PlayerData/5fb9aeaa-52fd-494a-9388-1f5baab9ed7b.yml' value='' fix_formatting='false'
19:24:30 [INFO] Queue 'CHESTSYSTEMHANDLER_WideMonCare' Executing: FLAG "player" "CurrentChest:!"
19:24:30 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+
19:24:30 [INFO] +> Executing 'FLAG': flag_name='CURRENTCHEST' Action/Value='DELETE(false)' flag_target='p@ImadKWafai'
19:24:30 [INFO] Queue 'CHESTSYSTEMHANDLER_WideMonCare' Executing: FLAG "player" "RandomChest:!"
19:24:30 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+
19:24:30 [INFO] +> Executing 'FLAG': flag_name='RANDOMCHEST' Action/Value='DELETE(false)' flag_target='p@ImadKWafai'
19:24:30 [INFO] Queue 'CHESTSYSTEMHANDLER_WideMonCare' Executing: QUEUE "clear"
19:24:30 [INFO] +- Executing dCommand: QUEUE/p@ImadKWafai ---------+
19:24:30 [INFO] +> Executing 'QUEUE': queue='q@CHESTSYSTEMHANDLER_WideMonCare' Action='CLEAR'
19:24:30 [INFO] Completing queue 'CHESTSYSTEMHANDLER_WideMonCare' in 8ms.