Paste #50314: Untitled Paste

Date: 2018/10/17 02:56:00 UTC-07:00
Type: Denizen Script

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buttons: 
    type: world 
    events: 
        on player right clicks stone_button: 
        - if <context.location.simple> == 77,77,-20,event || <context.location.simple> == 71,76,-10,event || <context.location.simple> == 71,76,-10,event || <context.location.simple> == 82,77,-12,event || <context.location.simple> == 82,78,-20,event || <context.location.simple> == 68,77,-10,event || <context.location.simple> == 71,77,-16,event { 
            - hurt 3 
        } 
        - if <context.location.simple> == 73,77,-19,event && !<player.inventory.contains[i@halloween_bow]> {
            - give i@halloween_bow
            - give i@arrow
            - narrate "It's dangerous to go alone, take this"
        }
        - if <context.location.simple> == 83,77,-16,event {
            - teleport <player> l@-7,62,-4,event
            - narrate "The clown laughs coldly...."
        }
        on player steps on block:
        - if <context.location.simple> == 115,75,87,event || <context.location.simple> == 117,75,88,event || <context.location.simple> == 116,75,93,event || <context.location.simple> == 116,75,101,event {
            - hurt 4 <player>        }



Halloween_bow: 
    type: item 
    material: i@bow 
    display name: Halloween Bow
    lore:  
    - Gained during the
    - halloween quest
    enchantments: 
    - arrow_fire:1
    - ARROW_DAMAGE:2
    - ARROW_INFINITE