Java Version: 1.8.0_172
Up-time: 5d 6h
CraftBukkit Version: git-Paper-327 (MC: 1.13.1)
Denizen Version: Core: 1.20 (Build 160), CraftBukkit: 1.0.3-SNAPSHOT (build 432)
Active Plugins (26): dynmap: 3.0-beta-1-129, WorldBorder: 1.8.7, ProtocolLib: 4.4.0-SNAPSHOT-b415,
Multiverse-Core: 2.6.0-b738, LibsDisguises: 9.6.0-SNAPSHOT, MythicDrops: 4.3.2-3ba4261,
FastAsyncWorldEdit: 1.0, PermissionsEx: 1.23.4, EffectLib: 6.1, Vault: 1.7.1-b91,
Essentials: 2.15.0.43, BKCommonLib: 1.13.1-v1, LightCleaner: 1.13.1-v1, HolographicDisplays: 2.3.1-SNAPSHOT,
Citizens: 2.0.24-SNAPSHOT (build 1570), MythicMobs: 4.5.0-SNAPSHOT, EssentialsProtect: 2.15.0.43,
EssentialsChat: 2.15.0.43, EssentialsGeoIP: 2.15.0.43, EssentialsAntiBuild: 2.15.0.43,
EssentialsSpawn: 2.15.0.43, Denizen: 1.0.3-SNAPSHOT (build 432), WorldEdit: unspecified,
WorldEditSelectionVisualizer: 1.6.0, FastAsyncVoxelSniper: 18.10.03-a8a3535-2051,
Depenizen: 1.0.0 (build 418)
Loaded Worlds (6): map, map_nether, map_the_end, map_rainbow, map_dungeons, map_spawn
Online Players (1): [Deity] ~Jimmy(ImadKWafai)
Offline Players: 11
Mode: online
22:07:30 [INFO] Starting InstantQueue 'SHOPCREATORCMD_WhileDiverseStrength'...
22:07:30 [INFO] Queue 'SHOPCREATORCMD_WhileDiverseStrength' Executing: IF "<context.args.contains[Delete]>" "{" "-" "if"
"<server.has_file[/Shops/<context.args.map_get[File].split_by[<&co>]>.yml].not>" "{" "-" "narrate" "The File<&co>
<context.args.map_get[File].split_by[<&co>]>.yml does not exist! Did you type it in correctly?" "-" "queue" "clear" "}" "-"
"yaml" "load:/Shops/<context.args.map_get[File].split_by[<&co>]>.yml" "id:<context.args.map_get[File].split_by[<&co>]>" "-"
"if" "<yaml[<context.args.map_get[File].split_by[<&co>]>].contains[<context.args.map_get[Shop].split_by[<&co>]>].not>" "{" "-"
"narrate" "The Shop<&co> <context.args.map_get[Shop].split_by[<&co>]> does not exist in File<&co>
<context.args.map_get[File].split_by[<&co>]>! Did you type it in correctly?" "-" "queue" "clear" "}" "-" "yaml"
"id:<context.args.map_get[File].split_by[<&co>]>" "set<&co>" "<context.args.map_get[Shop].split_by[<&co>]>:!" "-" "yaml"
"savefile:/Shops/<context.args.map_get[File].split_by[<&co>]>.yml" "id:<context.args.map_get[Fil... * snip! *
22:07:30 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:30 [INFO] +> Executing 'IF': use_braces='true'
22:07:30 [INFO] Filled tag <context.args.contains[Delete]> with 'false'.
22:07:30 [INFO] Queue 'SHOPCREATORCMD_WhileDiverseStrength' Executing: IF "<context.args.contains[Edit]>" "{" "-" "if"
"<server.has_file[/Shops/<context.args.map_get[File].split_by[<&co>]>.yml].not>" "{" "-" "narrate" "The File<&co>
<context.args.map_get[File].split_by[<&co>]>.yml does not exist! Did you type it in correctly?" "-" "queue" "clear" "}" "-"
"yaml" "load:/Shops/<context.args.map_get[File].split_by[<&co>]>.yml" "id:<context.args.map_get[File].split_by[<&co>]>" "-"
"if" "<yaml[<context.args.map_get[File].split_by[<&co>]>].contains[<context.args.map_get[Shop].split_by[<&co>]>].not>" "{" "-"
"narrate" "The Shop<&co> <context.args.map_get[Shop].split_by[<&co>]> does not exist in File<&co>
<context.args.map_get[File].split_by[<&co>]>! Did you type it in correctly?" "-" "queue" "clear" "}" "-" "flag" "player"
"EditShop:<context.args.map_get[File].split_by[<&co>]>|<context.args.map_get[Shop].split_by[<&co>]>" "-" "inventory" "open"
"d:in@ShopCreatorInv" "-" "queue" "clear" "}"
22:07:30 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:30 [INFO] +> Executing 'IF': use_braces='true'
22:07:30 [INFO] Filled tag <context.args.contains[Edit]> with 'false'.
22:07:30 [INFO] Queue 'SHOPCREATORCMD_WhileDiverseStrength' Executing: IF
"<server.has_file[/Shops/<context.args.map_get[File].split_by[<&co>]>.yml].not>" "{" "-" "yaml" "create"
"id:<context.args.map_get[File].split_by[<&co>]>" "-" "yaml"
"savefile:/Shops/<context.args.map_get[File].split_by[<&co>]>.yml" "id:<context.args.map_get[File].split_by[<&co>]>" "}"
22:07:30 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:30 [INFO] +> Executing 'IF': use_braces='true'
22:07:30 [INFO] Filled tag <&co> with ':'.
22:07:30 [INFO] Filled tag <context.args.map_get[File].split_by[:]> with 'FrontFollyShops'.
22:07:30 [INFO] Filled tag <server.has_file[/Shops/FrontFollyShops.yml].not> with 'false'.
22:07:30 [INFO] Queue 'SHOPCREATORCMD_WhileDiverseStrength' Executing: YAML "load:/Shops/<context.args.map_get[File].split_by[<&co>]>.yml"
"id:<context.args.map_get[File].split_by[<&co>]>"
22:07:30 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+
22:07:30 [INFO] Filled tag <&co> with ':'.
22:07:30 [INFO] Filled tag <context.args.map_get[File].split_by[:]> with 'FrontFollyShops'.
22:07:30 [INFO] Filled tag <&co> with ':'.
22:07:30 [INFO] Filled tag <context.args.map_get[File].split_by[:]> with 'FrontFollyShops'.
22:07:30 [INFO] +> Executing 'YAML': id='FrontFollyShops' action='LOAD' filename='/Shops/FrontFollyShops.yml' value=''
fix_formatting='false'
22:07:30 [INFO] Queue 'SHOPCREATORCMD_WhileDiverseStrength' Executing: FLAG "player"
"ShopCreator:<context.args.map_get[File].split_by[<&co>]>|<context.args.map_get[File].split_by[<&co>]>"
22:07:30 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+
22:07:30 [INFO] Filled tag <&co> with ':'.
22:07:30 [INFO] Filled tag <context.args.map_get[File].split_by[:]> with 'FrontFollyShops'.
22:07:30 [INFO] Filled tag <&co> with ':'.
22:07:30 [INFO] Filled tag <context.args.map_get[File].split_by[:]> with 'FrontFollyShops'.
22:07:30 [INFO] +> Executing 'FLAG': flag_name='SHOPCREATOR' Action/Value='SET_VALUE(FrontFollyShops|FrontFollyShops)'
flag_target='p@ImadKWafai'
22:07:30 [INFO] Queue 'SHOPCREATORCMD_WhileDiverseStrength' Executing: INVENTORY "open" "d:in@ShopCreatorInv"
22:07:30 [INFO] +- Executing dCommand: INVENTORY/p@ImadKWafai ---------+
22:07:30 [INFO] Starting InstantQueue 'INV_SCRIPT_ITEM_PROC_PerformedAmFundamental'...
22:07:30 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_PerformedAmFundamental' Executing: IF "<player.has_flag[EditShop]>" "&&"
"<player.has_flag[AdjustedCost].not>" "{" "-" "determine"
"<yaml[<player.flag[EditShop].get[1]>].read[<player.flag[EditShop].get[2]>]>" "-" "queue" "clear" "}"
22:07:30 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:30 [INFO] +> Executing 'IF': use_braces='true'
22:07:30 [INFO] Filled tag <player.has_flag[EditShop]> with 'false'.
22:07:30 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_PerformedAmFundamental' Executing: IF "<player.has_flag[AdjustedCost]>" "{" "-" "determine"
"<player.flag[AdjustedCost]>" "}"
22:07:30 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:30 [INFO] +> Executing 'IF': use_braces='true'
22:07:30 [INFO] Filled tag <player.has_flag[AdjustedCost]> with 'true'.
22:07:30 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_PerformedAmFundamental' Executing: DETERMINE "<player.flag[AdjustedCost]>"
22:07:30 [INFO] +- Executing dCommand: DETERMINE/p@ImadKWafai ---------+
22:07:30 [INFO] Filled tag <player.flag[AdjustedCost]> with
'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@SAVESHOPIT[display_name=Save
Shop;lore=Click here to save this shop inventory&dot]|i@CLEARCOSTIT[display_name=Clear Cursor;lore=Click here to clear cost
items from your cursor&dot]|i@COSTMINUS1IT[display_name=Subtract $1;lore=context&dotitem&dotlore&dotinsert&lbClick Here to
Buy&exc&pipeCost<&co> $0&rb]|i@COSTMINUS10IT[display_name=Subtract $10;lore=Click here to subtract $10 to the price|of an
item&dot With this item in hand|click on an item&dot It will subtract $10|for each item in the held
stack&dot]|i@COSTMINUS100IT[display_name=Subtract $100;lore=Click here to subtract $100 to the price|of an item&dot With this
item in hand|click on an item&dot It will subtract $100|for each item in ... * snip! *
22:07:30 [INFO] +> Executing 'DETERMINE':
outcome='li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@SAVESHOPIT[display_name=Save
Shop;lore=Click here to save this shop inventory&dot]|i@CLEARCOSTIT[display_name=Clear Cursor;lore=Click here to clear cost
items from your cursor&dot]|i@COSTMINUS1IT[display_name=Subtract $1;lore=context&dotitem&dotlore&dotinsert&lbClick Here to
Buy&exc&pipeCost<&co> $0&rb]|i@COSTMINUS10IT[display_name=Subtract $10;lore=Click here to subtract $10 to the price|of an
item&dot With this item in hand|click on an item&dot It will subtract $10|for each item in the held
stack&dot]|i@COSTMINUS100IT[display_name=Subtract $100;lore=Click here to subtract $100 to the price|of an item&dot With this
item in hand|click on an item&dot It will subtract $100|for each item in the held stack&dot]|i@COSTMINUS1000IT[dis... * snip!
*
22:07:30 [INFO] Completing queue 'INV_SCRIPT_ITEM_PROC_PerformedAmFundamental' in 1ms.
22:07:30 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@SHOPCREATORINV' slot='1'
22:07:30 [INFO] Completing queue 'SHOPCREATORCMD_WhileDiverseStrength' in 11ms.
22:07:33 [INFO] +> Executing 'Event': Type='on player clicks in SHOPCREATORINV' Container='SHOPCREATORHANDLER(WORLD)'
player=p@ImadKWafaiContext='{item=i@COSTPLUS1IT[display_name=Add $1;lore=Click here to add $1 to the price|of an item&dot With
this item in hand|click on an item&dot It will add $1|for each item in the held stack&dot], cursor_item=i@air, raw_slot=51,
is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL, slot=51, inventory=in@SHOPCREATORINV, click=LEFT,
hotbar_button=0}'
22:07:33 [INFO] +- Building event 'ON PLAYER CLICKS IN SHOPCREATORINV' for SHOPCREATORHANDLER ---------+
22:07:33 [INFO] Starting InstantQueue 'SHOPCREATORHANDLER_TaiwanHoldingsCards'...
22:07:33 [INFO] Queue 'SHOPCREATORHANDLER_TaiwanHoldingsCards' Executing: IF "<context.cursor_item.material.name.contains[CostPlus].not>"
"&&" "<context.cursor_item.material.name.contains[CostMinus].not>" "&&"
"<context.cursor_item.material.name.contains[CostClear].not>" "&&" "<context.cursor_item.contains[i@air].not>" "{" "-" "if"
"<context.item.material.name.contains[CostPlus]>" "||" "<context.item.material.name.contains[CostMinus]>" "||"
"<context.item.material.name.contains[CostClear]>" "||" "<context.item.material.name.contains[SaveShop]>" "{" "-" "determine"
"passively" "cancelled" "-" "queue" "clear" "}" "-" "if" "<context.cursor_item.lore.contains[Cost<&co>].not>" "{" "-" "adjust"
"<context.cursor_item>" "lore:<context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]>" "save:adjustedcost" "-" "flag"
"player" "AdjustedCost:<player.open_inventory.list_contents.set[<entry[adjustedcost].result>].at[<context.slot>]>" "-"
"inventory" "open" "d:in@ShopCreatorInv" "-" "queue" "clear" "}" "}"
22:07:33 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:33 [INFO] +> Executing 'IF': use_braces='true'
22:07:33 [INFO] Filled tag <context.cursor_item.material.name.contains[CostPlus].not> with 'true'.
22:07:33 [INFO] Filled tag <context.cursor_item.material.name.contains[CostMinus].not> with 'true'.
22:07:33 [INFO] Filled tag <context.cursor_item.material.name.contains[CostClear].not> with 'true'.
22:07:33 [INFO] Filled tag <context.cursor_item.contains[i@air].not> with 'false'.
22:07:33 [INFO] Queue 'SHOPCREATORHANDLER_TaiwanHoldingsCards' Executing: IF "<context.item.material.name.contains[CostPlus]>" "||"
"<context.item.material.name.contains[CostMinus]>" "{" "-" "if" "<context.cursor_item.material.name>" "=="
"<context.item.material.name>" "{" "-" "if" "<player.item_on_cursor.quantity>" "==" "64" "{" "-" "determine" "passively"
"cancelled" "-" "queue" "clear" "}" "else" "{" "-" "determine" "passively" "cancelled" "-" "adjust" "<context.cursor_item>"
"quantity:<context.cursor_item.quantity.add[1]>" "save:AdjustCost" "-" "adjust" "<player>"
"item_on_cursor:<entry[AdjustCost].result>" "}" "}" "else" "{" "-" "if" "<context.item.material.name.contains[SaveShop].not>"
"||" "<context.item.material.name.contains[ClearCost].not>" "{" "-" "determine" "passively" "cancelled" "-" "adjust"
"<player>" "item_on_cursor:<context.item>" "}" "}" "}"
22:07:33 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:33 [INFO] +> Executing 'IF': use_braces='true'
22:07:33 [INFO] Filled tag <context.item.material.name.contains[CostPlus]> with 'false'.
22:07:33 [INFO] Filled tag <context.item.material.name.contains[CostMinus]> with 'false'.
22:07:33 [INFO] Completing queue 'SHOPCREATORHANDLER_TaiwanHoldingsCards' in 7ms.
22:07:33 [INFO] +> Executing 'Event': Type='on player clicks in SHOPCREATORINV with COSTPLUS1IT' Container='SHOPCREATORHANDLER(WORLD)'
player=p@ImadKWafaiContext='{item=i@air, cursor_item=i@COSTPLUS1IT[display_name=Add $1;lore=Click here to add $1 to the
price|of an item&dot With this item in hand|click on an item&dot It will add $1|for each item in the held stack&dot],
raw_slot=51, is_shift_click=false, slot_type=CONTAINER, action=PLACE_ALL, slot=51, inventory=in@SHOPCREATORINV, click=LEFT,
hotbar_button=0}'
22:07:33 [INFO] +- Building event 'ON PLAYER CLICKS IN SHOPCREATORINV WITH COSTPLUS1IT' for SHOPCREATORHANDLER ---------+
22:07:33 [INFO] Starting InstantQueue 'SHOPCREATORHANDLER_StripsRssTcp'...
22:07:33 [INFO] Queue 'SHOPCREATORHANDLER_StripsRssTcp' Executing: IF "<context.item.material.name.contains[CostPlus]>" "||"
"<context.item.material.name.contains[ClearCost]>" "||" "<context.item.material.name.contains[CostMinus]>" "||"
"<context.item.material.name.contains[SaveShop]>" "||" "<context.item.contains[i@air]>" "{" "-" "determine" "passively"
"cancelled" "-" "queue" "clear" "}"
22:07:33 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:33 [INFO] +> Executing 'IF': use_braces='true'
22:07:33 [INFO] Filled tag <context.item.material.name.contains[CostPlus]> with 'false'.
22:07:33 [INFO] Filled tag <context.item.material.name.contains[ClearCost]> with 'false'.
22:07:33 [INFO] Filled tag <context.item.material.name.contains[CostMinus]> with 'false'.
22:07:33 [INFO] Filled tag <context.item.material.name.contains[SaveShop]> with 'false'.
22:07:33 [INFO] Filled tag <context.item.contains[i@air]> with 'true'.
22:07:33 [INFO] Queue 'SHOPCREATORHANDLER_StripsRssTcp' Executing: DETERMINE "passively" "cancelled"
22:07:33 [INFO] +- Executing dCommand: DETERMINE/p@ImadKWafai ---------+
22:07:33 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='true'
22:07:33 [INFO] Queue 'SHOPCREATORHANDLER_StripsRssTcp' Executing: QUEUE "clear"
22:07:33 [INFO] +- Executing dCommand: QUEUE/p@ImadKWafai ---------+
22:07:33 [INFO] +> Executing 'QUEUE': queue='q@SHOPCREATORHANDLER_StripsRssTcp' Action='CLEAR'
22:07:33 [INFO] Completing queue 'SHOPCREATORHANDLER_StripsRssTcp' in 1ms.
22:07:33 [INFO] +> Executing 'Event': Type='on player clicks in SHOPCREATORINV' Container='SHOPCREATORHANDLER(WORLD)'
player=p@ImadKWafaiContext='{item=i@air, cursor_item=i@COSTPLUS1IT[display_name=Add $1;lore=Click here to add $1 to the
price|of an item&dot With this item in hand|click on an item&dot It will add $1|for each item in the held stack&dot],
raw_slot=51, is_shift_click=false, slot_type=CONTAINER, action=PLACE_ALL, slot=51, inventory=in@SHOPCREATORINV, click=LEFT,
hotbar_button=0}'
22:07:33 [INFO] +- Building event 'ON PLAYER CLICKS IN SHOPCREATORINV' for SHOPCREATORHANDLER ---------+
22:07:33 [INFO] Starting InstantQueue 'SHOPCREATORHANDLER_EpisodeDollarsCitizens'...
22:07:33 [INFO] Queue 'SHOPCREATORHANDLER_EpisodeDollarsCitizens' Executing: IF "<context.cursor_item.material.name.contains[CostPlus].not>"
"&&" "<context.cursor_item.material.name.contains[CostMinus].not>" "&&"
"<context.cursor_item.material.name.contains[CostClear].not>" "&&" "<context.cursor_item.contains[i@air].not>" "{" "-" "if"
"<context.item.material.name.contains[CostPlus]>" "||" "<context.item.material.name.contains[CostMinus]>" "||"
"<context.item.material.name.contains[CostClear]>" "||" "<context.item.material.name.contains[SaveShop]>" "{" "-" "determine"
"passively" "cancelled" "-" "queue" "clear" "}" "-" "if" "<context.cursor_item.lore.contains[Cost<&co>].not>" "{" "-" "adjust"
"<context.cursor_item>" "lore:<context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]>" "save:adjustedcost" "-" "flag"
"player" "AdjustedCost:<player.open_inventory.list_contents.set[<entry[adjustedcost].result>].at[<context.slot>]>" "-"
"inventory" "open" "d:in@ShopCreatorInv" "-" "queue" "clear" "}" "}"
22:07:33 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:33 [INFO] +> Executing 'IF': use_braces='true'
22:07:33 [INFO] Filled tag <context.cursor_item.material.name.contains[CostPlus].not> with 'true'.
22:07:33 [INFO] Filled tag <context.cursor_item.material.name.contains[CostMinus].not> with 'true'.
22:07:33 [INFO] Filled tag <context.cursor_item.material.name.contains[CostClear].not> with 'true'.
22:07:33 [INFO] Filled tag <context.cursor_item.contains[i@air].not> with 'true'.
22:07:33 [INFO] Queue 'SHOPCREATORHANDLER_EpisodeDollarsCitizens' Executing: IF "<context.item.material.name.contains[CostPlus]>" "||"
"<context.item.material.name.contains[CostMinus]>" "||" "<context.item.material.name.contains[CostClear]>" "||"
"<context.item.material.name.contains[SaveShop]>" "{" "-" "determine" "passively" "cancelled" "-" "queue" "clear" "}"
22:07:33 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:33 [INFO] +> Executing 'IF': use_braces='true'
22:07:33 [INFO] Filled tag <context.item.material.name.contains[CostPlus]> with 'false'.
22:07:33 [INFO] Filled tag <context.item.material.name.contains[CostMinus]> with 'false'.
22:07:33 [INFO] Filled tag <context.item.material.name.contains[CostClear]> with 'false'.
22:07:33 [INFO] Filled tag <context.item.material.name.contains[SaveShop]> with 'false'.
22:07:33 [INFO] Queue 'SHOPCREATORHANDLER_EpisodeDollarsCitizens' Executing: IF "<context.cursor_item.lore.contains[Cost<&co>].not>" "{" "-"
"adjust" "<context.cursor_item>" "lore:<context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]>" "save:adjustedcost" "-"
"flag" "player" "AdjustedCost:<player.open_inventory.list_contents.set[<entry[adjustedcost].result>].at[<context.slot>]>" "-"
"inventory" "open" "d:in@ShopCreatorInv" "-" "queue" "clear" "}"
22:07:33 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:33 [INFO] +> Executing 'IF': use_braces='true'
22:07:33 [INFO] Filled tag <&co> with ':'.
22:07:33 [INFO] Filled tag <context.cursor_item.lore.contains[Cost:].not> with 'true'.
22:07:33 [INFO] Queue 'SHOPCREATORHANDLER_EpisodeDollarsCitizens' Executing: ADJUST "<context.cursor_item>"
"lore:<context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]>"
22:07:33 [INFO] +- Executing dCommand: ADJUST/p@ImadKWafai ---------+
22:07:33 [INFO] ...remembering this script entry as 'adjustedcost'!
22:07:33 [INFO] Filled tag <context.cursor_item> with 'i@COSTPLUS1IT[display_name=Add $1;lore=Click here to add $1 to the price|of an
item&dot With this item in hand|click on an item&dot It will add $1|for each item in the held stack&dot]'.
22:07:33 [INFO] Unfilled attributes 'lore.insert[Click Here to Buy!|Cost<&co> $0]' for tag <context.item.lore.insert[Click Here to
Buy!|Cost<&co> $0]>!
22:07:33 [INFO] Filled tag <context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]> with 'null'.
22:07:33 [INFO] ERROR in script 'SHOPCREATORHANDLER'! Tag <context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]> is invalid!
22:07:33 [INFO] +> Executing 'ADJUST': object='li@i@COSTPLUS1IT[display_name=Add $1;lore=Click here to add $1 to the price|of an item&dot With
this item in hand|click on an item&dot It will add $1|for each item in the held stack&dot]' mechanism='lore'
mechanism_value='context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]'
22:07:33 [INFO] Queue 'SHOPCREATORHANDLER_EpisodeDollarsCitizens' Executing: FLAG "player"
"AdjustedCost:<player.open_inventory.list_contents.set[<entry[adjustedcost].result>].at[<context.slot>]>"
22:07:33 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+
22:07:33 [INFO] Filled tag <entry[adjustedcost].result> with 'i@COSTPLUS1IT[display_name=Add
$1;lore=context&dotitem&dotlore&dotinsert&lbClick Here to Buy&exc&pipeCost<&co> $0&rb]'.
22:07:33 [INFO] Filled tag <context.slot> with '51'.
22:07:33 [INFO] Filled tag <player.open_inventory.list_contents.set[i@COSTPLUS1IT[display_name=Add
$1;lore=context&dotitem&dotlore&dotinsert&lbClick Here to Buy&exc&pipeCost<&co> $0&rb]].at[51]> with
'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@SAVESHOPIT[display_name=Save
Shop;lore=Click here to save this shop inventory&dot]|i@CLEARCOSTIT[display_name=Clear Cursor;lore=Click here to clear cost
items from your cursor&dot]|i@COSTMINUS1IT[display_name=Subtract $1;lore=Click here to subtract $1 to the price|of an item&dot
With this item in hand|click on an item&dot It will subtract $1|for each item in the held
stack&dot]|i@COSTMINUS10IT[display_name=Subtract $10;lore=Click here to subtract $10 to the price|of an item&dot With this
item in hand|click on an item&dot It will subtract $10|for each ... * snip! *
22:07:33 [INFO] +> Executing 'FLAG': flag_name='ADJUSTEDCOST'
Action/Value='SET_VALUE(li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@SAVESHOPIT[display_name=Save
Shop;lore=Click here to save this shop inventory&dot]|i@CLEARCOSTIT[display_name=Clear Cursor;lore=Click here to clear cost
items from your cursor&dot]|i@COSTMINUS1IT[display_name=Subtract $1;lore=Click here to subtract $1 to the price|of an item&dot
With this item in hand|click on an item&dot It will subtract $1|for each item in the held
stack&dot]|i@COSTMINUS10IT[display_name=Subtract $10;lore=Click here to subtract $10 to the price|of an item&dot With this
item in hand|click on an item&dot It will subtract $10|for each item in the held
stack&dot]|i@COSTMINUS100IT[display_name=Subtract $100;lore=Click here to subtract $100 to the price|of an item&dot... * snip!
*
22:07:33 [INFO] Queue 'SHOPCREATORHANDLER_EpisodeDollarsCitizens' Executing: INVENTORY "open" "d:in@ShopCreatorInv"
22:07:33 [INFO] +- Executing dCommand: INVENTORY/p@ImadKWafai ---------+
22:07:33 [INFO] Starting InstantQueue 'INV_SCRIPT_ITEM_PROC_WashingtonCurve'...
22:07:33 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_WashingtonCurve' Executing: IF "<player.has_flag[EditShop]>" "&&"
"<player.has_flag[AdjustedCost].not>" "{" "-" "determine"
"<yaml[<player.flag[EditShop].get[1]>].read[<player.flag[EditShop].get[2]>]>" "-" "queue" "clear" "}"
22:07:33 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:33 [INFO] +> Executing 'IF': use_braces='true'
22:07:33 [INFO] Filled tag <player.has_flag[EditShop]> with 'false'.
22:07:33 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_WashingtonCurve' Executing: IF "<player.has_flag[AdjustedCost]>" "{" "-" "determine"
"<player.flag[AdjustedCost]>" "}"
22:07:33 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:33 [INFO] +> Executing 'IF': use_braces='true'
22:07:33 [INFO] Filled tag <player.has_flag[AdjustedCost]> with 'true'.
22:07:33 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_WashingtonCurve' Executing: DETERMINE "<player.flag[AdjustedCost]>"
22:07:33 [INFO] +- Executing dCommand: DETERMINE/p@ImadKWafai ---------+
22:07:33 [INFO] Filled tag <player.flag[AdjustedCost]> with
'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@SAVESHOPIT[display_name=Save
Shop;lore=Click here to save this shop inventory&dot]|i@CLEARCOSTIT[display_name=Clear Cursor;lore=Click here to clear cost
items from your cursor&dot]|i@COSTMINUS1IT[display_name=Subtract $1;lore=Click here to subtract $1 to the price|of an item&dot
With this item in hand|click on an item&dot It will subtract $1|for each item in the held
stack&dot]|i@COSTMINUS10IT[display_name=Subtract $10;lore=Click here to subtract $10 to the price|of an item&dot With this
item in hand|click on an item&dot It will subtract $10|for each item in the held
stack&dot]|i@COSTMINUS100IT[display_name=Subtract $100;lore=Click here to subtract $100 to the price|of an item&dot With this
i... * snip! *
22:07:33 [INFO] +> Executing 'DETERMINE':
outcome='li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@SAVESHOPIT[display_name=Save
Shop;lore=Click here to save this shop inventory&dot]|i@CLEARCOSTIT[display_name=Clear Cursor;lore=Click here to clear cost
items from your cursor&dot]|i@COSTMINUS1IT[display_name=Subtract $1;lore=Click here to subtract $1 to the price|of an item&dot
With this item in hand|click on an item&dot It will subtract $1|for each item in the held
stack&dot]|i@COSTMINUS10IT[display_name=Subtract $10;lore=Click here to subtract $10 to the price|of an item&dot With this
item in hand|click on an item&dot It will subtract $10|for each item in the held
stack&dot]|i@COSTMINUS100IT[display_name=Subtract $100;lore=Click here to subtract $100 to the price|of an item&dot With this
item in hand|click on an item&dot It will ... * snip! *
22:07:33 [INFO] Completing queue 'INV_SCRIPT_ITEM_PROC_WashingtonCurve' in 2ms.
22:07:33 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@SHOPCREATORINV' slot='1'
22:07:33 [INFO] Queue 'SHOPCREATORHANDLER_EpisodeDollarsCitizens' Executing: QUEUE "clear"
22:07:33 [INFO] +- Executing dCommand: QUEUE/p@ImadKWafai ---------+
22:07:33 [INFO] +> Executing 'QUEUE': queue='q@SHOPCREATORHANDLER_EpisodeDollarsCitizens' Action='CLEAR'
22:07:33 [INFO] Completing queue 'SHOPCREATORHANDLER_EpisodeDollarsCitizens' in 26ms.
22:07:34 [INFO] +> Executing 'Event': Type='on player clicks in SHOPCREATORINV' Container='SHOPCREATORHANDLER(WORLD)'
player=p@ImadKWafaiContext='{item=i@COSTMINUS1000IT[display_name=Subtract $1000;lore=Click here to subtract $1000 to the
price|of an item&dot With this item in hand|click on an item&dot It will subtract $1000|for each item in the held stack&dot],
cursor_item=i@air, raw_slot=50, is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL, slot=50,
inventory=in@SHOPCREATORINV, click=LEFT, hotbar_button=0}'
22:07:34 [INFO] +- Building event 'ON PLAYER CLICKS IN SHOPCREATORINV' for SHOPCREATORHANDLER ---------+
22:07:34 [INFO] Starting InstantQueue 'SHOPCREATORHANDLER_SoundsMazdaHalifax'...
22:07:34 [INFO] Queue 'SHOPCREATORHANDLER_SoundsMazdaHalifax' Executing: IF "<context.cursor_item.material.name.contains[CostPlus].not>" "&&"
"<context.cursor_item.material.name.contains[CostMinus].not>" "&&"
"<context.cursor_item.material.name.contains[CostClear].not>" "&&" "<context.cursor_item.contains[i@air].not>" "{" "-" "if"
"<context.item.material.name.contains[CostPlus]>" "||" "<context.item.material.name.contains[CostMinus]>" "||"
"<context.item.material.name.contains[CostClear]>" "||" "<context.item.material.name.contains[SaveShop]>" "{" "-" "determine"
"passively" "cancelled" "-" "queue" "clear" "}" "-" "if" "<context.cursor_item.lore.contains[Cost<&co>].not>" "{" "-" "adjust"
"<context.cursor_item>" "lore:<context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]>" "save:adjustedcost" "-" "flag"
"player" "AdjustedCost:<player.open_inventory.list_contents.set[<entry[adjustedcost].result>].at[<context.slot>]>" "-"
"inventory" "open" "d:in@ShopCreatorInv" "-" "queue" "clear" "}" "}"
22:07:34 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:34 [INFO] +> Executing 'IF': use_braces='true'
22:07:34 [INFO] Filled tag <context.cursor_item.material.name.contains[CostPlus].not> with 'true'.
22:07:34 [INFO] Filled tag <context.cursor_item.material.name.contains[CostMinus].not> with 'true'.
22:07:34 [INFO] Filled tag <context.cursor_item.material.name.contains[CostClear].not> with 'true'.
22:07:34 [INFO] Filled tag <context.cursor_item.contains[i@air].not> with 'false'.
22:07:34 [INFO] Queue 'SHOPCREATORHANDLER_SoundsMazdaHalifax' Executing: IF "<context.item.material.name.contains[CostPlus]>" "||"
"<context.item.material.name.contains[CostMinus]>" "{" "-" "if" "<context.cursor_item.material.name>" "=="
"<context.item.material.name>" "{" "-" "if" "<player.item_on_cursor.quantity>" "==" "64" "{" "-" "determine" "passively"
"cancelled" "-" "queue" "clear" "}" "else" "{" "-" "determine" "passively" "cancelled" "-" "adjust" "<context.cursor_item>"
"quantity:<context.cursor_item.quantity.add[1]>" "save:AdjustCost" "-" "adjust" "<player>"
"item_on_cursor:<entry[AdjustCost].result>" "}" "}" "else" "{" "-" "if" "<context.item.material.name.contains[SaveShop].not>"
"||" "<context.item.material.name.contains[ClearCost].not>" "{" "-" "determine" "passively" "cancelled" "-" "adjust"
"<player>" "item_on_cursor:<context.item>" "}" "}" "}"
22:07:34 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:34 [INFO] +> Executing 'IF': use_braces='true'
22:07:34 [INFO] Filled tag <context.item.material.name.contains[CostPlus]> with 'false'.
22:07:34 [INFO] Filled tag <context.item.material.name.contains[CostMinus]> with 'false'.
22:07:34 [INFO] Completing queue 'SHOPCREATORHANDLER_SoundsMazdaHalifax' in 1ms.
22:07:34 [INFO] +> Executing 'Event': Type='on player clicks in SHOPCREATORINV with COSTMINUS1000IT' Container='SHOPCREATORHANDLER(WORLD)'
player=p@ImadKWafaiContext='{item=i@air, cursor_item=i@COSTMINUS1000IT[display_name=Subtract $1000;lore=Click here to subtract
$1000 to the price|of an item&dot With this item in hand|click on an item&dot It will subtract $1000|for each item in the held
stack&dot], raw_slot=50, is_shift_click=false, slot_type=CONTAINER, action=PLACE_ALL, slot=50, inventory=in@SHOPCREATORINV,
click=LEFT, hotbar_button=0}'
22:07:34 [INFO] +- Building event 'ON PLAYER CLICKS IN SHOPCREATORINV WITH COSTMINUS1000IT' for SHOPCREATORHANDLER ---------+
22:07:34 [INFO] Starting InstantQueue 'SHOPCREATORHANDLER_SensorsLuciaCraft'...
22:07:34 [INFO] Queue 'SHOPCREATORHANDLER_SensorsLuciaCraft' Executing: IF "<context.item.material.name.contains[CostPlus]>" "||"
"<context.item.material.name.contains[ClearCost]>" "||" "<context.item.material.name.contains[CostMinus]>" "||"
"<context.item.material.name.contains[SaveShop]>" "||" "<context.item.contains[i@air]>" "{" "-" "determine" "passively"
"cancelled" "-" "queue" "clear" "}"
22:07:34 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:34 [INFO] +> Executing 'IF': use_braces='true'
22:07:34 [INFO] Filled tag <context.item.material.name.contains[CostPlus]> with 'false'.
22:07:34 [INFO] Filled tag <context.item.material.name.contains[ClearCost]> with 'false'.
22:07:34 [INFO] Filled tag <context.item.material.name.contains[CostMinus]> with 'false'.
22:07:34 [INFO] Filled tag <context.item.material.name.contains[SaveShop]> with 'false'.
22:07:34 [INFO] Filled tag <context.item.contains[i@air]> with 'true'.
22:07:34 [INFO] Queue 'SHOPCREATORHANDLER_SensorsLuciaCraft' Executing: DETERMINE "passively" "cancelled"
22:07:34 [INFO] +- Executing dCommand: DETERMINE/p@ImadKWafai ---------+
22:07:34 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='true'
22:07:34 [INFO] Queue 'SHOPCREATORHANDLER_SensorsLuciaCraft' Executing: QUEUE "clear"
22:07:34 [INFO] +- Executing dCommand: QUEUE/p@ImadKWafai ---------+
22:07:34 [INFO] +> Executing 'QUEUE': queue='q@SHOPCREATORHANDLER_SensorsLuciaCraft' Action='CLEAR'
22:07:34 [INFO] Completing queue 'SHOPCREATORHANDLER_SensorsLuciaCraft' in 2ms.
22:07:34 [INFO] +> Executing 'Event': Type='on player clicks in SHOPCREATORINV' Container='SHOPCREATORHANDLER(WORLD)'
player=p@ImadKWafaiContext='{item=i@air, cursor_item=i@COSTMINUS1000IT[display_name=Subtract $1000;lore=Click here to subtract
$1000 to the price|of an item&dot With this item in hand|click on an item&dot It will subtract $1000|for each item in the held
stack&dot], raw_slot=50, is_shift_click=false, slot_type=CONTAINER, action=PLACE_ALL, slot=50, inventory=in@SHOPCREATORINV,
click=LEFT, hotbar_button=0}'
22:07:34 [INFO] +- Building event 'ON PLAYER CLICKS IN SHOPCREATORINV' for SHOPCREATORHANDLER ---------+
22:07:34 [INFO] Starting InstantQueue 'SHOPCREATORHANDLER_ModelMotelsBeatles'...
22:07:34 [INFO] Queue 'SHOPCREATORHANDLER_ModelMotelsBeatles' Executing: IF "<context.cursor_item.material.name.contains[CostPlus].not>" "&&"
"<context.cursor_item.material.name.contains[CostMinus].not>" "&&"
"<context.cursor_item.material.name.contains[CostClear].not>" "&&" "<context.cursor_item.contains[i@air].not>" "{" "-" "if"
"<context.item.material.name.contains[CostPlus]>" "||" "<context.item.material.name.contains[CostMinus]>" "||"
"<context.item.material.name.contains[CostClear]>" "||" "<context.item.material.name.contains[SaveShop]>" "{" "-" "determine"
"passively" "cancelled" "-" "queue" "clear" "}" "-" "if" "<context.cursor_item.lore.contains[Cost<&co>].not>" "{" "-" "adjust"
"<context.cursor_item>" "lore:<context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]>" "save:adjustedcost" "-" "flag"
"player" "AdjustedCost:<player.open_inventory.list_contents.set[<entry[adjustedcost].result>].at[<context.slot>]>" "-"
"inventory" "open" "d:in@ShopCreatorInv" "-" "queue" "clear" "}" "}"
22:07:34 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:34 [INFO] +> Executing 'IF': use_braces='true'
22:07:34 [INFO] Filled tag <context.cursor_item.material.name.contains[CostPlus].not> with 'true'.
22:07:34 [INFO] Filled tag <context.cursor_item.material.name.contains[CostMinus].not> with 'true'.
22:07:34 [INFO] Filled tag <context.cursor_item.material.name.contains[CostClear].not> with 'true'.
22:07:34 [INFO] Filled tag <context.cursor_item.contains[i@air].not> with 'true'.
22:07:34 [INFO] Queue 'SHOPCREATORHANDLER_ModelMotelsBeatles' Executing: IF "<context.item.material.name.contains[CostPlus]>" "||"
"<context.item.material.name.contains[CostMinus]>" "||" "<context.item.material.name.contains[CostClear]>" "||"
"<context.item.material.name.contains[SaveShop]>" "{" "-" "determine" "passively" "cancelled" "-" "queue" "clear" "}"
22:07:34 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:34 [INFO] +> Executing 'IF': use_braces='true'
22:07:34 [INFO] Filled tag <context.item.material.name.contains[CostPlus]> with 'false'.
22:07:34 [INFO] Filled tag <context.item.material.name.contains[CostMinus]> with 'false'.
22:07:34 [INFO] Filled tag <context.item.material.name.contains[CostClear]> with 'false'.
22:07:34 [INFO] Filled tag <context.item.material.name.contains[SaveShop]> with 'false'.
22:07:34 [INFO] Queue 'SHOPCREATORHANDLER_ModelMotelsBeatles' Executing: IF "<context.cursor_item.lore.contains[Cost<&co>].not>" "{" "-"
"adjust" "<context.cursor_item>" "lore:<context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]>" "save:adjustedcost" "-"
"flag" "player" "AdjustedCost:<player.open_inventory.list_contents.set[<entry[adjustedcost].result>].at[<context.slot>]>" "-"
"inventory" "open" "d:in@ShopCreatorInv" "-" "queue" "clear" "}"
22:07:34 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:34 [INFO] +> Executing 'IF': use_braces='true'
22:07:34 [INFO] Filled tag <&co> with ':'.
22:07:34 [INFO] Filled tag <context.cursor_item.lore.contains[Cost:].not> with 'true'.
22:07:34 [INFO] Queue 'SHOPCREATORHANDLER_ModelMotelsBeatles' Executing: ADJUST "<context.cursor_item>" "lore:<context.item.lore.insert[Click
Here to Buy!|Cost<&co> $0]>"
22:07:34 [INFO] +- Executing dCommand: ADJUST/p@ImadKWafai ---------+
22:07:34 [INFO] ...remembering this script entry as 'adjustedcost'!
22:07:34 [INFO] Filled tag <context.cursor_item> with 'i@COSTMINUS1000IT[display_name=Subtract $1000;lore=Click here to subtract $1000 to the
price|of an item&dot With this item in hand|click on an item&dot It will subtract $1000|for each item in the held stack&dot]'.
22:07:34 [INFO] Unfilled attributes 'lore.insert[Click Here to Buy!|Cost<&co> $0]' for tag <context.item.lore.insert[Click Here to
Buy!|Cost<&co> $0]>!
22:07:34 [INFO] Filled tag <context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]> with 'null'.
22:07:34 [INFO] ERROR in script 'SHOPCREATORHANDLER'! Tag <context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]> is invalid!
22:07:34 [INFO] +> Executing 'ADJUST': object='li@i@COSTMINUS1000IT[display_name=Subtract $1000;lore=Click here to subtract $1000 to the
price|of an item&dot With this item in hand|click on an item&dot It will subtract $1000|for each item in the held stack&dot]'
mechanism='lore' mechanism_value='context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]'
22:07:34 [INFO] Queue 'SHOPCREATORHANDLER_ModelMotelsBeatles' Executing: FLAG "player"
"AdjustedCost:<player.open_inventory.list_contents.set[<entry[adjustedcost].result>].at[<context.slot>]>"
22:07:34 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+
22:07:34 [INFO] Filled tag <entry[adjustedcost].result> with 'i@COSTMINUS1000IT[display_name=Subtract
$1000;lore=context&dotitem&dotlore&dotinsert&lbClick Here to Buy&exc&pipeCost<&co> $0&rb]'.
22:07:34 [INFO] Filled tag <context.slot> with '50'.
22:07:34 [INFO] Filled tag <player.open_inventory.list_contents.set[i@COSTMINUS1000IT[display_name=Subtract
$1000;lore=context&dotitem&dotlore&dotinsert&lbClick Here to Buy&exc&pipeCost<&co> $0&rb]].at[50]> with
'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@SAVESHOPIT[display_name=Save
Shop;lore=Click here to save this shop inventory&dot]|i@CLEARCOSTIT[display_name=Clear Cursor;lore=Click here to clear cost
items from your cursor&dot]|i@COSTMINUS1IT[display_name=Subtract $1;lore=Click here to subtract $1 to the price|of an item&dot
With this item in hand|click on an item&dot It will subtract $1|for each item in the held
stack&dot]|i@COSTMINUS10IT[display_name=Subtract $10;lore=Click here to subtract $10 to the price|of an item&dot With this
item in hand|click on an item&dot It will subtract $... * snip! *
22:07:34 [INFO] +> Executing 'FLAG': flag_name='ADJUSTEDCOST'
Action/Value='SET_VALUE(li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@SAVESHOPIT[display_name=Save
Shop;lore=Click here to save this shop inventory&dot]|i@CLEARCOSTIT[display_name=Clear Cursor;lore=Click here to clear cost
items from your cursor&dot]|i@COSTMINUS1IT[display_name=Subtract $1;lore=Click here to subtract $1 to the price|of an item&dot
With this item in hand|click on an item&dot It will subtract $1|for each item in the held
stack&dot]|i@COSTMINUS10IT[display_name=Subtract $10;lore=Click here to subtract $10 to the price|of an item&dot With this
item in hand|click on an item&dot It will subtract $10|for each item in the held
stack&dot]|i@COSTMINUS100IT[display_name=Subtract $100;lore=Click here to subtract $100 to the price|of an item&dot... * snip!
*
22:07:34 [INFO] Queue 'SHOPCREATORHANDLER_ModelMotelsBeatles' Executing: INVENTORY "open" "d:in@ShopCreatorInv"
22:07:34 [INFO] +- Executing dCommand: INVENTORY/p@ImadKWafai ---------+
22:07:34 [INFO] Starting InstantQueue 'INV_SCRIPT_ITEM_PROC_KleinCompiledSwitzerland'...
22:07:34 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_KleinCompiledSwitzerland' Executing: IF "<player.has_flag[EditShop]>" "&&"
"<player.has_flag[AdjustedCost].not>" "{" "-" "determine"
"<yaml[<player.flag[EditShop].get[1]>].read[<player.flag[EditShop].get[2]>]>" "-" "queue" "clear" "}"
22:07:34 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:34 [INFO] +> Executing 'IF': use_braces='true'
22:07:34 [INFO] Filled tag <player.has_flag[EditShop]> with 'false'.
22:07:34 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_KleinCompiledSwitzerland' Executing: IF "<player.has_flag[AdjustedCost]>" "{" "-" "determine"
"<player.flag[AdjustedCost]>" "}"
22:07:34 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:34 [INFO] +> Executing 'IF': use_braces='true'
22:07:34 [INFO] Filled tag <player.has_flag[AdjustedCost]> with 'true'.
22:07:34 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_KleinCompiledSwitzerland' Executing: DETERMINE "<player.flag[AdjustedCost]>"
22:07:34 [INFO] +- Executing dCommand: DETERMINE/p@ImadKWafai ---------+
22:07:34 [INFO] Filled tag <player.flag[AdjustedCost]> with
'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@SAVESHOPIT[display_name=Save
Shop;lore=Click here to save this shop inventory&dot]|i@CLEARCOSTIT[display_name=Clear Cursor;lore=Click here to clear cost
items from your cursor&dot]|i@COSTMINUS1IT[display_name=Subtract $1;lore=Click here to subtract $1 to the price|of an item&dot
With this item in hand|click on an item&dot It will subtract $1|for each item in the held
stack&dot]|i@COSTMINUS10IT[display_name=Subtract $10;lore=Click here to subtract $10 to the price|of an item&dot With this
item in hand|click on an item&dot It will subtract $10|for each item in the held
stack&dot]|i@COSTMINUS100IT[display_name=Subtract $100;lore=Click here to subtract $100 to the price|of an item&dot With this
i... * snip! *
22:07:34 [INFO] +> Executing 'DETERMINE':
outcome='li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@SAVESHOPIT[display_name=Save
Shop;lore=Click here to save this shop inventory&dot]|i@CLEARCOSTIT[display_name=Clear Cursor;lore=Click here to clear cost
items from your cursor&dot]|i@COSTMINUS1IT[display_name=Subtract $1;lore=Click here to subtract $1 to the price|of an item&dot
With this item in hand|click on an item&dot It will subtract $1|for each item in the held
stack&dot]|i@COSTMINUS10IT[display_name=Subtract $10;lore=Click here to subtract $10 to the price|of an item&dot With this
item in hand|click on an item&dot It will subtract $10|for each item in the held
stack&dot]|i@COSTMINUS100IT[display_name=Subtract $100;lore=Click here to subtract $100 to the price|of an item&dot With this
item in hand|click on an item&dot It will ... * snip! *
22:07:34 [INFO] Completing queue 'INV_SCRIPT_ITEM_PROC_KleinCompiledSwitzerland' in 6ms.
22:07:35 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@SHOPCREATORINV' slot='1'
22:07:35 [INFO] Queue 'SHOPCREATORHANDLER_ModelMotelsBeatles' Executing: QUEUE "clear"
22:07:35 [INFO] +- Executing dCommand: QUEUE/p@ImadKWafai ---------+
22:07:35 [INFO] +> Executing 'QUEUE': queue='q@SHOPCREATORHANDLER_ModelMotelsBeatles' Action='CLEAR'
22:07:35 [INFO] Completing queue 'SHOPCREATORHANDLER_ModelMotelsBeatles' in 26ms.
22:07:35 [INFO] +> Executing 'Event': Type='on player clicks in SHOPCREATORINV' Container='SHOPCREATORHANDLER(WORLD)'
player=p@ImadKWafaiContext='{item=i@COSTMINUS100IT[display_name=Subtract $100;lore=Click here to subtract $100 to the price|of
an item&dot With this item in hand|click on an item&dot It will subtract $100|for each item in the held stack&dot],
cursor_item=i@air, raw_slot=49, is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL, slot=49,
inventory=in@SHOPCREATORINV, click=LEFT, hotbar_button=0}'
22:07:35 [INFO] +- Building event 'ON PLAYER CLICKS IN SHOPCREATORINV' for SHOPCREATORHANDLER ---------+
22:07:35 [INFO] Starting InstantQueue 'SHOPCREATORHANDLER_AirportsCarsLaboratory'...
22:07:35 [INFO] Queue 'SHOPCREATORHANDLER_AirportsCarsLaboratory' Executing: IF "<context.cursor_item.material.name.contains[CostPlus].not>"
"&&" "<context.cursor_item.material.name.contains[CostMinus].not>" "&&"
"<context.cursor_item.material.name.contains[CostClear].not>" "&&" "<context.cursor_item.contains[i@air].not>" "{" "-" "if"
"<context.item.material.name.contains[CostPlus]>" "||" "<context.item.material.name.contains[CostMinus]>" "||"
"<context.item.material.name.contains[CostClear]>" "||" "<context.item.material.name.contains[SaveShop]>" "{" "-" "determine"
"passively" "cancelled" "-" "queue" "clear" "}" "-" "if" "<context.cursor_item.lore.contains[Cost<&co>].not>" "{" "-" "adjust"
"<context.cursor_item>" "lore:<context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]>" "save:adjustedcost" "-" "flag"
"player" "AdjustedCost:<player.open_inventory.list_contents.set[<entry[adjustedcost].result>].at[<context.slot>]>" "-"
"inventory" "open" "d:in@ShopCreatorInv" "-" "queue" "clear" "}" "}"
22:07:35 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:35 [INFO] +> Executing 'IF': use_braces='true'
22:07:35 [INFO] Filled tag <context.cursor_item.material.name.contains[CostPlus].not> with 'true'.
22:07:35 [INFO] Filled tag <context.cursor_item.material.name.contains[CostMinus].not> with 'true'.
22:07:35 [INFO] Filled tag <context.cursor_item.material.name.contains[CostClear].not> with 'true'.
22:07:35 [INFO] Filled tag <context.cursor_item.contains[i@air].not> with 'false'.
22:07:35 [INFO] Queue 'SHOPCREATORHANDLER_AirportsCarsLaboratory' Executing: IF "<context.item.material.name.contains[CostPlus]>" "||"
"<context.item.material.name.contains[CostMinus]>" "{" "-" "if" "<context.cursor_item.material.name>" "=="
"<context.item.material.name>" "{" "-" "if" "<player.item_on_cursor.quantity>" "==" "64" "{" "-" "determine" "passively"
"cancelled" "-" "queue" "clear" "}" "else" "{" "-" "determine" "passively" "cancelled" "-" "adjust" "<context.cursor_item>"
"quantity:<context.cursor_item.quantity.add[1]>" "save:AdjustCost" "-" "adjust" "<player>"
"item_on_cursor:<entry[AdjustCost].result>" "}" "}" "else" "{" "-" "if" "<context.item.material.name.contains[SaveShop].not>"
"||" "<context.item.material.name.contains[ClearCost].not>" "{" "-" "determine" "passively" "cancelled" "-" "adjust"
"<player>" "item_on_cursor:<context.item>" "}" "}" "}"
22:07:35 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:35 [INFO] +> Executing 'IF': use_braces='true'
22:07:35 [INFO] Filled tag <context.item.material.name.contains[CostPlus]> with 'false'.
22:07:35 [INFO] Filled tag <context.item.material.name.contains[CostMinus]> with 'false'.
22:07:35 [INFO] Completing queue 'SHOPCREATORHANDLER_AirportsCarsLaboratory' in 2ms.
22:07:35 [INFO] +> Executing 'Event': Type='on player clicks in SHOPCREATORINV with COSTMINUS100IT' Container='SHOPCREATORHANDLER(WORLD)'
player=p@ImadKWafaiContext='{item=i@air, cursor_item=i@COSTMINUS100IT[display_name=Subtract $100;lore=Click here to subtract
$100 to the price|of an item&dot With this item in hand|click on an item&dot It will subtract $100|for each item in the held
stack&dot], raw_slot=49, is_shift_click=false, slot_type=CONTAINER, action=PLACE_ALL, slot=49, inventory=in@SHOPCREATORINV,
click=LEFT, hotbar_button=0}'
22:07:35 [INFO] +- Building event 'ON PLAYER CLICKS IN SHOPCREATORINV WITH COSTMINUS100IT' for SHOPCREATORHANDLER ---------+
22:07:35 [INFO] Starting InstantQueue 'SHOPCREATORHANDLER_NaDepartureSix'...
22:07:35 [INFO] Queue 'SHOPCREATORHANDLER_NaDepartureSix' Executing: IF "<context.item.material.name.contains[CostPlus]>" "||"
"<context.item.material.name.contains[ClearCost]>" "||" "<context.item.material.name.contains[CostMinus]>" "||"
"<context.item.material.name.contains[SaveShop]>" "||" "<context.item.contains[i@air]>" "{" "-" "determine" "passively"
"cancelled" "-" "queue" "clear" "}"
22:07:35 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:35 [INFO] +> Executing 'IF': use_braces='true'
22:07:35 [INFO] Filled tag <context.item.material.name.contains[CostPlus]> with 'false'.
22:07:35 [INFO] Filled tag <context.item.material.name.contains[ClearCost]> with 'false'.
22:07:35 [INFO] Filled tag <context.item.material.name.contains[CostMinus]> with 'false'.
22:07:35 [INFO] Filled tag <context.item.material.name.contains[SaveShop]> with 'false'.
22:07:35 [INFO] Filled tag <context.item.contains[i@air]> with 'true'.
22:07:35 [INFO] Queue 'SHOPCREATORHANDLER_NaDepartureSix' Executing: DETERMINE "passively" "cancelled"
22:07:35 [INFO] +- Executing dCommand: DETERMINE/p@ImadKWafai ---------+
22:07:35 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='true'
22:07:35 [INFO] Queue 'SHOPCREATORHANDLER_NaDepartureSix' Executing: QUEUE "clear"
22:07:35 [INFO] +- Executing dCommand: QUEUE/p@ImadKWafai ---------+
22:07:35 [INFO] +> Executing 'QUEUE': queue='q@SHOPCREATORHANDLER_NaDepartureSix' Action='CLEAR'
22:07:35 [INFO] Completing queue 'SHOPCREATORHANDLER_NaDepartureSix' in 1ms.
22:07:35 [INFO] +> Executing 'Event': Type='on player clicks in SHOPCREATORINV' Container='SHOPCREATORHANDLER(WORLD)'
player=p@ImadKWafaiContext='{item=i@air, cursor_item=i@COSTMINUS100IT[display_name=Subtract $100;lore=Click here to subtract
$100 to the price|of an item&dot With this item in hand|click on an item&dot It will subtract $100|for each item in the held
stack&dot], raw_slot=49, is_shift_click=false, slot_type=CONTAINER, action=PLACE_ALL, slot=49, inventory=in@SHOPCREATORINV,
click=LEFT, hotbar_button=0}'
22:07:35 [INFO] +- Building event 'ON PLAYER CLICKS IN SHOPCREATORINV' for SHOPCREATORHANDLER ---------+
22:07:35 [INFO] Starting InstantQueue 'SHOPCREATORHANDLER_ArgentinaPhrasesMissile'...
22:07:35 [INFO] Queue 'SHOPCREATORHANDLER_ArgentinaPhrasesMissile' Executing: IF "<context.cursor_item.material.name.contains[CostPlus].not>"
"&&" "<context.cursor_item.material.name.contains[CostMinus].not>" "&&"
"<context.cursor_item.material.name.contains[CostClear].not>" "&&" "<context.cursor_item.contains[i@air].not>" "{" "-" "if"
"<context.item.material.name.contains[CostPlus]>" "||" "<context.item.material.name.contains[CostMinus]>" "||"
"<context.item.material.name.contains[CostClear]>" "||" "<context.item.material.name.contains[SaveShop]>" "{" "-" "determine"
"passively" "cancelled" "-" "queue" "clear" "}" "-" "if" "<context.cursor_item.lore.contains[Cost<&co>].not>" "{" "-" "adjust"
"<context.cursor_item>" "lore:<context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]>" "save:adjustedcost" "-" "flag"
"player" "AdjustedCost:<player.open_inventory.list_contents.set[<entry[adjustedcost].result>].at[<context.slot>]>" "-"
"inventory" "open" "d:in@ShopCreatorInv" "-" "queue" "clear" "}" "}"
22:07:35 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:35 [INFO] +> Executing 'IF': use_braces='true'
22:07:35 [INFO] Filled tag <context.cursor_item.material.name.contains[CostPlus].not> with 'true'.
22:07:35 [INFO] Filled tag <context.cursor_item.material.name.contains[CostMinus].not> with 'true'.
22:07:35 [INFO] Filled tag <context.cursor_item.material.name.contains[CostClear].not> with 'true'.
22:07:35 [INFO] Filled tag <context.cursor_item.contains[i@air].not> with 'true'.
22:07:35 [INFO] Queue 'SHOPCREATORHANDLER_ArgentinaPhrasesMissile' Executing: IF "<context.item.material.name.contains[CostPlus]>" "||"
"<context.item.material.name.contains[CostMinus]>" "||" "<context.item.material.name.contains[CostClear]>" "||"
"<context.item.material.name.contains[SaveShop]>" "{" "-" "determine" "passively" "cancelled" "-" "queue" "clear" "}"
22:07:35 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:35 [INFO] +> Executing 'IF': use_braces='true'
22:07:35 [INFO] Filled tag <context.item.material.name.contains[CostPlus]> with 'false'.
22:07:35 [INFO] Filled tag <context.item.material.name.contains[CostMinus]> with 'false'.
22:07:35 [INFO] Filled tag <context.item.material.name.contains[CostClear]> with 'false'.
22:07:35 [INFO] Filled tag <context.item.material.name.contains[SaveShop]> with 'false'.
22:07:35 [INFO] Queue 'SHOPCREATORHANDLER_ArgentinaPhrasesMissile' Executing: IF "<context.cursor_item.lore.contains[Cost<&co>].not>" "{" "-"
"adjust" "<context.cursor_item>" "lore:<context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]>" "save:adjustedcost" "-"
"flag" "player" "AdjustedCost:<player.open_inventory.list_contents.set[<entry[adjustedcost].result>].at[<context.slot>]>" "-"
"inventory" "open" "d:in@ShopCreatorInv" "-" "queue" "clear" "}"
22:07:35 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:35 [INFO] +> Executing 'IF': use_braces='true'
22:07:35 [INFO] Filled tag <&co> with ':'.
22:07:35 [INFO] Filled tag <context.cursor_item.lore.contains[Cost:].not> with 'true'.
22:07:35 [INFO] Queue 'SHOPCREATORHANDLER_ArgentinaPhrasesMissile' Executing: ADJUST "<context.cursor_item>"
"lore:<context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]>"
22:07:35 [INFO] +- Executing dCommand: ADJUST/p@ImadKWafai ---------+
22:07:35 [INFO] ...remembering this script entry as 'adjustedcost'!
22:07:35 [INFO] Filled tag <context.cursor_item> with 'i@COSTMINUS100IT[display_name=Subtract $100;lore=Click here to subtract $100 to the
price|of an item&dot With this item in hand|click on an item&dot It will subtract $100|for each item in the held stack&dot]'.
22:07:35 [INFO] Unfilled attributes 'lore.insert[Click Here to Buy!|Cost<&co> $0]' for tag <context.item.lore.insert[Click Here to
Buy!|Cost<&co> $0]>!
22:07:35 [INFO] Filled tag <context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]> with 'null'.
22:07:35 [INFO] ERROR in script 'SHOPCREATORHANDLER'! Tag <context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]> is invalid!
22:07:35 [INFO] +> Executing 'ADJUST': object='li@i@COSTMINUS100IT[display_name=Subtract $100;lore=Click here to subtract $100 to the price|of
an item&dot With this item in hand|click on an item&dot It will subtract $100|for each item in the held stack&dot]'
mechanism='lore' mechanism_value='context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]'
22:07:35 [INFO] Queue 'SHOPCREATORHANDLER_ArgentinaPhrasesMissile' Executing: FLAG "player"
"AdjustedCost:<player.open_inventory.list_contents.set[<entry[adjustedcost].result>].at[<context.slot>]>"
22:07:35 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+
22:07:35 [INFO] Filled tag <entry[adjustedcost].result> with 'i@COSTMINUS100IT[display_name=Subtract
$100;lore=context&dotitem&dotlore&dotinsert&lbClick Here to Buy&exc&pipeCost<&co> $0&rb]'.
22:07:35 [INFO] Filled tag <context.slot> with '49'.
22:07:35 [INFO] Filled tag <player.open_inventory.list_contents.set[i@COSTMINUS100IT[display_name=Subtract
$100;lore=context&dotitem&dotlore&dotinsert&lbClick Here to Buy&exc&pipeCost<&co> $0&rb]].at[49]> with
'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@SAVESHOPIT[display_name=Save
Shop;lore=Click here to save this shop inventory&dot]|i@CLEARCOSTIT[display_name=Clear Cursor;lore=Click here to clear cost
items from your cursor&dot]|i@COSTMINUS1IT[display_name=Subtract $1;lore=Click here to subtract $1 to the price|of an item&dot
With this item in hand|click on an item&dot It will subtract $1|for each item in the held
stack&dot]|i@COSTMINUS10IT[display_name=Subtract $10;lore=Click here to subtract $10 to the price|of an item&dot With this
item in hand|click on an item&dot It will subtract $10... * snip! *
22:07:35 [INFO] +> Executing 'FLAG': flag_name='ADJUSTEDCOST'
Action/Value='SET_VALUE(li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@SAVESHOPIT[display_name=Save
Shop;lore=Click here to save this shop inventory&dot]|i@CLEARCOSTIT[display_name=Clear Cursor;lore=Click here to clear cost
items from your cursor&dot]|i@COSTMINUS1IT[display_name=Subtract $1;lore=Click here to subtract $1 to the price|of an item&dot
With this item in hand|click on an item&dot It will subtract $1|for each item in the held
stack&dot]|i@COSTMINUS10IT[display_name=Subtract $10;lore=Click here to subtract $10 to the price|of an item&dot With this
item in hand|click on an item&dot It will subtract $10|for each item in the held
stack&dot]|i@COSTMINUS100IT[display_name=Subtract $100;lore=context&dotitem&dotlore&dotinsert&lbClick Here to Buy&e... * snip!
*
22:07:35 [INFO] Queue 'SHOPCREATORHANDLER_ArgentinaPhrasesMissile' Executing: INVENTORY "open" "d:in@ShopCreatorInv"
22:07:35 [INFO] +- Executing dCommand: INVENTORY/p@ImadKWafai ---------+
22:07:35 [INFO] Starting InstantQueue 'INV_SCRIPT_ITEM_PROC_MillenniumIndividualsProcessing'...
22:07:35 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MillenniumIndividualsProcessing' Executing: IF "<player.has_flag[EditShop]>" "&&"
"<player.has_flag[AdjustedCost].not>" "{" "-" "determine"
"<yaml[<player.flag[EditShop].get[1]>].read[<player.flag[EditShop].get[2]>]>" "-" "queue" "clear" "}"
22:07:35 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:35 [INFO] +> Executing 'IF': use_braces='true'
22:07:35 [INFO] Filled tag <player.has_flag[EditShop]> with 'false'.
22:07:35 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MillenniumIndividualsProcessing' Executing: IF "<player.has_flag[AdjustedCost]>" "{" "-"
"determine" "<player.flag[AdjustedCost]>" "}"
22:07:35 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+
22:07:35 [INFO] +> Executing 'IF': use_braces='true'
22:07:35 [INFO] Filled tag <player.has_flag[AdjustedCost]> with 'true'.
22:07:35 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_MillenniumIndividualsProcessing' Executing: DETERMINE "<player.flag[AdjustedCost]>"
22:07:35 [INFO] +- Executing dCommand: DETERMINE/p@ImadKWafai ---------+
22:07:35 [INFO] Filled tag <player.flag[AdjustedCost]> with
'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@SAVESHOPIT[display_name=Save
Shop;lore=Click here to save this shop inventory&dot]|i@CLEARCOSTIT[display_name=Clear Cursor;lore=Click here to clear cost
items from your cursor&dot]|i@COSTMINUS1IT[display_name=Subtract $1;lore=Click here to subtract $1 to the price|of an item&dot
With this item in hand|click on an item&dot It will subtract $1|for each item in the held
stack&dot]|i@COSTMINUS10IT[display_name=Subtract $10;lore=Click here to subtract $10 to the price|of an item&dot With this
item in hand|click on an item&dot It will subtract $10|for each item in the held
stack&dot]|i@COSTMINUS100IT[display_name=Subtract $100;lore=context&dotitem&dotlore&dotinsert&lbClick Here to
Buy&exc&pipeCost&... * snip! *
22:07:35 [INFO] +> Executing 'DETERMINE':
outcome='li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@SAVESHOPIT[display_name=Save
Shop;lore=Click here to save this shop inventory&dot]|i@CLEARCOSTIT[display_name=Clear Cursor;lore=Click here to clear cost
items from your cursor&dot]|i@COSTMINUS1IT[display_name=Subtract $1;lore=Click here to subtract $1 to the price|of an item&dot
With this item in hand|click on an item&dot It will subtract $1|for each item in the held
stack&dot]|i@COSTMINUS10IT[display_name=Subtract $10;lore=Click here to subtract $10 to the price|of an item&dot With this
item in hand|click on an item&dot It will subtract $10|for each item in the held
stack&dot]|i@COSTMINUS100IT[display_name=Subtract $100;lore=context&dotitem&dotlore&dotinsert&lbClick Here to
Buy&exc&pipeCost<&co> $0&rb]|i@COSTMINUS1000IT[display... * snip! *
22:07:35 [INFO] Completing queue 'INV_SCRIPT_ITEM_PROC_MillenniumIndividualsProcessing' in 1ms.
22:07:35 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@SHOPCREATORINV' slot='1'
22:07:35 [INFO] Queue 'SHOPCREATORHANDLER_ArgentinaPhrasesMissile' Executing: QUEUE "clear"
22:07:35 [INFO] +- Executing dCommand: QUEUE/p@ImadKWafai ---------+
22:07:35 [INFO] +> Executing 'QUEUE': queue='q@SHOPCREATORHANDLER_ArgentinaPhrasesMissile' Action='CLEAR'
22:07:35 [INFO] Completing queue 'SHOPCREATORHANDLER_ArgentinaPhrasesMissile' in 16ms.