Paste #50397: Denizen Debug Logs From 8Welcome to fEbs3o9t5edr7ifa 6v1.13!! 8oAdventure Awaits!

Date: 2018/10/23 19:07:41 UTC-07:00
Type: Server Log

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Java Version: 1.8.0_172
Up-time: 5d 6h
CraftBukkit Version: git-Paper-327 (MC: 1.13.1)
Denizen Version: Core: 1.20 (Build 160), CraftBukkit: 1.0.3-SNAPSHOT (build 432)
Active Plugins (26): dynmap: 3.0-beta-1-129, WorldBorder: 1.8.7, ProtocolLib: 4.4.0-SNAPSHOT-b415, 
Multiverse-Core: 2.6.0-b738, LibsDisguises: 9.6.0-SNAPSHOT, MythicDrops: 4.3.2-3ba4261, 
FastAsyncWorldEdit: 1.0, PermissionsEx: 1.23.4, EffectLib: 6.1, Vault: 1.7.1-b91, 
Essentials: 2.15.0.43, BKCommonLib: 1.13.1-v1, LightCleaner: 1.13.1-v1, HolographicDisplays: 2.3.1-SNAPSHOT, 
Citizens: 2.0.24-SNAPSHOT (build 1570), MythicMobs: 4.5.0-SNAPSHOT, EssentialsProtect: 2.15.0.43, 
EssentialsChat: 2.15.0.43, EssentialsGeoIP: 2.15.0.43, EssentialsAntiBuild: 2.15.0.43, 
EssentialsSpawn: 2.15.0.43, Denizen: 1.0.3-SNAPSHOT (build 432), WorldEdit: unspecified, 
WorldEditSelectionVisualizer: 1.6.0, FastAsyncVoxelSniper: 18.10.03-a8a3535-2051, 
Depenizen: 1.0.0 (build 418)
Loaded Worlds (6): map, map_nether, map_the_end, map_rainbow, map_dungeons, map_spawn
Online Players (1): [Deity] ~Jimmy(ImadKWafai)
Offline Players: 11
Mode: online

22:07:30 [INFO]  Starting InstantQueue 'SHOPCREATORCMD_WhileDiverseStrength'... 
22:07:30 [INFO]  Queue 'SHOPCREATORCMD_WhileDiverseStrength' Executing: IF "<context.args.contains[Delete]>" "{" "-" "if" 
                   "<server.has_file[/Shops/<context.args.map_get[File].split_by[<&co>]>.yml].not>" "{" "-" "narrate" "The File<&co> 
                   <context.args.map_get[File].split_by[<&co>]>.yml does not exist! Did you type it in correctly?" "-" "queue" "clear" "}" "-" 
                   "yaml" "load:/Shops/<context.args.map_get[File].split_by[<&co>]>.yml" "id:<context.args.map_get[File].split_by[<&co>]>" "-" 
                   "if" "<yaml[<context.args.map_get[File].split_by[<&co>]>].contains[<context.args.map_get[Shop].split_by[<&co>]>].not>" "{" "-" 
                   "narrate" "The Shop<&co> <context.args.map_get[Shop].split_by[<&co>]> does not exist in File<&co> 
                   <context.args.map_get[File].split_by[<&co>]>! Did you type it in correctly?" "-" "queue" "clear" "}" "-" "yaml" 
                   "id:<context.args.map_get[File].split_by[<&co>]>" "set<&co>" "<context.args.map_get[Shop].split_by[<&co>]>:!" "-" "yaml" 
                   "savefile:/Shops/<context.args.map_get[File].split_by[<&co>]>.yml" "id:<context.args.map_get[Fil... * snip! * 
22:07:30 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:30 [INFO] +> Executing 'IF': use_braces='true' 
22:07:30 [INFO]  Filled tag <context.args.contains[Delete]> with 'false'. 
22:07:30 [INFO]  Queue 'SHOPCREATORCMD_WhileDiverseStrength' Executing: IF "<context.args.contains[Edit]>" "{" "-" "if" 
                   "<server.has_file[/Shops/<context.args.map_get[File].split_by[<&co>]>.yml].not>" "{" "-" "narrate" "The File<&co> 
                   <context.args.map_get[File].split_by[<&co>]>.yml does not exist! Did you type it in correctly?" "-" "queue" "clear" "}" "-" 
                   "yaml" "load:/Shops/<context.args.map_get[File].split_by[<&co>]>.yml" "id:<context.args.map_get[File].split_by[<&co>]>" "-" 
                   "if" "<yaml[<context.args.map_get[File].split_by[<&co>]>].contains[<context.args.map_get[Shop].split_by[<&co>]>].not>" "{" "-" 
                   "narrate" "The Shop<&co> <context.args.map_get[Shop].split_by[<&co>]> does not exist in File<&co> 
                   <context.args.map_get[File].split_by[<&co>]>! Did you type it in correctly?" "-" "queue" "clear" "}" "-" "flag" "player" 
                   "EditShop:<context.args.map_get[File].split_by[<&co>]>|<context.args.map_get[Shop].split_by[<&co>]>" "-" "inventory" "open" 
                   "d:in@ShopCreatorInv" "-" "queue" "clear" "}" 
22:07:30 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:30 [INFO] +> Executing 'IF': use_braces='true' 
22:07:30 [INFO]  Filled tag <context.args.contains[Edit]> with 'false'. 
22:07:30 [INFO]  Queue 'SHOPCREATORCMD_WhileDiverseStrength' Executing: IF 
                   "<server.has_file[/Shops/<context.args.map_get[File].split_by[<&co>]>.yml].not>" "{" "-" "yaml" "create" 
                   "id:<context.args.map_get[File].split_by[<&co>]>" "-" "yaml" 
                   "savefile:/Shops/<context.args.map_get[File].split_by[<&co>]>.yml" "id:<context.args.map_get[File].split_by[<&co>]>" "}" 
22:07:30 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:30 [INFO] +> Executing 'IF': use_braces='true' 
22:07:30 [INFO]  Filled tag <&co> with ':'. 
22:07:30 [INFO]  Filled tag <context.args.map_get[File].split_by[:]> with 'FrontFollyShops'. 
22:07:30 [INFO]  Filled tag <server.has_file[/Shops/FrontFollyShops.yml].not> with 'false'. 
22:07:30 [INFO]  Queue 'SHOPCREATORCMD_WhileDiverseStrength' Executing: YAML "load:/Shops/<context.args.map_get[File].split_by[<&co>]>.yml" 
                   "id:<context.args.map_get[File].split_by[<&co>]>" 
22:07:30 [INFO] +- Executing dCommand: YAML/p@ImadKWafai ---------+ 
22:07:30 [INFO]  Filled tag <&co> with ':'. 
22:07:30 [INFO]  Filled tag <context.args.map_get[File].split_by[:]> with 'FrontFollyShops'. 
22:07:30 [INFO]  Filled tag <&co> with ':'. 
22:07:30 [INFO]  Filled tag <context.args.map_get[File].split_by[:]> with 'FrontFollyShops'. 
22:07:30 [INFO] +> Executing 'YAML': id='FrontFollyShops'  action='LOAD'  filename='/Shops/FrontFollyShops.yml'  value=''  
                   fix_formatting='false' 
22:07:30 [INFO]  Queue 'SHOPCREATORCMD_WhileDiverseStrength' Executing: FLAG "player" 
                   "ShopCreator:<context.args.map_get[File].split_by[<&co>]>|<context.args.map_get[File].split_by[<&co>]>" 
22:07:30 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+ 
22:07:30 [INFO]  Filled tag <&co> with ':'. 
22:07:30 [INFO]  Filled tag <context.args.map_get[File].split_by[:]> with 'FrontFollyShops'. 
22:07:30 [INFO]  Filled tag <&co> with ':'. 
22:07:30 [INFO]  Filled tag <context.args.map_get[File].split_by[:]> with 'FrontFollyShops'. 
22:07:30 [INFO] +> Executing 'FLAG': flag_name='SHOPCREATOR'  Action/Value='SET_VALUE(FrontFollyShops|FrontFollyShops)'  
                   flag_target='p@ImadKWafai' 
22:07:30 [INFO]  Queue 'SHOPCREATORCMD_WhileDiverseStrength' Executing: INVENTORY "open" "d:in@ShopCreatorInv" 
22:07:30 [INFO] +- Executing dCommand: INVENTORY/p@ImadKWafai ---------+ 
22:07:30 [INFO]  Starting InstantQueue 'INV_SCRIPT_ITEM_PROC_PerformedAmFundamental'... 
22:07:30 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_PerformedAmFundamental' Executing: IF "<player.has_flag[EditShop]>" "&&" 
                   "<player.has_flag[AdjustedCost].not>" "{" "-" "determine" 
                   "<yaml[<player.flag[EditShop].get[1]>].read[<player.flag[EditShop].get[2]>]>" "-" "queue" "clear" "}" 
22:07:30 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:30 [INFO] +> Executing 'IF': use_braces='true' 
22:07:30 [INFO]  Filled tag <player.has_flag[EditShop]> with 'false'. 
22:07:30 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_PerformedAmFundamental' Executing: IF "<player.has_flag[AdjustedCost]>" "{" "-" "determine" 
                   "<player.flag[AdjustedCost]>" "}" 
22:07:30 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:30 [INFO] +> Executing 'IF': use_braces='true' 
22:07:30 [INFO]  Filled tag <player.has_flag[AdjustedCost]> with 'true'. 
22:07:30 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_PerformedAmFundamental' Executing: DETERMINE "<player.flag[AdjustedCost]>" 
22:07:30 [INFO] +- Executing dCommand: DETERMINE/p@ImadKWafai ---------+ 
22:07:30 [INFO]  Filled tag <player.flag[AdjustedCost]> with 
                   'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@SAVESHOPIT[display_name=Save 
                   Shop;lore=Click here to save this shop inventory&dot]|i@CLEARCOSTIT[display_name=Clear Cursor;lore=Click here to clear cost 
                   items from your cursor&dot]|i@COSTMINUS1IT[display_name=Subtract $1;lore=context&dotitem&dotlore&dotinsert&lbClick Here to 
                   Buy&exc&pipeCost&lt&co&gt $0&rb]|i@COSTMINUS10IT[display_name=Subtract $10;lore=Click here to subtract $10 to the price|of an 
                   item&dot With this item in hand|click on an item&dot It will subtract $10|for each item in the held 
                   stack&dot]|i@COSTMINUS100IT[display_name=Subtract $100;lore=Click here to subtract $100 to the price|of an item&dot With this 
                   item in hand|click on an item&dot It will subtract $100|for each item in ... * snip! * 
22:07:30 [INFO] +> Executing 'DETERMINE': 
                   outcome='li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@SAVESHOPIT[display_name=Save 
                   Shop;lore=Click here to save this shop inventory&dot]|i@CLEARCOSTIT[display_name=Clear Cursor;lore=Click here to clear cost 
                   items from your cursor&dot]|i@COSTMINUS1IT[display_name=Subtract $1;lore=context&dotitem&dotlore&dotinsert&lbClick Here to 
                   Buy&exc&pipeCost&lt&co&gt $0&rb]|i@COSTMINUS10IT[display_name=Subtract $10;lore=Click here to subtract $10 to the price|of an 
                   item&dot With this item in hand|click on an item&dot It will subtract $10|for each item in the held 
                   stack&dot]|i@COSTMINUS100IT[display_name=Subtract $100;lore=Click here to subtract $100 to the price|of an item&dot With this 
                   item in hand|click on an item&dot It will subtract $100|for each item in the held stack&dot]|i@COSTMINUS1000IT[dis... * snip! 
                   * 
22:07:30 [INFO]  Completing queue 'INV_SCRIPT_ITEM_PROC_PerformedAmFundamental' in 1ms. 
22:07:30 [INFO] +> Executing 'INVENTORY': actions='[open]'  Inventory='in@SHOPCREATORINV'  slot='1' 
22:07:30 [INFO]  Completing queue 'SHOPCREATORCMD_WhileDiverseStrength' in 11ms. 
22:07:33 [INFO] +> Executing 'Event': Type='on player clicks in SHOPCREATORINV'  Container='SHOPCREATORHANDLER(WORLD)'  
                   player=p@ImadKWafaiContext='{item=i@COSTPLUS1IT[display_name=Add $1;lore=Click here to add $1 to the price|of an item&dot With 
                   this item in hand|click on an item&dot It will add $1|for each item in the held stack&dot], cursor_item=i@air, raw_slot=51, 
                   is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL, slot=51, inventory=in@SHOPCREATORINV, click=LEFT, 
                   hotbar_button=0}' 
22:07:33 [INFO] +- Building event 'ON PLAYER CLICKS IN SHOPCREATORINV' for SHOPCREATORHANDLER ---------+ 
22:07:33 [INFO]  Starting InstantQueue 'SHOPCREATORHANDLER_TaiwanHoldingsCards'... 
22:07:33 [INFO]  Queue 'SHOPCREATORHANDLER_TaiwanHoldingsCards' Executing: IF "<context.cursor_item.material.name.contains[CostPlus].not>" 
                   "&&" "<context.cursor_item.material.name.contains[CostMinus].not>" "&&" 
                   "<context.cursor_item.material.name.contains[CostClear].not>" "&&" "<context.cursor_item.contains[i@air].not>" "{" "-" "if" 
                   "<context.item.material.name.contains[CostPlus]>" "||" "<context.item.material.name.contains[CostMinus]>" "||" 
                   "<context.item.material.name.contains[CostClear]>" "||" "<context.item.material.name.contains[SaveShop]>" "{" "-" "determine" 
                   "passively" "cancelled" "-" "queue" "clear" "}" "-" "if" "<context.cursor_item.lore.contains[Cost<&co>].not>" "{" "-" "adjust" 
                   "<context.cursor_item>" "lore:<context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]>" "save:adjustedcost" "-" "flag" 
                   "player" "AdjustedCost:<player.open_inventory.list_contents.set[<entry[adjustedcost].result>].at[<context.slot>]>" "-" 
                   "inventory" "open" "d:in@ShopCreatorInv" "-" "queue" "clear" "}" "}" 
22:07:33 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:33 [INFO] +> Executing 'IF': use_braces='true' 
22:07:33 [INFO]  Filled tag <context.cursor_item.material.name.contains[CostPlus].not> with 'true'. 
22:07:33 [INFO]  Filled tag <context.cursor_item.material.name.contains[CostMinus].not> with 'true'. 
22:07:33 [INFO]  Filled tag <context.cursor_item.material.name.contains[CostClear].not> with 'true'. 
22:07:33 [INFO]  Filled tag <context.cursor_item.contains[i@air].not> with 'false'. 
22:07:33 [INFO]  Queue 'SHOPCREATORHANDLER_TaiwanHoldingsCards' Executing: IF "<context.item.material.name.contains[CostPlus]>" "||" 
                   "<context.item.material.name.contains[CostMinus]>" "{" "-" "if" "<context.cursor_item.material.name>" "==" 
                   "<context.item.material.name>" "{" "-" "if" "<player.item_on_cursor.quantity>" "==" "64" "{" "-" "determine" "passively" 
                   "cancelled" "-" "queue" "clear" "}" "else" "{" "-" "determine" "passively" "cancelled" "-" "adjust" "<context.cursor_item>" 
                   "quantity:<context.cursor_item.quantity.add[1]>" "save:AdjustCost" "-" "adjust" "<player>" 
                   "item_on_cursor:<entry[AdjustCost].result>" "}" "}" "else" "{" "-" "if" "<context.item.material.name.contains[SaveShop].not>" 
                   "||" "<context.item.material.name.contains[ClearCost].not>" "{" "-" "determine" "passively" "cancelled" "-" "adjust" 
                   "<player>" "item_on_cursor:<context.item>" "}" "}" "}" 
22:07:33 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:33 [INFO] +> Executing 'IF': use_braces='true' 
22:07:33 [INFO]  Filled tag <context.item.material.name.contains[CostPlus]> with 'false'. 
22:07:33 [INFO]  Filled tag <context.item.material.name.contains[CostMinus]> with 'false'. 
22:07:33 [INFO]  Completing queue 'SHOPCREATORHANDLER_TaiwanHoldingsCards' in 7ms. 
22:07:33 [INFO] +> Executing 'Event': Type='on player clicks in SHOPCREATORINV with COSTPLUS1IT'  Container='SHOPCREATORHANDLER(WORLD)'  
                   player=p@ImadKWafaiContext='{item=i@air, cursor_item=i@COSTPLUS1IT[display_name=Add $1;lore=Click here to add $1 to the 
                   price|of an item&dot With this item in hand|click on an item&dot It will add $1|for each item in the held stack&dot], 
                   raw_slot=51, is_shift_click=false, slot_type=CONTAINER, action=PLACE_ALL, slot=51, inventory=in@SHOPCREATORINV, click=LEFT, 
                   hotbar_button=0}' 
22:07:33 [INFO] +- Building event 'ON PLAYER CLICKS IN SHOPCREATORINV WITH COSTPLUS1IT' for SHOPCREATORHANDLER ---------+ 
22:07:33 [INFO]  Starting InstantQueue 'SHOPCREATORHANDLER_StripsRssTcp'... 
22:07:33 [INFO]  Queue 'SHOPCREATORHANDLER_StripsRssTcp' Executing: IF "<context.item.material.name.contains[CostPlus]>" "||" 
                   "<context.item.material.name.contains[ClearCost]>" "||" "<context.item.material.name.contains[CostMinus]>" "||" 
                   "<context.item.material.name.contains[SaveShop]>" "||" "<context.item.contains[i@air]>" "{" "-" "determine" "passively" 
                   "cancelled" "-" "queue" "clear" "}" 
22:07:33 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:33 [INFO] +> Executing 'IF': use_braces='true' 
22:07:33 [INFO]  Filled tag <context.item.material.name.contains[CostPlus]> with 'false'. 
22:07:33 [INFO]  Filled tag <context.item.material.name.contains[ClearCost]> with 'false'. 
22:07:33 [INFO]  Filled tag <context.item.material.name.contains[CostMinus]> with 'false'. 
22:07:33 [INFO]  Filled tag <context.item.material.name.contains[SaveShop]> with 'false'. 
22:07:33 [INFO]  Filled tag <context.item.contains[i@air]> with 'true'. 
22:07:33 [INFO]  Queue 'SHOPCREATORHANDLER_StripsRssTcp' Executing: DETERMINE "passively" "cancelled" 
22:07:33 [INFO] +- Executing dCommand: DETERMINE/p@ImadKWafai ---------+ 
22:07:33 [INFO] +> Executing 'DETERMINE': outcome='cancelled'  passively='true' 
22:07:33 [INFO]  Queue 'SHOPCREATORHANDLER_StripsRssTcp' Executing: QUEUE "clear" 
22:07:33 [INFO] +- Executing dCommand: QUEUE/p@ImadKWafai ---------+ 
22:07:33 [INFO] +> Executing 'QUEUE': queue='q@SHOPCREATORHANDLER_StripsRssTcp'  Action='CLEAR' 
22:07:33 [INFO]  Completing queue 'SHOPCREATORHANDLER_StripsRssTcp' in 1ms. 
22:07:33 [INFO] +> Executing 'Event': Type='on player clicks in SHOPCREATORINV'  Container='SHOPCREATORHANDLER(WORLD)'  
                   player=p@ImadKWafaiContext='{item=i@air, cursor_item=i@COSTPLUS1IT[display_name=Add $1;lore=Click here to add $1 to the 
                   price|of an item&dot With this item in hand|click on an item&dot It will add $1|for each item in the held stack&dot], 
                   raw_slot=51, is_shift_click=false, slot_type=CONTAINER, action=PLACE_ALL, slot=51, inventory=in@SHOPCREATORINV, click=LEFT, 
                   hotbar_button=0}' 
22:07:33 [INFO] +- Building event 'ON PLAYER CLICKS IN SHOPCREATORINV' for SHOPCREATORHANDLER ---------+ 
22:07:33 [INFO]  Starting InstantQueue 'SHOPCREATORHANDLER_EpisodeDollarsCitizens'... 
22:07:33 [INFO]  Queue 'SHOPCREATORHANDLER_EpisodeDollarsCitizens' Executing: IF "<context.cursor_item.material.name.contains[CostPlus].not>" 
                   "&&" "<context.cursor_item.material.name.contains[CostMinus].not>" "&&" 
                   "<context.cursor_item.material.name.contains[CostClear].not>" "&&" "<context.cursor_item.contains[i@air].not>" "{" "-" "if" 
                   "<context.item.material.name.contains[CostPlus]>" "||" "<context.item.material.name.contains[CostMinus]>" "||" 
                   "<context.item.material.name.contains[CostClear]>" "||" "<context.item.material.name.contains[SaveShop]>" "{" "-" "determine" 
                   "passively" "cancelled" "-" "queue" "clear" "}" "-" "if" "<context.cursor_item.lore.contains[Cost<&co>].not>" "{" "-" "adjust" 
                   "<context.cursor_item>" "lore:<context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]>" "save:adjustedcost" "-" "flag" 
                   "player" "AdjustedCost:<player.open_inventory.list_contents.set[<entry[adjustedcost].result>].at[<context.slot>]>" "-" 
                   "inventory" "open" "d:in@ShopCreatorInv" "-" "queue" "clear" "}" "}" 
22:07:33 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:33 [INFO] +> Executing 'IF': use_braces='true' 
22:07:33 [INFO]  Filled tag <context.cursor_item.material.name.contains[CostPlus].not> with 'true'. 
22:07:33 [INFO]  Filled tag <context.cursor_item.material.name.contains[CostMinus].not> with 'true'. 
22:07:33 [INFO]  Filled tag <context.cursor_item.material.name.contains[CostClear].not> with 'true'. 
22:07:33 [INFO]  Filled tag <context.cursor_item.contains[i@air].not> with 'true'. 
22:07:33 [INFO]  Queue 'SHOPCREATORHANDLER_EpisodeDollarsCitizens' Executing: IF "<context.item.material.name.contains[CostPlus]>" "||" 
                   "<context.item.material.name.contains[CostMinus]>" "||" "<context.item.material.name.contains[CostClear]>" "||" 
                   "<context.item.material.name.contains[SaveShop]>" "{" "-" "determine" "passively" "cancelled" "-" "queue" "clear" "}" 
22:07:33 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:33 [INFO] +> Executing 'IF': use_braces='true' 
22:07:33 [INFO]  Filled tag <context.item.material.name.contains[CostPlus]> with 'false'. 
22:07:33 [INFO]  Filled tag <context.item.material.name.contains[CostMinus]> with 'false'. 
22:07:33 [INFO]  Filled tag <context.item.material.name.contains[CostClear]> with 'false'. 
22:07:33 [INFO]  Filled tag <context.item.material.name.contains[SaveShop]> with 'false'. 
22:07:33 [INFO]  Queue 'SHOPCREATORHANDLER_EpisodeDollarsCitizens' Executing: IF "<context.cursor_item.lore.contains[Cost<&co>].not>" "{" "-" 
                   "adjust" "<context.cursor_item>" "lore:<context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]>" "save:adjustedcost" "-" 
                   "flag" "player" "AdjustedCost:<player.open_inventory.list_contents.set[<entry[adjustedcost].result>].at[<context.slot>]>" "-" 
                   "inventory" "open" "d:in@ShopCreatorInv" "-" "queue" "clear" "}" 
22:07:33 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:33 [INFO] +> Executing 'IF': use_braces='true' 
22:07:33 [INFO]  Filled tag <&co> with ':'. 
22:07:33 [INFO]  Filled tag <context.cursor_item.lore.contains[Cost:].not> with 'true'. 
22:07:33 [INFO]  Queue 'SHOPCREATORHANDLER_EpisodeDollarsCitizens' Executing: ADJUST "<context.cursor_item>" 
                   "lore:<context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]>" 
22:07:33 [INFO] +- Executing dCommand: ADJUST/p@ImadKWafai ---------+ 
22:07:33 [INFO]  ...remembering this script entry as 'adjustedcost'! 
22:07:33 [INFO]  Filled tag <context.cursor_item> with 'i@COSTPLUS1IT[display_name=Add $1;lore=Click here to add $1 to the price|of an 
                   item&dot With this item in hand|click on an item&dot It will add $1|for each item in the held stack&dot]'. 
22:07:33 [INFO]  Unfilled attributes 'lore.insert[Click Here to Buy!|Cost<&co> $0]' for tag <context.item.lore.insert[Click Here to 
                   Buy!|Cost<&co> $0]>! 
22:07:33 [INFO]  Filled tag <context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]> with 'null'. 
22:07:33 [INFO]  ERROR in script 'SHOPCREATORHANDLER'! Tag <context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]> is invalid! 
22:07:33 [INFO] +> Executing 'ADJUST': object='li@i@COSTPLUS1IT[display_name=Add $1;lore=Click here to add $1 to the price|of an item&dot With 
                   this item in hand|click on an item&dot It will add $1|for each item in the held stack&dot]'  mechanism='lore'  
                   mechanism_value='context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]' 
22:07:33 [INFO]  Queue 'SHOPCREATORHANDLER_EpisodeDollarsCitizens' Executing: FLAG "player" 
                   "AdjustedCost:<player.open_inventory.list_contents.set[<entry[adjustedcost].result>].at[<context.slot>]>" 
22:07:33 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+ 
22:07:33 [INFO]  Filled tag <entry[adjustedcost].result> with 'i@COSTPLUS1IT[display_name=Add 
                   $1;lore=context&dotitem&dotlore&dotinsert&lbClick Here to Buy&exc&pipeCost&lt&co&gt $0&rb]'. 
22:07:33 [INFO]  Filled tag <context.slot> with '51'. 
22:07:33 [INFO]  Filled tag <player.open_inventory.list_contents.set[i@COSTPLUS1IT[display_name=Add 
                   $1;lore=context&dotitem&dotlore&dotinsert&lbClick Here to Buy&exc&pipeCost&lt&co&gt $0&rb]].at[51]> with 
                   'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@SAVESHOPIT[display_name=Save 
                   Shop;lore=Click here to save this shop inventory&dot]|i@CLEARCOSTIT[display_name=Clear Cursor;lore=Click here to clear cost 
                   items from your cursor&dot]|i@COSTMINUS1IT[display_name=Subtract $1;lore=Click here to subtract $1 to the price|of an item&dot 
                   With this item in hand|click on an item&dot It will subtract $1|for each item in the held 
                   stack&dot]|i@COSTMINUS10IT[display_name=Subtract $10;lore=Click here to subtract $10 to the price|of an item&dot With this 
                   item in hand|click on an item&dot It will subtract $10|for each ... * snip! * 
22:07:33 [INFO] +> Executing 'FLAG': flag_name='ADJUSTEDCOST'  
                   Action/Value='SET_VALUE(li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@SAVESHOPIT[display_name=Save 
                   Shop;lore=Click here to save this shop inventory&dot]|i@CLEARCOSTIT[display_name=Clear Cursor;lore=Click here to clear cost 
                   items from your cursor&dot]|i@COSTMINUS1IT[display_name=Subtract $1;lore=Click here to subtract $1 to the price|of an item&dot 
                   With this item in hand|click on an item&dot It will subtract $1|for each item in the held 
                   stack&dot]|i@COSTMINUS10IT[display_name=Subtract $10;lore=Click here to subtract $10 to the price|of an item&dot With this 
                   item in hand|click on an item&dot It will subtract $10|for each item in the held 
                   stack&dot]|i@COSTMINUS100IT[display_name=Subtract $100;lore=Click here to subtract $100 to the price|of an item&dot... * snip! 
                   * 
22:07:33 [INFO]  Queue 'SHOPCREATORHANDLER_EpisodeDollarsCitizens' Executing: INVENTORY "open" "d:in@ShopCreatorInv" 
22:07:33 [INFO] +- Executing dCommand: INVENTORY/p@ImadKWafai ---------+ 
22:07:33 [INFO]  Starting InstantQueue 'INV_SCRIPT_ITEM_PROC_WashingtonCurve'... 
22:07:33 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_WashingtonCurve' Executing: IF "<player.has_flag[EditShop]>" "&&" 
                   "<player.has_flag[AdjustedCost].not>" "{" "-" "determine" 
                   "<yaml[<player.flag[EditShop].get[1]>].read[<player.flag[EditShop].get[2]>]>" "-" "queue" "clear" "}" 
22:07:33 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:33 [INFO] +> Executing 'IF': use_braces='true' 
22:07:33 [INFO]  Filled tag <player.has_flag[EditShop]> with 'false'. 
22:07:33 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_WashingtonCurve' Executing: IF "<player.has_flag[AdjustedCost]>" "{" "-" "determine" 
                   "<player.flag[AdjustedCost]>" "}" 
22:07:33 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:33 [INFO] +> Executing 'IF': use_braces='true' 
22:07:33 [INFO]  Filled tag <player.has_flag[AdjustedCost]> with 'true'. 
22:07:33 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_WashingtonCurve' Executing: DETERMINE "<player.flag[AdjustedCost]>" 
22:07:33 [INFO] +- Executing dCommand: DETERMINE/p@ImadKWafai ---------+ 
22:07:33 [INFO]  Filled tag <player.flag[AdjustedCost]> with 
                   'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@SAVESHOPIT[display_name=Save 
                   Shop;lore=Click here to save this shop inventory&dot]|i@CLEARCOSTIT[display_name=Clear Cursor;lore=Click here to clear cost 
                   items from your cursor&dot]|i@COSTMINUS1IT[display_name=Subtract $1;lore=Click here to subtract $1 to the price|of an item&dot 
                   With this item in hand|click on an item&dot It will subtract $1|for each item in the held 
                   stack&dot]|i@COSTMINUS10IT[display_name=Subtract $10;lore=Click here to subtract $10 to the price|of an item&dot With this 
                   item in hand|click on an item&dot It will subtract $10|for each item in the held 
                   stack&dot]|i@COSTMINUS100IT[display_name=Subtract $100;lore=Click here to subtract $100 to the price|of an item&dot With this 
                   i... * snip! * 
22:07:33 [INFO] +> Executing 'DETERMINE': 
                   outcome='li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@SAVESHOPIT[display_name=Save 
                   Shop;lore=Click here to save this shop inventory&dot]|i@CLEARCOSTIT[display_name=Clear Cursor;lore=Click here to clear cost 
                   items from your cursor&dot]|i@COSTMINUS1IT[display_name=Subtract $1;lore=Click here to subtract $1 to the price|of an item&dot 
                   With this item in hand|click on an item&dot It will subtract $1|for each item in the held 
                   stack&dot]|i@COSTMINUS10IT[display_name=Subtract $10;lore=Click here to subtract $10 to the price|of an item&dot With this 
                   item in hand|click on an item&dot It will subtract $10|for each item in the held 
                   stack&dot]|i@COSTMINUS100IT[display_name=Subtract $100;lore=Click here to subtract $100 to the price|of an item&dot With this 
                   item in hand|click on an item&dot It will ... * snip! * 
22:07:33 [INFO]  Completing queue 'INV_SCRIPT_ITEM_PROC_WashingtonCurve' in 2ms. 
22:07:33 [INFO] +> Executing 'INVENTORY': actions='[open]'  Inventory='in@SHOPCREATORINV'  slot='1' 
22:07:33 [INFO]  Queue 'SHOPCREATORHANDLER_EpisodeDollarsCitizens' Executing: QUEUE "clear" 
22:07:33 [INFO] +- Executing dCommand: QUEUE/p@ImadKWafai ---------+ 
22:07:33 [INFO] +> Executing 'QUEUE': queue='q@SHOPCREATORHANDLER_EpisodeDollarsCitizens'  Action='CLEAR' 
22:07:33 [INFO]  Completing queue 'SHOPCREATORHANDLER_EpisodeDollarsCitizens' in 26ms. 
22:07:34 [INFO] +> Executing 'Event': Type='on player clicks in SHOPCREATORINV'  Container='SHOPCREATORHANDLER(WORLD)'  
                   player=p@ImadKWafaiContext='{item=i@COSTMINUS1000IT[display_name=Subtract $1000;lore=Click here to subtract $1000 to the 
                   price|of an item&dot With this item in hand|click on an item&dot It will subtract $1000|for each item in the held stack&dot], 
                   cursor_item=i@air, raw_slot=50, is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL, slot=50, 
                   inventory=in@SHOPCREATORINV, click=LEFT, hotbar_button=0}' 
22:07:34 [INFO] +- Building event 'ON PLAYER CLICKS IN SHOPCREATORINV' for SHOPCREATORHANDLER ---------+ 
22:07:34 [INFO]  Starting InstantQueue 'SHOPCREATORHANDLER_SoundsMazdaHalifax'... 
22:07:34 [INFO]  Queue 'SHOPCREATORHANDLER_SoundsMazdaHalifax' Executing: IF "<context.cursor_item.material.name.contains[CostPlus].not>" "&&" 
                   "<context.cursor_item.material.name.contains[CostMinus].not>" "&&" 
                   "<context.cursor_item.material.name.contains[CostClear].not>" "&&" "<context.cursor_item.contains[i@air].not>" "{" "-" "if" 
                   "<context.item.material.name.contains[CostPlus]>" "||" "<context.item.material.name.contains[CostMinus]>" "||" 
                   "<context.item.material.name.contains[CostClear]>" "||" "<context.item.material.name.contains[SaveShop]>" "{" "-" "determine" 
                   "passively" "cancelled" "-" "queue" "clear" "}" "-" "if" "<context.cursor_item.lore.contains[Cost<&co>].not>" "{" "-" "adjust" 
                   "<context.cursor_item>" "lore:<context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]>" "save:adjustedcost" "-" "flag" 
                   "player" "AdjustedCost:<player.open_inventory.list_contents.set[<entry[adjustedcost].result>].at[<context.slot>]>" "-" 
                   "inventory" "open" "d:in@ShopCreatorInv" "-" "queue" "clear" "}" "}" 
22:07:34 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:34 [INFO] +> Executing 'IF': use_braces='true' 
22:07:34 [INFO]  Filled tag <context.cursor_item.material.name.contains[CostPlus].not> with 'true'. 
22:07:34 [INFO]  Filled tag <context.cursor_item.material.name.contains[CostMinus].not> with 'true'. 
22:07:34 [INFO]  Filled tag <context.cursor_item.material.name.contains[CostClear].not> with 'true'. 
22:07:34 [INFO]  Filled tag <context.cursor_item.contains[i@air].not> with 'false'. 
22:07:34 [INFO]  Queue 'SHOPCREATORHANDLER_SoundsMazdaHalifax' Executing: IF "<context.item.material.name.contains[CostPlus]>" "||" 
                   "<context.item.material.name.contains[CostMinus]>" "{" "-" "if" "<context.cursor_item.material.name>" "==" 
                   "<context.item.material.name>" "{" "-" "if" "<player.item_on_cursor.quantity>" "==" "64" "{" "-" "determine" "passively" 
                   "cancelled" "-" "queue" "clear" "}" "else" "{" "-" "determine" "passively" "cancelled" "-" "adjust" "<context.cursor_item>" 
                   "quantity:<context.cursor_item.quantity.add[1]>" "save:AdjustCost" "-" "adjust" "<player>" 
                   "item_on_cursor:<entry[AdjustCost].result>" "}" "}" "else" "{" "-" "if" "<context.item.material.name.contains[SaveShop].not>" 
                   "||" "<context.item.material.name.contains[ClearCost].not>" "{" "-" "determine" "passively" "cancelled" "-" "adjust" 
                   "<player>" "item_on_cursor:<context.item>" "}" "}" "}" 
22:07:34 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:34 [INFO] +> Executing 'IF': use_braces='true' 
22:07:34 [INFO]  Filled tag <context.item.material.name.contains[CostPlus]> with 'false'. 
22:07:34 [INFO]  Filled tag <context.item.material.name.contains[CostMinus]> with 'false'. 
22:07:34 [INFO]  Completing queue 'SHOPCREATORHANDLER_SoundsMazdaHalifax' in 1ms. 
22:07:34 [INFO] +> Executing 'Event': Type='on player clicks in SHOPCREATORINV with COSTMINUS1000IT'  Container='SHOPCREATORHANDLER(WORLD)'  
                   player=p@ImadKWafaiContext='{item=i@air, cursor_item=i@COSTMINUS1000IT[display_name=Subtract $1000;lore=Click here to subtract 
                   $1000 to the price|of an item&dot With this item in hand|click on an item&dot It will subtract $1000|for each item in the held 
                   stack&dot], raw_slot=50, is_shift_click=false, slot_type=CONTAINER, action=PLACE_ALL, slot=50, inventory=in@SHOPCREATORINV, 
                   click=LEFT, hotbar_button=0}' 
22:07:34 [INFO] +- Building event 'ON PLAYER CLICKS IN SHOPCREATORINV WITH COSTMINUS1000IT' for SHOPCREATORHANDLER ---------+ 
22:07:34 [INFO]  Starting InstantQueue 'SHOPCREATORHANDLER_SensorsLuciaCraft'... 
22:07:34 [INFO]  Queue 'SHOPCREATORHANDLER_SensorsLuciaCraft' Executing: IF "<context.item.material.name.contains[CostPlus]>" "||" 
                   "<context.item.material.name.contains[ClearCost]>" "||" "<context.item.material.name.contains[CostMinus]>" "||" 
                   "<context.item.material.name.contains[SaveShop]>" "||" "<context.item.contains[i@air]>" "{" "-" "determine" "passively" 
                   "cancelled" "-" "queue" "clear" "}" 
22:07:34 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:34 [INFO] +> Executing 'IF': use_braces='true' 
22:07:34 [INFO]  Filled tag <context.item.material.name.contains[CostPlus]> with 'false'. 
22:07:34 [INFO]  Filled tag <context.item.material.name.contains[ClearCost]> with 'false'. 
22:07:34 [INFO]  Filled tag <context.item.material.name.contains[CostMinus]> with 'false'. 
22:07:34 [INFO]  Filled tag <context.item.material.name.contains[SaveShop]> with 'false'. 
22:07:34 [INFO]  Filled tag <context.item.contains[i@air]> with 'true'. 
22:07:34 [INFO]  Queue 'SHOPCREATORHANDLER_SensorsLuciaCraft' Executing: DETERMINE "passively" "cancelled" 
22:07:34 [INFO] +- Executing dCommand: DETERMINE/p@ImadKWafai ---------+ 
22:07:34 [INFO] +> Executing 'DETERMINE': outcome='cancelled'  passively='true' 
22:07:34 [INFO]  Queue 'SHOPCREATORHANDLER_SensorsLuciaCraft' Executing: QUEUE "clear" 
22:07:34 [INFO] +- Executing dCommand: QUEUE/p@ImadKWafai ---------+ 
22:07:34 [INFO] +> Executing 'QUEUE': queue='q@SHOPCREATORHANDLER_SensorsLuciaCraft'  Action='CLEAR' 
22:07:34 [INFO]  Completing queue 'SHOPCREATORHANDLER_SensorsLuciaCraft' in 2ms. 
22:07:34 [INFO] +> Executing 'Event': Type='on player clicks in SHOPCREATORINV'  Container='SHOPCREATORHANDLER(WORLD)'  
                   player=p@ImadKWafaiContext='{item=i@air, cursor_item=i@COSTMINUS1000IT[display_name=Subtract $1000;lore=Click here to subtract 
                   $1000 to the price|of an item&dot With this item in hand|click on an item&dot It will subtract $1000|for each item in the held 
                   stack&dot], raw_slot=50, is_shift_click=false, slot_type=CONTAINER, action=PLACE_ALL, slot=50, inventory=in@SHOPCREATORINV, 
                   click=LEFT, hotbar_button=0}' 
22:07:34 [INFO] +- Building event 'ON PLAYER CLICKS IN SHOPCREATORINV' for SHOPCREATORHANDLER ---------+ 
22:07:34 [INFO]  Starting InstantQueue 'SHOPCREATORHANDLER_ModelMotelsBeatles'... 
22:07:34 [INFO]  Queue 'SHOPCREATORHANDLER_ModelMotelsBeatles' Executing: IF "<context.cursor_item.material.name.contains[CostPlus].not>" "&&" 
                   "<context.cursor_item.material.name.contains[CostMinus].not>" "&&" 
                   "<context.cursor_item.material.name.contains[CostClear].not>" "&&" "<context.cursor_item.contains[i@air].not>" "{" "-" "if" 
                   "<context.item.material.name.contains[CostPlus]>" "||" "<context.item.material.name.contains[CostMinus]>" "||" 
                   "<context.item.material.name.contains[CostClear]>" "||" "<context.item.material.name.contains[SaveShop]>" "{" "-" "determine" 
                   "passively" "cancelled" "-" "queue" "clear" "}" "-" "if" "<context.cursor_item.lore.contains[Cost<&co>].not>" "{" "-" "adjust" 
                   "<context.cursor_item>" "lore:<context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]>" "save:adjustedcost" "-" "flag" 
                   "player" "AdjustedCost:<player.open_inventory.list_contents.set[<entry[adjustedcost].result>].at[<context.slot>]>" "-" 
                   "inventory" "open" "d:in@ShopCreatorInv" "-" "queue" "clear" "}" "}" 
22:07:34 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:34 [INFO] +> Executing 'IF': use_braces='true' 
22:07:34 [INFO]  Filled tag <context.cursor_item.material.name.contains[CostPlus].not> with 'true'. 
22:07:34 [INFO]  Filled tag <context.cursor_item.material.name.contains[CostMinus].not> with 'true'. 
22:07:34 [INFO]  Filled tag <context.cursor_item.material.name.contains[CostClear].not> with 'true'. 
22:07:34 [INFO]  Filled tag <context.cursor_item.contains[i@air].not> with 'true'. 
22:07:34 [INFO]  Queue 'SHOPCREATORHANDLER_ModelMotelsBeatles' Executing: IF "<context.item.material.name.contains[CostPlus]>" "||" 
                   "<context.item.material.name.contains[CostMinus]>" "||" "<context.item.material.name.contains[CostClear]>" "||" 
                   "<context.item.material.name.contains[SaveShop]>" "{" "-" "determine" "passively" "cancelled" "-" "queue" "clear" "}" 
22:07:34 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:34 [INFO] +> Executing 'IF': use_braces='true' 
22:07:34 [INFO]  Filled tag <context.item.material.name.contains[CostPlus]> with 'false'. 
22:07:34 [INFO]  Filled tag <context.item.material.name.contains[CostMinus]> with 'false'. 
22:07:34 [INFO]  Filled tag <context.item.material.name.contains[CostClear]> with 'false'. 
22:07:34 [INFO]  Filled tag <context.item.material.name.contains[SaveShop]> with 'false'. 
22:07:34 [INFO]  Queue 'SHOPCREATORHANDLER_ModelMotelsBeatles' Executing: IF "<context.cursor_item.lore.contains[Cost<&co>].not>" "{" "-" 
                   "adjust" "<context.cursor_item>" "lore:<context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]>" "save:adjustedcost" "-" 
                   "flag" "player" "AdjustedCost:<player.open_inventory.list_contents.set[<entry[adjustedcost].result>].at[<context.slot>]>" "-" 
                   "inventory" "open" "d:in@ShopCreatorInv" "-" "queue" "clear" "}" 
22:07:34 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:34 [INFO] +> Executing 'IF': use_braces='true' 
22:07:34 [INFO]  Filled tag <&co> with ':'. 
22:07:34 [INFO]  Filled tag <context.cursor_item.lore.contains[Cost:].not> with 'true'. 
22:07:34 [INFO]  Queue 'SHOPCREATORHANDLER_ModelMotelsBeatles' Executing: ADJUST "<context.cursor_item>" "lore:<context.item.lore.insert[Click 
                   Here to Buy!|Cost<&co> $0]>" 
22:07:34 [INFO] +- Executing dCommand: ADJUST/p@ImadKWafai ---------+ 
22:07:34 [INFO]  ...remembering this script entry as 'adjustedcost'! 
22:07:34 [INFO]  Filled tag <context.cursor_item> with 'i@COSTMINUS1000IT[display_name=Subtract $1000;lore=Click here to subtract $1000 to the 
                   price|of an item&dot With this item in hand|click on an item&dot It will subtract $1000|for each item in the held stack&dot]'. 
22:07:34 [INFO]  Unfilled attributes 'lore.insert[Click Here to Buy!|Cost<&co> $0]' for tag <context.item.lore.insert[Click Here to 
                   Buy!|Cost<&co> $0]>! 
22:07:34 [INFO]  Filled tag <context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]> with 'null'. 
22:07:34 [INFO]  ERROR in script 'SHOPCREATORHANDLER'! Tag <context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]> is invalid! 
22:07:34 [INFO] +> Executing 'ADJUST': object='li@i@COSTMINUS1000IT[display_name=Subtract $1000;lore=Click here to subtract $1000 to the 
                   price|of an item&dot With this item in hand|click on an item&dot It will subtract $1000|for each item in the held stack&dot]'  
                   mechanism='lore'  mechanism_value='context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]' 
22:07:34 [INFO]  Queue 'SHOPCREATORHANDLER_ModelMotelsBeatles' Executing: FLAG "player" 
                   "AdjustedCost:<player.open_inventory.list_contents.set[<entry[adjustedcost].result>].at[<context.slot>]>" 
22:07:34 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+ 
22:07:34 [INFO]  Filled tag <entry[adjustedcost].result> with 'i@COSTMINUS1000IT[display_name=Subtract 
                   $1000;lore=context&dotitem&dotlore&dotinsert&lbClick Here to Buy&exc&pipeCost&lt&co&gt $0&rb]'. 
22:07:34 [INFO]  Filled tag <context.slot> with '50'. 
22:07:34 [INFO]  Filled tag <player.open_inventory.list_contents.set[i@COSTMINUS1000IT[display_name=Subtract 
                   $1000;lore=context&dotitem&dotlore&dotinsert&lbClick Here to Buy&exc&pipeCost&lt&co&gt $0&rb]].at[50]> with 
                   'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@SAVESHOPIT[display_name=Save 
                   Shop;lore=Click here to save this shop inventory&dot]|i@CLEARCOSTIT[display_name=Clear Cursor;lore=Click here to clear cost 
                   items from your cursor&dot]|i@COSTMINUS1IT[display_name=Subtract $1;lore=Click here to subtract $1 to the price|of an item&dot 
                   With this item in hand|click on an item&dot It will subtract $1|for each item in the held 
                   stack&dot]|i@COSTMINUS10IT[display_name=Subtract $10;lore=Click here to subtract $10 to the price|of an item&dot With this 
                   item in hand|click on an item&dot It will subtract $... * snip! * 
22:07:34 [INFO] +> Executing 'FLAG': flag_name='ADJUSTEDCOST'  
                   Action/Value='SET_VALUE(li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@SAVESHOPIT[display_name=Save 
                   Shop;lore=Click here to save this shop inventory&dot]|i@CLEARCOSTIT[display_name=Clear Cursor;lore=Click here to clear cost 
                   items from your cursor&dot]|i@COSTMINUS1IT[display_name=Subtract $1;lore=Click here to subtract $1 to the price|of an item&dot 
                   With this item in hand|click on an item&dot It will subtract $1|for each item in the held 
                   stack&dot]|i@COSTMINUS10IT[display_name=Subtract $10;lore=Click here to subtract $10 to the price|of an item&dot With this 
                   item in hand|click on an item&dot It will subtract $10|for each item in the held 
                   stack&dot]|i@COSTMINUS100IT[display_name=Subtract $100;lore=Click here to subtract $100 to the price|of an item&dot... * snip! 
                   * 
22:07:34 [INFO]  Queue 'SHOPCREATORHANDLER_ModelMotelsBeatles' Executing: INVENTORY "open" "d:in@ShopCreatorInv" 
22:07:34 [INFO] +- Executing dCommand: INVENTORY/p@ImadKWafai ---------+ 
22:07:34 [INFO]  Starting InstantQueue 'INV_SCRIPT_ITEM_PROC_KleinCompiledSwitzerland'... 
22:07:34 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_KleinCompiledSwitzerland' Executing: IF "<player.has_flag[EditShop]>" "&&" 
                   "<player.has_flag[AdjustedCost].not>" "{" "-" "determine" 
                   "<yaml[<player.flag[EditShop].get[1]>].read[<player.flag[EditShop].get[2]>]>" "-" "queue" "clear" "}" 
22:07:34 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:34 [INFO] +> Executing 'IF': use_braces='true' 
22:07:34 [INFO]  Filled tag <player.has_flag[EditShop]> with 'false'. 
22:07:34 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_KleinCompiledSwitzerland' Executing: IF "<player.has_flag[AdjustedCost]>" "{" "-" "determine" 
                   "<player.flag[AdjustedCost]>" "}" 
22:07:34 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:34 [INFO] +> Executing 'IF': use_braces='true' 
22:07:34 [INFO]  Filled tag <player.has_flag[AdjustedCost]> with 'true'. 
22:07:34 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_KleinCompiledSwitzerland' Executing: DETERMINE "<player.flag[AdjustedCost]>" 
22:07:34 [INFO] +- Executing dCommand: DETERMINE/p@ImadKWafai ---------+ 
22:07:34 [INFO]  Filled tag <player.flag[AdjustedCost]> with 
                   'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@SAVESHOPIT[display_name=Save 
                   Shop;lore=Click here to save this shop inventory&dot]|i@CLEARCOSTIT[display_name=Clear Cursor;lore=Click here to clear cost 
                   items from your cursor&dot]|i@COSTMINUS1IT[display_name=Subtract $1;lore=Click here to subtract $1 to the price|of an item&dot 
                   With this item in hand|click on an item&dot It will subtract $1|for each item in the held 
                   stack&dot]|i@COSTMINUS10IT[display_name=Subtract $10;lore=Click here to subtract $10 to the price|of an item&dot With this 
                   item in hand|click on an item&dot It will subtract $10|for each item in the held 
                   stack&dot]|i@COSTMINUS100IT[display_name=Subtract $100;lore=Click here to subtract $100 to the price|of an item&dot With this 
                   i... * snip! * 
22:07:34 [INFO] +> Executing 'DETERMINE': 
                   outcome='li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@SAVESHOPIT[display_name=Save 
                   Shop;lore=Click here to save this shop inventory&dot]|i@CLEARCOSTIT[display_name=Clear Cursor;lore=Click here to clear cost 
                   items from your cursor&dot]|i@COSTMINUS1IT[display_name=Subtract $1;lore=Click here to subtract $1 to the price|of an item&dot 
                   With this item in hand|click on an item&dot It will subtract $1|for each item in the held 
                   stack&dot]|i@COSTMINUS10IT[display_name=Subtract $10;lore=Click here to subtract $10 to the price|of an item&dot With this 
                   item in hand|click on an item&dot It will subtract $10|for each item in the held 
                   stack&dot]|i@COSTMINUS100IT[display_name=Subtract $100;lore=Click here to subtract $100 to the price|of an item&dot With this 
                   item in hand|click on an item&dot It will ... * snip! * 
22:07:34 [INFO]  Completing queue 'INV_SCRIPT_ITEM_PROC_KleinCompiledSwitzerland' in 6ms. 
22:07:35 [INFO] +> Executing 'INVENTORY': actions='[open]'  Inventory='in@SHOPCREATORINV'  slot='1' 
22:07:35 [INFO]  Queue 'SHOPCREATORHANDLER_ModelMotelsBeatles' Executing: QUEUE "clear" 
22:07:35 [INFO] +- Executing dCommand: QUEUE/p@ImadKWafai ---------+ 
22:07:35 [INFO] +> Executing 'QUEUE': queue='q@SHOPCREATORHANDLER_ModelMotelsBeatles'  Action='CLEAR' 
22:07:35 [INFO]  Completing queue 'SHOPCREATORHANDLER_ModelMotelsBeatles' in 26ms. 
22:07:35 [INFO] +> Executing 'Event': Type='on player clicks in SHOPCREATORINV'  Container='SHOPCREATORHANDLER(WORLD)'  
                   player=p@ImadKWafaiContext='{item=i@COSTMINUS100IT[display_name=Subtract $100;lore=Click here to subtract $100 to the price|of 
                   an item&dot With this item in hand|click on an item&dot It will subtract $100|for each item in the held stack&dot], 
                   cursor_item=i@air, raw_slot=49, is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL, slot=49, 
                   inventory=in@SHOPCREATORINV, click=LEFT, hotbar_button=0}' 
22:07:35 [INFO] +- Building event 'ON PLAYER CLICKS IN SHOPCREATORINV' for SHOPCREATORHANDLER ---------+ 
22:07:35 [INFO]  Starting InstantQueue 'SHOPCREATORHANDLER_AirportsCarsLaboratory'... 
22:07:35 [INFO]  Queue 'SHOPCREATORHANDLER_AirportsCarsLaboratory' Executing: IF "<context.cursor_item.material.name.contains[CostPlus].not>" 
                   "&&" "<context.cursor_item.material.name.contains[CostMinus].not>" "&&" 
                   "<context.cursor_item.material.name.contains[CostClear].not>" "&&" "<context.cursor_item.contains[i@air].not>" "{" "-" "if" 
                   "<context.item.material.name.contains[CostPlus]>" "||" "<context.item.material.name.contains[CostMinus]>" "||" 
                   "<context.item.material.name.contains[CostClear]>" "||" "<context.item.material.name.contains[SaveShop]>" "{" "-" "determine" 
                   "passively" "cancelled" "-" "queue" "clear" "}" "-" "if" "<context.cursor_item.lore.contains[Cost<&co>].not>" "{" "-" "adjust" 
                   "<context.cursor_item>" "lore:<context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]>" "save:adjustedcost" "-" "flag" 
                   "player" "AdjustedCost:<player.open_inventory.list_contents.set[<entry[adjustedcost].result>].at[<context.slot>]>" "-" 
                   "inventory" "open" "d:in@ShopCreatorInv" "-" "queue" "clear" "}" "}" 
22:07:35 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:35 [INFO] +> Executing 'IF': use_braces='true' 
22:07:35 [INFO]  Filled tag <context.cursor_item.material.name.contains[CostPlus].not> with 'true'. 
22:07:35 [INFO]  Filled tag <context.cursor_item.material.name.contains[CostMinus].not> with 'true'. 
22:07:35 [INFO]  Filled tag <context.cursor_item.material.name.contains[CostClear].not> with 'true'. 
22:07:35 [INFO]  Filled tag <context.cursor_item.contains[i@air].not> with 'false'. 
22:07:35 [INFO]  Queue 'SHOPCREATORHANDLER_AirportsCarsLaboratory' Executing: IF "<context.item.material.name.contains[CostPlus]>" "||" 
                   "<context.item.material.name.contains[CostMinus]>" "{" "-" "if" "<context.cursor_item.material.name>" "==" 
                   "<context.item.material.name>" "{" "-" "if" "<player.item_on_cursor.quantity>" "==" "64" "{" "-" "determine" "passively" 
                   "cancelled" "-" "queue" "clear" "}" "else" "{" "-" "determine" "passively" "cancelled" "-" "adjust" "<context.cursor_item>" 
                   "quantity:<context.cursor_item.quantity.add[1]>" "save:AdjustCost" "-" "adjust" "<player>" 
                   "item_on_cursor:<entry[AdjustCost].result>" "}" "}" "else" "{" "-" "if" "<context.item.material.name.contains[SaveShop].not>" 
                   "||" "<context.item.material.name.contains[ClearCost].not>" "{" "-" "determine" "passively" "cancelled" "-" "adjust" 
                   "<player>" "item_on_cursor:<context.item>" "}" "}" "}" 
22:07:35 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:35 [INFO] +> Executing 'IF': use_braces='true' 
22:07:35 [INFO]  Filled tag <context.item.material.name.contains[CostPlus]> with 'false'. 
22:07:35 [INFO]  Filled tag <context.item.material.name.contains[CostMinus]> with 'false'. 
22:07:35 [INFO]  Completing queue 'SHOPCREATORHANDLER_AirportsCarsLaboratory' in 2ms. 
22:07:35 [INFO] +> Executing 'Event': Type='on player clicks in SHOPCREATORINV with COSTMINUS100IT'  Container='SHOPCREATORHANDLER(WORLD)'  
                   player=p@ImadKWafaiContext='{item=i@air, cursor_item=i@COSTMINUS100IT[display_name=Subtract $100;lore=Click here to subtract 
                   $100 to the price|of an item&dot With this item in hand|click on an item&dot It will subtract $100|for each item in the held 
                   stack&dot], raw_slot=49, is_shift_click=false, slot_type=CONTAINER, action=PLACE_ALL, slot=49, inventory=in@SHOPCREATORINV, 
                   click=LEFT, hotbar_button=0}' 
22:07:35 [INFO] +- Building event 'ON PLAYER CLICKS IN SHOPCREATORINV WITH COSTMINUS100IT' for SHOPCREATORHANDLER ---------+ 
22:07:35 [INFO]  Starting InstantQueue 'SHOPCREATORHANDLER_NaDepartureSix'... 
22:07:35 [INFO]  Queue 'SHOPCREATORHANDLER_NaDepartureSix' Executing: IF "<context.item.material.name.contains[CostPlus]>" "||" 
                   "<context.item.material.name.contains[ClearCost]>" "||" "<context.item.material.name.contains[CostMinus]>" "||" 
                   "<context.item.material.name.contains[SaveShop]>" "||" "<context.item.contains[i@air]>" "{" "-" "determine" "passively" 
                   "cancelled" "-" "queue" "clear" "}" 
22:07:35 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:35 [INFO] +> Executing 'IF': use_braces='true' 
22:07:35 [INFO]  Filled tag <context.item.material.name.contains[CostPlus]> with 'false'. 
22:07:35 [INFO]  Filled tag <context.item.material.name.contains[ClearCost]> with 'false'. 
22:07:35 [INFO]  Filled tag <context.item.material.name.contains[CostMinus]> with 'false'. 
22:07:35 [INFO]  Filled tag <context.item.material.name.contains[SaveShop]> with 'false'. 
22:07:35 [INFO]  Filled tag <context.item.contains[i@air]> with 'true'. 
22:07:35 [INFO]  Queue 'SHOPCREATORHANDLER_NaDepartureSix' Executing: DETERMINE "passively" "cancelled" 
22:07:35 [INFO] +- Executing dCommand: DETERMINE/p@ImadKWafai ---------+ 
22:07:35 [INFO] +> Executing 'DETERMINE': outcome='cancelled'  passively='true' 
22:07:35 [INFO]  Queue 'SHOPCREATORHANDLER_NaDepartureSix' Executing: QUEUE "clear" 
22:07:35 [INFO] +- Executing dCommand: QUEUE/p@ImadKWafai ---------+ 
22:07:35 [INFO] +> Executing 'QUEUE': queue='q@SHOPCREATORHANDLER_NaDepartureSix'  Action='CLEAR' 
22:07:35 [INFO]  Completing queue 'SHOPCREATORHANDLER_NaDepartureSix' in 1ms. 
22:07:35 [INFO] +> Executing 'Event': Type='on player clicks in SHOPCREATORINV'  Container='SHOPCREATORHANDLER(WORLD)'  
                   player=p@ImadKWafaiContext='{item=i@air, cursor_item=i@COSTMINUS100IT[display_name=Subtract $100;lore=Click here to subtract 
                   $100 to the price|of an item&dot With this item in hand|click on an item&dot It will subtract $100|for each item in the held 
                   stack&dot], raw_slot=49, is_shift_click=false, slot_type=CONTAINER, action=PLACE_ALL, slot=49, inventory=in@SHOPCREATORINV, 
                   click=LEFT, hotbar_button=0}' 
22:07:35 [INFO] +- Building event 'ON PLAYER CLICKS IN SHOPCREATORINV' for SHOPCREATORHANDLER ---------+ 
22:07:35 [INFO]  Starting InstantQueue 'SHOPCREATORHANDLER_ArgentinaPhrasesMissile'... 
22:07:35 [INFO]  Queue 'SHOPCREATORHANDLER_ArgentinaPhrasesMissile' Executing: IF "<context.cursor_item.material.name.contains[CostPlus].not>" 
                   "&&" "<context.cursor_item.material.name.contains[CostMinus].not>" "&&" 
                   "<context.cursor_item.material.name.contains[CostClear].not>" "&&" "<context.cursor_item.contains[i@air].not>" "{" "-" "if" 
                   "<context.item.material.name.contains[CostPlus]>" "||" "<context.item.material.name.contains[CostMinus]>" "||" 
                   "<context.item.material.name.contains[CostClear]>" "||" "<context.item.material.name.contains[SaveShop]>" "{" "-" "determine" 
                   "passively" "cancelled" "-" "queue" "clear" "}" "-" "if" "<context.cursor_item.lore.contains[Cost<&co>].not>" "{" "-" "adjust" 
                   "<context.cursor_item>" "lore:<context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]>" "save:adjustedcost" "-" "flag" 
                   "player" "AdjustedCost:<player.open_inventory.list_contents.set[<entry[adjustedcost].result>].at[<context.slot>]>" "-" 
                   "inventory" "open" "d:in@ShopCreatorInv" "-" "queue" "clear" "}" "}" 
22:07:35 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:35 [INFO] +> Executing 'IF': use_braces='true' 
22:07:35 [INFO]  Filled tag <context.cursor_item.material.name.contains[CostPlus].not> with 'true'. 
22:07:35 [INFO]  Filled tag <context.cursor_item.material.name.contains[CostMinus].not> with 'true'. 
22:07:35 [INFO]  Filled tag <context.cursor_item.material.name.contains[CostClear].not> with 'true'. 
22:07:35 [INFO]  Filled tag <context.cursor_item.contains[i@air].not> with 'true'. 
22:07:35 [INFO]  Queue 'SHOPCREATORHANDLER_ArgentinaPhrasesMissile' Executing: IF "<context.item.material.name.contains[CostPlus]>" "||" 
                   "<context.item.material.name.contains[CostMinus]>" "||" "<context.item.material.name.contains[CostClear]>" "||" 
                   "<context.item.material.name.contains[SaveShop]>" "{" "-" "determine" "passively" "cancelled" "-" "queue" "clear" "}" 
22:07:35 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:35 [INFO] +> Executing 'IF': use_braces='true' 
22:07:35 [INFO]  Filled tag <context.item.material.name.contains[CostPlus]> with 'false'. 
22:07:35 [INFO]  Filled tag <context.item.material.name.contains[CostMinus]> with 'false'. 
22:07:35 [INFO]  Filled tag <context.item.material.name.contains[CostClear]> with 'false'. 
22:07:35 [INFO]  Filled tag <context.item.material.name.contains[SaveShop]> with 'false'. 
22:07:35 [INFO]  Queue 'SHOPCREATORHANDLER_ArgentinaPhrasesMissile' Executing: IF "<context.cursor_item.lore.contains[Cost<&co>].not>" "{" "-" 
                   "adjust" "<context.cursor_item>" "lore:<context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]>" "save:adjustedcost" "-" 
                   "flag" "player" "AdjustedCost:<player.open_inventory.list_contents.set[<entry[adjustedcost].result>].at[<context.slot>]>" "-" 
                   "inventory" "open" "d:in@ShopCreatorInv" "-" "queue" "clear" "}" 
22:07:35 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:35 [INFO] +> Executing 'IF': use_braces='true' 
22:07:35 [INFO]  Filled tag <&co> with ':'. 
22:07:35 [INFO]  Filled tag <context.cursor_item.lore.contains[Cost:].not> with 'true'. 
22:07:35 [INFO]  Queue 'SHOPCREATORHANDLER_ArgentinaPhrasesMissile' Executing: ADJUST "<context.cursor_item>" 
                   "lore:<context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]>" 
22:07:35 [INFO] +- Executing dCommand: ADJUST/p@ImadKWafai ---------+ 
22:07:35 [INFO]  ...remembering this script entry as 'adjustedcost'! 
22:07:35 [INFO]  Filled tag <context.cursor_item> with 'i@COSTMINUS100IT[display_name=Subtract $100;lore=Click here to subtract $100 to the 
                   price|of an item&dot With this item in hand|click on an item&dot It will subtract $100|for each item in the held stack&dot]'. 
22:07:35 [INFO]  Unfilled attributes 'lore.insert[Click Here to Buy!|Cost<&co> $0]' for tag <context.item.lore.insert[Click Here to 
                   Buy!|Cost<&co> $0]>! 
22:07:35 [INFO]  Filled tag <context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]> with 'null'. 
22:07:35 [INFO]  ERROR in script 'SHOPCREATORHANDLER'! Tag <context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]> is invalid! 
22:07:35 [INFO] +> Executing 'ADJUST': object='li@i@COSTMINUS100IT[display_name=Subtract $100;lore=Click here to subtract $100 to the price|of 
                   an item&dot With this item in hand|click on an item&dot It will subtract $100|for each item in the held stack&dot]'  
                   mechanism='lore'  mechanism_value='context.item.lore.insert[Click Here to Buy!|Cost<&co> $0]' 
22:07:35 [INFO]  Queue 'SHOPCREATORHANDLER_ArgentinaPhrasesMissile' Executing: FLAG "player" 
                   "AdjustedCost:<player.open_inventory.list_contents.set[<entry[adjustedcost].result>].at[<context.slot>]>" 
22:07:35 [INFO] +- Executing dCommand: FLAG/p@ImadKWafai ---------+ 
22:07:35 [INFO]  Filled tag <entry[adjustedcost].result> with 'i@COSTMINUS100IT[display_name=Subtract 
                   $100;lore=context&dotitem&dotlore&dotinsert&lbClick Here to Buy&exc&pipeCost&lt&co&gt $0&rb]'. 
22:07:35 [INFO]  Filled tag <context.slot> with '49'. 
22:07:35 [INFO]  Filled tag <player.open_inventory.list_contents.set[i@COSTMINUS100IT[display_name=Subtract 
                   $100;lore=context&dotitem&dotlore&dotinsert&lbClick Here to Buy&exc&pipeCost&lt&co&gt $0&rb]].at[49]> with 
                   'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@SAVESHOPIT[display_name=Save 
                   Shop;lore=Click here to save this shop inventory&dot]|i@CLEARCOSTIT[display_name=Clear Cursor;lore=Click here to clear cost 
                   items from your cursor&dot]|i@COSTMINUS1IT[display_name=Subtract $1;lore=Click here to subtract $1 to the price|of an item&dot 
                   With this item in hand|click on an item&dot It will subtract $1|for each item in the held 
                   stack&dot]|i@COSTMINUS10IT[display_name=Subtract $10;lore=Click here to subtract $10 to the price|of an item&dot With this 
                   item in hand|click on an item&dot It will subtract $10... * snip! * 
22:07:35 [INFO] +> Executing 'FLAG': flag_name='ADJUSTEDCOST'  
                   Action/Value='SET_VALUE(li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@SAVESHOPIT[display_name=Save 
                   Shop;lore=Click here to save this shop inventory&dot]|i@CLEARCOSTIT[display_name=Clear Cursor;lore=Click here to clear cost 
                   items from your cursor&dot]|i@COSTMINUS1IT[display_name=Subtract $1;lore=Click here to subtract $1 to the price|of an item&dot 
                   With this item in hand|click on an item&dot It will subtract $1|for each item in the held 
                   stack&dot]|i@COSTMINUS10IT[display_name=Subtract $10;lore=Click here to subtract $10 to the price|of an item&dot With this 
                   item in hand|click on an item&dot It will subtract $10|for each item in the held 
                   stack&dot]|i@COSTMINUS100IT[display_name=Subtract $100;lore=context&dotitem&dotlore&dotinsert&lbClick Here to Buy&e... * snip! 
                   * 
22:07:35 [INFO]  Queue 'SHOPCREATORHANDLER_ArgentinaPhrasesMissile' Executing: INVENTORY "open" "d:in@ShopCreatorInv" 
22:07:35 [INFO] +- Executing dCommand: INVENTORY/p@ImadKWafai ---------+ 
22:07:35 [INFO]  Starting InstantQueue 'INV_SCRIPT_ITEM_PROC_MillenniumIndividualsProcessing'... 
22:07:35 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_MillenniumIndividualsProcessing' Executing: IF "<player.has_flag[EditShop]>" "&&" 
                   "<player.has_flag[AdjustedCost].not>" "{" "-" "determine" 
                   "<yaml[<player.flag[EditShop].get[1]>].read[<player.flag[EditShop].get[2]>]>" "-" "queue" "clear" "}" 
22:07:35 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:35 [INFO] +> Executing 'IF': use_braces='true' 
22:07:35 [INFO]  Filled tag <player.has_flag[EditShop]> with 'false'. 
22:07:35 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_MillenniumIndividualsProcessing' Executing: IF "<player.has_flag[AdjustedCost]>" "{" "-" 
                   "determine" "<player.flag[AdjustedCost]>" "}" 
22:07:35 [INFO] +- Executing dCommand: IF/p@ImadKWafai ---------+ 
22:07:35 [INFO] +> Executing 'IF': use_braces='true' 
22:07:35 [INFO]  Filled tag <player.has_flag[AdjustedCost]> with 'true'. 
22:07:35 [INFO]  Queue 'INV_SCRIPT_ITEM_PROC_MillenniumIndividualsProcessing' Executing: DETERMINE "<player.flag[AdjustedCost]>" 
22:07:35 [INFO] +- Executing dCommand: DETERMINE/p@ImadKWafai ---------+ 
22:07:35 [INFO]  Filled tag <player.flag[AdjustedCost]> with 
                   'li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@SAVESHOPIT[display_name=Save 
                   Shop;lore=Click here to save this shop inventory&dot]|i@CLEARCOSTIT[display_name=Clear Cursor;lore=Click here to clear cost 
                   items from your cursor&dot]|i@COSTMINUS1IT[display_name=Subtract $1;lore=Click here to subtract $1 to the price|of an item&dot 
                   With this item in hand|click on an item&dot It will subtract $1|for each item in the held 
                   stack&dot]|i@COSTMINUS10IT[display_name=Subtract $10;lore=Click here to subtract $10 to the price|of an item&dot With this 
                   item in hand|click on an item&dot It will subtract $10|for each item in the held 
                   stack&dot]|i@COSTMINUS100IT[display_name=Subtract $100;lore=context&dotitem&dotlore&dotinsert&lbClick Here to 
                   Buy&exc&pipeCost&... * snip! * 
22:07:35 [INFO] +> Executing 'DETERMINE': 
                   outcome='li@i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@air|i@SAVESHOPIT[display_name=Save 
                   Shop;lore=Click here to save this shop inventory&dot]|i@CLEARCOSTIT[display_name=Clear Cursor;lore=Click here to clear cost 
                   items from your cursor&dot]|i@COSTMINUS1IT[display_name=Subtract $1;lore=Click here to subtract $1 to the price|of an item&dot 
                   With this item in hand|click on an item&dot It will subtract $1|for each item in the held 
                   stack&dot]|i@COSTMINUS10IT[display_name=Subtract $10;lore=Click here to subtract $10 to the price|of an item&dot With this 
                   item in hand|click on an item&dot It will subtract $10|for each item in the held 
                   stack&dot]|i@COSTMINUS100IT[display_name=Subtract $100;lore=context&dotitem&dotlore&dotinsert&lbClick Here to 
                   Buy&exc&pipeCost&lt&co&gt $0&rb]|i@COSTMINUS1000IT[display... * snip! * 
22:07:35 [INFO]  Completing queue 'INV_SCRIPT_ITEM_PROC_MillenniumIndividualsProcessing' in 1ms. 
22:07:35 [INFO] +> Executing 'INVENTORY': actions='[open]'  Inventory='in@SHOPCREATORINV'  slot='1' 
22:07:35 [INFO]  Queue 'SHOPCREATORHANDLER_ArgentinaPhrasesMissile' Executing: QUEUE "clear" 
22:07:35 [INFO] +- Executing dCommand: QUEUE/p@ImadKWafai ---------+ 
22:07:35 [INFO] +> Executing 'QUEUE': queue='q@SHOPCREATORHANDLER_ArgentinaPhrasesMissile'  Action='CLEAR' 
22:07:35 [INFO]  Completing queue 'SHOPCREATORHANDLER_ArgentinaPhrasesMissile' in 16ms.