WouCookieTrailParkour: type: world debug: true speed: 0 events: on player enters CTPStart: - flag player CTPStart:1 - flag player CTPStartTime: on player enters CTPFinish: - choose : - case null: - narrate "This is the finish line for the parkour. You can start the parkour at the Christmas tree." - case 1: # Catch time. - define CTPFinishTime ]> # Calculate time. - define Hour - define Remainder ]> - define Minutes - define Remainder ]> - define Seconds # Adjust for single-digit times. - if <= 9: - define Minutes "0" - if <= 9: - define Seconds "0" # Announce over the lobby. - announce "<&e>Lets congratulate <&6> <&e>for finishing the Cookie Trail Parkour in <&6><&f>.<&6><&f>.<&6><&e>!" format:ChristmasLobby # Give the player a celebratory cookie trophy. - give i@cookie[display_name=<&6>Cookie<&sp>Trail<&sp>Parkour;lore=<&f>Victor<&co><&sp><&6>|<&f>Time<&sp>taken<&co><&sp><&6><&f>.<&6><&f>.<&6>|<&e>|<&f>Congratulations!] # Clear flags. - flag player CTPStartTime:! - flag player CTPStart:! # Set a PB for ... momentum. - if : - if < : - flag player CTPPB: else: - flag player CTPPB: