Date: 2019/01/27 14:50:42 UTC-08:00
Type: Denizen Script
StatueBossHandler:
type: world
events:
##Phase One
on player enters StatueBossCuboid:
- if <player.has_flag[StatueBossEntrance].not>:
- flag player StatueBossEntrance
- modifyblock l@-93,93,-92,map_dungeons redstone_block
- adjust <player> "spectate:n@143"
- title "title:<yellow>Caution!" "subtitle:<yellow>The gates ominously shut behind you..."
- playsound <player> sound:ENTITY_ZOMBIE_ATTACK_IRON_DOOR
- wait 10t
- playsound <player> sound:ENTITY_ZOMBIE_ATTACK_IRON_DOOR
- wait 10t
- playsound <player> sound:ENTITY_ZOMBIE_ATTACK_IRON_DOOR
- wait 10t
- playsound <player> sound:ENTITY_ZOMBIE_ATTACK_IRON_DOOR
- wait 10t
- playsound <player> sound:ENTITY_ZOMBIE_ATTACK_IRON_DOOR
- wait 1s
- adjust <player> "spectate:<n@144>"
- modifyblock l@-48,4,-26,map_dungeons redstone_block
- wait 5s
- mythicspawn ExplorerCrystal l@-73.5,100.0,-85.5,map_dungeons
- adjust <player> "spectate:<player>"
##PhaseTwo
StatueBossPhase2TSK:
type: task
script:
-if <player.has_flag[StatueBossEntrance]>:
- adjust <player> "spectate:<n@144>"
- modifyblock l@-48,76,-95,map_dungeons redstone_block
- wait 5s
- modifyblock l@-33,4,-124,map_dungeons redstone_block
- wait 5s
- mythicspawn ShieldCore l@-72.5,99,-82.5,map_dungeons