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TitleDenizen Debug Logs From Welcome to Esoteria - A World of Adventure Awaits!!
TypeServer Log
Date2019/02/17 13:08:59 UTC-08:00
ByGuest
Other
Paste
Java Version: 1.8.0_192
Up-time: 21h 27m
CraftBukkit Version: git-Paper-521 (MC: 1.13.2)
Denizen Version: Core: 1.30 (Build 203), CraftBukkit: 1.0.3-SNAPSHOT (build 623-DEV)
Active Plugins (31): dynmap: 3.0-beta-2-138, WorldBorder: 1.9.0, Votifier: 2.5.0, ProtocolLib: 4.4.0, 
Multiverse-Core: 2.7.0-SNAPSHOT-b747, LibsDisguises: 9.7.1, MythicDrops: 4.3.4-a8b9390, 
FastAsyncWorldEdit: 1.0, PermissionsEx: 1.23.4, EffectLib: 6.2-SNAPSHOT, Vault: 1.7.1-b91, 
Essentials: 2.16.0.16, BKCommonLib: 1.13.2-v2, LightCleaner: 1.13.1-v1, HolographicDisplays: 2.3.2, 
Holograms: 2.6, Citizens: 2.0.24-SNAPSHOT (build 1617), EssentialsProtect: 2.16.0.16, 
EssentialsChat: 2.16.0.16, EssentialsGeoIP: 2.16.0.16, EssentialsAntiBuild: 2.16.0.16, 
EssentialsSpawn: 2.16.0.16, EnjinMinecraftPlugin: 3.5.4, Denizen: 1.0.3-SNAPSHOT (build 623-DEV), 
WorldEdit: unspecified, FastAsyncVoxelSniper: 1.13.132, WorldGuard: 7.0.0-SNAPSHOT;0dc5781, 
WorldEditCUI: 1.3, Depenizen: 1.0.0 (build 434), Heroes: 1.9.1-SNAPSHOT-565633b, 
MythicMobs: 4.6.0-SNAPSHOT-2649
Loaded Worlds (7): map, map_nether, map_the_end, Temp, map_rainbow, map_dungeons, map_spawn
Online Players (1): [Deity] ~Jimmy(JimyTheLightfoot)
Offline Players: 17
Mode: online

16:08:41 [INFO] +> Executing 'Event': Type='on player clicks in SKILLSINV'  Container='CHARACTERSHEETHANDLER(WORLD)'  
                   player=p@JimyTheLightfootContext='{item=i@wolf_spawn_egg[display_name=Use or Bind Wolf;lore=Left click to Use 
                   &ss6Wolf&dot|Right click to Bind &ss6Wolf|to the item you are currently|holding&dot|&ss9Mana Cost&co |&sscDamage&co 
                   ;nbt=li@skill/Wolf;script=WOLFIT], cursor_item=i@air, raw_slot=1, is_shift_click=false, slot_type=CONTAINER, 
                   action=PICKUP_ALL, slot=1, inventory=in@SKILLSINV, click=LEFT, hotbar_button=0}
16:08:41 [INFO] +- Building event 'ON PLAYER CLICKS IN SKILLSINV' for CHARACTERSHEETHANDLER ---------+ 
16:08:41 [INFO]  Starting InstantQueue 'CHARACTERSHEETHANDLER_FailingNotifyAn'... 
16:08:41 [INFO]  Queue 'CHARACTERSHEETHANDLER_FailingNotifyAn' Executing: DETERMINE "passively" "cancelled" 
16:08:41 [INFO] +- Executing dCommand: DETERMINE/p@JimyTheLightfoot ---------+ 
16:08:41 [INFO] +> Executing 'DETERMINE': outcome='cancelled'  passively='true
16:08:41 [INFO]  Queue 'CHARACTERSHEETHANDLER_FailingNotifyAn' Executing: IF "<context.item.has_nbt[Skill]>" 
16:08:41 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+ 
16:08:41 [INFO] +> Executing 'IF': use_braces='true
16:08:41 [INFO]  Filled tag <context.item.has_nbt[Skill]> with 'true'. 
16:08:41 [INFO]  Queue 'CHARACTERSHEETHANDLER_FailingNotifyAn' Executing: IF "<context.is_shift_click>" 
16:08:41 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+ 
16:08:41 [INFO] +> Executing 'IF': use_braces='true
16:08:41 [INFO]  Filled tag <context.is_shift_click> with 'false'. 
16:08:41 [INFO]  Queue 'CHARACTERSHEETHANDLER_FailingNotifyAn' Executing: IF "<context.click>" "==" "left" 
16:08:41 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+ 
16:08:41 [INFO] +> Executing 'IF': use_braces='true
16:08:41 [INFO]  Filled tag <context.click> with 'LEFT'. 
16:08:41 [INFO]  Comparable='Element(LEFT)', Operator='EQUALS', ComparedTo='Element(left)' --> OUTCOME='true' 
16:08:41 [INFO]  Queue 'CHARACTERSHEETHANDLER_FailingNotifyAn' Executing: IF "<player.item_in_hand.has_nbt[Skill]>" 
16:08:41 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+ 
16:08:41 [INFO] +> Executing 'IF': use_braces='true
16:08:41 [INFO]  Filled tag <player.item_in_hand.has_nbt[Skill]> with 'false'. 
16:08:41 [INFO]  Queue 'CHARACTERSHEETHANDLER_FailingNotifyAn' Executing: IF "<player.item_in_hand>" "==" "i@air" 
16:08:41 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+ 
16:08:41 [INFO] +> Executing 'IF': use_braces='true
16:08:41 [INFO]  Filled tag <player.item_in_hand> with 'i@iron_sword'. 
16:08:41 [INFO]  Comparable='Element(i@iron_sword)', Operator='EQUALS', ComparedTo='Element(i@air)' --> OUTCOME='false' 
16:08:41 [INFO]  Queue 'CHARACTERSHEETHANDLER_FailingNotifyAn' Executing: ADJUST "<player.item_in_hand>" 
                   "lore:<player.item_in_hand.lore.include[<&6>Bound Skill<&co><&9> <context.item.nbt[Skill]>|<&c><&o>Right Click<&r> to use the 
                   bound skill!]>" 
16:08:41 [INFO] +- Executing dCommand: ADJUST/p@JimyTheLightfoot ---------+ 
16:08:41 [INFO]  ...remembering this script entry as 'newitem'! 
16:08:41 [INFO]  Filled tag <player.item_in_hand> with 'i@iron_sword'. 
16:08:41 [INFO]  Unfilled attributes 'lore.include[<&6>Bound Skill<&co><&9> <context.item.nbt[Skill]>|<&c><&o>Right Click<&r> to use the bound 
                   skill!]' for tag <player.item_in_hand.lore.include[<&6>Bound Skill<&co><&9> <context.item.nbt[Skill]>|<&c><&o>Right Click<&r> 
                   to use the bound skill!]>! 
16:08:41 [INFO]  Filled tag <player.item_in_hand.lore.include[<&6>Bound Skill<&co><&9> <context.item.nbt[Skill]>|<&c><&o>Right Click<&r> to 
                   use the bound skill!]> with 'null'. 
16:08:41 [INFO]  ERROR in script 'CHARACTERSHEETHANDLER' in queue 'CHARACTERSHEETHANDLER_FailingNotifyAn'! Tag 
                   <player.item_in_hand.lore.include[<&6>Bound Skill<&co><&9> <context.item.nbt[Skill]>|<&c><&o>Right Click<&r> to use the bound 
                   skill!]> is invalid! 
16:08:41 [INFO] +> Executing 'ADJUST': object='li@i@iron_sword'  mechanism='lore'  mechanism_value='player.item_in_hand.lore.include[<&6>Bound 
                   Skill<&co><&9> <context.item.nbt[Skill]>|<&c><&o>Right Click<&r> to use the bound skill!]
16:08:41 [INFO]  Adjust mechanism 'lore' on object of type 'Item'... 
16:08:41 [INFO]  Queue 'CHARACTERSHEETHANDLER_FailingNotifyAn' Executing: NBT "<entry[newitem].result>" "BoundSkill:<context.item.nbt[Skill]>" 
16:08:41 [INFO] +- Executing dCommand: NBT/p@JimyTheLightfoot ---------+ 
16:08:41 [INFO]  ...remembering this script entry as 'newitem'! 
16:08:41 [INFO]  Filled tag <entry[newitem].result> with 'i@iron_sword[lore=player&dotitem_in_hand&dotlore&dotinclude&lb&lt&amp6&gtBound 
                   Skill&lt&co&gt&lt&amp9&gt &ltcontext&dotitem&dotnbt&lbSkill&rb&gt&pipe&lt&ampc&gt&lt&ampo&gtRight Click&lt&ampr&gt to use the 
                   bound skill&exc&rb]'. 
16:08:41 [INFO]  Filled tag <context.item.nbt[Skill]> with 'Wolf'. 
16:08:41 [INFO] +> Executing 'NBT': item='i@iron_sword[lore=player&dotitem_in_hand&dotlore&dotinclude&lb&lt&amp6&gtBound 
                   Skill&lt&co&gt&lt&amp9&gt &ltcontext&dotitem&dotnbt&lbSkill&rb&gt&pipe&lt&ampc&gt&lt&ampo&gtRight Click&lt&ampr&gt to use the 
                   bound skill&exc&rb]'  key='BoundSkill'  value='Wolf
16:08:41 [INFO]  Queue 'CHARACTERSHEETHANDLER_FailingNotifyAn' Executing: DEFINE "Slot" "<player.item_in_hand.slot>" 
16:08:41 [INFO] +- Executing dCommand: DEFINE/p@JimyTheLightfoot ---------+ 
16:08:41 [INFO]  Filled tag <player.item_in_hand.slot> with '2'. 
16:08:41 [INFO] +> Executing 'DEFINE': queue='CHARACTERSHEETHANDLER_FailingNotifyAn'  definition='slot'  value='2
16:08:41 [INFO]  Queue 'CHARACTERSHEETHANDLER_FailingNotifyAn' Executing: TAKE "<player.item_in_hand>" 
16:08:41 [INFO] +- Executing dCommand: TAKE/p@JimyTheLightfoot ---------+ 
16:08:41 [INFO]  Filled tag <player.item_in_hand> with 'i@iron_sword'. 
16:08:41 [INFO] +> Executing 'TAKE': Type='ITEM'  qty='1'  inventory='in@player[holder=p@5fb9aeaa-52fd-494a-9388-1f5baab9ed7b]'  
                   Items='[i@iron_sword]
16:08:41 [INFO]  Queue 'CHARACTERSHEETHANDLER_FailingNotifyAn' Executing: GIVE "<entry[newitem].new_item>" "slot:<def[Slot]>" 
16:08:41 [INFO] +- Executing dCommand: GIVE/p@JimyTheLightfoot ---------+ 
16:08:41 [INFO]  Filled tag <entry[newitem].new_item> with 'i@iron_sword[lore=player&dotitem_in_hand&dotlore&dotinclude&lb&lt&amp6&gtBound 
                   Skill&lt&co&gt&lt&amp9&gt &ltcontext&dotitem&dotnbt&lbSkill&rb&gt&pipe&lt&ampc&gt&lt&ampo&gtRight Click&lt&ampr&gt to use the 
                   bound skill&exc&rb;nbt=li@boundskill/Wolf]'. 
16:08:41 [INFO]  Filled tag <def[Slot]> with '2'. 
16:08:41 [INFO]  Applying property 'lore' on object of type 'Item'... 
16:08:41 [INFO]  Applying property 'nbt' on object of type 'Item'... 
16:08:41 [INFO] +> Executing 'GIVE': Type='ITEM'  inventory='in@player[holder=p@5fb9aeaa-52fd-494a-9388-1f5baab9ed7b]'  Quantity='1.0'  
                   engrave='false'  unlimit_stack_size='false'  
                   Items='[i@iron_sword[lore=player&dotitem_in_hand&dotlore&dotinclude&lb&lt&amp6&gtBound Skill&lt&co&gt&lt&amp9&gt 
                   &ltcontext&dotitem&dotnbt&lbSkill&rb&gt&pipe&lt&ampc&gt&lt&ampo&gtRight Click&lt&ampr&gt to use the bound 
                   skill&exc&rb;nbt=li@boundskill/Wolf]]'  slot='2
16:08:41 [INFO]  Queue 'CHARACTERSHEETHANDLER_FailingNotifyAn' Executing: NARRATE "<&6><context.item.nbt[Skill]><&r> bound to the item in your 
                   hand!" 
16:08:41 [INFO] +- Executing dCommand: NARRATE/p@JimyTheLightfoot ---------+ 
16:08:41 [INFO]  Filled tag <&6> with ''. 
16:08:41 [INFO]  Filled tag <context.item.nbt[Skill]> with 'Wolf'. 
16:08:41 [INFO]  Filled tag <&r> with ''. 
16:08:41 [INFO] +> Executing 'NARRATE': Narrating='Wolf bound to the item in your hand!'  Targets='[p@JimyTheLightfoot]
16:08:41 [INFO]  Queue 'CHARACTERSHEETHANDLER_FailingNotifyAn' Executing: QUEUE "clear" 
16:08:41 [INFO] +- Executing dCommand: QUEUE/p@JimyTheLightfoot ---------+ 
16:08:41 [INFO] +> Executing 'QUEUE': queue='q@CHARACTERSHEETHANDLER_FailingNotifyAn'  Action='CLEAR
16:08:41 [INFO]  Completing queue 'CHARACTERSHEETHANDLER_FailingNotifyAn' in 49ms. 
16:08:45 [INFO]  Running script event 'PlayerClicksBlock', event='player right clicks' for script 'CHARACTERSHEETHANDLER
16:08:45 [INFO]  Starting InstantQueue 'CHARACTERSHEETHANDLER_SoonestReactionsSensors'... 
16:08:45 [INFO]  Queue 'CHARACTERSHEETHANDLER_SoonestReactionsSensors' Executing: IF "<context.item.has_nbt[Skill]>" 
16:08:45 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+ 
16:08:45 [INFO] +> Executing 'IF': use_braces='true
16:08:45 [INFO]  Filled tag <context.item.has_nbt[Skill]> with 'false'. 
16:08:45 [INFO]  Completing queue 'CHARACTERSHEETHANDLER_SoonestReactionsSensors' in 0ms. 
16:08:45 [INFO]  Filled tag <&co> with ':'. 
16:08:46 [INFO]  Filled tag <&co> with ':'. 
16:08:46 [INFO]  Running script event 'PlayerClicksBlock', event='player right clicks' for script 'CHARACTERSHEETHANDLER
16:08:46 [INFO]  Starting InstantQueue 'CHARACTERSHEETHANDLER_DecidedAdviceInc'... 
16:08:46 [INFO]  Queue 'CHARACTERSHEETHANDLER_DecidedAdviceInc' Executing: IF "<context.item.has_nbt[Skill]>" 
16:08:46 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+ 
16:08:46 [INFO] +> Executing 'IF': use_braces='true
16:08:46 [INFO]  Filled tag <context.item.has_nbt[Skill]> with 'false'. 
16:08:46 [INFO]  Completing queue 'CHARACTERSHEETHANDLER_DecidedAdviceInc' in 3ms. 
16:08:46 [INFO]  Filled tag <&co> with ':'. 
16:08:47 [INFO]  Running script event 'PlayerClicksBlock', event='player right clicks' for script 'CHARACTERSHEETHANDLER
16:08:47 [INFO]  Starting InstantQueue 'CHARACTERSHEETHANDLER_ExpansysAccommodationIct'... 
16:08:47 [INFO]  Queue 'CHARACTERSHEETHANDLER_ExpansysAccommodationIct' Executing: IF "<context.item.has_nbt[Skill]>" 
16:08:47 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+ 
16:08:47 [INFO] +> Executing 'IF': use_braces='true
16:08:47 [INFO]  Filled tag <context.item.has_nbt[Skill]> with 'false'. 
16:08:47 [INFO]  Completing queue 'CHARACTERSHEETHANDLER_ExpansysAccommodationIct' in 0ms. 
16:08:47 [INFO]  Filled tag <&co> with ':'. 
16:08:47 [INFO]  Running script event 'PlayerClicksBlock', event='player right clicks' for script 'CHARACTERSHEETHANDLER
16:08:47 [INFO]  Starting InstantQueue 'CHARACTERSHEETHANDLER_AuctionsTheirDamage'... 
16:08:47 [INFO]  Queue 'CHARACTERSHEETHANDLER_AuctionsTheirDamage' Executing: IF "<context.item.has_nbt[Skill]>" 
16:08:47 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+ 
16:08:47 [INFO] +> Executing 'IF': use_braces='true
16:08:47 [INFO]  Filled tag <context.item.has_nbt[Skill]> with 'false'. 
16:08:47 [INFO]  Completing queue 'CHARACTERSHEETHANDLER_AuctionsTheirDamage' in 5ms. 
16:08:47 [INFO]  Filled tag <&co> with ':'. 
16:08:47 [INFO]  Running script event 'PlayerClicksBlock', event='player right clicks' for script 'CHARACTERSHEETHANDLER
16:08:47 [INFO]  Starting InstantQueue 'CHARACTERSHEETHANDLER_PodWithoutRepresentative'... 
16:08:47 [INFO]  Queue 'CHARACTERSHEETHANDLER_PodWithoutRepresentative' Executing: IF "<context.item.has_nbt[Skill]>" 
16:08:47 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+ 
16:08:47 [INFO] +> Executing 'IF': use_braces='true
16:08:47 [INFO]  Filled tag <context.item.has_nbt[Skill]> with 'false'. 
16:08:47 [INFO]  Completing queue 'CHARACTERSHEETHANDLER_PodWithoutRepresentative' in 0ms. 
16:08:47 [INFO]  Filled tag <&co> with ':'. 
16:08:48 [INFO]  Running script event 'PlayerClicksBlock', event='player right clicks' for script 'CHARACTERSHEETHANDLER
16:08:48 [INFO]  Starting InstantQueue 'CHARACTERSHEETHANDLER_DifferenceRemediesEnhancing'... 
16:08:48 [INFO]  Queue 'CHARACTERSHEETHANDLER_DifferenceRemediesEnhancing' Executing: IF "<context.item.has_nbt[Skill]>" 
16:08:48 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+ 
16:08:48 [INFO] +> Executing 'IF': use_braces='true
16:08:48 [INFO]  Filled tag <context.item.has_nbt[Skill]> with 'false'. 
16:08:48 [INFO]  Completing queue 'CHARACTERSHEETHANDLER_DifferenceRemediesEnhancing' in 1ms. 
16:08:48 [INFO]  Filled tag <&co> with ':'. 
16:08:48 [INFO]  Running script event 'PlayerClicksBlock', event='player right clicks' for script 'CHARACTERSHEETHANDLER
16:08:48 [INFO]  Starting InstantQueue 'CHARACTERSHEETHANDLER_CatherineFootagePlanned'... 
16:08:48 [INFO]  Queue 'CHARACTERSHEETHANDLER_CatherineFootagePlanned' Executing: IF "<context.item.has_nbt[Skill]>" 
16:08:48 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+ 
16:08:48 [INFO] +> Executing 'IF': use_braces='true
16:08:48 [INFO]  Filled tag <context.item.has_nbt[Skill]> with 'false'. 
16:08:48 [INFO]  Completing queue 'CHARACTERSHEETHANDLER_CatherineFootagePlanned' in 0ms. 
16:08:48 [INFO]  Filled tag <&co> with ':'. 
16:08:48 [INFO]  Running script event 'PlayerClicksBlock', event='player right clicks' for script 'CHARACTERSHEETHANDLER
16:08:48 [INFO]  Starting InstantQueue 'CHARACTERSHEETHANDLER_SubsidiaryHobbyFamily'... 
16:08:48 [INFO]  Queue 'CHARACTERSHEETHANDLER_SubsidiaryHobbyFamily' Executing: IF "<context.item.has_nbt[Skill]>" 
16:08:48 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+ 
16:08:48 [INFO] +> Executing 'IF': use_braces='true
16:08:48 [INFO]  Filled tag <context.item.has_nbt[Skill]> with 'false'. 
16:08:48 [INFO]  Completing queue 'CHARACTERSHEETHANDLER_SubsidiaryHobbyFamily' in 0ms. 
16:08:48 [INFO]  Filled tag <&co> with ':'. 
16:08:48 [INFO]  Running script event 'PlayerClicksBlock', event='player right clicks' for script 'CHARACTERSHEETHANDLER
16:08:48 [INFO]  Starting InstantQueue 'CHARACTERSHEETHANDLER_BasedFastDenizen'... 
16:08:48 [INFO]  Queue 'CHARACTERSHEETHANDLER_BasedFastDenizen' Executing: IF "<context.item.has_nbt[Skill]>" 
16:08:48 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+ 
16:08:48 [INFO] +> Executing 'IF': use_braces='true
16:08:48 [INFO]  Filled tag <context.item.has_nbt[Skill]> with 'false'. 
16:08:48 [INFO]  Completing queue 'CHARACTERSHEETHANDLER_BasedFastDenizen' in 0ms. 
16:08:48 [INFO]  Filled tag <&co> with ':'. 
16:08:49 [INFO]  Running script event 'PlayerClicksBlock', event='player right clicks' for script 'CHARACTERSHEETHANDLER
16:08:49 [INFO]  Starting InstantQueue 'CHARACTERSHEETHANDLER_PhillipsItalianLined'... 
16:08:49 [INFO]  Queue 'CHARACTERSHEETHANDLER_PhillipsItalianLined' Executing: IF "<context.item.has_nbt[Skill]>" 
16:08:49 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+ 
16:08:49 [INFO] +> Executing 'IF': use_braces='true
16:08:49 [INFO]  Filled tag <context.item.has_nbt[Skill]> with 'false'. 
16:08:49 [INFO]  Completing queue 'CHARACTERSHEETHANDLER_PhillipsItalianLined' in 0ms. 
16:08:49 [INFO]  Filled tag <&co> with ':'. 
16:08:49 [INFO]  Running script event 'PlayerClicksBlock', event='player right clicks' for script 'CHARACTERSHEETHANDLER
16:08:49 [INFO]  Starting InstantQueue 'CHARACTERSHEETHANDLER_DeviceUntilBlah'... 
16:08:49 [INFO]  Queue 'CHARACTERSHEETHANDLER_DeviceUntilBlah' Executing: IF "<context.item.has_nbt[Skill]>" 
16:08:49 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+ 
16:08:49 [INFO] +> Executing 'IF': use_braces='true
16:08:49 [INFO]  Filled tag <context.item.has_nbt[Skill]> with 'false'. 
16:08:49 [INFO]  Completing queue 'CHARACTERSHEETHANDLER_DeviceUntilBlah' in 0ms. 
16:08:49 [INFO]  Filled tag <&co> with ':'. 
16:08:49 [INFO]  Running script event 'PlayerClicksBlock', event='player right clicks' for script 'CHARACTERSHEETHANDLER
16:08:49 [INFO]  Starting InstantQueue 'CHARACTERSHEETHANDLER_FancySerRailroad'... 
16:08:49 [INFO]  Queue 'CHARACTERSHEETHANDLER_FancySerRailroad' Executing: IF "<context.item.has_nbt[Skill]>" 
16:08:49 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+ 
16:08:49 [INFO] +> Executing 'IF': use_braces='true
16:08:49 [INFO]  Filled tag <context.item.has_nbt[Skill]> with 'false'. 
16:08:49 [INFO]  Completing queue 'CHARACTERSHEETHANDLER_FancySerRailroad' in 0ms. 
16:08:49 [INFO]  Filled tag <&co> with ':'. 
16:08:49 [INFO]  Running script event 'PlayerClicksBlock', event='player right clicks' for script 'CHARACTERSHEETHANDLER
16:08:49 [INFO]  Starting InstantQueue 'CHARACTERSHEETHANDLER_DonLessonsEos'... 
16:08:49 [INFO]  Queue 'CHARACTERSHEETHANDLER_DonLessonsEos' Executing: IF "<context.item.has_nbt[Skill]>" 
16:08:49 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+ 
16:08:49 [INFO] +> Executing 'IF': use_braces='true
16:08:49 [INFO]  Filled tag <context.item.has_nbt[Skill]> with 'false'. 
16:08:49 [INFO]  Completing queue 'CHARACTERSHEETHANDLER_DonLessonsEos' in 0ms. 
16:08:49 [INFO]  Filled tag <&co> with ':'. 
16:08:50 [INFO]  Running script event 'PlayerClicksBlock', event='player left clicks' for script 'CHARACTERSHEETHANDLER
16:08:50 [INFO]  Starting InstantQueue 'CHARACTERSHEETHANDLER_DestructionUspsSchools'... 
16:08:50 [INFO]  Queue 'CHARACTERSHEETHANDLER_DestructionUspsSchools' Executing: IF "<context.item.has_nbt[Skill]>" 
16:08:50 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+ 
16:08:50 [INFO] +> Executing 'IF': use_braces='true
16:08:50 [INFO]  Filled tag <context.item.has_nbt[Skill]> with 'false'. 
16:08:50 [INFO]  Completing queue 'CHARACTERSHEETHANDLER_DestructionUspsSchools' in 0ms. 
16:08:50 [INFO]  Filled tag <&co> with ':'. 



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Pastes made: 62697