Java Version: 1.8.0_51
Up-time: 2h 58m
CraftBukkit Version: git-Spigot-dcd1643-e60fc34 (MC: 1.12.2)
Denizen Version: Core: 1.15 (Build 108), CraftBukkit: 1.0.2-SNAPSHOT (build 1649)
Active Plugins (4): Citizens: 2.0.22-SNAPSHOT (build 1552), WorldEdit: 6.1.9;caf0ad9, Denizen: 1.0.2-SNAPSHOT (build 1649),
WorldGuard: 6.2.2-SNAPSHOT;8eeab68
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): Lensche3112(Lensche3112)
Offline Players: 0
Mode: online
14:25:11 [INFO] Running script event 'EntityShootsBow', event='entity shoots
bow' for script 'KNOPFSCHIESSEN'
14:25:11 [INFO] Starting InstantQueue 'KNOPFSCHIESSEN_NanoMudOther'...
14:25:11 [INFO] Queue 'KNOPFSCHIESSEN_NanoMudOther' Executing: IF
"<player.has_flag[Knopfschuss]>" "{" "-" "flag"
"<context.projectile>" "Shooter:<context.entity>" "}"
14:25:11 [INFO] +- Executing dCommand: IF/p@Lensche3112 ---------+
14:25:11 [INFO] +> Executing 'IF': use_braces='true'
14:25:11 [INFO] Filled tag <player.has_flag[Knopfschuss]> with 'true'.
14:25:11 [INFO] Queue 'KNOPFSCHIESSEN_NanoMudOther' Executing: FLAG
"<context.projectile>" "Shooter:<context.entity>"
14:25:11 [INFO] +- Executing dCommand: FLAG/p@Lensche3112 ---------+
14:25:11 [INFO] Filled tag <context.projectile> with
'e@c965991a-d7bc-4f9a-b6d4-5db12ffad27e'.
14:25:11 [INFO] Filled tag <context.entity> with
'p@ad22febd-e1b4-4c67-b3bd-d849ace3c4ba'.
14:25:11 [INFO] +> Executing 'FLAG': flag_name='SHOOTER'
Action/Value='SET_VALUE(p@ad22febd-e1b4-4c67-b3bd-d849ace3c4ba)'
flag_target='e@c965991a-d7bc-4f9a-b6d4-5db12ffad27e'
14:25:11 [INFO] Completing queue 'KNOPFSCHIESSEN_NanoMudOther' in 16ms.
14:25:11 [INFO] Running script event 'EntityInteracts', event='arrow
interacts with wood_button' for script 'KNOPFSCHIESSEN'
14:25:11 [INFO] Starting InstantQueue
'KNOPFSCHIESSEN_DenizenIncomingOpponent'...
14:25:11 [INFO] Queue 'KNOPFSCHIESSEN_DenizenIncomingOpponent' Executing:
CHOOSE "<context.location.simple>"
14:25:11 [INFO] +- Executing dCommand: CHOOSE ---------+
14:25:11 [INFO] Filled tag <context.location.simple> with
'6994,90,-6008,world'.
14:25:11 [INFO] +> Executing 'CHOOSE': choice='6994,90,-6008,world'
14:25:11 [INFO] Queue 'KNOPFSCHIESSEN_DenizenIncomingOpponent' Executing:
INJECT "locally" "treffer"
14:25:11 [INFO] +- Executing dCommand: INJECT ---------+
14:25:11 [INFO] +> Executing 'INJECT': Container='KNOPFSCHIESSEN(WORLD)'
path='treffer' local='true'
14:25:11 [INFO] Queue 'KNOPFSCHIESSEN_DenizenIncomingOpponent' Executing: IF
"<context.entity.has_flag[Shooter]>" "{" "-" "narrate" "Sprich
bitte mit Heinz bevor du teilnimmst!" "-" "determine"
"cancelled" "}"
14:25:11 [INFO] +- Executing dCommand: IF ---------+
14:25:11 [INFO] +> Executing 'IF': use_braces='true'
14:25:11 [INFO] Filled tag <context.entity.has_flag[Shooter]> with 'true'.
14:25:11 [INFO] Queue 'KNOPFSCHIESSEN_DenizenIncomingOpponent' Executing:
NARRATE "Sprich bitte mit Heinz bevor du teilnimmst!"
14:25:11 [INFO] +- Executing dCommand: NARRATE ---------+
14:25:11 [INFO] +> Executing 'NARRATE': Narrating='Sprich bitte mit Heinz
bevor du teilnimmst!' Targets='null'
14:25:11 [INFO] Queue 'KNOPFSCHIESSEN_DenizenIncomingOpponent' Executing:
DETERMINE "cancelled"
14:25:11 [INFO] +- Executing dCommand: DETERMINE ---------+
14:25:11 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
14:25:11 [INFO] Completing queue 'KNOPFSCHIESSEN_DenizenIncomingOpponent' in
17ms.
14:25:11 [INFO] Event cancelled!
14:25:11 [INFO] Running script event 'EntityInteracts', event='arrow
interacts with wood_button' for script 'KNOPFSCHIESSEN'
14:25:11 [INFO] Starting InstantQueue 'KNOPFSCHIESSEN_YoAtmosphericOh'...
14:25:11 [INFO] Queue 'KNOPFSCHIESSEN_YoAtmosphericOh' Executing: CHOOSE
"<context.location.simple>"
14:25:11 [INFO] +- Executing dCommand: CHOOSE ---------+
14:25:11 [INFO] Filled tag <context.location.simple> with
'6994,90,-6008,world'.
14:25:11 [INFO] +> Executing 'CHOOSE': choice='6994,90,-6008,world'
14:25:11 [INFO] Queue 'KNOPFSCHIESSEN_YoAtmosphericOh' Executing: INJECT
"locally" "treffer"
14:25:11 [INFO] +- Executing dCommand: INJECT ---------+
14:25:11 [INFO] +> Executing 'INJECT': Container='KNOPFSCHIESSEN(WORLD)'
path='treffer' local='true'
14:25:11 [INFO] Queue 'KNOPFSCHIESSEN_YoAtmosphericOh' Executing: IF
"<context.entity.has_flag[Shooter]>" "{" "-" "narrate" "Sprich
bitte mit Heinz bevor du teilnimmst!" "-" "determine"
"cancelled" "}"
14:25:11 [INFO] +- Executing dCommand: IF ---------+
14:25:11 [INFO] +> Executing 'IF': use_braces='true'
14:25:11 [INFO] Filled tag <context.entity.has_flag[Shooter]> with 'true'.
14:25:11 [INFO] Queue 'KNOPFSCHIESSEN_YoAtmosphericOh' Executing: NARRATE
"Sprich bitte mit Heinz bevor du teilnimmst!"
14:25:11 [INFO] +- Executing dCommand: NARRATE ---------+
14:25:11 [INFO] +> Executing 'NARRATE': Narrating='Sprich bitte mit Heinz
bevor du teilnimmst!' Targets='null'
14:25:11 [INFO] Queue 'KNOPFSCHIESSEN_YoAtmosphericOh' Executing: DETERMINE
"cancelled"
14:25:11 [INFO] +- Executing dCommand: DETERMINE ---------+
14:25:11 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
14:25:11 [INFO] Completing queue 'KNOPFSCHIESSEN_YoAtmosphericOh' in 31ms.
14:25:11 [INFO] Event cancelled!