Paste #52745: Denizen Debug Logs From A Minecraft Server

Date: 2019/02/23 07:05:57 UTC-08:00
Type: Server Log

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Java Version: 1.8.0_51
Up-time: 55m
CraftBukkit Version: git-Spigot-dcd1643-e60fc34 (MC: 1.12.2)
Denizen Version: Core: 1.15 (Build 108), CraftBukkit: 1.0.2-SNAPSHOT (build 1649)
Active Plugins (4): Citizens: 2.0.22-SNAPSHOT (build 1552), WorldEdit: 6.1.9;caf0ad9, Denizen: 1.0.2-SNAPSHOT (build 1649), 
WorldGuard: 6.2.2-SNAPSHOT;8eeab68
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): Lensche3112(Lensche3112)
Offline Players: 1
Mode: online

16:05:37 [INFO]  Running script event 'EntityShootsBow', event='entity shoots 
                   bow' for script 'KNOPFSCHIESSEN' 
16:05:37 [INFO]  Starting InstantQueue 'KNOPFSCHIESSEN_WasTownPepper'... 
16:05:37 [INFO]  Queue 'KNOPFSCHIESSEN_WasTownPepper' Executing: IF 
                   "<player.has_flag[Knopfschuss]>" "{" "-" "if" 
                   "<player.inventory.contains[Superpfeil].qty[5]>" "{" "-" 
                   "narrate" "Bitte benutze die richtige Pfeile!" "-" "queue" 
                   "clear" "}" "else" "{" "-" "if" "<context.bow.scriptname||x>" 
                   "=" "Superbogen" "{" "-" "flag" "<context.projectile>" 
                   "shooter:<context.entity>" "duration:10s" "}" "else" "{" "-" 
                   "narrate" "Du hast den falschen Bogen!" "-" "queue" "clear" 
                   "}" "}" "}" "else" "{" "-" "narrate" "Sprich doch mal mit 
                   He... * snip! * 
16:05:37 [INFO] +- Executing dCommand: IF/p@Lensche3112 ---------+ 
16:05:37 [INFO] +> Executing 'IF': use_braces='true' 
16:05:37 [INFO]  Filled tag <player.has_flag[Knopfschuss]> with 'true'. 
16:05:37 [INFO]  Queue 'KNOPFSCHIESSEN_WasTownPepper' Executing: IF 
                   "<player.inventory.contains[Superpfeil].qty[5]>" "{" "-" 
                   "narrate" "Bitte benutze die richtige Pfeile!" "-" "queue" 
                   "clear" "}" "else" "{" "-" "if" "<context.bow.scriptname||x>" 
                   "=" "Superbogen" "{" "-" "flag" "<context.projectile>" 
                   "shooter:<context.entity>" "duration:10s" "}" "else" "{" "-" 
                   "narrate" "Du hast den falschen Bogen!" "-" "queue" "clear" 
                   "}" "}" 
16:05:37 [INFO] +- Executing dCommand: IF/p@Lensche3112 ---------+ 
16:05:37 [INFO] +> Executing 'IF': use_braces='true' 
16:05:37 [INFO]  Filled tag <&d> with ''. 
16:05:37 [INFO]  Filled tag <player.inventory.contains[Superpfeil].qty[5]> 
                   with 'false'. 
16:05:37 [INFO]  Queue 'KNOPFSCHIESSEN_WasTownPepper' Executing: IF 
                   "<context.bow.scriptname||x>" "=" "Superbogen" "{" "-" "flag" 
                   "<context.projectile>" "shooter:<context.entity>" 
                   "duration:10s" "}" "else" "{" "-" "narrate" "Du hast den 
                   falschen Bogen!" "-" "queue" "clear" "}" 
16:05:37 [INFO] +- Executing dCommand: IF/p@Lensche3112 ---------+ 
16:05:37 [INFO] +> Executing 'IF': use_braces='true' 
16:05:37 [INFO]  Filled tag <context.bow.scriptname||x> with 'SUPERBOGEN'. 
16:05:37 [INFO]  Comparable='Element(SUPERBOGEN)', Operator='EQUALS', 
                   ComparedTo='Element(Superbogen)' --> OUTCOME='true' 
16:05:37 [INFO]  Queue 'KNOPFSCHIESSEN_WasTownPepper' Executing: FLAG 
                   "<context.projectile>" "shooter:<context.entity>" 
                   "duration:10s" 
16:05:37 [INFO] +- Executing dCommand: FLAG/p@Lensche3112 ---------+ 
16:05:37 [INFO]  Filled tag <context.projectile> with 
                   'e@09c5a390-070c-46ac-b7ce-87f78913908a'. 
16:05:37 [INFO]  Filled tag <context.entity> with 
                   'p@ad22febd-e1b4-4c67-b3bd-d849ace3c4ba'. 
16:05:37 [INFO] +> Executing 'FLAG': flag_name='SHOOTER'  
                   Action/Value='SET_VALUE(p@ad22febd-e1b4-4c67-b3bd-d849ace3c4ba)' 
                    duration='d@10.0s'  
                   flag_target='e@09c5a390-070c-46ac-b7ce-87f78913908a' 
16:05:37 [INFO]  Completing queue 'KNOPFSCHIESSEN_WasTownPepper' in 38ms. 
16:05:37 [INFO]  Running script event 'EntityInteracts', event='arrow 
                   interacts with wood_button' for script 'KNOPFSCHIESSEN' 
16:05:37 [INFO]  Starting InstantQueue 'KNOPFSCHIESSEN_CodCurriculumLouis'... 
16:05:37 [INFO]  Queue 'KNOPFSCHIESSEN_CodCurriculumLouis' Executing: IF 
                   "<context.entity.has_flag[cooldown]>" "{" "-" "determine" 
                   "cancelled" "}" 
16:05:37 [INFO] +- Executing dCommand: IF ---------+ 
16:05:37 [INFO] +> Executing 'IF': use_braces='true' 
16:05:37 [INFO]  Filled tag <context.entity.has_flag[cooldown]> with 'false'. 
16:05:37 [INFO]  Queue 'KNOPFSCHIESSEN_CodCurriculumLouis' Executing: FLAG 
                   "<context.entity>" "cooldown" "duration:10s" 
16:05:37 [INFO] +- Executing dCommand: FLAG ---------+ 
16:05:37 [INFO]  Filled tag <context.entity> with 
                   'e@09c5a390-070c-46ac-b7ce-87f78913908a'. 
16:05:37 [INFO] +> Executing 'FLAG': flag_name='cooldown'  
                   Action/Value='SET_BOOLEAN(true)'  duration='d@10.0s'  
                   flag_target='e@09c5a390-070c-46ac-b7ce-87f78913908a' 
16:05:37 [INFO]  Queue 'KNOPFSCHIESSEN_CodCurriculumLouis' Executing: CHOOSE 
                   "<context.location.simple>" 
16:05:37 [INFO] +- Executing dCommand: CHOOSE ---------+ 
16:05:37 [INFO]  Filled tag <context.location.simple> with 
                   '6993,92,-6008,world'. 
16:05:37 [INFO] +> Executing 'CHOOSE': choice='6993,92,-6008,world' 
16:05:37 [INFO]  Queue 'KNOPFSCHIESSEN_CodCurriculumLouis' Executing: INJECT 
                   "locally" "treffer" 
16:05:37 [INFO] +- Executing dCommand: INJECT ---------+ 
16:05:37 [INFO] +> Executing 'INJECT': Container='KNOPFSCHIESSEN(WORLD)'  
                   path='treffer'  local='true' 
16:05:37 [INFO]  Queue 'KNOPFSCHIESSEN_CodCurriculumLouis' Executing: IF 
                   "<context.entity.has_flag[Shooter]>" "{" "-" "narrate" 
                   "TREFFER" "targets:<context.entity.flag[shooter]>" "-" 
                   "determine" "cancelled" "}" 
16:05:37 [INFO] +- Executing dCommand: IF ---------+ 
16:05:37 [INFO] +> Executing 'IF': use_braces='true' 
16:05:37 [INFO]  Filled tag <context.entity.has_flag[Shooter]> with 'true'. 
16:05:37 [INFO]  Queue 'KNOPFSCHIESSEN_CodCurriculumLouis' Executing: NARRATE 
                   "TREFFER" "targets:<context.entity.flag[shooter]>" 
16:05:37 [INFO] +- Executing dCommand: NARRATE ---------+ 
16:05:37 [INFO]  Filled tag <context.entity.flag[shooter]> with 
                   'p@ad22febd-e1b4-4c67-b3bd-d849ace3c4ba'. 
16:05:37 [INFO] +> Executing 'NARRATE': Narrating='TREFFER'  
                   Targets='[p@Lensche3112]' 
16:05:37 [INFO]  Queue 'KNOPFSCHIESSEN_CodCurriculumLouis' Executing: 
                   DETERMINE "cancelled" 
16:05:37 [INFO] +- Executing dCommand: DETERMINE ---------+ 
16:05:37 [INFO] +> Executing 'DETERMINE': outcome='cancelled'  
                   passively='false' 
16:05:37 [INFO]  Completing queue 'KNOPFSCHIESSEN_CodCurriculumLouis' in 14ms. 
16:05:37 [INFO]  Event cancelled! 
16:05:48 [INFO]  Running script event 'EntityShootsBow', event='entity shoots 
                   bow' for script 'KNOPFSCHIESSEN' 
16:05:48 [INFO]  Starting InstantQueue 'KNOPFSCHIESSEN_MysteryKerryTackle'... 
16:05:48 [INFO]  Queue 'KNOPFSCHIESSEN_MysteryKerryTackle' Executing: IF 
                   "<player.has_flag[Knopfschuss]>" "{" "-" "if" 
                   "<player.inventory.contains[Superpfeil].qty[5]>" "{" "-" 
                   "narrate" "Bitte benutze die richtige Pfeile!" "-" "queue" 
                   "clear" "}" "else" "{" "-" "if" "<context.bow.scriptname||x>" 
                   "=" "Superbogen" "{" "-" "flag" "<context.projectile>" 
                   "shooter:<context.entity>" "duration:10s" "}" "else" "{" "-" 
                   "narrate" "Du hast den falschen Bogen!" "-" "queue" "clear" 
                   "}" "}" "}" "else" "{" "-" "narrate" "Sprich doch mal m... * 
                   snip! * 
16:05:48 [INFO] +- Executing dCommand: IF/p@Lensche3112 ---------+ 
16:05:48 [INFO] +> Executing 'IF': use_braces='true' 
16:05:48 [INFO]  Filled tag <player.has_flag[Knopfschuss]> with 'true'. 
16:05:48 [INFO]  Queue 'KNOPFSCHIESSEN_MysteryKerryTackle' Executing: IF 
                   "<player.inventory.contains[Superpfeil].qty[5]>" "{" "-" 
                   "narrate" "Bitte benutze die richtige Pfeile!" "-" "queue" 
                   "clear" "}" "else" "{" "-" "if" "<context.bow.scriptname||x>" 
                   "=" "Superbogen" "{" "-" "flag" "<context.projectile>" 
                   "shooter:<context.entity>" "duration:10s" "}" "else" "{" "-" 
                   "narrate" "Du hast den falschen Bogen!" "-" "queue" "clear" 
                   "}" "}" 
16:05:48 [INFO] +- Executing dCommand: IF/p@Lensche3112 ---------+ 
16:05:48 [INFO] +> Executing 'IF': use_braces='true' 
16:05:48 [INFO]  Filled tag <&d> with ''. 
16:05:48 [INFO]  Filled tag <player.inventory.contains[Superpfeil].qty[5]> 
                   with 'true'. 
16:05:48 [INFO]  Queue 'KNOPFSCHIESSEN_MysteryKerryTackle' Executing: NARRATE 
                   "Bitte benutze die richtige Pfeile!" 
16:05:48 [INFO] +- Executing dCommand: NARRATE/p@Lensche3112 ---------+ 
16:05:48 [INFO] +> Executing 'NARRATE': Narrating='Bitte benutze die richtige 
                   Pfeile!'  Targets='[p@Lensche3112]' 
16:05:48 [INFO]  Queue 'KNOPFSCHIESSEN_MysteryKerryTackle' Executing: QUEUE 
                   "clear" 
16:05:48 [INFO] +- Executing dCommand: QUEUE/p@Lensche3112 ---------+ 
16:05:48 [INFO] +> Executing 'QUEUE': 
                   queue='q@KNOPFSCHIESSEN_MysteryKerryTackle'  Action='CLEAR' 
16:05:48 [INFO]  Completing queue 'KNOPFSCHIESSEN_MysteryKerryTackle' in 10ms. 
16:05:48 [INFO]  Running script event 'EntityInteracts', event='arrow 
                   interacts with wood_button' for script 'KNOPFSCHIESSEN' 
16:05:48 [INFO]  Starting InstantQueue 'KNOPFSCHIESSEN_FormatTreatyItalic'... 
16:05:48 [INFO]  Queue 'KNOPFSCHIESSEN_FormatTreatyItalic' Executing: IF 
                   "<context.entity.has_flag[cooldown]>" "{" "-" "determine" 
                   "cancelled" "}" 
16:05:48 [INFO] +- Executing dCommand: IF ---------+ 
16:05:48 [INFO] +> Executing 'IF': use_braces='true' 
16:05:48 [INFO]  Filled tag <context.entity.has_flag[cooldown]> with 'false'. 
16:05:48 [INFO]  Queue 'KNOPFSCHIESSEN_FormatTreatyItalic' Executing: FLAG 
                   "<context.entity>" "cooldown" "duration:10s" 
16:05:48 [INFO] +- Executing dCommand: FLAG ---------+ 
16:05:49 [INFO]  Filled tag <context.entity> with 
                   'e@efcb7bf3-4eb2-4c35-ad87-6fe45d5259de'. 
16:05:49 [INFO] +> Executing 'FLAG': flag_name='cooldown'  
                   Action/Value='SET_BOOLEAN(true)'  duration='d@10.0s'  
                   flag_target='e@efcb7bf3-4eb2-4c35-ad87-6fe45d5259de' 
16:05:49 [INFO]  Queue 'KNOPFSCHIESSEN_FormatTreatyItalic' Executing: CHOOSE 
                   "<context.location.simple>" 
16:05:49 [INFO] +- Executing dCommand: CHOOSE ---------+ 
16:05:49 [INFO]  Filled tag <context.location.simple> with 
                   '6994,92,-6008,world'. 
16:05:49 [INFO] +> Executing 'CHOOSE': choice='6994,92,-6008,world' 
16:05:49 [INFO]  Queue 'KNOPFSCHIESSEN_FormatTreatyItalic' Executing: INJECT 
                   "locally" "treffer" 
16:05:49 [INFO] +- Executing dCommand: INJECT ---------+ 
16:05:49 [INFO] +> Executing 'INJECT': Container='KNOPFSCHIESSEN(WORLD)'  
                   path='treffer'  local='true' 
16:05:49 [INFO]  Queue 'KNOPFSCHIESSEN_FormatTreatyItalic' Executing: IF 
                   "<context.entity.has_flag[Shooter]>" "{" "-" "narrate" 
                   "TREFFER" "targets:<context.entity.flag[shooter]>" "-" 
                   "determine" "cancelled" "}" 
16:05:49 [INFO] +- Executing dCommand: IF ---------+ 
16:05:49 [INFO] +> Executing 'IF': use_braces='true' 
16:05:49 [INFO]  Filled tag <context.entity.has_flag[Shooter]> with 'false'. 
16:05:49 [INFO]  Completing queue 'KNOPFSCHIESSEN_FormatTreatyItalic' in 8ms.