Java Version: 1.8.0_51
Up-time: 3h 15m
CraftBukkit Version: git-Spigot-dcd1643-e60fc34 (MC: 1.12.2)
Denizen Version: Core: 1.15 (Build 108), CraftBukkit: 1.0.2-SNAPSHOT (build 1649)
Active Plugins (4): Citizens: 2.0.22-SNAPSHOT (build 1552), WorldEdit: 6.1.9;caf0ad9, Denizen: 1.0.2-SNAPSHOT (build 1649),
WorldGuard: 6.2.2-SNAPSHOT;8eeab68
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): Lensche3112(Lensche3112)
Offline Players: 1
Mode: online
18:24:25 [INFO] +- Getting interact script: n@Heinz/p@Lensche3112 ---------+
18:24:25 [INFO] OKAY! '0 HEINZ_INTERACTION' meets requirements.
18:24:25 [INFO]
18:24:25 [INFO] OKAY! Highest scoring script is HEINZ_INTERACTION.
18:24:25 [INFO] +> [InteractScri...] Current step for this script is: DEFAULT
18:24:25 [INFO] +---------------------+
18:24:25 [INFO] ERROR! Invalid click trigger in script 'HEINZ_INTERACTION'
(null trigger item)!
18:24:25 [INFO] +- Parsing CLICK trigger: n@Heinz/p@Lensche3112 ---------+
18:24:25 [INFO] Starting TimedQueue 'HEINZ_INTERACTION_HatsStringDenizen'...
18:24:25 [INFO] Queue 'HEINZ_INTERACTION_HatsStringDenizen' Executing: CHAT
"M%F6chtest du es wirklich versuchen?"
18:24:25 [INFO] +- Executing dCommand: CHAT/p@Lensche3112 ---------+
18:24:25 [INFO] +> Executing 'CHAT': talkers='li@n@7'
targets='li@p@ad22febd-e1b4-4c67-b3bd-d849ace3c4ba'
message='M%F6chtest du es wirklich versuchen?' range='5'
18:24:25 [INFO] Filled tag <def[talker].name> with 'Heinz'.
18:24:25 [INFO] Filled tag <def[message]> with 'M%F6chtest du es wirklich
versuchen?'.
18:24:25 [INFO] Filled tag <def[talker].name> with 'Heinz'.
18:24:25 [INFO] Filled tag <def[target].name> with 'Lensche3112'.
18:24:25 [INFO] Filled tag <def[message]> with 'M%F6chtest du es wirklich
versuchen?'.
18:24:25 [INFO] Queue 'HEINZ_INTERACTION_HatsStringDenizen' Executing: WAIT
"2"
18:24:25 [INFO] +- Executing dCommand: WAIT/p@Lensche3112 ---------+
18:24:25 [INFO] +> Executing 'WAIT':
queue='HEINZ_INTERACTION_HatsStringDenizen' delay='d@2.0s'
18:24:27 [INFO] Queue 'HEINZ_INTERACTION_HatsStringDenizen' Executing:
NARRATE "Antworte mit ja oder nein."
18:24:27 [INFO] +- Executing dCommand: NARRATE/p@Lensche3112 ---------+
18:24:27 [INFO] +> Executing 'NARRATE': Narrating='Antworte mit ja oder nein.'
Targets='[p@Lensche3112]'
18:24:27 [INFO] Completing queue 'HEINZ_INTERACTION_HatsStringDenizen' in
2534ms.
18:24:29 [INFO] +- Getting interact script: n@Heinz/p@Lensche3112 ---------+
18:24:29 [INFO] OKAY! '0 HEINZ_INTERACTION' meets requirements.
18:24:29 [INFO]
18:24:29 [INFO] OKAY! Highest scoring script is HEINZ_INTERACTION.
18:24:29 [INFO] +> [InteractScri...] Current step for this script is: DEFAULT
18:24:29 [INFO] +---------------------+
18:24:29 [INFO] +> Executing 'CHAT': Player='Lensche3112' NPC='Heinz/7'
Radius(Max)='1.1391326453107578(3.0)' Trigger text='ja'
LOS='true' Facing='true'
18:24:29 [INFO] Filled tag <npc.name.nickname> with 'Heinz'.
18:24:29 [INFO] Filled tag <player.name> with 'Lensche3112'.
18:24:29 [INFO] Filled tag <npc.name.nickname> with 'Heinz'.
18:24:29 [INFO] +- Parsing CHAT trigger: n@Heinz/p@Lensche3112 ---------+
18:24:29 [INFO] Starting TimedQueue 'HEINZ_INTERACTION_PdfBcBuried'...
18:24:29 [INFO] Queue 'HEINZ_INTERACTION_PdfBcBuried' Executing: CHAT "Na
dann werde ich dir mal deine Ausstattung geben."
18:24:29 [INFO] +- Executing dCommand: CHAT/p@Lensche3112 ---------+
18:24:29 [INFO] +> Executing 'CHAT': talkers='li@n@7'
targets='li@p@ad22febd-e1b4-4c67-b3bd-d849ace3c4ba'
message='Na dann werde ich dir mal deine Ausstattung geben.'
range='5'
18:24:29 [INFO] Filled tag <def[talker].name> with 'Heinz'.
18:24:29 [INFO] Filled tag <def[message]> with 'Na dann werde ich dir mal
deine Ausstattung geben.'.
18:24:29 [INFO] Filled tag <def[talker].name> with 'Heinz'.
18:24:29 [INFO] Filled tag <def[target].name> with 'Lensche3112'.
18:24:29 [INFO] Filled tag <def[message]> with 'Na dann werde ich dir mal
deine Ausstattung geben.'.
18:24:29 [INFO] +> [] CHAT: Lensche3112: ja
18:24:29 [INFO] Queue 'HEINZ_INTERACTION_PdfBcBuried' Executing: IF
"<player.inventory.empty_slots>" "<" "2" "{" "-" "chat" "Huch,
du hast nicht gen%FCgend Platz im Inventar!" "-" "wait" "2" "-"
"chat" "Mache doch bitte mindestens 2 Pl%E4tze frei und komme
dann wieder." "-" "zap" "default" "}"
18:24:29 [INFO] +- Executing dCommand: IF/p@Lensche3112 ---------+
18:24:29 [INFO] +> Executing 'IF': use_braces='true'
18:24:29 [INFO] Filled tag <player.inventory.empty_slots> with '2'.
18:24:29 [INFO] Comparable='Decimal(2.0)', Operator='LESS',
ComparedTo='Decimal(2.0)' --> OUTCOME='false'
18:24:30 [INFO] Queue 'HEINZ_INTERACTION_PdfBcBuried' Executing: IF
"<player.inventory.empty_slots>" ">" "1" "{" "-" "wait" "1"
"-" "equip" "<npc>" "hand:bow" "-" "wait" "1" "-" "give"
"i@Superbogen" "-" "equip" "<npc>" "hand:air" "-" "wait" "1"
"-" "chat" "Einmal den Bogen und..." "-" "wait" "1" "-"
"equip" "<npc>" "hand:arrow" "-" "wait" "1" "-" "give"
"i@Superpfeil" "quantity:5" "-" "equip" "<npc>" "hand:air" "-"
"wait" "1" "-" "chat" "...hier noch 5 Pfeile." "-" "wait" "1"
"-" "chat" "Wenn du fertig bist, komm doch ei... * snip! *
18:24:30 [INFO] +- Executing dCommand: IF/p@Lensche3112 ---------+
18:24:30 [INFO] +> Executing 'IF': use_braces='true'
18:24:30 [INFO] Filled tag <player.inventory.empty_slots> with '2'.
18:24:30 [INFO] Comparable='Decimal(2.0)', Operator='MORE',
ComparedTo='Decimal(1.0)' --> OUTCOME='true'
18:24:30 [INFO] Queue 'HEINZ_INTERACTION_PdfBcBuried' Executing: WAIT "1"
18:24:30 [INFO] +- Executing dCommand: WAIT/p@Lensche3112 ---------+
18:24:30 [INFO] +> Executing 'WAIT': queue='HEINZ_INTERACTION_PdfBcBuried'
delay='d@1.0s'
18:24:31 [INFO] Queue 'HEINZ_INTERACTION_PdfBcBuried' Executing: EQUIP
"<npc>" "hand:bow"
18:24:31 [INFO] +- Executing dCommand: EQUIP/p@Lensche3112 ---------+
18:24:31 [INFO] Filled tag <npc> with 'n@7'.
18:24:31 [INFO] +> Executing 'EQUIP': entities='[n@7]'
equipment='{hand=i@bow}'
18:24:31 [INFO] Queue 'HEINZ_INTERACTION_PdfBcBuried' Executing: WAIT "1"
18:24:31 [INFO] +- Executing dCommand: WAIT/p@Lensche3112 ---------+
18:24:31 [INFO] +> Executing 'WAIT': queue='HEINZ_INTERACTION_PdfBcBuried'
delay='d@1.0s'
18:24:32 [INFO] Queue 'HEINZ_INTERACTION_PdfBcBuried' Executing: GIVE
"i@Superbogen"
18:24:32 [INFO] +- Executing dCommand: GIVE/p@Lensche3112 ---------+
18:24:32 [INFO] Filled tag <&d> with ''.
18:24:32 [INFO] +> Executing 'GIVE': Type='ITEM'
inventory='in@player[holder=p@ad22febd-e1b4-4c67-b3bd-d849ace3c4ba]'
Quantity='1.0' engrave='false' unlimit_stack_size='false'
Items='[i@SUPERBOGEN[display_name=Knopfschuss-Bogen;lore=&ssdDies
ist der ultimative Knopfschuss-Bogen&exc]]' slot='1'
18:24:32 [INFO] Queue 'HEINZ_INTERACTION_PdfBcBuried' Executing: EQUIP
"<npc>" "hand:air"
18:24:32 [INFO] +- Executing dCommand: EQUIP/p@Lensche3112 ---------+
18:24:32 [INFO] Filled tag <npc> with 'n@7'.
18:24:32 [INFO] +> Executing 'EQUIP': entities='[n@7]'
equipment='{hand=i@air}'
18:24:32 [INFO] Queue 'HEINZ_INTERACTION_PdfBcBuried' Executing: WAIT "1"
18:24:32 [INFO] +- Executing dCommand: WAIT/p@Lensche3112 ---------+
18:24:32 [INFO] +> Executing 'WAIT': queue='HEINZ_INTERACTION_PdfBcBuried'
delay='d@1.0s'
18:24:33 [INFO] Queue 'HEINZ_INTERACTION_PdfBcBuried' Executing: CHAT "Einmal
den Bogen und..."
18:24:33 [INFO] +- Executing dCommand: CHAT/p@Lensche3112 ---------+
18:24:33 [INFO] +> Executing 'CHAT': talkers='li@n@7'
targets='li@p@ad22febd-e1b4-4c67-b3bd-d849ace3c4ba'
message='Einmal den Bogen und...' range='5'
18:24:33 [INFO] Filled tag <def[talker].name> with 'Heinz'.
18:24:33 [INFO] Filled tag <def[message]> with 'Einmal den Bogen und...'.
18:24:33 [INFO] Filled tag <def[talker].name> with 'Heinz'.
18:24:33 [INFO] Filled tag <def[target].name> with 'Lensche3112'.
18:24:33 [INFO] Filled tag <def[message]> with 'Einmal den Bogen und...'.
18:24:33 [INFO] Queue 'HEINZ_INTERACTION_PdfBcBuried' Executing: WAIT "1"
18:24:33 [INFO] +- Executing dCommand: WAIT/p@Lensche3112 ---------+
18:24:33 [INFO] +> Executing 'WAIT': queue='HEINZ_INTERACTION_PdfBcBuried'
delay='d@1.0s'
18:24:34 [INFO] Queue 'HEINZ_INTERACTION_PdfBcBuried' Executing: EQUIP
"<npc>" "hand:arrow"
18:24:34 [INFO] +- Executing dCommand: EQUIP/p@Lensche3112 ---------+
18:24:34 [INFO] Filled tag <npc> with 'n@7'.
18:24:34 [INFO] +> Executing 'EQUIP': entities='[n@7]'
equipment='{hand=i@arrow}'
18:24:34 [INFO] Queue 'HEINZ_INTERACTION_PdfBcBuried' Executing: WAIT "1"
18:24:34 [INFO] +- Executing dCommand: WAIT/p@Lensche3112 ---------+
18:24:34 [INFO] +> Executing 'WAIT': queue='HEINZ_INTERACTION_PdfBcBuried'
delay='d@1.0s'
18:24:35 [INFO] Queue 'HEINZ_INTERACTION_PdfBcBuried' Executing: GIVE
"i@Superpfeil" "quantity:5"
18:24:35 [INFO] +- Executing dCommand: GIVE/p@Lensche3112 ---------+
18:24:35 [INFO] Filled tag <&d> with ''.
18:24:35 [INFO] +> Executing 'GIVE': Type='ITEM'
inventory='in@player[holder=p@ad22febd-e1b4-4c67-b3bd-d849ace3c4ba]'
Quantity='5.0' engrave='false' unlimit_stack_size='false'
Items='[i@SUPERPFEIL[display_name=Knopfschuss-Pfeil;lore=&ssdExtra
angefertigt f%FCr den Knopfschuss-Bogen&exc]]' slot='1'
18:24:35 [INFO] Queue 'HEINZ_INTERACTION_PdfBcBuried' Executing: EQUIP
"<npc>" "hand:air"
18:24:35 [INFO] +- Executing dCommand: EQUIP/p@Lensche3112 ---------+
18:24:35 [INFO] Filled tag <npc> with 'n@7'.
18:24:35 [INFO] +> Executing 'EQUIP': entities='[n@7]'
equipment='{hand=i@air}'
18:24:35 [INFO] Queue 'HEINZ_INTERACTION_PdfBcBuried' Executing: WAIT "1"
18:24:35 [INFO] +- Executing dCommand: WAIT/p@Lensche3112 ---------+
18:24:35 [INFO] +> Executing 'WAIT': queue='HEINZ_INTERACTION_PdfBcBuried'
delay='d@1.0s'
18:24:36 [INFO] Queue 'HEINZ_INTERACTION_PdfBcBuried' Executing: CHAT
"...hier noch 5 Pfeile."
18:24:36 [INFO] +- Executing dCommand: CHAT/p@Lensche3112 ---------+
18:24:36 [INFO] +> Executing 'CHAT': talkers='li@n@7'
targets='li@p@ad22febd-e1b4-4c67-b3bd-d849ace3c4ba'
message='...hier noch 5 Pfeile.' range='5'
18:24:36 [INFO] Filled tag <def[talker].name> with 'Heinz'.
18:24:36 [INFO] Filled tag <def[message]> with '...hier noch 5 Pfeile.'.
18:24:36 [INFO] Filled tag <def[talker].name> with 'Heinz'.
18:24:36 [INFO] Filled tag <def[target].name> with 'Lensche3112'.
18:24:36 [INFO] Filled tag <def[message]> with '...hier noch 5 Pfeile.'.
18:24:36 [INFO] Queue 'HEINZ_INTERACTION_PdfBcBuried' Executing: WAIT "1"
18:24:36 [INFO] +- Executing dCommand: WAIT/p@Lensche3112 ---------+
18:24:36 [INFO] +> Executing 'WAIT': queue='HEINZ_INTERACTION_PdfBcBuried'
delay='d@1.0s'
18:24:37 [INFO] Queue 'HEINZ_INTERACTION_PdfBcBuried' Executing: CHAT "Wenn
du fertig bist, komm doch einfach wieder zu mir."
18:24:37 [INFO] +- Executing dCommand: CHAT/p@Lensche3112 ---------+
18:24:37 [INFO] +> Executing 'CHAT': talkers='li@n@7'
targets='li@p@ad22febd-e1b4-4c67-b3bd-d849ace3c4ba'
message='Wenn du fertig bist, komm doch einfach wieder zu
mir.' range='5'
18:24:37 [INFO] Filled tag <def[talker].name> with 'Heinz'.
18:24:37 [INFO] Filled tag <def[message]> with 'Wenn du fertig bist, komm
doch einfach wieder zu mir.'.
18:24:37 [INFO] Filled tag <def[talker].name> with 'Heinz'.
18:24:37 [INFO] Filled tag <def[target].name> with 'Lensche3112'.
18:24:37 [INFO] Filled tag <def[message]> with 'Wenn du fertig bist, komm
doch einfach wieder zu mir.'.
18:24:37 [INFO] Queue 'HEINZ_INTERACTION_PdfBcBuried' Executing: WAIT "1"
18:24:37 [INFO] +- Executing dCommand: WAIT/p@Lensche3112 ---------+
18:24:37 [INFO] +> Executing 'WAIT': queue='HEINZ_INTERACTION_PdfBcBuried'
delay='d@1.0s'
18:24:38 [INFO] Queue 'HEINZ_INTERACTION_PdfBcBuried' Executing: CHAT "Ich
w%FCnsche dir viel Gl%FCck!"
18:24:38 [INFO] +- Executing dCommand: CHAT/p@Lensche3112 ---------+
18:24:38 [INFO] +> Executing 'CHAT': talkers='li@n@7'
targets='li@p@ad22febd-e1b4-4c67-b3bd-d849ace3c4ba'
message='Ich w%FCnsche dir viel Gl%FCck!' range='5'
18:24:38 [INFO] Filled tag <def[talker].name> with 'Heinz'.
18:24:38 [INFO] Filled tag <def[message]> with 'Ich w%FCnsche dir viel Gl%FCck!'.
18:24:38 [INFO] Filled tag <def[talker].name> with 'Heinz'.
18:24:38 [INFO] Filled tag <def[target].name> with 'Lensche3112'.
18:24:38 [INFO] Filled tag <def[message]> with 'Ich w%FCnsche dir viel Gl%FCck!'.
18:24:38 [INFO] Queue 'HEINZ_INTERACTION_PdfBcBuried' Executing: FLAG
"player" "Knopfschuss_Counter:0"
18:24:38 [INFO] +- Executing dCommand: FLAG/p@Lensche3112 ---------+
18:24:38 [INFO] +> Executing 'FLAG': flag_name='KNOPFSCHUSS_COUNTER'
Action/Value='SET_VALUE(0)' flag_target='p@Lensche3112'
18:24:38 [INFO] Queue 'HEINZ_INTERACTION_PdfBcBuried' Executing: ZAP
"Abfrage"
18:24:38 [INFO] +- Executing dCommand: ZAP/p@Lensche3112 ---------+
18:24:38 [INFO] +> Executing 'ZAP': flag_target='p@Lensche3112'
script='HEINZ_INTERACTION(INTERACT)' step='Abfrage'
18:24:38 [INFO] Completing queue 'HEINZ_INTERACTION_PdfBcBuried' in 9642ms.
18:25:04 [INFO] Running script event 'EntityShootsBow', event='entity shoots
bow' for script 'KNOPFSCHIESSEN'
18:25:04 [INFO] Starting InstantQueue 'KNOPFSCHIESSEN_InspectorArrowNail'...
18:25:04 [INFO] Queue 'KNOPFSCHIESSEN_InspectorArrowNail' Executing: IF
"<player.has_flag[Knopfschuss_Counter]>" "{" "-" "if"
"<player.inventory.contains[Superpfeil]>" "{" "-" "if"
"<player.inventory.contains[Superpfeil].qty[6]>" "{" "-"
"narrate" "Bitte benutze die richtige Pfeile!" "-" "queue"
"clear" "}" "else" "{" "-" "if" "<context.bow.scriptname||x>"
"=" "Superbogen" "{" "-" "flag" "<context.projectile>"
"shooter:<context.entity>" "duration:10s" "}" "else" "{" "-"
"narrate" "Du hast den falschen Bogen!" "-" "queue" ... *
snip! *
18:25:04 [INFO] +- Executing dCommand: IF/p@Lensche3112 ---------+
18:25:04 [INFO] +> Executing 'IF': use_braces='true'
18:25:04 [INFO] Filled tag <player.has_flag[Knopfschuss_Counter]> with
'true'.
18:25:04 [INFO] Queue 'KNOPFSCHIESSEN_InspectorArrowNail' Executing: IF
"<player.inventory.contains[Superpfeil]>" "{" "-" "if"
"<player.inventory.contains[Superpfeil].qty[6]>" "{" "-"
"narrate" "Bitte benutze die richtige Pfeile!" "-" "queue"
"clear" "}" "else" "{" "-" "if" "<context.bow.scriptname||x>"
"=" "Superbogen" "{" "-" "flag" "<context.projectile>"
"shooter:<context.entity>" "duration:10s" "}" "else" "{" "-"
"narrate" "Du hast den falschen Bogen!" "-" "queue" "clear"
"}" "}" "}" "else" "{" "-" "narrate" "Du hast ... * snip! *
18:25:04 [INFO] +- Executing dCommand: IF/p@Lensche3112 ---------+
18:25:04 [INFO] +> Executing 'IF': use_braces='true'
18:25:04 [INFO] Filled tag <&d> with ''.
18:25:04 [INFO] Filled tag <player.inventory.contains[Superpfeil]> with
'true'.
18:25:04 [INFO] Queue 'KNOPFSCHIESSEN_InspectorArrowNail' Executing: IF
"<player.inventory.contains[Superpfeil].qty[6]>" "{" "-"
"narrate" "Bitte benutze die richtige Pfeile!" "-" "queue"
"clear" "}" "else" "{" "-" "if" "<context.bow.scriptname||x>"
"=" "Superbogen" "{" "-" "flag" "<context.projectile>"
"shooter:<context.entity>" "duration:10s" "}" "else" "{" "-"
"narrate" "Du hast den falschen Bogen!" "-" "queue" "clear"
"}" "}"
18:25:04 [INFO] +- Executing dCommand: IF/p@Lensche3112 ---------+
18:25:04 [INFO] +> Executing 'IF': use_braces='true'
18:25:04 [INFO] Filled tag <&d> with ''.
18:25:04 [INFO] Filled tag <player.inventory.contains[Superpfeil].qty[6]>
with 'false'.
18:25:04 [INFO] Queue 'KNOPFSCHIESSEN_InspectorArrowNail' Executing: IF
"<context.bow.scriptname||x>" "=" "Superbogen" "{" "-" "flag"
"<context.projectile>" "shooter:<context.entity>"
"duration:10s" "}" "else" "{" "-" "narrate" "Du hast den
falschen Bogen!" "-" "queue" "clear" "}"
18:25:04 [INFO] +- Executing dCommand: IF/p@Lensche3112 ---------+
18:25:04 [INFO] +> Executing 'IF': use_braces='true'
18:25:04 [INFO] Filled tag <context.bow.scriptname||x> with 'SUPERBOGEN'.
18:25:04 [INFO] Comparable='Element(SUPERBOGEN)', Operator='EQUALS',
ComparedTo='Element(Superbogen)' --> OUTCOME='true'
18:25:04 [INFO] Queue 'KNOPFSCHIESSEN_InspectorArrowNail' Executing: FLAG
"<context.projectile>" "shooter:<context.entity>"
"duration:10s"
18:25:04 [INFO] +- Executing dCommand: FLAG/p@Lensche3112 ---------+
18:25:04 [INFO] Filled tag <context.projectile> with
'e@fbdf0e9b-193c-4e36-9cee-7c71030e6c1c'.
18:25:04 [INFO] Filled tag <context.entity> with
'p@ad22febd-e1b4-4c67-b3bd-d849ace3c4ba'.
18:25:04 [INFO] +> Executing 'FLAG': flag_name='SHOOTER'
Action/Value='SET_VALUE(p@ad22febd-e1b4-4c67-b3bd-d849ace3c4ba)'
duration='d@10.0s'
flag_target='e@fbdf0e9b-193c-4e36-9cee-7c71030e6c1c'
18:25:04 [INFO] Completing queue 'KNOPFSCHIESSEN_InspectorArrowNail' in 73ms.
18:25:04 [INFO] Running script event 'EntityInteracts', event='arrow
interacts with wood_button' for script 'KNOPFSCHIESSEN'
18:25:04 [INFO] Starting InstantQueue
'KNOPFSCHIESSEN_QuartersFundsResidence'...
18:25:04 [INFO] Queue 'KNOPFSCHIESSEN_QuartersFundsResidence' Executing: IF
"<context.entity.has_flag[cooldown]>" "{" "-" "determine"
"cancelled" "}"
18:25:04 [INFO] +- Executing dCommand: IF ---------+
18:25:04 [INFO] +> Executing 'IF': use_braces='true'
18:25:04 [INFO] Filled tag <context.entity.has_flag[cooldown]> with 'false'.
18:25:04 [INFO] Queue 'KNOPFSCHIESSEN_QuartersFundsResidence' Executing: FLAG
"<context.entity>" "cooldown" "duration:10s"
18:25:04 [INFO] +- Executing dCommand: FLAG ---------+
18:25:04 [INFO] Filled tag <context.entity> with
'e@fbdf0e9b-193c-4e36-9cee-7c71030e6c1c'.
18:25:04 [INFO] +> Executing 'FLAG': flag_name='cooldown'
Action/Value='SET_BOOLEAN(true)' duration='d@10.0s'
flag_target='e@fbdf0e9b-193c-4e36-9cee-7c71030e6c1c'
18:25:04 [INFO] Queue 'KNOPFSCHIESSEN_QuartersFundsResidence' Executing:
CHOOSE "<context.location.simple>"
18:25:04 [INFO] +- Executing dCommand: CHOOSE ---------+
18:25:04 [INFO] Filled tag <context.location.simple> with
'6995,92,-6008,world'.
18:25:04 [INFO] +> Executing 'CHOOSE': choice='6995,92,-6008,world'
18:25:04 [INFO] Queue 'KNOPFSCHIESSEN_QuartersFundsResidence' Executing:
INJECT "locally" "treffer"
18:25:04 [INFO] +- Executing dCommand: INJECT ---------+
18:25:04 [INFO] +> Executing 'INJECT': Container='KNOPFSCHIESSEN(WORLD)'
path='treffer' local='true'
18:25:04 [INFO] Queue 'KNOPFSCHIESSEN_QuartersFundsResidence' Executing: IF
"<context.entity.has_flag[Shooter]>" "{" "-" "narrate"
"TREFFER" "targets:<context.entity.flag[shooter]>" "-" "flag"
"player" "Knopfschuss_Counter:+:1" "-" "determine" "cancelled"
"}"
18:25:04 [INFO] +- Executing dCommand: IF ---------+
18:25:04 [INFO] +> Executing 'IF': use_braces='true'
18:25:04 [INFO] Filled tag <context.entity.has_flag[Shooter]> with 'true'.
18:25:04 [INFO] Queue 'KNOPFSCHIESSEN_QuartersFundsResidence' Executing:
NARRATE "TREFFER" "targets:<context.entity.flag[shooter]>"
18:25:04 [INFO] +- Executing dCommand: NARRATE ---------+
18:25:04 [INFO] Filled tag <context.entity.flag[shooter]> with
'p@ad22febd-e1b4-4c67-b3bd-d849ace3c4ba'.
18:25:04 [INFO] +> Executing 'NARRATE': Narrating='TREFFER'
Targets='[p@Lensche3112]'
18:25:04 [INFO] Queue 'KNOPFSCHIESSEN_QuartersFundsResidence' Executing: FLAG
"player" "Knopfschuss_Counter:+:1"
18:25:04 [INFO] +- Executing dCommand: FLAG ---------+
18:25:04 [INFO] ERROR in script 'KNOPFSCHIESSEN'! Woah! Invalid arguments
were specified!
18:25:04 [INFO] +> [Denizen] +> MESSAGE follows: 'Must specify a flag target!'
18:25:04 [INFO] +> [Denizen] Usage: flag ({player}/npc/server/<entity>)
[<name>([<#>])](:<action>)[:<value>] (duration:<value>)
18:25:04 [INFO] +> [Denizen] (Attempted: FLAG "player"
"Knopfschuss_Counter:+:1")
18:25:04 [INFO] +---------------------+
18:25:04 [INFO] Queue 'KNOPFSCHIESSEN_QuartersFundsResidence' Executing:
DETERMINE "cancelled"
18:25:04 [INFO] +- Executing dCommand: DETERMINE ---------+
18:25:04 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
18:25:04 [INFO] Completing queue 'KNOPFSCHIESSEN_QuartersFundsResidence' in
17ms.
18:25:04 [INFO] Event cancelled!
18:25:04 [INFO] Running script event 'EntityInteracts', event='arrow
interacts with wood_button' for script 'KNOPFSCHIESSEN'
18:25:04 [INFO] Starting InstantQueue 'KNOPFSCHIESSEN_PicturesJeremyBone'...
18:25:04 [INFO] Queue 'KNOPFSCHIESSEN_PicturesJeremyBone' Executing: IF
"<context.entity.has_flag[cooldown]>" "{" "-" "determine"
"cancelled" "}"
18:25:04 [INFO] +- Executing dCommand: IF ---------+
18:25:04 [INFO] +> Executing 'IF': use_braces='true'
18:25:04 [INFO] Filled tag <context.entity.has_flag[cooldown]> with 'true'.
18:25:04 [INFO] Queue 'KNOPFSCHIESSEN_PicturesJeremyBone' Executing:
DETERMINE "cancelled"
18:25:04 [INFO] +- Executing dCommand: DETERMINE ---------+
18:25:04 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
18:25:04 [INFO] Completing queue 'KNOPFSCHIESSEN_PicturesJeremyBone' in 2ms.
18:25:04 [INFO] Event cancelled!
18:25:06 [INFO] Running script event 'EntityShootsBow', event='entity shoots
bow' for script 'KNOPFSCHIESSEN'
18:25:06 [INFO] Starting InstantQueue 'KNOPFSCHIESSEN_CosBorderLabels'...
18:25:06 [INFO] Queue 'KNOPFSCHIESSEN_CosBorderLabels' Executing: IF
"<player.has_flag[Knopfschuss_Counter]>" "{" "-" "if"
"<player.inventory.contains[Superpfeil]>" "{" "-" "if"
"<player.inventory.contains[Superpfeil].qty[6]>" "{" "-"
"narrate" "Bitte benutze die richtige Pfeile!" "-" "queue"
"clear" "}" "else" "{" "-" "if" "<context.bow.scriptname||x>"
"=" "Superbogen" "{" "-" "flag" "<context.projectile>"
"shooter:<context.entity>" "duration:10s" "}" "else" "{" "-"
"narrate" "Du hast den falschen Bogen!" "-" "queue" "cl... *
snip! *
18:25:06 [INFO] +- Executing dCommand: IF/p@Lensche3112 ---------+
18:25:06 [INFO] +> Executing 'IF': use_braces='true'
18:25:06 [INFO] Filled tag <player.has_flag[Knopfschuss_Counter]> with
'true'.
18:25:06 [INFO] Queue 'KNOPFSCHIESSEN_CosBorderLabels' Executing: IF
"<player.inventory.contains[Superpfeil]>" "{" "-" "if"
"<player.inventory.contains[Superpfeil].qty[6]>" "{" "-"
"narrate" "Bitte benutze die richtige Pfeile!" "-" "queue"
"clear" "}" "else" "{" "-" "if" "<context.bow.scriptname||x>"
"=" "Superbogen" "{" "-" "flag" "<context.projectile>"
"shooter:<context.entity>" "duration:10s" "}" "else" "{" "-"
"narrate" "Du hast den falschen Bogen!" "-" "queue" "clear"
"}" "}" "}" "else" "{" "-" "narrate" "Du hast ber... * snip! *
18:25:06 [INFO] +- Executing dCommand: IF/p@Lensche3112 ---------+
18:25:06 [INFO] +> Executing 'IF': use_braces='true'
18:25:06 [INFO] Filled tag <&d> with ''.
18:25:06 [INFO] Filled tag <player.inventory.contains[Superpfeil]> with
'true'.
18:25:06 [INFO] Queue 'KNOPFSCHIESSEN_CosBorderLabels' Executing: IF
"<player.inventory.contains[Superpfeil].qty[6]>" "{" "-"
"narrate" "Bitte benutze die richtige Pfeile!" "-" "queue"
"clear" "}" "else" "{" "-" "if" "<context.bow.scriptname||x>"
"=" "Superbogen" "{" "-" "flag" "<context.projectile>"
"shooter:<context.entity>" "duration:10s" "}" "else" "{" "-"
"narrate" "Du hast den falschen Bogen!" "-" "queue" "clear"
"}" "}"
18:25:06 [INFO] +- Executing dCommand: IF/p@Lensche3112 ---------+
18:25:06 [INFO] +> Executing 'IF': use_braces='true'
18:25:06 [INFO] Filled tag <&d> with ''.
18:25:06 [INFO] Filled tag <player.inventory.contains[Superpfeil].qty[6]>
with 'false'.
18:25:06 [INFO] Queue 'KNOPFSCHIESSEN_CosBorderLabels' Executing: IF
"<context.bow.scriptname||x>" "=" "Superbogen" "{" "-" "flag"
"<context.projectile>" "shooter:<context.entity>"
"duration:10s" "}" "else" "{" "-" "narrate" "Du hast den
falschen Bogen!" "-" "queue" "clear" "}"
18:25:06 [INFO] +- Executing dCommand: IF/p@Lensche3112 ---------+
18:25:06 [INFO] +> Executing 'IF': use_braces='true'
18:25:06 [INFO] Filled tag <context.bow.scriptname||x> with 'SUPERBOGEN'.
18:25:06 [INFO] Comparable='Element(SUPERBOGEN)', Operator='EQUALS',
ComparedTo='Element(Superbogen)' --> OUTCOME='true'
18:25:06 [INFO] Queue 'KNOPFSCHIESSEN_CosBorderLabels' Executing: FLAG
"<context.projectile>" "shooter:<context.entity>"
"duration:10s"
18:25:06 [INFO] +- Executing dCommand: FLAG/p@Lensche3112 ---------+
18:25:06 [INFO] Filled tag <context.projectile> with
'e@1b384ea5-cf74-4df7-a82b-62f2e76536d3'.
18:25:06 [INFO] Filled tag <context.entity> with
'p@ad22febd-e1b4-4c67-b3bd-d849ace3c4ba'.
18:25:06 [INFO] +> Executing 'FLAG': flag_name='SHOOTER'
Action/Value='SET_VALUE(p@ad22febd-e1b4-4c67-b3bd-d849ace3c4ba)'
duration='d@10.0s'
flag_target='e@1b384ea5-cf74-4df7-a82b-62f2e76536d3'
18:25:06 [INFO] Completing queue 'KNOPFSCHIESSEN_CosBorderLabels' in 21ms.
18:25:06 [INFO] Running script event 'EntityInteracts', event='arrow
interacts with wood_button' for script 'KNOPFSCHIESSEN'
18:25:06 [INFO] Starting InstantQueue
'KNOPFSCHIESSEN_OzMachinesComparisons'...
18:25:06 [INFO] Queue 'KNOPFSCHIESSEN_OzMachinesComparisons' Executing: IF
"<context.entity.has_flag[cooldown]>" "{" "-" "determine"
"cancelled" "}"
18:25:06 [INFO] +- Executing dCommand: IF ---------+
18:25:06 [INFO] +> Executing 'IF': use_braces='true'
18:25:06 [INFO] Filled tag <context.entity.has_flag[cooldown]> with 'true'.
18:25:06 [INFO] Queue 'KNOPFSCHIESSEN_OzMachinesComparisons' Executing:
DETERMINE "cancelled"
18:25:06 [INFO] +- Executing dCommand: DETERMINE ---------+
18:25:06 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
18:25:06 [INFO] Completing queue 'KNOPFSCHIESSEN_OzMachinesComparisons' in
1ms.
18:25:06 [INFO] Event cancelled!
18:25:06 [INFO] Running script event 'EntityInteracts', event='arrow
interacts with wood_button' for script 'KNOPFSCHIESSEN'
18:25:06 [INFO] Starting InstantQueue
'KNOPFSCHIESSEN_ConvergenceAcutePreservation'...
18:25:06 [INFO] Queue 'KNOPFSCHIESSEN_ConvergenceAcutePreservation'
Executing: IF "<context.entity.has_flag[cooldown]>" "{" "-"
"determine" "cancelled" "}"
18:25:06 [INFO] +- Executing dCommand: IF ---------+
18:25:06 [INFO] +> Executing 'IF': use_braces='true'
18:25:06 [INFO] Filled tag <context.entity.has_flag[cooldown]> with 'false'.
18:25:06 [INFO] Queue 'KNOPFSCHIESSEN_ConvergenceAcutePreservation'
Executing: FLAG "<context.entity>" "cooldown" "duration:10s"
18:25:06 [INFO] +- Executing dCommand: FLAG ---------+
18:25:06 [INFO] Filled tag <context.entity> with
'e@1b384ea5-cf74-4df7-a82b-62f2e76536d3'.
18:25:06 [INFO] +> Executing 'FLAG': flag_name='cooldown'
Action/Value='SET_BOOLEAN(true)' duration='d@10.0s'
flag_target='e@1b384ea5-cf74-4df7-a82b-62f2e76536d3'
18:25:06 [INFO] Queue 'KNOPFSCHIESSEN_ConvergenceAcutePreservation'
Executing: CHOOSE "<context.location.simple>"
18:25:06 [INFO] +- Executing dCommand: CHOOSE ---------+
18:25:06 [INFO] Filled tag <context.location.simple> with
'6994,92,-6008,world'.
18:25:06 [INFO] +> Executing 'CHOOSE': choice='6994,92,-6008,world'
18:25:06 [INFO] Queue 'KNOPFSCHIESSEN_ConvergenceAcutePreservation'
Executing: INJECT "locally" "treffer"
18:25:06 [INFO] +- Executing dCommand: INJECT ---------+
18:25:06 [INFO] +> Executing 'INJECT': Container='KNOPFSCHIESSEN(WORLD)'
path='treffer' local='true'
18:25:06 [INFO] Queue 'KNOPFSCHIESSEN_ConvergenceAcutePreservation'
Executing: IF "<context.entity.has_flag[Shooter]>" "{" "-"
"narrate" "TREFFER" "targets:<context.entity.flag[shooter]>"
"-" "flag" "player" "Knopfschuss_Counter:+:1" "-" "determine"
"cancelled" "}"
18:25:06 [INFO] +- Executing dCommand: IF ---------+
18:25:06 [INFO] +> Executing 'IF': use_braces='true'
18:25:06 [INFO] Filled tag <context.entity.has_flag[Shooter]> with 'true'.
18:25:06 [INFO] Queue 'KNOPFSCHIESSEN_ConvergenceAcutePreservation'
Executing: NARRATE "TREFFER"
"targets:<context.entity.flag[shooter]>"
18:25:06 [INFO] +- Executing dCommand: NARRATE ---------+
18:25:06 [INFO] Filled tag <context.entity.flag[shooter]> with
'p@ad22febd-e1b4-4c67-b3bd-d849ace3c4ba'.
18:25:06 [INFO] +> Executing 'NARRATE': Narrating='TREFFER'
Targets='[p@Lensche3112]'
18:25:06 [INFO] Queue 'KNOPFSCHIESSEN_ConvergenceAcutePreservation'
Executing: FLAG "player" "Knopfschuss_Counter:+:1"
18:25:06 [INFO] +- Executing dCommand: FLAG ---------+
18:25:06 [INFO] ERROR in script 'KNOPFSCHIESSEN'! Woah! Invalid arguments
were specified!
18:25:06 [INFO] +> [Denizen] +> MESSAGE follows: 'Must specify a flag target!'
18:25:06 [INFO] +> [Denizen] Usage: flag ({player}/npc/server/<entity>)
[<name>([<#>])](:<action>)[:<value>] (duration:<value>)
18:25:06 [INFO] +> [Denizen] (Attempted: FLAG "player"
"Knopfschuss_Counter:+:1")
18:25:06 [INFO] +---------------------+
18:25:06 [INFO] Queue 'KNOPFSCHIESSEN_ConvergenceAcutePreservation'
Executing: DETERMINE "cancelled"
18:25:06 [INFO] +- Executing dCommand: DETERMINE ---------+
18:25:06 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
18:25:06 [INFO] Completing queue
'KNOPFSCHIESSEN_ConvergenceAcutePreservation' in 15ms.
18:25:06 [INFO] Event cancelled!
18:25:08 [INFO] Running script event 'EntityShootsBow', event='entity shoots
bow' for script 'KNOPFSCHIESSEN'
18:25:08 [INFO] Starting InstantQueue 'KNOPFSCHIESSEN_FastestGrassGains'...
18:25:08 [INFO] Queue 'KNOPFSCHIESSEN_FastestGrassGains' Executing: IF
"<player.has_flag[Knopfschuss_Counter]>" "{" "-" "if"
"<player.inventory.contains[Superpfeil]>" "{" "-" "if"
"<player.inventory.contains[Superpfeil].qty[6]>" "{" "-"
"narrate" "Bitte benutze die richtige Pfeile!" "-" "queue"
"clear" "}" "else" "{" "-" "if" "<context.bow.scriptname||x>"
"=" "Superbogen" "{" "-" "flag" "<context.projectile>"
"shooter:<context.entity>" "duration:10s" "}" "else" "{" "-"
"narrate" "Du hast den falschen Bogen!" "-" "queue" "... *
snip! *
18:25:08 [INFO] +- Executing dCommand: IF/p@Lensche3112 ---------+
18:25:08 [INFO] +> Executing 'IF': use_braces='true'
18:25:08 [INFO] Filled tag <player.has_flag[Knopfschuss_Counter]> with
'true'.
18:25:08 [INFO] Queue 'KNOPFSCHIESSEN_FastestGrassGains' Executing: IF
"<player.inventory.contains[Superpfeil]>" "{" "-" "if"
"<player.inventory.contains[Superpfeil].qty[6]>" "{" "-"
"narrate" "Bitte benutze die richtige Pfeile!" "-" "queue"
"clear" "}" "else" "{" "-" "if" "<context.bow.scriptname||x>"
"=" "Superbogen" "{" "-" "flag" "<context.projectile>"
"shooter:<context.entity>" "duration:10s" "}" "else" "{" "-"
"narrate" "Du hast den falschen Bogen!" "-" "queue" "clear"
"}" "}" "}" "else" "{" "-" "narrate" "Du hast b... * snip! *
18:25:08 [INFO] +- Executing dCommand: IF/p@Lensche3112 ---------+
18:25:08 [INFO] +> Executing 'IF': use_braces='true'
18:25:08 [INFO] Filled tag <&d> with ''.
18:25:08 [INFO] Filled tag <player.inventory.contains[Superpfeil]> with
'true'.
18:25:08 [INFO] Queue 'KNOPFSCHIESSEN_FastestGrassGains' Executing: IF
"<player.inventory.contains[Superpfeil].qty[6]>" "{" "-"
"narrate" "Bitte benutze die richtige Pfeile!" "-" "queue"
"clear" "}" "else" "{" "-" "if" "<context.bow.scriptname||x>"
"=" "Superbogen" "{" "-" "flag" "<context.projectile>"
"shooter:<context.entity>" "duration:10s" "}" "else" "{" "-"
"narrate" "Du hast den falschen Bogen!" "-" "queue" "clear"
"}" "}"
18:25:08 [INFO] +- Executing dCommand: IF/p@Lensche3112 ---------+
18:25:08 [INFO] +> Executing 'IF': use_braces='true'
18:25:08 [INFO] Filled tag <&d> with ''.
18:25:08 [INFO] Filled tag <player.inventory.contains[Superpfeil].qty[6]>
with 'false'.
18:25:08 [INFO] Queue 'KNOPFSCHIESSEN_FastestGrassGains' Executing: IF
"<context.bow.scriptname||x>" "=" "Superbogen" "{" "-" "flag"
"<context.projectile>" "shooter:<context.entity>"
"duration:10s" "}" "else" "{" "-" "narrate" "Du hast den
falschen Bogen!" "-" "queue" "clear" "}"
18:25:08 [INFO] +- Executing dCommand: IF/p@Lensche3112 ---------+
18:25:08 [INFO] +> Executing 'IF': use_braces='true'
18:25:08 [INFO] Filled tag <context.bow.scriptname||x> with 'SUPERBOGEN'.
18:25:08 [INFO] Comparable='Element(SUPERBOGEN)', Operator='EQUALS',
ComparedTo='Element(Superbogen)' --> OUTCOME='true'
18:25:08 [INFO] Queue 'KNOPFSCHIESSEN_FastestGrassGains' Executing: FLAG
"<context.projectile>" "shooter:<context.entity>"
"duration:10s"
18:25:08 [INFO] +- Executing dCommand: FLAG/p@Lensche3112 ---------+
18:25:08 [INFO] Filled tag <context.projectile> with
'e@4b5153fe-fc5d-46b4-b3ae-0ac460a29404'.
18:25:08 [INFO] Filled tag <context.entity> with
'p@ad22febd-e1b4-4c67-b3bd-d849ace3c4ba'.
18:25:08 [INFO] +> Executing 'FLAG': flag_name='SHOOTER'
Action/Value='SET_VALUE(p@ad22febd-e1b4-4c67-b3bd-d849ace3c4ba)'
duration='d@10.0s'
flag_target='e@4b5153fe-fc5d-46b4-b3ae-0ac460a29404'
18:25:08 [INFO] Completing queue 'KNOPFSCHIESSEN_FastestGrassGains' in 79ms.
18:25:08 [INFO] Running script event 'EntityInteracts', event='arrow
interacts with wood_button' for script 'KNOPFSCHIESSEN'
18:25:08 [INFO] Starting InstantQueue
'KNOPFSCHIESSEN_PoliticiansBkTelescope'...
18:25:08 [INFO] Queue 'KNOPFSCHIESSEN_PoliticiansBkTelescope' Executing: IF
"<context.entity.has_flag[cooldown]>" "{" "-" "determine"
"cancelled" "}"
18:25:08 [INFO] +- Executing dCommand: IF ---------+
18:25:08 [INFO] +> Executing 'IF': use_braces='true'
18:25:08 [INFO] Filled tag <context.entity.has_flag[cooldown]> with 'true'.
18:25:08 [INFO] Queue 'KNOPFSCHIESSEN_PoliticiansBkTelescope' Executing:
DETERMINE "cancelled"
18:25:08 [INFO] +- Executing dCommand: DETERMINE ---------+
18:25:08 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
18:25:08 [INFO] Completing queue 'KNOPFSCHIESSEN_PoliticiansBkTelescope' in
27ms.
18:25:08 [INFO] Event cancelled!
18:25:08 [INFO] Running script event 'EntityInteracts', event='arrow
interacts with wood_button' for script 'KNOPFSCHIESSEN'
18:25:08 [INFO] Starting InstantQueue
'KNOPFSCHIESSEN_AffiliationVolumePresent'...
18:25:08 [INFO] Queue 'KNOPFSCHIESSEN_AffiliationVolumePresent' Executing: IF
"<context.entity.has_flag[cooldown]>" "{" "-" "determine"
"cancelled" "}"
18:25:08 [INFO] +- Executing dCommand: IF ---------+
18:25:08 [INFO] +> Executing 'IF': use_braces='true'
18:25:08 [INFO] Filled tag <context.entity.has_flag[cooldown]> with 'false'.
18:25:08 [INFO] Queue 'KNOPFSCHIESSEN_AffiliationVolumePresent' Executing:
FLAG "<context.entity>" "cooldown" "duration:10s"
18:25:08 [INFO] +- Executing dCommand: FLAG ---------+
18:25:08 [INFO] Filled tag <context.entity> with
'e@4b5153fe-fc5d-46b4-b3ae-0ac460a29404'.
18:25:08 [INFO] +> Executing 'FLAG': flag_name='cooldown'
Action/Value='SET_BOOLEAN(true)' duration='d@10.0s'
flag_target='e@4b5153fe-fc5d-46b4-b3ae-0ac460a29404'
18:25:08 [INFO] Queue 'KNOPFSCHIESSEN_AffiliationVolumePresent' Executing:
CHOOSE "<context.location.simple>"
18:25:08 [INFO] +- Executing dCommand: CHOOSE ---------+
18:25:08 [INFO] Filled tag <context.location.simple> with
'6993,92,-6008,world'.
18:25:08 [INFO] +> Executing 'CHOOSE': choice='6993,92,-6008,world'
18:25:08 [INFO] Queue 'KNOPFSCHIESSEN_AffiliationVolumePresent' Executing:
INJECT "locally" "treffer"
18:25:08 [INFO] +- Executing dCommand: INJECT ---------+
18:25:08 [INFO] +> Executing 'INJECT': Container='KNOPFSCHIESSEN(WORLD)'
path='treffer' local='true'
18:25:08 [INFO] Queue 'KNOPFSCHIESSEN_AffiliationVolumePresent' Executing: IF
"<context.entity.has_flag[Shooter]>" "{" "-" "narrate"
"TREFFER" "targets:<context.entity.flag[shooter]>" "-" "flag"
"player" "Knopfschuss_Counter:+:1" "-" "determine" "cancelled"
"}"
18:25:08 [INFO] +- Executing dCommand: IF ---------+
18:25:08 [INFO] +> Executing 'IF': use_braces='true'
18:25:08 [INFO] Filled tag <context.entity.has_flag[Shooter]> with 'true'.
18:25:08 [INFO] Queue 'KNOPFSCHIESSEN_AffiliationVolumePresent' Executing:
NARRATE "TREFFER" "targets:<context.entity.flag[shooter]>"
18:25:08 [INFO] +- Executing dCommand: NARRATE ---------+
18:25:08 [INFO] Filled tag <context.entity.flag[shooter]> with
'p@ad22febd-e1b4-4c67-b3bd-d849ace3c4ba'.
18:25:08 [INFO] +> Executing 'NARRATE': Narrating='TREFFER'
Targets='[p@Lensche3112]'
18:25:08 [INFO] Queue 'KNOPFSCHIESSEN_AffiliationVolumePresent' Executing:
FLAG "player" "Knopfschuss_Counter:+:1"
18:25:08 [INFO] +- Executing dCommand: FLAG ---------+
18:25:08 [INFO] ERROR in script 'KNOPFSCHIESSEN'! Woah! Invalid arguments
were specified!
18:25:08 [INFO] +> [Denizen] +> MESSAGE follows: 'Must specify a flag target!'
18:25:08 [INFO] +> [Denizen] Usage: flag ({player}/npc/server/<entity>)
[<name>([<#>])](:<action>)[:<value>] (duration:<value>)
18:25:08 [INFO] +> [Denizen] (Attempted: FLAG "player"
"Knopfschuss_Counter:+:1")
18:25:08 [INFO] +---------------------+
18:25:08 [INFO] Queue 'KNOPFSCHIESSEN_AffiliationVolumePresent' Executing:
DETERMINE "cancelled"
18:25:08 [INFO] +- Executing dCommand: DETERMINE ---------+
18:25:08 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
18:25:08 [INFO] Completing queue 'KNOPFSCHIESSEN_AffiliationVolumePresent' in
74ms.
18:25:08 [INFO] Event cancelled!
18:25:11 [INFO] Running script event 'EntityShootsBow', event='entity shoots
bow' for script 'KNOPFSCHIESSEN'
18:25:11 [INFO] Starting InstantQueue 'KNOPFSCHIESSEN_OctColdCombining'...
18:25:11 [INFO] Queue 'KNOPFSCHIESSEN_OctColdCombining' Executing: IF
"<player.has_flag[Knopfschuss_Counter]>" "{" "-" "if"
"<player.inventory.contains[Superpfeil]>" "{" "-" "if"
"<player.inventory.contains[Superpfeil].qty[6]>" "{" "-"
"narrate" "Bitte benutze die richtige Pfeile!" "-" "queue"
"clear" "}" "else" "{" "-" "if" "<context.bow.scriptname||x>"
"=" "Superbogen" "{" "-" "flag" "<context.projectile>"
"shooter:<context.entity>" "duration:10s" "}" "else" "{" "-"
"narrate" "Du hast den falschen Bogen!" "-" "queue" "c... *
snip! *
18:25:11 [INFO] +- Executing dCommand: IF/p@Lensche3112 ---------+
18:25:11 [INFO] +> Executing 'IF': use_braces='true'
18:25:11 [INFO] Filled tag <player.has_flag[Knopfschuss_Counter]> with
'true'.
18:25:11 [INFO] Queue 'KNOPFSCHIESSEN_OctColdCombining' Executing: IF
"<player.inventory.contains[Superpfeil]>" "{" "-" "if"
"<player.inventory.contains[Superpfeil].qty[6]>" "{" "-"
"narrate" "Bitte benutze die richtige Pfeile!" "-" "queue"
"clear" "}" "else" "{" "-" "if" "<context.bow.scriptname||x>"
"=" "Superbogen" "{" "-" "flag" "<context.projectile>"
"shooter:<context.entity>" "duration:10s" "}" "else" "{" "-"
"narrate" "Du hast den falschen Bogen!" "-" "queue" "clear"
"}" "}" "}" "else" "{" "-" "narrate" "Du hast be... * snip! *
18:25:11 [INFO] +- Executing dCommand: IF/p@Lensche3112 ---------+
18:25:11 [INFO] +> Executing 'IF': use_braces='true'
18:25:11 [INFO] Filled tag <&d> with ''.
18:25:11 [INFO] Filled tag <player.inventory.contains[Superpfeil]> with
'true'.
18:25:11 [INFO] Queue 'KNOPFSCHIESSEN_OctColdCombining' Executing: IF
"<player.inventory.contains[Superpfeil].qty[6]>" "{" "-"
"narrate" "Bitte benutze die richtige Pfeile!" "-" "queue"
"clear" "}" "else" "{" "-" "if" "<context.bow.scriptname||x>"
"=" "Superbogen" "{" "-" "flag" "<context.projectile>"
"shooter:<context.entity>" "duration:10s" "}" "else" "{" "-"
"narrate" "Du hast den falschen Bogen!" "-" "queue" "clear"
"}" "}"
18:25:11 [INFO] +- Executing dCommand: IF/p@Lensche3112 ---------+
18:25:11 [INFO] +> Executing 'IF': use_braces='true'
18:25:11 [INFO] Filled tag <&d> with ''.
18:25:11 [INFO] Filled tag <player.inventory.contains[Superpfeil].qty[6]>
with 'false'.
18:25:11 [INFO] Queue 'KNOPFSCHIESSEN_OctColdCombining' Executing: IF
"<context.bow.scriptname||x>" "=" "Superbogen" "{" "-" "flag"
"<context.projectile>" "shooter:<context.entity>"
"duration:10s" "}" "else" "{" "-" "narrate" "Du hast den
falschen Bogen!" "-" "queue" "clear" "}"
18:25:11 [INFO] +- Executing dCommand: IF/p@Lensche3112 ---------+
18:25:11 [INFO] +> Executing 'IF': use_braces='true'
18:25:11 [INFO] Filled tag <context.bow.scriptname||x> with 'SUPERBOGEN'.
18:25:11 [INFO] Comparable='Element(SUPERBOGEN)', Operator='EQUALS',
ComparedTo='Element(Superbogen)' --> OUTCOME='true'
18:25:11 [INFO] Queue 'KNOPFSCHIESSEN_OctColdCombining' Executing: FLAG
"<context.projectile>" "shooter:<context.entity>"
"duration:10s"
18:25:11 [INFO] +- Executing dCommand: FLAG/p@Lensche3112 ---------+
18:25:11 [INFO] Filled tag <context.projectile> with
'e@939292ce-6f79-4773-a11c-dce73b5e5757'.
18:25:11 [INFO] Filled tag <context.entity> with
'p@ad22febd-e1b4-4c67-b3bd-d849ace3c4ba'.
18:25:11 [INFO] +> Executing 'FLAG': flag_name='SHOOTER'
Action/Value='SET_VALUE(p@ad22febd-e1b4-4c67-b3bd-d849ace3c4ba)'
duration='d@10.0s'
flag_target='e@939292ce-6f79-4773-a11c-dce73b5e5757'
18:25:11 [INFO] Completing queue 'KNOPFSCHIESSEN_OctColdCombining' in 54ms.
18:25:11 [INFO] Running script event 'EntityInteracts', event='arrow
interacts with wood_button' for script 'KNOPFSCHIESSEN'
18:25:11 [INFO] Starting InstantQueue 'KNOPFSCHIESSEN_CarryWavCars'...
18:25:11 [INFO] Queue 'KNOPFSCHIESSEN_CarryWavCars' Executing: IF
"<context.entity.has_flag[cooldown]>" "{" "-" "determine"
"cancelled" "}"
18:25:11 [INFO] +- Executing dCommand: IF ---------+
18:25:11 [INFO] +> Executing 'IF': use_braces='true'
18:25:11 [INFO] Filled tag <context.entity.has_flag[cooldown]> with 'true'.
18:25:11 [INFO] Queue 'KNOPFSCHIESSEN_CarryWavCars' Executing: DETERMINE
"cancelled"
18:25:11 [INFO] +- Executing dCommand: DETERMINE ---------+
18:25:11 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
18:25:11 [INFO] Completing queue 'KNOPFSCHIESSEN_CarryWavCars' in 2ms.
18:25:11 [INFO] Event cancelled!
18:25:11 [INFO] Running script event 'EntityInteracts', event='arrow
interacts with wood_button' for script 'KNOPFSCHIESSEN'
18:25:11 [INFO] Starting InstantQueue
'KNOPFSCHIESSEN_TotallyModulesUpdate'...
18:25:11 [INFO] Queue 'KNOPFSCHIESSEN_TotallyModulesUpdate' Executing: IF
"<context.entity.has_flag[cooldown]>" "{" "-" "determine"
"cancelled" "}"
18:25:11 [INFO] +- Executing dCommand: IF ---------+
18:25:11 [INFO] +> Executing 'IF': use_braces='true'
18:25:11 [INFO] Filled tag <context.entity.has_flag[cooldown]> with 'false'.
18:25:11 [INFO] Queue 'KNOPFSCHIESSEN_TotallyModulesUpdate' Executing: FLAG
"<context.entity>" "cooldown" "duration:10s"
18:25:11 [INFO] +- Executing dCommand: FLAG ---------+
18:25:11 [INFO] Filled tag <context.entity> with
'e@939292ce-6f79-4773-a11c-dce73b5e5757'.
18:25:11 [INFO] +> Executing 'FLAG': flag_name='cooldown'
Action/Value='SET_BOOLEAN(true)' duration='d@10.0s'
flag_target='e@939292ce-6f79-4773-a11c-dce73b5e5757'
18:25:11 [INFO] Queue 'KNOPFSCHIESSEN_TotallyModulesUpdate' Executing: CHOOSE
"<context.location.simple>"
18:25:11 [INFO] +- Executing dCommand: CHOOSE ---------+
18:25:11 [INFO] Filled tag <context.location.simple> with
'6995,91,-6008,world'.
18:25:11 [INFO] +> Executing 'CHOOSE': choice='6995,91,-6008,world'
18:25:11 [INFO] Queue 'KNOPFSCHIESSEN_TotallyModulesUpdate' Executing: INJECT
"locally" "treffer"
18:25:11 [INFO] +- Executing dCommand: INJECT ---------+
18:25:11 [INFO] +> Executing 'INJECT': Container='KNOPFSCHIESSEN(WORLD)'
path='treffer' local='true'
18:25:11 [INFO] Queue 'KNOPFSCHIESSEN_TotallyModulesUpdate' Executing: IF
"<context.entity.has_flag[Shooter]>" "{" "-" "narrate"
"TREFFER" "targets:<context.entity.flag[shooter]>" "-" "flag"
"player" "Knopfschuss_Counter:+:1" "-" "determine" "cancelled"
"}"
18:25:11 [INFO] +- Executing dCommand: IF ---------+
18:25:11 [INFO] +> Executing 'IF': use_braces='true'
18:25:11 [INFO] Filled tag <context.entity.has_flag[Shooter]> with 'true'.
18:25:11 [INFO] Queue 'KNOPFSCHIESSEN_TotallyModulesUpdate' Executing:
NARRATE "TREFFER" "targets:<context.entity.flag[shooter]>"
18:25:11 [INFO] +- Executing dCommand: NARRATE ---------+
18:25:11 [INFO] Filled tag <context.entity.flag[shooter]> with
'p@ad22febd-e1b4-4c67-b3bd-d849ace3c4ba'.
18:25:11 [INFO] +> Executing 'NARRATE': Narrating='TREFFER'
Targets='[p@Lensche3112]'
18:25:11 [INFO] Queue 'KNOPFSCHIESSEN_TotallyModulesUpdate' Executing: FLAG
"player" "Knopfschuss_Counter:+:1"
18:25:11 [INFO] +- Executing dCommand: FLAG ---------+
18:25:11 [INFO] ERROR in script 'KNOPFSCHIESSEN'! Woah! Invalid arguments
were specified!
18:25:11 [INFO] +> [Denizen] +> MESSAGE follows: 'Must specify a flag target!'
18:25:11 [INFO] +> [Denizen] Usage: flag ({player}/npc/server/<entity>)
[<name>([<#>])](:<action>)[:<value>] (duration:<value>)
18:25:11 [INFO] +> [Denizen] (Attempted: FLAG "player"
"Knopfschuss_Counter:+:1")
18:25:11 [INFO] +---------------------+
18:25:11 [INFO] Queue 'KNOPFSCHIESSEN_TotallyModulesUpdate' Executing:
DETERMINE "cancelled"
18:25:11 [INFO] +- Executing dCommand: DETERMINE ---------+
18:25:11 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='false'
18:25:11 [INFO] Completing queue 'KNOPFSCHIESSEN_TotallyModulesUpdate' in
89ms.
18:25:11 [INFO] Event cancelled!
18:25:14 [INFO] +- Getting interact script: n@Heinz/p@Lensche3112 ---------+
18:25:14 [INFO] OKAY! '0 HEINZ_INTERACTION' meets requirements.
18:25:14 [INFO]
18:25:14 [INFO] OKAY! Highest scoring script is HEINZ_INTERACTION.
18:25:14 [INFO] +> [InteractScri...] Current step for this script is: ABFRAGE
18:25:14 [INFO] +---------------------+
18:25:14 [INFO] +- Parsing CLICK trigger: n@Heinz/p@Lensche3112 ---------+
18:25:14 [INFO] Starting TimedQueue 'HEINZ_INTERACTION_RelyLebanonSource'...
18:25:14 [INFO] Queue 'HEINZ_INTERACTION_RelyLebanonSource' Executing: CHAT
"Hi"
18:25:14 [INFO] +- Executing dCommand: CHAT/p@Lensche3112 ---------+
18:25:14 [INFO] +> Executing 'CHAT': talkers='li@n@7'
targets='li@p@ad22febd-e1b4-4c67-b3bd-d849ace3c4ba'
message='Hi' range='5'
18:25:14 [INFO] Filled tag <def[talker].name> with 'Heinz'.
18:25:14 [INFO] Filled tag <def[message]> with 'Hi'.
18:25:14 [INFO] Filled tag <def[talker].name> with 'Heinz'.
18:25:14 [INFO] Filled tag <def[target].name> with 'Lensche3112'.
18:25:14 [INFO] Filled tag <def[message]> with 'Hi'.
18:25:15 [INFO] Queue 'HEINZ_INTERACTION_RelyLebanonSource' Executing: IF
"<player.flag[Knopfschuss_Counter]>" "<" "3" "{" "-" "chat"
"Tut mir Leid, du hast nicht gen%FCgend Kn%F6pfe getroffen." "}"
18:25:15 [INFO] +- Executing dCommand: IF/p@Lensche3112 ---------+
18:25:15 [INFO] +> Executing 'IF': use_braces='true'
18:25:15 [INFO] Filled tag <player.flag[Knopfschuss_Counter]> with '0'.
18:25:15 [INFO] Comparable='Decimal(0.0)', Operator='LESS',
ComparedTo='Decimal(3.0)' --> OUTCOME='true'
18:25:15 [INFO] Queue 'HEINZ_INTERACTION_RelyLebanonSource' Executing: CHAT
"Tut mir Leid, du hast nicht gen%FCgend Kn%F6pfe getroffen."
18:25:15 [INFO] +- Executing dCommand: CHAT/p@Lensche3112 ---------+
18:25:15 [INFO] +> Executing 'CHAT': talkers='li@n@7'
targets='li@p@ad22febd-e1b4-4c67-b3bd-d849ace3c4ba'
message='Tut mir Leid, du hast nicht gen%FCgend Kn%F6pfe
getroffen.' range='5'
18:25:15 [INFO] Filled tag <def[talker].name> with 'Heinz'.
18:25:15 [INFO] Filled tag <def[message]> with 'Tut mir Leid, du hast nicht
gen%FCgend Kn%F6pfe getroffen.'.
18:25:15 [INFO] Filled tag <def[talker].name> with 'Heinz'.
18:25:15 [INFO] Filled tag <def[target].name> with 'Lensche3112'.
18:25:15 [INFO] Filled tag <def[message]> with 'Tut mir Leid, du hast nicht
gen%FCgend Kn%F6pfe getroffen.'.
18:25:15 [INFO] Queue 'HEINZ_INTERACTION_RelyLebanonSource' Executing: IF
"<player.flag[Knopfschuss_Counter]>" ">=" "3" "{" "-" "chat"
"Oh, wie es aussieht hast du mindesten 3 Kn%F6pfe getroffen!"
"-" "wait" "1" "-" "chat" "Damit hast du den Hauptpreis
gewonnen. Gl%FCckwunsch!" "}"
18:25:15 [INFO] +- Executing dCommand: IF/p@Lensche3112 ---------+
18:25:15 [INFO] +> Executing 'IF': use_braces='true'
18:25:15 [INFO] Filled tag <player.flag[Knopfschuss_Counter]> with '0'.
18:25:15 [INFO] Comparable='Decimal(0.0)', Operator='OR_MORE',
ComparedTo='Decimal(3.0)' --> OUTCOME='false'
18:25:15 [INFO] Completing queue 'HEINZ_INTERACTION_RelyLebanonSource' in
549ms.