Java Version: 1.8.0_181
Up-time: 11m
CraftBukkit Version: git-Paper-525 (MC: 1.13.2)
Denizen Version: Core: 1.20 (Build 171), CraftBukkit: 1.0.3-SNAPSHOT (build 1654-REL)
Active Plugins (31): LuckPerms: 4.3.73, WorldEdit: 7.0.0-beta-04;17f52cb, ClearLag: 3.0.0, MySkin: 2.2,
ProtocolLib: 4.4.0, Multiverse-Core: 3.0.0-SNAPSHOT-b760, LibsDisguises: 9.7.1-SNAPSHOT,
RFChairs: 4.4, MaintenanceSpigot: 3.0, mcMMO: 2.1.11, Vault: 1.7.1-b91, Essentials: 2.16.0.3,
MarriageMaster: 1.31.9, Werewolf: 1.3.1, BuycraftX: 11.0.0, Brewery: 1.7.1,
Citizens: 2.0.24-SNAPSHOT (build 1616), EssentialsXMPP: 2.16.0.3, LockettePro: 2.9.3-1.13.2,
EssentialsProtect: 2.16.0.3, EssentialsGeoIP: 2.16.0.3, EssentialsChat: 2.16.0.3,
EssentialsAntiBuild: 2.16.0.3, EssentialsSpawn: 2.16.0.3, Denizen: 1.0.3-SNAPSHOT (build 1654-REL),
Towny: 0.93.0.0, Sentinel: 1.7.6 (build 207), TownyChat: 0.53, Depenizen: 1.0.0 (build 434),
Magic: 7.6.19-73838ae, TownyNameUpdater: 2.0
Loaded Worlds (5): world, world_nether, world_the_end, admin_world, mining
Online Players (4): [BUILDER]JohnGoesRoar(JohnGoesRoar), [MOD]Mouru(PastelKaya), [ADMIN]The_Dadmin(Baileyc889),
[MOD]Nesryn(ari84)
Offline Players: 13
Mode: online
20:54:47 [INFO] Starting InstantQueue 'VAMPIRECOMMANDS_SixthRoundClick'...
20:54:47 [INFO] Queue 'VAMPIRECOMMANDS_SixthRoundClick' Executing: IF "<player.has_flag[is_a_vampire]>" "&&" "<context.args.get[1]>" "=="
"offer" "{" "-" "if" "<player.target[player].within[3]>" "{" "-" "narrate" "<player.name> has offered you blood. Do you
accept? (Type " "/vampire" "accept" " to accept or ignore to deny)" "<player.target[player].name>" "-" "flag"
"<player.target[player].name>" "acceptingblood" "duration:10s" "-" "flag" "<player.target[player].name>"
"donater:<player.name>" "duration" "10s" "}" "-" "flag" "player" "command_cooldown" "duration:1s" "}"
20:54:47 [INFO] +- Executing dCommand: IF/p@Baileyc889 ---------+
20:54:47 [INFO] +> Executing 'IF': use_braces='true'
20:54:47 [INFO] Filled tag <player.has_flag[is_a_vampire]> with 'true'.
20:54:47 [INFO] Filled tag <context.args.get[1]> with 'offer'.
20:54:47 [INFO] Comparable='Element(offer)', Operator='EQUALS', ComparedTo='Element(offer)' --> OUTCOME='true'
20:54:47 [INFO] Queue 'VAMPIRECOMMANDS_SixthRoundClick' Executing: IF "<player.target[player].within[3]>" "{" "-" "narrate" "<player.name>
has offered you blood. Do you accept? (Type " "/vampire" "accept" " to accept or ignore to deny)"
"<player.target[player].name>" "-" "flag" "<player.target[player].name>" "acceptingblood" "duration:10s" "-" "flag"
"<player.target[player].name>" "donater:<player.name>" "duration" "10s" "}"
20:54:47 [INFO] +- Executing dCommand: IF/p@Baileyc889 ---------+
20:54:47 [INFO] +> Executing 'IF': use_braces='true'
20:54:47 [INFO] Filled tag <player.target[player].within[3]> with 'p@1165d592-524c-4cad-bc18-2fb682230bfe'.
20:54:47 [INFO] Queue 'VAMPIRECOMMANDS_SixthRoundClick' Executing: FLAG "player" "command_cooldown" "duration:1s"
20:54:47 [INFO] +- Executing dCommand: FLAG/p@Baileyc889 ---------+
20:54:47 [INFO] +> Executing 'FLAG': flag_name='command_cooldown' Action/Value='SET_BOOLEAN(true)' duration='d@1.0s'
flag_target='p@Baileyc889'
20:54:47 [INFO] Queue 'VAMPIRECOMMANDS_SixthRoundClick' Executing: IF "<context.args.get[1]>" "==" "accept" "&&"
"<player.has_flag[acceptingblood]>" "{" "-" "narrate" "<italic>You drink blood from an open wound" "-" "heal" "4" "-" "hurt"
"4" "<player.flag[donater]>" "-" "flag" "player" "command_cooldown" "duration:1s" "}"
20:54:47 [INFO] +- Executing dCommand: IF/p@Baileyc889 ---------+
20:54:47 [INFO] +> Executing 'IF': use_braces='true'
20:54:47 [INFO] Filled tag <context.args.get[1]> with 'offer'.
20:54:47 [INFO] Comparable='Element(offer)', Operator='EQUALS', ComparedTo='Element(accept)' --> OUTCOME='false'
20:54:47 [INFO] Queue 'VAMPIRECOMMANDS_SixthRoundClick' Executing: IF "<player.has_flag[is_a_vampire]>" "&&" "<context.args.get[1]>" "=="
"nv" "{" "-" "if" "!<player.has_effect[night_vision]>" "{" "-" "cast" "night_vision" "<player>" "d:10000" "-" "flag" "player"
"command_cooldown" "duration:1s" "}" "else" "{" "-" "cast" "night_vision" "<player>" "d:0" "-" "flag" "player"
"command_cooldown" "duration:1s" "}" "}"
20:54:47 [INFO] +- Executing dCommand: IF/p@Baileyc889 ---------+
20:54:47 [INFO] +> Executing 'IF': use_braces='true'
20:54:47 [INFO] Filled tag <player.has_flag[is_a_vampire]> with 'true'.
20:54:47 [INFO] Filled tag <context.args.get[1]> with 'offer'.
20:54:47 [INFO] Comparable='Element(offer)', Operator='EQUALS', ComparedTo='Element(nv)' --> OUTCOME='false'
20:54:47 [INFO] Queue 'VAMPIRECOMMANDS_SixthRoundClick' Executing: IF "<player.has_flag[is_a_vampire]>" "&&"
"!<player.has_flag[command_cooldown]>" "{" "-" "narrate" "__________________________________________________" "-" "narrate"
"<&l><&9>Welcome to the Vampire Command Panel!" "-" "narrate" "Your sun exposure is at <bold><player.flag[sun_exposure]>" "-"
"narrate" "<&9>Here are some commands you can type<&co>" "-" "narrate" "/vampire offer (cursor on target)" "-" "narrate"
"/vampire accept" "-" "narrate" "/vampire nv (Toggle Night Vision)" "-" "narrate"
"__________________________________________________" "}"
20:54:47 [INFO] +- Executing dCommand: IF/p@Baileyc889 ---------+
20:54:47 [INFO] +> Executing 'IF': use_braces='true'
20:54:47 [INFO] Filled tag <player.has_flag[is_a_vampire]> with 'true'.
20:54:47 [INFO] Filled tag <player.has_flag[command_cooldown]> with 'true'.
20:54:47 [INFO] Completing queue 'VAMPIRECOMMANDS_SixthRoundClick' in 3ms.
20:54:51 [INFO] +> [] CHAT: PastelKaya: YOU SEE IT WHERE IT DOESNT LOOK LIKE IT AS ALL