"TEST_GUI": type: inventory debug: false inventory: CHEST title: " Chest" size: 9 slots: - "[i@air] [i@air] [i@air] [i@TESTITEM] [i@air] [i@air] [i@air] [i@air] [i@air]" TESTITEM: type: item debug: false material: i@stone display name: lol lore: - - ].name> "TESTNPCTalkEvent": type: world debug: false events: on player right clicks npc: - flag player TESTLastClickedNPC: - if == true { - inventory open d:in@TEST_GUI } "TESTGUIClickEvent": type: world debug: false events: on player clicks in TEST_GUI: - if == TESTITEM { - inventory close d:in@TEST_GUI }