Date: 2019/03/05 17:19:37 UTC-08:00
Type: Denizen Script
noah_text:
type: assignment
actions:
on assignment:
- trigger name:click state:true
on proximity:
- narrate "<green>Noah<&co><white> Salutare tinere aventurier!"
- wait 2
- narrate "<green>Noah<&co><white> Eu sunt Noah, calugarul."
- wait 2
- narrate "<green>Noah<&co><white> Ce te aduce pe aici?"
on click:
- narrate "<green>Noah<&co><white> Se pare ca aceasta care magica te-a condus catre mine."
- wait 1
- narrate "<green>Noah<&co><white> Da-mi-o putin sa vad!"
- wait 7
- narrate "<green>Noah<&co><white> Aha! Se pare ca eu sunt unul dintre cei 3 oameni care te vor ajuta astazi."
- wait 3
- narrate "<green>Noah<&co><white> In carte mai scrie ca trebuie sa mergi la aceste coordonate x y z."
- wait 2
- narrate "<green>Noah<&co><white> Iar apoi cartea te va ghida din nou."
- wait 2
- narrate "<green>Noah<&co><white> Sper ca te-am ajutat."
- wait 2
- narrate "<green>Noah<&co><white> Succes!"
- give stone[unbreakable=true;display_name=<&c>YOOOOSS]