Discord_Bots: type: world debug: true events: on discord message received for:generalbot: - if ]> && : - define OnlineList "li@Who's online|Whose online|whos online|who online|who is online|who'se online|who be online|whos on the server|whose on the server|who is on the server|who on server|whomst is on thy server|how many people are on|whose on|whos on|who finna minecraft|whose mining|who mining|whos mining|who's mining|who's there|whose there|whos there|rolecall|who there" - narrate - narrate - if ]>: - define Names li@ - foreach : - define Name - define Names ]> - define count - if > 1: - discord id:generalbot message channel: "<<>@<>> There are players online; ].with[, ]>" - else if == 1: - discord id:generalbot message channel: "<<>@<>> There is 1 player online; ].with[, ]>" - else: - discord id:generalbot message channel: "<<>@<>> Nobody." - queue clear