Java Version: 1.8.0_181
Up-time: 1m 36s
CraftBukkit Version: git-Paper-612 (MC: 1.13.2)
Denizen Version: Core: 1.40-SNAPSHOT (Build 241), CraftBukkit: 1.0.4-SNAPSHOT (build 726-DEV)
Active Plugins (7): NoCheatPlus: 3.15.0-SNAPSHOT-sMD5NET-b1063, Citizens: 2.0.24-SNAPSHOT (build 1628),
Denizen: 1.0.4-SNAPSHOT (build 726-DEV), BlackBird: 1, Webizen: 0.2.0, Extendizen: 1,
Depenizen: 1.0.0 (build 443)
Loaded Worlds (2): world, storyworld
Online Players (1): BlackCoyote(BlackCoyote)
Offline Players: 0
Mode: offline
02:44:27 [INFO] Queue 'BACKGROUND_NPC_FISHING_CraftBumperEricsson' Executing: FISH "<def[target]>"
02:44:27 [INFO] +- Executing dCommand: FISH/p@BlackCoyote ---------+
02:44:27 [INFO] +> Executing 'FISH': location='l@1055.5,18,767.5,storyworld' catch='NONE' percent='65' stop='false'
02:44:27 [INFO] Queue 'BACKGROUND_NPC_FISHING_CraftBumperEricsson' Executing: WAIT "<util.random.int[40].to[80]>s"
02:44:27 [INFO] +- Executing dCommand: WAIT/p@BlackCoyote ---------+
02:44:27 [INFO] +> Executing 'WAIT': queue='BACKGROUND_NPC_FISHING_CraftBumperEricsson' delay='d@74.0s'
02:44:27 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: REPEAT " CALLBACK" "as:value"
02:44:27 [INFO] +- Repeat loop 3 ---------+
02:44:27 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: DEFINE "s" "<def[value].sub[1].mul[20].add[1]>"
02:44:27 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:27 [INFO] +> Executing 'DEFINE': queue='ADD_NAVIGATION_HINT_CdHotTechniques' definition='s' value='41'
02:44:27 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: PLAYEFFECT "effect:red_dust"
"<def[path].get[<def[s]>].to[<def[s].add[20]>]||li@>" "visibility:1000" "offset:0" "qty:1" "data:1" "targets:<player>"
"special_data:1|<def[colour]>"
02:44:27 [INFO] +- Executing dCommand: PLAYEFFECT/p@BlackCoyote ---------+
02:44:27 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@1060.164171558254,22.16921421179288,731.2887533264088,storyworld,
l@1060.3486637897743,22.04916892665552,731.2910586847102,storyworld,
l@1060.533097939151,21.93561352121916,731.2908118704695,storyworld,
l@1060.7174939270965,21.828252201412475,731.2878237987229,storyworld,
l@1060.9018728646174,21.7268010829384,731.2819183850128,storyworld,
l@1061.0862569748358,21.63098769090559,731.2729323230599,storyworld,
l@1061.2706695259535,21.540550480999876,731.2607148435972,storyworld,
l@1061.4551347743322,21.45523838139057,731.2451274563606,storyworld,
l@1061.6396779166819,21.374810354590473,731.2260436771635,storyworld,
l@1061.824325050405,21.299034978512356,731.2033487418678,storyworld,
l@1062.0091031411732,21.227690045987547,731.1769393089894,storyworld,
l@1062.1940399968598,21.16056218203506,731.146723152584,storyworld,
l@1062.3791642469769,21.097446478191518,731.1126188469665,storyworld,
l@1062.5645053268215,21.038146143233703,731.074555444754,storyworld, l@... * snip! *
02:44:27 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: WAIT "1t"
02:44:27 [INFO] +- Executing dCommand: WAIT/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'WAIT': queue='ADD_NAVIGATION_HINT_CdHotTechniques' delay='d@0.05s'
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: REPEAT " CALLBACK" "as:value"
02:44:28 [INFO] +- Repeat loop 4 ---------+
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: DEFINE "s" "<def[value].sub[1].mul[20].add[1]>"
02:44:28 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DEFINE': queue='ADD_NAVIGATION_HINT_CdHotTechniques' definition='s' value='61'
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: PLAYEFFECT "effect:red_dust"
"<def[path].get[<def[s]>].to[<def[s].add[20]>]||li@>" "visibility:1000" "offset:0" "qty:1" "data:1" "targets:<player>"
"special_data:1|<def[colour]>"
02:44:28 [INFO] +- Executing dCommand: PLAYEFFECT/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@1063.8706016521146,20.714900980879843,730.6933451606548,storyworld,
l@1064.0588309765012,20.67990982692819,730.6222029976391,storyworld,
l@1064.2475770979822,20.64727788141657,730.5468799675788,storyworld,
l@1064.4368771719053,20.616873484287858,730.4673916277756,storyworld,
l@1064.626769102423,20.588570161434227,730.3837603765237,storyworld,
l@1064.8172915337218,20.562246427132283,730.2960151387084,storyworld,
l@1065.0084838387484,20.537785595908126,730.2041910572559,storyworld,
l@1065.2003861052015,20.515075603414353,730.1083291910152,storyworld,
l@1065.3930391184335,20.49400883591253,730.0084762194897,storyworld,
l@1065.5864843410895,20.474481967971222,729.9046841548932,storyworld,
l@1065.7807638891857,20.4563958080009,729.7970100618456,storyworld,
l@1065.9759205045054,20.439655151262208,729.6855157850775,storyworld,
l@1066.171997523111,20.42416863999528,729.5702676853853,storyworld,
l@1066.369038839859,20.409848630331197,729.4513363840866,storyworld... * snip! *
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: WAIT "1t"
02:44:28 [INFO] +- Executing dCommand: WAIT/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'WAIT': queue='ADD_NAVIGATION_HINT_CdHotTechniques' delay='d@0.05s'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_STALL_SHOPPING_CitizensRoadsTanzania' Executing: WAIT "1t"
02:44:28 [INFO] +- Executing dCommand: WAIT/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'WAIT': queue='BACKGROUND_NPC_STALL_SHOPPING_CitizensRoadsTanzania' delay='d@0.05s'
02:44:28 [INFO] Completing queue 'BACKGROUND_NPC_STALL_SHOPPING_CitizensRoadsTanzania' in 13578ms.
02:44:28 [INFO] Queue 'BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' Executing: RUN "background_npc_finish_task" "def:<def[task]>"
02:44:28 [INFO] +- Executing dCommand: RUN/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'RUN': script='BACKGROUND_NPC_FINISH_TASK(TASK)' definitions='stall_shopping'
02:44:28 [INFO] Adding definition %task% as stall_shopping
02:44:28 [INFO] Starting InstantQueue 'BACKGROUND_NPC_FINISH_TASK_ColWhomRecent'...
02:44:28 [INFO] Queue 'BACKGROUND_NPC_FINISH_TASK_ColWhomRecent' Executing: FLAG "<npc>" "background_npcs.current_task.destination:!"
02:44:28 [INFO] +- Executing dCommand: FLAG/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'FLAG': flag_name='BACKGROUND_NPCS.CURRENT_TASK.DESTINATION' Action/Value='DELETE(false)' npc='n@4'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_FINISH_TASK_ColWhomRecent' Executing: FLAG "<npc>" "background_npcs.current_task.task:!"
02:44:28 [INFO] +- Executing dCommand: FLAG/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'FLAG': flag_name='BACKGROUND_NPCS.CURRENT_TASK.TASK' Action/Value='DELETE(false)' npc='n@4'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_FINISH_TASK_ColWhomRecent' Executing: FLAG "server" "background_npcs.tasks.active_tasks:<-:<def[task]>"
02:44:28 [INFO] +- Executing dCommand: FLAG/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'FLAG': flag_name='BACKGROUND_NPCS.TASKS.ACTIVE_TASKS' Action/Value='REMOVE(stall_shopping)'
flag_target='server'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_FINISH_TASK_ColWhomRecent' Executing: FLAG "server"
"background_npcs.tasks.task.<def[task]>.current_npcs:<-:<npc>"
02:44:28 [INFO] +- Executing dCommand: FLAG/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'FLAG': flag_name='BACKGROUND_NPCS.TASKS.TASK.STALL_SHOPPING.CURRENT_NPCS' Action/Value='REMOVE(n@4)'
flag_target='server'
02:44:28 [INFO] Completing queue 'BACKGROUND_NPC_FINISH_TASK_ColWhomRecent' in 0ms.
02:44:28 [INFO] Queue 'BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' Executing: EVENT "<def[task]> background npc task completed"
02:44:28 [INFO] +- Executing dCommand: EVENT/p@BlackCoyote ---------+
02:44:28 [INFO] ...replacing the linked NPC with <npc>
02:44:28 [INFO] ...remembering this script entry as 'task'!
02:44:28 [INFO] +> Executing 'EVENT': events='li@stall_shopping background npc task completed' context='li@'
02:44:28 [INFO] +> Executing 'Event': Type='on stall_shopping background npc task completed' Container='BACKGROUND_NPC_STALL_SHOPPING(WORLD)'
player=p@BlackCoyote npc=n@4Context='{}'
02:44:28 [INFO] +- Building event 'ON STALL_SHOPPING BACKGROUND NPC TASK COMPLETED' for BACKGROUND_NPC_STALL_SHOPPING ---------+
02:44:28 [INFO] Starting InstantQueue 'BACKGROUND_NPC_STALL_SHOPPING_DemocraticDamConfirmed'...
02:44:28 [INFO] Queue 'BACKGROUND_NPC_STALL_SHOPPING_DemocraticDamConfirmed' Executing: FLAG "server"
"background_npc_stall_shopping.occupied_locations:<-:<npc.flag[background_npc_stall_shopping.location]||null>"
02:44:28 [INFO] +- Executing dCommand: FLAG/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'FLAG': flag_name='BACKGROUND_NPC_STALL_SHOPPING.OCCUPIED_LOCATIONS' Action/Value='REMOVE(1047,20,679)'
flag_target='server'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_STALL_SHOPPING_DemocraticDamConfirmed' Executing: FLAG "npc" "background_npc_stall_shopping.location:!"
02:44:28 [INFO] +- Executing dCommand: FLAG/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'FLAG': flag_name='BACKGROUND_NPC_STALL_SHOPPING.LOCATION' Action/Value='DELETE(false)' npc='n@4'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_STALL_SHOPPING_DemocraticDamConfirmed' Executing: DETERMINE "null"
02:44:28 [INFO] +- Executing dCommand: DETERMINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DETERMINE': outcome='null' passively='false'
02:44:28 [INFO] Completing queue 'BACKGROUND_NPC_STALL_SHOPPING_DemocraticDamConfirmed' in 1ms.
02:44:28 [INFO] Queue 'BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' Executing: IF "<entry[task].determinations.get[1]||null>" "!="
"null"
02:44:28 [INFO] +- Executing dCommand: IF/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'IF': use_braces='true'
02:44:28 [INFO] Logic='NEGATIVE', Comparable='Element(null)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='false'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' Executing: DEFINE "task" "null"
02:44:28 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DEFINE': queue='BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' definition='task' value='null'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' Executing: WAIT "0.5t"
02:44:28 [INFO] +- Executing dCommand: WAIT/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'WAIT': queue='BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' delay='d@0.025s'
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: REPEAT " CALLBACK" "as:value"
02:44:28 [INFO] +- Repeat loop 5 ---------+
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: DEFINE "s" "<def[value].sub[1].mul[20].add[1]>"
02:44:28 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DEFINE': queue='ADD_NAVIGATION_HINT_CdHotTechniques' definition='s' value='81'
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: PLAYEFFECT "effect:red_dust"
"<def[path].get[<def[s]>].to[<def[s].add[20]>]||li@>" "visibility:1000" "offset:0" "qty:1" "data:1" "targets:<player>"
"special_data:1|<def[colour]>"
02:44:28 [INFO] +- Executing dCommand: PLAYEFFECT/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@1067.7791126871407,20.335632672528533,728.5224045888369,storyworld,
l@1067.9855006503112,20.327896073439632,728.3769839575107,storyworld,
l@1068.1932651894977,20.32068530194052,728.2286696547997,storyworld,
l@1068.4024529165413,20.313943805662994,728.0775628059623,storyworld,
l@1068.6131103371924,20.30761764406343,727.9237665732223,storyworld,
l@1068.8252837670038,20.301655414281196,727.7673860063464,storyworld,
l@1069.039019243881,20.296008180338173,727.6085279014802,storyworld,
l@1069.2543624374164,20.290629405476857,727.4473006679773,storyworld,
l@1069.4713585553072,20.285474887444707,727.2838142030419,storyworld,
l@1069.6900522470114,20.280502696537127,727.1181797738795,storyworld,
l@1069.9104875049823,20.275673116221295,726.9505099071439,storyworld,
l@1070.1327075636584,20.27094858616718,726.7809182853409,storyworld,
l@1070.356754796586,20.26629364752167,726.6095196499459,storyworld,
l@1070.5826706118803,20.26167489026518,726.4364297108756,storywor... * snip! *
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: WAIT "1t"
02:44:28 [INFO] +- Executing dCommand: WAIT/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'WAIT': queue='ADD_NAVIGATION_HINT_CdHotTechniques' delay='d@0.05s'
02:44:28 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: WHILE " CALLBACK"
02:44:28 [INFO] +- While loop 128 ---------+
02:44:28 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: FOREACH "<server.list_online_players>"
02:44:28 [INFO] +- Executing dCommand: FOREACH ---------+
02:44:28 [INFO] +> Executing 'FOREACH': list='li@p@3be6feff-a0dc-48ba-b797-3bf5517b7214' as_name='value'
02:44:28 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: RUN "regen_stamina_check"
02:44:28 [INFO] +- Executing dCommand: RUN ---------+
02:44:28 [INFO] ...replacing the linked player with <def[value]>
02:44:28 [INFO] +> Executing 'RUN': script='REGEN_STAMINA_CHECK(TASK)'
02:44:28 [INFO] Starting InstantQueue 'REGEN_STAMINA_CHECK_EvalErrorParenting'...
02:44:28 [INFO] Queue 'REGEN_STAMINA_CHECK_EvalErrorParenting' Executing: IF "<proc[get_stamina]>" "<" "<proc[max_stamina]>"
02:44:28 [INFO] +- Executing dCommand: IF/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'IF': use_braces='true'
02:44:28 [INFO] Starting InstantQueue 'GET_STAMINA_ClayTextilesCeltic'...
02:44:28 [INFO] Queue 'GET_STAMINA_ClayTextilesCeltic' Executing: DETERMINE "<player.flag[stamina_handler.stamina]||0>"
02:44:28 [INFO] +- Executing dCommand: DETERMINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DETERMINE': outcome='250' passively='false'
02:44:28 [INFO] Completing queue 'GET_STAMINA_ClayTextilesCeltic' in 0ms.
02:44:28 [INFO] Starting InstantQueue 'MAX_STAMINA_BondHolidayMajor'...
02:44:28 [INFO] Queue 'MAX_STAMINA_BondHolidayMajor' Executing: DETERMINE "<proc[get_level].mul[2].add[50]>"
02:44:28 [INFO] +- Executing dCommand: DETERMINE/p@BlackCoyote ---------+
02:44:28 [INFO] Starting InstantQueue 'GET_LEVEL_VerdeLendersMight'...
02:44:28 [INFO] Queue 'GET_LEVEL_VerdeLendersMight' Executing: DETERMINE
"<proc[level_for_xp].context[<player.flag[overlord.experience]||0>]||1>"
02:44:28 [INFO] +- Executing dCommand: DETERMINE/p@BlackCoyote ---------+
02:44:28 [INFO] Adding definition 'xp' as 13268007
02:44:28 [INFO] Starting InstantQueue 'LEVEL_FOR_XP_LinuxVegetarianField'...
02:44:28 [INFO] Queue 'LEVEL_FOR_XP_LinuxVegetarianField' Executing: DETERMINE
"<def[xp].div[84].power[0.384615384615385].add[1].round_down||1>"
02:44:28 [INFO] +- Executing dCommand: DETERMINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DETERMINE': outcome='100' passively='false'
02:44:28 [INFO] Completing queue 'LEVEL_FOR_XP_LinuxVegetarianField' in 0ms.
02:44:28 [INFO] +> Executing 'DETERMINE': outcome='100' passively='false'
02:44:28 [INFO] Completing queue 'GET_LEVEL_VerdeLendersMight' in 0ms.
02:44:28 [INFO] +> Executing 'DETERMINE': outcome='250' passively='false'
02:44:28 [INFO] Completing queue 'MAX_STAMINA_BondHolidayMajor' in 0ms.
02:44:28 [INFO] Comparable='Decimal(250.0)', Operator='LESS', ComparedTo='Decimal(250.0)' --> OUTCOME='false'
02:44:28 [INFO] Completing queue 'REGEN_STAMINA_CHECK_EvalErrorParenting' in 2ms.
02:44:28 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: FOREACH " CALLBACK" "as:value"
02:44:28 [INFO] +- Foreach loop complete ---------+
02:44:28 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: WAIT "5t"
02:44:28 [INFO] +- Executing dCommand: WAIT ---------+
02:44:28 [INFO] +> Executing 'WAIT': queue='STAMINA_HANDLER_ExchangesZeroUpgrading' delay='d@0.25s'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' Executing: WHILE " CALLBACK"
02:44:28 [INFO] +- While loop 4 ---------+
02:44:28 [INFO] Queue 'BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' Executing: IF "!<npc.is_spawned||false>"
02:44:28 [INFO] +- Executing dCommand: IF/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'IF': use_braces='true'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' Executing: IF "<server.flag[background_npcs.npcs.list]>"
"!contains" "<npc>"
02:44:28 [INFO] +- Executing dCommand: IF/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'IF': use_braces='true'
02:44:28 [INFO] Logic='NEGATIVE', Comparable='dList(li@n@0|n@2|n@3|n@1|n@4|n@5|n@6|n@7|n@8|n@9|n@10|n@11)', Operator='CONTAINS',
ComparedTo='Element(n@4)' --> OUTCOME='false'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' Executing: DEFINE "task"
"<npc.flag[background_npcs.current_task.task]||null>"
02:44:28 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DEFINE': queue='BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' definition='task' value='null'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' Executing: WHILE "<def[task]>" "==" "null"
02:44:28 [INFO] +- Executing dCommand: WHILE/p@BlackCoyote ---------+
02:44:28 [INFO] Comparable='Element(null)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
02:44:28 [INFO] +> Executing 'WHILE': run_first_loop='true'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' Executing: DEFINE "chosentask" "<proc[background_npc_find_task]>"
02:44:28 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:28 [INFO] Starting InstantQueue 'BACKGROUND_NPC_FIND_TASK_MelDevelopmentsProductions'...
02:44:28 [INFO] Queue 'BACKGROUND_NPC_FIND_TASK_MelDevelopmentsProductions' Executing: FOREACH
"<server.flag[background_npcs.tasks.list].as_list.random[999999]||li@>"
02:44:28 [INFO] +- Executing dCommand: FOREACH/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'FOREACH': list='li@archers_training|stall_shopping|fishing|blacksmith' as_name='value'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_FIND_TASK_MelDevelopmentsProductions' Executing: DEFINE "task" "<def[value]>"
02:44:28 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DEFINE': queue='BACKGROUND_NPC_FIND_TASK_MelDevelopmentsProductions' definition='task'
value='archers_training'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_FIND_TASK_MelDevelopmentsProductions' Executing: IF
"<server.flag[background_npcs.tasks.task.<def[task]>.current_npcs].size||0>" ">="
"<server.flag[background_npcs.tasks.task.<def[task]>.max_npcs]||0>"
02:44:28 [INFO] +- Executing dCommand: IF/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'IF': use_braces='true'
02:44:28 [INFO] Comparable='Decimal(21.0)', Operator='OR_MORE', ComparedTo='Decimal(0.0)' --> OUTCOME='true'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_FIND_TASK_MelDevelopmentsProductions' Executing: FOREACH "next"
02:44:28 [INFO] +- Executing dCommand: FOREACH/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'FOREACH': next='true'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_FIND_TASK_MelDevelopmentsProductions' Executing: FOREACH " CALLBACK" "as:value"
02:44:28 [INFO] +- Foreach loop 2 ---------+
02:44:28 [INFO] Queue 'BACKGROUND_NPC_FIND_TASK_MelDevelopmentsProductions' Executing: DEFINE "task" "<def[value]>"
02:44:28 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DEFINE': queue='BACKGROUND_NPC_FIND_TASK_MelDevelopmentsProductions' definition='task' value='stall_shopping'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_FIND_TASK_MelDevelopmentsProductions' Executing: IF
"<server.flag[background_npcs.tasks.task.<def[task]>.current_npcs].size||0>" ">="
"<server.flag[background_npcs.tasks.task.<def[task]>.max_npcs]||0>"
02:44:28 [INFO] +- Executing dCommand: IF/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'IF': use_braces='true'
02:44:28 [INFO] Comparable='Decimal(3.0)', Operator='OR_MORE', ComparedTo='Decimal(13.0)' --> OUTCOME='false'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_FIND_TASK_MelDevelopmentsProductions' Executing: DETERMINE "<def[task]>"
02:44:28 [INFO] +- Executing dCommand: DETERMINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DETERMINE': outcome='stall_shopping' passively='false'
02:44:28 [INFO] Completing queue 'BACKGROUND_NPC_FIND_TASK_MelDevelopmentsProductions' in 1ms.
02:44:28 [INFO] +> Executing 'DEFINE': queue='BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' definition='chosentask'
value='stall_shopping'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' Executing: IF "<def[chosentask]>" "==" "null"
02:44:28 [INFO] +- Executing dCommand: IF/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'IF': use_braces='true'
02:44:28 [INFO] Comparable='Element(stall_shopping)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='false'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' Executing: EVENT "on <def[chosentask]> background npc task
chosen"
02:44:28 [INFO] +- Executing dCommand: EVENT/p@BlackCoyote ---------+
02:44:28 [INFO] ...replacing the linked NPC with <npc>
02:44:28 [INFO] ...remembering this script entry as 'cancelled'!
02:44:28 [INFO] +> Executing 'EVENT': events='li@on stall_shopping background npc task chosen' context='li@'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' Executing: IF "<entry[cancelled].determinations.get[1]||null>"
"!=" "cancelled"
02:44:28 [INFO] +- Executing dCommand: IF/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'IF': use_braces='true'
02:44:28 [INFO] Logic='NEGATIVE', Comparable='Element(null)', Operator='EQUALS', ComparedTo='Element(cancelled)' --> OUTCOME='true'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' Executing: DEFINE "task" "<def[chosentask]>"
02:44:28 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DEFINE': queue='BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' definition='task' value='stall_shopping'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' Executing: WAIT "1t"
02:44:28 [INFO] +- Executing dCommand: WAIT/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'WAIT': queue='BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' delay='d@0.05s'
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: REPEAT " CALLBACK" "as:value"
02:44:28 [INFO] +- Repeat loop 6 ---------+
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: DEFINE "s" "<def[value].sub[1].mul[20].add[1]>"
02:44:28 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DEFINE': queue='ADD_NAVIGATION_HINT_CdHotTechniques' definition='s' value='101'
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: PLAYEFFECT "effect:red_dust"
"<def[path].get[<def[s]>].to[<def[s].add[20]>]||li@>" "visibility:1000" "offset:0" "qty:1" "data:1" "targets:<player>"
"special_data:1|<def[colour]>"
02:44:28 [INFO] +- Executing dCommand: PLAYEFFECT/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@1072.2196279343902,20.22795783079885,725.1873301581509,storyworld,
l@1072.4618320302602,20.222655649368676,725.0049661797177,storyworld,
l@1072.706216309709,20.217173314952475,724.8219836644972,storyworld,
l@1072.952806657861,20.21149536689282,724.6385041937097,storyworld,
l@1073.2016268339858,20.205607912112697,724.4546496460493,storyworld,
l@1073.452698374489,20.199498587133238,724.2705421571015,storyworld,
l@1073.7060404989638,20.19315652060486,724.0863040806457,storyworld,
l@1073.9616700197078,20.18657229626406,723.9020579515104,storyworld,
l@1074.219601255069,20.179737916231836,723.7179264496524,storyworld,
l@1074.4798459470262,20.172646764573763,723.5340323651433,storyworld,
l@1074.7424131833745,20.165293571045666,723.3504985637492,storyworld,
l@1075.0073093248877,20.157674374952457,723.1674479528141,storyworld,
l@1075.274537937839,20.149786489051607,722.9850034471549,storyworld,
l@1075.5440997322341,20.14162846343612,722.8032879347031,storyworld,... * snip! *
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: WAIT "1t"
02:44:28 [INFO] +- Executing dCommand: WAIT/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'WAIT': queue='ADD_NAVIGATION_HINT_CdHotTechniques' delay='d@0.05s'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' Executing: WHILE " CALLBACK"
02:44:28 [INFO] Comparable='Element(stall_shopping)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='false'
02:44:28 [INFO] +- While loop complete ---------+
02:44:28 [INFO] Queue 'BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' Executing: RUN "background_npc_set_task" "def:<def[task]>"
02:44:28 [INFO] +- Executing dCommand: RUN/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'RUN': script='BACKGROUND_NPC_SET_TASK(TASK)' definitions='stall_shopping'
02:44:28 [INFO] Adding definition %task% as stall_shopping
02:44:28 [INFO] Starting InstantQueue 'BACKGROUND_NPC_SET_TASK_WelcomeAirJack'...
02:44:28 [INFO] Queue 'BACKGROUND_NPC_SET_TASK_WelcomeAirJack' Executing: FLAG "<npc>" "background_npcs.current_task.task:<def[task]>"
02:44:28 [INFO] +- Executing dCommand: FLAG/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'FLAG': flag_name='BACKGROUND_NPCS.CURRENT_TASK.TASK' Action/Value='SET_VALUE(stall_shopping)' npc='n@4'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_SET_TASK_WelcomeAirJack' Executing: FLAG "server" "background_npcs.tasks.active_tasks:->:<def[task]>"
02:44:28 [INFO] +- Executing dCommand: FLAG/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'FLAG': flag_name='BACKGROUND_NPCS.TASKS.ACTIVE_TASKS' Action/Value='INSERT(stall_shopping)'
flag_target='server'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_SET_TASK_WelcomeAirJack' Executing: FLAG "server"
"background_npcs.tasks.task.<def[task]>.current_npcs:->:<npc>"
02:44:28 [INFO] +- Executing dCommand: FLAG/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'FLAG': flag_name='BACKGROUND_NPCS.TASKS.TASK.STALL_SHOPPING.CURRENT_NPCS' Action/Value='INSERT(n@4)'
flag_target='server'
02:44:28 [INFO] Completing queue 'BACKGROUND_NPC_SET_TASK_WelcomeAirJack' in 0ms.
02:44:28 [INFO] Queue 'BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' Executing: IF
"<npc.flag[background_npcs.current_task.destination]||null>" "==" "null"
02:44:28 [INFO] +- Executing dCommand: IF/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'IF': use_braces='true'
02:44:28 [INFO] Comparable='Element(null)', Operator='EQUALS', ComparedTo='Element(null)' --> OUTCOME='true'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' Executing: EVENT "<def[task]> background npc destination
requested"
02:44:28 [INFO] +- Executing dCommand: EVENT/p@BlackCoyote ---------+
02:44:28 [INFO] ...replacing the linked NPC with <npc>
02:44:28 [INFO] ...remembering this script entry as 'destination'!
02:44:28 [INFO] +> Executing 'EVENT': events='li@stall_shopping background npc destination requested' context='li@'
02:44:28 [INFO] +> Executing 'Event': Type='on stall_shopping background npc destination requested'
Container='BACKGROUND_NPC_STALL_SHOPPING(WORLD)' player=p@BlackCoyote npc=n@4Context='{}'
02:44:28 [INFO] +- Building event 'ON STALL_SHOPPING BACKGROUND NPC DESTINATION REQUESTED' for BACKGROUND_NPC_STALL_SHOPPING ---------+
02:44:28 [INFO] Starting InstantQueue 'BACKGROUND_NPC_STALL_SHOPPING_HorsesPrettyPleasant'...
02:44:28 [INFO] Queue 'BACKGROUND_NPC_STALL_SHOPPING_HorsesPrettyPleasant' Executing: DEFINE "choice"
"<script.yaml_key[destinations].exclude[<server.flag[background_npc_stall_shopping.occupied_locations]||li@>].random||null>"
02:44:28 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DEFINE': queue='BACKGROUND_NPC_STALL_SHOPPING_HorsesPrettyPleasant' definition='choice' value='1127,19,758'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_STALL_SHOPPING_HorsesPrettyPleasant' Executing: FLAG "server"
"background_npc_stall_shopping.occupied_locations:->:<def[choice]>"
02:44:28 [INFO] +- Executing dCommand: FLAG/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'FLAG': flag_name='BACKGROUND_NPC_STALL_SHOPPING.OCCUPIED_LOCATIONS' Action/Value='INSERT(1127,19,758)'
flag_target='server'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_STALL_SHOPPING_HorsesPrettyPleasant' Executing: FLAG "npc"
"background_npc_stall_shopping.location:<def[choice]>"
02:44:28 [INFO] +- Executing dCommand: FLAG/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'FLAG': flag_name='BACKGROUND_NPC_STALL_SHOPPING.LOCATION' Action/Value='SET_VALUE(1127,19,758)' npc='n@4'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_STALL_SHOPPING_HorsesPrettyPleasant' Executing: DETERMINE
"<def[choice].as_location.with_world[<proc[storymode_world]>]>"
02:44:28 [INFO] +- Executing dCommand: DETERMINE/p@BlackCoyote ---------+
02:44:28 [INFO] Starting InstantQueue 'STORYMODE_WORLD_CurrentOriginSession'...
02:44:28 [INFO] Queue 'STORYMODE_WORLD_CurrentOriginSession' Executing: DETERMINE "<server.flag[storymode.world]||null>"
02:44:28 [INFO] +- Executing dCommand: DETERMINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DETERMINE': outcome='w@storyworld' passively='false'
02:44:28 [INFO] Completing queue 'STORYMODE_WORLD_CurrentOriginSession' in 0ms.
02:44:28 [INFO] +> Executing 'DETERMINE': outcome='l@1127,19,758,storyworld' passively='false'
02:44:28 [INFO] Completing queue 'BACKGROUND_NPC_STALL_SHOPPING_HorsesPrettyPleasant' in 1ms.
02:44:28 [INFO] Queue 'BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' Executing: DEFINE "destination"
"<entry[destination].determinations.get[1]||null>"
02:44:28 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DEFINE': queue='BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' definition='destination'
value='l@1127,19,758,storyworld'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' Executing: IF "<def[destination]>" "!=" "null"
02:44:28 [INFO] +- Executing dCommand: IF/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'IF': use_braces='true'
02:44:28 [INFO] Logic='NEGATIVE', Comparable='Element(l@1127,19,758,storyworld)', Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' Executing: FLAG "<npc>"
"background_npcs.current_task.destination:<def[destination]>"
02:44:28 [INFO] +- Executing dCommand: FLAG/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'FLAG': flag_name='BACKGROUND_NPCS.CURRENT_TASK.DESTINATION' Action/Value='SET_VALUE(l@1127,19,758,storyworld)'
npc='n@4'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_BEHAVIOUR_LOOP_AssuredLimitationsToy' Executing: run "background_npc_navigation"
"def:<def[destination]>"
02:44:28 [INFO] +- Executing dCommand: run/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'RUN': script='BACKGROUND_NPC_NAVIGATION(TASK)' definitions='l@1127,19,758,storyworld'
02:44:28 [INFO] Adding definition %destination% as l@1127,19,758,storyworld
02:44:28 [INFO] Starting InstantQueue 'BACKGROUND_NPC_NAVIGATION_CapitolDenizenEnvironmental'...
02:44:28 [INFO] Queue 'BACKGROUND_NPC_NAVIGATION_CapitolDenizenEnvironmental' Executing: DEFINE "speed" "<util.random.decimal[0.7].to[0.9]>"
02:44:28 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DEFINE': queue='BACKGROUND_NPC_NAVIGATION_CapitolDenizenEnvironmental' definition='speed'
value='0.77676712517912'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_NAVIGATION_CapitolDenizenEnvironmental' Executing: DEFINE "path"
"<npc.location.closest_waypoint[<pathmap.map_names>].path[<def[destination]>].los[l@0,2,0]||li@>"
02:44:28 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DEFINE': queue='BACKGROUND_NPC_NAVIGATION_CapitolDenizenEnvironmental' definition='path'
value='li@l@1053,21,679,storyworld|l@1061,21,685,storyworld|l@1062,21,689,storyworld|l@1063,21,695,storyworld|l@1069,21,701,storyworld|l@1080,21,710,storyworld|l@1085,20,715,storyworld|l@1090,20,716,storyworld|l@1097,20,716,storyworld|l@1103,20,722,storyworld|l@1101,20,726,storyworld|l@1101,20,733,storyworld|l@1100,20,740,storyworld|l@1100,20,747,storyworld|l@1105,20,753,storyworld|l@1112,20,755,storyworld|l@1118,20,755,storyworld|l@1124,20,755,storyworld|l@1130,20,755,storyworld|l@1127,19,758,storyworld'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_NAVIGATION_CapitolDenizenEnvironmental' Executing: IF "<def[path].is_empty>"
02:44:28 [INFO] +- Executing dCommand: IF/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'IF': use_braces='true'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_NAVIGATION_CapitolDenizenEnvironmental' Executing: DEFINE "path"
"<def[path].include[<def[destination]>].smoothen_path[5].with_world[<npc.world>]||li@>"
02:44:28 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DEFINE': queue='BACKGROUND_NPC_NAVIGATION_CapitolDenizenEnvironmental' definition='path'
value='li@l@1053,21,679,storyworld|l@1061.9932800000001,21,689.70464,storyworld|l@1065.49856,20.98976,695.4064,storyworld|l@1070.8787200000002,20.912959999999998,701.8140800000001,storyworld|l@1077.9209600000002,20.68256,708.1750399999999,storyworld|l@1084.71776,20.33696,712.99424,storyworld|l@1090.65024,20.077759999999998,715.83744,storyworld|l@1095.98304,20,718.24672,storyworld|l@1099.7888,20,721.92896,storyworld|l@1101.1203200000002,20,727.08864,storyworld|l@1100.88928,20,733.22304,storyworld|l@1100.84384,20,739.8617599999999,storyworld|l@1102.33568,20,746.1756799999999,storyworld|l@1106.12096,20,751.0687999999999,storyworld|l@1111.7408,20,753.85952,storyworld|l@1117.8300800000002,19.98976,754.8752000000001,storyworld|l@1123.1552000000001,19.912959999999998,755.2611200000001,storyworld|l@1127,19,758,storyworld'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_NAVIGATION_CapitolDenizenEnvironmental' Executing: IF "<def[path].is_empty>"
02:44:28 [INFO] +- Executing dCommand: IF/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'IF': use_braces='true'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_NAVIGATION_CapitolDenizenEnvironmental' Executing: FOREACH "<def[path]>"
02:44:28 [INFO] +- Executing dCommand: FOREACH/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'FOREACH':
list='li@l@1053,21,679,storyworld|l@1061.9932800000001,21,689.70464,storyworld|l@1065.49856,20.98976,695.4064,storyworld|l@1070.8787200000002,20.912959999999998,701.8140800000001,storyworld|l@1077.9209600000002,20.68256,708.1750399999999,storyworld|l@1084.71776,20.33696,712.99424,storyworld|l@1090.65024,20.077759999999998,715.83744,storyworld|l@1095.98304,20,718.24672,storyworld|l@1099.7888,20,721.92896,storyworld|l@1101.1203200000002,20,727.08864,storyworld|l@1100.88928,20,733.22304,storyworld|l@1100.84384,20,739.8617599999999,storyworld|l@1102.33568,20,746.1756799999999,storyworld|l@1106.12096,20,751.0687999999999,storyworld|l@1111.7408,20,753.85952,storyworld|l@1117.8300800000002,19.98976,754.8752000000001,storyworld|l@1123.1552000000001,19.912959999999998,755.2611200000001,storyworld|l@1127,19,758,storyworld'
as_name='value'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_NAVIGATION_CapitolDenizenEnvironmental' Executing: IF "<npc.is_spawned.not||true>"
02:44:28 [INFO] +- Executing dCommand: IF/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'IF': use_braces='true'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_NAVIGATION_CapitolDenizenEnvironmental' Executing: IF "<def[destination]>" "!="
"<npc.flag[background_npcs.current_task.destination]||null>"
02:44:28 [INFO] +- Executing dCommand: IF/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'IF': use_braces='true'
02:44:28 [INFO] Logic='NEGATIVE', Comparable='Element(l@1127,19,758,storyworld)', Operator='EQUALS',
ComparedTo='Element(l@1127,19,758,storyworld)' --> OUTCOME='false'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_NAVIGATION_CapitolDenizenEnvironmental' Executing: WHILE
"<npc.has_flag[background_npcs.hold_navigation]>"
02:44:28 [INFO] +- Executing dCommand: WHILE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'WHILE': run_first_loop='false'
02:44:28 [INFO] Queue 'BACKGROUND_NPC_NAVIGATION_CapitolDenizenEnvironmental' Executing: walk "<def[value]>" "speed:<def[speed]>"
"radius:0.2"
02:44:28 [INFO] +- Executing dCommand: walk/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'WALK': location='l@1053,21,679,storyworld' speed='0.77676712517912' radius='0.2' stop='false'
entities='[n@4]'
02:44:28 [INFO] Forcing queue BACKGROUND_NPC_NAVIGATION_CapitolDenizenEnvironmental into a timed queue...
02:44:28 [INFO] Completing queue 'BACKGROUND_NPC_NAVIGATION_CapitolDenizenEnvironmental' in 10ms.
02:44:28 [INFO] Starting TimedQueue 'BACKGROUND_NPC_NAVIGATION_CapitolDenizenEnvironmental'...
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: REPEAT " CALLBACK" "as:value"
02:44:28 [INFO] +- Repeat loop 7 ---------+
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: DEFINE "s" "<def[value].sub[1].mul[20].add[1]>"
02:44:28 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DEFINE': queue='ADD_NAVIGATION_HINT_CdHotTechniques' definition='s' value='121'
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: PLAYEFFECT "effect:red_dust"
"<def[path].get[<def[s]>].to[<def[s].add[20]>]||li@>" "visibility:1000" "offset:0" "qty:1" "data:1" "targets:<player>"
"special_data:1|<def[colour]>"
02:44:28 [INFO] +- Executing dCommand: PLAYEFFECT/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@1077.4957985362876,20.077079614503702,721.5619915681705,storyworld,
l@1077.7836933231724,20.066844720533027,721.3905167879195,storyworld,
l@1078.0737922242238,20.05637627526113,721.2208696855162,storyworld,
l@1078.3660654857638,20.04568317174631,721.0531707729264,storyworld,
l@1078.6604802885042,20.03477512665163,720.8875400797929,storyworld,
l@1078.957000778369,20.023662640077678,720.7240971013092,storyworld,
l@1079.2555881065375,20.01235695484451,720.5629607440446,storyworld,
l@1079.5562004788342,20.000870015206,720.4042492697492,storyworld,
l@1079.8587932145642,19.989214424983615,720.2480802372006,storyworld,
l@1080.1633188148814,19.977403405110053,720.0945704421791,storyworld,
l@1080.4697270407246,19.965450750577034,719.9438358556938,storyworld,
l@1080.7779650003433,19.953370786785264,719.7959915606081,storyworld,
l@1081.0879772463927,19.941178325298537,719.6511516868472,storyworld,
l@1081.399705882553,19.928888619007687,719.5094293454113,storyworld... * snip! *
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: WAIT "1t"
02:44:28 [INFO] +- Executing dCommand: WAIT/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'WAIT': queue='ADD_NAVIGATION_HINT_CdHotTechniques' delay='d@0.05s'
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: REPEAT " CALLBACK" "as:value"
02:44:28 [INFO] +- Repeat loop 8 ---------+
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: DEFINE "s" "<def[value].sub[1].mul[20].add[1]>"
02:44:28 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DEFINE': queue='ADD_NAVIGATION_HINT_CdHotTechniques' definition='s' value='141'
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: PLAYEFFECT "effect:red_dust"
"<def[path].get[<def[s]>].to[<def[s].add[20]>]||li@>" "visibility:1000" "offset:0" "qty:1" "data:1" "targets:<player>"
"special_data:1|<def[colour]>"
02:44:28 [INFO] +- Executing dCommand: PLAYEFFECT/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@1083.6245455397336,19.841490505031764,718.6139200882315,storyworld,
l@1083.9476696623258,19.82900966477765,718.5010654930522,storyworld,
l@1084.2719010316061,19.816581045580392,718.3922894780981,storyworld,
l@1084.5971651081516,19.804221730483945,718.287691296553,storyworld,
l@1084.9233866517018,19.791948717700112,718.1873684749331,storyworld,
l@1085.2504899236526,19.77977887075021,718.0914167626686,storyworld,
l@1085.5783988946323,19.767728868508968,717.9999300866527,storyworld,
l@1085.9070374564687,19.75581515522626,717.9130005115139,storyworld,
l@1086.236329637807,19.74405389060795,717.8307182064145,storyworld,
l@1086.5661998225705,19.732460900044067,717.7531714192147,storyworld,
l@1086.896572970395,19.721051625078907,717.6804464588947,storyworld,
l@1087.2273748381162,19.70984107422487,717.6126276871671,storyworld,
l@1087.5585322013085,19.698843774228763,717.5497975202583,storyworld,
l@1087.889973074819,19.688073721906964,717.4920364418851,storyworld... * snip! *
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: WAIT "1t"
02:44:28 [INFO] +- Executing dCommand: WAIT/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'WAIT': queue='ADD_NAVIGATION_HINT_CdHotTechniques' delay='d@0.05s'
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: REPEAT " CALLBACK" "as:value"
02:44:28 [INFO] +- Repeat loop 9 ---------+
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: DEFINE "s" "<def[value].sub[1].mul[20].add[1]>"
02:44:28 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DEFINE': queue='ADD_NAVIGATION_HINT_CdHotTechniques' definition='s' value='161'
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: PLAYEFFECT "effect:red_dust"
"<def[path].get[<def[s]>].to[<def[s].add[20]>]||li@>" "visibility:1000" "offset:0" "qty:1" "data:1" "targets:<player>"
"special_data:1|<def[colour]>"
02:44:28 [INFO] +- Executing dCommand: PLAYEFFECT/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@1090.2123099032583,19.62008923431104,717.2360164173908,storyworld,
l@1090.5436460281946,19.611562239957838,717.2214886296007,storyworld,
l@1090.8747078796623,19.603357125791266,717.2126764647064,storyworld,
l@1091.2054468735987,19.595480164746945,717.2096450857246,storyworld,
l@1091.5358176496934,19.587936649061323,717.2124589455592,storyworld,
l@1091.8657781705324,19.580730861080088,717.2211820316946,storyworld,
l@1092.1952897990889,19.573866046950332,717.2358781398018,storyworld,
l@1092.5243173523702,19.56734439344718,717.256611177983,storyworld,
l@1092.8528291289495,19.561167008197593,717.2834455034113,storyworld,
l@1093.1807969080012,19.555333903576816,717.3164462931878,storyworld,
l@1093.5081959173729,19.549843984565463,717.3556799512874,storyworld,
l@1093.8350047681145,19.544695040868554,717.4012145535103,storyworld,
l@1094.161205352796,19.53988374361166,717.4531203324212,storyworld,
l@1094.4867827048208,19.535405646943012,717.511470204296,storywo... * snip! *
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: WAIT "1t"
02:44:28 [INFO] +- Executing dCommand: WAIT/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'WAIT': queue='ADD_NAVIGATION_HINT_CdHotTechniques' delay='d@0.05s'
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: REPEAT " CALLBACK" "as:value"
02:44:28 [INFO] +- Repeat loop 10 ---------+
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: DEFINE "s" "<def[value].sub[1].mul[20].add[1]>"
02:44:28 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DEFINE': queue='ADD_NAVIGATION_HINT_CdHotTechniques' definition='s' value='181'
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: PLAYEFFECT "effect:red_dust"
"<def[path].get[<def[s]>].to[<def[s].add[20]>]||li@>" "visibility:1000" "offset:0" "qty:1" "data:1" "targets:<player>"
"special_data:1|<def[colour]>"
02:44:28 [INFO] +- Executing dCommand: PLAYEFFECT/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@1096.74766990889,19.512786452142883,718.1073283647827,storyworld,
l@1097.0680170452779,19.510684901985343,718.2203888394148,storyworld,
l@1097.3877011631553,19.508829436915608,718.3407809316789,storyworld,
l@1097.7067201784077,19.507205874220002,718.468644175729,storyworld,
l@1098.025070119783,19.50579936505816,718.6041299917207,storyworld,
l@1098.3427442622883,19.504594486297297,718.7474028944187,storyworld,
l@1098.6597321749346,19.503575343005558,718.8986417750261,storyworld,
l@1098.9760186783583,19.502725682176887,719.0580412590102,storyworld,
l@1099.2915827077127,19.502029018280908,719.2258131427533,storyworld,
l@1099.6063960760696,19.501468771252842,719.4021879119097,storyworld,
l@1099.9204221334555,19.501028417560683,719.5874163444089,storyworld,
l@1100.2336143164725,19.50069165500945,719.781771201091,storyworld,
l@1100.5459145833274,19.50044258196557,719.9855490070129,storyworld,
l@1100.8572517289417,19.500265891708263,720.1990719265292,storyworl... * snip! *
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: WAIT "1t"
02:44:28 [INFO] +- Executing dCommand: WAIT/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'WAIT': queue='ADD_NAVIGATION_HINT_CdHotTechniques' delay='d@0.05s'
02:44:28 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: WHILE " CALLBACK"
02:44:28 [INFO] +- While loop 129 ---------+
02:44:28 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: FOREACH "<server.list_online_players>"
02:44:28 [INFO] +- Executing dCommand: FOREACH ---------+
02:44:28 [INFO] +> Executing 'FOREACH': list='li@p@3be6feff-a0dc-48ba-b797-3bf5517b7214' as_name='value'
02:44:28 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: RUN "regen_stamina_check"
02:44:28 [INFO] +- Executing dCommand: RUN ---------+
02:44:28 [INFO] ...replacing the linked player with <def[value]>
02:44:28 [INFO] +> Executing 'RUN': script='REGEN_STAMINA_CHECK(TASK)'
02:44:28 [INFO] Starting InstantQueue 'REGEN_STAMINA_CHECK_InterviewReturningExotic'...
02:44:28 [INFO] Queue 'REGEN_STAMINA_CHECK_InterviewReturningExotic' Executing: IF "<proc[get_stamina]>" "<" "<proc[max_stamina]>"
02:44:28 [INFO] +- Executing dCommand: IF/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'IF': use_braces='true'
02:44:28 [INFO] Starting InstantQueue 'GET_STAMINA_RequiredZoneStating'...
02:44:28 [INFO] Queue 'GET_STAMINA_RequiredZoneStating' Executing: DETERMINE "<player.flag[stamina_handler.stamina]||0>"
02:44:28 [INFO] +- Executing dCommand: DETERMINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DETERMINE': outcome='250' passively='false'
02:44:28 [INFO] Completing queue 'GET_STAMINA_RequiredZoneStating' in 0ms.
02:44:28 [INFO] Starting InstantQueue 'MAX_STAMINA_MelissaCamsDresses'...
02:44:28 [INFO] Queue 'MAX_STAMINA_MelissaCamsDresses' Executing: DETERMINE "<proc[get_level].mul[2].add[50]>"
02:44:28 [INFO] +- Executing dCommand: DETERMINE/p@BlackCoyote ---------+
02:44:28 [INFO] Starting InstantQueue 'GET_LEVEL_MatchedChaptersPhilippines'...
02:44:28 [INFO] Queue 'GET_LEVEL_MatchedChaptersPhilippines' Executing: DETERMINE
"<proc[level_for_xp].context[<player.flag[overlord.experience]||0>]||1>"
02:44:28 [INFO] +- Executing dCommand: DETERMINE/p@BlackCoyote ---------+
02:44:28 [INFO] Adding definition 'xp' as 13268007
02:44:28 [INFO] Starting InstantQueue 'LEVEL_FOR_XP_AviLiverCharitable'...
02:44:28 [INFO] Queue 'LEVEL_FOR_XP_AviLiverCharitable' Executing: DETERMINE
"<def[xp].div[84].power[0.384615384615385].add[1].round_down||1>"
02:44:28 [INFO] +- Executing dCommand: DETERMINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DETERMINE': outcome='100' passively='false'
02:44:28 [INFO] Completing queue 'LEVEL_FOR_XP_AviLiverCharitable' in 0ms.
02:44:28 [INFO] +> Executing 'DETERMINE': outcome='100' passively='false'
02:44:28 [INFO] Completing queue 'GET_LEVEL_MatchedChaptersPhilippines' in 1ms.
02:44:28 [INFO] +> Executing 'DETERMINE': outcome='250' passively='false'
02:44:28 [INFO] Completing queue 'MAX_STAMINA_MelissaCamsDresses' in 1ms.
02:44:28 [INFO] Comparable='Decimal(250.0)', Operator='LESS', ComparedTo='Decimal(250.0)' --> OUTCOME='false'
02:44:28 [INFO] Completing queue 'REGEN_STAMINA_CHECK_InterviewReturningExotic' in 2ms.
02:44:28 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: FOREACH " CALLBACK" "as:value"
02:44:28 [INFO] +- Foreach loop complete ---------+
02:44:28 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: WAIT "5t"
02:44:28 [INFO] +- Executing dCommand: WAIT ---------+
02:44:28 [INFO] +> Executing 'WAIT': queue='STAMINA_HANDLER_ExchangesZeroUpgrading' delay='d@0.25s'
02:44:28 [INFO] Queue 'SIDEBAR_HANDLER_ProducesSirMichel' Executing: WHILE " CALLBACK"
02:44:28 [INFO] +- While loop 17 ---------+
02:44:28 [INFO] Queue 'SIDEBAR_HANDLER_ProducesSirMichel' Executing: SIDEBAR "title:<&6>- Nether Legends -"
"values:<server.flag[sidebar_handler.animated_line]||<&6>-------------------->|<parse:<player.flag[sidebar.lines].parse[unescaped].separated_by[|]||>>"
"players:<server.list_online_players>" "per_player"
02:44:28 [INFO] +- Executing dCommand: SIDEBAR ---------+
02:44:28 [INFO] +> Executing 'SIDEBAR': action='SET' title='<&6>- Nether Legends -'
value='<server.flag[sidebar_handler.animated_line]||<&6>-------------------->|<parse:<player.flag[sidebar.lines].parse[unescaped].separated_by[|]||>>'
List='li@p@3be6feff-a0dc-48ba-b797-3bf5517b7214'
02:44:28 [INFO] Queue 'SIDEBAR_HANDLER_ProducesSirMichel' Executing: WAIT "2s"
02:44:28 [INFO] +- Executing dCommand: WAIT ---------+
02:44:28 [INFO] +> Executing 'WAIT': queue='SIDEBAR_HANDLER_ProducesSirMichel' delay='d@2.0s'
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: REPEAT " CALLBACK" "as:value"
02:44:28 [INFO] +- Repeat loop complete ---------+
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: WAIT "10t"
02:44:28 [INFO] +- Executing dCommand: WAIT/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'WAIT': queue='ADD_NAVIGATION_HINT_CdHotTechniques' delay='d@0.5s'
02:44:28 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: WHILE " CALLBACK"
02:44:28 [INFO] +- While loop 130 ---------+
02:44:28 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: FOREACH "<server.list_online_players>"
02:44:28 [INFO] +- Executing dCommand: FOREACH ---------+
02:44:28 [INFO] +> Executing 'FOREACH': list='li@p@3be6feff-a0dc-48ba-b797-3bf5517b7214' as_name='value'
02:44:28 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: RUN "regen_stamina_check"
02:44:28 [INFO] +- Executing dCommand: RUN ---------+
02:44:28 [INFO] ...replacing the linked player with <def[value]>
02:44:28 [INFO] +> Executing 'RUN': script='REGEN_STAMINA_CHECK(TASK)'
02:44:28 [INFO] Starting InstantQueue 'REGEN_STAMINA_CHECK_ComparisonsInterpretationNice'...
02:44:28 [INFO] Queue 'REGEN_STAMINA_CHECK_ComparisonsInterpretationNice' Executing: IF "<proc[get_stamina]>" "<" "<proc[max_stamina]>"
02:44:28 [INFO] +- Executing dCommand: IF/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'IF': use_braces='true'
02:44:28 [INFO] Starting InstantQueue 'GET_STAMINA_DoneBecomingEdmonton'...
02:44:28 [INFO] Queue 'GET_STAMINA_DoneBecomingEdmonton' Executing: DETERMINE "<player.flag[stamina_handler.stamina]||0>"
02:44:28 [INFO] +- Executing dCommand: DETERMINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DETERMINE': outcome='250' passively='false'
02:44:28 [INFO] Completing queue 'GET_STAMINA_DoneBecomingEdmonton' in 0ms.
02:44:28 [INFO] Starting InstantQueue 'MAX_STAMINA_HandmadeAttachEssence'...
02:44:28 [INFO] Queue 'MAX_STAMINA_HandmadeAttachEssence' Executing: DETERMINE "<proc[get_level].mul[2].add[50]>"
02:44:28 [INFO] +- Executing dCommand: DETERMINE/p@BlackCoyote ---------+
02:44:28 [INFO] Starting InstantQueue 'GET_LEVEL_WivesCvPolls'...
02:44:28 [INFO] Queue 'GET_LEVEL_WivesCvPolls' Executing: DETERMINE "<proc[level_for_xp].context[<player.flag[overlord.experience]||0>]||1>"
02:44:28 [INFO] +- Executing dCommand: DETERMINE/p@BlackCoyote ---------+
02:44:28 [INFO] Adding definition 'xp' as 13268007
02:44:28 [INFO] Starting InstantQueue 'LEVEL_FOR_XP_InformedAccommodationHh'...
02:44:28 [INFO] Queue 'LEVEL_FOR_XP_InformedAccommodationHh' Executing: DETERMINE
"<def[xp].div[84].power[0.384615384615385].add[1].round_down||1>"
02:44:28 [INFO] +- Executing dCommand: DETERMINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DETERMINE': outcome='100' passively='false'
02:44:28 [INFO] Completing queue 'LEVEL_FOR_XP_InformedAccommodationHh' in 0ms.
02:44:28 [INFO] +> Executing 'DETERMINE': outcome='100' passively='false'
02:44:28 [INFO] Completing queue 'GET_LEVEL_WivesCvPolls' in 1ms.
02:44:28 [INFO] +> Executing 'DETERMINE': outcome='250' passively='false'
02:44:28 [INFO] Completing queue 'MAX_STAMINA_HandmadeAttachEssence' in 1ms.
02:44:28 [INFO] Comparable='Decimal(250.0)', Operator='LESS', ComparedTo='Decimal(250.0)' --> OUTCOME='false'
02:44:28 [INFO] Completing queue 'REGEN_STAMINA_CHECK_ComparisonsInterpretationNice' in 2ms.
02:44:28 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: FOREACH " CALLBACK" "as:value"
02:44:28 [INFO] +- Foreach loop complete ---------+
02:44:28 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: WAIT "5t"
02:44:28 [INFO] +- Executing dCommand: WAIT ---------+
02:44:28 [INFO] +> Executing 'WAIT': queue='STAMINA_HANDLER_ExchangesZeroUpgrading' delay='d@0.25s'
02:44:28 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: WHILE " CALLBACK"
02:44:28 [INFO] +- While loop 131 ---------+
02:44:28 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: FOREACH "<server.list_online_players>"
02:44:28 [INFO] +- Executing dCommand: FOREACH ---------+
02:44:28 [INFO] +> Executing 'FOREACH': list='li@p@3be6feff-a0dc-48ba-b797-3bf5517b7214' as_name='value'
02:44:28 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: RUN "regen_stamina_check"
02:44:28 [INFO] +- Executing dCommand: RUN ---------+
02:44:28 [INFO] ...replacing the linked player with <def[value]>
02:44:28 [INFO] +> Executing 'RUN': script='REGEN_STAMINA_CHECK(TASK)'
02:44:28 [INFO] Starting InstantQueue 'REGEN_STAMINA_CHECK_YardsVoltageLone'...
02:44:28 [INFO] Queue 'REGEN_STAMINA_CHECK_YardsVoltageLone' Executing: IF "<proc[get_stamina]>" "<" "<proc[max_stamina]>"
02:44:28 [INFO] +- Executing dCommand: IF/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'IF': use_braces='true'
02:44:28 [INFO] Starting InstantQueue 'GET_STAMINA_KatrinaCurveAdditional'...
02:44:28 [INFO] Queue 'GET_STAMINA_KatrinaCurveAdditional' Executing: DETERMINE "<player.flag[stamina_handler.stamina]||0>"
02:44:28 [INFO] +- Executing dCommand: DETERMINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DETERMINE': outcome='250' passively='false'
02:44:28 [INFO] Completing queue 'GET_STAMINA_KatrinaCurveAdditional' in 0ms.
02:44:28 [INFO] Starting InstantQueue 'MAX_STAMINA_IntentionWaysNonprofit'...
02:44:28 [INFO] Queue 'MAX_STAMINA_IntentionWaysNonprofit' Executing: DETERMINE "<proc[get_level].mul[2].add[50]>"
02:44:28 [INFO] +- Executing dCommand: DETERMINE/p@BlackCoyote ---------+
02:44:28 [INFO] Starting InstantQueue 'GET_LEVEL_AcceptsApproachesPossibilities'...
02:44:28 [INFO] Queue 'GET_LEVEL_AcceptsApproachesPossibilities' Executing: DETERMINE
"<proc[level_for_xp].context[<player.flag[overlord.experience]||0>]||1>"
02:44:28 [INFO] +- Executing dCommand: DETERMINE/p@BlackCoyote ---------+
02:44:28 [INFO] Adding definition 'xp' as 13268007
02:44:28 [INFO] Starting InstantQueue 'LEVEL_FOR_XP_PlacesRearDefense'...
02:44:28 [INFO] Queue 'LEVEL_FOR_XP_PlacesRearDefense' Executing: DETERMINE "<def[xp].div[84].power[0.384615384615385].add[1].round_down||1>"
02:44:28 [INFO] +- Executing dCommand: DETERMINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DETERMINE': outcome='100' passively='false'
02:44:28 [INFO] Completing queue 'LEVEL_FOR_XP_PlacesRearDefense' in 0ms.
02:44:28 [INFO] +> Executing 'DETERMINE': outcome='100' passively='false'
02:44:28 [INFO] Completing queue 'GET_LEVEL_AcceptsApproachesPossibilities' in 1ms.
02:44:28 [INFO] +> Executing 'DETERMINE': outcome='250' passively='false'
02:44:28 [INFO] Completing queue 'MAX_STAMINA_IntentionWaysNonprofit' in 1ms.
02:44:28 [INFO] Comparable='Decimal(250.0)', Operator='LESS', ComparedTo='Decimal(250.0)' --> OUTCOME='false'
02:44:28 [INFO] Completing queue 'REGEN_STAMINA_CHECK_YardsVoltageLone' in 3ms.
02:44:28 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: FOREACH " CALLBACK" "as:value"
02:44:28 [INFO] +- Foreach loop complete ---------+
02:44:28 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: WAIT "5t"
02:44:28 [INFO] +- Executing dCommand: WAIT ---------+
02:44:28 [INFO] +> Executing 'WAIT': queue='STAMINA_HANDLER_ExchangesZeroUpgrading' delay='d@0.25s'
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: WHILE " CALLBACK"
02:44:28 [INFO] +- While loop 50 ---------+
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: DEFINE "path"
"<player.location.closest_waypoint[<pathmap.map_names>].path[<def[destination]>].los[l@0,2,0].get[1].to[10].insert[<player.location>].at[1]||li@>"
02:44:28 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DEFINE': queue='ADD_NAVIGATION_HINT_CdHotTechniques' definition='path'
value='li@l@1052.8990048156445,38.42881873802161,732.8260819465695,32.19377899169922,34.901031494140625,storyworld|l@1056,21,729,storyworld|l@1061,21,731,storyworld|l@1063,20,736,storyworld|l@1068,21,729,storyworld|l@1071,21,726,storyworld|l@1074,21,721,storyworld|l@1085,20,715,storyworld|l@1090,20,716,storyworld|l@1097,20,716,storyworld|l@1103,20,722,storyworld'
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: IF "<def[path].is_empty>" "{" "-" "wait" "2s" "-" "while" "next" "}"
02:44:28 [INFO] +- Executing dCommand: IF/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'IF': use_braces='true'
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: DEFINE "path"
"<def[path].bezier_curve[200].with_world[<player.location.world>].parse[sub[0,0.5,0]]||li@>"
02:44:28 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DEFINE': queue='ADD_NAVIGATION_HINT_CdHotTechniques' definition='path'
value='li@l@1052.8990048156445,37.92881873802161,732.8260819465695,storyworld|l@1053.0561188835866,37.076711580974305,732.6412882360606,storyworld|l@1053.217084319536,36.26219940740141,732.4693274936093,storyworld|l@1053.3815091937404,35.48372170017848,732.309892782576,storyworld|l@1053.5490319690332,34.73978044635199,732.162646499885,storyworld|l@1053.719319657867,34.02893775794067,732.0272239153599,storyworld|l@1053.8920660654326,33.34981357385527,731.9032365081479,storyworld|l@1054.0669901162155,32.7010834406054,731.7902751079502,storyworld|l@1054.243834261358,32.08147636951616,731.6879128485837,storyworld|l@1054.4223629642627,31.489772768229646,731.5957079412109,storyworld|l@1054.6023612618928,30.924802444318154,731.5132062743883,storyworld|l@1054.783633399261,30.38544267888655,731.4399438478875,storyworld|l@1054.9660015346528,29.87061636809108,731.3754490470792,storyworld|l@1055.1493045131504,29.379290230551593,731.3192...
* snip! *
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: REPEAT "10"
02:44:28 [INFO] +- Executing dCommand: REPEAT/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'REPEAT': qty='10' as_name='value'
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: DEFINE "s" "<def[value].sub[1].mul[20].add[1]>"
02:44:28 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DEFINE': queue='ADD_NAVIGATION_HINT_CdHotTechniques' definition='s' value='1'
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: PLAYEFFECT "effect:red_dust"
"<def[path].get[<def[s]>].to[<def[s].add[20]>]||li@>" "visibility:1000" "offset:0" "qty:1" "data:1" "targets:<player>"
"special_data:1|<def[colour]>"
02:44:28 [INFO] +- Executing dCommand: PLAYEFFECT/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@1052.8990048156445,37.92881873802161,732.8260819465695,storyworld,
l@1053.0561188835866,37.076711580974305,732.6412882360606,storyworld,
l@1053.217084319536,36.26219940740141,732.4693274936093,storyworld,
l@1053.3815091937404,35.48372170017848,732.309892782576,storyworld,
l@1053.5490319690332,34.73978044635199,732.162646499885,storyworld,
l@1053.719319657867,34.02893775794067,732.0272239153599,storyworld,
l@1053.8920660654326,33.34981357385527,731.9032365081479,storyworld,
l@1054.0669901162155,32.7010834406054,731.7902751079502,storyworld,
l@1054.243834261358,32.08147636951616,731.6879128485837,storyworld,
l@1054.4223629642627,31.489772768229646,731.5957079412109,storyworld,
l@1054.6023612618928,30.924802444318154,731.5132062743883,storyworld,
l@1054.783633399261,30.38544267888655,731.4399438478875,storyworld,
l@1054.9660015346528,29.87061636809108,731.3754490470792,storyworld,
l@1055.1493045131504,29.379290230551593,731.31924476447,storyworld, l@1055.3... * snip! *
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: WAIT "1t"
02:44:28 [INFO] +- Executing dCommand: WAIT/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'WAIT': queue='ADD_NAVIGATION_HINT_CdHotTechniques' delay='d@0.05s'
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: REPEAT " CALLBACK" "as:value"
02:44:28 [INFO] +- Repeat loop 2 ---------+
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: DEFINE "s" "<def[value].sub[1].mul[20].add[1]>"
02:44:28 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:28 [INFO] +> Executing 'DEFINE': queue='ADD_NAVIGATION_HINT_CdHotTechniques' definition='s' value='21'
02:44:28 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: PLAYEFFECT "effect:red_dust"
"<def[path].get[<def[s]>].to[<def[s].add[20]>]||li@>" "visibility:1000" "offset:0" "qty:1" "data:1" "targets:<player>"
"special_data:1|<def[colour]>"
02:44:28 [INFO] +- Executing dCommand: PLAYEFFECT/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@1056.4480606255615,26.51964858075903,731.1175684892247,storyworld,
l@1056.6346885245352,26.183841719206388,731.1104431219212,storyworld,
l@1056.8213802199762,25.863941887157868,731.1073494955431,storyworld,
l@1057.0080873420663,25.559268579281508,731.1078430061126,storyworld,
l@1057.1947685711743,25.269169211092624,731.111488521969,storyworld,
l@1057.3813890564734,24.993017975984625,731.1178611242693,storyworld,
l@1057.5679198750036,24.73021474594002,731.126546765313,storyworld,
l@1057.7543375293178,24.48018401450011,731.1371428490536,storyworld,
l@1057.9406234818969,24.24237388060915,731.1492587380246,storyworld,
l@1058.126763724559,24.016255071985366,731.1625161907575,storyworld,
l@1058.312748381135,23.80132000670691,731.176549733648,storyworld,
l@1058.4985713417077,23.59708189173594,731.1910069710815,storyworld,
l@1058.6842299267803,23.403073857138516,731.2055488375065,storyworld,
l@1058.869724579755,23.218848124791645,731.2198497950126,storyworld, l... * snip! *
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: WAIT "1t"
02:44:29 [INFO] +- Executing dCommand: WAIT/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'WAIT': queue='ADD_NAVIGATION_HINT_CdHotTechniques' delay='d@0.05s'
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: REPEAT " CALLBACK" "as:value"
02:44:29 [INFO] +- Repeat loop 3 ---------+
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: DEFINE "s" "<def[value].sub[1].mul[20].add[1]>"
02:44:29 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'DEFINE': queue='ADD_NAVIGATION_HINT_CdHotTechniques' definition='s' value='41'
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: PLAYEFFECT "effect:red_dust"
"<def[path].get[<def[s]>].to[<def[s].add[20]>]||li@>" "visibility:1000" "offset:0" "qty:1" "data:1" "targets:<player>"
"special_data:1|<def[colour]>"
02:44:29 [INFO] +- Executing dCommand: PLAYEFFECT/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@1060.164171558254,22.16921421179288,731.2887533264088,storyworld,
l@1060.3486637897743,22.04916892665552,731.2910586847102,storyworld,
l@1060.533097939151,21.93561352121916,731.2908118704695,storyworld,
l@1060.7174939270965,21.828252201412475,731.2878237987229,storyworld,
l@1060.9018728646174,21.7268010829384,731.2819183850128,storyworld,
l@1061.0862569748358,21.63098769090559,731.2729323230599,storyworld,
l@1061.2706695259535,21.540550480999876,731.2607148435972,storyworld,
l@1061.4551347743322,21.45523838139057,731.2451274563606,storyworld,
l@1061.6396779166819,21.374810354590473,731.2260436771635,storyworld,
l@1061.824325050405,21.299034978512356,731.2033487418678,storyworld,
l@1062.0091031411732,21.227690045987547,731.1769393089894,storyworld,
l@1062.1940399968598,21.16056218203506,731.146723152584,storyworld,
l@1062.3791642469769,21.097446478191518,731.1126188469665,storyworld,
l@1062.5645053268215,21.038146143233703,731.074555444754,storyworld, l@... * snip! *
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: WAIT "1t"
02:44:29 [INFO] +- Executing dCommand: WAIT/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'WAIT': queue='ADD_NAVIGATION_HINT_CdHotTechniques' delay='d@0.05s'
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: REPEAT " CALLBACK" "as:value"
02:44:29 [INFO] +- Repeat loop 4 ---------+
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: DEFINE "s" "<def[value].sub[1].mul[20].add[1]>"
02:44:29 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'DEFINE': queue='ADD_NAVIGATION_HINT_CdHotTechniques' definition='s' value='61'
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: PLAYEFFECT "effect:red_dust"
"<def[path].get[<def[s]>].to[<def[s].add[20]>]||li@>" "visibility:1000" "offset:0" "qty:1" "data:1" "targets:<player>"
"special_data:1|<def[colour]>"
02:44:29 [INFO] +- Executing dCommand: PLAYEFFECT/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@1063.8706016521146,20.714900980879843,730.6933451606548,storyworld,
l@1064.0588309765012,20.67990982692819,730.6222029976391,storyworld,
l@1064.2475770979822,20.64727788141657,730.5468799675788,storyworld,
l@1064.4368771719053,20.616873484287858,730.4673916277756,storyworld,
l@1064.626769102423,20.588570161434227,730.3837603765237,storyworld,
l@1064.8172915337218,20.562246427132283,730.2960151387084,storyworld,
l@1065.0084838387484,20.537785595908126,730.2041910572559,storyworld,
l@1065.2003861052015,20.515075603414353,730.1083291910152,storyworld,
l@1065.3930391184335,20.49400883591253,730.0084762194897,storyworld,
l@1065.5864843410895,20.474481967971222,729.9046841548932,storyworld,
l@1065.7807638891857,20.4563958080009,729.7970100618456,storyworld,
l@1065.9759205045054,20.439655151262208,729.6855157850775,storyworld,
l@1066.171997523111,20.42416863999528,729.5702676853853,storyworld,
l@1066.369038839859,20.409848630331197,729.4513363840866,storyworld... * snip! *
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: WAIT "1t"
02:44:29 [INFO] +- Executing dCommand: WAIT/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'WAIT': queue='ADD_NAVIGATION_HINT_CdHotTechniques' delay='d@0.05s'
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: REPEAT " CALLBACK" "as:value"
02:44:29 [INFO] +- Repeat loop 5 ---------+
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: DEFINE "s" "<def[value].sub[1].mul[20].add[1]>"
02:44:29 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'DEFINE': queue='ADD_NAVIGATION_HINT_CdHotTechniques' definition='s' value='81'
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: PLAYEFFECT "effect:red_dust"
"<def[path].get[<def[s]>].to[<def[s].add[20]>]||li@>" "visibility:1000" "offset:0" "qty:1" "data:1" "targets:<player>"
"special_data:1|<def[colour]>"
02:44:29 [INFO] +- Executing dCommand: PLAYEFFECT/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@1067.7791126871407,20.335632672528533,728.5224045888369,storyworld,
l@1067.9855006503112,20.327896073439632,728.3769839575107,storyworld,
l@1068.1932651894977,20.32068530194052,728.2286696547997,storyworld,
l@1068.4024529165413,20.313943805662994,728.0775628059623,storyworld,
l@1068.6131103371924,20.30761764406343,727.9237665732223,storyworld,
l@1068.8252837670038,20.301655414281196,727.7673860063464,storyworld,
l@1069.039019243881,20.296008180338173,727.6085279014802,storyworld,
l@1069.2543624374164,20.290629405476857,727.4473006679773,storyworld,
l@1069.4713585553072,20.285474887444707,727.2838142030419,storyworld,
l@1069.6900522470114,20.280502696537127,727.1181797738795,storyworld,
l@1069.9104875049823,20.275673116221295,726.9505099071439,storyworld,
l@1070.1327075636584,20.27094858616718,726.7809182853409,storyworld,
l@1070.356754796586,20.26629364752167,726.6095196499459,storyworld,
l@1070.5826706118803,20.26167489026518,726.4364297108756,storywor... * snip! *
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: WAIT "1t"
02:44:29 [INFO] +- Executing dCommand: WAIT/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'WAIT': queue='ADD_NAVIGATION_HINT_CdHotTechniques' delay='d@0.05s'
02:44:29 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: WHILE " CALLBACK"
02:44:29 [INFO] +- While loop 132 ---------+
02:44:29 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: FOREACH "<server.list_online_players>"
02:44:29 [INFO] +- Executing dCommand: FOREACH ---------+
02:44:29 [INFO] +> Executing 'FOREACH': list='li@p@3be6feff-a0dc-48ba-b797-3bf5517b7214' as_name='value'
02:44:29 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: RUN "regen_stamina_check"
02:44:29 [INFO] +- Executing dCommand: RUN ---------+
02:44:29 [INFO] ...replacing the linked player with <def[value]>
02:44:29 [INFO] +> Executing 'RUN': script='REGEN_STAMINA_CHECK(TASK)'
02:44:29 [INFO] Starting InstantQueue 'REGEN_STAMINA_CHECK_CreativeGrandSold'...
02:44:29 [INFO] Queue 'REGEN_STAMINA_CHECK_CreativeGrandSold' Executing: IF "<proc[get_stamina]>" "<" "<proc[max_stamina]>"
02:44:29 [INFO] +- Executing dCommand: IF/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'IF': use_braces='true'
02:44:29 [INFO] Starting InstantQueue 'GET_STAMINA_ShiftCommAnnoying'...
02:44:29 [INFO] Queue 'GET_STAMINA_ShiftCommAnnoying' Executing: DETERMINE "<player.flag[stamina_handler.stamina]||0>"
02:44:29 [INFO] +- Executing dCommand: DETERMINE/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'DETERMINE': outcome='250' passively='false'
02:44:29 [INFO] Completing queue 'GET_STAMINA_ShiftCommAnnoying' in 0ms.
02:44:29 [INFO] Starting InstantQueue 'MAX_STAMINA_FoodListenRrp'...
02:44:29 [INFO] Queue 'MAX_STAMINA_FoodListenRrp' Executing: DETERMINE "<proc[get_level].mul[2].add[50]>"
02:44:29 [INFO] +- Executing dCommand: DETERMINE/p@BlackCoyote ---------+
02:44:29 [INFO] Starting InstantQueue 'GET_LEVEL_InvasionHurtCrime'...
02:44:29 [INFO] Queue 'GET_LEVEL_InvasionHurtCrime' Executing: DETERMINE
"<proc[level_for_xp].context[<player.flag[overlord.experience]||0>]||1>"
02:44:29 [INFO] +- Executing dCommand: DETERMINE/p@BlackCoyote ---------+
02:44:29 [INFO] Adding definition 'xp' as 13268007
02:44:29 [INFO] Starting InstantQueue 'LEVEL_FOR_XP_LeaveBoundariesWanted'...
02:44:29 [INFO] Queue 'LEVEL_FOR_XP_LeaveBoundariesWanted' Executing: DETERMINE
"<def[xp].div[84].power[0.384615384615385].add[1].round_down||1>"
02:44:29 [INFO] +- Executing dCommand: DETERMINE/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'DETERMINE': outcome='100' passively='false'
02:44:29 [INFO] Completing queue 'LEVEL_FOR_XP_LeaveBoundariesWanted' in 0ms.
02:44:29 [INFO] +> Executing 'DETERMINE': outcome='100' passively='false'
02:44:29 [INFO] Completing queue 'GET_LEVEL_InvasionHurtCrime' in 0ms.
02:44:29 [INFO] +> Executing 'DETERMINE': outcome='250' passively='false'
02:44:29 [INFO] Completing queue 'MAX_STAMINA_FoodListenRrp' in 1ms.
02:44:29 [INFO] Comparable='Decimal(250.0)', Operator='LESS', ComparedTo='Decimal(250.0)' --> OUTCOME='false'
02:44:29 [INFO] Completing queue 'REGEN_STAMINA_CHECK_CreativeGrandSold' in 2ms.
02:44:29 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: FOREACH " CALLBACK" "as:value"
02:44:29 [INFO] +- Foreach loop complete ---------+
02:44:29 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: WAIT "5t"
02:44:29 [INFO] +- Executing dCommand: WAIT ---------+
02:44:29 [INFO] +> Executing 'WAIT': queue='STAMINA_HANDLER_ExchangesZeroUpgrading' delay='d@0.25s'
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: REPEAT " CALLBACK" "as:value"
02:44:29 [INFO] +- Repeat loop 6 ---------+
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: DEFINE "s" "<def[value].sub[1].mul[20].add[1]>"
02:44:29 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'DEFINE': queue='ADD_NAVIGATION_HINT_CdHotTechniques' definition='s' value='101'
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: PLAYEFFECT "effect:red_dust"
"<def[path].get[<def[s]>].to[<def[s].add[20]>]||li@>" "visibility:1000" "offset:0" "qty:1" "data:1" "targets:<player>"
"special_data:1|<def[colour]>"
02:44:29 [INFO] +- Executing dCommand: PLAYEFFECT/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@1072.2196279343902,20.22795783079885,725.1873301581509,storyworld,
l@1072.4618320302602,20.222655649368676,725.0049661797177,storyworld,
l@1072.706216309709,20.217173314952475,724.8219836644972,storyworld,
l@1072.952806657861,20.21149536689282,724.6385041937097,storyworld,
l@1073.2016268339858,20.205607912112697,724.4546496460493,storyworld,
l@1073.452698374489,20.199498587133238,724.2705421571015,storyworld,
l@1073.7060404989638,20.19315652060486,724.0863040806457,storyworld,
l@1073.9616700197078,20.18657229626406,723.9020579515104,storyworld,
l@1074.219601255069,20.179737916231836,723.7179264496524,storyworld,
l@1074.4798459470262,20.172646764573763,723.5340323651433,storyworld,
l@1074.7424131833745,20.165293571045666,723.3504985637492,storyworld,
l@1075.0073093248877,20.157674374952457,723.1674479528141,storyworld,
l@1075.274537937839,20.149786489051607,722.9850034471549,storyworld,
l@1075.5440997322341,20.14162846343612,722.8032879347031,storyworld,... * snip! *
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: WAIT "1t"
02:44:29 [INFO] +- Executing dCommand: WAIT/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'WAIT': queue='ADD_NAVIGATION_HINT_CdHotTechniques' delay='d@0.05s'
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: REPEAT " CALLBACK" "as:value"
02:44:29 [INFO] +- Repeat loop 7 ---------+
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: DEFINE "s" "<def[value].sub[1].mul[20].add[1]>"
02:44:29 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'DEFINE': queue='ADD_NAVIGATION_HINT_CdHotTechniques' definition='s' value='121'
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: PLAYEFFECT "effect:red_dust"
"<def[path].get[<def[s]>].to[<def[s].add[20]>]||li@>" "visibility:1000" "offset:0" "qty:1" "data:1" "targets:<player>"
"special_data:1|<def[colour]>"
02:44:29 [INFO] +- Executing dCommand: PLAYEFFECT/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@1077.4957985362876,20.077079614503702,721.5619915681705,storyworld,
l@1077.7836933231724,20.066844720533027,721.3905167879195,storyworld,
l@1078.0737922242238,20.05637627526113,721.2208696855162,storyworld,
l@1078.3660654857638,20.04568317174631,721.0531707729264,storyworld,
l@1078.6604802885042,20.03477512665163,720.8875400797929,storyworld,
l@1078.957000778369,20.023662640077678,720.7240971013092,storyworld,
l@1079.2555881065375,20.01235695484451,720.5629607440446,storyworld,
l@1079.5562004788342,20.000870015206,720.4042492697492,storyworld,
l@1079.8587932145642,19.989214424983615,720.2480802372006,storyworld,
l@1080.1633188148814,19.977403405110053,720.0945704421791,storyworld,
l@1080.4697270407246,19.965450750577034,719.9438358556938,storyworld,
l@1080.7779650003433,19.953370786785264,719.7959915606081,storyworld,
l@1081.0879772463927,19.941178325298537,719.6511516868472,storyworld,
l@1081.399705882553,19.928888619007687,719.5094293454113,storyworld... * snip! *
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: WAIT "1t"
02:44:29 [INFO] +- Executing dCommand: WAIT/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'WAIT': queue='ADD_NAVIGATION_HINT_CdHotTechniques' delay='d@0.05s'
02:44:29 [INFO] Queue 'BACKGROUND_NPC_NAVIGATION_CertificatesRetrieveAccredited' Executing: WAIT "0.5t"
02:44:29 [INFO] +- Executing dCommand: WAIT/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'WAIT': queue='BACKGROUND_NPC_NAVIGATION_CertificatesRetrieveAccredited' delay='d@0.025s'
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: REPEAT " CALLBACK" "as:value"
02:44:29 [INFO] +- Repeat loop 8 ---------+
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: DEFINE "s" "<def[value].sub[1].mul[20].add[1]>"
02:44:29 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'DEFINE': queue='ADD_NAVIGATION_HINT_CdHotTechniques' definition='s' value='141'
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: PLAYEFFECT "effect:red_dust"
"<def[path].get[<def[s]>].to[<def[s].add[20]>]||li@>" "visibility:1000" "offset:0" "qty:1" "data:1" "targets:<player>"
"special_data:1|<def[colour]>"
02:44:29 [INFO] +- Executing dCommand: PLAYEFFECT/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@1083.6245455397336,19.841490505031764,718.6139200882315,storyworld,
l@1083.9476696623258,19.82900966477765,718.5010654930522,storyworld,
l@1084.2719010316061,19.816581045580392,718.3922894780981,storyworld,
l@1084.5971651081516,19.804221730483945,718.287691296553,storyworld,
l@1084.9233866517018,19.791948717700112,718.1873684749331,storyworld,
l@1085.2504899236526,19.77977887075021,718.0914167626686,storyworld,
l@1085.5783988946323,19.767728868508968,717.9999300866527,storyworld,
l@1085.9070374564687,19.75581515522626,717.9130005115139,storyworld,
l@1086.236329637807,19.74405389060795,717.8307182064145,storyworld,
l@1086.5661998225705,19.732460900044067,717.7531714192147,storyworld,
l@1086.896572970395,19.721051625078907,717.6804464588947,storyworld,
l@1087.2273748381162,19.70984107422487,717.6126276871671,storyworld,
l@1087.5585322013085,19.698843774228763,717.5497975202583,storyworld,
l@1087.889973074819,19.688073721906964,717.4920364418851,storyworld... * snip! *
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: WAIT "1t"
02:44:29 [INFO] +- Executing dCommand: WAIT/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'WAIT': queue='ADD_NAVIGATION_HINT_CdHotTechniques' delay='d@0.05s'
02:44:29 [INFO] Queue 'BACKGROUND_NPC_NAVIGATION_CertificatesRetrieveAccredited' Executing: FOREACH " CALLBACK" "as:value"
02:44:29 [INFO] +- Foreach loop 3 ---------+
02:44:29 [INFO] Queue 'BACKGROUND_NPC_NAVIGATION_CertificatesRetrieveAccredited' Executing: IF "<npc.is_spawned.not||true>"
02:44:29 [INFO] +- Executing dCommand: IF/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'IF': use_braces='true'
02:44:29 [INFO] Queue 'BACKGROUND_NPC_NAVIGATION_CertificatesRetrieveAccredited' Executing: IF "<def[destination]>" "!="
"<npc.flag[background_npcs.current_task.destination]||null>"
02:44:29 [INFO] +- Executing dCommand: IF/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'IF': use_braces='true'
02:44:29 [INFO] Logic='NEGATIVE', Comparable='Element(l@1083,20,681,storyworld)', Operator='EQUALS',
ComparedTo='Element(l@1083,20,681,storyworld)' --> OUTCOME='false'
02:44:29 [INFO] Queue 'BACKGROUND_NPC_NAVIGATION_CertificatesRetrieveAccredited' Executing: WHILE
"<npc.has_flag[background_npcs.hold_navigation]>"
02:44:29 [INFO] +- Executing dCommand: WHILE/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'WHILE': run_first_loop='false'
02:44:29 [INFO] Queue 'BACKGROUND_NPC_NAVIGATION_CertificatesRetrieveAccredited' Executing: walk "<def[value]>" "speed:<def[speed]>"
"radius:0.2"
02:44:29 [INFO] +- Executing dCommand: walk/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'WALK': location='l@1101.9273600000001,20,746.66304,storyworld' speed='0.8536266016135536' radius='0.2'
stop='false' entities='[n@5]'
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: REPEAT " CALLBACK" "as:value"
02:44:29 [INFO] +- Repeat loop 9 ---------+
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: DEFINE "s" "<def[value].sub[1].mul[20].add[1]>"
02:44:29 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'DEFINE': queue='ADD_NAVIGATION_HINT_CdHotTechniques' definition='s' value='161'
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: PLAYEFFECT "effect:red_dust"
"<def[path].get[<def[s]>].to[<def[s].add[20]>]||li@>" "visibility:1000" "offset:0" "qty:1" "data:1" "targets:<player>"
"special_data:1|<def[colour]>"
02:44:29 [INFO] +- Executing dCommand: PLAYEFFECT/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@1090.2123099032583,19.62008923431104,717.2360164173908,storyworld,
l@1090.5436460281946,19.611562239957838,717.2214886296007,storyworld,
l@1090.8747078796623,19.603357125791266,717.2126764647064,storyworld,
l@1091.2054468735987,19.595480164746945,717.2096450857246,storyworld,
l@1091.5358176496934,19.587936649061323,717.2124589455592,storyworld,
l@1091.8657781705324,19.580730861080088,717.2211820316946,storyworld,
l@1092.1952897990889,19.573866046950332,717.2358781398018,storyworld,
l@1092.5243173523702,19.56734439344718,717.256611177983,storyworld,
l@1092.8528291289495,19.561167008197593,717.2834455034113,storyworld,
l@1093.1807969080012,19.555333903576816,717.3164462931878,storyworld,
l@1093.5081959173729,19.549843984565463,717.3556799512874,storyworld,
l@1093.8350047681145,19.544695040868554,717.4012145535103,storyworld,
l@1094.161205352796,19.53988374361166,717.4531203324212,storyworld,
l@1094.4867827048208,19.535405646943012,717.511470204296,storywo... * snip! *
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: WAIT "1t"
02:44:29 [INFO] +- Executing dCommand: WAIT/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'WAIT': queue='ADD_NAVIGATION_HINT_CdHotTechniques' delay='d@0.05s'
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: REPEAT " CALLBACK" "as:value"
02:44:29 [INFO] +- Repeat loop 10 ---------+
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: DEFINE "s" "<def[value].sub[1].mul[20].add[1]>"
02:44:29 [INFO] +- Executing dCommand: DEFINE/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'DEFINE': queue='ADD_NAVIGATION_HINT_CdHotTechniques' definition='s' value='181'
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: PLAYEFFECT "effect:red_dust"
"<def[path].get[<def[s]>].to[<def[s].add[20]>]||li@>" "visibility:1000" "offset:0" "qty:1" "data:1" "targets:<player>"
"special_data:1|<def[colour]>"
02:44:29 [INFO] +- Executing dCommand: PLAYEFFECT/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'PLAYEFFECT': special effect='REDSTONE'
locations='[l@1096.74766990889,19.512786452142883,718.1073283647827,storyworld,
l@1097.0680170452779,19.510684901985343,718.2203888394148,storyworld,
l@1097.3877011631553,19.508829436915608,718.3407809316789,storyworld,
l@1097.7067201784077,19.507205874220002,718.468644175729,storyworld,
l@1098.025070119783,19.50579936505816,718.6041299917207,storyworld,
l@1098.3427442622883,19.504594486297297,718.7474028944187,storyworld,
l@1098.6597321749346,19.503575343005558,718.8986417750261,storyworld,
l@1098.9760186783583,19.502725682176887,719.0580412590102,storyworld,
l@1099.2915827077127,19.502029018280908,719.2258131427533,storyworld,
l@1099.6063960760696,19.501468771252842,719.4021879119097,storyworld,
l@1099.9204221334555,19.501028417560683,719.5874163444089,storyworld,
l@1100.2336143164725,19.50069165500945,719.781771201091,storyworld,
l@1100.5459145833274,19.50044258196557,719.9855490070129,storyworld,
l@1100.8572517289417,19.500265891708263,720.1990719265292,storyworl... * snip! *
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: WAIT "1t"
02:44:29 [INFO] +- Executing dCommand: WAIT/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'WAIT': queue='ADD_NAVIGATION_HINT_CdHotTechniques' delay='d@0.05s'
02:44:29 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: WHILE " CALLBACK"
02:44:29 [INFO] +- While loop 133 ---------+
02:44:29 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: FOREACH "<server.list_online_players>"
02:44:29 [INFO] +- Executing dCommand: FOREACH ---------+
02:44:29 [INFO] +> Executing 'FOREACH': list='li@p@3be6feff-a0dc-48ba-b797-3bf5517b7214' as_name='value'
02:44:29 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: RUN "regen_stamina_check"
02:44:29 [INFO] +- Executing dCommand: RUN ---------+
02:44:29 [INFO] ...replacing the linked player with <def[value]>
02:44:29 [INFO] +> Executing 'RUN': script='REGEN_STAMINA_CHECK(TASK)'
02:44:29 [INFO] Starting InstantQueue 'REGEN_STAMINA_CHECK_StartsMillerGas'...
02:44:29 [INFO] Queue 'REGEN_STAMINA_CHECK_StartsMillerGas' Executing: IF "<proc[get_stamina]>" "<" "<proc[max_stamina]>"
02:44:29 [INFO] +- Executing dCommand: IF/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'IF': use_braces='true'
02:44:29 [INFO] Starting InstantQueue 'GET_STAMINA_XpFinishedFunction'...
02:44:29 [INFO] Queue 'GET_STAMINA_XpFinishedFunction' Executing: DETERMINE "<player.flag[stamina_handler.stamina]||0>"
02:44:29 [INFO] +- Executing dCommand: DETERMINE/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'DETERMINE': outcome='250' passively='false'
02:44:29 [INFO] Completing queue 'GET_STAMINA_XpFinishedFunction' in 0ms.
02:44:29 [INFO] Starting InstantQueue 'MAX_STAMINA_LitResetSigning'...
02:44:29 [INFO] Queue 'MAX_STAMINA_LitResetSigning' Executing: DETERMINE "<proc[get_level].mul[2].add[50]>"
02:44:29 [INFO] +- Executing dCommand: DETERMINE/p@BlackCoyote ---------+
02:44:29 [INFO] Starting InstantQueue 'GET_LEVEL_AllStripWitness'...
02:44:29 [INFO] Queue 'GET_LEVEL_AllStripWitness' Executing: DETERMINE
"<proc[level_for_xp].context[<player.flag[overlord.experience]||0>]||1>"
02:44:29 [INFO] +- Executing dCommand: DETERMINE/p@BlackCoyote ---------+
02:44:29 [INFO] Adding definition 'xp' as 13268007
02:44:29 [INFO] Starting InstantQueue 'LEVEL_FOR_XP_MobilesThumbzillaPacific'...
02:44:29 [INFO] Queue 'LEVEL_FOR_XP_MobilesThumbzillaPacific' Executing: DETERMINE
"<def[xp].div[84].power[0.384615384615385].add[1].round_down||1>"
02:44:29 [INFO] +- Executing dCommand: DETERMINE/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'DETERMINE': outcome='100' passively='false'
02:44:29 [INFO] Completing queue 'LEVEL_FOR_XP_MobilesThumbzillaPacific' in 0ms.
02:44:29 [INFO] +> Executing 'DETERMINE': outcome='100' passively='false'
02:44:29 [INFO] Completing queue 'GET_LEVEL_AllStripWitness' in 0ms.
02:44:29 [INFO] +> Executing 'DETERMINE': outcome='250' passively='false'
02:44:29 [INFO] Completing queue 'MAX_STAMINA_LitResetSigning' in 0ms.
02:44:29 [INFO] Comparable='Decimal(250.0)', Operator='LESS', ComparedTo='Decimal(250.0)' --> OUTCOME='false'
02:44:29 [INFO] Completing queue 'REGEN_STAMINA_CHECK_StartsMillerGas' in 1ms.
02:44:29 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: FOREACH " CALLBACK" "as:value"
02:44:29 [INFO] +- Foreach loop complete ---------+
02:44:29 [INFO] Queue 'STAMINA_HANDLER_ExchangesZeroUpgrading' Executing: WAIT "5t"
02:44:29 [INFO] +- Executing dCommand: WAIT ---------+
02:44:29 [INFO] +> Executing 'WAIT': queue='STAMINA_HANDLER_ExchangesZeroUpgrading' delay='d@0.25s'
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: REPEAT " CALLBACK" "as:value"
02:44:29 [INFO] +- Repeat loop complete ---------+
02:44:29 [INFO] Queue 'ADD_NAVIGATION_HINT_CdHotTechniques' Executing: WAIT "10t"
02:44:29 [INFO] +- Executing dCommand: WAIT/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'WAIT': queue='ADD_NAVIGATION_HINT_CdHotTechniques' delay='d@0.5s'
02:44:29 [INFO] +> Executing 'Event': Type='on command' Container='BUKKIT_COMMAND_BLOCKER(WORLD)'
player=p@BlackCoyoteContext='{args=li@submit, cuboids=li@, server=false, parsed_args=li@submit, command=DENIZEN,
raw_args=submit}'
02:44:29 [INFO] +- Building event 'ON COMMAND' for BUKKIT_COMMAND_BLOCKER ---------+
02:44:29 [INFO] Starting InstantQueue 'BUKKIT_COMMAND_BLOCKER_StudentKimPortable'...
02:44:29 [INFO] Queue 'BUKKIT_COMMAND_BLOCKER_StudentKimPortable' Executing: IF "<player.is_op||false>" "||" "<context.server>" "{" "-"
"queue" "clear" "}"
02:44:29 [INFO] +- Executing dCommand: IF/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'IF': use_braces='true'
02:44:29 [INFO] Queue 'BUKKIT_COMMAND_BLOCKER_StudentKimPortable' Executing: QUEUE "clear"
02:44:29 [INFO] +- Executing dCommand: QUEUE/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'QUEUE': queue='q@BUKKIT_COMMAND_BLOCKER_StudentKimPortable' Action='CLEAR'
02:44:29 [INFO] Completing queue 'BUKKIT_COMMAND_BLOCKER_StudentKimPortable' in 0ms.
02:44:29 [INFO] +> Executing 'Event': Type='on command' Container='SHORTHANDS(WORLD)' player=p@BlackCoyoteContext='{args=li@submit,
cuboids=li@, server=false, parsed_args=li@submit, command=DENIZEN, raw_args=submit}'
02:44:29 [INFO] +- Building event 'ON COMMAND' for SHORTHANDS ---------+
02:44:29 [INFO] Starting InstantQueue 'SHORTHANDS_InvolvementMedicinesAccredited'...
02:44:29 [INFO] Queue 'SHORTHANDS_InvolvementMedicinesAccredited' Executing: IF "<player.is_op.not||true>" "&&" "<context.server.not>" "{"
"-" "queue" "clear" "}"
02:44:29 [INFO] +- Executing dCommand: IF/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'IF': use_braces='true'
02:44:29 [INFO] Queue 'SHORTHANDS_InvolvementMedicinesAccredited' Executing: CHOOSE "<context.command>"
02:44:29 [INFO] +- Executing dCommand: CHOOSE/p@BlackCoyote ---------+
02:44:29 [INFO] +> Executing 'CHOOSE': choice='DENIZEN'
02:44:29 [INFO] No result!
02:44:29 [INFO] Completing queue 'SHORTHANDS_InvolvementMedicinesAccredited' in 0ms.