Java Version: 1.8.0_131
Up-time: 1h 8m
CraftBukkit Version: git-Paper-616 (MC: 1.13.2)
Denizen Version: Core: 1.40-SNAPSHOT (Build 245), CraftBukkit: 1.0.4-SNAPSHOT (build 737-DEV)
Active Plugins (40): CoreProtect: 2.15.1, dynmap: 3.0-beta-3-160, PluginConstructorAPI: 1.0.51,
WorldEdit: 7.0.0-SNAPSHOT;3963-700e41b, PlaceholderAPI: 2.9.2, ArmoredElytra: 2.4.7,
PlayTime: 2.2-1.13, WorldBorder: 1.9.0, Votifier: 1.9, HeadsPlus: 6.0.3,
Multiverse-Core: 2.6.0-b738, WorldGuard: 7.0.0-beta01;01dfebe, VotingPlugin: 5.15,
CharsAPI: 0.4.2, FastAsyncWorldEdit: 1.0, mcMMO: 1.6.0-SNAPSHOT, CreeperHeal: 7.0.4,
Vault: 1.7.1-b91, UltraPermissions: 4.0.1, MarriageMaster: 1.31.9, SpigotLib: 8.4,
Jobs: 4.9.3, QuickShop: 1.13-0.9.39-beta, ProtocolLib: 4.4.0-SNAPSHOT-b415,
Citizens: 2.0.24-SNAPSHOT (build 1629), iDisguise: 5.8.2, CrazyAuctions: 1.2.6,
CMIEInjector: 1.0.2.1, AddLight: 4.3.2, SuperVanish: 6.1.0, Denizen: 1.0.4-SNAPSHOT (build 737-DEV),
Builder: 1.0.0, CMI: 8.5.3.0, Sentinel: 1.8.5 (build 247), GriefPrevention: 16.11.5,
dDiscordBot: 0.5 (build 18), Depenizen: 1.0.0 (build 433), ProtectionLib: 0.9.3,
FurnitureLib: 2.0.5, DiceFurniture: 3.3.0.1
Loaded Worlds (15): world, world_nether, world_the_end, Anarchy, SkyblockWorlds/Dark Forest Skyblock,
Gielinor3, parkour, Void, Plot, Generation, SkyblockWorlds/Frozen River Skyblock,
Hub, Runescape50px1, Runescapee, heads
Online Players (1): Behr(Behr_Riley)
Offline Players: 567
Mode: online
06:08:41 [INFO] Running script event 'PlayerChangesWorld', event='player changes world' for script 'BEHRRYESSENTIALS'
06:08:41 [INFO] Starting InstantQueue 'BEHRRYESSENTIALS_EssentialSaladFeel'...
06:08:41 [INFO] Queue 'BEHRRYESSENTIALS_EssentialSaladFeel' Executing: IF "<context.destination_world>" "!=" "Anarchy"
06:08:41 [INFO] +- Executing dCommand: IF/p@Behr_Riley ---------+
06:08:41 [INFO] +> Executing 'IF': use_braces='true'
06:08:41 [INFO] Filled tag <context.destination_world> with 'w@Anarchy'.
06:08:41 [INFO] Logic='NEGATIVE', Comparable='Element(w@Anarchy)', Operator='EQUALS', ComparedTo='Element(Anarchy)' --> OUTCOME='true'
06:08:41 [INFO] Queue 'BEHRRYESSENTIALS_EssentialSaladFeel' Executing: FLAG "player"
"gamemode.inventory.anarchy.<player.gamemode>:<player.inventory.list_contents>"
06:08:41 [INFO] +- Executing dCommand: FLAG/p@Behr_Riley ---------+
06:08:41 [INFO] Filled tag <player.gamemode> with 'SURVIVAL'.
06:08:41 [INFO] Filled tag <player.inventory.list_contents> with
'li@i@stripped_acacia_log|i@dark_oak_log|i@stripped_spruce_log|i@stripped_oak_log'.
06:08:41 [INFO] +> Executing 'FLAG': flag_name='GAMEMODE.INVENTORY.ANARCHY.SURVIVAL'
Action/Value='SET_VALUE(li@i@stripped_acacia_log|i@dark_oak_log|i@stripped_spruce_log|i@stripped_oak_log)'
flag_target='p@Behr_Riley'
06:08:41 [INFO] Queue 'BEHRRYESSENTIALS_EssentialSaladFeel' Executing: INVENTORY "clear"
06:08:41 [INFO] +- Executing dCommand: INVENTORY/p@Behr_Riley ---------+
06:08:41 [INFO] +> Executing 'INVENTORY': actions='[clear]' Inventory='in@player[holder=p@4fbca51c-2c03-4d4f-b1fb-f2462609a058]' slot='1'
06:08:41 [INFO] Queue 'BEHRRYESSENTIALS_EssentialSaladFeel' Executing: IF "<player.has_flag[gamemode.inventory.<player.gamemode>]>"
06:08:41 [INFO] +- Executing dCommand: IF/p@Behr_Riley ---------+
06:08:41 [INFO] +> Executing 'IF': use_braces='true'
06:08:41 [INFO] Filled tag <player.gamemode> with 'SURVIVAL'.
06:08:41 [INFO] Filled tag <player.has_flag[gamemode.inventory.SURVIVAL]> with 'true'.
06:08:41 [INFO] Queue 'BEHRRYESSENTIALS_EssentialSaladFeel' Executing: INVENTORY "set" "d:<player.inventory>"
"o:<player.flag[gamemode.inventory.<player.gamemode>]>"
06:08:41 [INFO] +- Executing dCommand: INVENTORY/p@Behr_Riley ---------+
06:08:41 [INFO] Applying property 'holder' on object of type 'Inventory'...
06:08:41 [INFO] Filled tag <player.inventory> with 'in@player[holder=p@4fbca51c-2c03-4d4f-b1fb-f2462609a058]'.
06:08:41 [INFO] Filled tag <player.gamemode> with 'SURVIVAL'.
06:08:41 [INFO] Filled tag <player.flag[gamemode.inventory.SURVIVAL]> with
'li@i@stripped_acacia_log|i@dark_oak_log|i@stripped_spruce_log|i@stripped_oak_log'.
06:08:41 [INFO] +> Executing 'INVENTORY': actions='[set]' Inventory='in@player[holder=p@4fbca51c-2c03-4d4f-b1fb-f2462609a058]'
Inventory='in@generic[size=54;contents=li@i@stripped_acacia_log|i@dark_oak_log|i@stripped_spruce_log|i@stripped_oak_log;title=Chest]'
slot='1'
06:08:41 [INFO] Completing queue 'BEHRRYESSENTIALS_EssentialSaladFeel' in 3ms.
06:08:41 [INFO] Running script event 'PlayerChangesWorld', event='player changes world to anarchy' for script 'BEHRRYESSENTIALS'
06:08:41 [INFO] Starting InstantQueue 'BEHRRYESSENTIALS_DecemberPortfolioLi'...
06:08:41 [INFO] Queue 'BEHRRYESSENTIALS_DecemberPortfolioLi' Executing: FLAG "player"
"gamemode.inventory.<player.gamemode>:<player.inventory.list_contents>"
06:08:41 [INFO] +- Executing dCommand: FLAG/p@Behr_Riley ---------+
06:08:41 [INFO] Filled tag <player.gamemode> with 'SURVIVAL'.
06:08:41 [INFO] Filled tag <player.inventory.list_contents> with
'li@i@stripped_acacia_log|i@dark_oak_log|i@stripped_spruce_log|i@stripped_oak_log'.
06:08:41 [INFO] +> Executing 'FLAG': flag_name='GAMEMODE.INVENTORY.SURVIVAL'
Action/Value='SET_VALUE(li@i@stripped_acacia_log|i@dark_oak_log|i@stripped_spruce_log|i@stripped_oak_log)'
flag_target='p@Behr_Riley'
06:08:41 [INFO] Queue 'BEHRRYESSENTIALS_DecemberPortfolioLi' Executing: INVENTORY "clear"
06:08:41 [INFO] +- Executing dCommand: INVENTORY/p@Behr_Riley ---------+
06:08:41 [INFO] +> Executing 'INVENTORY': actions='[clear]' Inventory='in@player[holder=p@4fbca51c-2c03-4d4f-b1fb-f2462609a058]' slot='1'
06:08:41 [INFO] Queue 'BEHRRYESSENTIALS_DecemberPortfolioLi' Executing: IF "<player.has_flag[gamemode.inventory.anarchy.<player.gamemode>]>"
06:08:41 [INFO] +- Executing dCommand: IF/p@Behr_Riley ---------+
06:08:41 [INFO] +> Executing 'IF': use_braces='true'
06:08:41 [INFO] Filled tag <player.gamemode> with 'SURVIVAL'.
06:08:41 [INFO] Filled tag <player.has_flag[gamemode.inventory.anarchy.SURVIVAL]> with 'true'.
06:08:41 [INFO] Queue 'BEHRRYESSENTIALS_DecemberPortfolioLi' Executing: INVENTORY "set" "d:<player.inventory>"
"o:<player.flag[gamemode.inventory.anarchy.<player.gamemode>]>"
06:08:41 [INFO] +- Executing dCommand: INVENTORY/p@Behr_Riley ---------+
06:08:41 [INFO] Applying property 'holder' on object of type 'Inventory'...
06:08:41 [INFO] Filled tag <player.inventory> with 'in@player[holder=p@4fbca51c-2c03-4d4f-b1fb-f2462609a058]'.
06:08:41 [INFO] Filled tag <player.gamemode> with 'SURVIVAL'.
06:08:41 [INFO] Filled tag <player.flag[gamemode.inventory.anarchy.SURVIVAL]> with
'li@i@stripped_acacia_log|i@dark_oak_log|i@stripped_spruce_log|i@stripped_oak_log'.
06:08:41 [INFO] +> Executing 'INVENTORY': actions='[set]' Inventory='in@player[holder=p@4fbca51c-2c03-4d4f-b1fb-f2462609a058]'
Inventory='in@generic[size=54;contents=li@i@stripped_acacia_log|i@dark_oak_log|i@stripped_spruce_log|i@stripped_oak_log;title=Chest]'
slot='1'
06:08:41 [INFO] Completing queue 'BEHRRYESSENTIALS_DecemberPortfolioLi' in 4ms.