Java Version: 1.8.0_131
Up-time: 13d 14h
CraftBukkit Version: git-Paper-600 (MC: 1.13.2)
Denizen Version: Core: 1.40 (Build 239), CraftBukkit: 1.0.4-SNAPSHOT (build 723-DEV)
Active Plugins (6): Citizens: 2.0.24-SNAPSHOT (build 1628), Sentinel: 1.8.5 (build 243), FastAsyncWorldEdit: 1.0,
Denizen: 1.0.4-SNAPSHOT (build 723-DEV), dDiscordBot: 0.5 (build 18), WorldEdit: unspecified,
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): Behr_Riley(Behr_Riley)
Offline Players: 5
Mode: online
18:11:07 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: REPEAT " CALLBACK" "as:value"
18:11:07 [INFO] +- Repeat loop 11 ---------+
18:11:07 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>"
"armor_pose:left_arm|<def[leftarmX]>,<def[leftarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[leftarmZ]>"
18:11:07 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+
18:11:07 [INFO] Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'.
18:11:07 [INFO] Filled tag <def[leftarmX]> with '-10'.
18:11:07 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'.
18:11:07 [INFO] Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'.
18:11:07 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid!
18:11:07 [INFO] Filled tag <def[leftarmY].add[def[loop_index].to_radians.mul[2]]> with '0'.
18:11:07 [INFO] Filled tag <def[leftarmZ]> with '-10'.
18:11:07 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef' mechanism='armor_pose'
mechanism_value='left_arm|-10,0,-10'
18:11:07 [INFO] Adjust mechanism 'armor_pose' on object of type 'Entity'...
18:11:07 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>"
"armor_pose:right_arm|<def[rightarmX]>,<def[rightarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[rightarmZ]>"
18:11:07 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+
18:11:07 [INFO] Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'.
18:11:07 [INFO] Filled tag <def[rightarmX]> with '-14.99'.
18:11:07 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'.
18:11:07 [INFO] Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'.
18:11:07 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid!
18:11:07 [INFO] Filled tag <def[rightarmY].add[def[loop_index].to_radians.mul[2]]> with '0'.
18:11:07 [INFO] Filled tag <def[rightarmZ]> with '10'.
18:11:07 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef' mechanism='armor_pose'
mechanism_value='right_arm|-14.99,0,10'
18:11:07 [INFO] Adjust mechanism 'armor_pose' on object of type 'Entity'...
18:11:07 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: WAIT "1t"
18:11:07 [INFO] +- Executing dCommand: WAIT/p@Behr_Riley ---------+
18:11:07 [INFO] +> Executing 'WAIT': queue='TESTSTAND_AdviceBurnsShorter' delay='d@0.05s'
18:11:07 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: REPEAT " CALLBACK" "as:value"
18:11:07 [INFO] +- Repeat loop 12 ---------+
18:11:07 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>"
"armor_pose:left_arm|<def[leftarmX]>,<def[leftarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[leftarmZ]>"
18:11:07 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+
18:11:07 [INFO] Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'.
18:11:07 [INFO] Filled tag <def[leftarmX]> with '-10'.
18:11:07 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'.
18:11:07 [INFO] Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'.
18:11:07 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid!
18:11:07 [INFO] Filled tag <def[leftarmY].add[def[loop_index].to_radians.mul[2]]> with '0'.
18:11:07 [INFO] Filled tag <def[leftarmZ]> with '-10'.
18:11:07 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef' mechanism='armor_pose'
mechanism_value='left_arm|-10,0,-10'
18:11:07 [INFO] Adjust mechanism 'armor_pose' on object of type 'Entity'...
18:11:07 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>"
"armor_pose:right_arm|<def[rightarmX]>,<def[rightarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[rightarmZ]>"
18:11:07 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+
18:11:07 [INFO] Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'.
18:11:07 [INFO] Filled tag <def[rightarmX]> with '-14.99'.
18:11:07 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'.
18:11:07 [INFO] Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'.
18:11:07 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid!
18:11:07 [INFO] Filled tag <def[rightarmY].add[def[loop_index].to_radians.mul[2]]> with '0'.
18:11:07 [INFO] Filled tag <def[rightarmZ]> with '10'.
18:11:07 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef' mechanism='armor_pose'
mechanism_value='right_arm|-14.99,0,10'
18:11:07 [INFO] Adjust mechanism 'armor_pose' on object of type 'Entity'...
18:11:07 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: WAIT "1t"
18:11:07 [INFO] +- Executing dCommand: WAIT/p@Behr_Riley ---------+
18:11:07 [INFO] +> Executing 'WAIT': queue='TESTSTAND_AdviceBurnsShorter' delay='d@0.05s'
18:11:08 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: REPEAT " CALLBACK" "as:value"
18:11:08 [INFO] +- Repeat loop 13 ---------+
18:11:08 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>"
"armor_pose:left_arm|<def[leftarmX]>,<def[leftarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[leftarmZ]>"
18:11:08 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+
18:11:08 [INFO] Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'.
18:11:08 [INFO] Filled tag <def[leftarmX]> with '-10'.
18:11:08 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'.
18:11:08 [INFO] Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'.
18:11:08 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid!
18:11:08 [INFO] Filled tag <def[leftarmY].add[def[loop_index].to_radians.mul[2]]> with '0'.
18:11:08 [INFO] Filled tag <def[leftarmZ]> with '-10'.
18:11:08 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef' mechanism='armor_pose'
mechanism_value='left_arm|-10,0,-10'
18:11:08 [INFO] Adjust mechanism 'armor_pose' on object of type 'Entity'...
18:11:08 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>"
"armor_pose:right_arm|<def[rightarmX]>,<def[rightarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[rightarmZ]>"
18:11:08 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+
18:11:08 [INFO] Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'.
18:11:08 [INFO] Filled tag <def[rightarmX]> with '-14.99'.
18:11:08 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'.
18:11:08 [INFO] Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'.
18:11:08 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid!
18:11:08 [INFO] Filled tag <def[rightarmY].add[def[loop_index].to_radians.mul[2]]> with '0'.
18:11:08 [INFO] Filled tag <def[rightarmZ]> with '10'.
18:11:08 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef' mechanism='armor_pose'
mechanism_value='right_arm|-14.99,0,10'
18:11:08 [INFO] Adjust mechanism 'armor_pose' on object of type 'Entity'...
18:11:08 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: WAIT "1t"
18:11:08 [INFO] +- Executing dCommand: WAIT/p@Behr_Riley ---------+
18:11:08 [INFO] +> Executing 'WAIT': queue='TESTSTAND_AdviceBurnsShorter' delay='d@0.05s'
18:11:08 [INFO] Starting InstantQueue 'EXCOMMAND_AuctionsEnrolledDam'...
18:11:08 [INFO] Queue 'EXCOMMAND_AuctionsEnrolledDam' Executing: RUN "TestStand"
18:11:08 [INFO] +- Executing dCommand: RUN/p@Behr_Riley ---------+
18:11:08 [INFO] +> Executing 'RUN': script='TESTSTAND(TASK)'
18:11:08 [INFO] Starting TimedQueue 'TESTSTAND_SealedLovedThehun'...
18:11:08 [INFO] Queue 'TESTSTAND_SealedLovedThehun' Executing: DEFINE "leftarmX" "-10"
18:11:08 [INFO] +- Executing dCommand: DEFINE/p@Behr_Riley ---------+
18:11:08 [INFO] +> Executing 'DEFINE': queue='TESTSTAND_SealedLovedThehun' definition='leftarmx' value='-10'
18:11:08 [INFO] Completing queue 'EXCOMMAND_AuctionsEnrolledDam' in 0ms.
18:11:08 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: REPEAT " CALLBACK" "as:value"
18:11:08 [INFO] +- Repeat loop 14 ---------+
18:11:08 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>"
"armor_pose:left_arm|<def[leftarmX]>,<def[leftarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[leftarmZ]>"
18:11:08 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+
18:11:08 [INFO] Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'.
18:11:08 [INFO] Filled tag <def[leftarmX]> with '-10'.
18:11:08 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'.
18:11:08 [INFO] Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'.
18:11:08 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid!
18:11:08 [INFO] Filled tag <def[leftarmY].add[def[loop_index].to_radians.mul[2]]> with '0'.
18:11:08 [INFO] Filled tag <def[leftarmZ]> with '-10'.
18:11:08 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef' mechanism='armor_pose'
mechanism_value='left_arm|-10,0,-10'
18:11:08 [INFO] Adjust mechanism 'armor_pose' on object of type 'Entity'...
18:11:08 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>"
"armor_pose:right_arm|<def[rightarmX]>,<def[rightarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[rightarmZ]>"
18:11:08 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+
18:11:08 [INFO] Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'.
18:11:08 [INFO] Filled tag <def[rightarmX]> with '-14.99'.
18:11:08 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'.
18:11:08 [INFO] Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'.
18:11:08 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid!
18:11:08 [INFO] Filled tag <def[rightarmY].add[def[loop_index].to_radians.mul[2]]> with '0'.
18:11:08 [INFO] Filled tag <def[rightarmZ]> with '10'.
18:11:08 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef' mechanism='armor_pose'
mechanism_value='right_arm|-14.99,0,10'
18:11:08 [INFO] Adjust mechanism 'armor_pose' on object of type 'Entity'...
18:11:08 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: WAIT "1t"
18:11:08 [INFO] +- Executing dCommand: WAIT/p@Behr_Riley ---------+
18:11:08 [INFO] +> Executing 'WAIT': queue='TESTSTAND_AdviceBurnsShorter' delay='d@0.05s'
18:11:08 [INFO] Queue 'TESTSTAND_SealedLovedThehun' Executing: DEFINE "leftarmY" "0"
18:11:08 [INFO] +- Executing dCommand: DEFINE/p@Behr_Riley ---------+
18:11:08 [INFO] +> Executing 'DEFINE': queue='TESTSTAND_SealedLovedThehun' definition='leftarmy' value='0'
18:11:09 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: REPEAT " CALLBACK" "as:value"
18:11:09 [INFO] +- Repeat loop 15 ---------+
18:11:09 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>"
"armor_pose:left_arm|<def[leftarmX]>,<def[leftarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[leftarmZ]>"
18:11:09 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+
18:11:09 [INFO] Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'.
18:11:09 [INFO] Filled tag <def[leftarmX]> with '-10'.
18:11:09 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'.
18:11:09 [INFO] Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'.
18:11:09 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid!
18:11:09 [INFO] Filled tag <def[leftarmY].add[def[loop_index].to_radians.mul[2]]> with '0'.
18:11:09 [INFO] Filled tag <def[leftarmZ]> with '-10'.
18:11:09 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef' mechanism='armor_pose'
mechanism_value='left_arm|-10,0,-10'
18:11:09 [INFO] Adjust mechanism 'armor_pose' on object of type 'Entity'...
18:11:09 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>"
"armor_pose:right_arm|<def[rightarmX]>,<def[rightarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[rightarmZ]>"
18:11:09 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+
18:11:09 [INFO] Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'.
18:11:09 [INFO] Filled tag <def[rightarmX]> with '-14.99'.
18:11:09 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'.
18:11:09 [INFO] Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'.
18:11:09 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid!
18:11:09 [INFO] Filled tag <def[rightarmY].add[def[loop_index].to_radians.mul[2]]> with '0'.
18:11:09 [INFO] Filled tag <def[rightarmZ]> with '10'.
18:11:09 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef' mechanism='armor_pose'
mechanism_value='right_arm|-14.99,0,10'
18:11:09 [INFO] Adjust mechanism 'armor_pose' on object of type 'Entity'...
18:11:09 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: WAIT "1t"
18:11:09 [INFO] +- Executing dCommand: WAIT/p@Behr_Riley ---------+
18:11:09 [INFO] +> Executing 'WAIT': queue='TESTSTAND_AdviceBurnsShorter' delay='d@0.05s'
18:11:09 [INFO] Queue 'TESTSTAND_SealedLovedThehun' Executing: DEFINE "leftarmZ" "-10"
18:11:09 [INFO] +- Executing dCommand: DEFINE/p@Behr_Riley ---------+
18:11:09 [INFO] +> Executing 'DEFINE': queue='TESTSTAND_SealedLovedThehun' definition='leftarmz' value='-10'
18:11:09 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: REPEAT " CALLBACK" "as:value"
18:11:09 [INFO] +- Repeat loop 16 ---------+
18:11:09 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>"
"armor_pose:left_arm|<def[leftarmX]>,<def[leftarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[leftarmZ]>"
18:11:09 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+
18:11:09 [INFO] Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'.
18:11:09 [INFO] Filled tag <def[leftarmX]> with '-10'.
18:11:09 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'.
18:11:09 [INFO] Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'.
18:11:09 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid!
18:11:09 [INFO] Filled tag <def[leftarmY].add[def[loop_index].to_radians.mul[2]]> with '0'.
18:11:09 [INFO] Filled tag <def[leftarmZ]> with '-10'.
18:11:09 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef' mechanism='armor_pose'
mechanism_value='left_arm|-10,0,-10'
18:11:09 [INFO] Adjust mechanism 'armor_pose' on object of type 'Entity'...
18:11:09 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>"
"armor_pose:right_arm|<def[rightarmX]>,<def[rightarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[rightarmZ]>"
18:11:09 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+
18:11:09 [INFO] Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'.
18:11:09 [INFO] Filled tag <def[rightarmX]> with '-14.99'.
18:11:09 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'.
18:11:09 [INFO] Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'.
18:11:09 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid!
18:11:09 [INFO] Filled tag <def[rightarmY].add[def[loop_index].to_radians.mul[2]]> with '0'.
18:11:09 [INFO] Filled tag <def[rightarmZ]> with '10'.
18:11:09 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef' mechanism='armor_pose'
mechanism_value='right_arm|-14.99,0,10'
18:11:09 [INFO] Adjust mechanism 'armor_pose' on object of type 'Entity'...
18:11:09 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: WAIT "1t"
18:11:09 [INFO] +- Executing dCommand: WAIT/p@Behr_Riley ---------+
18:11:09 [INFO] +> Executing 'WAIT': queue='TESTSTAND_AdviceBurnsShorter' delay='d@0.05s'
18:11:09 [INFO] Queue 'TESTSTAND_SealedLovedThehun' Executing: DEFINE "rightarmX" "-14.99"
18:11:09 [INFO] +- Executing dCommand: DEFINE/p@Behr_Riley ---------+
18:11:09 [INFO] +> Executing 'DEFINE': queue='TESTSTAND_SealedLovedThehun' definition='rightarmx' value='-14.99'
18:11:10 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: REPEAT " CALLBACK" "as:value"
18:11:10 [INFO] +- Repeat loop 17 ---------+
18:11:10 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>"
"armor_pose:left_arm|<def[leftarmX]>,<def[leftarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[leftarmZ]>"
18:11:10 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+
18:11:10 [INFO] Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'.
18:11:10 [INFO] Filled tag <def[leftarmX]> with '-10'.
18:11:10 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'.
18:11:10 [INFO] Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'.
18:11:10 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid!
18:11:10 [INFO] Filled tag <def[leftarmY].add[def[loop_index].to_radians.mul[2]]> with '0'.
18:11:10 [INFO] Filled tag <def[leftarmZ]> with '-10'.
18:11:10 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef' mechanism='armor_pose'
mechanism_value='left_arm|-10,0,-10'
18:11:10 [INFO] Adjust mechanism 'armor_pose' on object of type 'Entity'...
18:11:10 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>"
"armor_pose:right_arm|<def[rightarmX]>,<def[rightarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[rightarmZ]>"
18:11:10 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+
18:11:10 [INFO] Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'.
18:11:10 [INFO] Filled tag <def[rightarmX]> with '-14.99'.
18:11:10 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'.
18:11:10 [INFO] Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'.
18:11:10 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid!
18:11:10 [INFO] Filled tag <def[rightarmY].add[def[loop_index].to_radians.mul[2]]> with '0'.
18:11:10 [INFO] Filled tag <def[rightarmZ]> with '10'.
18:11:10 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef' mechanism='armor_pose'
mechanism_value='right_arm|-14.99,0,10'
18:11:10 [INFO] Adjust mechanism 'armor_pose' on object of type 'Entity'...
18:11:10 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: WAIT "1t"
18:11:10 [INFO] +- Executing dCommand: WAIT/p@Behr_Riley ---------+
18:11:10 [INFO] +> Executing 'WAIT': queue='TESTSTAND_AdviceBurnsShorter' delay='d@0.05s'
18:11:10 [INFO] Queue 'TESTSTAND_SealedLovedThehun' Executing: DEFINE "rightarmY" "0"
18:11:10 [INFO] +- Executing dCommand: DEFINE/p@Behr_Riley ---------+
18:11:10 [INFO] +> Executing 'DEFINE': queue='TESTSTAND_SealedLovedThehun' definition='rightarmy' value='0'
18:11:10 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: REPEAT " CALLBACK" "as:value"
18:11:10 [INFO] +- Repeat loop 18 ---------+
18:11:10 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>"
"armor_pose:left_arm|<def[leftarmX]>,<def[leftarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[leftarmZ]>"
18:11:10 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+
18:11:10 [INFO] Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'.
18:11:10 [INFO] Filled tag <def[leftarmX]> with '-10'.
18:11:10 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'.
18:11:10 [INFO] Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'.
18:11:10 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid!
18:11:10 [INFO] Filled tag <def[leftarmY].add[def[loop_index].to_radians.mul[2]]> with '0'.
18:11:10 [INFO] Filled tag <def[leftarmZ]> with '-10'.
18:11:10 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef' mechanism='armor_pose'
mechanism_value='left_arm|-10,0,-10'
18:11:10 [INFO] Adjust mechanism 'armor_pose' on object of type 'Entity'...
18:11:10 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>"
"armor_pose:right_arm|<def[rightarmX]>,<def[rightarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[rightarmZ]>"
18:11:10 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+
18:11:10 [INFO] Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'.
18:11:10 [INFO] Filled tag <def[rightarmX]> with '-14.99'.
18:11:10 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'.
18:11:10 [INFO] Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'.
18:11:10 [INFO] ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid!
18:11:10 [INFO] Filled tag <def[rightarmY].add[def[loop_index].to_radians.mul[2]]> with '0'.
18:11:10 [INFO] Filled tag <def[rightarmZ]> with '10'.
18:11:10 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef' mechanism='armor_pose'
mechanism_value='right_arm|-14.99,0,10'
18:11:10 [INFO] Adjust mechanism 'armor_pose' on object of type 'Entity'...
18:11:10 [INFO] Queue 'TESTSTAND_AdviceBurnsShorter' Executing: WAIT "1t"
18:11:10 [INFO] +- Executing dCommand: WAIT/p@Behr_Riley ---------+
18:11:10 [INFO] +> Executing 'WAIT': queue='TESTSTAND_AdviceBurnsShorter' delay='d@0.05s'