Paste #53927: Denizen Debug Logs From behr is a potato in disguise

Date: 2019/04/20 11:11:10 UTC-07:00
Type: Server Log

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Java Version: 1.8.0_131
Up-time: 13d 14h
CraftBukkit Version: git-Paper-600 (MC: 1.13.2)
Denizen Version: Core: 1.40 (Build 239), CraftBukkit: 1.0.4-SNAPSHOT (build 723-DEV)
Active Plugins (6): Citizens: 2.0.24-SNAPSHOT (build 1628), Sentinel: 1.8.5 (build 243), FastAsyncWorldEdit: 1.0, 
Denizen: 1.0.4-SNAPSHOT (build 723-DEV), dDiscordBot: 0.5 (build 18), WorldEdit: unspecified,
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): Behr_Riley(Behr_Riley)
Offline Players: 5
Mode: online

18:11:07 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: REPEAT " CALLBACK" "as:value" 
18:11:07 [INFO] +- Repeat loop 11 ---------+ 
18:11:07 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>" 
                   "armor_pose:left_arm|<def[leftarmX]>,<def[leftarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[leftarmZ]>" 
18:11:07 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+ 
18:11:07 [INFO]  Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'. 
18:11:07 [INFO]  Filled tag <def[leftarmX]> with '-10'. 
18:11:07 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'. 
18:11:07 [INFO]  Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'. 
18:11:07 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid! 
18:11:07 [INFO]  Filled tag <def[leftarmY].add[def[loop_index].to_radians.mul[2]]> with '0'. 
18:11:07 [INFO]  Filled tag <def[leftarmZ]> with '-10'. 
18:11:07 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'  mechanism='armor_pose'  
                   mechanism_value='left_arm|-10,0,-10' 
18:11:07 [INFO]  Adjust mechanism 'armor_pose' on object of type 'Entity'... 
18:11:07 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>" 
                   "armor_pose:right_arm|<def[rightarmX]>,<def[rightarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[rightarmZ]>" 
18:11:07 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+ 
18:11:07 [INFO]  Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'. 
18:11:07 [INFO]  Filled tag <def[rightarmX]> with '-14.99'. 
18:11:07 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'. 
18:11:07 [INFO]  Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'. 
18:11:07 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid! 
18:11:07 [INFO]  Filled tag <def[rightarmY].add[def[loop_index].to_radians.mul[2]]> with '0'. 
18:11:07 [INFO]  Filled tag <def[rightarmZ]> with '10'. 
18:11:07 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'  mechanism='armor_pose'  
                   mechanism_value='right_arm|-14.99,0,10' 
18:11:07 [INFO]  Adjust mechanism 'armor_pose' on object of type 'Entity'... 
18:11:07 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: WAIT "1t" 
18:11:07 [INFO] +- Executing dCommand: WAIT/p@Behr_Riley ---------+ 
18:11:07 [INFO] +> Executing 'WAIT': queue='TESTSTAND_AdviceBurnsShorter'  delay='d@0.05s' 
18:11:07 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: REPEAT " CALLBACK" "as:value" 
18:11:07 [INFO] +- Repeat loop 12 ---------+ 
18:11:07 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>" 
                   "armor_pose:left_arm|<def[leftarmX]>,<def[leftarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[leftarmZ]>" 
18:11:07 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+ 
18:11:07 [INFO]  Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'. 
18:11:07 [INFO]  Filled tag <def[leftarmX]> with '-10'. 
18:11:07 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'. 
18:11:07 [INFO]  Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'. 
18:11:07 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid! 
18:11:07 [INFO]  Filled tag <def[leftarmY].add[def[loop_index].to_radians.mul[2]]> with '0'. 
18:11:07 [INFO]  Filled tag <def[leftarmZ]> with '-10'. 
18:11:07 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'  mechanism='armor_pose'  
                   mechanism_value='left_arm|-10,0,-10' 
18:11:07 [INFO]  Adjust mechanism 'armor_pose' on object of type 'Entity'... 
18:11:07 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>" 
                   "armor_pose:right_arm|<def[rightarmX]>,<def[rightarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[rightarmZ]>" 
18:11:07 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+ 
18:11:07 [INFO]  Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'. 
18:11:07 [INFO]  Filled tag <def[rightarmX]> with '-14.99'. 
18:11:07 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'. 
18:11:07 [INFO]  Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'. 
18:11:07 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid! 
18:11:07 [INFO]  Filled tag <def[rightarmY].add[def[loop_index].to_radians.mul[2]]> with '0'. 
18:11:07 [INFO]  Filled tag <def[rightarmZ]> with '10'. 
18:11:07 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'  mechanism='armor_pose'  
                   mechanism_value='right_arm|-14.99,0,10' 
18:11:07 [INFO]  Adjust mechanism 'armor_pose' on object of type 'Entity'... 
18:11:07 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: WAIT "1t" 
18:11:07 [INFO] +- Executing dCommand: WAIT/p@Behr_Riley ---------+ 
18:11:07 [INFO] +> Executing 'WAIT': queue='TESTSTAND_AdviceBurnsShorter'  delay='d@0.05s' 
18:11:08 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: REPEAT " CALLBACK" "as:value" 
18:11:08 [INFO] +- Repeat loop 13 ---------+ 
18:11:08 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>" 
                   "armor_pose:left_arm|<def[leftarmX]>,<def[leftarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[leftarmZ]>" 
18:11:08 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+ 
18:11:08 [INFO]  Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'. 
18:11:08 [INFO]  Filled tag <def[leftarmX]> with '-10'. 
18:11:08 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'. 
18:11:08 [INFO]  Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'. 
18:11:08 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid! 
18:11:08 [INFO]  Filled tag <def[leftarmY].add[def[loop_index].to_radians.mul[2]]> with '0'. 
18:11:08 [INFO]  Filled tag <def[leftarmZ]> with '-10'. 
18:11:08 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'  mechanism='armor_pose'  
                   mechanism_value='left_arm|-10,0,-10' 
18:11:08 [INFO]  Adjust mechanism 'armor_pose' on object of type 'Entity'... 
18:11:08 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>" 
                   "armor_pose:right_arm|<def[rightarmX]>,<def[rightarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[rightarmZ]>" 
18:11:08 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+ 
18:11:08 [INFO]  Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'. 
18:11:08 [INFO]  Filled tag <def[rightarmX]> with '-14.99'. 
18:11:08 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'. 
18:11:08 [INFO]  Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'. 
18:11:08 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid! 
18:11:08 [INFO]  Filled tag <def[rightarmY].add[def[loop_index].to_radians.mul[2]]> with '0'. 
18:11:08 [INFO]  Filled tag <def[rightarmZ]> with '10'. 
18:11:08 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'  mechanism='armor_pose'  
                   mechanism_value='right_arm|-14.99,0,10' 
18:11:08 [INFO]  Adjust mechanism 'armor_pose' on object of type 'Entity'... 
18:11:08 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: WAIT "1t" 
18:11:08 [INFO] +- Executing dCommand: WAIT/p@Behr_Riley ---------+ 
18:11:08 [INFO] +> Executing 'WAIT': queue='TESTSTAND_AdviceBurnsShorter'  delay='d@0.05s' 
18:11:08 [INFO]  Starting InstantQueue 'EXCOMMAND_AuctionsEnrolledDam'... 
18:11:08 [INFO]  Queue 'EXCOMMAND_AuctionsEnrolledDam' Executing: RUN "TestStand" 
18:11:08 [INFO] +- Executing dCommand: RUN/p@Behr_Riley ---------+ 
18:11:08 [INFO] +> Executing 'RUN': script='TESTSTAND(TASK)' 
18:11:08 [INFO]  Starting TimedQueue 'TESTSTAND_SealedLovedThehun'... 
18:11:08 [INFO]  Queue 'TESTSTAND_SealedLovedThehun' Executing: DEFINE "leftarmX" "-10" 
18:11:08 [INFO] +- Executing dCommand: DEFINE/p@Behr_Riley ---------+ 
18:11:08 [INFO] +> Executing 'DEFINE': queue='TESTSTAND_SealedLovedThehun'  definition='leftarmx'  value='-10' 
18:11:08 [INFO]  Completing queue 'EXCOMMAND_AuctionsEnrolledDam' in 0ms. 
18:11:08 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: REPEAT " CALLBACK" "as:value" 
18:11:08 [INFO] +- Repeat loop 14 ---------+ 
18:11:08 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>" 
                   "armor_pose:left_arm|<def[leftarmX]>,<def[leftarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[leftarmZ]>" 
18:11:08 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+ 
18:11:08 [INFO]  Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'. 
18:11:08 [INFO]  Filled tag <def[leftarmX]> with '-10'. 
18:11:08 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'. 
18:11:08 [INFO]  Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'. 
18:11:08 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid! 
18:11:08 [INFO]  Filled tag <def[leftarmY].add[def[loop_index].to_radians.mul[2]]> with '0'. 
18:11:08 [INFO]  Filled tag <def[leftarmZ]> with '-10'. 
18:11:08 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'  mechanism='armor_pose'  
                   mechanism_value='left_arm|-10,0,-10' 
18:11:08 [INFO]  Adjust mechanism 'armor_pose' on object of type 'Entity'... 
18:11:08 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>" 
                   "armor_pose:right_arm|<def[rightarmX]>,<def[rightarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[rightarmZ]>" 
18:11:08 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+ 
18:11:08 [INFO]  Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'. 
18:11:08 [INFO]  Filled tag <def[rightarmX]> with '-14.99'. 
18:11:08 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'. 
18:11:08 [INFO]  Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'. 
18:11:08 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid! 
18:11:08 [INFO]  Filled tag <def[rightarmY].add[def[loop_index].to_radians.mul[2]]> with '0'. 
18:11:08 [INFO]  Filled tag <def[rightarmZ]> with '10'. 
18:11:08 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'  mechanism='armor_pose'  
                   mechanism_value='right_arm|-14.99,0,10' 
18:11:08 [INFO]  Adjust mechanism 'armor_pose' on object of type 'Entity'... 
18:11:08 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: WAIT "1t" 
18:11:08 [INFO] +- Executing dCommand: WAIT/p@Behr_Riley ---------+ 
18:11:08 [INFO] +> Executing 'WAIT': queue='TESTSTAND_AdviceBurnsShorter'  delay='d@0.05s' 
18:11:08 [INFO]  Queue 'TESTSTAND_SealedLovedThehun' Executing: DEFINE "leftarmY" "0" 
18:11:08 [INFO] +- Executing dCommand: DEFINE/p@Behr_Riley ---------+ 
18:11:08 [INFO] +> Executing 'DEFINE': queue='TESTSTAND_SealedLovedThehun'  definition='leftarmy'  value='0' 
18:11:09 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: REPEAT " CALLBACK" "as:value" 
18:11:09 [INFO] +- Repeat loop 15 ---------+ 
18:11:09 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>" 
                   "armor_pose:left_arm|<def[leftarmX]>,<def[leftarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[leftarmZ]>" 
18:11:09 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+ 
18:11:09 [INFO]  Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'. 
18:11:09 [INFO]  Filled tag <def[leftarmX]> with '-10'. 
18:11:09 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'. 
18:11:09 [INFO]  Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'. 
18:11:09 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid! 
18:11:09 [INFO]  Filled tag <def[leftarmY].add[def[loop_index].to_radians.mul[2]]> with '0'. 
18:11:09 [INFO]  Filled tag <def[leftarmZ]> with '-10'. 
18:11:09 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'  mechanism='armor_pose'  
                   mechanism_value='left_arm|-10,0,-10' 
18:11:09 [INFO]  Adjust mechanism 'armor_pose' on object of type 'Entity'... 
18:11:09 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>" 
                   "armor_pose:right_arm|<def[rightarmX]>,<def[rightarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[rightarmZ]>" 
18:11:09 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+ 
18:11:09 [INFO]  Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'. 
18:11:09 [INFO]  Filled tag <def[rightarmX]> with '-14.99'. 
18:11:09 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'. 
18:11:09 [INFO]  Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'. 
18:11:09 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid! 
18:11:09 [INFO]  Filled tag <def[rightarmY].add[def[loop_index].to_radians.mul[2]]> with '0'. 
18:11:09 [INFO]  Filled tag <def[rightarmZ]> with '10'. 
18:11:09 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'  mechanism='armor_pose'  
                   mechanism_value='right_arm|-14.99,0,10' 
18:11:09 [INFO]  Adjust mechanism 'armor_pose' on object of type 'Entity'... 
18:11:09 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: WAIT "1t" 
18:11:09 [INFO] +- Executing dCommand: WAIT/p@Behr_Riley ---------+ 
18:11:09 [INFO] +> Executing 'WAIT': queue='TESTSTAND_AdviceBurnsShorter'  delay='d@0.05s' 
18:11:09 [INFO]  Queue 'TESTSTAND_SealedLovedThehun' Executing: DEFINE "leftarmZ" "-10" 
18:11:09 [INFO] +- Executing dCommand: DEFINE/p@Behr_Riley ---------+ 
18:11:09 [INFO] +> Executing 'DEFINE': queue='TESTSTAND_SealedLovedThehun'  definition='leftarmz'  value='-10' 
18:11:09 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: REPEAT " CALLBACK" "as:value" 
18:11:09 [INFO] +- Repeat loop 16 ---------+ 
18:11:09 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>" 
                   "armor_pose:left_arm|<def[leftarmX]>,<def[leftarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[leftarmZ]>" 
18:11:09 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+ 
18:11:09 [INFO]  Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'. 
18:11:09 [INFO]  Filled tag <def[leftarmX]> with '-10'. 
18:11:09 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'. 
18:11:09 [INFO]  Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'. 
18:11:09 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid! 
18:11:09 [INFO]  Filled tag <def[leftarmY].add[def[loop_index].to_radians.mul[2]]> with '0'. 
18:11:09 [INFO]  Filled tag <def[leftarmZ]> with '-10'. 
18:11:09 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'  mechanism='armor_pose'  
                   mechanism_value='left_arm|-10,0,-10' 
18:11:09 [INFO]  Adjust mechanism 'armor_pose' on object of type 'Entity'... 
18:11:09 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>" 
                   "armor_pose:right_arm|<def[rightarmX]>,<def[rightarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[rightarmZ]>" 
18:11:09 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+ 
18:11:09 [INFO]  Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'. 
18:11:09 [INFO]  Filled tag <def[rightarmX]> with '-14.99'. 
18:11:09 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'. 
18:11:09 [INFO]  Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'. 
18:11:09 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid! 
18:11:09 [INFO]  Filled tag <def[rightarmY].add[def[loop_index].to_radians.mul[2]]> with '0'. 
18:11:09 [INFO]  Filled tag <def[rightarmZ]> with '10'. 
18:11:09 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'  mechanism='armor_pose'  
                   mechanism_value='right_arm|-14.99,0,10' 
18:11:09 [INFO]  Adjust mechanism 'armor_pose' on object of type 'Entity'... 
18:11:09 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: WAIT "1t" 
18:11:09 [INFO] +- Executing dCommand: WAIT/p@Behr_Riley ---------+ 
18:11:09 [INFO] +> Executing 'WAIT': queue='TESTSTAND_AdviceBurnsShorter'  delay='d@0.05s' 
18:11:09 [INFO]  Queue 'TESTSTAND_SealedLovedThehun' Executing: DEFINE "rightarmX" "-14.99" 
18:11:09 [INFO] +- Executing dCommand: DEFINE/p@Behr_Riley ---------+ 
18:11:09 [INFO] +> Executing 'DEFINE': queue='TESTSTAND_SealedLovedThehun'  definition='rightarmx'  value='-14.99' 
18:11:10 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: REPEAT " CALLBACK" "as:value" 
18:11:10 [INFO] +- Repeat loop 17 ---------+ 
18:11:10 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>" 
                   "armor_pose:left_arm|<def[leftarmX]>,<def[leftarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[leftarmZ]>" 
18:11:10 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+ 
18:11:10 [INFO]  Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'. 
18:11:10 [INFO]  Filled tag <def[leftarmX]> with '-10'. 
18:11:10 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'. 
18:11:10 [INFO]  Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'. 
18:11:10 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid! 
18:11:10 [INFO]  Filled tag <def[leftarmY].add[def[loop_index].to_radians.mul[2]]> with '0'. 
18:11:10 [INFO]  Filled tag <def[leftarmZ]> with '-10'. 
18:11:10 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'  mechanism='armor_pose'  
                   mechanism_value='left_arm|-10,0,-10' 
18:11:10 [INFO]  Adjust mechanism 'armor_pose' on object of type 'Entity'... 
18:11:10 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>" 
                   "armor_pose:right_arm|<def[rightarmX]>,<def[rightarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[rightarmZ]>" 
18:11:10 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+ 
18:11:10 [INFO]  Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'. 
18:11:10 [INFO]  Filled tag <def[rightarmX]> with '-14.99'. 
18:11:10 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'. 
18:11:10 [INFO]  Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'. 
18:11:10 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid! 
18:11:10 [INFO]  Filled tag <def[rightarmY].add[def[loop_index].to_radians.mul[2]]> with '0'. 
18:11:10 [INFO]  Filled tag <def[rightarmZ]> with '10'. 
18:11:10 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'  mechanism='armor_pose'  
                   mechanism_value='right_arm|-14.99,0,10' 
18:11:10 [INFO]  Adjust mechanism 'armor_pose' on object of type 'Entity'... 
18:11:10 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: WAIT "1t" 
18:11:10 [INFO] +- Executing dCommand: WAIT/p@Behr_Riley ---------+ 
18:11:10 [INFO] +> Executing 'WAIT': queue='TESTSTAND_AdviceBurnsShorter'  delay='d@0.05s' 
18:11:10 [INFO]  Queue 'TESTSTAND_SealedLovedThehun' Executing: DEFINE "rightarmY" "0" 
18:11:10 [INFO] +- Executing dCommand: DEFINE/p@Behr_Riley ---------+ 
18:11:10 [INFO] +> Executing 'DEFINE': queue='TESTSTAND_SealedLovedThehun'  definition='rightarmy'  value='0' 
18:11:10 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: REPEAT " CALLBACK" "as:value" 
18:11:10 [INFO] +- Repeat loop 18 ---------+ 
18:11:10 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>" 
                   "armor_pose:left_arm|<def[leftarmX]>,<def[leftarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[leftarmZ]>" 
18:11:10 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+ 
18:11:10 [INFO]  Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'. 
18:11:10 [INFO]  Filled tag <def[leftarmX]> with '-10'. 
18:11:10 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'. 
18:11:10 [INFO]  Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'. 
18:11:10 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid! 
18:11:10 [INFO]  Filled tag <def[leftarmY].add[def[loop_index].to_radians.mul[2]]> with '0'. 
18:11:10 [INFO]  Filled tag <def[leftarmZ]> with '-10'. 
18:11:10 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'  mechanism='armor_pose'  
                   mechanism_value='left_arm|-10,0,-10' 
18:11:10 [INFO]  Adjust mechanism 'armor_pose' on object of type 'Entity'... 
18:11:10 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: ADJUST "<player.target>" 
                   "armor_pose:right_arm|<def[rightarmX]>,<def[rightarmY].add[<def[loop_index].to_radians.mul[2]>]>,<def[rightarmZ]>" 
18:11:10 [INFO] +- Executing dCommand: ADJUST/p@Behr_Riley ---------+ 
18:11:10 [INFO]  Filled tag <player.target> with 'e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'. 
18:11:10 [INFO]  Filled tag <def[rightarmX]> with '-14.99'. 
18:11:10 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Invalid definition name 'loop_index'. 
18:11:10 [INFO]  Filled tag <def[loop_index].to_radians.mul[2]> with 'def[loop_index].to_radians.mul[2]'. 
18:11:10 [INFO]  ERROR in script 'TESTSTAND' in queue 'TESTSTAND_AdviceBurnsShorter'! Tag <def[loop_index].to_radians.mul[2]> is invalid! 
18:11:10 [INFO]  Filled tag <def[rightarmY].add[def[loop_index].to_radians.mul[2]]> with '0'. 
18:11:10 [INFO]  Filled tag <def[rightarmZ]> with '10'. 
18:11:10 [INFO] +> Executing 'ADJUST': object='li@e@15d0a62f-88d2-4e03-9281-b2935a05e3ef'  mechanism='armor_pose'  
                   mechanism_value='right_arm|-14.99,0,10' 
18:11:10 [INFO]  Adjust mechanism 'armor_pose' on object of type 'Entity'... 
18:11:10 [INFO]  Queue 'TESTSTAND_AdviceBurnsShorter' Executing: WAIT "1t" 
18:11:10 [INFO] +- Executing dCommand: WAIT/p@Behr_Riley ---------+ 
18:11:10 [INFO] +> Executing 'WAIT': queue='TESTSTAND_AdviceBurnsShorter'  delay='d@0.05s'