Java Version: 1.8.0_201
Up-time: 4m 40s
CraftBukkit Version: git-Paper-626 (MC: 1.13.2)
Denizen Version: Core: 1.40-SNAPSHOT (Build 260), CraftBukkit: 1.0.6-SNAPSHOT (build 790-DEV)
Active Plugins (31): dynmap: 3.0-beta-2-138, WorldBorder: 1.9.0, Votifier: 2.5.0, Multiverse-Core: 2.7.0-SNAPSHOT-b747,
ProtocolLib: 4.4.0, Holograms: 2.6, LibsDisguises: 9.8.1, MythicDrops: 4.3.4-a8b9390,
FastAsyncWorldEdit: 1.0, PermissionsEx: 1.23.4, EffectLib: 6.2-SNAPSHOT, Vault: 1.7.2-b107,
Essentials: 2.16.1.156, BKCommonLib: 1.13.2-v3, LightCleaner: 1.13.1-v1, HolographicDisplays: 2.3.2,
Citizens: 2.0.25-SNAPSHOT (build 1692), EssentialsXMPP: 2.16.1.156, EssentialsProtect: 2.16.1.156,
EssentialsChat: 2.16.1.156, EssentialsGeoIP: 2.16.1.156, EssentialsSpawn: 2.16.1.156,
EnjinMinecraftPlugin: 3.5.4, Denizen: 1.0.6-SNAPSHOT (build 790-DEV), WorldEdit: unspecified,
FastAsyncVoxelSniper: 1.13.132, WorldGuard: 7.0.0-SNAPSHOT;0dc5781, WorldEditCUI: 1.3,
Depenizen: 1.0.0 (build 470), Heroes: 1.9.1-SNAPSHOT-565633b, MythicMobs: 4.7.0-SNAPSHOT-2807,
Loaded Worlds (10): map, map_nether, map_the_end, Temp, world, world_the_end, world_nether, map_rainbow,
map_dungeons, map_spawn
Online Players (1): [Deity] ~Jimmy(JimyTheLightfoot)
Offline Players: 16
Mode: online
18:28:11 [INFO] +> Executing 'Event': Type='on player clicks in inventory' Container='CHARACTERSHEETHANDLER(WORLD)'
player=p@JimyTheLightfootContext='{item=i@player_head[display_name=Character Sheet;lore=Global Reputation&co 0|Unsung
Reputation&co 0|Cash On Hand&co $14816|Click here to see your Character Information and
Stats&exc;script=CHARACTERSHEETIT;skull_skin=5fb9aeaa-52fd-494a-9388-1f5baab9ed7b|eyJ0aW1lc3RhbXAiOjE1NTc3NzA2MjY4MzQsInByb2ZpbGVJZCI6IjVmYjlhZWFhNTJmZDQ5NGE5Mzg4MWY1YmFhYjllZDdiIiwicHJvZmlsZU5hbWUiOiJKaW15VGhlTGlnaHRmb290IiwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzUxODQ4NmMxNTJiYjA1M2UyMzEyMGExMmNhZTJkNzkwNDVmYjAwOGM2OWQ0NzljMzY1NWFjZTYyYTM2ZDA5NmQifX19|JimyTheLightfoot],
cursor_item=i@air, raw_slot=36, is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL,
clicked_inventory=in@player[holder=p@5fb9aeaa-52fd-494a-9388-1f5baab9ed7b], slot=36,
inventory=in@player[holder=p@5fb9aeaa-52fd-494a-9388-1f5baab9ed7b], click=LEFT, hotbar_button=0}'
18:28:11 [INFO] +- Building event 'ON PLAYER CLICKS IN INVENTORY' for CHARACTERSHEETHANDLER ---------+
18:28:11 [INFO] Starting InstantQueue 'CHARACTERSHEETHANDLER_BlackberryAzerbaijanNews'...
18:28:11 [INFO] Queue 'CHARACTERSHEETHANDLER_BlackberryAzerbaijanNews' Executing: IF "<context.slot_type>" "!=" "QUICKBAR" "&&"
"<context.cursor_item.has_nbt[Skill]>"
18:28:11 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+
18:28:11 [INFO] +> Executing 'IF': use_braces='true'
18:28:11 [INFO] Filled tag <context.slot_type> with 'CONTAINER'.
18:28:11 [INFO] Logic='NEGATIVE', Comparable='Element(CONTAINER)', Operator='EQUALS', ComparedTo='Element(QUICKBAR)' --> OUTCOME='true'
18:28:11 [INFO] Filled tag <context.cursor_item.has_nbt[Skill]> with 'false'.
18:28:11 [INFO] Completing queue 'CHARACTERSHEETHANDLER_BlackberryAzerbaijanNews' in 1ms.
18:28:11 [INFO] +> Executing 'Event': Type='on player clicks CHARACTERSHEETIT in inventory' Container='CHARACTERSHEETHANDLER(WORLD)'
player=p@JimyTheLightfootContext='{item=i@player_head[display_name=Character Sheet;lore=Global Reputation&co 0|Unsung
Reputation&co 0|Cash On Hand&co $14816|Click here to see your Character Information and
Stats&exc;script=CHARACTERSHEETIT;skull_skin=5fb9aeaa-52fd-494a-9388-1f5baab9ed7b|eyJ0aW1lc3RhbXAiOjE1NTc3NzA2MjY4MzQsInByb2ZpbGVJZCI6IjVmYjlhZWFhNTJmZDQ5NGE5Mzg4MWY1YmFhYjllZDdiIiwicHJvZmlsZU5hbWUiOiJKaW15VGhlTGlnaHRmb290IiwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzUxODQ4NmMxNTJiYjA1M2UyMzEyMGExMmNhZTJkNzkwNDVmYjAwOGM2OWQ0NzljMzY1NWFjZTYyYTM2ZDA5NmQifX19|JimyTheLightfoot],
cursor_item=i@air, raw_slot=36, is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL,
clicked_inventory=in@player[holder=p@5fb9aeaa-52fd-494a-9388-1f5baab9ed7b], slot=36,
inventory=in@player[holder=p@5fb9aeaa-52fd-494a-9388-1f5baab9ed7b], click=LEFT, hotbar_butto... * snip! *
18:28:11 [INFO] +- Building event 'ON PLAYER CLICKS CHARACTERSHEETIT IN INVENTORY' for CHARACTERSHEETHANDLER ---------+
18:28:11 [INFO] Starting InstantQueue 'CHARACTERSHEETHANDLER_BedroomsPostedThemselves'...
18:28:11 [INFO] Queue 'CHARACTERSHEETHANDLER_BedroomsPostedThemselves' Executing: DETERMINE "passively" "cancelled"
18:28:11 [INFO] +- Executing dCommand: DETERMINE/p@JimyTheLightfoot ---------+
18:28:11 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='true'
18:28:11 [INFO] Queue 'CHARACTERSHEETHANDLER_BedroomsPostedThemselves' Executing: INVENTORY "open" "d:in@CharacterSheetInv"
18:28:11 [INFO] +- Executing dCommand: INVENTORY/p@JimyTheLightfoot ---------+
18:28:11 [INFO] Filled tag <&0> with ''.
18:28:11 [INFO] Filled tag <&0> with ''.
18:28:11 [INFO] Filled tag <&co> with ':'.
18:28:11 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:11 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].list_keys[ActiveQuests].exclude[Total].size||0> with '0'.
18:28:11 [INFO] Filled tag <&co> with ':'.
18:28:11 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:11 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].list_keys[CompletedQuests].exclude[Total].size||0> with '2'.
18:28:11 [INFO] Filled tag <player.heroes.primary_class.name> with 'Cleric'.
18:28:11 [INFO] Filled tag <player.heroes.secondary_class.name> with 'Alchemist'.
18:28:11 [INFO] Filled tag <&0> with ''.
18:28:11 [INFO] Filled tag <&0> with ''.
18:28:11 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@CHARACTERSHEETINV' slot='1'
18:28:11 [INFO] Completing queue 'CHARACTERSHEETHANDLER_BedroomsPostedThemselves' in 14ms.
18:28:12 [INFO] +> Executing 'Event': Type='on player clicks in inventory' Container='CHARACTERSHEETHANDLER(WORLD)'
player=p@JimyTheLightfootContext='{item=i@compass[display_name=Paths and Professions;lore=Click here to see a list of Paths
and|Professions that you can choose from˙script=PATHSIT], cursor_item=i@air, raw_slot=3, is_shift_click=false,
slot_type=CONTAINER, action=PICKUP_ALL, clicked_inventory=in@CHARACTERSHEETINV, slot=3, inventory=in@CHARACTERSHEETINV,
click=LEFT, hotbar_button=0}'
18:28:12 [INFO] +- Building event 'ON PLAYER CLICKS IN INVENTORY' for CHARACTERSHEETHANDLER ---------+
18:28:12 [INFO] Starting InstantQueue 'CHARACTERSHEETHANDLER_TrailersExceptRecycling'...
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_TrailersExceptRecycling' Executing: IF "<context.slot_type>" "!=" "QUICKBAR" "&&"
"<context.cursor_item.has_nbt[Skill]>"
18:28:12 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+
18:28:12 [INFO] +> Executing 'IF': use_braces='true'
18:28:12 [INFO] Filled tag <context.slot_type> with 'CONTAINER'.
18:28:12 [INFO] Logic='NEGATIVE', Comparable='Element(CONTAINER)', Operator='EQUALS', ComparedTo='Element(QUICKBAR)' --> OUTCOME='true'
18:28:12 [INFO] Filled tag <context.cursor_item.has_nbt[Skill]> with 'false'.
18:28:12 [INFO] Completing queue 'CHARACTERSHEETHANDLER_TrailersExceptRecycling' in 1ms.
18:28:12 [INFO] +> Executing 'Event': Type='on player clicks in CHARACTERSHEETINV' Container='CHARACTERSHEETHANDLER(WORLD)'
player=p@JimyTheLightfootContext='{item=i@compass[display_name=Paths and Professions;lore=Click here to see a list of Paths
and|Professions that you can choose from˙script=PATHSIT], cursor_item=i@air, raw_slot=3, is_shift_click=false,
slot_type=CONTAINER, action=PICKUP_ALL, clicked_inventory=in@CHARACTERSHEETINV, slot=3, inventory=in@CHARACTERSHEETINV,
click=LEFT, hotbar_button=0}'
18:28:12 [INFO] +- Building event 'ON PLAYER CLICKS IN CHARACTERSHEETINV' for CHARACTERSHEETHANDLER ---------+
18:28:12 [INFO] Starting InstantQueue 'CHARACTERSHEETHANDLER_TremendousLuxembourgDepartmental'...
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_TremendousLuxembourgDepartmental' Executing: DETERMINE "passively" "cancelled"
18:28:12 [INFO] +- Executing dCommand: DETERMINE/p@JimyTheLightfoot ---------+
18:28:12 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='true'
18:28:12 [INFO] Completing queue 'CHARACTERSHEETHANDLER_TremendousLuxembourgDepartmental' in 0ms.
18:28:12 [INFO] +> Executing 'Event': Type='on player clicks PATHSIT in inventory' Container='CHARACTERSHEETHANDLER(WORLD)'
player=p@JimyTheLightfootContext='{item=i@compass[display_name=Paths and Professions;lore=Click here to see a list of Paths
and|Professions that you can choose from˙script=PATHSIT], cursor_item=i@air, raw_slot=3, is_shift_click=false,
slot_type=CONTAINER, action=PICKUP_ALL, clicked_inventory=in@CHARACTERSHEETINV, slot=3, inventory=in@CHARACTERSHEETINV,
click=LEFT, hotbar_button=0}'
18:28:12 [INFO] +- Building event 'ON PLAYER CLICKS PATHSIT IN INVENTORY' for CHARACTERSHEETHANDLER ---------+
18:28:12 [INFO] Starting InstantQueue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay'...
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: DETERMINE "passively" "cancelled"
18:28:12 [INFO] +- Executing dCommand: DETERMINE/p@JimyTheLightfoot ---------+
18:28:12 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='true'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: IF "<player.is_op>"
18:28:12 [INFO] +- Executing dCommand: IF/p@JimyTheLightfoot ---------+
18:28:12 [INFO] +> Executing 'IF': use_braces='true'
18:28:12 [INFO] Filled tag <player.is_op> with 'true'.
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "<yaml[PathsInventory].read[PathsInventory]>"
18:28:12 [INFO] +- Executing dCommand: FOREACH/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Filled tag <yaml[PathsInventory].read[PathsInventory]> with
'li@i@ClericIt|i@MageIt|i@RogueIt|i@ScoutIt|i@WarriorIt|i@PlaceHolderIt|i@AlchemistIt|i@LumberjackIt|i@ProspectorIt|i@CrusaderIt|i@ArcanistIt|i@ShadowDancerIt|i@SniperIt|i@BerserkerIt|i@PlaceHolderIt|i@EngineerIt|i@ShamanIt|i@BlackSmithIt|i@AssassinIt|i@BardIt|i@BloodMagusIt|i@DragoonIt|i@DruidIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@EldritchIt|i@MonkIt|i@Necromancerit|i@OracleIt|i@RangerIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@CharacterSheetIt|i@attributesit|i@questlogi|i@skillsit|i@skillsproit|i@PlaceHolderIt|i@PlaceHolderIt'.
18:28:12 [INFO] +> Executing 'FOREACH':
list='li@i@ClericIt|i@MageIt|i@RogueIt|i@ScoutIt|i@WarriorIt|i@PlaceHolderIt|i@AlchemistIt|i@LumberjackIt|i@ProspectorIt|i@CrusaderIt|i@ArcanistIt|i@ShadowDancerIt|i@SniperIt|i@BerserkerIt|i@PlaceHolderIt|i@EngineerIt|i@ShamanIt|i@BlackSmithIt|i@AssassinIt|i@BardIt|i@BloodMagusIt|i@DragoonIt|i@DruidIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@EldritchIt|i@MonkIt|i@Necromancerit|i@OracleIt|i@RangerIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@CharacterSheetIt|i@attributesit|i@questlogi|i@skillsit|i@skillsproit|i@PlaceHolderIt|i@PlaceHolderIt'
as_name='value'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:12 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Cleric]> with '7'.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@diamond_hoe[display_name=Core Path&co Cleric;lore=Left Click here to switch to the
Cleric Core Path&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co 7;script=CLERICIT]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@diamond_hoe[display_name=Core Path&co Cleric;lore=Left Click
here to switch to the Cleric Core Path&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co
7;script=CLERICIT])' flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 2 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:12 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Mage]> with '1'.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@blaze_powder[display_name=Core Path&co Mage;lore=Left Click here to switch to
the|Mage Core Path&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co 1;script=MAGEIT]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@blaze_powder[display_name=Core Path&co Mage;lore=Left Click
here to switch to the|Mage Core Path&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co
1;script=MAGEIT])' flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 3 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:12 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Rogue]> with '1'.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@diamond_sword[display_name=Core Path&co Rogue;lore=Left Click here to switch to
the|Rogue Core Path&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co 1;script=ROGUEIT]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@diamond_sword[display_name=Core Path&co Rogue;lore=Left
Click here to switch to the|Rogue Core Path&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co
1;script=ROGUEIT])' flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 4 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:12 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Scout]> with '1'.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@bow[display_name=Core Path&co Scout;lore=Left Click here to switch to the|Scout Core
Path&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co 1;script=SCOUTIT]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@bow[display_name=Core Path&co Scout;lore=Left Click here to
switch to the|Scout Core Path&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co
1;script=SCOUTIT])' flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 5 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:12 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Warrior]> with '1'.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@diamond_axe[display_name=Core Path&co Warrior;lore=Left Click here to switch to
the|Warrior Core Path&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co 1;script=WARRIORIT]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@diamond_axe[display_name=Core Path&co Warrior;lore=Left
Click here to switch to the|Warrior Core Path&exc|Right Click to see more information&dot|Prerequisites&co None|Current
Level&co 1;script=WARRIORIT])' flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 6 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Filled tag <&0> with ''.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS'
Action/Value='SPLIT(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])' flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 7 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:12 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Alchemist]> with '1'.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@player_head[display_name=Core Profession&co Alchemist;lore=Left Click here to switch
to the|Alchemist Core Profession&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co
1;script=ALCHEMISTIT;skull_skin=b7a08f8f-3708-4de7-b747-ce444404a7d3|eyJ0aW1lc3RhbXAiOjE1MzQ5NzIwOTk0OTMsInByb2ZpbGVJZCI6ImI3YTA4ZjhmMzcwODRkZTdiNzQ3Y2U0NDQ0MDRhN2QzIiwicHJvZmlsZU5hbWUiOiJBbGNoZW1pc3QzMTAiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlL2E3ZTU3OWYxNzlhZWQ4M2RiYTI1OWY3NzY4Njk4M2EzYTk1NmYyZjhhZmEyYmNjYTcxZWE1MmQ3ZDA4MjJiZDkifX19|Alchemist310]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@player_head[display_name=Core Profession&co
Alchemist;lore=Left Click here to switch to the|Alchemist Core Profession&exc|Right Click to see more
information&dot|Prerequisites&co|Current Level&co
1;script=ALCHEMISTIT;skull_skin=b7a08f8f-3708-4de7-b747-ce444404a7d3|eyJ0aW1lc3RhbXAiOjE1MzQ5NzIwOTk0OTMsInByb2ZpbGVJZCI6ImI3YTA4ZjhmMzcwODRkZTdiNzQ3Y2U0NDQ0MDRhN2QzIiwicHJvZmlsZU5hbWUiOiJBbGNoZW1pc3QzMTAiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlL2E3ZTU3OWYxNzlhZWQ4M2RiYTI1OWY3NzY4Njk4M2EzYTk1NmYyZjhhZmEyYmNjYTcxZWE1MmQ3ZDA4MjJiZDkifX19|Alchemist310])'
flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 8 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:12 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Lumberjack]> with '1'.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@player_head[display_name=Core Profession&co Lumberjack;lore=Left Click here to switch
to the|Lumberjack Core Profession&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co
1;script=LUMBERJACKIT;skull_skin=77410845-5ea3-4f4e-82bf-81c894611e61|eyJ0aW1lc3RhbXAiOjE1MzQ5Njk4MjkxNzcsInByb2ZpbGVJZCI6Ijc3NDEwODQ1NWVhMzRmNGU4MmJmODFjODk0NjExZTYxIiwicHJvZmlsZU5hbWUiOiJsdW1iZXJqYWNrIiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS9lNjYxZjMyYzZjZjAxYWY4NjdkYzViMjMxMmRhMjAxZWJkZTQ1NmFhNDJmOTQwNWY1OTJlNGRiYWEyOTgxMDk5In19fQ|lumberjack]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@player_head[display_name=Core Profession&co
Lumberjack;lore=Left Click here to switch to the|Lumberjack Core Profession&exc|Right Click to see more
information&dot|Prerequisites&co None|Current Level&co
1;script=LUMBERJACKIT;skull_skin=77410845-5ea3-4f4e-82bf-81c894611e61|eyJ0aW1lc3RhbXAiOjE1MzQ5Njk4MjkxNzcsInByb2ZpbGVJZCI6Ijc3NDEwODQ1NWVhMzRmNGU4MmJmODFjODk0NjExZTYxIiwicHJvZmlsZU5hbWUiOiJsdW1iZXJqYWNrIiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS9lNjYxZjMyYzZjZjAxYWY4NjdkYzViMjMxMmRhMjAxZWJkZTQ1NmFhNDJmOTQwNWY1OTJlNGRiYWEyOTgxMDk5In19fQ|lumberjack])'
flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 9 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:12 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Prospector]> with '1'.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@player_head[display_name=Core Profession&co Prospector;lore=Left Click here to switch
to the|Prospector Core Profession&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co
1;script=PROSPECTORIT;skull_skin=1ce1d87c-e6be-4559-95ad-161771b44676|eyJ0aW1lc3RhbXAiOjE1MzQ5NzIwNjI0MTEsInByb2ZpbGVJZCI6IjFjZTFkODdjZTZiZTQ1NTk5NWFkMTYxNzcxYjQ0Njc2IiwicHJvZmlsZU5hbWUiOiJNYWxsc3Rlbk1pbmVyUHJvIiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS9kZTE4M2M0MDdjYzg0MmE5NTNhMzkyODZiOWNkODBiNzdkZmMwN2Q5NGZkNWVkZmNlNGNhNDAxN2RiNWUxZmNkIn19fQ|MallstenMinerPro]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@player_head[display_name=Core Profession&co
Prospector;lore=Left Click here to switch to the|Prospector Core Profession&exc|Right Click to see more
information&dot|Prerequisites&co None|Current Level&co
1;script=PROSPECTORIT;skull_skin=1ce1d87c-e6be-4559-95ad-161771b44676|eyJ0aW1lc3RhbXAiOjE1MzQ5NzIwNjI0MTEsInByb2ZpbGVJZCI6IjFjZTFkODdjZTZiZTQ1NTk5NWFkMTYxNzcxYjQ0Njc2IiwicHJvZmlsZU5hbWUiOiJNYWxsc3Rlbk1pbmVyUHJvIiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS9kZTE4M2M0MDdjYzg0MmE5NTNhMzkyODZiOWNkODBiNzdkZmMwN2Q5NGZkNWVkZmNlNGNhNDAxN2RiNWUxZmNkIn19fQ|MallstenMinerPro])'
flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 10 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:12 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Crusader]> with '1'.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@player_head[display_name=Advanced Path&co Crusader;lore=Left Click here to switch to
the|Crusader Advanced Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co
1;script=CRUSADERIT;skull_skin=4946bcf8-19f6-4ffc-9d31-aa5adf3d69c0|eyJ0aW1lc3RhbXAiOjE1MzQ1NTgyMDYzNzQsInByb2ZpbGVJZCI6IjQ5NDZiY2Y4MTlmNjRmZmM5ZDMxYWE1YWRmM2Q2OWMwIiwicHJvZmlsZU5hbWUiOiJwYWxhZGluMDE2Iiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS84YTczM2M5ODViMmJlMzYwNmI2N2RiNTQ5NzQyYWQ0ZmFmMTUzZGU5MDNhYTQ5MTQwOTZiMjUzZjc4ZjdkNWQxIn19fQ|paladin016]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@player_head[display_name=Advanced Path&co Crusader;lore=Left
Click here to switch to the|Crusader Advanced Path&exc|Right Click to see more information&dot|Prerequisites&co|Current
Level&co
1;script=CRUSADERIT;skull_skin=4946bcf8-19f6-4ffc-9d31-aa5adf3d69c0|eyJ0aW1lc3RhbXAiOjE1MzQ1NTgyMDYzNzQsInByb2ZpbGVJZCI6IjQ5NDZiY2Y4MTlmNjRmZmM5ZDMxYWE1YWRmM2Q2OWMwIiwicHJvZmlsZU5hbWUiOiJwYWxhZGluMDE2Iiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS84YTczM2M5ODViMmJlMzYwNmI2N2RiNTQ5NzQyYWQ0ZmFmMTUzZGU5MDNhYTQ5MTQwOTZiMjUzZjc4ZjdkNWQxIn19fQ|paladin016])'
flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 11 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:12 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Arcanist]> with '1'.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@player_head[display_name=Advanced Path&co Arcanist;lore=Left Click here to switch to
the|Arcanist Advanced Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co
1;script=ARCANISTIT;skull_skin=6fa1c32c-c60b-4219-9024-a5b2f7fbbcb0|eyJ0aW1lc3RhbXAiOjE1MzQ1NTE5NjE5MzAsInByb2ZpbGVJZCI6IjZmYTFjMzJjYzYwYjQyMTk5MDI0YTViMmY3ZmJiY2IwIiwicHJvZmlsZU5hbWUiOiJqZXJhZ2VuIiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS84ZThiYmM5YmRjODY2OTQ3ZmQ3MjBlMjdmZjNmYzM5ZDFjYzBmZWQ2MjBhNmUwZDY0OGJmZjFjYzJlMzY0Mzk2In19fQ|jeragen]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@player_head[display_name=Advanced Path&co Arcanist;lore=Left
Click here to switch to the|Arcanist Advanced Path&exc|Right Click to see more information&dot|Prerequisites&co|Current
Level&co
1;script=ARCANISTIT;skull_skin=6fa1c32c-c60b-4219-9024-a5b2f7fbbcb0|eyJ0aW1lc3RhbXAiOjE1MzQ1NTE5NjE5MzAsInByb2ZpbGVJZCI6IjZmYTFjMzJjYzYwYjQyMTk5MDI0YTViMmY3ZmJiY2IwIiwicHJvZmlsZU5hbWUiOiJqZXJhZ2VuIiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS84ZThiYmM5YmRjODY2OTQ3ZmQ3MjBlMjdmZjNmYzM5ZDFjYzBmZWQ2MjBhNmUwZDY0OGJmZjFjYzJlMzY0Mzk2In19fQ|jeragen])'
flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 12 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:12 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.ShadowDancer]> with '1'.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@player_head[display_name=Advanced Path&co Shadow Dancer;lore=Left Click here to
switch to the|Shadow Dancer Advanced Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co
1;script=SHADOWDANCERIT;skull_skin=57c70fbc-b403-4c73-a186-1f4a05fb4d9f|eyJ0aW1lc3RhbXAiOjE1MzQ1NTk1MDcyMDUsInByb2ZpbGVJZCI6IjU3YzcwZmJjYjQwMzRjNzNhMTg2MWY0YTA1ZmI0ZDlmIiwicHJvZmlsZU5hbWUiOiJzaGFkb3d6X19fIiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS8xMDBmN2Q3MDIzMTgyMjlmN2QwM2Q3ZWJiZjdlYWZkYzQyN2VkZDIxMTNjYTkxN2VlYzFlNmVhNDY4NDQwNmQwIn19fQ|shadowz___]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@player_head[display_name=Advanced Path&co Shadow
Dancer;lore=Left Click here to switch to the|Shadow Dancer Advanced Path&exc|Right Click to see more
information&dot|Prerequisites&co|Current Level&co
1;script=SHADOWDANCERIT;skull_skin=57c70fbc-b403-4c73-a186-1f4a05fb4d9f|eyJ0aW1lc3RhbXAiOjE1MzQ1NTk1MDcyMDUsInByb2ZpbGVJZCI6IjU3YzcwZmJjYjQwMzRjNzNhMTg2MWY0YTA1ZmI0ZDlmIiwicHJvZmlsZU5hbWUiOiJzaGFkb3d6X19fIiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS8xMDBmN2Q3MDIzMTgyMjlmN2QwM2Q3ZWJiZjdlYWZkYzQyN2VkZDIxMTNjYTkxN2VlYzFlNmVhNDY4NDQwNmQwIn19fQ|shadowz___])'
flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 13 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:12 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Sniper]> with '1'.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@player_head[display_name=Advanced Path&co Sniper;lore=Left Click here to switch to
the|Sniper Advanced Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co
1;script=SNIPERIT;skull_skin=5896ca45-901f-4d85-a54b-b3ed3392a31d|eyJ0aW1lc3RhbXAiOjE1MzQ1NTk3MTkxOTYsInByb2ZpbGVJZCI6IjU4OTZjYTQ1OTAxZjRkODVhNTRiYjNlZDMzOTJhMzFkIiwicHJvZmlsZU5hbWUiOiJzbmlwZXJzbGF5ZXIiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzk4NTQ1OTdkNDk2ZmJlZTdiZWViMTc4NjljZTI2MzY2Yjc0YjUyNmI3YjYwMTNiYjQwOWI2OWE3NTJhYWY3N2MifX19|sniperslayer]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@player_head[display_name=Advanced Path&co Sniper;lore=Left
Click here to switch to the|Sniper Advanced Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co
1;script=SNIPERIT;skull_skin=5896ca45-901f-4d85-a54b-b3ed3392a31d|eyJ0aW1lc3RhbXAiOjE1MzQ1NTk3MTkxOTYsInByb2ZpbGVJZCI6IjU4OTZjYTQ1OTAxZjRkODVhNTRiYjNlZDMzOTJhMzFkIiwicHJvZmlsZU5hbWUiOiJzbmlwZXJzbGF5ZXIiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzk4NTQ1OTdkNDk2ZmJlZTdiZWViMTc4NjljZTI2MzY2Yjc0YjUyNmI3YjYwMTNiYjQwOWI2OWE3NTJhYWY3N2MifX19|sniperslayer])'
flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 14 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:12 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Berserker]> with '1'.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@player_head[display_name=Advanced Path&co Berserker;lore=Left Click here to switch to
the|Berserker Advanced Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co
1;script=BERSERKERIT;skull_skin=5382da83-bfa4-4e49-8961-93736e760f79|eyJ0aW1lc3RhbXAiOjE1MzQ1NTE5MDU4MTQsInByb2ZpbGVJZCI6IjUzODJkYTgzYmZhNDRlNDk4OTYxOTM3MzZlNzYwZjc5IiwicHJvZmlsZU5hbWUiOiJGYW5hdGljU25pcGVyWnoiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzkwNTNkNmZiMDczOTczYzU0ODY2NTQxYzgwNWZmYWI3ZGUwNzNkMDJkOWQ0N2Q2MDQwNjAwYjBkYTk0MjllYTYifX19|FanaticSniperZz]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@player_head[display_name=Advanced Path&co
Berserker;lore=Left Click here to switch to the|Berserker Advanced Path&exc|Right Click to see more
information&dot|Prerequisites&co|Current Level&co
1;script=BERSERKERIT;skull_skin=5382da83-bfa4-4e49-8961-93736e760f79|eyJ0aW1lc3RhbXAiOjE1MzQ1NTE5MDU4MTQsInByb2ZpbGVJZCI6IjUzODJkYTgzYmZhNDRlNDk4OTYxOTM3MzZlNzYwZjc5IiwicHJvZmlsZU5hbWUiOiJGYW5hdGljU25pcGVyWnoiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzkwNTNkNmZiMDczOTczYzU0ODY2NTQxYzgwNWZmYWI3ZGUwNzNkMDJkOWQ0N2Q2MDQwNjAwYjBkYTk0MjllYTYifX19|FanaticSniperZz])'
flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 15 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Filled tag <&0> with ''.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS'
Action/Value='SPLIT(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])' flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 16 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:12 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Engineer]> with '1'.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@player_head[display_name=Advanced Profession&co Engineer;lore=Left Click here to
switch to the|Engineer Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co
1;script=ENGINEERIT;skull_skin=c75cf804-a6c4-43c5-9923-31c1fc4e8471|eyJ0aW1lc3RhbXAiOjE1MzQ5NzMxNjk0ODUsInByb2ZpbGVJZCI6ImM3NWNmODA0YTZjNDQzYzU5OTIzMzFjMWZjNGU4NDcxIiwicHJvZmlsZU5hbWUiOiJtMW5lY3JhZnRlcl9QUk8iLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlL2I4ZDEzYzI2M2NmYjQ0ZWQxOTA3YTM0MDdjNGNmMGRlYjkwNWQ3NWFiMzBiN2U4NDY0NTMyZmJiZTZjNjdjYTYifX19|m1necrafter_PRO]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@player_head[display_name=Advanced Profession&co
Engineer;lore=Left Click here to switch to the|Engineer Prestige Path&exc|Right Click to see more
information&dot|Prerequisites&co|Current Level&co
1;script=ENGINEERIT;skull_skin=c75cf804-a6c4-43c5-9923-31c1fc4e8471|eyJ0aW1lc3RhbXAiOjE1MzQ5NzMxNjk0ODUsInByb2ZpbGVJZCI6ImM3NWNmODA0YTZjNDQzYzU5OTIzMzFjMWZjNGU4NDcxIiwicHJvZmlsZU5hbWUiOiJtMW5lY3JhZnRlcl9QUk8iLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlL2I4ZDEzYzI2M2NmYjQ0ZWQxOTA3YTM0MDdjNGNmMGRlYjkwNWQ3NWFiMzBiN2U4NDY0NTMyZmJiZTZjNjdjYTYifX19|m1necrafter_PRO])'
flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 17 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:12 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Shaman]> with '1'.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@player_head[display_name=Advanced Profession&co Shaman;lore=Left Click here to switch
to the|Shaman Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co
1;script=SHAMANIT;skull_skin=8560fdf5-0328-40d1-a11a-57531f07aebb|eyJ0aW1lc3RhbXAiOjE1MzQ5NzQ4MTkxNTksInByb2ZpbGVJZCI6Ijg1NjBmZGY1MDMyODQwZDFhMTFhNTc1MzFmMDdhZWJiIiwicHJvZmlsZU5hbWUiOiJOYXRpdmVBbWVyaWNhbiIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZTlhM2YxY2MzMTk0YzAxMTdmMjdhYTk1YTFlZjMxMDhmYTViYzJlMDg0MmRiNmU1NTI2ODFkM2JiMjMxZTI3YiJ9fX0|NativeAmerican]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@player_head[display_name=Advanced Profession&co
Shaman;lore=Left Click here to switch to the|Shaman Prestige Path&exc|Right Click to see more
information&dot|Prerequisites&co|Current Level&co
1;script=SHAMANIT;skull_skin=8560fdf5-0328-40d1-a11a-57531f07aebb|eyJ0aW1lc3RhbXAiOjE1MzQ5NzQ4MTkxNTksInByb2ZpbGVJZCI6Ijg1NjBmZGY1MDMyODQwZDFhMTFhNTc1MzFmMDdhZWJiIiwicHJvZmlsZU5hbWUiOiJOYXRpdmVBbWVyaWNhbiIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZTlhM2YxY2MzMTk0YzAxMTdmMjdhYTk1YTFlZjMxMDhmYTViYzJlMDg0MmRiNmU1NTI2ODFkM2JiMjMxZTI3YiJ9fX0|NativeAmerican])'
flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 18 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:12 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.BlackSmith]> with '1'.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@player_head[display_name=Advanced Profession&co BlackSmith;lore=Left Click here to
switch to the|Blacksmith Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level
1;script=BLACKSMITHIT;skull_skin=f2f6f490-3f2b-4abf-a482-5ff50b743cc1|eyJ0aW1lc3RhbXAiOjE1MzQ5NzM3MTg1MTIsInByb2ZpbGVJZCI6ImYyZjZmNDkwM2YyYjRhYmZhNDgyNWZmNTBiNzQzY2MxIiwicHJvZmlsZU5hbWUiOiJibGFja3NtaXRoOTkiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzYwZmRkMzBlY2U2MjMxYTFmMzI2NGVmOGM0ZDYyNWZmMDg0NTBiMzBjZTg0ODRkOTI2NjQ3NjY1MTkxZGM3MWEifX19|blacksmith99]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@player_head[display_name=Advanced Profession&co
BlackSmith;lore=Left Click here to switch to the|Blacksmith Prestige Path&exc|Right Click to see more
information&dot|Prerequisites&co|Current Level
1;script=BLACKSMITHIT;skull_skin=f2f6f490-3f2b-4abf-a482-5ff50b743cc1|eyJ0aW1lc3RhbXAiOjE1MzQ5NzM3MTg1MTIsInByb2ZpbGVJZCI6ImYyZjZmNDkwM2YyYjRhYmZhNDgyNWZmNTBiNzQzY2MxIiwicHJvZmlsZU5hbWUiOiJibGFja3NtaXRoOTkiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzYwZmRkMzBlY2U2MjMxYTFmMzI2NGVmOGM0ZDYyNWZmMDg0NTBiMzBjZTg0ODRkOTI2NjQ3NjY1MTkxZGM3MWEifX19|blacksmith99])'
flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 19 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:12 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Assassin]> with '1'.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@player_head[display_name=Prestige Path&co Assassin;lore=Left Click here to switch to
the|Assassin Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co
1;script=ASSASSINIT;skull_skin=32616e97-9f48-441f-87aa-610d8edae223|eyJ0aW1lc3RhbXAiOjE1MzQ1NTEzMTc3MzMsInByb2ZpbGVJZCI6IjMyNjE2ZTk3OWY0ODQ0MWY4N2FhNjEwZDhlZGFlMjIzIiwicHJvZmlsZU5hbWUiOiJTdGVhbHRoX0FyY2hlciIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMjY4ZTUzM2NjNmJmZjY4Mjk2YTMxOGQ4M2M4ZDllYjNiMmE5Yjk4OGY4MzRmNWMwYzJjMGQ4N2EwZDIyM2E1ZSJ9fX0|Stealth_Archer]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@player_head[display_name=Prestige Path&co Assassin;lore=Left
Click here to switch to the|Assassin Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current
Level&co
1;script=ASSASSINIT;skull_skin=32616e97-9f48-441f-87aa-610d8edae223|eyJ0aW1lc3RhbXAiOjE1MzQ1NTEzMTc3MzMsInByb2ZpbGVJZCI6IjMyNjE2ZTk3OWY0ODQ0MWY4N2FhNjEwZDhlZGFlMjIzIiwicHJvZmlsZU5hbWUiOiJTdGVhbHRoX0FyY2hlciIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMjY4ZTUzM2NjNmJmZjY4Mjk2YTMxOGQ4M2M4ZDllYjNiMmE5Yjk4OGY4MzRmNWMwYzJjMGQ4N2EwZDIyM2E1ZSJ9fX0|Stealth_Archer])'
flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 20 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:12 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Bard]> with '1'.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@player_head[display_name=Prestige Path&co Bard;lore=Left Click here to switch to
the|Bard Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co
1;script=BARDIT;skull_skin=336b7f23-7e33-49ed-a6e8-004d3c1e3164|eyJ0aW1lc3RhbXAiOjE1MzQ1NTE4MDk4NjMsInByb2ZpbGVJZCI6IjMzNmI3ZjIzN2UzMzQ5ZWRhNmU4MDA0ZDNjMWUzMTY0IiwicHJvZmlsZU5hbWUiOiJndWl0YXJndXk0NDQiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzIyNjIzMTFhMWNkOGQyMTg4MmJiMGE3YjMyM2Q5OTk2MmY5ZWUxZGU2MzY2NmIwMDgxOWNhODY0YzcxNDA3ZTIifX19|guitarguy444]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@player_head[display_name=Prestige Path&co Bard;lore=Left
Click here to switch to the|Bard Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co
1;script=BARDIT;skull_skin=336b7f23-7e33-49ed-a6e8-004d3c1e3164|eyJ0aW1lc3RhbXAiOjE1MzQ1NTE4MDk4NjMsInByb2ZpbGVJZCI6IjMzNmI3ZjIzN2UzMzQ5ZWRhNmU4MDA0ZDNjMWUzMTY0IiwicHJvZmlsZU5hbWUiOiJndWl0YXJndXk0NDQiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzIyNjIzMTFhMWNkOGQyMTg4MmJiMGE3YjMyM2Q5OTk2MmY5ZWUxZGU2MzY2NmIwMDgxOWNhODY0YzcxNDA3ZTIifX19|guitarguy444])'
flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 21 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:12 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.BloodMagus]> with '1'.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@player_head[display_name=Prestige Path&co Blood Magus;lore=Left Click here to switch
to the|Blood Magus Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co
1;script=BLOODMAGUSIT;skull_skin=3cbdae85-5dbd-45aa-979d-10c80367cb60|eyJ0aW1lc3RhbXAiOjE0NzYwNTkwODYzNjgsInByb2ZpbGVJZCI6IjNjYmRhZTg1NWRiZDQ1YWE5NzlkMTBjODAzNjdjYjYwIiwicHJvZmlsZU5hbWUiOiJFeGlsZWRCbG9vZCIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOGQ0NTkxNWMxNzI2ZTFjMmEyZGJkZThlMzZiZWFhMmE3MTBiZWZjNmYyYWM0MTkwZWNkY2NiZjY1MTFhNTMifX19|ExiledBlood]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@player_head[display_name=Prestige Path&co Blood
Magus;lore=Left Click here to switch to the|Blood Magus Prestige Path&exc|Right Click to see more
information&dot|Prerequisites&co|Current Level&co
1;script=BLOODMAGUSIT;skull_skin=3cbdae85-5dbd-45aa-979d-10c80367cb60|eyJ0aW1lc3RhbXAiOjE0NzYwNTkwODYzNjgsInByb2ZpbGVJZCI6IjNjYmRhZTg1NWRiZDQ1YWE5NzlkMTBjODAzNjdjYjYwIiwicHJvZmlsZU5hbWUiOiJFeGlsZWRCbG9vZCIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOGQ0NTkxNWMxNzI2ZTFjMmEyZGJkZThlMzZiZWFhMmE3MTBiZWZjNmYyYWM0MTkwZWNkY2NiZjY1MTFhNTMifX19|ExiledBlood])'
flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 22 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:12 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Dragoon]> with '1'.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@player_head[display_name=Prestige Path&co Dragoon;lore=Left Click here to switch to
the|Dragoon Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co
1;script=DRAGOONIT;skull_skin=5398c664-ad5c-47c6-a02c-174c94cd8ff2|eyJ0aW1lc3RhbXAiOjE1MzQ1MzczMzgxNzksInByb2ZpbGVJZCI6IjUzOThjNjY0YWQ1YzQ3YzZhMDJjMTc0Yzk0Y2Q4ZmYyIiwicHJvZmlsZU5hbWUiOiJEQWRyYWdvblNQIiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS84NjQxNWRlNjI5MDBlZjY4ZmRlOGUyOTBmZTUyYzYxMGQ5MGZmMWM0NzJiZmVkNTFiN2ZjNjhkYTRkNDdiZGFmIn19fQ|DAdragonSP]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@player_head[display_name=Prestige Path&co Dragoon;lore=Left
Click here to switch to the|Dragoon Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current
Level&co
1;script=DRAGOONIT;skull_skin=5398c664-ad5c-47c6-a02c-174c94cd8ff2|eyJ0aW1lc3RhbXAiOjE1MzQ1MzczMzgxNzksInByb2ZpbGVJZCI6IjUzOThjNjY0YWQ1YzQ3YzZhMDJjMTc0Yzk0Y2Q4ZmYyIiwicHJvZmlsZU5hbWUiOiJEQWRyYWdvblNQIiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS84NjQxNWRlNjI5MDBlZjY4ZmRlOGUyOTBmZTUyYzYxMGQ5MGZmMWM0NzJiZmVkNTFiN2ZjNjhkYTRkNDdiZGFmIn19fQ|DAdragonSP])'
flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 23 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:12 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Druid]> with '1'.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@player_head[display_name=Prestige Path&co Druid;lore=Left Click here to switch to
the|Druid Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co
1;script=DRUIDIT;skull_skin=45f5b697-4ba8-4df3-b20d-96656ddc6083|eyJ0aW1lc3RhbXAiOjE0NzYwNjAwMzY1ODYsInByb2ZpbGVJZCI6IjQ1ZjViNjk3NGJhODRkZjNiMjBkOTY2NTZkZGM2MDgzIiwicHJvZmlsZU5hbWUiOiJOYXR1cmVEcnVpZCIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjEzZTEzODhkYTVjNzI3ZjVlOTNmYWNlNTIxODM2MTYzZWJmMjZmODE5ODEyNThkODZiODg4NThhMTIyNDc0In19fQ|NatureDruid]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@player_head[display_name=Prestige Path&co Druid;lore=Left
Click here to switch to the|Druid Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co
1;script=DRUIDIT;skull_skin=45f5b697-4ba8-4df3-b20d-96656ddc6083|eyJ0aW1lc3RhbXAiOjE0NzYwNjAwMzY1ODYsInByb2ZpbGVJZCI6IjQ1ZjViNjk3NGJhODRkZjNiMjBkOTY2NTZkZGM2MDgzIiwicHJvZmlsZU5hbWUiOiJOYXR1cmVEcnVpZCIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjEzZTEzODhkYTVjNzI3ZjVlOTNmYWNlNTIxODM2MTYzZWJmMjZmODE5ODEyNThkODZiODg4NThhMTIyNDc0In19fQ|NatureDruid])'
flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 24 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Filled tag <&0> with ''.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS'
Action/Value='SPLIT(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])' flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 25 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Filled tag <&0> with ''.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS'
Action/Value='SPLIT(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])' flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 26 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Filled tag <&0> with ''.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS'
Action/Value='SPLIT(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])' flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 27 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Filled tag <&0> with ''.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS'
Action/Value='SPLIT(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])' flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 28 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:12 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Eldritch]> with '1'.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@player_head[display_name=Prestige Path&co Eldritch;lore=Left Click here to switch to
the|Eldritch Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co
1;script=ELDRITCHIT;skull_skin=f498214b-41c0-4328-bee3-5feaf3620e76|eyJ0aW1lc3RhbXAiOjE1MzQ1NTg0Mjg3NzAsInByb2ZpbGVJZCI6ImY0OTgyMTRiNDFjMDQzMjhiZWUzNWZlYWYzNjIwZTc2IiwicHJvZmlsZU5hbWUiOiJQaW5lYXBwbGVXaXphcmQiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzJjY2VkMzQyZDAyOTU2YjgxZTkwNjk3NjVhY2JiODg4ZDI1NDk1MWIyODE1NTAzOTJkYzA0MzQ4ZjczNzA0NDUifX19|PineappleWizard]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@player_head[display_name=Prestige Path&co Eldritch;lore=Left
Click here to switch to the|Eldritch Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current
Level&co
1;script=ELDRITCHIT;skull_skin=f498214b-41c0-4328-bee3-5feaf3620e76|eyJ0aW1lc3RhbXAiOjE1MzQ1NTg0Mjg3NzAsInByb2ZpbGVJZCI6ImY0OTgyMTRiNDFjMDQzMjhiZWUzNWZlYWYzNjIwZTc2IiwicHJvZmlsZU5hbWUiOiJQaW5lYXBwbGVXaXphcmQiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzJjY2VkMzQyZDAyOTU2YjgxZTkwNjk3NjVhY2JiODg4ZDI1NDk1MWIyODE1NTAzOTJkYzA0MzQ4ZjczNzA0NDUifX19|PineappleWizard])'
flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 29 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:12 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Monk]> with '1'.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@player_head[display_name=Prestige Path&co Monk;lore=Left Click here to switch to
the|Monk Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co
1;script=MONKIT;skull_skin=f077917a-7b35-4149-95ec-117483048cfa|eyJ0aW1lc3RhbXAiOjE1MzQ1NTg1NTQ4MDMsInByb2ZpbGVJZCI6ImYwNzc5MTdhN2IzNTQxNDk5NWVjMTE3NDgzMDQ4Y2ZhIiwicHJvZmlsZU5hbWUiOiJKYWNraWVDaGFuSUkiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzUxYjEwMDA0OGI2MjRiMjQzZmQ3NDhlY2Y3MmI5ZmU1MTJiNDhlZWM0YjkxZjMyMTllZDRiZGM3MGY5YjE5N2IifX19|JackieChanII]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@player_head[display_name=Prestige Path&co Monk;lore=Left
Click here to switch to the|Monk Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co
1;script=MONKIT;skull_skin=f077917a-7b35-4149-95ec-117483048cfa|eyJ0aW1lc3RhbXAiOjE1MzQ1NTg1NTQ4MDMsInByb2ZpbGVJZCI6ImYwNzc5MTdhN2IzNTQxNDk5NWVjMTE3NDgzMDQ4Y2ZhIiwicHJvZmlsZU5hbWUiOiJKYWNraWVDaGFuSUkiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzUxYjEwMDA0OGI2MjRiMjQzZmQ3NDhlY2Y3MmI5ZmU1MTJiNDhlZWM0YjkxZjMyMTllZDRiZGM3MGY5YjE5N2IifX19|JackieChanII])'
flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 30 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:12 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Necromancer]> with '1'.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <def[value].as_item> with 'i@player_head[display_name=Prestige Path&co Necromancer;lore=Left Click here to switch
to the|Necromancer Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co Master Cleric, Master
Rogue|Current Level&co
1;script=NECROMANCERIT;skull_skin=87008142-4eba-487e-b1ca-39b0a6fa8d32|eyJ0aW1lc3RhbXAiOjE1MzQ1NTkwMjQxNzAsInByb2ZpbGVJZCI6Ijg3MDA4MTQyNGViYTQ4N2ViMWNhMzliMGE2ZmE4ZDMyIiwicHJvZmlsZU5hbWUiOiJUaGVOZWNyb3ciLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzdiYjFmZTQwMmY4N2Q4MTE0MjM5Y2JlNjc4ZDk1YjRlM2EyODdiMzg5Mzk1NzYzM2M0MTMzZDc5ZjY4MTQ4MWQifX19|TheNecrow]'.
18:28:12 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@player_head[display_name=Prestige Path&co
Necromancer;lore=Left Click here to switch to the|Necromancer Prestige Path&exc|Right Click to see more
information&dot|Prerequisites&co Master Cleric, Master Rogue|Current Level&co
1;script=NECROMANCERIT;skull_skin=87008142-4eba-487e-b1ca-39b0a6fa8d32|eyJ0aW1lc3RhbXAiOjE1MzQ1NTkwMjQxNzAsInByb2ZpbGVJZCI6Ijg3MDA4MTQyNGViYTQ4N2ViMWNhMzliMGE2ZmE4ZDMyIiwicHJvZmlsZU5hbWUiOiJUaGVOZWNyb3ciLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzdiYjFmZTQwMmY4N2Q4MTE0MjM5Y2JlNjc4ZDk1YjRlM2EyODdiMzg5Mzk1NzYzM2M0MTMzZDc5ZjY4MTQ4MWQifX19|TheNecrow])'
flag_target='p@JimyTheLightfoot'
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:12 [INFO] +- Foreach loop 31 ---------+
18:28:12 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:12 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <&co> with ':'.
18:28:12 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:12 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Oracle]> with '1'.
18:28:12 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:12 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:12 [INFO] Applying property 'script' on object of type 'Item'...
18:28:12 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:13 [INFO] Filled tag <def[value].as_item> with 'i@player_head[display_name=Prestige Path&co Oracle;lore=Left Click here to switch to
the|Oracle Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co
1;script=ORACLEIT;skull_skin=4c57ae20-bf8d-4c82-94ae-e344ceeb4e91|eyJ0aW1lc3RhbXAiOjE1MzQ1NTkwNzkyMjQsInByb2ZpbGVJZCI6IjRjNTdhZTIwYmY4ZDRjODI5NGFlZTM0NGNlZWI0ZTkxIiwicHJvZmlsZU5hbWUiOiJNYWdlTWVsd3luIiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS9kNjFlZjQ1Mzc0NDkwMjI0M2JhYjI0MzBiYjU5YzllZWQyMzVkOGE0NjU5MzYyZjA3YTAyMWIwYjZmMDIyOTBhIn19fQ|magemelwyn]'.
18:28:13 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@player_head[display_name=Prestige Path&co Oracle;lore=Left
Click here to switch to the|Oracle Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co
1;script=ORACLEIT;skull_skin=4c57ae20-bf8d-4c82-94ae-e344ceeb4e91|eyJ0aW1lc3RhbXAiOjE1MzQ1NTkwNzkyMjQsInByb2ZpbGVJZCI6IjRjNTdhZTIwYmY4ZDRjODI5NGFlZTM0NGNlZWI0ZTkxIiwicHJvZmlsZU5hbWUiOiJNYWdlTWVsd3luIiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS9kNjFlZjQ1Mzc0NDkwMjI0M2JhYjI0MzBiYjU5YzllZWQyMzVkOGE0NjU5MzYyZjA3YTAyMWIwYjZmMDIyOTBhIn19fQ|magemelwyn])'
flag_target='p@JimyTheLightfoot'
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:13 [INFO] +- Foreach loop 32 ---------+
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:13 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:13 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:13 [INFO] Filled tag <&co> with ':'.
18:28:13 [INFO] Filled tag <&co> with ':'.
18:28:13 [INFO] Filled tag <&co> with ':'.
18:28:13 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:13 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Ranger]> with '1'.
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:13 [INFO] Filled tag <def[value].as_item> with 'i@player_head[display_name=Prestige Path&co Ranger;lore=Left Click here to switch to
the|Ranger Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co
1;script=RANGERIT;skull_skin=cd926cd4-ec0e-4477-91c9-9b4b4dff7556|eyJ0aW1lc3RhbXAiOjE1MzQ1NTkxNDAyMTcsInByb2ZpbGVJZCI6ImNkOTI2Y2Q0ZWMwZTQ0Nzc5MWM5OWI0YjRkZmY3NTU2IiwicHJvZmlsZU5hbWUiOiJIdW50ZXIxMCIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZTBlNTk1NWEzNTlmNzljOThhYzMzZGI4NWFjZDA0Y2Q5ZjYwMTU4OTU3ODQzMzRkNjEzMmZlY2Y0ZjhiNDVmMCJ9fX0|Hunter10]'.
18:28:13 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@player_head[display_name=Prestige Path&co Ranger;lore=Left
Click here to switch to the|Ranger Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co
1;script=RANGERIT;skull_skin=cd926cd4-ec0e-4477-91c9-9b4b4dff7556|eyJ0aW1lc3RhbXAiOjE1MzQ1NTkxNDAyMTcsInByb2ZpbGVJZCI6ImNkOTI2Y2Q0ZWMwZTQ0Nzc5MWM5OWI0YjRkZmY3NTU2IiwicHJvZmlsZU5hbWUiOiJIdW50ZXIxMCIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZTBlNTk1NWEzNTlmNzljOThhYzMzZGI4NWFjZDA0Y2Q5ZjYwMTU4OTU3ODQzMzRkNjEzMmZlY2Y0ZjhiNDVmMCJ9fX0|Hunter10])'
flag_target='p@JimyTheLightfoot'
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:13 [INFO] +- Foreach loop 33 ---------+
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:13 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:13 [INFO] Filled tag <&0> with ''.
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Filled tag <def[value].as_item> with 'i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]'.
18:28:13 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS'
Action/Value='SPLIT(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])' flag_target='p@JimyTheLightfoot'
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:13 [INFO] +- Foreach loop 34 ---------+
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:13 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:13 [INFO] Filled tag <&0> with ''.
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Filled tag <def[value].as_item> with 'i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]'.
18:28:13 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS'
Action/Value='SPLIT(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])' flag_target='p@JimyTheLightfoot'
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:13 [INFO] +- Foreach loop 35 ---------+
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:13 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:13 [INFO] Filled tag <&0> with ''.
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Filled tag <def[value].as_item> with 'i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]'.
18:28:13 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS'
Action/Value='SPLIT(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])' flag_target='p@JimyTheLightfoot'
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:13 [INFO] +- Foreach loop 36 ---------+
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:13 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:13 [INFO] Filled tag <&0> with ''.
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Filled tag <def[value].as_item> with 'i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]'.
18:28:13 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS'
Action/Value='SPLIT(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])' flag_target='p@JimyTheLightfoot'
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:13 [INFO] +- Foreach loop 37 ---------+
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:13 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:13 [INFO] Filled tag <&0> with ''.
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Filled tag <def[value].as_item> with 'i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]'.
18:28:13 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS'
Action/Value='SPLIT(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])' flag_target='p@JimyTheLightfoot'
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:13 [INFO] +- Foreach loop 38 ---------+
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:13 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:13 [INFO] Filled tag <&0> with ''.
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Filled tag <def[value].as_item> with 'i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]'.
18:28:13 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS'
Action/Value='SPLIT(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])' flag_target='p@JimyTheLightfoot'
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:13 [INFO] +- Foreach loop 39 ---------+
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:13 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:13 [INFO] Filled tag <&0> with ''.
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Filled tag <def[value].as_item> with 'i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]'.
18:28:13 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS'
Action/Value='SPLIT(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])' flag_target='p@JimyTheLightfoot'
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:13 [INFO] +- Foreach loop 40 ---------+
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:13 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:13 [INFO] Filled tag <&0> with ''.
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Filled tag <def[value].as_item> with 'i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]'.
18:28:13 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS'
Action/Value='SPLIT(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])' flag_target='p@JimyTheLightfoot'
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:13 [INFO] +- Foreach loop 41 ---------+
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:13 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:13 [INFO] Filled tag <&0> with ''.
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Filled tag <def[value].as_item> with 'i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]'.
18:28:13 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS'
Action/Value='SPLIT(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])' flag_target='p@JimyTheLightfoot'
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:13 [INFO] +- Foreach loop 42 ---------+
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:13 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:13 [INFO] Filled tag <&0> with ''.
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Filled tag <def[value].as_item> with 'i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]'.
18:28:13 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS'
Action/Value='SPLIT(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])' flag_target='p@JimyTheLightfoot'
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:13 [INFO] +- Foreach loop 43 ---------+
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:13 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:13 [INFO] Filled tag <&0> with ''.
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Filled tag <def[value].as_item> with 'i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]'.
18:28:13 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS'
Action/Value='SPLIT(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])' flag_target='p@JimyTheLightfoot'
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:13 [INFO] +- Foreach loop 44 ---------+
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:13 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:13 [INFO] Filled tag <&0> with ''.
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Filled tag <def[value].as_item> with 'i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]'.
18:28:13 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS'
Action/Value='SPLIT(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])' flag_target='p@JimyTheLightfoot'
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:13 [INFO] +- Foreach loop 45 ---------+
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:13 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:13 [INFO] Filled tag <&0> with ''.
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Filled tag <def[value].as_item> with 'i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]'.
18:28:13 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS'
Action/Value='SPLIT(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])' flag_target='p@JimyTheLightfoot'
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:13 [INFO] +- Foreach loop 46 ---------+
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:13 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:13 [INFO] Filled tag <&0> with ''.
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Filled tag <def[value].as_item> with 'i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]'.
18:28:13 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS'
Action/Value='SPLIT(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])' flag_target='p@JimyTheLightfoot'
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:13 [INFO] +- Foreach loop 47 ---------+
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:13 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:13 [INFO] Filled tag <&0> with ''.
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Filled tag <def[value].as_item> with 'i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]'.
18:28:13 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS'
Action/Value='SPLIT(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])' flag_target='p@JimyTheLightfoot'
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:13 [INFO] +- Foreach loop 48 ---------+
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:13 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:13 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:13 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:13 [INFO] Filled tag <&co> with ':'.
18:28:13 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:13 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[GlobalReputation]> with '0'.
18:28:13 [INFO] Filled tag <&co> with ':'.
18:28:13 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:13 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[UnsungReputation]> with '0'.
18:28:13 [INFO] Filled tag <&co> with ':'.
18:28:13 [INFO] Filled tag <player.money> with '15164'.
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'skull_skin' on object of type 'Item'...
18:28:13 [INFO] Filled tag <def[value].as_item> with 'i@player_head[display_name=Character Sheet;lore=Global Reputation&co 0|Unsung
Reputation&co 0|Cash On Hand&co $15164|Click here to see your Character Information and
Stats&exc;script=CHARACTERSHEETIT;skull_skin=5fb9aeaa-52fd-494a-9388-1f5baab9ed7b|eyJ0aW1lc3RhbXAiOjE1NTgxMTAyNzU0MDIsInByb2ZpbGVJZCI6IjVmYjlhZWFhNTJmZDQ5NGE5Mzg4MWY1YmFhYjllZDdiIiwicHJvZmlsZU5hbWUiOiJKaW15VGhlTGlnaHRmb290IiwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzUxODQ4NmMxNTJiYjA1M2UyMzEyMGExMmNhZTJkNzkwNDVmYjAwOGM2OWQ0NzljMzY1NWFjZTYyYTM2ZDA5NmQifX19|JimyTheLightfoot]'.
18:28:13 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@player_head[display_name=Character Sheet;lore=Global
Reputation&co 0|Unsung Reputation&co 0|Cash On Hand&co $15164|Click here to see your Character Information and
Stats&exc;script=CHARACTERSHEETIT;skull_skin=5fb9aeaa-52fd-494a-9388-1f5baab9ed7b|eyJ0aW1lc3RhbXAiOjE1NTgxMTAyNzU0MDIsInByb2ZpbGVJZCI6IjVmYjlhZWFhNTJmZDQ5NGE5Mzg4MWY1YmFhYjllZDdiIiwicHJvZmlsZU5hbWUiOiJKaW15VGhlTGlnaHRmb290IiwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzUxODQ4NmMxNTJiYjA1M2UyMzEyMGExMmNhZTJkNzkwNDVmYjAwOGM2OWQ0NzljMzY1NWFjZTYyYTM2ZDA5NmQifX19|JimyTheLightfoot])'
flag_target='p@JimyTheLightfoot'
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:13 [INFO] +- Foreach loop 49 ---------+
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:13 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Filled tag <def[value].as_item> with 'i@armor_stand[display_name=Hero Attributes;lore=Click here to access the Heroes
Attributes menu˙script=ATTRIBUTESIT]'.
18:28:13 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@armor_stand[display_name=Hero Attributes;lore=Click here to
access the Heroes Attributes menu˙script=ATTRIBUTESIT])' flag_target='p@JimyTheLightfoot'
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:13 [INFO] +- Foreach loop 50 ---------+
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:13 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:13 [INFO] Filled tag <&co> with ':'.
18:28:13 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:13 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].list_keys[ActiveQuests].exclude[Total].size||0> with '0'.
18:28:13 [INFO] Filled tag <&co> with ':'.
18:28:13 [INFO] Filled tag <player.uuid> with '5fb9aeaa-52fd-494a-9388-1f5baab9ed7b'.
18:28:13 [INFO] Filled tag <yaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].list_keys[CompletedQuests].exclude[Total].size||0> with '2'.
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Filled tag <def[value].as_item> with 'i@writable_book[display_name=Quest Journal;lore=Click here to access information|about
your Active quests&dot|Active Quests&co 0|Completed Quests&co 2;script=QUESTLOGI]'.
18:28:13 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@writable_book[display_name=Quest Journal;lore=Click here to
access information|about your Active quests&dot|Active Quests&co 0|Completed Quests&co 2;script=QUESTLOGI])'
flag_target='p@JimyTheLightfoot'
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:13 [INFO] +- Foreach loop 51 ---------+
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:13 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:13 [INFO] Filled tag <player.heroes.primary_class.name> with 'Cleric'.
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Filled tag <def[value].as_item> with 'i@bookshelf[display_name=Cleric Skills;lore=Click here to see a list of skills|you can
use based on your currently|selected Path˙script=SKILLSIT]'.
18:28:13 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@bookshelf[display_name=Cleric Skills;lore=Click here to see
a list of skills|you can use based on your currently|selected Path˙script=SKILLSIT])' flag_target='p@JimyTheLightfoot'
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:13 [INFO] +- Foreach loop 52 ---------+
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:13 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:13 [INFO] Filled tag <player.heroes.secondary_class.name> with 'Alchemist'.
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Filled tag <def[value].as_item> with 'i@fishing_rod[display_name=Alchemist Skills;lore=Click here to see a list of skills|you
can use based on your currently|selected Profession˙script=SKILLSPROIT]'.
18:28:13 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(i@fishing_rod[display_name=Alchemist Skills;lore=Click here to
see a list of skills|you can use based on your currently|selected Profession˙script=SKILLSPROIT])'
flag_target='p@JimyTheLightfoot'
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:13 [INFO] +- Foreach loop 53 ---------+
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:13 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:13 [INFO] Filled tag <&0> with ''.
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Filled tag <def[value].as_item> with 'i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]'.
18:28:13 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS'
Action/Value='SPLIT(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])' flag_target='p@JimyTheLightfoot'
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:13 [INFO] +- Foreach loop 54 ---------+
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:<def[value].as_item>"
18:28:13 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:13 [INFO] Filled tag <&0> with ''.
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Filled tag <def[value].as_item> with 'i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]'.
18:28:13 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS'
Action/Value='SPLIT(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])' flag_target='p@JimyTheLightfoot'
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH " CALLBACK" "as:value"
18:28:13 [INFO] +- Foreach loop complete ---------+
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player"
"PathItems:|:<def[items].as_list.set[i@AdminClassIt].at[35]>"
18:28:13 [INFO] +- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+
18:28:13 [INFO] ERROR in script 'CHARACTERSHEETHANDLER' in queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay'! Invalid definition name
'items'.
18:28:13 [INFO] Filled tag <def[items].as_list.set[i@AdminClassIt].at[35]> with 'def[items].as_list.set[i@AdminClassIt].at[35]'.
18:28:13 [INFO] ERROR in script 'CHARACTERSHEETHANDLER' in queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay'! Tag
<def[items].as_list.set[i@AdminClassIt].at[35]> is invalid!
18:28:13 [INFO] +> Executing 'FLAG': flag_name='PATHITEMS' Action/Value='SPLIT(def[items].as_list.set[i@AdminClassIt].at[35])'
flag_target='p@JimyTheLightfoot'
18:28:13 [INFO] Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: INVENTORY "open" "d:in@PathsInv"
18:28:13 [INFO] +- Executing dCommand: INVENTORY/p@JimyTheLightfoot ---------+
18:28:13 [INFO] Starting InstantQueue 'INV_SCRIPT_ITEM_PROC_BaRoundSurprise'...
18:28:13 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BaRoundSurprise' Executing: DETERMINE "<player.flag[PathItems]>"
18:28:13 [INFO] +- Executing dCommand: DETERMINE/p@JimyTheLightfoot ---------+
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] Filled tag <player.flag[PathItems]> with 'i@diamond_hoe[display_name=Core Path&co Cleric;lore=Left Click here to switch to
the Cleric Core Path&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co 1;script=CLERICIT]'.
18:28:13 [INFO] +> Executing 'DETERMINE': outcome='i@diamond_hoe[display_name=Core Path&co Cleric;lore=Left Click here to switch to the Cleric
Core Path&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co 1;script=CLERICIT]'
passively='false'
18:28:13 [INFO] Completing queue 'INV_SCRIPT_ITEM_PROC_BaRoundSurprise' in 30ms.
18:28:13 [INFO] Applying property 'display_name' on object of type 'Item'...
18:28:13 [INFO] Applying property 'lore' on object of type 'Item'...
18:28:13 [INFO] Applying property 'script' on object of type 'Item'...
18:28:13 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@PATHSINV' slot='1'
18:28:13 [INFO] Completing queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' in 1226ms.