Java Version: 1.8.0_201 Up-time: 4m 40s CraftBukkit Version: git-Paper-626 (MC: 1.13.2) Denizen Version: Core: 1.40-SNAPSHOT (Build 260), CraftBukkit: 1.0.6-SNAPSHOT (build 790-DEV) Active Plugins (31): 2dynmap: 3.0-beta-2-138, 2WorldBorder: 1.9.0, 2Votifier: 2.5.0, 2Multiverse-Core: 2.7.0-SNAPSHOT-b747, 2ProtocolLib: 4.4.0, 2Holograms: 2.6, 2LibsDisguises: 9.8.1, 2MythicDrops: 4.3.4-a8b9390, 2FastAsyncWorldEdit: 1.0, 2PermissionsEx: 1.23.4, 2EffectLib: 6.2-SNAPSHOT, 2Vault: 1.7.2-b107, 2Essentials: 2.16.1.156, 2BKCommonLib: 1.13.2-v3, 2LightCleaner: 1.13.1-v1, 2HolographicDisplays: 2.3.2, 2Citizens: 2.0.25-SNAPSHOT (build 1692), 2EssentialsXMPP: 2.16.1.156, 2EssentialsProtect: 2.16.1.156, 2EssentialsChat: 2.16.1.156, 2EssentialsGeoIP: 2.16.1.156, 2EssentialsSpawn: 2.16.1.156, 2EnjinMinecraftPlugin: 3.5.4, 2Denizen: 1.0.6-SNAPSHOT (build 790-DEV), 2WorldEdit: unspecified, 2FastAsyncVoxelSniper: 1.13.132, 2WorldGuard: 7.0.0-SNAPSHOT;0dc5781, 2WorldEditCUI: 1.3, 2Depenizen: 1.0.0 (build 470), 2Heroes: 1.9.1-SNAPSHOT-565633b, 2MythicMobs: 4.7.0-SNAPSHOT-2807, Loaded Worlds (10): map, map_nether, map_the_end, Temp, world, world_the_end, world_nether, map_rainbow, map_dungeons, map_spawn Online Players (1): 6[Deity] f4~Jimmyr7(JimyTheLightfoot) Offline Players: 16 Mode: online 18:28:11 [INFO] e+> 8Executing 'eEvent8': 8Type='eon player clicks in inventory8' 8Container='bCHARACTERSHEETHANDLERe(WORLD)8' player=p@JimyTheLightfoot8Context='e{item=i@player_head[display_name=Character Sheet;lore=Global Reputation&co 0|Unsung Reputation&co 0|Cash On Hand&co $14816|Click here to see your Character Information and Stats&exc;script=CHARACTERSHEETIT;skull_skin=5fb9aeaa-52fd-494a-9388-1f5baab9ed7b|eyJ0aW1lc3RhbXAiOjE1NTc3NzA2MjY4MzQsInByb2ZpbGVJZCI6IjVmYjlhZWFhNTJmZDQ5NGE5Mzg4MWY1YmFhYjllZDdiIiwicHJvZmlsZU5hbWUiOiJKaW15VGhlTGlnaHRmb290IiwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzUxODQ4NmMxNTJiYjA1M2UyMzEyMGExMmNhZTJkNzkwNDVmYjAwOGM2OWQ0NzljMzY1NWFjZTYyYTM2ZDA5NmQifX19|JimyTheLightfoot], cursor_item=i@air, raw_slot=36, is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL, clicked_inventory=in@player[holder=p@5fb9aeaa-52fd-494a-9388-1f5baab9ed7b], slot=36, inventory=in@player[holder=p@5fb9aeaa-52fd-494a-9388-1f5baab9ed7b], click=LEFT, hotbar_button=0}8' 18:28:11 [INFO] d+- Building event 'ON PLAYER CLICKS IN INVENTORY' for CHARACTERSHEETHANDLER ---------+ 18:28:11 [INFO] d fStarting InstantQueue 'CHARACTERSHEETHANDLER_BlackberryAzerbaijanNews'... 18:28:11 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_BlackberryAzerbaijanNews' Executing: IF "" "!=" "QUICKBAR" "&&" "" 18:28:11 [INFO] d+- Executing dCommand: IF/p@JimyTheLightfoot ---------+ 18:28:11 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 18:28:11 [INFO] d f8Filled tag <fcontext.slot_type8> with 'fCONTAINER8'. 18:28:11 [INFO] d fLogic='NEGATIVE', Comparable='Element(bCONTAINERf)', Operator='EQUALS', ComparedTo='Element(bQUICKBARf)' e--> OUTCOME='true' 18:28:11 [INFO] d f8Filled tag <fcontext.cursor_item.has_nbt[Skill]8> with 'ffalse8'. 18:28:11 [INFO] d fCompleting queue 'CHARACTERSHEETHANDLER_BlackberryAzerbaijanNews' in 1ms. 18:28:11 [INFO] e+> 8Executing 'eEvent8': 8Type='eon player clicks CHARACTERSHEETIT in inventory8' 8Container='bCHARACTERSHEETHANDLERe(WORLD)8' player=p@JimyTheLightfoot8Context='e{item=i@player_head[display_name=Character Sheet;lore=Global Reputation&co 0|Unsung Reputation&co 0|Cash On Hand&co $14816|Click here to see your Character Information and Stats&exc;script=CHARACTERSHEETIT;skull_skin=5fb9aeaa-52fd-494a-9388-1f5baab9ed7b|eyJ0aW1lc3RhbXAiOjE1NTc3NzA2MjY4MzQsInByb2ZpbGVJZCI6IjVmYjlhZWFhNTJmZDQ5NGE5Mzg4MWY1YmFhYjllZDdiIiwicHJvZmlsZU5hbWUiOiJKaW15VGhlTGlnaHRmb290IiwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzUxODQ4NmMxNTJiYjA1M2UyMzEyMGExMmNhZTJkNzkwNDVmYjAwOGM2OWQ0NzljMzY1NWFjZTYyYTM2ZDA5NmQifX19|JimyTheLightfoot], cursor_item=i@air, raw_slot=36, is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL, clicked_inventory=in@player[holder=p@5fb9aeaa-52fd-494a-9388-1f5baab9ed7b], slot=36, inventory=in@player[holder=p@5fb9aeaa-52fd-494a-9388-1f5baab9ed7b], click=LEFT, hotbar_butto... * snip! * 18:28:11 [INFO] d+- Building event 'ON PLAYER CLICKS CHARACTERSHEETIT IN INVENTORY' for CHARACTERSHEETHANDLER ---------+ 18:28:11 [INFO] d fStarting InstantQueue 'CHARACTERSHEETHANDLER_BedroomsPostedThemselves'... 18:28:11 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_BedroomsPostedThemselves' Executing: DETERMINE "passively" "cancelled" 18:28:11 [INFO] d+- Executing dCommand: DETERMINE/p@JimyTheLightfoot ---------+ 18:28:11 [INFO] e+> 8Executing 'eDETERMINE8': outcome='bcancelled8' passively='btrue8' 18:28:11 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_BedroomsPostedThemselves' Executing: INVENTORY "open" "d:in@CharacterSheetInv" 18:28:11 [INFO] d+- Executing dCommand: INVENTORY/p@JimyTheLightfoot ---------+ 18:28:11 [INFO] d f8Filled tag <f&08> with 'f08'. 18:28:11 [INFO] d f8Filled tag <f&08> with 'f08'. 18:28:11 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:11 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:11 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].list_keys[ActiveQuests].exclude[Total].size||08> with 'f08'. 18:28:11 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:11 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:11 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].list_keys[CompletedQuests].exclude[Total].size||08> with 'f28'. 18:28:11 [INFO] d f8Filled tag <fplayer.heroes.primary_class.name8> with 'fCleric8'. 18:28:11 [INFO] d f8Filled tag <fplayer.heroes.secondary_class.name8> with 'fAlchemist8'. 18:28:11 [INFO] d f8Filled tag <f&08> with 'f08'. 18:28:11 [INFO] d f8Filled tag <f&08> with 'f08'. 18:28:11 [INFO] e+> 8Executing 'eINVENTORY8': 8actions='e[open]8' 8Inventory='ein@CHARACTERSHEETINV8' slot='b18' 18:28:11 [INFO] d fCompleting queue 'CHARACTERSHEETHANDLER_BedroomsPostedThemselves' in 14ms. 18:28:12 [INFO] e+> 8Executing 'eEvent8': 8Type='eon player clicks in inventory8' 8Container='bCHARACTERSHEETHANDLERe(WORLD)8' player=p@JimyTheLightfoot8Context='e{item=i@compass[display_name=Paths and Professions;lore=Click here to see a list of Paths and|Professions that you can choose from˙script=PATHSIT], cursor_item=i@air, raw_slot=3, is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL, clicked_inventory=in@CHARACTERSHEETINV, slot=3, inventory=in@CHARACTERSHEETINV, click=LEFT, hotbar_button=0}8' 18:28:12 [INFO] d+- Building event 'ON PLAYER CLICKS IN INVENTORY' for CHARACTERSHEETHANDLER ---------+ 18:28:12 [INFO] d fStarting InstantQueue 'CHARACTERSHEETHANDLER_TrailersExceptRecycling'... 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_TrailersExceptRecycling' Executing: IF "" "!=" "QUICKBAR" "&&" "" 18:28:12 [INFO] d+- Executing dCommand: IF/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 18:28:12 [INFO] d f8Filled tag <fcontext.slot_type8> with 'fCONTAINER8'. 18:28:12 [INFO] d fLogic='NEGATIVE', Comparable='Element(bCONTAINERf)', Operator='EQUALS', ComparedTo='Element(bQUICKBARf)' e--> OUTCOME='true' 18:28:12 [INFO] d f8Filled tag <fcontext.cursor_item.has_nbt[Skill]8> with 'ffalse8'. 18:28:12 [INFO] d fCompleting queue 'CHARACTERSHEETHANDLER_TrailersExceptRecycling' in 1ms. 18:28:12 [INFO] e+> 8Executing 'eEvent8': 8Type='eon player clicks in CHARACTERSHEETINV8' 8Container='bCHARACTERSHEETHANDLERe(WORLD)8' player=p@JimyTheLightfoot8Context='e{item=i@compass[display_name=Paths and Professions;lore=Click here to see a list of Paths and|Professions that you can choose from˙script=PATHSIT], cursor_item=i@air, raw_slot=3, is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL, clicked_inventory=in@CHARACTERSHEETINV, slot=3, inventory=in@CHARACTERSHEETINV, click=LEFT, hotbar_button=0}8' 18:28:12 [INFO] d+- Building event 'ON PLAYER CLICKS IN CHARACTERSHEETINV' for CHARACTERSHEETHANDLER ---------+ 18:28:12 [INFO] d fStarting InstantQueue 'CHARACTERSHEETHANDLER_TremendousLuxembourgDepartmental'... 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_TremendousLuxembourgDepartmental' Executing: DETERMINE "passively" "cancelled" 18:28:12 [INFO] d+- Executing dCommand: DETERMINE/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] e+> 8Executing 'eDETERMINE8': outcome='bcancelled8' passively='btrue8' 18:28:12 [INFO] d fCompleting queue 'CHARACTERSHEETHANDLER_TremendousLuxembourgDepartmental' in 0ms. 18:28:12 [INFO] e+> 8Executing 'eEvent8': 8Type='eon player clicks PATHSIT in inventory8' 8Container='bCHARACTERSHEETHANDLERe(WORLD)8' player=p@JimyTheLightfoot8Context='e{item=i@compass[display_name=Paths and Professions;lore=Click here to see a list of Paths and|Professions that you can choose from˙script=PATHSIT], cursor_item=i@air, raw_slot=3, is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL, clicked_inventory=in@CHARACTERSHEETINV, slot=3, inventory=in@CHARACTERSHEETINV, click=LEFT, hotbar_button=0}8' 18:28:12 [INFO] d+- Building event 'ON PLAYER CLICKS PATHSIT IN INVENTORY' for CHARACTERSHEETHANDLER ---------+ 18:28:12 [INFO] d fStarting InstantQueue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay'... 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: DETERMINE "passively" "cancelled" 18:28:12 [INFO] d+- Executing dCommand: DETERMINE/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] e+> 8Executing 'eDETERMINE8': outcome='bcancelled8' passively='btrue8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: IF "" 18:28:12 [INFO] d+- Executing dCommand: IF/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] e+> 8Executing 'eIF8': 8use_braces='etrue8' 18:28:12 [INFO] d f8Filled tag <fplayer.is_op8> with 'ftrue8'. 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "" 18:28:12 [INFO] d+- Executing dCommand: FOREACH/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d f8Filled tag <fyaml[PathsInventory].read[PathsInventory]8> with 'fli@i@ClericIt|i@MageIt|i@RogueIt|i@ScoutIt|i@WarriorIt|i@PlaceHolderIt|i@AlchemistIt|i@LumberjackIt|i@ProspectorIt|i@CrusaderIt|i@ArcanistIt|i@ShadowDancerIt|i@SniperIt|i@BerserkerIt|i@PlaceHolderIt|i@EngineerIt|i@ShamanIt|i@BlackSmithIt|i@AssassinIt|i@BardIt|i@BloodMagusIt|i@DragoonIt|i@DruidIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@EldritchIt|i@MonkIt|i@Necromancerit|i@OracleIt|i@RangerIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@CharacterSheetIt|i@attributesit|i@questlogi|i@skillsit|i@skillsproit|i@PlaceHolderIt|i@PlaceHolderIt8'. 18:28:12 [INFO] e+> 8Executing 'eFOREACH8': 8list='eli@i@ClericIt|i@MageIt|i@RogueIt|i@ScoutIt|i@WarriorIt|i@PlaceHolderIt|i@AlchemistIt|i@LumberjackIt|i@ProspectorIt|i@CrusaderIt|i@ArcanistIt|i@ShadowDancerIt|i@SniperIt|i@BerserkerIt|i@PlaceHolderIt|i@EngineerIt|i@ShamanIt|i@BlackSmithIt|i@AssassinIt|i@BardIt|i@BloodMagusIt|i@DragoonIt|i@DruidIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@EldritchIt|i@MonkIt|i@Necromancerit|i@OracleIt|i@RangerIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@PlaceHolderIt|i@CharacterSheetIt|i@attributesit|i@questlogi|i@skillsit|i@skillsproit|i@PlaceHolderIt|i@PlaceHolderIt8' as_name='bvalue8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:12 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Cleric]8> with 'f78'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@diamond_hoe[display_name=Core Path&co Cleric;lore=Left Click here to switch to the Cleric Core Path&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co 7;script=CLERICIT]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@diamond_hoe[display_name=Core Path&co Cleric;lore=Left Click here to switch to the Cleric Core Path&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co 7;script=CLERICIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 2 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:12 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Mage]8> with 'f18'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@blaze_powder[display_name=Core Path&co Mage;lore=Left Click here to switch to the|Mage Core Path&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co 1;script=MAGEIT]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@blaze_powder[display_name=Core Path&co Mage;lore=Left Click here to switch to the|Mage Core Path&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co 1;script=MAGEIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 3 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:12 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Rogue]8> with 'f18'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@diamond_sword[display_name=Core Path&co Rogue;lore=Left Click here to switch to the|Rogue Core Path&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co 1;script=ROGUEIT]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@diamond_sword[display_name=Core Path&co Rogue;lore=Left Click here to switch to the|Rogue Core Path&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co 1;script=ROGUEIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 4 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:12 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Scout]8> with 'f18'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@bow[display_name=Core Path&co Scout;lore=Left Click here to switch to the|Scout Core Path&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co 1;script=SCOUTIT]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@bow[display_name=Core Path&co Scout;lore=Left Click here to switch to the|Scout Core Path&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co 1;script=SCOUTIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 5 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:12 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Warrior]8> with 'f18'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@diamond_axe[display_name=Core Path&co Warrior;lore=Left Click here to switch to the|Warrior Core Path&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co 1;script=WARRIORIT]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@diamond_axe[display_name=Core Path&co Warrior;lore=Left Click here to switch to the|Warrior Core Path&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co 1;script=WARRIORIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 6 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d f8Filled tag <f&08> with 'f08'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 7 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:12 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Alchemist]8> with 'f18'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@player_head[display_name=Core Profession&co Alchemist;lore=Left Click here to switch to the|Alchemist Core Profession&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=ALCHEMISTIT;skull_skin=b7a08f8f-3708-4de7-b747-ce444404a7d3|eyJ0aW1lc3RhbXAiOjE1MzQ5NzIwOTk0OTMsInByb2ZpbGVJZCI6ImI3YTA4ZjhmMzcwODRkZTdiNzQ3Y2U0NDQ0MDRhN2QzIiwicHJvZmlsZU5hbWUiOiJBbGNoZW1pc3QzMTAiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlL2E3ZTU3OWYxNzlhZWQ4M2RiYTI1OWY3NzY4Njk4M2EzYTk1NmYyZjhhZmEyYmNjYTcxZWE1MmQ3ZDA4MjJiZDkifX19|Alchemist310]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@player_head[display_name=Core Profession&co Alchemist;lore=Left Click here to switch to the|Alchemist Core Profession&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=ALCHEMISTIT;skull_skin=b7a08f8f-3708-4de7-b747-ce444404a7d3|eyJ0aW1lc3RhbXAiOjE1MzQ5NzIwOTk0OTMsInByb2ZpbGVJZCI6ImI3YTA4ZjhmMzcwODRkZTdiNzQ3Y2U0NDQ0MDRhN2QzIiwicHJvZmlsZU5hbWUiOiJBbGNoZW1pc3QzMTAiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlL2E3ZTU3OWYxNzlhZWQ4M2RiYTI1OWY3NzY4Njk4M2EzYTk1NmYyZjhhZmEyYmNjYTcxZWE1MmQ3ZDA4MjJiZDkifX19|Alchemist310])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 8 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:12 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Lumberjack]8> with 'f18'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@player_head[display_name=Core Profession&co Lumberjack;lore=Left Click here to switch to the|Lumberjack Core Profession&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co 1;script=LUMBERJACKIT;skull_skin=77410845-5ea3-4f4e-82bf-81c894611e61|eyJ0aW1lc3RhbXAiOjE1MzQ5Njk4MjkxNzcsInByb2ZpbGVJZCI6Ijc3NDEwODQ1NWVhMzRmNGU4MmJmODFjODk0NjExZTYxIiwicHJvZmlsZU5hbWUiOiJsdW1iZXJqYWNrIiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS9lNjYxZjMyYzZjZjAxYWY4NjdkYzViMjMxMmRhMjAxZWJkZTQ1NmFhNDJmOTQwNWY1OTJlNGRiYWEyOTgxMDk5In19fQ|lumberjack]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@player_head[display_name=Core Profession&co Lumberjack;lore=Left Click here to switch to the|Lumberjack Core Profession&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co 1;script=LUMBERJACKIT;skull_skin=77410845-5ea3-4f4e-82bf-81c894611e61|eyJ0aW1lc3RhbXAiOjE1MzQ5Njk4MjkxNzcsInByb2ZpbGVJZCI6Ijc3NDEwODQ1NWVhMzRmNGU4MmJmODFjODk0NjExZTYxIiwicHJvZmlsZU5hbWUiOiJsdW1iZXJqYWNrIiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS9lNjYxZjMyYzZjZjAxYWY4NjdkYzViMjMxMmRhMjAxZWJkZTQ1NmFhNDJmOTQwNWY1OTJlNGRiYWEyOTgxMDk5In19fQ|lumberjack])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 9 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:12 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Prospector]8> with 'f18'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@player_head[display_name=Core Profession&co Prospector;lore=Left Click here to switch to the|Prospector Core Profession&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co 1;script=PROSPECTORIT;skull_skin=1ce1d87c-e6be-4559-95ad-161771b44676|eyJ0aW1lc3RhbXAiOjE1MzQ5NzIwNjI0MTEsInByb2ZpbGVJZCI6IjFjZTFkODdjZTZiZTQ1NTk5NWFkMTYxNzcxYjQ0Njc2IiwicHJvZmlsZU5hbWUiOiJNYWxsc3Rlbk1pbmVyUHJvIiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS9kZTE4M2M0MDdjYzg0MmE5NTNhMzkyODZiOWNkODBiNzdkZmMwN2Q5NGZkNWVkZmNlNGNhNDAxN2RiNWUxZmNkIn19fQ|MallstenMinerPro]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@player_head[display_name=Core Profession&co Prospector;lore=Left Click here to switch to the|Prospector Core Profession&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co 1;script=PROSPECTORIT;skull_skin=1ce1d87c-e6be-4559-95ad-161771b44676|eyJ0aW1lc3RhbXAiOjE1MzQ5NzIwNjI0MTEsInByb2ZpbGVJZCI6IjFjZTFkODdjZTZiZTQ1NTk5NWFkMTYxNzcxYjQ0Njc2IiwicHJvZmlsZU5hbWUiOiJNYWxsc3Rlbk1pbmVyUHJvIiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS9kZTE4M2M0MDdjYzg0MmE5NTNhMzkyODZiOWNkODBiNzdkZmMwN2Q5NGZkNWVkZmNlNGNhNDAxN2RiNWUxZmNkIn19fQ|MallstenMinerPro])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 10 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:12 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Crusader]8> with 'f18'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@player_head[display_name=Advanced Path&co Crusader;lore=Left Click here to switch to the|Crusader Advanced Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=CRUSADERIT;skull_skin=4946bcf8-19f6-4ffc-9d31-aa5adf3d69c0|eyJ0aW1lc3RhbXAiOjE1MzQ1NTgyMDYzNzQsInByb2ZpbGVJZCI6IjQ5NDZiY2Y4MTlmNjRmZmM5ZDMxYWE1YWRmM2Q2OWMwIiwicHJvZmlsZU5hbWUiOiJwYWxhZGluMDE2Iiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS84YTczM2M5ODViMmJlMzYwNmI2N2RiNTQ5NzQyYWQ0ZmFmMTUzZGU5MDNhYTQ5MTQwOTZiMjUzZjc4ZjdkNWQxIn19fQ|paladin016]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@player_head[display_name=Advanced Path&co Crusader;lore=Left Click here to switch to the|Crusader Advanced Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=CRUSADERIT;skull_skin=4946bcf8-19f6-4ffc-9d31-aa5adf3d69c0|eyJ0aW1lc3RhbXAiOjE1MzQ1NTgyMDYzNzQsInByb2ZpbGVJZCI6IjQ5NDZiY2Y4MTlmNjRmZmM5ZDMxYWE1YWRmM2Q2OWMwIiwicHJvZmlsZU5hbWUiOiJwYWxhZGluMDE2Iiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS84YTczM2M5ODViMmJlMzYwNmI2N2RiNTQ5NzQyYWQ0ZmFmMTUzZGU5MDNhYTQ5MTQwOTZiMjUzZjc4ZjdkNWQxIn19fQ|paladin016])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 11 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:12 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Arcanist]8> with 'f18'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@player_head[display_name=Advanced Path&co Arcanist;lore=Left Click here to switch to the|Arcanist Advanced Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=ARCANISTIT;skull_skin=6fa1c32c-c60b-4219-9024-a5b2f7fbbcb0|eyJ0aW1lc3RhbXAiOjE1MzQ1NTE5NjE5MzAsInByb2ZpbGVJZCI6IjZmYTFjMzJjYzYwYjQyMTk5MDI0YTViMmY3ZmJiY2IwIiwicHJvZmlsZU5hbWUiOiJqZXJhZ2VuIiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS84ZThiYmM5YmRjODY2OTQ3ZmQ3MjBlMjdmZjNmYzM5ZDFjYzBmZWQ2MjBhNmUwZDY0OGJmZjFjYzJlMzY0Mzk2In19fQ|jeragen]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@player_head[display_name=Advanced Path&co Arcanist;lore=Left Click here to switch to the|Arcanist Advanced Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=ARCANISTIT;skull_skin=6fa1c32c-c60b-4219-9024-a5b2f7fbbcb0|eyJ0aW1lc3RhbXAiOjE1MzQ1NTE5NjE5MzAsInByb2ZpbGVJZCI6IjZmYTFjMzJjYzYwYjQyMTk5MDI0YTViMmY3ZmJiY2IwIiwicHJvZmlsZU5hbWUiOiJqZXJhZ2VuIiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS84ZThiYmM5YmRjODY2OTQ3ZmQ3MjBlMjdmZjNmYzM5ZDFjYzBmZWQ2MjBhNmUwZDY0OGJmZjFjYzJlMzY0Mzk2In19fQ|jeragen])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 12 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:12 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.ShadowDancer]8> with 'f18'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@player_head[display_name=Advanced Path&co Shadow Dancer;lore=Left Click here to switch to the|Shadow Dancer Advanced Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=SHADOWDANCERIT;skull_skin=57c70fbc-b403-4c73-a186-1f4a05fb4d9f|eyJ0aW1lc3RhbXAiOjE1MzQ1NTk1MDcyMDUsInByb2ZpbGVJZCI6IjU3YzcwZmJjYjQwMzRjNzNhMTg2MWY0YTA1ZmI0ZDlmIiwicHJvZmlsZU5hbWUiOiJzaGFkb3d6X19fIiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS8xMDBmN2Q3MDIzMTgyMjlmN2QwM2Q3ZWJiZjdlYWZkYzQyN2VkZDIxMTNjYTkxN2VlYzFlNmVhNDY4NDQwNmQwIn19fQ|shadowz___]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@player_head[display_name=Advanced Path&co Shadow Dancer;lore=Left Click here to switch to the|Shadow Dancer Advanced Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=SHADOWDANCERIT;skull_skin=57c70fbc-b403-4c73-a186-1f4a05fb4d9f|eyJ0aW1lc3RhbXAiOjE1MzQ1NTk1MDcyMDUsInByb2ZpbGVJZCI6IjU3YzcwZmJjYjQwMzRjNzNhMTg2MWY0YTA1ZmI0ZDlmIiwicHJvZmlsZU5hbWUiOiJzaGFkb3d6X19fIiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS8xMDBmN2Q3MDIzMTgyMjlmN2QwM2Q3ZWJiZjdlYWZkYzQyN2VkZDIxMTNjYTkxN2VlYzFlNmVhNDY4NDQwNmQwIn19fQ|shadowz___])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 13 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:12 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Sniper]8> with 'f18'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@player_head[display_name=Advanced Path&co Sniper;lore=Left Click here to switch to the|Sniper Advanced Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=SNIPERIT;skull_skin=5896ca45-901f-4d85-a54b-b3ed3392a31d|eyJ0aW1lc3RhbXAiOjE1MzQ1NTk3MTkxOTYsInByb2ZpbGVJZCI6IjU4OTZjYTQ1OTAxZjRkODVhNTRiYjNlZDMzOTJhMzFkIiwicHJvZmlsZU5hbWUiOiJzbmlwZXJzbGF5ZXIiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzk4NTQ1OTdkNDk2ZmJlZTdiZWViMTc4NjljZTI2MzY2Yjc0YjUyNmI3YjYwMTNiYjQwOWI2OWE3NTJhYWY3N2MifX19|sniperslayer]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@player_head[display_name=Advanced Path&co Sniper;lore=Left Click here to switch to the|Sniper Advanced Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=SNIPERIT;skull_skin=5896ca45-901f-4d85-a54b-b3ed3392a31d|eyJ0aW1lc3RhbXAiOjE1MzQ1NTk3MTkxOTYsInByb2ZpbGVJZCI6IjU4OTZjYTQ1OTAxZjRkODVhNTRiYjNlZDMzOTJhMzFkIiwicHJvZmlsZU5hbWUiOiJzbmlwZXJzbGF5ZXIiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzk4NTQ1OTdkNDk2ZmJlZTdiZWViMTc4NjljZTI2MzY2Yjc0YjUyNmI3YjYwMTNiYjQwOWI2OWE3NTJhYWY3N2MifX19|sniperslayer])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 14 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:12 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Berserker]8> with 'f18'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@player_head[display_name=Advanced Path&co Berserker;lore=Left Click here to switch to the|Berserker Advanced Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=BERSERKERIT;skull_skin=5382da83-bfa4-4e49-8961-93736e760f79|eyJ0aW1lc3RhbXAiOjE1MzQ1NTE5MDU4MTQsInByb2ZpbGVJZCI6IjUzODJkYTgzYmZhNDRlNDk4OTYxOTM3MzZlNzYwZjc5IiwicHJvZmlsZU5hbWUiOiJGYW5hdGljU25pcGVyWnoiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzkwNTNkNmZiMDczOTczYzU0ODY2NTQxYzgwNWZmYWI3ZGUwNzNkMDJkOWQ0N2Q2MDQwNjAwYjBkYTk0MjllYTYifX19|FanaticSniperZz]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@player_head[display_name=Advanced Path&co Berserker;lore=Left Click here to switch to the|Berserker Advanced Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=BERSERKERIT;skull_skin=5382da83-bfa4-4e49-8961-93736e760f79|eyJ0aW1lc3RhbXAiOjE1MzQ1NTE5MDU4MTQsInByb2ZpbGVJZCI6IjUzODJkYTgzYmZhNDRlNDk4OTYxOTM3MzZlNzYwZjc5IiwicHJvZmlsZU5hbWUiOiJGYW5hdGljU25pcGVyWnoiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzkwNTNkNmZiMDczOTczYzU0ODY2NTQxYzgwNWZmYWI3ZGUwNzNkMDJkOWQ0N2Q2MDQwNjAwYjBkYTk0MjllYTYifX19|FanaticSniperZz])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 15 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d f8Filled tag <f&08> with 'f08'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 16 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:12 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Engineer]8> with 'f18'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@player_head[display_name=Advanced Profession&co Engineer;lore=Left Click here to switch to the|Engineer Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=ENGINEERIT;skull_skin=c75cf804-a6c4-43c5-9923-31c1fc4e8471|eyJ0aW1lc3RhbXAiOjE1MzQ5NzMxNjk0ODUsInByb2ZpbGVJZCI6ImM3NWNmODA0YTZjNDQzYzU5OTIzMzFjMWZjNGU4NDcxIiwicHJvZmlsZU5hbWUiOiJtMW5lY3JhZnRlcl9QUk8iLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlL2I4ZDEzYzI2M2NmYjQ0ZWQxOTA3YTM0MDdjNGNmMGRlYjkwNWQ3NWFiMzBiN2U4NDY0NTMyZmJiZTZjNjdjYTYifX19|m1necrafter_PRO]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@player_head[display_name=Advanced Profession&co Engineer;lore=Left Click here to switch to the|Engineer Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=ENGINEERIT;skull_skin=c75cf804-a6c4-43c5-9923-31c1fc4e8471|eyJ0aW1lc3RhbXAiOjE1MzQ5NzMxNjk0ODUsInByb2ZpbGVJZCI6ImM3NWNmODA0YTZjNDQzYzU5OTIzMzFjMWZjNGU4NDcxIiwicHJvZmlsZU5hbWUiOiJtMW5lY3JhZnRlcl9QUk8iLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlL2I4ZDEzYzI2M2NmYjQ0ZWQxOTA3YTM0MDdjNGNmMGRlYjkwNWQ3NWFiMzBiN2U4NDY0NTMyZmJiZTZjNjdjYTYifX19|m1necrafter_PRO])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 17 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:12 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Shaman]8> with 'f18'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@player_head[display_name=Advanced Profession&co Shaman;lore=Left Click here to switch to the|Shaman Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=SHAMANIT;skull_skin=8560fdf5-0328-40d1-a11a-57531f07aebb|eyJ0aW1lc3RhbXAiOjE1MzQ5NzQ4MTkxNTksInByb2ZpbGVJZCI6Ijg1NjBmZGY1MDMyODQwZDFhMTFhNTc1MzFmMDdhZWJiIiwicHJvZmlsZU5hbWUiOiJOYXRpdmVBbWVyaWNhbiIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZTlhM2YxY2MzMTk0YzAxMTdmMjdhYTk1YTFlZjMxMDhmYTViYzJlMDg0MmRiNmU1NTI2ODFkM2JiMjMxZTI3YiJ9fX0|NativeAmerican]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@player_head[display_name=Advanced Profession&co Shaman;lore=Left Click here to switch to the|Shaman Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=SHAMANIT;skull_skin=8560fdf5-0328-40d1-a11a-57531f07aebb|eyJ0aW1lc3RhbXAiOjE1MzQ5NzQ4MTkxNTksInByb2ZpbGVJZCI6Ijg1NjBmZGY1MDMyODQwZDFhMTFhNTc1MzFmMDdhZWJiIiwicHJvZmlsZU5hbWUiOiJOYXRpdmVBbWVyaWNhbiIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZTlhM2YxY2MzMTk0YzAxMTdmMjdhYTk1YTFlZjMxMDhmYTViYzJlMDg0MmRiNmU1NTI2ODFkM2JiMjMxZTI3YiJ9fX0|NativeAmerican])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 18 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:12 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.BlackSmith]8> with 'f18'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@player_head[display_name=Advanced Profession&co BlackSmith;lore=Left Click here to switch to the|Blacksmith Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level 1;script=BLACKSMITHIT;skull_skin=f2f6f490-3f2b-4abf-a482-5ff50b743cc1|eyJ0aW1lc3RhbXAiOjE1MzQ5NzM3MTg1MTIsInByb2ZpbGVJZCI6ImYyZjZmNDkwM2YyYjRhYmZhNDgyNWZmNTBiNzQzY2MxIiwicHJvZmlsZU5hbWUiOiJibGFja3NtaXRoOTkiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzYwZmRkMzBlY2U2MjMxYTFmMzI2NGVmOGM0ZDYyNWZmMDg0NTBiMzBjZTg0ODRkOTI2NjQ3NjY1MTkxZGM3MWEifX19|blacksmith99]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@player_head[display_name=Advanced Profession&co BlackSmith;lore=Left Click here to switch to the|Blacksmith Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level 1;script=BLACKSMITHIT;skull_skin=f2f6f490-3f2b-4abf-a482-5ff50b743cc1|eyJ0aW1lc3RhbXAiOjE1MzQ5NzM3MTg1MTIsInByb2ZpbGVJZCI6ImYyZjZmNDkwM2YyYjRhYmZhNDgyNWZmNTBiNzQzY2MxIiwicHJvZmlsZU5hbWUiOiJibGFja3NtaXRoOTkiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzYwZmRkMzBlY2U2MjMxYTFmMzI2NGVmOGM0ZDYyNWZmMDg0NTBiMzBjZTg0ODRkOTI2NjQ3NjY1MTkxZGM3MWEifX19|blacksmith99])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 19 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:12 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Assassin]8> with 'f18'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@player_head[display_name=Prestige Path&co Assassin;lore=Left Click here to switch to the|Assassin Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=ASSASSINIT;skull_skin=32616e97-9f48-441f-87aa-610d8edae223|eyJ0aW1lc3RhbXAiOjE1MzQ1NTEzMTc3MzMsInByb2ZpbGVJZCI6IjMyNjE2ZTk3OWY0ODQ0MWY4N2FhNjEwZDhlZGFlMjIzIiwicHJvZmlsZU5hbWUiOiJTdGVhbHRoX0FyY2hlciIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMjY4ZTUzM2NjNmJmZjY4Mjk2YTMxOGQ4M2M4ZDllYjNiMmE5Yjk4OGY4MzRmNWMwYzJjMGQ4N2EwZDIyM2E1ZSJ9fX0|Stealth_Archer]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@player_head[display_name=Prestige Path&co Assassin;lore=Left Click here to switch to the|Assassin Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=ASSASSINIT;skull_skin=32616e97-9f48-441f-87aa-610d8edae223|eyJ0aW1lc3RhbXAiOjE1MzQ1NTEzMTc3MzMsInByb2ZpbGVJZCI6IjMyNjE2ZTk3OWY0ODQ0MWY4N2FhNjEwZDhlZGFlMjIzIiwicHJvZmlsZU5hbWUiOiJTdGVhbHRoX0FyY2hlciIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMjY4ZTUzM2NjNmJmZjY4Mjk2YTMxOGQ4M2M4ZDllYjNiMmE5Yjk4OGY4MzRmNWMwYzJjMGQ4N2EwZDIyM2E1ZSJ9fX0|Stealth_Archer])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 20 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:12 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Bard]8> with 'f18'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@player_head[display_name=Prestige Path&co Bard;lore=Left Click here to switch to the|Bard Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=BARDIT;skull_skin=336b7f23-7e33-49ed-a6e8-004d3c1e3164|eyJ0aW1lc3RhbXAiOjE1MzQ1NTE4MDk4NjMsInByb2ZpbGVJZCI6IjMzNmI3ZjIzN2UzMzQ5ZWRhNmU4MDA0ZDNjMWUzMTY0IiwicHJvZmlsZU5hbWUiOiJndWl0YXJndXk0NDQiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzIyNjIzMTFhMWNkOGQyMTg4MmJiMGE3YjMyM2Q5OTk2MmY5ZWUxZGU2MzY2NmIwMDgxOWNhODY0YzcxNDA3ZTIifX19|guitarguy444]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@player_head[display_name=Prestige Path&co Bard;lore=Left Click here to switch to the|Bard Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=BARDIT;skull_skin=336b7f23-7e33-49ed-a6e8-004d3c1e3164|eyJ0aW1lc3RhbXAiOjE1MzQ1NTE4MDk4NjMsInByb2ZpbGVJZCI6IjMzNmI3ZjIzN2UzMzQ5ZWRhNmU4MDA0ZDNjMWUzMTY0IiwicHJvZmlsZU5hbWUiOiJndWl0YXJndXk0NDQiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzIyNjIzMTFhMWNkOGQyMTg4MmJiMGE3YjMyM2Q5OTk2MmY5ZWUxZGU2MzY2NmIwMDgxOWNhODY0YzcxNDA3ZTIifX19|guitarguy444])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 21 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:12 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.BloodMagus]8> with 'f18'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@player_head[display_name=Prestige Path&co Blood Magus;lore=Left Click here to switch to the|Blood Magus Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=BLOODMAGUSIT;skull_skin=3cbdae85-5dbd-45aa-979d-10c80367cb60|eyJ0aW1lc3RhbXAiOjE0NzYwNTkwODYzNjgsInByb2ZpbGVJZCI6IjNjYmRhZTg1NWRiZDQ1YWE5NzlkMTBjODAzNjdjYjYwIiwicHJvZmlsZU5hbWUiOiJFeGlsZWRCbG9vZCIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOGQ0NTkxNWMxNzI2ZTFjMmEyZGJkZThlMzZiZWFhMmE3MTBiZWZjNmYyYWM0MTkwZWNkY2NiZjY1MTFhNTMifX19|ExiledBlood]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@player_head[display_name=Prestige Path&co Blood Magus;lore=Left Click here to switch to the|Blood Magus Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=BLOODMAGUSIT;skull_skin=3cbdae85-5dbd-45aa-979d-10c80367cb60|eyJ0aW1lc3RhbXAiOjE0NzYwNTkwODYzNjgsInByb2ZpbGVJZCI6IjNjYmRhZTg1NWRiZDQ1YWE5NzlkMTBjODAzNjdjYjYwIiwicHJvZmlsZU5hbWUiOiJFeGlsZWRCbG9vZCIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOGQ0NTkxNWMxNzI2ZTFjMmEyZGJkZThlMzZiZWFhMmE3MTBiZWZjNmYyYWM0MTkwZWNkY2NiZjY1MTFhNTMifX19|ExiledBlood])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 22 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:12 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Dragoon]8> with 'f18'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@player_head[display_name=Prestige Path&co Dragoon;lore=Left Click here to switch to the|Dragoon Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=DRAGOONIT;skull_skin=5398c664-ad5c-47c6-a02c-174c94cd8ff2|eyJ0aW1lc3RhbXAiOjE1MzQ1MzczMzgxNzksInByb2ZpbGVJZCI6IjUzOThjNjY0YWQ1YzQ3YzZhMDJjMTc0Yzk0Y2Q4ZmYyIiwicHJvZmlsZU5hbWUiOiJEQWRyYWdvblNQIiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS84NjQxNWRlNjI5MDBlZjY4ZmRlOGUyOTBmZTUyYzYxMGQ5MGZmMWM0NzJiZmVkNTFiN2ZjNjhkYTRkNDdiZGFmIn19fQ|DAdragonSP]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@player_head[display_name=Prestige Path&co Dragoon;lore=Left Click here to switch to the|Dragoon Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=DRAGOONIT;skull_skin=5398c664-ad5c-47c6-a02c-174c94cd8ff2|eyJ0aW1lc3RhbXAiOjE1MzQ1MzczMzgxNzksInByb2ZpbGVJZCI6IjUzOThjNjY0YWQ1YzQ3YzZhMDJjMTc0Yzk0Y2Q4ZmYyIiwicHJvZmlsZU5hbWUiOiJEQWRyYWdvblNQIiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS84NjQxNWRlNjI5MDBlZjY4ZmRlOGUyOTBmZTUyYzYxMGQ5MGZmMWM0NzJiZmVkNTFiN2ZjNjhkYTRkNDdiZGFmIn19fQ|DAdragonSP])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 23 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:12 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Druid]8> with 'f18'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@player_head[display_name=Prestige Path&co Druid;lore=Left Click here to switch to the|Druid Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=DRUIDIT;skull_skin=45f5b697-4ba8-4df3-b20d-96656ddc6083|eyJ0aW1lc3RhbXAiOjE0NzYwNjAwMzY1ODYsInByb2ZpbGVJZCI6IjQ1ZjViNjk3NGJhODRkZjNiMjBkOTY2NTZkZGM2MDgzIiwicHJvZmlsZU5hbWUiOiJOYXR1cmVEcnVpZCIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjEzZTEzODhkYTVjNzI3ZjVlOTNmYWNlNTIxODM2MTYzZWJmMjZmODE5ODEyNThkODZiODg4NThhMTIyNDc0In19fQ|NatureDruid]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@player_head[display_name=Prestige Path&co Druid;lore=Left Click here to switch to the|Druid Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=DRUIDIT;skull_skin=45f5b697-4ba8-4df3-b20d-96656ddc6083|eyJ0aW1lc3RhbXAiOjE0NzYwNjAwMzY1ODYsInByb2ZpbGVJZCI6IjQ1ZjViNjk3NGJhODRkZjNiMjBkOTY2NTZkZGM2MDgzIiwicHJvZmlsZU5hbWUiOiJOYXR1cmVEcnVpZCIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjEzZTEzODhkYTVjNzI3ZjVlOTNmYWNlNTIxODM2MTYzZWJmMjZmODE5ODEyNThkODZiODg4NThhMTIyNDc0In19fQ|NatureDruid])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 24 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d f8Filled tag <f&08> with 'f08'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 25 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d f8Filled tag <f&08> with 'f08'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 26 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d f8Filled tag <f&08> with 'f08'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 27 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d f8Filled tag <f&08> with 'f08'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 28 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:12 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Eldritch]8> with 'f18'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@player_head[display_name=Prestige Path&co Eldritch;lore=Left Click here to switch to the|Eldritch Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=ELDRITCHIT;skull_skin=f498214b-41c0-4328-bee3-5feaf3620e76|eyJ0aW1lc3RhbXAiOjE1MzQ1NTg0Mjg3NzAsInByb2ZpbGVJZCI6ImY0OTgyMTRiNDFjMDQzMjhiZWUzNWZlYWYzNjIwZTc2IiwicHJvZmlsZU5hbWUiOiJQaW5lYXBwbGVXaXphcmQiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzJjY2VkMzQyZDAyOTU2YjgxZTkwNjk3NjVhY2JiODg4ZDI1NDk1MWIyODE1NTAzOTJkYzA0MzQ4ZjczNzA0NDUifX19|PineappleWizard]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@player_head[display_name=Prestige Path&co Eldritch;lore=Left Click here to switch to the|Eldritch Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=ELDRITCHIT;skull_skin=f498214b-41c0-4328-bee3-5feaf3620e76|eyJ0aW1lc3RhbXAiOjE1MzQ1NTg0Mjg3NzAsInByb2ZpbGVJZCI6ImY0OTgyMTRiNDFjMDQzMjhiZWUzNWZlYWYzNjIwZTc2IiwicHJvZmlsZU5hbWUiOiJQaW5lYXBwbGVXaXphcmQiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzJjY2VkMzQyZDAyOTU2YjgxZTkwNjk3NjVhY2JiODg4ZDI1NDk1MWIyODE1NTAzOTJkYzA0MzQ4ZjczNzA0NDUifX19|PineappleWizard])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 29 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:12 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Monk]8> with 'f18'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@player_head[display_name=Prestige Path&co Monk;lore=Left Click here to switch to the|Monk Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=MONKIT;skull_skin=f077917a-7b35-4149-95ec-117483048cfa|eyJ0aW1lc3RhbXAiOjE1MzQ1NTg1NTQ4MDMsInByb2ZpbGVJZCI6ImYwNzc5MTdhN2IzNTQxNDk5NWVjMTE3NDgzMDQ4Y2ZhIiwicHJvZmlsZU5hbWUiOiJKYWNraWVDaGFuSUkiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzUxYjEwMDA0OGI2MjRiMjQzZmQ3NDhlY2Y3MmI5ZmU1MTJiNDhlZWM0YjkxZjMyMTllZDRiZGM3MGY5YjE5N2IifX19|JackieChanII]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@player_head[display_name=Prestige Path&co Monk;lore=Left Click here to switch to the|Monk Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=MONKIT;skull_skin=f077917a-7b35-4149-95ec-117483048cfa|eyJ0aW1lc3RhbXAiOjE1MzQ1NTg1NTQ4MDMsInByb2ZpbGVJZCI6ImYwNzc5MTdhN2IzNTQxNDk5NWVjMTE3NDgzMDQ4Y2ZhIiwicHJvZmlsZU5hbWUiOiJKYWNraWVDaGFuSUkiLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzUxYjEwMDA0OGI2MjRiMjQzZmQ3NDhlY2Y3MmI5ZmU1MTJiNDhlZWM0YjkxZjMyMTllZDRiZGM3MGY5YjE5N2IifX19|JackieChanII])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 30 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:12 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Necromancer]8> with 'f18'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@player_head[display_name=Prestige Path&co Necromancer;lore=Left Click here to switch to the|Necromancer Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co Master Cleric, Master Rogue|Current Level&co 1;script=NECROMANCERIT;skull_skin=87008142-4eba-487e-b1ca-39b0a6fa8d32|eyJ0aW1lc3RhbXAiOjE1MzQ1NTkwMjQxNzAsInByb2ZpbGVJZCI6Ijg3MDA4MTQyNGViYTQ4N2ViMWNhMzliMGE2ZmE4ZDMyIiwicHJvZmlsZU5hbWUiOiJUaGVOZWNyb3ciLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzdiYjFmZTQwMmY4N2Q4MTE0MjM5Y2JlNjc4ZDk1YjRlM2EyODdiMzg5Mzk1NzYzM2M0MTMzZDc5ZjY4MTQ4MWQifX19|TheNecrow]8'. 18:28:12 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@player_head[display_name=Prestige Path&co Necromancer;lore=Left Click here to switch to the|Necromancer Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co Master Cleric, Master Rogue|Current Level&co 1;script=NECROMANCERIT;skull_skin=87008142-4eba-487e-b1ca-39b0a6fa8d32|eyJ0aW1lc3RhbXAiOjE1MzQ1NTkwMjQxNzAsInByb2ZpbGVJZCI6Ijg3MDA4MTQyNGViYTQ4N2ViMWNhMzliMGE2ZmE4ZDMyIiwicHJvZmlsZU5hbWUiOiJUaGVOZWNyb3ciLCJzaWduYXR1cmVSZXF1aXJlZCI6dHJ1ZSwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzdiYjFmZTQwMmY4N2Q4MTE0MjM5Y2JlNjc4ZDk1YjRlM2EyODdiMzg5Mzk1NzYzM2M0MTMzZDc5ZjY4MTQ4MWQifX19|TheNecrow])8' flag_target='bp@JimyTheLightfoot8' 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:12 [INFO] d+- Foreach loop 31 ---------+ 18:28:12 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:12 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:12 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:12 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Oracle]8> with 'f18'. 18:28:12 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:12 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:13 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@player_head[display_name=Prestige Path&co Oracle;lore=Left Click here to switch to the|Oracle Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=ORACLEIT;skull_skin=4c57ae20-bf8d-4c82-94ae-e344ceeb4e91|eyJ0aW1lc3RhbXAiOjE1MzQ1NTkwNzkyMjQsInByb2ZpbGVJZCI6IjRjNTdhZTIwYmY4ZDRjODI5NGFlZTM0NGNlZWI0ZTkxIiwicHJvZmlsZU5hbWUiOiJNYWdlTWVsd3luIiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS9kNjFlZjQ1Mzc0NDkwMjI0M2JhYjI0MzBiYjU5YzllZWQyMzVkOGE0NjU5MzYyZjA3YTAyMWIwYjZmMDIyOTBhIn19fQ|magemelwyn]8'. 18:28:13 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@player_head[display_name=Prestige Path&co Oracle;lore=Left Click here to switch to the|Oracle Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=ORACLEIT;skull_skin=4c57ae20-bf8d-4c82-94ae-e344ceeb4e91|eyJ0aW1lc3RhbXAiOjE1MzQ1NTkwNzkyMjQsInByb2ZpbGVJZCI6IjRjNTdhZTIwYmY4ZDRjODI5NGFlZTM0NGNlZWI0ZTkxIiwicHJvZmlsZU5hbWUiOiJNYWdlTWVsd3luIiwic2lnbmF0dXJlUmVxdWlyZWQiOnRydWUsInRleHR1cmVzIjp7IlNLSU4iOnsidXJsIjoiaHR0cDovL3RleHR1cmVzLm1pbmVjcmFmdC5uZXQvdGV4dHVyZS9kNjFlZjQ1Mzc0NDkwMjI0M2JhYjI0MzBiYjU5YzllZWQyMzVkOGE0NjU5MzYyZjA3YTAyMWIwYjZmMDIyOTBhIn19fQ|magemelwyn])8' flag_target='bp@JimyTheLightfoot8' 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:13 [INFO] d+- Foreach loop 32 ---------+ 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:13 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:13 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:13 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:13 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:13 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:13 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:13 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[Classes.Ranger]8> with 'f18'. 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:13 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@player_head[display_name=Prestige Path&co Ranger;lore=Left Click here to switch to the|Ranger Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=RANGERIT;skull_skin=cd926cd4-ec0e-4477-91c9-9b4b4dff7556|eyJ0aW1lc3RhbXAiOjE1MzQ1NTkxNDAyMTcsInByb2ZpbGVJZCI6ImNkOTI2Y2Q0ZWMwZTQ0Nzc5MWM5OWI0YjRkZmY3NTU2IiwicHJvZmlsZU5hbWUiOiJIdW50ZXIxMCIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZTBlNTk1NWEzNTlmNzljOThhYzMzZGI4NWFjZDA0Y2Q5ZjYwMTU4OTU3ODQzMzRkNjEzMmZlY2Y0ZjhiNDVmMCJ9fX0|Hunter10]8'. 18:28:13 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@player_head[display_name=Prestige Path&co Ranger;lore=Left Click here to switch to the|Ranger Prestige Path&exc|Right Click to see more information&dot|Prerequisites&co|Current Level&co 1;script=RANGERIT;skull_skin=cd926cd4-ec0e-4477-91c9-9b4b4dff7556|eyJ0aW1lc3RhbXAiOjE1MzQ1NTkxNDAyMTcsInByb2ZpbGVJZCI6ImNkOTI2Y2Q0ZWMwZTQ0Nzc5MWM5OWI0YjRkZmY3NTU2IiwicHJvZmlsZU5hbWUiOiJIdW50ZXIxMCIsInNpZ25hdHVyZVJlcXVpcmVkIjp0cnVlLCJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZTBlNTk1NWEzNTlmNzljOThhYzMzZGI4NWFjZDA0Y2Q5ZjYwMTU4OTU3ODQzMzRkNjEzMmZlY2Y0ZjhiNDVmMCJ9fX0|Hunter10])8' flag_target='bp@JimyTheLightfoot8' 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:13 [INFO] d+- Foreach loop 33 ---------+ 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:13 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:13 [INFO] d f8Filled tag <f&08> with 'f08'. 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]8'. 18:28:13 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:13 [INFO] d+- Foreach loop 34 ---------+ 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:13 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:13 [INFO] d f8Filled tag <f&08> with 'f08'. 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]8'. 18:28:13 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:13 [INFO] d+- Foreach loop 35 ---------+ 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:13 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:13 [INFO] d f8Filled tag <f&08> with 'f08'. 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]8'. 18:28:13 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:13 [INFO] d+- Foreach loop 36 ---------+ 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:13 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:13 [INFO] d f8Filled tag <f&08> with 'f08'. 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]8'. 18:28:13 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:13 [INFO] d+- Foreach loop 37 ---------+ 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:13 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:13 [INFO] d f8Filled tag <f&08> with 'f08'. 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]8'. 18:28:13 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:13 [INFO] d+- Foreach loop 38 ---------+ 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:13 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:13 [INFO] d f8Filled tag <f&08> with 'f08'. 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]8'. 18:28:13 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:13 [INFO] d+- Foreach loop 39 ---------+ 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:13 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:13 [INFO] d f8Filled tag <f&08> with 'f08'. 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]8'. 18:28:13 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:13 [INFO] d+- Foreach loop 40 ---------+ 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:13 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:13 [INFO] d f8Filled tag <f&08> with 'f08'. 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]8'. 18:28:13 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:13 [INFO] d+- Foreach loop 41 ---------+ 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:13 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:13 [INFO] d f8Filled tag <f&08> with 'f08'. 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]8'. 18:28:13 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:13 [INFO] d+- Foreach loop 42 ---------+ 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:13 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:13 [INFO] d f8Filled tag <f&08> with 'f08'. 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]8'. 18:28:13 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:13 [INFO] d+- Foreach loop 43 ---------+ 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:13 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:13 [INFO] d f8Filled tag <f&08> with 'f08'. 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]8'. 18:28:13 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:13 [INFO] d+- Foreach loop 44 ---------+ 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:13 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:13 [INFO] d f8Filled tag <f&08> with 'f08'. 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]8'. 18:28:13 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:13 [INFO] d+- Foreach loop 45 ---------+ 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:13 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:13 [INFO] d f8Filled tag <f&08> with 'f08'. 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]8'. 18:28:13 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:13 [INFO] d+- Foreach loop 46 ---------+ 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:13 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:13 [INFO] d f8Filled tag <f&08> with 'f08'. 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]8'. 18:28:13 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:13 [INFO] d+- Foreach loop 47 ---------+ 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:13 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:13 [INFO] d f8Filled tag <f&08> with 'f08'. 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]8'. 18:28:13 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:13 [INFO] d+- Foreach loop 48 ---------+ 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:13 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:13 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:13 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:13 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:13 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:13 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[GlobalReputation]8> with 'f08'. 18:28:13 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:13 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:13 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].read[UnsungReputation]8> with 'f08'. 18:28:13 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:13 [INFO] d f8Filled tag <fplayer.money8> with 'f151648'. 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'skull_skin' on object of type 'Item'... 18:28:13 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@player_head[display_name=Character Sheet;lore=Global Reputation&co 0|Unsung Reputation&co 0|Cash On Hand&co $15164|Click here to see your Character Information and Stats&exc;script=CHARACTERSHEETIT;skull_skin=5fb9aeaa-52fd-494a-9388-1f5baab9ed7b|eyJ0aW1lc3RhbXAiOjE1NTgxMTAyNzU0MDIsInByb2ZpbGVJZCI6IjVmYjlhZWFhNTJmZDQ5NGE5Mzg4MWY1YmFhYjllZDdiIiwicHJvZmlsZU5hbWUiOiJKaW15VGhlTGlnaHRmb290IiwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzUxODQ4NmMxNTJiYjA1M2UyMzEyMGExMmNhZTJkNzkwNDVmYjAwOGM2OWQ0NzljMzY1NWFjZTYyYTM2ZDA5NmQifX19|JimyTheLightfoot]8'. 18:28:13 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@player_head[display_name=Character Sheet;lore=Global Reputation&co 0|Unsung Reputation&co 0|Cash On Hand&co $15164|Click here to see your Character Information and Stats&exc;script=CHARACTERSHEETIT;skull_skin=5fb9aeaa-52fd-494a-9388-1f5baab9ed7b|eyJ0aW1lc3RhbXAiOjE1NTgxMTAyNzU0MDIsInByb2ZpbGVJZCI6IjVmYjlhZWFhNTJmZDQ5NGE5Mzg4MWY1YmFhYjllZDdiIiwicHJvZmlsZU5hbWUiOiJKaW15VGhlTGlnaHRmb290IiwidGV4dHVyZXMiOnsiU0tJTiI6eyJ1cmwiOiJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlLzUxODQ4NmMxNTJiYjA1M2UyMzEyMGExMmNhZTJkNzkwNDVmYjAwOGM2OWQ0NzljMzY1NWFjZTYyYTM2ZDA5NmQifX19|JimyTheLightfoot])8' flag_target='bp@JimyTheLightfoot8' 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:13 [INFO] d+- Foreach loop 49 ---------+ 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:13 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@armor_stand[display_name=Hero Attributes;lore=Click here to access the Heroes Attributes menu˙script=ATTRIBUTESIT]8'. 18:28:13 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@armor_stand[display_name=Hero Attributes;lore=Click here to access the Heroes Attributes menu˙script=ATTRIBUTESIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:13 [INFO] d+- Foreach loop 50 ---------+ 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:13 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:13 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:13 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:13 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].list_keys[ActiveQuests].exclude[Total].size||08> with 'f08'. 18:28:13 [INFO] d f8Filled tag <f&co8> with 'f:8'. 18:28:13 [INFO] d f8Filled tag <fplayer.uuid8> with 'f5fb9aeaa-52fd-494a-9388-1f5baab9ed7b8'. 18:28:13 [INFO] d f8Filled tag <fyaml[5fb9aeaa-52fd-494a-9388-1f5baab9ed7b].list_keys[CompletedQuests].exclude[Total].size||08> with 'f28'. 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@writable_book[display_name=Quest Journal;lore=Click here to access information|about your Active quests&dot|Active Quests&co 0|Completed Quests&co 2;script=QUESTLOGI]8'. 18:28:13 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@writable_book[display_name=Quest Journal;lore=Click here to access information|about your Active quests&dot|Active Quests&co 0|Completed Quests&co 2;script=QUESTLOGI])8' flag_target='bp@JimyTheLightfoot8' 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:13 [INFO] d+- Foreach loop 51 ---------+ 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:13 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:13 [INFO] d f8Filled tag <fplayer.heroes.primary_class.name8> with 'fCleric8'. 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@bookshelf[display_name=Cleric Skills;lore=Click here to see a list of skills|you can use based on your currently|selected Path˙script=SKILLSIT]8'. 18:28:13 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@bookshelf[display_name=Cleric Skills;lore=Click here to see a list of skills|you can use based on your currently|selected Path˙script=SKILLSIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:13 [INFO] d+- Foreach loop 52 ---------+ 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:13 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:13 [INFO] d f8Filled tag <fplayer.heroes.secondary_class.name8> with 'fAlchemist8'. 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@fishing_rod[display_name=Alchemist Skills;lore=Click here to see a list of skills|you can use based on your currently|selected Profession˙script=SKILLSPROIT]8'. 18:28:13 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@fishing_rod[display_name=Alchemist Skills;lore=Click here to see a list of skills|you can use based on your currently|selected Profession˙script=SKILLSPROIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:13 [INFO] d+- Foreach loop 53 ---------+ 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:13 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:13 [INFO] d f8Filled tag <f&08> with 'f08'. 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]8'. 18:28:13 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:13 [INFO] d+- Foreach loop 54 ---------+ 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:13 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:13 [INFO] d f8Filled tag <f&08> with 'f08'. 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d f8Filled tag <fdef[value].as_item8> with 'fi@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT]8'. 18:28:13 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(i@white_stained_glass_pane[display_name=&ss00;script=PLACEHOLDERIT])8' flag_target='bp@JimyTheLightfoot8' 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FOREACH "CALLBACK" "as:value" 18:28:13 [INFO] d+- Foreach loop complete ---------+ 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: FLAG "player" "PathItems:|:" 18:28:13 [INFO] d+- Executing dCommand: FLAG/p@JimyTheLightfoot ---------+ 18:28:13 [INFO] d cERROR in script 'CHARACTERSHEETHANDLER' in queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay'! fInvalid definition name 'items'. 18:28:13 [INFO] d f8Filled tag <fdef[items].as_list.set[i@AdminClassIt].at[35]8> with 'fdef[items].as_list.set[i@AdminClassIt].at[35]8'. 18:28:13 [INFO] d cERROR in script 'CHARACTERSHEETHANDLER' in queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay'! fTag is invalid! 18:28:13 [INFO] e+> 8Executing 'eFLAG8': flag_name='bPATHITEMS8' 8Action/Value='bSPLITe(def[items].as_list.set[i@AdminClassIt].at[35])8' flag_target='bp@JimyTheLightfoot8' 18:28:13 [INFO] d f8Queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' Executing: INVENTORY "open" "d:in@PathsInv" 18:28:13 [INFO] d+- Executing dCommand: INVENTORY/p@JimyTheLightfoot ---------+ 18:28:13 [INFO] d fStarting InstantQueue 'INV_SCRIPT_ITEM_PROC_BaRoundSurprise'... 18:28:13 [INFO] d f8Queue 'INV_SCRIPT_ITEM_PROC_BaRoundSurprise' Executing: DETERMINE "" 18:28:13 [INFO] d+- Executing dCommand: DETERMINE/p@JimyTheLightfoot ---------+ 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] d f8Filled tag <fplayer.flag[PathItems]8> with 'fi@diamond_hoe[display_name=Core Path&co Cleric;lore=Left Click here to switch to the Cleric Core Path&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co 1;script=CLERICIT]8'. 18:28:13 [INFO] e+> 8Executing 'eDETERMINE8': 8outcome='ei@diamond_hoe[display_name=Core Path&co Cleric;lore=Left Click here to switch to the Cleric Core Path&exc|Right Click to see more information&dot|Prerequisites&co None|Current Level&co 1;script=CLERICIT]8' passively='bfalse8' 18:28:13 [INFO] d fCompleting queue 'INV_SCRIPT_ITEM_PROC_BaRoundSurprise' in 30ms. 18:28:13 [INFO] d fApplying property 'display_name' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'lore' on object of type 'Item'... 18:28:13 [INFO] d fApplying property 'script' on object of type 'Item'... 18:28:13 [INFO] e+> 8Executing 'eINVENTORY8': 8actions='e[open]8' 8Inventory='ein@PATHSINV8' slot='b18' 18:28:13 [INFO] d fCompleting queue 'CHARACTERSHEETHANDLER_PerformsActivitiesLay' in 1226ms.