Java Version: 1.8.0_191
Up-time: 4h 40m
CraftBukkit Version: git-Spigot-e8ded36-acbc348 (MC: 1.12.2)
Denizen Version: Core: 1.40-SNAPSHOT (Build 252), CraftBukkit: 1.0.5-SNAPSHOT (build 779-DEV)
Active Plugins (80): CleanroomGenerator: 1.0.0, FishingHunger: 1.0, CommandLogger: 0.01, PlaceholderAPI: 2.9.2,
Craftconomy3: 3.3.1-SNAPSHOT-681967b-trv198, PythonLoader: 0.3.4, PowerNBT: 0.8.9.2,
SimpleReserve: 0.6.0, Recount: 3.3.0, AutoRestart: 3.3.2, LogBlockQuestioner: 0.02,
VoxelSniper: 5.171.0-SNAPSHOT, ViaVersion: 2.1.0, MuddersMilk: 1.7, TopLite: 1.3.1,
LuckPerms: 4.3.99, dynmap: 2.5-Dev201706100405, OpenInv: 3.3.0, Shortify: 1.6.2,
IllegalStack: 1.4.1, WorldBorder: 1.8.2, ActionHealth: 3.2.2, ProtocolLib: 4.4.0,
Multiverse-Core: 2.5.0-b727, DeathMessagesPrime: 1.12.25, LibsDisguises: 9.5.2,
OpenTerrainGenerator: 1.12.2 v6, FastAsyncWorldEdit: 18.04.27-2ec9a92-1089-19.5.23,
ExploitPatcher: 1.0.5, EffectLib: 6.1, Register: 1.9, mcMMO: 1.5.10-SNAPSHOT,
Multiverse-Portals: 2.5.0-b751, Vault: 1.6.7-b${env.TRAVIS_BUILD_NUMBER}, WorldGen: 1.2.0,
ColoredAnvils: 1.08, BKCommonLib: 1.12.2-v4, HolographicDisplays: 2.3.2, LWC: 2.0.7,
Holograms: 2.6-SNAPSHOT, Multiverse-Inventories: 2.5.0-SNAPSHOT-b444, Multiverse-NetherPortals: 2.5.0-b717,
RandomLocation: 4.78, UltimateCards: 1.3.6, boosCooldowns: 3.14.1, WorldEdit: 6.1.9-SNAPSHOT;3721-fbd6f13,
VentureChat: 2.12.2, pvparena: 1.13.9.301, LightCleaner: 1.12.2-v2, Citizens: 2.0.24-SNAPSHOT (build 1636),
VanishNoPacket: 3.20, DiscordSRV: 1.16.9, FastTravelWaypoints: 1.0, CommandBook: 2.5-SNAPSHOT.1772-dbe6a13,
Honeypot: 1.4.5, LogBlock: 1.10.0, WorldGuard: 6.2.1;84bc322, Shop: 1.7.3.2,
MagicSpells: 3.6-dev-1812230430, MagicSpellsShop: 1.6-dev-1812230430, Blacksmith: 1.12,
Denizen: 1.0.5-SNAPSHOT (build 779-DEV), ExtraContexts: 1.0-SNAPSHOT, CraftBook: 3.9-SNAPSHOT-jenkins-CraftBook-215,
dDiscordBot: 0.5 (build 18), MobArena: 0.103.1-SNAPSHOT, NoEnderpearl: 1.7,
HomeSpawnPlus: 641, MythicMobs: 4.7.0-SNAPSHOT-2798, WorldSchematics2: 2.7.2,
MythicDenizenAddon: 0.511a-SNAPSHOT, MobArenaExtension: 0.1-SNAPSHOT, Skinner: 3.1.1,
MythicArtifacts: 1.0.0-SNAPSHOT, Quests: 3.6.8-b747, MythicMobsExtension: 1.320-SNAPSHOT,
Depenizen: 1.0.0 (build 473), PluginLibrary: 1.2-Dev-38, Statz: 1.5.2, Autorank: 4.2.6,
Loaded Worlds (9): prosperus, prosperus_nether, prosperus_the_end, ultimatus, infinitus, heavens, training,
landmarks, avenfeld
Online Players (1): Wahrheit(Wahrheit)
Offline Players: 4050
Mode: online
16:41:10 [INFO] Starting InstantQueue 'MAGIC_POWER_HANDLER_TravisWavEntertainment'...
16:41:10 [INFO] Queue 'MAGIC_POWER_HANDLER_TravisWavEntertainment' Executing: DEFINE "power"
"<player.equipment.parse[nbt[<def[magic_type]>_magic_power]].sum.add[<player.flag[<def[magic_type]>_magic_power]||0>].add[100]>"
16:41:10 [INFO] +- Executing dCommand: DEFINE/p@Wahrheit ---------+
16:41:10 [INFO] Filled tag <def[magic_type]> with 'fire'.
16:41:10 [INFO] Applying property 'display_name' on object of type 'Item'...
16:41:10 [INFO] Applying property 'color' on object of type 'Item'...
16:41:10 [INFO] Applying property 'enchantments' on object of type 'Item'...
16:41:10 [INFO] Applying property 'lore' on object of type 'Item'...
16:41:10 [INFO] Applying property 'nbt' on object of type 'Item'...
16:41:10 [INFO] Applying property 'nbt_attributes' on object of type 'Item'...
16:41:10 [INFO] Applying property 'display_name' on object of type 'Item'...
16:41:10 [INFO] Applying property 'color' on object of type 'Item'...
16:41:10 [INFO] Applying property 'enchantments' on object of type 'Item'...
16:41:10 [INFO] Applying property 'lore' on object of type 'Item'...
16:41:10 [INFO] Applying property 'nbt' on object of type 'Item'...
16:41:10 [INFO] Applying property 'nbt_attributes' on object of type 'Item'...
16:41:10 [INFO] Applying property 'display_name' on object of type 'Item'...
16:41:10 [INFO] Applying property 'color' on object of type 'Item'...
16:41:10 [INFO] Applying property 'enchantments' on object of type 'Item'...
16:41:10 [INFO] Applying property 'lore' on object of type 'Item'...
16:41:10 [INFO] Applying property 'nbt' on object of type 'Item'...
16:41:10 [INFO] Applying property 'nbt_attributes' on object of type 'Item'...
16:41:10 [INFO] Applying property 'display_name' on object of type 'Item'...
16:41:10 [INFO] Applying property 'color' on object of type 'Item'...
16:41:10 [INFO] Applying property 'enchantments' on object of type 'Item'...
16:41:10 [INFO] Applying property 'lore' on object of type 'Item'...
16:41:10 [INFO] Applying property 'nbt' on object of type 'Item'...
16:41:10 [INFO] Applying property 'nbt_attributes' on object of type 'Item'...
16:41:10 [INFO] Filled tag <def[magic_type]> with 'fire'.
16:41:10 [INFO] Filled tag <player.flag[fire_magic_power]||0> with '0'.
16:41:10 [INFO] Filled tag <player.equipment.parse[nbt[fire_magic_power]].sum.add[0].add[100]> with '214'.
16:41:10 [INFO] +> Executing 'DEFINE': queue='MAGIC_POWER_HANDLER_TravisWavEntertainment' definition='power' value='214'
16:41:10 [INFO] Queue 'MAGIC_POWER_HANDLER_TravisWavEntertainment' Executing: DEFINE "set_list"
"<player.equipment.parse[nbt[armor_set]].deduplicated||li@>"
16:41:10 [INFO] +- Executing dCommand: DEFINE/p@Wahrheit ---------+
16:41:10 [INFO] Applying property 'display_name' on object of type 'Item'...
16:41:10 [INFO] Applying property 'color' on object of type 'Item'...
16:41:10 [INFO] Applying property 'enchantments' on object of type 'Item'...
16:41:10 [INFO] Applying property 'lore' on object of type 'Item'...
16:41:10 [INFO] Applying property 'nbt' on object of type 'Item'...
16:41:10 [INFO] Applying property 'nbt_attributes' on object of type 'Item'...
16:41:10 [INFO] Applying property 'display_name' on object of type 'Item'...
16:41:10 [INFO] Applying property 'color' on object of type 'Item'...
16:41:10 [INFO] Applying property 'enchantments' on object of type 'Item'...
16:41:10 [INFO] Applying property 'lore' on object of type 'Item'...
16:41:10 [INFO] Applying property 'nbt' on object of type 'Item'...
16:41:10 [INFO] Applying property 'nbt_attributes' on object of type 'Item'...
16:41:10 [INFO] Applying property 'display_name' on object of type 'Item'...
16:41:10 [INFO] Applying property 'color' on object of type 'Item'...
16:41:10 [INFO] Applying property 'enchantments' on object of type 'Item'...
16:41:10 [INFO] Applying property 'lore' on object of type 'Item'...
16:41:10 [INFO] Applying property 'nbt' on object of type 'Item'...
16:41:10 [INFO] Applying property 'nbt_attributes' on object of type 'Item'...
16:41:10 [INFO] Applying property 'display_name' on object of type 'Item'...
16:41:10 [INFO] Applying property 'color' on object of type 'Item'...
16:41:10 [INFO] Applying property 'enchantments' on object of type 'Item'...
16:41:10 [INFO] Applying property 'lore' on object of type 'Item'...
16:41:10 [INFO] Applying property 'nbt' on object of type 'Item'...
16:41:10 [INFO] Applying property 'nbt_attributes' on object of type 'Item'...
16:41:10 [INFO] Filled tag <player.equipment.parse[nbt[armor_set]].deduplicated||li@> with 'li@'.
16:41:10 [INFO] +> Executing 'DEFINE': queue='MAGIC_POWER_HANDLER_TravisWavEntertainment' definition='set_list' value='li@'
16:41:10 [INFO] Queue 'MAGIC_POWER_HANDLER_TravisWavEntertainment' Executing: FOREACH "<def[set_list]>"
16:41:10 [INFO] +- Executing dCommand: FOREACH/p@Wahrheit ---------+
16:41:10 [INFO] Filled tag <def[set_list]> with 'li@'.
16:41:10 [INFO] +> Executing 'FOREACH': list='li@' as_name='value'
16:41:10 [INFO] Empty list, not looping...
16:41:10 [INFO] Queue 'MAGIC_POWER_HANDLER_TravisWavEntertainment' Executing: DETERMINE "<def[power]>"
16:41:10 [INFO] +- Executing dCommand: DETERMINE/p@Wahrheit ---------+
16:41:10 [INFO] Filled tag <def[power]> with '214'.
16:41:10 [INFO] +> Executing 'DETERMINE': outcome='214' passively='false'
16:41:10 [INFO] Completing queue 'MAGIC_POWER_HANDLER_TravisWavEntertainment' in 18ms.
16:41:10 [INFO] ERROR in queue 'SEARINGFLAMES_POWER_HANDLER_PhotographyHydrogenNone'! Invalid context ID 'spell'!
16:41:10 [INFO] ERROR in queue 'SEARINGFLAMES_POWER_HANDLER_PhotographyHydrogenNone'! Tag <context.spell> is invalid!
16:41:10 [INFO] ERROR in queue 'FIRESTORM_POWER_HANDLER_MariaPriorMidnight'! Invalid context ID 'spell'!
16:41:10 [INFO] ERROR in queue 'FIRESTORM_POWER_HANDLER_MariaPriorMidnight'! Tag <context.spell> is invalid!
16:41:11 [INFO] ERROR in queue 'SEARINGFLAMES_POWER_HANDLER_BayClarkeStreets'! Invalid context ID 'spell'!
16:41:11 [INFO] ERROR in queue 'SEARINGFLAMES_POWER_HANDLER_BayClarkeStreets'! Tag <context.spell> is invalid!
16:41:11 [INFO] ERROR in queue 'FIRESTORM_POWER_HANDLER_ProductLace'! Invalid context ID 'spell'!
16:41:11 [INFO] ERROR in queue 'FIRESTORM_POWER_HANDLER_ProductLace'! Tag <context.spell> is invalid!
16:41:13 [INFO] Starting InstantQueue 'MAGIC_POWER_HANDLER_LibValuesCounted'...
16:41:13 [INFO] Queue 'MAGIC_POWER_HANDLER_LibValuesCounted' Executing: DEFINE "power"
"<player.equipment.parse[nbt[<def[magic_type]>_magic_power]].sum.add[<player.flag[<def[magic_type]>_magic_power]||0>].add[100]>"
16:41:13 [INFO] +- Executing dCommand: DEFINE/p@Wahrheit ---------+
16:41:13 [INFO] Filled tag <def[magic_type]> with 'fire'.
16:41:13 [INFO] Applying property 'display_name' on object of type 'Item'...
16:41:13 [INFO] Applying property 'color' on object of type 'Item'...
16:41:13 [INFO] Applying property 'enchantments' on object of type 'Item'...
16:41:13 [INFO] Applying property 'lore' on object of type 'Item'...
16:41:13 [INFO] Applying property 'nbt' on object of type 'Item'...
16:41:13 [INFO] Applying property 'nbt_attributes' on object of type 'Item'...
16:41:13 [INFO] Applying property 'display_name' on object of type 'Item'...
16:41:13 [INFO] Applying property 'color' on object of type 'Item'...
16:41:13 [INFO] Applying property 'enchantments' on object of type 'Item'...
16:41:13 [INFO] Applying property 'lore' on object of type 'Item'...
16:41:13 [INFO] Applying property 'nbt' on object of type 'Item'...
16:41:13 [INFO] Applying property 'nbt_attributes' on object of type 'Item'...
16:41:13 [INFO] Applying property 'display_name' on object of type 'Item'...
16:41:13 [INFO] Applying property 'color' on object of type 'Item'...
16:41:13 [INFO] Applying property 'enchantments' on object of type 'Item'...
16:41:13 [INFO] Applying property 'lore' on object of type 'Item'...
16:41:13 [INFO] Applying property 'nbt' on object of type 'Item'...
16:41:13 [INFO] Applying property 'nbt_attributes' on object of type 'Item'...
16:41:13 [INFO] Applying property 'display_name' on object of type 'Item'...
16:41:13 [INFO] Applying property 'color' on object of type 'Item'...
16:41:13 [INFO] Applying property 'enchantments' on object of type 'Item'...
16:41:13 [INFO] Applying property 'lore' on object of type 'Item'...
16:41:13 [INFO] Applying property 'nbt' on object of type 'Item'...
16:41:13 [INFO] Applying property 'nbt_attributes' on object of type 'Item'...
16:41:13 [INFO] Filled tag <def[magic_type]> with 'fire'.
16:41:13 [INFO] Filled tag <player.flag[fire_magic_power]||0> with '0'.
16:41:13 [INFO] Filled tag <player.equipment.parse[nbt[fire_magic_power]].sum.add[0].add[100]> with '214'.
16:41:13 [INFO] +> Executing 'DEFINE': queue='MAGIC_POWER_HANDLER_LibValuesCounted' definition='power' value='214'
16:41:13 [INFO] Queue 'MAGIC_POWER_HANDLER_LibValuesCounted' Executing: DEFINE "set_list"
"<player.equipment.parse[nbt[armor_set]].deduplicated||li@>"
16:41:13 [INFO] +- Executing dCommand: DEFINE/p@Wahrheit ---------+
16:41:13 [INFO] Applying property 'display_name' on object of type 'Item'...
16:41:13 [INFO] Applying property 'color' on object of type 'Item'...
16:41:13 [INFO] Applying property 'enchantments' on object of type 'Item'...
16:41:13 [INFO] Applying property 'lore' on object of type 'Item'...
16:41:13 [INFO] Applying property 'nbt' on object of type 'Item'...
16:41:13 [INFO] Applying property 'nbt_attributes' on object of type 'Item'...
16:41:13 [INFO] Applying property 'display_name' on object of type 'Item'...
16:41:13 [INFO] Applying property 'color' on object of type 'Item'...
16:41:13 [INFO] Applying property 'enchantments' on object of type 'Item'...
16:41:13 [INFO] Applying property 'lore' on object of type 'Item'...
16:41:13 [INFO] Applying property 'nbt' on object of type 'Item'...
16:41:13 [INFO] Applying property 'nbt_attributes' on object of type 'Item'...
16:41:13 [INFO] Applying property 'display_name' on object of type 'Item'...
16:41:13 [INFO] Applying property 'color' on object of type 'Item'...
16:41:13 [INFO] Applying property 'enchantments' on object of type 'Item'...
16:41:13 [INFO] Applying property 'lore' on object of type 'Item'...
16:41:13 [INFO] Applying property 'nbt' on object of type 'Item'...
16:41:13 [INFO] Applying property 'nbt_attributes' on object of type 'Item'...
16:41:13 [INFO] Applying property 'display_name' on object of type 'Item'...
16:41:13 [INFO] Applying property 'color' on object of type 'Item'...
16:41:13 [INFO] Applying property 'enchantments' on object of type 'Item'...
16:41:13 [INFO] Applying property 'lore' on object of type 'Item'...
16:41:13 [INFO] Applying property 'nbt' on object of type 'Item'...
16:41:13 [INFO] Applying property 'nbt_attributes' on object of type 'Item'...
16:41:13 [INFO] Filled tag <player.equipment.parse[nbt[armor_set]].deduplicated||li@> with 'li@'.
16:41:13 [INFO] +> Executing 'DEFINE': queue='MAGIC_POWER_HANDLER_LibValuesCounted' definition='set_list' value='li@'
16:41:13 [INFO] Queue 'MAGIC_POWER_HANDLER_LibValuesCounted' Executing: FOREACH "<def[set_list]>"
16:41:13 [INFO] +- Executing dCommand: FOREACH/p@Wahrheit ---------+
16:41:13 [INFO] Filled tag <def[set_list]> with 'li@'.
16:41:13 [INFO] +> Executing 'FOREACH': list='li@' as_name='value'
16:41:13 [INFO] Empty list, not looping...
16:41:13 [INFO] Queue 'MAGIC_POWER_HANDLER_LibValuesCounted' Executing: DETERMINE "<def[power]>"
16:41:13 [INFO] +- Executing dCommand: DETERMINE/p@Wahrheit ---------+
16:41:13 [INFO] Filled tag <def[power]> with '214'.
16:41:13 [INFO] +> Executing 'DETERMINE': outcome='214' passively='false'
16:41:13 [INFO] Completing queue 'MAGIC_POWER_HANDLER_LibValuesCounted' in 13ms.
16:41:13 [INFO] ERROR in queue 'SEARINGFLAMES_POWER_HANDLER_QuietIctDenizen'! Invalid context ID 'spell'!
16:41:13 [INFO] ERROR in queue 'SEARINGFLAMES_POWER_HANDLER_QuietIctDenizen'! Tag <context.spell> is invalid!
16:41:13 [INFO] ERROR in queue 'FIRESTORM_POWER_HANDLER_SilkTrailsTribunal'! Invalid context ID 'spell'!
16:41:13 [INFO] ERROR in queue 'FIRESTORM_POWER_HANDLER_SilkTrailsTribunal'! Tag <context.spell> is invalid!
16:41:13 [INFO] ERROR in queue 'SEARINGFLAMES_POWER_HANDLER_SwazilandStreamsRaces'! Invalid context ID 'spell'!
16:41:13 [INFO] ERROR in queue 'SEARINGFLAMES_POWER_HANDLER_SwazilandStreamsRaces'! Tag <context.spell> is invalid!
16:41:13 [INFO] ERROR in queue 'FIRESTORM_POWER_HANDLER_PipesConnectedFist'! Invalid context ID 'spell'!
16:41:13 [INFO] ERROR in queue 'FIRESTORM_POWER_HANDLER_PipesConnectedFist'! Tag <context.spell> is invalid!
16:41:13 [INFO] ERROR in queue 'SEARINGFLAMES_POWER_HANDLER_LovingStanPerson'! Invalid context ID 'spell'!
16:41:13 [INFO] ERROR in queue 'SEARINGFLAMES_POWER_HANDLER_LovingStanPerson'! Tag <context.spell> is invalid!
16:41:13 [INFO] ERROR in queue 'FIRESTORM_POWER_HANDLER_NoseInstructorsConcentrate'! Invalid context ID 'spell'!
16:41:13 [INFO] ERROR in queue 'FIRESTORM_POWER_HANDLER_NoseInstructorsConcentrate'! Tag <context.spell> is invalid!
16:41:13 [INFO] ERROR in queue 'SEARINGFLAMES_POWER_HANDLER_MaterialsAccommodateDesigned'! Invalid context ID 'spell'!
16:41:13 [INFO] ERROR in queue 'SEARINGFLAMES_POWER_HANDLER_MaterialsAccommodateDesigned'! Tag <context.spell> is invalid!
16:41:13 [INFO] ERROR in queue 'FIRESTORM_POWER_HANDLER_NicknameLikelyLen'! Invalid context ID 'spell'!
16:41:13 [INFO] ERROR in queue 'FIRESTORM_POWER_HANDLER_NicknameLikelyLen'! Tag <context.spell> is invalid!