Java Version: 1.8.0_212
Up-time: 13h 25m
CraftBukkit Version: git-Paper-632 (MC: 1.13.2)
Denizen Version: Core: 1.40-SNAPSHOT (Build 280), CraftBukkit: 1.0.6-SNAPSHOT (build 860-DEV)
Active Plugins (29): LuckPerms: 4.4.1, Wild: 3.15.2, WorldEdit: 7.0.1-SNAPSHOT;4372-6e833a9, ColoredSigns: 2.2,
DungeonFIX: 1.0, WorldGuard: 7.0.0-SNAPSHOT;1914-75bb0ad, Clans: 0.3.5, OldCombatMechanics: 1.7.3,
CombatElite: 1, ViaVersion: 2.1.1, ClansKillAddon: 0.0.2, StaffTools: 3.3.2,
Vault: 1.7.2-b107, ShopGUIPlus: 1.19.5, ChestShop: 3.9.2 (build 86), Essentials: 2.16.1.0,
ClansCreateAddon: 0.0.2, ProtocolLib: 4.5.0-SNAPSHOT, Citizens: 2.0.25-SNAPSHOT (build 1702),
MythicMobs: 4.5.9-2586, EssentialsProtect: 2.16.1.0, EssentialsChat: 2.16.1.0,
EssentialsSpawn: 2.16.1.0, Denizen: 1.0.6-SNAPSHOT (build 860-DEV), Jobs: 4.13.0,
HolographicDisplays: 2.3.2, HolographicDisplaysExtension: 1.6.5, GriefPrevention: 16.11.6,
Depenizen: 1.0.0 (build 476)
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (5): [High-Crew] NorthSkullengine(NorthSkullengine), [Spelare] Is0_Wizer(Is0_Wizer),
[Spelare] Thanel02(Thanel02), [Crew] Kirrro(Kirrro), [Spelare] Xeane(Xeane),
Offline Players: 110
Mode: online
12:38:58 [INFO] +> Executing 'Event': Type='on MM command' Container='BOSSRESPAWNHANDLER(WORLD)'
player=p@NorthSkullengineContext='{args=li@reload, cuboids=li@, server=false, parsed_args=li@reload, command=MM,
raw_args=reload}'
12:38:58 [INFO] +- Building event 'ON MM COMMAND' for BOSSRESPAWNHANDLER ---------+
12:38:58 [INFO] Starting InstantQueue 'BOSSRESPAWNHANDLER_BeginSpDump'...
12:38:58 [INFO] Queue 'BOSSRESPAWNHANDLER_BeginSpDump' Executing: IF "<context.args.get[1]||null>" "==" "reload"
12:38:58 [INFO] +- Executing dCommand: IF/p@NorthSkullengine ---------+
12:38:58 [INFO] +> Executing 'IF': use_braces='true'
12:38:58 [INFO] Filled tag <context.args.get[1]||null> with 'reload'.
12:38:58 [INFO] Comparable='Element(reload)', Operator='EQUALS', ComparedTo='Element(reload)' --> OUTCOME='true'
12:38:58 [INFO] If command passed, running block.
12:38:58 [INFO] Queue 'BOSSRESPAWNHANDLER_BeginSpDump' Executing: EXECUTE "as_server" "mm m killall"
12:38:58 [INFO] +- Executing dCommand: EXECUTE/p@NorthSkullengine ---------+
12:38:58 [INFO] +> Executing 'EXECUTE': type='AS_SERVER' command='mm m killall' silent='false'
12:38:58 [INFO] +> Executing 'Event': Type='on MM command' Container='BOSSRESPAWNHANDLER(WORLD)' Context='{args=li@m|killall, server=true,
parsed_args=li@m|killall, command=MM, raw_args=m killall}'
12:38:58 [INFO] +- Building event 'ON MM COMMAND' for BOSSRESPAWNHANDLER ---------+
12:38:58 [INFO] Starting InstantQueue 'BOSSRESPAWNHANDLER_NickCarriedSentence'...
12:38:58 [INFO] Queue 'BOSSRESPAWNHANDLER_NickCarriedSentence' Executing: IF "<context.args.get[1]||null>" "==" "reload"
12:38:58 [INFO] +- Executing dCommand: IF ---------+
12:38:58 [INFO] +> Executing 'IF': use_braces='true'
12:38:58 [INFO] Filled tag <context.args.get[1]||null> with 'm'.
12:38:58 [INFO] Comparable='Element(m)', Operator='EQUALS', ComparedTo='Element(reload)' --> OUTCOME='false'
12:38:58 [INFO] No part of the if command passed, no block will run.
12:38:58 [INFO] Completing queue 'BOSSRESPAWNHANDLER_NickCarriedSentence' in 0ms.
12:38:58 [INFO] Queue 'BOSSRESPAWNHANDLER_BeginSpDump' Executing: FOREACH "<server.flag[bossRespawns]>"
12:38:58 [INFO] +- Executing dCommand: FOREACH/p@NorthSkullengine ---------+
12:38:58 [INFO] Filled tag <server.flag[bossRespawns]> with 'Event321|SkeletonKnight'.
12:38:58 [INFO] +> Executing 'FOREACH': list='li@Event321|SkeletonKnight' as_name='value'
12:38:58 [INFO] Queue 'BOSSRESPAWNHANDLER_BeginSpDump' Executing: IF "<server.flag[bosses.<def[value]>.status]>" "!=" "dead"
12:38:58 [INFO] +- Executing dCommand: IF/p@NorthSkullengine ---------+
12:38:58 [INFO] +> Executing 'IF': use_braces='true'
12:38:58 [INFO] Filled tag <def[value]> with 'Event321'.
12:38:58 [INFO] Filled tag <server.flag[bosses.Event321.status]> with 'alive'.
12:38:58 [INFO] Logic='NEGATIVE', Comparable='Element(alive)', Operator='EQUALS', ComparedTo='Element(dead)' --> OUTCOME='true'
12:38:58 [INFO] If command passed, running block.
12:38:58 [INFO] Queue 'BOSSRESPAWNHANDLER_BeginSpDump' Executing: DEFINE "spawnLoc" "<server.flag[bosses.<def[value]>.respawnLocation]>"
12:38:58 [INFO] +- Executing dCommand: DEFINE/p@NorthSkullengine ---------+
12:38:58 [INFO] Filled tag <def[value]> with 'Event321'.
12:38:58 [INFO] Filled tag <server.flag[bosses.Event321.respawnLocation]> with 'l@15309,65,2396,world'.
12:38:58 [INFO] +> Executing 'DEFINE': queue='BOSSRESPAWNHANDLER_BeginSpDump' definition='spawnloc' value='l@15309,65,2396,world'
12:38:58 [INFO] Queue 'BOSSRESPAWNHANDLER_BeginSpDump' Executing: CHUNKLOAD "<def[spawnLoc].chunk>"
12:38:58 [INFO] +- Executing dCommand: CHUNKLOAD/p@NorthSkullengine ---------+
12:38:58 [INFO] Filled tag <def[spawnLoc].chunk> with 'ch@956,149,world'.
12:38:58 [INFO] +> Executing 'CHUNKLOAD': action='ADD' location='l@15304,128,2392,world' duration='d@0.0s'
12:38:58 [INFO] ...added chunk 956, 149 with a delay of 0.0 seconds.
12:38:58 [INFO] Queue 'BOSSRESPAWNHANDLER_BeginSpDump' Executing: MYTHICSPAWN "<def[value]>" "<def[spawnLoc]>"
12:38:58 [INFO] +- Executing dCommand: MYTHICSPAWN/p@NorthSkullengine ---------+
12:38:58 [INFO] Filled tag <def[value]> with 'Event321'.
12:38:58 [INFO] Filled tag <def[spawnLoc]> with 'l@15309,65,2396,world'.
12:38:58 [INFO] +> Executing 'MYTHICSPAWN': name='Event321' location='l@15309,65,2396,world' level='1'
12:38:58 [INFO] Queue 'BOSSRESPAWNHANDLER_BeginSpDump' Executing: FOREACH " CALLBACK" "as:value"
12:38:58 [INFO] +- Foreach loop 2 ---------+
12:38:58 [INFO] Queue 'BOSSRESPAWNHANDLER_BeginSpDump' Executing: IF "<server.flag[bosses.<def[value]>.status]>" "!=" "dead"
12:38:58 [INFO] +- Executing dCommand: IF/p@NorthSkullengine ---------+
12:38:58 [INFO] +> Executing 'IF': use_braces='true'
12:38:58 [INFO] Filled tag <def[value]> with 'SkeletonKnight'.
12:38:58 [INFO] Filled tag <server.flag[bosses.SkeletonKnight.status]> with 'alive'.
12:38:58 [INFO] Logic='NEGATIVE', Comparable='Element(alive)', Operator='EQUALS', ComparedTo='Element(dead)' --> OUTCOME='true'
12:38:58 [INFO] If command passed, running block.
12:38:58 [INFO] Queue 'BOSSRESPAWNHANDLER_BeginSpDump' Executing: DEFINE "spawnLoc" "<server.flag[bosses.<def[value]>.respawnLocation]>"
12:38:58 [INFO] +- Executing dCommand: DEFINE/p@NorthSkullengine ---------+
12:38:58 [INFO] Filled tag <def[value]> with 'SkeletonKnight'.
12:38:58 [INFO] Filled tag <server.flag[bosses.SkeletonKnight.respawnLocation]> with 'l@26966.551,91,42222.638,world'.
12:38:58 [INFO] +> Executing 'DEFINE': queue='BOSSRESPAWNHANDLER_BeginSpDump' definition='spawnloc' value='l@26966.551,91,42222.638,world'
12:38:58 [INFO] Queue 'BOSSRESPAWNHANDLER_BeginSpDump' Executing: CHUNKLOAD "<def[spawnLoc].chunk>"
12:38:58 [INFO] +- Executing dCommand: CHUNKLOAD/p@NorthSkullengine ---------+
12:38:58 [INFO] Filled tag <def[spawnLoc].chunk> with 'ch@1685,2638,world'.
12:38:58 [INFO] +> Executing 'CHUNKLOAD': action='ADD' location='l@26968,128,42216,world' duration='d@0.0s'
12:38:58 [INFO] ...added chunk 1685, 2638 with a delay of 0.0 seconds.
12:38:58 [INFO] Queue 'BOSSRESPAWNHANDLER_BeginSpDump' Executing: MYTHICSPAWN "<def[value]>" "<def[spawnLoc]>"
12:38:58 [INFO] +- Executing dCommand: MYTHICSPAWN/p@NorthSkullengine ---------+
12:38:58 [INFO] Filled tag <def[value]> with 'SkeletonKnight'.
12:38:58 [INFO] Filled tag <def[spawnLoc]> with 'l@26966.551,91,42222.638,world'.
12:38:58 [INFO] +> Executing 'MYTHICSPAWN': name='SkeletonKnight' location='l@26966.551,91,42222.638,world' level='1'
12:38:58 [INFO] Queue 'BOSSRESPAWNHANDLER_BeginSpDump' Executing: FOREACH " CALLBACK" "as:value"
12:38:58 [INFO] +- Foreach loop complete ---------+
12:38:58 [INFO] Completing queue 'BOSSRESPAWNHANDLER_BeginSpDump' in 36ms.
12:38:59 [INFO] +> [] CHAT: Xeane: kill em?