Paste #54854: hehe

Date: 2019/06/23 17:52:04 UTC-07:00
Type: Denizen Script

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forge_quest_yes_or_no:
    type: interact
    steps:
        1:
            chat trigger:
                1:
                    trigger: /no/
                    script:
                    - flag player forge_quest_declining
                    - wait 4t
                    - chat "<dark_gray>Alright, come back when you are ready."
                    - narrate "<dark_purple>Note that you NEED to do this quest if you want to forge with better materials."
                    - remove <npc>
                    - adjust <player> show_entity:<server.get_spawned_npcs_flagged[original_mersius_flag]>
                2:
                    trigger: /yes/
                    script:
                    - ^create player Mersius <npc.location> save:mersius_step1_path
                    - ^adjust <server.list_online_players.exclude[<player>]> hide_entity:<entry[mersius_step1_path].created_npc>
                    - ^run mersius_path npc:<entry[mersius_step1_path].created_npc>
                    - ^remove <npc>