Java Version: 1.8.0_212
Up-time: 7m 43s
CraftBukkit Version: git-Paper-632 (MC: 1.13.2)
Denizen Version: Core: 1.40-SNAPSHOT (Build 297), CraftBukkit: 1.0.6-SNAPSHOT (build 896-DEV)
Active Plugins (34): LuckPerms: 4.4.1, Wild: 3.15.2, WorldEdit: 7.0.1-SNAPSHOT;4372-6e833a9, ColoredSigns: 2.2,
PVPControl: 1.4.2, PlaceholderAPI: 2.10.3, DungeonFIX: 1.0, WorldGuard: 7.0.0-SNAPSHOT;1914-75bb0ad,
Clans: 0.3.5, OldCombatMechanics: 1.7.3, CombatElite: 1, MaxLevelCap: 1.0,
ViaVersion: 2.1.2, ClansKillAddon: 0.0.2, Vault: 1.7.2-b107, ShopGUIPlus: 1.19.5,
ChestShop: 3.9.2 (build 86), Essentials: 2.16.1.0, ClansCreateAddon: 0.0.2,
ProtocolLib: 4.4.0, LibsDisguises: 9.8.2, Citizens: 2.0.25-SNAPSHOT (build 1702),
MythicMobs: 4.5.9-2586, EssentialsProtect: 2.16.1.0, CrazyAuctions: 1.2.9,
EssentialsChat: 2.16.1.0, TAB: 2.4.10, EssentialsSpawn: 2.16.1.0, Denizen: 1.0.6-SNAPSHOT (build 896-DEV),
Jobs: 4.13.0, HolographicDisplays: 2.3.2, HolographicDisplaysExtension: 1.6.5,
GriefPrevention: 16.11.6, Depenizen: 1.0.0 (build 476)
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (3): [Dev] Xeane(Xeane), [Spelare] a8c1(a8c1), [High-Crew] NorthSkullengine(NorthSkullengine),
Offline Players: 150
Mode: online
19:32:28 [INFO] Starting InstantQueue 'EXCOMMAND_BritannicaFrostBecame'...
19:32:28 [INFO] Queue 'EXCOMMAND_BritannicaFrostBecame' Executing: INVENTORY "open" "d:in@testInventorynew"
19:32:28 [INFO] +- Executing dCommand: INVENTORY/p@Xeane ---------+
19:32:28 [INFO] Filled tag <&4> with ''.
19:32:28 [INFO] Starting InstantQueue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces'...
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: DEFINE "list" "li@"
19:32:28 [INFO] +- Executing dCommand: DEFINE/p@Xeane ---------+
19:32:28 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_BbsMagicFaces' definition='list' value='li@'
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: DEFINE "item" "i@diamond_sword"
19:32:28 [INFO] +- Executing dCommand: DEFINE/p@Xeane ---------+
19:32:28 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_BbsMagicFaces' definition='item' value='i@diamond_sword'
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: REPEAT "5" "as:test"
19:32:28 [INFO] +- Executing dCommand: REPEAT/p@Xeane ---------+
19:32:28 [INFO] +> Executing 'REPEAT': qty='5' as_name='test'
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: DEFINE "list" "<def[list].include[i@air]>"
19:32:28 [INFO] +- Executing dCommand: DEFINE/p@Xeane ---------+
19:32:28 [INFO] Filled tag <def[list].include[i@air]> with 'li@i@air'.
19:32:28 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_BbsMagicFaces' definition='list' value='li@i@air'
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: ADJUST "<def[item]>" "display_name:Test<def[test]>"
19:32:28 [INFO] +- Executing dCommand: ADJUST/p@Xeane ---------+
19:32:28 [INFO] ...remembering this script entry as 'newitem'!
19:32:28 [INFO] Filled tag <def[item]> with 'i@diamond_sword'.
19:32:28 [INFO] Filled tag <def[test]> with '1'.
19:32:28 [INFO] +> Executing 'ADJUST': object='li@i@diamond_sword' mechanism='display_name' mechanism_value='Test1'
19:32:28 [INFO] Adjust mechanism 'display_name' on object of type 'Item'...
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: IF "<def[test]>" ">=" "2"
19:32:28 [INFO] +- Executing dCommand: IF/p@Xeane ---------+
19:32:28 [INFO] +> Executing 'IF': use_braces='true'
19:32:28 [INFO] Filled tag <def[test]> with '1'.
19:32:28 [INFO] Comparable='Decimal(1.0)', Operator='OR_MORE', ComparedTo='Decimal(2.0)' --> OUTCOME='false'
19:32:28 [INFO] No part of the if command passed, no block will run.
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: IF "<def[test]>" ">=" "3"
19:32:28 [INFO] +- Executing dCommand: IF/p@Xeane ---------+
19:32:28 [INFO] +> Executing 'IF': use_braces='true'
19:32:28 [INFO] Filled tag <def[test]> with '1'.
19:32:28 [INFO] Comparable='Decimal(1.0)', Operator='OR_MORE', ComparedTo='Decimal(3.0)' --> OUTCOME='false'
19:32:28 [INFO] No part of the if command passed, no block will run.
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: IF "<def[test]>" ">=" "4"
19:32:28 [INFO] +- Executing dCommand: IF/p@Xeane ---------+
19:32:28 [INFO] +> Executing 'IF': use_braces='true'
19:32:28 [INFO] Filled tag <def[test]> with '1'.
19:32:28 [INFO] Comparable='Decimal(1.0)', Operator='OR_MORE', ComparedTo='Decimal(4.0)' --> OUTCOME='false'
19:32:28 [INFO] No part of the if command passed, no block will run.
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: DEFINE "list" "<def[list].include[<entry[newitem].result>]>"
19:32:28 [INFO] +- Executing dCommand: DEFINE/p@Xeane ---------+
19:32:28 [INFO] Filled tag <entry[newitem].result> with 'i@diamond_sword[display_name=Test1]'.
19:32:28 [INFO] Filled tag <def[list].include[i@diamond_sword[display_name=Test1]]> with 'li@i@air|i@diamond_sword[display_name=Test1]'.
19:32:28 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_BbsMagicFaces' definition='list'
value='li@i@air|i@diamond_sword[display_name=Test1]'
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: REPEAT " CALLBACK" "as:test"
19:32:28 [INFO] +- Repeat loop 2 ---------+
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: DEFINE "list" "<def[list].include[i@air]>"
19:32:28 [INFO] +- Executing dCommand: DEFINE/p@Xeane ---------+
19:32:28 [INFO] Filled tag <def[list].include[i@air]> with 'li@i@air|i@diamond_sword[display_name=Test1]|i@air'.
19:32:28 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_BbsMagicFaces' definition='list'
value='li@i@air|i@diamond_sword[display_name=Test1]|i@air'
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: ADJUST "<def[item]>" "display_name:Test<def[test]>"
19:32:28 [INFO] +- Executing dCommand: ADJUST/p@Xeane ---------+
19:32:28 [INFO] ...remembering this script entry as 'newitem'!
19:32:28 [INFO] Filled tag <def[item]> with 'i@diamond_sword'.
19:32:28 [INFO] Filled tag <def[test]> with '2'.
19:32:28 [INFO] +> Executing 'ADJUST': object='li@i@diamond_sword' mechanism='display_name' mechanism_value='Test2'
19:32:28 [INFO] Adjust mechanism 'display_name' on object of type 'Item'...
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: IF "<def[test]>" ">=" "2"
19:32:28 [INFO] +- Executing dCommand: IF/p@Xeane ---------+
19:32:28 [INFO] +> Executing 'IF': use_braces='true'
19:32:28 [INFO] Filled tag <def[test]> with '2'.
19:32:28 [INFO] Comparable='Decimal(2.0)', Operator='OR_MORE', ComparedTo='Decimal(2.0)' --> OUTCOME='true'
19:32:28 [INFO] If command passed, running block.
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: ADJUST "<entry[newitem].result>" "nbt:li@bosses.bosshead/test"
19:32:28 [INFO] +- Executing dCommand: ADJUST/p@Xeane ---------+
19:32:28 [INFO] ...remembering this script entry as 'newitem'!
19:32:28 [INFO] Filled tag <entry[newitem].result> with 'i@diamond_sword[display_name=Test2]'.
19:32:28 [INFO] +> Executing 'ADJUST': object='li@i@diamond_sword[display_name=Test2]' mechanism='nbt'
mechanism_value='li@bosses.bosshead/test'
19:32:28 [INFO] Applying property 'display_name' on object of type 'Item'...
19:32:28 [INFO] Adjust mechanism 'nbt' on object of type 'Item'...
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: IF "<def[test]>" ">=" "3"
19:32:28 [INFO] +- Executing dCommand: IF/p@Xeane ---------+
19:32:28 [INFO] +> Executing 'IF': use_braces='true'
19:32:28 [INFO] Filled tag <def[test]> with '2'.
19:32:28 [INFO] Comparable='Decimal(2.0)', Operator='OR_MORE', ComparedTo='Decimal(3.0)' --> OUTCOME='false'
19:32:28 [INFO] No part of the if command passed, no block will run.
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: IF "<def[test]>" ">=" "4"
19:32:28 [INFO] +- Executing dCommand: IF/p@Xeane ---------+
19:32:28 [INFO] +> Executing 'IF': use_braces='true'
19:32:28 [INFO] Filled tag <def[test]> with '2'.
19:32:28 [INFO] Comparable='Decimal(2.0)', Operator='OR_MORE', ComparedTo='Decimal(4.0)' --> OUTCOME='false'
19:32:28 [INFO] No part of the if command passed, no block will run.
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: DEFINE "list" "<def[list].include[<entry[newitem].result>]>"
19:32:28 [INFO] +- Executing dCommand: DEFINE/p@Xeane ---------+
19:32:28 [INFO] Filled tag <entry[newitem].result> with 'i@diamond_sword[display_name=Test2;nbt=li@bosses&dotbosshead/test]'.
19:32:28 [INFO] Filled tag <def[list].include[i@diamond_sword[display_name=Test2;nbt=li@bosses&dotbosshead/test]]> with
'li@i@air|i@diamond_sword[display_name=Test1]|i@air|i@diamond_sword[display_name=Test2;nbt=li@bosses&dotbosshead/test]'.
19:32:28 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_BbsMagicFaces' definition='list'
value='li@i@air|i@diamond_sword[display_name=Test1]|i@air|i@diamond_sword[display_name=Test2;nbt=li@bosses&dotbosshead/test]'
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: REPEAT " CALLBACK" "as:test"
19:32:28 [INFO] +- Repeat loop 3 ---------+
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: DEFINE "list" "<def[list].include[i@air]>"
19:32:28 [INFO] +- Executing dCommand: DEFINE/p@Xeane ---------+
19:32:28 [INFO] Filled tag <def[list].include[i@air]> with
'li@i@air|i@diamond_sword[display_name=Test1]|i@air|i@diamond_sword[display_name=Test2;nbt=li@bosses&dotbosshead/test]|i@air'.
19:32:28 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_BbsMagicFaces' definition='list'
value='li@i@air|i@diamond_sword[display_name=Test1]|i@air|i@diamond_sword[display_name=Test2;nbt=li@bosses&dotbosshead/test]|i@air'
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: ADJUST "<def[item]>" "display_name:Test<def[test]>"
19:32:28 [INFO] +- Executing dCommand: ADJUST/p@Xeane ---------+
19:32:28 [INFO] ...remembering this script entry as 'newitem'!
19:32:28 [INFO] Filled tag <def[item]> with 'i@diamond_sword'.
19:32:28 [INFO] Filled tag <def[test]> with '3'.
19:32:28 [INFO] +> Executing 'ADJUST': object='li@i@diamond_sword' mechanism='display_name' mechanism_value='Test3'
19:32:28 [INFO] Adjust mechanism 'display_name' on object of type 'Item'...
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: IF "<def[test]>" ">=" "2"
19:32:28 [INFO] +- Executing dCommand: IF/p@Xeane ---------+
19:32:28 [INFO] +> Executing 'IF': use_braces='true'
19:32:28 [INFO] Filled tag <def[test]> with '3'.
19:32:28 [INFO] Comparable='Decimal(3.0)', Operator='OR_MORE', ComparedTo='Decimal(2.0)' --> OUTCOME='true'
19:32:28 [INFO] If command passed, running block.
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: ADJUST "<entry[newitem].result>" "nbt:li@bosses.bosshead/test"
19:32:28 [INFO] +- Executing dCommand: ADJUST/p@Xeane ---------+
19:32:28 [INFO] ...remembering this script entry as 'newitem'!
19:32:28 [INFO] Filled tag <entry[newitem].result> with 'i@diamond_sword[display_name=Test3]'.
19:32:28 [INFO] +> Executing 'ADJUST': object='li@i@diamond_sword[display_name=Test3]' mechanism='nbt'
mechanism_value='li@bosses.bosshead/test'
19:32:28 [INFO] Applying property 'display_name' on object of type 'Item'...
19:32:28 [INFO] Adjust mechanism 'nbt' on object of type 'Item'...
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: IF "<def[test]>" ">=" "3"
19:32:28 [INFO] +- Executing dCommand: IF/p@Xeane ---------+
19:32:28 [INFO] +> Executing 'IF': use_braces='true'
19:32:28 [INFO] Filled tag <def[test]> with '3'.
19:32:28 [INFO] Comparable='Decimal(3.0)', Operator='OR_MORE', ComparedTo='Decimal(3.0)' --> OUTCOME='true'
19:32:28 [INFO] If command passed, running block.
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: ADJUST "<entry[newitem].result>" "lore:<&a>test 1|<&e>test 2|<&b>test
3|<&d>test 4"
19:32:28 [INFO] +- Executing dCommand: ADJUST/p@Xeane ---------+
19:32:28 [INFO] ...remembering this script entry as 'newitem'!
19:32:28 [INFO] Filled tag <entry[newitem].result> with 'i@diamond_sword[display_name=Test3;nbt=li@bosses&dotbosshead/test]'.
19:32:28 [INFO] Filled tag <&a> with ''.
19:32:28 [INFO] Filled tag <&e> with ''.
19:32:28 [INFO] Filled tag <&b> with ''.
19:32:28 [INFO] Filled tag <&d> with ''.
19:32:28 [INFO] +> Executing 'ADJUST': object='li@i@diamond_sword[display_name=Test3;nbt=li@bosses&dotbosshead/test]' mechanism='lore'
mechanism_value='test 1|test 2|test 3|test 4'
19:32:28 [INFO] Applying property 'display_name' on object of type 'Item'...
19:32:28 [INFO] Applying property 'nbt' on object of type 'Item'...
19:32:28 [INFO] Adjust mechanism 'lore' on object of type 'Item'...
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: IF "<def[test]>" ">=" "4"
19:32:28 [INFO] +- Executing dCommand: IF/p@Xeane ---------+
19:32:28 [INFO] +> Executing 'IF': use_braces='true'
19:32:28 [INFO] Filled tag <def[test]> with '3'.
19:32:28 [INFO] Comparable='Decimal(3.0)', Operator='OR_MORE', ComparedTo='Decimal(4.0)' --> OUTCOME='false'
19:32:28 [INFO] No part of the if command passed, no block will run.
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: DEFINE "list" "<def[list].include[<entry[newitem].result>]>"
19:32:28 [INFO] +- Executing dCommand: DEFINE/p@Xeane ---------+
19:32:28 [INFO] Filled tag <entry[newitem].result> with 'i@diamond_sword[display_name=Test3;lore=&ssatest 1|&ssetest 2|&ssbtest 3|&ssdtest
4;nbt=li@bosses&dotbosshead/test]'.
19:32:28 [INFO] Filled tag <def[list].include[i@diamond_sword[display_name=Test3;lore=&ssatest 1|&ssetest 2|&ssbtest 3|&ssdtest
4;nbt=li@bosses&dotbosshead/test]]> with
'li@i@air|i@diamond_sword[display_name=Test1]|i@air|i@diamond_sword[display_name=Test2;nbt=li@bosses&dotbosshead/test]|i@air|i@diamond_sword[display_name=Test3;lore=&ssatest
1|&ssetest 2|&ssbtest 3|&ssdtest 4;nbt=li@bosses&dotbosshead/test]'.
19:32:28 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_BbsMagicFaces' definition='list'
value='li@i@air|i@diamond_sword[display_name=Test1]|i@air|i@diamond_sword[display_name=Test2;nbt=li@bosses&dotbosshead/test]|i@air|i@diamond_sword[display_name=Test3;lore=&ssatest
1|&ssetest 2|&ssbtest 3|&ssdtest 4;nbt=li@bosses&dotbosshead/test]'
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: REPEAT " CALLBACK" "as:test"
19:32:28 [INFO] +- Repeat loop 4 ---------+
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: DEFINE "list" "<def[list].include[i@air]>"
19:32:28 [INFO] +- Executing dCommand: DEFINE/p@Xeane ---------+
19:32:28 [INFO] Filled tag <def[list].include[i@air]> with
'li@i@air|i@diamond_sword[display_name=Test1]|i@air|i@diamond_sword[display_name=Test2;nbt=li@bosses&dotbosshead/test]|i@air|i@diamond_sword[display_name=Test3;lore=&ssatest
1|&ssetest 2|&ssbtest 3|&ssdtest 4;nbt=li@bosses&dotbosshead/test]|i@air'.
19:32:28 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_BbsMagicFaces' definition='list'
value='li@i@air|i@diamond_sword[display_name=Test1]|i@air|i@diamond_sword[display_name=Test2;nbt=li@bosses&dotbosshead/test]|i@air|i@diamond_sword[display_name=Test3;lore=&ssatest
1|&ssetest 2|&ssbtest 3|&ssdtest 4;nbt=li@bosses&dotbosshead/test]|i@air'
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: ADJUST "<def[item]>" "display_name:Test<def[test]>"
19:32:28 [INFO] +- Executing dCommand: ADJUST/p@Xeane ---------+
19:32:28 [INFO] ...remembering this script entry as 'newitem'!
19:32:28 [INFO] Filled tag <def[item]> with 'i@diamond_sword'.
19:32:28 [INFO] Filled tag <def[test]> with '4'.
19:32:28 [INFO] +> Executing 'ADJUST': object='li@i@diamond_sword' mechanism='display_name' mechanism_value='Test4'
19:32:28 [INFO] Adjust mechanism 'display_name' on object of type 'Item'...
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: IF "<def[test]>" ">=" "2"
19:32:28 [INFO] +- Executing dCommand: IF/p@Xeane ---------+
19:32:28 [INFO] +> Executing 'IF': use_braces='true'
19:32:28 [INFO] Filled tag <def[test]> with '4'.
19:32:28 [INFO] Comparable='Decimal(4.0)', Operator='OR_MORE', ComparedTo='Decimal(2.0)' --> OUTCOME='true'
19:32:28 [INFO] If command passed, running block.
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: ADJUST "<entry[newitem].result>" "nbt:li@bosses.bosshead/test"
19:32:28 [INFO] +- Executing dCommand: ADJUST/p@Xeane ---------+
19:32:28 [INFO] ...remembering this script entry as 'newitem'!
19:32:28 [INFO] Filled tag <entry[newitem].result> with 'i@diamond_sword[display_name=Test4]'.
19:32:28 [INFO] +> Executing 'ADJUST': object='li@i@diamond_sword[display_name=Test4]' mechanism='nbt'
mechanism_value='li@bosses.bosshead/test'
19:32:28 [INFO] Applying property 'display_name' on object of type 'Item'...
19:32:28 [INFO] Adjust mechanism 'nbt' on object of type 'Item'...
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: IF "<def[test]>" ">=" "3"
19:32:28 [INFO] +- Executing dCommand: IF/p@Xeane ---------+
19:32:28 [INFO] +> Executing 'IF': use_braces='true'
19:32:28 [INFO] Filled tag <def[test]> with '4'.
19:32:28 [INFO] Comparable='Decimal(4.0)', Operator='OR_MORE', ComparedTo='Decimal(3.0)' --> OUTCOME='true'
19:32:28 [INFO] If command passed, running block.
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: ADJUST "<entry[newitem].result>" "lore:<&a>test 1|<&e>test 2|<&b>test
3|<&d>test 4"
19:32:28 [INFO] +- Executing dCommand: ADJUST/p@Xeane ---------+
19:32:28 [INFO] ...remembering this script entry as 'newitem'!
19:32:28 [INFO] Filled tag <entry[newitem].result> with 'i@diamond_sword[display_name=Test4;nbt=li@bosses&dotbosshead/test]'.
19:32:28 [INFO] Filled tag <&a> with ''.
19:32:28 [INFO] Filled tag <&e> with ''.
19:32:28 [INFO] Filled tag <&b> with ''.
19:32:28 [INFO] Filled tag <&d> with ''.
19:32:28 [INFO] +> Executing 'ADJUST': object='li@i@diamond_sword[display_name=Test4;nbt=li@bosses&dotbosshead/test]' mechanism='lore'
mechanism_value='test 1|test 2|test 3|test 4'
19:32:28 [INFO] Applying property 'display_name' on object of type 'Item'...
19:32:28 [INFO] Applying property 'nbt' on object of type 'Item'...
19:32:28 [INFO] Adjust mechanism 'lore' on object of type 'Item'...
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: IF "<def[test]>" ">=" "4"
19:32:28 [INFO] +- Executing dCommand: IF/p@Xeane ---------+
19:32:28 [INFO] +> Executing 'IF': use_braces='true'
19:32:28 [INFO] Filled tag <def[test]> with '4'.
19:32:28 [INFO] Comparable='Decimal(4.0)', Operator='OR_MORE', ComparedTo='Decimal(4.0)' --> OUTCOME='true'
19:32:28 [INFO] If command passed, running block.
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: ADJUST "<entry[newitem].result>" "flags:HIDE_ATTRIBUTES|HIDE_ENCHANTS"
19:32:28 [INFO] +- Executing dCommand: ADJUST/p@Xeane ---------+
19:32:28 [INFO] ...remembering this script entry as 'newitem'!
19:32:28 [INFO] Filled tag <entry[newitem].result> with 'i@diamond_sword[display_name=Test4;lore=&ssatest 1|&ssetest 2|&ssbtest 3|&ssdtest
4;nbt=li@bosses&dotbosshead/test]'.
19:32:28 [INFO] +> Executing 'ADJUST': object='li@i@diamond_sword[display_name=Test4;lore=&ssatest 1|&ssetest 2|&ssbtest 3|&ssdtest
4;nbt=li@bosses&dotbosshead/test]' mechanism='flags' mechanism_value='HIDE_ATTRIBUTES|HIDE_ENCHANTS'
19:32:28 [INFO] Applying property 'display_name' on object of type 'Item'...
19:32:28 [INFO] Applying property 'lore' on object of type 'Item'...
19:32:28 [INFO] Applying property 'nbt' on object of type 'Item'...
19:32:28 [INFO] Adjust mechanism 'flags' on object of type 'Item'...
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: DEFINE "list" "<def[list].include[<entry[newitem].result>]>"
19:32:28 [INFO] +- Executing dCommand: DEFINE/p@Xeane ---------+
19:32:28 [INFO] Filled tag <entry[newitem].result> with
'i@diamond_sword[display_name=Test4;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES;lore=&ssatest 1|&ssetest 2|&ssbtest 3|&ssdtest
4;nbt=li@bosses&dotbosshead/test]'.
19:32:28 [INFO] Filled tag <def[list].include[i@diamond_sword[display_name=Test4;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES;lore=&ssatest
1|&ssetest 2|&ssbtest 3|&ssdtest 4;nbt=li@bosses&dotbosshead/test]]> with
'li@i@air|i@diamond_sword[display_name=Test1]|i@air|i@diamond_sword[display_name=Test2;nbt=li@bosses&dotbosshead/test]|i@air|i@diamond_sword[display_name=Test3;lore=&ssatest
1|&ssetest 2|&ssbtest 3|&ssdtest
4;nbt=li@bosses&dotbosshead/test]|i@air|i@diamond_sword[display_name=Test4;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES;lore=&ssatest
1|&ssetest 2|&ssbtest 3|&ssdtest 4;nbt=li@bosses&dotbosshead/test]'.
19:32:28 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_BbsMagicFaces' definition='list'
value='li@i@air|i@diamond_sword[display_name=Test1]|i@air|i@diamond_sword[display_name=Test2;nbt=li@bosses&dotbosshead/test]|i@air|i@diamond_sword[display_name=Test3;lore=&ssatest
1|&ssetest 2|&ssbtest 3|&ssdtest
4;nbt=li@bosses&dotbosshead/test]|i@air|i@diamond_sword[display_name=Test4;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES;lore=&ssatest
1|&ssetest 2|&ssbtest 3|&ssdtest 4;nbt=li@bosses&dotbosshead/test]'
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: REPEAT " CALLBACK" "as:test"
19:32:28 [INFO] +- Repeat loop 5 ---------+
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: DEFINE "list" "<def[list].include[i@air]>"
19:32:28 [INFO] +- Executing dCommand: DEFINE/p@Xeane ---------+
19:32:28 [INFO] Filled tag <def[list].include[i@air]> with
'li@i@air|i@diamond_sword[display_name=Test1]|i@air|i@diamond_sword[display_name=Test2;nbt=li@bosses&dotbosshead/test]|i@air|i@diamond_sword[display_name=Test3;lore=&ssatest
1|&ssetest 2|&ssbtest 3|&ssdtest
4;nbt=li@bosses&dotbosshead/test]|i@air|i@diamond_sword[display_name=Test4;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES;lore=&ssatest
1|&ssetest 2|&ssbtest 3|&ssdtest 4;nbt=li@bosses&dotbosshead/test]|i@air'.
19:32:28 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_BbsMagicFaces' definition='list'
value='li@i@air|i@diamond_sword[display_name=Test1]|i@air|i@diamond_sword[display_name=Test2;nbt=li@bosses&dotbosshead/test]|i@air|i@diamond_sword[display_name=Test3;lore=&ssatest
1|&ssetest 2|&ssbtest 3|&ssdtest
4;nbt=li@bosses&dotbosshead/test]|i@air|i@diamond_sword[display_name=Test4;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES;lore=&ssatest
1|&ssetest 2|&ssbtest 3|&ssdtest 4;nbt=li@bosses&dotbosshead/test]|i@air'
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: ADJUST "<def[item]>" "display_name:Test<def[test]>"
19:32:28 [INFO] +- Executing dCommand: ADJUST/p@Xeane ---------+
19:32:28 [INFO] ...remembering this script entry as 'newitem'!
19:32:28 [INFO] Filled tag <def[item]> with 'i@diamond_sword'.
19:32:28 [INFO] Filled tag <def[test]> with '5'.
19:32:28 [INFO] +> Executing 'ADJUST': object='li@i@diamond_sword' mechanism='display_name' mechanism_value='Test5'
19:32:28 [INFO] Adjust mechanism 'display_name' on object of type 'Item'...
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: IF "<def[test]>" ">=" "2"
19:32:28 [INFO] +- Executing dCommand: IF/p@Xeane ---------+
19:32:28 [INFO] +> Executing 'IF': use_braces='true'
19:32:28 [INFO] Filled tag <def[test]> with '5'.
19:32:28 [INFO] Comparable='Decimal(5.0)', Operator='OR_MORE', ComparedTo='Decimal(2.0)' --> OUTCOME='true'
19:32:28 [INFO] If command passed, running block.
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: ADJUST "<entry[newitem].result>" "nbt:li@bosses.bosshead/test"
19:32:28 [INFO] +- Executing dCommand: ADJUST/p@Xeane ---------+
19:32:28 [INFO] ...remembering this script entry as 'newitem'!
19:32:28 [INFO] Filled tag <entry[newitem].result> with 'i@diamond_sword[display_name=Test5]'.
19:32:28 [INFO] +> Executing 'ADJUST': object='li@i@diamond_sword[display_name=Test5]' mechanism='nbt'
mechanism_value='li@bosses.bosshead/test'
19:32:28 [INFO] Applying property 'display_name' on object of type 'Item'...
19:32:28 [INFO] Adjust mechanism 'nbt' on object of type 'Item'...
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: IF "<def[test]>" ">=" "3"
19:32:28 [INFO] +- Executing dCommand: IF/p@Xeane ---------+
19:32:28 [INFO] +> Executing 'IF': use_braces='true'
19:32:28 [INFO] Filled tag <def[test]> with '5'.
19:32:28 [INFO] Comparable='Decimal(5.0)', Operator='OR_MORE', ComparedTo='Decimal(3.0)' --> OUTCOME='true'
19:32:28 [INFO] If command passed, running block.
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: ADJUST "<entry[newitem].result>" "lore:<&a>test 1|<&e>test 2|<&b>test
3|<&d>test 4"
19:32:28 [INFO] +- Executing dCommand: ADJUST/p@Xeane ---------+
19:32:28 [INFO] ...remembering this script entry as 'newitem'!
19:32:28 [INFO] Filled tag <entry[newitem].result> with 'i@diamond_sword[display_name=Test5;nbt=li@bosses&dotbosshead/test]'.
19:32:28 [INFO] Filled tag <&a> with ''.
19:32:28 [INFO] Filled tag <&e> with ''.
19:32:28 [INFO] Filled tag <&b> with ''.
19:32:28 [INFO] Filled tag <&d> with ''.
19:32:28 [INFO] +> Executing 'ADJUST': object='li@i@diamond_sword[display_name=Test5;nbt=li@bosses&dotbosshead/test]' mechanism='lore'
mechanism_value='test 1|test 2|test 3|test 4'
19:32:28 [INFO] Applying property 'display_name' on object of type 'Item'...
19:32:28 [INFO] Applying property 'nbt' on object of type 'Item'...
19:32:28 [INFO] Adjust mechanism 'lore' on object of type 'Item'...
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: IF "<def[test]>" ">=" "4"
19:32:28 [INFO] +- Executing dCommand: IF/p@Xeane ---------+
19:32:28 [INFO] +> Executing 'IF': use_braces='true'
19:32:28 [INFO] Filled tag <def[test]> with '5'.
19:32:28 [INFO] Comparable='Decimal(5.0)', Operator='OR_MORE', ComparedTo='Decimal(4.0)' --> OUTCOME='true'
19:32:28 [INFO] If command passed, running block.
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: ADJUST "<entry[newitem].result>" "flags:HIDE_ATTRIBUTES|HIDE_ENCHANTS"
19:32:28 [INFO] +- Executing dCommand: ADJUST/p@Xeane ---------+
19:32:28 [INFO] ...remembering this script entry as 'newitem'!
19:32:28 [INFO] Filled tag <entry[newitem].result> with 'i@diamond_sword[display_name=Test5;lore=&ssatest 1|&ssetest 2|&ssbtest 3|&ssdtest
4;nbt=li@bosses&dotbosshead/test]'.
19:32:28 [INFO] +> Executing 'ADJUST': object='li@i@diamond_sword[display_name=Test5;lore=&ssatest 1|&ssetest 2|&ssbtest 3|&ssdtest
4;nbt=li@bosses&dotbosshead/test]' mechanism='flags' mechanism_value='HIDE_ATTRIBUTES|HIDE_ENCHANTS'
19:32:28 [INFO] Applying property 'display_name' on object of type 'Item'...
19:32:28 [INFO] Applying property 'lore' on object of type 'Item'...
19:32:28 [INFO] Applying property 'nbt' on object of type 'Item'...
19:32:28 [INFO] Adjust mechanism 'flags' on object of type 'Item'...
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: DEFINE "list" "<def[list].include[<entry[newitem].result>]>"
19:32:28 [INFO] +- Executing dCommand: DEFINE/p@Xeane ---------+
19:32:28 [INFO] Filled tag <entry[newitem].result> with
'i@diamond_sword[display_name=Test5;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES;lore=&ssatest 1|&ssetest 2|&ssbtest 3|&ssdtest
4;nbt=li@bosses&dotbosshead/test]'.
19:32:28 [INFO] Filled tag <def[list].include[i@diamond_sword[display_name=Test5;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES;lore=&ssatest
1|&ssetest 2|&ssbtest 3|&ssdtest 4;nbt=li@bosses&dotbosshead/test]]> with
'li@i@air|i@diamond_sword[display_name=Test1]|i@air|i@diamond_sword[display_name=Test2;nbt=li@bosses&dotbosshead/test]|i@air|i@diamond_sword[display_name=Test3;lore=&ssatest
1|&ssetest 2|&ssbtest 3|&ssdtest
4;nbt=li@bosses&dotbosshead/test]|i@air|i@diamond_sword[display_name=Test4;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES;lore=&ssatest
1|&ssetest 2|&ssbtest 3|&ssdtest
4;nbt=li@bosses&dotbosshead/test]|i@air|i@diamond_sword[display_name=Test5;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES;lore=&ssatest
1|&ssetest 2|&ssbtest 3|&ssdtest 4;nbt=li@bosses&dotbosshead/test]'.
19:32:28 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_BbsMagicFaces' definition='list'
value='li@i@air|i@diamond_sword[display_name=Test1]|i@air|i@diamond_sword[display_name=Test2;nbt=li@bosses&dotbosshead/test]|i@air|i@diamond_sword[display_name=Test3;lore=&ssatest
1|&ssetest 2|&ssbtest 3|&ssdtest
4;nbt=li@bosses&dotbosshead/test]|i@air|i@diamond_sword[display_name=Test4;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES;lore=&ssatest
1|&ssetest 2|&ssbtest 3|&ssdtest
4;nbt=li@bosses&dotbosshead/test]|i@air|i@diamond_sword[display_name=Test5;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES;lore=&ssatest
1|&ssetest 2|&ssbtest 3|&ssdtest 4;nbt=li@bosses&dotbosshead/test]'
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: REPEAT " CALLBACK" "as:test"
19:32:28 [INFO] +- Repeat loop complete ---------+
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: DEFINE "list"
"<def[list].include[i@diamond_helmet[display_name=<&e>SkeletonKnight;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES;lore=<&e>Boss<&sp>Status<&sp>Alive|&ssaClick"
"to" "teleport;nbt=li@bosses&dotbosshead/SkeletonKnight]]>"
19:32:28 [INFO] +- Executing dCommand: DEFINE/p@Xeane ---------+
19:32:28 [INFO] ERROR in script 'TESTINVENTORYNEW' in queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces'! 'to' is an unknown argument!
19:32:28 [INFO] ERROR in script 'TESTINVENTORYNEW' in queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces'!
'teleport;nbt=li@bosses&dotbosshead/SkeletonKnight]]>' is an unknown argument!
19:32:28 [INFO] +> Executing 'DEFINE': queue='INV_SCRIPT_ITEM_PROC_BbsMagicFaces' definition='list'
value='<def[list].include[i@diamond_helmet[display_name=<&e>SkeletonKnight;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES;lore=<&e>Boss<&sp>Status<&sp>Alive|&ssaClick'
19:32:28 [INFO] Queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' Executing: DETERMINE "<def[list]>"
19:32:28 [INFO] +- Executing dCommand: DETERMINE/p@Xeane ---------+
19:32:28 [INFO] Filled tag <def[list]> with
'<def[list].include[i@diamond_helmet[display_name=<&e>SkeletonKnight;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES;lore=<&e>Boss<&sp>Status<&sp>Alive|&ssaClick'.
19:32:28 [INFO] +> Executing 'DETERMINE':
outcome='<def[list].include[i@diamond_helmet[display_name=<&e>SkeletonKnight;flags=li@HIDE_ENCHANTS|HIDE_ATTRIBUTES;lore=<&e>Boss<&sp>Status<&sp>Alive|&ssaClick'
passively='false'
19:32:28 [INFO] Completing queue 'INV_SCRIPT_ITEM_PROC_BbsMagicFaces' in 72ms.
19:32:28 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@TESTINVENTORYNEW' slot='1'
19:32:28 [INFO] Completing queue 'EXCOMMAND_BritannicaFrostBecame' in 73ms.