Java Version: 11.0.3
Up-time: 2d 9h
CraftBukkit Version: git-Paper-115 (MC: 1.14.3)
Denizen Version: Core: 1.40-SNAPSHOT (Build 297), CraftBukkit: 1.0.6-SNAPSHOT (build 896-DEV)
Active Plugins (24): CoreProtect: 2.17.5, LuckPerms: 4.4.1, dynmap: 3.0-beta-4-213, WorldEdit: 7.0.0;214af8a,
DeluxeTags: 1.7.1, PlaceholderAPI: 2.10.2, WorldBorder: 1.9.10 (beta), Vault: 1.6.11,
Multiverse-Core: 4.0.0-SNAPSHOT-b765, WorldGuard: 7.0.0;02b731f, ProtocolLib: 4.5.0-SNAPSHOT,
WorldGuardExtraFlags: 4.1.2, Citizens: 2.0.25-SNAPSHOT (build 1704), VentureChat: 2.15.1,
Denizen: 1.0.6-SNAPSHOT (build 896-DEV), GadgetsMenu: 4.3.20, TAB: 2.4.10,
Item2Chat: 4.2.0, ExtraContexts: 1.0-SNAPSHOT, SuperVanish: 6.1.2, ParticleHats: 4.0.0-RC1,
CMI: 8.6.5.1, dPaperAddon: 0.0.1 (build 23), Depenizen: 1.0.0 (build 470),
Loaded Worlds (4): Factions, Factions_nether, Factions_the_end, void
Online Players (1): LeafWarrior254(LeafWarrior254)
Offline Players: 14
Mode: online
20:37:05 [INFO] +> [DenizenCoreI...] Processing outside scripts...
20:37:05 [INFO] +> [DenizenCoreI...] Processing unnamed script...
20:37:05 [INFO] +> [DenizenCoreI...] Processing '/scrollTest.yml'...
20:37:05 [INFO] +> [DenizenCoreI...] Processing '/commandMenu.yml'...
20:37:05 [INFO] +> [DenizenCoreI...] Processing '/testInv.dsc'...
20:37:05 [INFO] +> [DenizenCoreI...] Processing '/inventoryTP.yml'...
20:37:05 [INFO] +> [DenizenCoreI...] Processing '/nationsUI.yml'...
20:37:05 [INFO] OKAY! All scripts loaded!
20:37:05 [INFO] +> [DenizenCoreI...] Adding script COMMANDMENUCHOICE7 as type WORLD
20:37:05 [INFO] +> [DenizenCoreI...] Adding script COMMANDMENUCHOICE4 as type WORLD
20:37:05 [INFO] +> [DenizenCoreI...] Adding script OPENCOMMANDMENU as type TASK
20:37:05 [INFO] +> [DenizenCoreI...] Adding script COMMANDMENUCHOICE3 as type WORLD
20:37:05 [INFO] +> [DenizenCoreI...] Adding script OPENPLAYERMENU as type TASK
20:37:05 [INFO] +> [DenizenCoreI...] Adding script COMMANDMENUCHOICE6 as type WORLD
20:37:05 [INFO] +> [DenizenCoreI...] Adding script COMMANDMENUCHOICE5 as type WORLD
20:37:05 [INFO] +> [DenizenCoreI...] Adding script BUILTIN_LOAD_TESTER as type COMMAND
20:37:05 [INFO] +> [DenizenCoreI...] Adding script COMMANDMENUCHOICE2 as type WORLD
20:37:05 [INFO] +> [DenizenCoreI...] Adding script JOINNATION1SCRIPT as type WORLD
20:37:05 [INFO] +> [DenizenCoreI...] Adding script COMMANDMENUCHOICE1 as type WORLD
20:37:05 [INFO] +> [DenizenCoreI...] Adding script INVENTORYCOMMAND as type COMMAND
20:37:05 [INFO] +> [DenizenCoreI...] Adding script NATIONCOMMAND as type COMMAND
20:37:05 [INFO] +> [DenizenCoreI...] Adding script INVENTORYSCRIPT as type WORLD
20:37:05 [INFO] +> [DenizenCoreI...] Adding script JOINNATION2UI as type INVENTORY
20:37:05 [INFO] +> [DenizenCoreI...] Adding script JOINNATION1UI as type INVENTORY
20:37:05 [INFO] +> [DenizenCoreI...] Adding script REGISTERCOMMANDMENUITEM as type TASK
20:37:05 [INFO] +> [DenizenCoreI...] Adding script NATIONSUI as type INVENTORY
20:37:05 [INFO] +> [DenizenCoreI...] Adding script JOINNATION2SCRIPT as type WORLD
20:37:05 [INFO] +> [DenizenCoreI...] Adding script NATIONSUISCRIPT as type WORLD
20:37:05 [INFO] +> [DenizenCoreI...] Adding script MENU as type COMMAND
20:37:05 [INFO] +> [DenizenCoreI...] Adding script CLICKPLAYERHEAD as type WORLD
20:37:05 [INFO] +> [DenizenCoreI...] Adding script EMPTYCOMMANDMENU as type WORLD
20:37:05 [INFO] +> [DenizenCoreI...] Adding script TESTINVENTORYNEW as type INVENTORY
20:37:05 [INFO] +> [DenizenCoreI...] Adding script INVENTORYTP as type INVENTORY
20:37:05 [INFO] +> [DenizenCoreI...] Adding script COMMANDMENUCHOOSE as type WORLD
20:37:05 [INFO] +> [DenizenCoreI...] Scanning 14 world scripts...
20:37:05 [INFO] +> [DenizenCoreI...] Reloading script events...
20:37:05 [INFO] +> [DenizenCoreI...] Event match, ReloadScripts matched for 'reload scripts'!
20:37:05 [INFO] +> [DenizenCoreI...] Event match, ReloadScripts matched for 'reload scripts'!
20:37:05 [INFO] +> [DenizenCoreI...] Event match, ReloadScripts matched for 'reload scripts'!
20:37:05 [INFO] +> [DenizenCoreI...] Event match, ReloadScripts matched for 'reload scripts'!
20:37:05 [INFO] +> [DenizenCoreI...] Event match, ReloadScripts matched for 'reload scripts'!
20:37:05 [INFO] +> [DenizenCoreI...] Event match, ReloadScripts matched for 'reload scripts'!
20:37:05 [INFO] +> [DenizenCoreI...] Event match, ReloadScripts matched for 'reload scripts'!
20:37:05 [INFO] +> [DenizenCoreI...] Event match, ReloadScripts matched for 'reload scripts'!
20:37:05 [INFO] +> [DenizenCoreI...] Event match, PlayerScrollsItem matched for 'player scrolls their hotbar'!
20:37:06 [INFO] +> [DepenizenPlugin] Sent client scripts to 0 and not to 1!
20:37:06 [INFO] Running script event 'ReloadScripts', event='reload scripts' for script 'COMMANDMENUCHOICE7'
20:37:06 [INFO] Starting InstantQueue 'COMMANDMENUCHOICE7_FeedsPatioCombination'...
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE7_FeedsPatioCombination' Executing: DEFINE "cmdName" "test7"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE7_FeedsPatioCombination' definition='cmdname' value='test7'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE7_FeedsPatioCombination' Executing: DEFINE "cmdToExecute" "say test7"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE7_FeedsPatioCombination' definition='cmdtoexecute' value='say test7'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE7_FeedsPatioCombination' Executing: DEFINE "cmdText" "Test7"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE7_FeedsPatioCombination' definition='cmdtext' value='Test7'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE7_FeedsPatioCombination' Executing: DEFINE "cmdType" "command"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE7_FeedsPatioCombination' definition='cmdtype' value='command'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE7_FeedsPatioCombination' Executing: DEFINE "cmdSlot" "7"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE7_FeedsPatioCombination' definition='cmdslot' value='7'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE7_FeedsPatioCombination' Executing: DEFINE "cmdMenu" "main"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE7_FeedsPatioCombination' definition='cmdmenu' value='main'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE7_FeedsPatioCombination' Executing: WAIT "20t"
20:37:06 [INFO] +- Executing dCommand: WAIT ---------+
20:37:06 [INFO] +> Executing 'WAIT': queue='COMMANDMENUCHOICE7_FeedsPatioCombination' delay='d@1.0s'
20:37:06 [INFO] Forcing queue COMMANDMENUCHOICE7_FeedsPatioCombination into a timed queue...
20:37:06 [INFO] Completing queue 'COMMANDMENUCHOICE7_FeedsPatioCombination' in 0ms.
20:37:06 [INFO] Starting TimedQueue 'COMMANDMENUCHOICE7_FeedsPatioCombination'...
20:37:06 [INFO] Running script event 'ReloadScripts', event='reload scripts' for script 'COMMANDMENUCHOICE4'
20:37:06 [INFO] Starting InstantQueue 'COMMANDMENUCHOICE4_BlueEssaysEval'...
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE4_BlueEssaysEval' Executing: DEFINE "cmdName" "test4"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE4_BlueEssaysEval' definition='cmdname' value='test4'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE4_BlueEssaysEval' Executing: DEFINE "cmdToExecute" "say test4"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE4_BlueEssaysEval' definition='cmdtoexecute' value='say test4'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE4_BlueEssaysEval' Executing: DEFINE "cmdText" "Test4"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE4_BlueEssaysEval' definition='cmdtext' value='Test4'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE4_BlueEssaysEval' Executing: DEFINE "cmdType" "command"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE4_BlueEssaysEval' definition='cmdtype' value='command'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE4_BlueEssaysEval' Executing: DEFINE "cmdSlot" "4"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE4_BlueEssaysEval' definition='cmdslot' value='4'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE4_BlueEssaysEval' Executing: DEFINE "cmdMenu" "main"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE4_BlueEssaysEval' definition='cmdmenu' value='main'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE4_BlueEssaysEval' Executing: WAIT "20t"
20:37:06 [INFO] +- Executing dCommand: WAIT ---------+
20:37:06 [INFO] +> Executing 'WAIT': queue='COMMANDMENUCHOICE4_BlueEssaysEval' delay='d@1.0s'
20:37:06 [INFO] Forcing queue COMMANDMENUCHOICE4_BlueEssaysEval into a timed queue...
20:37:06 [INFO] Completing queue 'COMMANDMENUCHOICE4_BlueEssaysEval' in 0ms.
20:37:06 [INFO] Starting TimedQueue 'COMMANDMENUCHOICE4_BlueEssaysEval'...
20:37:06 [INFO] Running script event 'ReloadScripts', event='reload scripts' for script 'COMMANDMENUCHOICE3'
20:37:06 [INFO] Starting InstantQueue 'COMMANDMENUCHOICE3_ShelterLiveBunny'...
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE3_ShelterLiveBunny' Executing: DEFINE "cmdName" "test3"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE3_ShelterLiveBunny' definition='cmdname' value='test3'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE3_ShelterLiveBunny' Executing: DEFINE "cmdToExecute" "say test3"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE3_ShelterLiveBunny' definition='cmdtoexecute' value='say test3'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE3_ShelterLiveBunny' Executing: DEFINE "cmdText" "Test3"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE3_ShelterLiveBunny' definition='cmdtext' value='Test3'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE3_ShelterLiveBunny' Executing: DEFINE "cmdType" "command"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE3_ShelterLiveBunny' definition='cmdtype' value='command'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE3_ShelterLiveBunny' Executing: DEFINE "cmdSlot" "3"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE3_ShelterLiveBunny' definition='cmdslot' value='3'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE3_ShelterLiveBunny' Executing: DEFINE "cmdMenu" "main"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE3_ShelterLiveBunny' definition='cmdmenu' value='main'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE3_ShelterLiveBunny' Executing: WAIT "20t"
20:37:06 [INFO] +- Executing dCommand: WAIT ---------+
20:37:06 [INFO] +> Executing 'WAIT': queue='COMMANDMENUCHOICE3_ShelterLiveBunny' delay='d@1.0s'
20:37:06 [INFO] Forcing queue COMMANDMENUCHOICE3_ShelterLiveBunny into a timed queue...
20:37:06 [INFO] Completing queue 'COMMANDMENUCHOICE3_ShelterLiveBunny' in 0ms.
20:37:06 [INFO] Starting TimedQueue 'COMMANDMENUCHOICE3_ShelterLiveBunny'...
20:37:06 [INFO] Running script event 'ReloadScripts', event='reload scripts' for script 'COMMANDMENUCHOICE6'
20:37:06 [INFO] Starting InstantQueue 'COMMANDMENUCHOICE6_RolledCorporationsOpinions'...
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE6_RolledCorporationsOpinions' Executing: DEFINE "cmdName" "test6"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE6_RolledCorporationsOpinions' definition='cmdname' value='test6'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE6_RolledCorporationsOpinions' Executing: DEFINE "cmdToExecute" "say test6"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE6_RolledCorporationsOpinions' definition='cmdtoexecute' value='say test6'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE6_RolledCorporationsOpinions' Executing: DEFINE "cmdText" "Test6"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE6_RolledCorporationsOpinions' definition='cmdtext' value='Test6'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE6_RolledCorporationsOpinions' Executing: DEFINE "cmdType" "command"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE6_RolledCorporationsOpinions' definition='cmdtype' value='command'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE6_RolledCorporationsOpinions' Executing: DEFINE "cmdSlot" "6"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE6_RolledCorporationsOpinions' definition='cmdslot' value='6'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE6_RolledCorporationsOpinions' Executing: DEFINE "cmdMenu" "main"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE6_RolledCorporationsOpinions' definition='cmdmenu' value='main'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE6_RolledCorporationsOpinions' Executing: WAIT "20t"
20:37:06 [INFO] +- Executing dCommand: WAIT ---------+
20:37:06 [INFO] +> Executing 'WAIT': queue='COMMANDMENUCHOICE6_RolledCorporationsOpinions' delay='d@1.0s'
20:37:06 [INFO] Forcing queue COMMANDMENUCHOICE6_RolledCorporationsOpinions into a timed queue...
20:37:06 [INFO] Completing queue 'COMMANDMENUCHOICE6_RolledCorporationsOpinions' in 0ms.
20:37:06 [INFO] Starting TimedQueue 'COMMANDMENUCHOICE6_RolledCorporationsOpinions'...
20:37:06 [INFO] Running script event 'ReloadScripts', event='reload scripts' for script 'COMMANDMENUCHOICE5'
20:37:06 [INFO] Starting InstantQueue 'COMMANDMENUCHOICE5_RecordingDeclarationBadly'...
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE5_RecordingDeclarationBadly' Executing: DEFINE "cmdName" "test5"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE5_RecordingDeclarationBadly' definition='cmdname' value='test5'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE5_RecordingDeclarationBadly' Executing: DEFINE "cmdToExecute" "say test5"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE5_RecordingDeclarationBadly' definition='cmdtoexecute' value='say test5'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE5_RecordingDeclarationBadly' Executing: DEFINE "cmdText" "Test5"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE5_RecordingDeclarationBadly' definition='cmdtext' value='Test5'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE5_RecordingDeclarationBadly' Executing: DEFINE "cmdType" "command"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE5_RecordingDeclarationBadly' definition='cmdtype' value='command'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE5_RecordingDeclarationBadly' Executing: DEFINE "cmdSlot" "5"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE5_RecordingDeclarationBadly' definition='cmdslot' value='5'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE5_RecordingDeclarationBadly' Executing: DEFINE "cmdMenu" "main"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE5_RecordingDeclarationBadly' definition='cmdmenu' value='main'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE5_RecordingDeclarationBadly' Executing: WAIT "20t"
20:37:06 [INFO] +- Executing dCommand: WAIT ---------+
20:37:06 [INFO] +> Executing 'WAIT': queue='COMMANDMENUCHOICE5_RecordingDeclarationBadly' delay='d@1.0s'
20:37:06 [INFO] Forcing queue COMMANDMENUCHOICE5_RecordingDeclarationBadly into a timed queue...
20:37:06 [INFO] Completing queue 'COMMANDMENUCHOICE5_RecordingDeclarationBadly' in 0ms.
20:37:06 [INFO] Starting TimedQueue 'COMMANDMENUCHOICE5_RecordingDeclarationBadly'...
20:37:06 [INFO] Running script event 'ReloadScripts', event='reload scripts' for script 'COMMANDMENUCHOICE2'
20:37:06 [INFO] Starting InstantQueue 'COMMANDMENUCHOICE2_ConsciousCollectiveDenizen'...
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE2_ConsciousCollectiveDenizen' Executing: DEFINE "cmdName" "TP2P"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE2_ConsciousCollectiveDenizen' definition='cmdname' value='TP2P'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE2_ConsciousCollectiveDenizen' Executing: DEFINE "cmdToExecute" "tp "
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE2_ConsciousCollectiveDenizen' definition='cmdtoexecute' value='tp '
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE2_ConsciousCollectiveDenizen' Executing: DEFINE "cmdText" "Teleport to Player"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE2_ConsciousCollectiveDenizen' definition='cmdtext' value='Teleport to Player'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE2_ConsciousCollectiveDenizen' Executing: DEFINE "cmdType" "targetPlayer"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE2_ConsciousCollectiveDenizen' definition='cmdtype' value='targetPlayer'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE2_ConsciousCollectiveDenizen' Executing: DEFINE "cmdSlot" "2"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE2_ConsciousCollectiveDenizen' definition='cmdslot' value='2'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE2_ConsciousCollectiveDenizen' Executing: DEFINE "cmdMenu" "main"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE2_ConsciousCollectiveDenizen' definition='cmdmenu' value='main'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE2_ConsciousCollectiveDenizen' Executing: WAIT "20t"
20:37:06 [INFO] +- Executing dCommand: WAIT ---------+
20:37:06 [INFO] +> Executing 'WAIT': queue='COMMANDMENUCHOICE2_ConsciousCollectiveDenizen' delay='d@1.0s'
20:37:06 [INFO] Forcing queue COMMANDMENUCHOICE2_ConsciousCollectiveDenizen into a timed queue...
20:37:06 [INFO] Completing queue 'COMMANDMENUCHOICE2_ConsciousCollectiveDenizen' in 0ms.
20:37:06 [INFO] Starting TimedQueue 'COMMANDMENUCHOICE2_ConsciousCollectiveDenizen'...
20:37:06 [INFO] Running script event 'ReloadScripts', event='reload scripts' for script 'COMMANDMENUCHOICE1'
20:37:06 [INFO] Starting InstantQueue 'COMMANDMENUCHOICE1_GoatMacNylon'...
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE1_GoatMacNylon' Executing: DEFINE "cmdName" "gadgetsmenu"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE1_GoatMacNylon' definition='cmdname' value='gadgetsmenu'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE1_GoatMacNylon' Executing: DEFINE "cmdToExecute" "gmenu main"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE1_GoatMacNylon' definition='cmdtoexecute' value='gmenu main'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE1_GoatMacNylon' Executing: DEFINE "cmdText" "Gadgets"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE1_GoatMacNylon' definition='cmdtext' value='Gadgets'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE1_GoatMacNylon' Executing: DEFINE "cmdType" "command"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE1_GoatMacNylon' definition='cmdtype' value='command'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE1_GoatMacNylon' Executing: DEFINE "cmdSlot" "1"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE1_GoatMacNylon' definition='cmdslot' value='1'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE1_GoatMacNylon' Executing: DEFINE "cmdMenu" "main"
20:37:06 [INFO] +- Executing dCommand: DEFINE ---------+
20:37:06 [INFO] +> Executing 'DEFINE': queue='COMMANDMENUCHOICE1_GoatMacNylon' definition='cmdmenu' value='main'
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE1_GoatMacNylon' Executing: WAIT "20t"
20:37:06 [INFO] +- Executing dCommand: WAIT ---------+
20:37:06 [INFO] +> Executing 'WAIT': queue='COMMANDMENUCHOICE1_GoatMacNylon' delay='d@1.0s'
20:37:06 [INFO] Forcing queue COMMANDMENUCHOICE1_GoatMacNylon into a timed queue...
20:37:06 [INFO] Completing queue 'COMMANDMENUCHOICE1_GoatMacNylon' in 0ms.
20:37:06 [INFO] Starting TimedQueue 'COMMANDMENUCHOICE1_GoatMacNylon'...
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE7_FeedsPatioCombination' Executing: RUN "registerCommandMenuItem"
"def:<def[cmdToExecute]>|<def[cmdType]>|<def[cmdText]>|<def[cmdSlot]>|<def[cmdName]>|<def[cmdMenu]>" "delay:1"
20:37:06 [INFO] +- Executing dCommand: RUN ---------+
20:37:06 [INFO] Filled tag <def[cmdToExecute]> with 'say test7'.
20:37:06 [INFO] Filled tag <def[cmdType]> with 'command'.
20:37:06 [INFO] Filled tag <def[cmdText]> with 'Test7'.
20:37:06 [INFO] Filled tag <def[cmdSlot]> with '7'.
20:37:06 [INFO] Filled tag <def[cmdName]> with 'test7'.
20:37:06 [INFO] Filled tag <def[cmdMenu]> with 'main'.
20:37:06 [INFO] +> Executing 'RUN': script='REGISTERCOMMANDMENUITEM(TASK)' delay='d@1.0s' definitions='say test7|command|Test7|7|test7|main'
20:37:06 [INFO] Adding definition 'cmd' as say test7
20:37:06 [INFO] Adding definition 'cmdType' as command
20:37:06 [INFO] Adding definition 'cmdText' as Test7
20:37:06 [INFO] Adding definition 'cmdPosition' as 7
20:37:06 [INFO] Adding definition 'cmdName' as test7
20:37:06 [INFO] Adding definition 'cmdMenu' as main
20:37:06 [INFO] Completing queue 'COMMANDMENUCHOICE7_FeedsPatioCombination' in 646ms.
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE4_BlueEssaysEval' Executing: RUN "registerCommandMenuItem"
"def:<def[cmdToExecute]>|<def[cmdType]>|<def[cmdText]>|<def[cmdSlot]>|<def[cmdName]>|<def[cmdMenu]>" "delay:1"
20:37:06 [INFO] +- Executing dCommand: RUN ---------+
20:37:06 [INFO] Filled tag <def[cmdToExecute]> with 'say test4'.
20:37:06 [INFO] Filled tag <def[cmdType]> with 'command'.
20:37:06 [INFO] Filled tag <def[cmdText]> with 'Test4'.
20:37:06 [INFO] Filled tag <def[cmdSlot]> with '4'.
20:37:06 [INFO] Filled tag <def[cmdName]> with 'test4'.
20:37:06 [INFO] Filled tag <def[cmdMenu]> with 'main'.
20:37:06 [INFO] +> Executing 'RUN': script='REGISTERCOMMANDMENUITEM(TASK)' delay='d@1.0s' definitions='say test4|command|Test4|4|test4|main'
20:37:06 [INFO] Adding definition 'cmd' as say test4
20:37:06 [INFO] Adding definition 'cmdType' as command
20:37:06 [INFO] Adding definition 'cmdText' as Test4
20:37:06 [INFO] Adding definition 'cmdPosition' as 4
20:37:06 [INFO] Adding definition 'cmdName' as test4
20:37:06 [INFO] Adding definition 'cmdMenu' as main
20:37:06 [INFO] Completing queue 'COMMANDMENUCHOICE4_BlueEssaysEval' in 645ms.
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE3_ShelterLiveBunny' Executing: RUN "registerCommandMenuItem"
"def:<def[cmdToExecute]>|<def[cmdType]>|<def[cmdText]>|<def[cmdSlot]>|<def[cmdName]>|<def[cmdMenu]>" "delay:1"
20:37:06 [INFO] +- Executing dCommand: RUN ---------+
20:37:06 [INFO] Filled tag <def[cmdToExecute]> with 'say test3'.
20:37:06 [INFO] Filled tag <def[cmdType]> with 'command'.
20:37:06 [INFO] Filled tag <def[cmdText]> with 'Test3'.
20:37:06 [INFO] Filled tag <def[cmdSlot]> with '3'.
20:37:06 [INFO] Filled tag <def[cmdName]> with 'test3'.
20:37:06 [INFO] Filled tag <def[cmdMenu]> with 'main'.
20:37:06 [INFO] +> Executing 'RUN': script='REGISTERCOMMANDMENUITEM(TASK)' delay='d@1.0s' definitions='say test3|command|Test3|3|test3|main'
20:37:06 [INFO] Adding definition 'cmd' as say test3
20:37:06 [INFO] Adding definition 'cmdType' as command
20:37:06 [INFO] Adding definition 'cmdText' as Test3
20:37:06 [INFO] Adding definition 'cmdPosition' as 3
20:37:06 [INFO] Adding definition 'cmdName' as test3
20:37:06 [INFO] Adding definition 'cmdMenu' as main
20:37:06 [INFO] Completing queue 'COMMANDMENUCHOICE3_ShelterLiveBunny' in 645ms.
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE6_RolledCorporationsOpinions' Executing: RUN "registerCommandMenuItem"
"def:<def[cmdToExecute]>|<def[cmdType]>|<def[cmdText]>|<def[cmdSlot]>|<def[cmdName]>|<def[cmdMenu]>" "delay:1"
20:37:06 [INFO] +- Executing dCommand: RUN ---------+
20:37:06 [INFO] Filled tag <def[cmdToExecute]> with 'say test6'.
20:37:06 [INFO] Filled tag <def[cmdType]> with 'command'.
20:37:06 [INFO] Filled tag <def[cmdText]> with 'Test6'.
20:37:06 [INFO] Filled tag <def[cmdSlot]> with '6'.
20:37:06 [INFO] Filled tag <def[cmdName]> with 'test6'.
20:37:06 [INFO] Filled tag <def[cmdMenu]> with 'main'.
20:37:06 [INFO] +> Executing 'RUN': script='REGISTERCOMMANDMENUITEM(TASK)' delay='d@1.0s' definitions='say test6|command|Test6|6|test6|main'
20:37:06 [INFO] Adding definition 'cmd' as say test6
20:37:06 [INFO] Adding definition 'cmdType' as command
20:37:06 [INFO] Adding definition 'cmdText' as Test6
20:37:06 [INFO] Adding definition 'cmdPosition' as 6
20:37:06 [INFO] Adding definition 'cmdName' as test6
20:37:06 [INFO] Adding definition 'cmdMenu' as main
20:37:06 [INFO] Completing queue 'COMMANDMENUCHOICE6_RolledCorporationsOpinions' in 645ms.
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE5_RecordingDeclarationBadly' Executing: RUN "registerCommandMenuItem"
"def:<def[cmdToExecute]>|<def[cmdType]>|<def[cmdText]>|<def[cmdSlot]>|<def[cmdName]>|<def[cmdMenu]>" "delay:1"
20:37:06 [INFO] +- Executing dCommand: RUN ---------+
20:37:06 [INFO] Filled tag <def[cmdToExecute]> with 'say test5'.
20:37:06 [INFO] Filled tag <def[cmdType]> with 'command'.
20:37:06 [INFO] Filled tag <def[cmdText]> with 'Test5'.
20:37:06 [INFO] Filled tag <def[cmdSlot]> with '5'.
20:37:06 [INFO] Filled tag <def[cmdName]> with 'test5'.
20:37:06 [INFO] Filled tag <def[cmdMenu]> with 'main'.
20:37:06 [INFO] +> Executing 'RUN': script='REGISTERCOMMANDMENUITEM(TASK)' delay='d@1.0s' definitions='say test5|command|Test5|5|test5|main'
20:37:06 [INFO] Adding definition 'cmd' as say test5
20:37:06 [INFO] Adding definition 'cmdType' as command
20:37:06 [INFO] Adding definition 'cmdText' as Test5
20:37:06 [INFO] Adding definition 'cmdPosition' as 5
20:37:06 [INFO] Adding definition 'cmdName' as test5
20:37:06 [INFO] Adding definition 'cmdMenu' as main
20:37:06 [INFO] Completing queue 'COMMANDMENUCHOICE5_RecordingDeclarationBadly' in 645ms.
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE2_ConsciousCollectiveDenizen' Executing: RUN "registerCommandMenuItem"
"def:<def[cmdToExecute]>|<def[cmdType]>|<def[cmdText]>|<def[cmdSlot]>|<def[cmdName]>|<def[cmdMenu]>" "delay:1"
20:37:06 [INFO] +- Executing dCommand: RUN ---------+
20:37:06 [INFO] Filled tag <def[cmdToExecute]> with 'tp '.
20:37:06 [INFO] Filled tag <def[cmdType]> with 'targetPlayer'.
20:37:06 [INFO] Filled tag <def[cmdText]> with 'Teleport to Player'.
20:37:06 [INFO] Filled tag <def[cmdSlot]> with '2'.
20:37:06 [INFO] Filled tag <def[cmdName]> with 'TP2P'.
20:37:06 [INFO] Filled tag <def[cmdMenu]> with 'main'.
20:37:06 [INFO] +> Executing 'RUN': script='REGISTERCOMMANDMENUITEM(TASK)' delay='d@1.0s' definitions='tp |targetPlayer|Teleport to
Player|2|TP2P|main'
20:37:06 [INFO] Adding definition 'cmd' as tp
20:37:06 [INFO] Adding definition 'cmdType' as targetPlayer
20:37:06 [INFO] Adding definition 'cmdText' as Teleport to Player
20:37:06 [INFO] Adding definition 'cmdPosition' as 2
20:37:06 [INFO] Adding definition 'cmdName' as TP2P
20:37:06 [INFO] Adding definition 'cmdMenu' as main
20:37:06 [INFO] Completing queue 'COMMANDMENUCHOICE2_ConsciousCollectiveDenizen' in 644ms.
20:37:06 [INFO] Queue 'COMMANDMENUCHOICE1_GoatMacNylon' Executing: RUN "registerCommandMenuItem"
"def:<def[cmdToExecute]>|<def[cmdType]>|<def[cmdText]>|<def[cmdSlot]>|<def[cmdName]>|<def[cmdMenu]>" "delay:1"
20:37:06 [INFO] +- Executing dCommand: RUN ---------+
20:37:06 [INFO] Filled tag <def[cmdToExecute]> with 'gmenu main'.
20:37:06 [INFO] Filled tag <def[cmdType]> with 'command'.
20:37:06 [INFO] Filled tag <def[cmdText]> with 'Gadgets'.
20:37:06 [INFO] Filled tag <def[cmdSlot]> with '1'.
20:37:06 [INFO] Filled tag <def[cmdName]> with 'gadgetsmenu'.
20:37:06 [INFO] Filled tag <def[cmdMenu]> with 'main'.
20:37:06 [INFO] +> Executing 'RUN': script='REGISTERCOMMANDMENUITEM(TASK)' delay='d@1.0s' definitions='gmenu
main|command|Gadgets|1|gadgetsmenu|main'
20:37:06 [INFO] Adding definition 'cmd' as gmenu main
20:37:06 [INFO] Adding definition 'cmdType' as command
20:37:06 [INFO] Adding definition 'cmdText' as Gadgets
20:37:06 [INFO] Adding definition 'cmdPosition' as 1
20:37:06 [INFO] Adding definition 'cmdName' as gadgetsmenu
20:37:06 [INFO] Adding definition 'cmdMenu' as main
20:37:06 [INFO] Completing queue 'COMMANDMENUCHOICE1_GoatMacNylon' in 644ms.
20:37:12 [INFO] Starting InstantQueue 'NATIONCOMMAND_NurseScreensTm'...
20:37:12 [INFO] Queue 'NATIONCOMMAND_NurseScreensTm' Executing: IF "<context.args.get[1]null>" "!=" "null"
20:37:12 [INFO] +- Executing dCommand: IF/p@LeafWarrior254 ---------+
20:37:12 [INFO] +> Executing 'IF': use_braces='true'
20:37:12 [INFO] Unfilled attributes 'get[1]null' for tag <context.args.get[1]null>!
20:37:12 [INFO] Filled tag <context.args.get[1]null> with 'null'.
20:37:12 [INFO] ERROR in queue 'NATIONCOMMAND_NurseScreensTm'! Tag <context.args.get[1]null> is invalid!
20:37:12 [INFO] Logic='NEGATIVE', Comparable='Element(context.args.get[1]null)', Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
20:37:12 [INFO] If command passed, running block.
20:37:12 [INFO] Queue 'NATIONCOMMAND_NurseScreensTm' Executing: IF "<context.args.get[1]>" "==" "reload"
20:37:12 [INFO] +- Executing dCommand: IF/p@LeafWarrior254 ---------+
20:37:12 [INFO] +> Executing 'IF': use_braces='false'
20:37:12 [INFO] No part of the if command passed, no block will run.
20:37:12 [INFO] Queue 'NATIONCOMMAND_NurseScreensTm' Executing: ELSE "if" "<context.args.get[1]>" "==" "status"
20:37:12 [INFO] +- Executing dCommand: ELSE/p@LeafWarrior254 ---------+
20:37:12 [INFO] ERROR in script 'NATIONCOMMAND' in queue 'NATIONCOMMAND_NurseScreensTm'! Can't get from an empty list.
20:37:12 [INFO] Filled tag <context.args.get[1]> with 'null'.
20:37:12 [INFO] ERROR in script 'NATIONCOMMAND' in queue 'NATIONCOMMAND_NurseScreensTm'! Tag <context.args.get[1]> is invalid!
20:37:12 [INFO] ERROR in script 'NATIONCOMMAND' in queue 'NATIONCOMMAND_NurseScreensTm'! Misplaced ELSE command.
20:37:12 [INFO] Queue 'NATIONCOMMAND_NurseScreensTm' Executing: ELSE "if" "<context.args.get[1]>" "==" "info"
20:37:12 [INFO] +- Executing dCommand: ELSE/p@LeafWarrior254 ---------+
20:37:12 [INFO] ERROR in script 'NATIONCOMMAND' in queue 'NATIONCOMMAND_NurseScreensTm'! Can't get from an empty list.
20:37:12 [INFO] Filled tag <context.args.get[1]> with 'null'.
20:37:12 [INFO] ERROR in script 'NATIONCOMMAND' in queue 'NATIONCOMMAND_NurseScreensTm'! Tag <context.args.get[1]> is invalid!
20:37:12 [INFO] ERROR in script 'NATIONCOMMAND' in queue 'NATIONCOMMAND_NurseScreensTm'! Misplaced ELSE command.
20:37:12 [INFO] Queue 'NATIONCOMMAND_NurseScreensTm' Executing: ELSE "if" "<context.args.get[1]>" "==" "join"
20:37:12 [INFO] +- Executing dCommand: ELSE/p@LeafWarrior254 ---------+
20:37:12 [INFO] ERROR in script 'NATIONCOMMAND' in queue 'NATIONCOMMAND_NurseScreensTm'! Can't get from an empty list.
20:37:12 [INFO] Filled tag <context.args.get[1]> with 'null'.
20:37:12 [INFO] ERROR in script 'NATIONCOMMAND' in queue 'NATIONCOMMAND_NurseScreensTm'! Tag <context.args.get[1]> is invalid!
20:37:12 [INFO] ERROR in script 'NATIONCOMMAND' in queue 'NATIONCOMMAND_NurseScreensTm'! Misplaced ELSE command.
20:37:12 [INFO] Queue 'NATIONCOMMAND_NurseScreensTm' Executing: INVENTORY "open" "d:<in@NationsUI>"
20:37:12 [INFO] +- Executing dCommand: INVENTORY/p@LeafWarrior254 ---------+
20:37:12 [INFO] Filled tag <green> with ''.
20:37:12 [INFO] Filled tag <green> with ''.
20:37:12 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:12 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:12 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:12 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:12 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:12 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:12 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:12 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:12 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:12 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:12 [INFO] Filled tag <in@nationsui> with 'in@NATIONSUI'.
20:37:12 [INFO] Filled tag <green> with ''.
20:37:12 [INFO] Filled tag <green> with ''.
20:37:12 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:12 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:12 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:12 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:12 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:12 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:12 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:12 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:12 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:12 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:12 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@NATIONSUI' slot='1'
20:37:12 [INFO] Completing queue 'NATIONCOMMAND_NurseScreensTm' in 3ms.
20:37:28 [INFO] +> Executing 'Event': Type='on player LEFT clicks red_banner in NATIONSUI' Container='NATIONSUISCRIPT(WORLD)'
player=p@LeafWarrior254Context='{item=i@red_banner[display_name=&sscTarus], cursor_item=i@air, raw_slot=12,
is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL, clicked_inventory=in@NATIONSUI, slot=12, inventory=in@NATIONSUI,
click=LEFT, hotbar_button=0}'
20:37:28 [INFO] +- Building event 'ON PLAYER LEFT CLICKS RED_BANNER IN NATIONSUI' for NATIONSUISCRIPT ---------+
20:37:28 [INFO] Starting InstantQueue 'NATIONSUISCRIPT_DifferencesNotifyMod'...
20:37:28 [INFO] Queue 'NATIONSUISCRIPT_DifferencesNotifyMod' Executing: INVENTORY "close" "d:<in@NationsUI>"
20:37:28 [INFO] +- Executing dCommand: INVENTORY/p@LeafWarrior254 ---------+
20:37:28 [INFO] Filled tag <green> with ''.
20:37:28 [INFO] Filled tag <green> with ''.
20:37:28 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:28 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:28 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:28 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:28 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:28 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:28 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:28 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:28 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:28 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:28 [INFO] Filled tag <in@nationsui> with 'in@NATIONSUI'.
20:37:28 [INFO] Filled tag <green> with ''.
20:37:28 [INFO] Filled tag <green> with ''.
20:37:28 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:28 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:28 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:28 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:28 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:28 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:28 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:28 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:28 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:28 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:28 [INFO] +> Executing 'INVENTORY': actions='[close]' Inventory='in@NATIONSUI' slot='1'
20:37:28 [INFO] Queue 'NATIONSUISCRIPT_DifferencesNotifyMod' Executing: INVENTORY "open" "d:<in@JoinNation1UI>"
20:37:28 [INFO] +- Executing dCommand: INVENTORY/p@LeafWarrior254 ---------+
20:37:28 [INFO] Filled tag <yellow> with ''.
20:37:28 [INFO] Filled tag <red> with ''.
20:37:28 [INFO] Filled tag <yellow> with ''.
20:37:28 [INFO] Filled tag <yellow> with ''.
20:37:28 [INFO] Filled tag <red> with ''.
20:37:28 [INFO] Filled tag <yellow> with ''.
20:37:28 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:28 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:28 [INFO] Filled tag <in@joinnation1ui> with 'in@JOINNATION1UI'.
20:37:28 [INFO] Filled tag <yellow> with ''.
20:37:28 [INFO] Filled tag <red> with ''.
20:37:28 [INFO] Filled tag <yellow> with ''.
20:37:28 [INFO] Filled tag <yellow> with ''.
20:37:28 [INFO] Filled tag <red> with ''.
20:37:28 [INFO] Filled tag <yellow> with ''.
20:37:28 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:28 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:28 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@JOINNATION1UI' slot='1'
20:37:28 [INFO] Queue 'NATIONSUISCRIPT_DifferencesNotifyMod' Executing: DETERMINE "cancelled"
20:37:28 [INFO] +- Executing dCommand: DETERMINE/p@LeafWarrior254 ---------+
20:37:28 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='false'
20:37:28 [INFO] Completing queue 'NATIONSUISCRIPT_DifferencesNotifyMod' in 2ms.
20:37:32 [INFO] +> Executing 'Event': Type='on player LEFT clicks red_stained_glass_pane in JOINNATION1UI'
Container='JOINNATION1SCRIPT(WORLD)'
player=p@LeafWarrior254Context='{item=i@red_stained_glass_pane[display_name=&ssc&sslCancel], cursor_item=i@air, raw_slot=12,
is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL, clicked_inventory=in@JOINNATION1UI, slot=12,
inventory=in@JOINNATION1UI, click=LEFT, hotbar_button=0}'
20:37:32 [INFO] +- Building event 'ON PLAYER LEFT CLICKS RED_STAINED_GLASS_PANE IN JOINNATION1UI' for JOINNATION1SCRIPT ---------+
20:37:32 [INFO] Starting InstantQueue 'JOINNATION1SCRIPT_OeUnifiedExplain'...
20:37:32 [INFO] Queue 'JOINNATION1SCRIPT_OeUnifiedExplain' Executing: INVENTORY "close" "d:<in@JoinNation1UI>"
20:37:32 [INFO] +- Executing dCommand: INVENTORY/p@LeafWarrior254 ---------+
20:37:32 [INFO] Filled tag <yellow> with ''.
20:37:32 [INFO] Filled tag <red> with ''.
20:37:32 [INFO] Filled tag <yellow> with ''.
20:37:32 [INFO] Filled tag <yellow> with ''.
20:37:32 [INFO] Filled tag <red> with ''.
20:37:32 [INFO] Filled tag <yellow> with ''.
20:37:32 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:32 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:32 [INFO] Filled tag <in@joinnation1ui> with 'in@JOINNATION1UI'.
20:37:32 [INFO] Filled tag <yellow> with ''.
20:37:32 [INFO] Filled tag <red> with ''.
20:37:32 [INFO] Filled tag <yellow> with ''.
20:37:32 [INFO] Filled tag <yellow> with ''.
20:37:32 [INFO] Filled tag <red> with ''.
20:37:32 [INFO] Filled tag <yellow> with ''.
20:37:32 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:32 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:32 [INFO] +> Executing 'INVENTORY': actions='[close]' Inventory='in@JOINNATION1UI' slot='1'
20:37:32 [INFO] Queue 'JOINNATION1SCRIPT_OeUnifiedExplain' Executing: INVENTORY "open" "d:<in@NationsUI>"
20:37:32 [INFO] +- Executing dCommand: INVENTORY/p@LeafWarrior254 ---------+
20:37:32 [INFO] Filled tag <green> with ''.
20:37:32 [INFO] Filled tag <green> with ''.
20:37:32 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:32 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:32 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:32 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:32 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:32 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:32 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:32 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:32 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:32 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:32 [INFO] Filled tag <in@nationsui> with 'in@NATIONSUI'.
20:37:32 [INFO] Filled tag <green> with ''.
20:37:32 [INFO] Filled tag <green> with ''.
20:37:32 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:32 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:32 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:32 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:32 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:32 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:32 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:32 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:32 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:32 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:32 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@NATIONSUI' slot='1'
20:37:32 [INFO] Queue 'JOINNATION1SCRIPT_OeUnifiedExplain' Executing: DETERMINE "cancelled"
20:37:32 [INFO] +- Executing dCommand: DETERMINE/p@LeafWarrior254 ---------+
20:37:32 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='false'
20:37:32 [INFO] Completing queue 'JOINNATION1SCRIPT_OeUnifiedExplain' in 3ms.
20:37:34 [INFO] +> Executing 'Event': Type='on player LEFT clicks light_blue_banner in NATIONSUI' Container='NATIONSUISCRIPT(WORLD)'
player=p@LeafWarrior254Context='{item=i@light_blue_banner[display_name=&ssbHumana], cursor_item=i@air, raw_slot=16,
is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL, clicked_inventory=in@NATIONSUI, slot=16, inventory=in@NATIONSUI,
click=LEFT, hotbar_button=0}'
20:37:34 [INFO] +- Building event 'ON PLAYER LEFT CLICKS LIGHT_BLUE_BANNER IN NATIONSUI' for NATIONSUISCRIPT ---------+
20:37:34 [INFO] Starting InstantQueue 'NATIONSUISCRIPT_LossProgrammeMeetings'...
20:37:34 [INFO] Queue 'NATIONSUISCRIPT_LossProgrammeMeetings' Executing: INVENTORY "close" "d:<in@NationsUI>"
20:37:34 [INFO] +- Executing dCommand: INVENTORY/p@LeafWarrior254 ---------+
20:37:34 [INFO] Filled tag <green> with ''.
20:37:34 [INFO] Filled tag <green> with ''.
20:37:34 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:34 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:34 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:34 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:34 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:34 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:34 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:34 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:34 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:34 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:34 [INFO] Filled tag <in@nationsui> with 'in@NATIONSUI'.
20:37:34 [INFO] Filled tag <green> with ''.
20:37:34 [INFO] Filled tag <green> with ''.
20:37:34 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:34 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:34 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:34 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:34 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:34 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:34 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:34 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:34 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:34 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:34 [INFO] +> Executing 'INVENTORY': actions='[close]' Inventory='in@NATIONSUI' slot='1'
20:37:34 [INFO] Queue 'NATIONSUISCRIPT_LossProgrammeMeetings' Executing: INVENTORY "open" "d:<in@JoinNation2UI>"
20:37:34 [INFO] +- Executing dCommand: INVENTORY/p@LeafWarrior254 ---------+
20:37:34 [INFO] Filled tag <yellow> with ''.
20:37:34 [INFO] Filled tag <aqua> with ''.
20:37:34 [INFO] Filled tag <yellow> with ''.
20:37:34 [INFO] Filled tag <yellow> with ''.
20:37:34 [INFO] Filled tag <aqua> with ''.
20:37:34 [INFO] Filled tag <yellow> with ''.
20:37:34 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:34 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:34 [INFO] Filled tag <in@joinnation2ui> with 'in@JOINNATION2UI'.
20:37:34 [INFO] Filled tag <yellow> with ''.
20:37:34 [INFO] Filled tag <aqua> with ''.
20:37:34 [INFO] Filled tag <yellow> with ''.
20:37:34 [INFO] Filled tag <yellow> with ''.
20:37:34 [INFO] Filled tag <aqua> with ''.
20:37:34 [INFO] Filled tag <yellow> with ''.
20:37:34 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:34 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:34 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@JOINNATION2UI' slot='1'
20:37:34 [INFO] Queue 'NATIONSUISCRIPT_LossProgrammeMeetings' Executing: DETERMINE "cancelled"
20:37:34 [INFO] +- Executing dCommand: DETERMINE/p@LeafWarrior254 ---------+
20:37:34 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='false'
20:37:34 [INFO] Completing queue 'NATIONSUISCRIPT_LossProgrammeMeetings' in 2ms.
20:37:36 [INFO] +> Executing 'Event': Type='on player LEFT clicks red_stained_glass_pane in JOINNATION2UI'
Container='JOINNATION2SCRIPT(WORLD)'
player=p@LeafWarrior254Context='{item=i@red_stained_glass_pane[display_name=&ssc&sslCancel], cursor_item=i@air, raw_slot=12,
is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL, clicked_inventory=in@JOINNATION2UI, slot=12,
inventory=in@JOINNATION2UI, click=LEFT, hotbar_button=0}'
20:37:36 [INFO] +- Building event 'ON PLAYER LEFT CLICKS RED_STAINED_GLASS_PANE IN JOINNATION2UI' for JOINNATION2SCRIPT ---------+
20:37:36 [INFO] Starting InstantQueue 'JOINNATION2SCRIPT_SeLanesCongo'...
20:37:36 [INFO] Queue 'JOINNATION2SCRIPT_SeLanesCongo' Executing: INVENTORY "close" "d:<in@JoinNation2UI>"
20:37:36 [INFO] +- Executing dCommand: INVENTORY/p@LeafWarrior254 ---------+
20:37:36 [INFO] Filled tag <yellow> with ''.
20:37:36 [INFO] Filled tag <aqua> with ''.
20:37:36 [INFO] Filled tag <yellow> with ''.
20:37:36 [INFO] Filled tag <yellow> with ''.
20:37:36 [INFO] Filled tag <aqua> with ''.
20:37:36 [INFO] Filled tag <yellow> with ''.
20:37:36 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:36 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:36 [INFO] Filled tag <in@joinnation2ui> with 'in@JOINNATION2UI'.
20:37:36 [INFO] Filled tag <yellow> with ''.
20:37:36 [INFO] Filled tag <aqua> with ''.
20:37:36 [INFO] Filled tag <yellow> with ''.
20:37:36 [INFO] Filled tag <yellow> with ''.
20:37:36 [INFO] Filled tag <aqua> with ''.
20:37:36 [INFO] Filled tag <yellow> with ''.
20:37:36 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:36 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:36 [INFO] +> Executing 'INVENTORY': actions='[close]' Inventory='in@JOINNATION2UI' slot='1'
20:37:36 [INFO] Queue 'JOINNATION2SCRIPT_SeLanesCongo' Executing: INVENTORY "open" "d:<in@NationsUI>"
20:37:36 [INFO] +- Executing dCommand: INVENTORY/p@LeafWarrior254 ---------+
20:37:36 [INFO] Filled tag <green> with ''.
20:37:36 [INFO] Filled tag <green> with ''.
20:37:36 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:36 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:36 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:36 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:36 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:36 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:36 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:36 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:36 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:36 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:36 [INFO] Filled tag <in@nationsui> with 'in@NATIONSUI'.
20:37:36 [INFO] Filled tag <green> with ''.
20:37:36 [INFO] Filled tag <green> with ''.
20:37:36 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:36 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:36 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:36 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:36 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:36 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:36 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:36 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:36 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:36 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:36 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@NATIONSUI' slot='1'
20:37:36 [INFO] Queue 'JOINNATION2SCRIPT_SeLanesCongo' Executing: DETERMINE "cancelled"
20:37:36 [INFO] +- Executing dCommand: DETERMINE/p@LeafWarrior254 ---------+
20:37:36 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='false'
20:37:36 [INFO] Completing queue 'JOINNATION2SCRIPT_SeLanesCongo' in 3ms.
20:37:38 [INFO] +> Executing 'Event': Type='on player LEFT clicks red_banner in NATIONSUI' Container='NATIONSUISCRIPT(WORLD)'
player=p@LeafWarrior254Context='{item=i@red_banner[display_name=&sscTarus], cursor_item=i@air, raw_slot=12,
is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL, clicked_inventory=in@NATIONSUI, slot=12, inventory=in@NATIONSUI,
click=LEFT, hotbar_button=0}'
20:37:38 [INFO] +- Building event 'ON PLAYER LEFT CLICKS RED_BANNER IN NATIONSUI' for NATIONSUISCRIPT ---------+
20:37:38 [INFO] Starting InstantQueue 'NATIONSUISCRIPT_WizardEffectsSpecialists'...
20:37:38 [INFO] Queue 'NATIONSUISCRIPT_WizardEffectsSpecialists' Executing: INVENTORY "close" "d:<in@NationsUI>"
20:37:38 [INFO] +- Executing dCommand: INVENTORY/p@LeafWarrior254 ---------+
20:37:38 [INFO] Filled tag <green> with ''.
20:37:38 [INFO] Filled tag <green> with ''.
20:37:38 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:38 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:38 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:38 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:38 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:38 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:38 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:38 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:38 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:38 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:38 [INFO] Filled tag <in@nationsui> with 'in@NATIONSUI'.
20:37:38 [INFO] Filled tag <green> with ''.
20:37:38 [INFO] Filled tag <green> with ''.
20:37:38 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:38 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:38 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:38 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:38 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:38 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:38 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:38 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:38 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:38 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:38 [INFO] +> Executing 'INVENTORY': actions='[close]' Inventory='in@NATIONSUI' slot='1'
20:37:38 [INFO] Queue 'NATIONSUISCRIPT_WizardEffectsSpecialists' Executing: INVENTORY "open" "d:<in@JoinNation1UI>"
20:37:38 [INFO] +- Executing dCommand: INVENTORY/p@LeafWarrior254 ---------+
20:37:38 [INFO] Filled tag <yellow> with ''.
20:37:38 [INFO] Filled tag <red> with ''.
20:37:38 [INFO] Filled tag <yellow> with ''.
20:37:38 [INFO] Filled tag <yellow> with ''.
20:37:38 [INFO] Filled tag <red> with ''.
20:37:38 [INFO] Filled tag <yellow> with ''.
20:37:38 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:38 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:38 [INFO] Filled tag <in@joinnation1ui> with 'in@JOINNATION1UI'.
20:37:38 [INFO] Filled tag <yellow> with ''.
20:37:38 [INFO] Filled tag <red> with ''.
20:37:38 [INFO] Filled tag <yellow> with ''.
20:37:38 [INFO] Filled tag <yellow> with ''.
20:37:38 [INFO] Filled tag <red> with ''.
20:37:38 [INFO] Filled tag <yellow> with ''.
20:37:38 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:38 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:38 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@JOINNATION1UI' slot='1'
20:37:38 [INFO] Queue 'NATIONSUISCRIPT_WizardEffectsSpecialists' Executing: DETERMINE "cancelled"
20:37:38 [INFO] +- Executing dCommand: DETERMINE/p@LeafWarrior254 ---------+
20:37:38 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='false'
20:37:38 [INFO] Completing queue 'NATIONSUISCRIPT_WizardEffectsSpecialists' in 2ms.
20:37:39 [INFO] +> Executing 'Event': Type='on player LEFT clicks red_stained_glass_pane in JOINNATION1UI'
Container='JOINNATION1SCRIPT(WORLD)'
player=p@LeafWarrior254Context='{item=i@red_stained_glass_pane[display_name=&ssc&sslCancel], cursor_item=i@air, raw_slot=12,
is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL, clicked_inventory=in@JOINNATION1UI, slot=12,
inventory=in@JOINNATION1UI, click=LEFT, hotbar_button=0}'
20:37:39 [INFO] +- Building event 'ON PLAYER LEFT CLICKS RED_STAINED_GLASS_PANE IN JOINNATION1UI' for JOINNATION1SCRIPT ---------+
20:37:39 [INFO] Starting InstantQueue 'JOINNATION1SCRIPT_EngineersSheWalter'...
20:37:39 [INFO] Queue 'JOINNATION1SCRIPT_EngineersSheWalter' Executing: INVENTORY "close" "d:<in@JoinNation1UI>"
20:37:39 [INFO] +- Executing dCommand: INVENTORY/p@LeafWarrior254 ---------+
20:37:39 [INFO] Filled tag <yellow> with ''.
20:37:39 [INFO] Filled tag <red> with ''.
20:37:39 [INFO] Filled tag <yellow> with ''.
20:37:39 [INFO] Filled tag <yellow> with ''.
20:37:39 [INFO] Filled tag <red> with ''.
20:37:39 [INFO] Filled tag <yellow> with ''.
20:37:39 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:39 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:39 [INFO] Filled tag <in@joinnation1ui> with 'in@JOINNATION1UI'.
20:37:39 [INFO] Filled tag <yellow> with ''.
20:37:39 [INFO] Filled tag <red> with ''.
20:37:39 [INFO] Filled tag <yellow> with ''.
20:37:39 [INFO] Filled tag <yellow> with ''.
20:37:39 [INFO] Filled tag <red> with ''.
20:37:39 [INFO] Filled tag <yellow> with ''.
20:37:39 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:39 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:39 [INFO] +> Executing 'INVENTORY': actions='[close]' Inventory='in@JOINNATION1UI' slot='1'
20:37:39 [INFO] Queue 'JOINNATION1SCRIPT_EngineersSheWalter' Executing: INVENTORY "open" "d:<in@NationsUI>"
20:37:39 [INFO] +- Executing dCommand: INVENTORY/p@LeafWarrior254 ---------+
20:37:39 [INFO] Filled tag <green> with ''.
20:37:39 [INFO] Filled tag <green> with ''.
20:37:39 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:39 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:39 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:39 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:39 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:39 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:39 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:39 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:39 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:39 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:39 [INFO] Filled tag <in@nationsui> with 'in@NATIONSUI'.
20:37:39 [INFO] Filled tag <green> with ''.
20:37:39 [INFO] Filled tag <green> with ''.
20:37:39 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:39 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:39 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:39 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:39 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:39 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:39 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:39 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:39 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:39 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:39 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@NATIONSUI' slot='1'
20:37:39 [INFO] Queue 'JOINNATION1SCRIPT_EngineersSheWalter' Executing: DETERMINE "cancelled"
20:37:39 [INFO] +- Executing dCommand: DETERMINE/p@LeafWarrior254 ---------+
20:37:39 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='false'
20:37:39 [INFO] Completing queue 'JOINNATION1SCRIPT_EngineersSheWalter' in 5ms.
20:37:40 [INFO] +> Executing 'Event': Type='on player LEFT clicks red_banner in NATIONSUI' Container='NATIONSUISCRIPT(WORLD)'
player=p@LeafWarrior254Context='{item=i@red_banner[display_name=&sscTarus], cursor_item=i@air, raw_slot=12,
is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL, clicked_inventory=in@NATIONSUI, slot=12, inventory=in@NATIONSUI,
click=LEFT, hotbar_button=0}'
20:37:40 [INFO] +- Building event 'ON PLAYER LEFT CLICKS RED_BANNER IN NATIONSUI' for NATIONSUISCRIPT ---------+
20:37:40 [INFO] Starting InstantQueue 'NATIONSUISCRIPT_MsnBostonHitting'...
20:37:40 [INFO] Queue 'NATIONSUISCRIPT_MsnBostonHitting' Executing: INVENTORY "close" "d:<in@NationsUI>"
20:37:40 [INFO] +- Executing dCommand: INVENTORY/p@LeafWarrior254 ---------+
20:37:40 [INFO] Filled tag <green> with ''.
20:37:40 [INFO] Filled tag <green> with ''.
20:37:40 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:40 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:40 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:40 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:40 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:40 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:40 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:40 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:40 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:40 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:40 [INFO] Filled tag <in@nationsui> with 'in@NATIONSUI'.
20:37:40 [INFO] Filled tag <green> with ''.
20:37:40 [INFO] Filled tag <green> with ''.
20:37:40 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:40 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:40 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:40 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:40 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:40 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:40 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:40 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:40 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:40 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:40 [INFO] +> Executing 'INVENTORY': actions='[close]' Inventory='in@NATIONSUI' slot='1'
20:37:40 [INFO] Queue 'NATIONSUISCRIPT_MsnBostonHitting' Executing: INVENTORY "open" "d:<in@JoinNation1UI>"
20:37:40 [INFO] +- Executing dCommand: INVENTORY/p@LeafWarrior254 ---------+
20:37:40 [INFO] Filled tag <yellow> with ''.
20:37:40 [INFO] Filled tag <red> with ''.
20:37:40 [INFO] Filled tag <yellow> with ''.
20:37:40 [INFO] Filled tag <yellow> with ''.
20:37:40 [INFO] Filled tag <red> with ''.
20:37:40 [INFO] Filled tag <yellow> with ''.
20:37:40 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:40 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:40 [INFO] Filled tag <in@joinnation1ui> with 'in@JOINNATION1UI'.
20:37:40 [INFO] Filled tag <yellow> with ''.
20:37:40 [INFO] Filled tag <red> with ''.
20:37:40 [INFO] Filled tag <yellow> with ''.
20:37:40 [INFO] Filled tag <yellow> with ''.
20:37:40 [INFO] Filled tag <red> with ''.
20:37:40 [INFO] Filled tag <yellow> with ''.
20:37:40 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:40 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:40 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@JOINNATION1UI' slot='1'
20:37:40 [INFO] Queue 'NATIONSUISCRIPT_MsnBostonHitting' Executing: DETERMINE "cancelled"
20:37:40 [INFO] +- Executing dCommand: DETERMINE/p@LeafWarrior254 ---------+
20:37:40 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='false'
20:37:40 [INFO] Completing queue 'NATIONSUISCRIPT_MsnBostonHitting' in 3ms.
20:37:41 [INFO] +> Executing 'Event': Type='on player LEFT clicks red_stained_glass_pane in JOINNATION1UI'
Container='JOINNATION1SCRIPT(WORLD)'
player=p@LeafWarrior254Context='{item=i@red_stained_glass_pane[display_name=&ssc&sslCancel], cursor_item=i@air, raw_slot=12,
is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL, clicked_inventory=in@JOINNATION1UI, slot=12,
inventory=in@JOINNATION1UI, click=LEFT, hotbar_button=0}'
20:37:41 [INFO] +- Building event 'ON PLAYER LEFT CLICKS RED_STAINED_GLASS_PANE IN JOINNATION1UI' for JOINNATION1SCRIPT ---------+
20:37:41 [INFO] Starting InstantQueue 'JOINNATION1SCRIPT_ChangedFirewireAcres'...
20:37:41 [INFO] Queue 'JOINNATION1SCRIPT_ChangedFirewireAcres' Executing: INVENTORY "close" "d:<in@JoinNation1UI>"
20:37:41 [INFO] +- Executing dCommand: INVENTORY/p@LeafWarrior254 ---------+
20:37:41 [INFO] Filled tag <yellow> with ''.
20:37:41 [INFO] Filled tag <red> with ''.
20:37:41 [INFO] Filled tag <yellow> with ''.
20:37:41 [INFO] Filled tag <yellow> with ''.
20:37:41 [INFO] Filled tag <red> with ''.
20:37:41 [INFO] Filled tag <yellow> with ''.
20:37:41 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:41 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:41 [INFO] Filled tag <in@joinnation1ui> with 'in@JOINNATION1UI'.
20:37:41 [INFO] Filled tag <yellow> with ''.
20:37:41 [INFO] Filled tag <red> with ''.
20:37:41 [INFO] Filled tag <yellow> with ''.
20:37:41 [INFO] Filled tag <yellow> with ''.
20:37:41 [INFO] Filled tag <red> with ''.
20:37:41 [INFO] Filled tag <yellow> with ''.
20:37:41 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:41 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:41 [INFO] +> Executing 'INVENTORY': actions='[close]' Inventory='in@JOINNATION1UI' slot='1'
20:37:41 [INFO] Queue 'JOINNATION1SCRIPT_ChangedFirewireAcres' Executing: INVENTORY "open" "d:<in@NationsUI>"
20:37:41 [INFO] +- Executing dCommand: INVENTORY/p@LeafWarrior254 ---------+
20:37:41 [INFO] Filled tag <green> with ''.
20:37:41 [INFO] Filled tag <green> with ''.
20:37:41 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:41 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:41 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:41 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:41 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:41 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:41 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:41 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:41 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:41 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:41 [INFO] Filled tag <in@nationsui> with 'in@NATIONSUI'.
20:37:41 [INFO] Filled tag <green> with ''.
20:37:41 [INFO] Filled tag <green> with ''.
20:37:41 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:41 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:41 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:41 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:41 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:41 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:41 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:41 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:41 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:41 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:41 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@NATIONSUI' slot='1'
20:37:41 [INFO] Queue 'JOINNATION1SCRIPT_ChangedFirewireAcres' Executing: DETERMINE "cancelled"
20:37:41 [INFO] +- Executing dCommand: DETERMINE/p@LeafWarrior254 ---------+
20:37:41 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='false'
20:37:41 [INFO] Completing queue 'JOINNATION1SCRIPT_ChangedFirewireAcres' in 5ms.
20:37:42 [INFO] +> Executing 'Event': Type='on player LEFT clicks light_blue_banner in NATIONSUI' Container='NATIONSUISCRIPT(WORLD)'
player=p@LeafWarrior254Context='{item=i@light_blue_banner[display_name=&ssbHumana], cursor_item=i@air, raw_slot=16,
is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL, clicked_inventory=in@NATIONSUI, slot=16, inventory=in@NATIONSUI,
click=LEFT, hotbar_button=0}'
20:37:42 [INFO] +- Building event 'ON PLAYER LEFT CLICKS LIGHT_BLUE_BANNER IN NATIONSUI' for NATIONSUISCRIPT ---------+
20:37:42 [INFO] Starting InstantQueue 'NATIONSUISCRIPT_HonorsAnnTube'...
20:37:42 [INFO] Queue 'NATIONSUISCRIPT_HonorsAnnTube' Executing: INVENTORY "close" "d:<in@NationsUI>"
20:37:42 [INFO] +- Executing dCommand: INVENTORY/p@LeafWarrior254 ---------+
20:37:42 [INFO] Filled tag <green> with ''.
20:37:42 [INFO] Filled tag <green> with ''.
20:37:42 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:42 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:42 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:42 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:42 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:42 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:42 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:42 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:42 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:42 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:42 [INFO] Filled tag <in@nationsui> with 'in@NATIONSUI'.
20:37:42 [INFO] Filled tag <green> with ''.
20:37:42 [INFO] Filled tag <green> with ''.
20:37:42 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:42 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:42 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:42 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:42 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:42 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:42 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:42 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:42 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:42 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:42 [INFO] +> Executing 'INVENTORY': actions='[close]' Inventory='in@NATIONSUI' slot='1'
20:37:42 [INFO] Queue 'NATIONSUISCRIPT_HonorsAnnTube' Executing: INVENTORY "open" "d:<in@JoinNation2UI>"
20:37:42 [INFO] +- Executing dCommand: INVENTORY/p@LeafWarrior254 ---------+
20:37:42 [INFO] Filled tag <yellow> with ''.
20:37:42 [INFO] Filled tag <aqua> with ''.
20:37:42 [INFO] Filled tag <yellow> with ''.
20:37:42 [INFO] Filled tag <yellow> with ''.
20:37:42 [INFO] Filled tag <aqua> with ''.
20:37:42 [INFO] Filled tag <yellow> with ''.
20:37:42 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:42 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:42 [INFO] Filled tag <in@joinnation2ui> with 'in@JOINNATION2UI'.
20:37:42 [INFO] Filled tag <yellow> with ''.
20:37:42 [INFO] Filled tag <aqua> with ''.
20:37:42 [INFO] Filled tag <yellow> with ''.
20:37:42 [INFO] Filled tag <yellow> with ''.
20:37:42 [INFO] Filled tag <aqua> with ''.
20:37:42 [INFO] Filled tag <yellow> with ''.
20:37:42 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:42 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:42 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@JOINNATION2UI' slot='1'
20:37:42 [INFO] Queue 'NATIONSUISCRIPT_HonorsAnnTube' Executing: DETERMINE "cancelled"
20:37:42 [INFO] +- Executing dCommand: DETERMINE/p@LeafWarrior254 ---------+
20:37:42 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='false'
20:37:42 [INFO] Completing queue 'NATIONSUISCRIPT_HonorsAnnTube' in 3ms.
20:37:43 [INFO] +> Executing 'Event': Type='on player LEFT clicks red_stained_glass_pane in JOINNATION2UI'
Container='JOINNATION2SCRIPT(WORLD)'
player=p@LeafWarrior254Context='{item=i@red_stained_glass_pane[display_name=&ssc&sslCancel], cursor_item=i@air, raw_slot=12,
is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL, clicked_inventory=in@JOINNATION2UI, slot=12,
inventory=in@JOINNATION2UI, click=LEFT, hotbar_button=0}'
20:37:43 [INFO] +- Building event 'ON PLAYER LEFT CLICKS RED_STAINED_GLASS_PANE IN JOINNATION2UI' for JOINNATION2SCRIPT ---------+
20:37:43 [INFO] Starting InstantQueue 'JOINNATION2SCRIPT_TeddyDonateBulgaria'...
20:37:43 [INFO] Queue 'JOINNATION2SCRIPT_TeddyDonateBulgaria' Executing: INVENTORY "close" "d:<in@JoinNation2UI>"
20:37:43 [INFO] +- Executing dCommand: INVENTORY/p@LeafWarrior254 ---------+
20:37:43 [INFO] Filled tag <yellow> with ''.
20:37:43 [INFO] Filled tag <aqua> with ''.
20:37:43 [INFO] Filled tag <yellow> with ''.
20:37:43 [INFO] Filled tag <yellow> with ''.
20:37:43 [INFO] Filled tag <aqua> with ''.
20:37:43 [INFO] Filled tag <yellow> with ''.
20:37:43 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:43 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:43 [INFO] Filled tag <in@joinnation2ui> with 'in@JOINNATION2UI'.
20:37:43 [INFO] Filled tag <yellow> with ''.
20:37:43 [INFO] Filled tag <aqua> with ''.
20:37:43 [INFO] Filled tag <yellow> with ''.
20:37:43 [INFO] Filled tag <yellow> with ''.
20:37:43 [INFO] Filled tag <aqua> with ''.
20:37:43 [INFO] Filled tag <yellow> with ''.
20:37:43 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:43 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:43 [INFO] +> Executing 'INVENTORY': actions='[close]' Inventory='in@JOINNATION2UI' slot='1'
20:37:43 [INFO] Queue 'JOINNATION2SCRIPT_TeddyDonateBulgaria' Executing: INVENTORY "open" "d:<in@NationsUI>"
20:37:43 [INFO] +- Executing dCommand: INVENTORY/p@LeafWarrior254 ---------+
20:37:43 [INFO] Filled tag <green> with ''.
20:37:43 [INFO] Filled tag <green> with ''.
20:37:43 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:43 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:43 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:43 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:43 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:43 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:43 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:43 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:43 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:43 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:43 [INFO] Filled tag <in@nationsui> with 'in@NATIONSUI'.
20:37:43 [INFO] Filled tag <green> with ''.
20:37:43 [INFO] Filled tag <green> with ''.
20:37:43 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:43 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:43 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:43 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:43 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:43 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:43 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:43 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:43 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:43 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:43 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@NATIONSUI' slot='1'
20:37:43 [INFO] Queue 'JOINNATION2SCRIPT_TeddyDonateBulgaria' Executing: DETERMINE "cancelled"
20:37:43 [INFO] +- Executing dCommand: DETERMINE/p@LeafWarrior254 ---------+
20:37:43 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='false'
20:37:43 [INFO] Completing queue 'JOINNATION2SCRIPT_TeddyDonateBulgaria' in 4ms.
20:37:45 [INFO] +> Executing 'Event': Type='on player LEFT clicks light_blue_banner in NATIONSUI' Container='NATIONSUISCRIPT(WORLD)'
player=p@LeafWarrior254Context='{item=i@light_blue_banner[display_name=&ssbHumana], cursor_item=i@air, raw_slot=16,
is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL, clicked_inventory=in@NATIONSUI, slot=16, inventory=in@NATIONSUI,
click=LEFT, hotbar_button=0}'
20:37:45 [INFO] +- Building event 'ON PLAYER LEFT CLICKS LIGHT_BLUE_BANNER IN NATIONSUI' for NATIONSUISCRIPT ---------+
20:37:45 [INFO] Starting InstantQueue 'NATIONSUISCRIPT_MentionWalkerVolkswagen'...
20:37:45 [INFO] Queue 'NATIONSUISCRIPT_MentionWalkerVolkswagen' Executing: INVENTORY "close" "d:<in@NationsUI>"
20:37:45 [INFO] +- Executing dCommand: INVENTORY/p@LeafWarrior254 ---------+
20:37:45 [INFO] Filled tag <green> with ''.
20:37:45 [INFO] Filled tag <green> with ''.
20:37:45 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:45 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:45 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:45 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:45 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:45 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:45 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:45 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:45 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:45 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:45 [INFO] Filled tag <in@nationsui> with 'in@NATIONSUI'.
20:37:45 [INFO] Filled tag <green> with ''.
20:37:45 [INFO] Filled tag <green> with ''.
20:37:45 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:45 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:45 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:45 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:45 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:45 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:45 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:45 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:45 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:45 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:45 [INFO] +> Executing 'INVENTORY': actions='[close]' Inventory='in@NATIONSUI' slot='1'
20:37:45 [INFO] Queue 'NATIONSUISCRIPT_MentionWalkerVolkswagen' Executing: INVENTORY "open" "d:<in@JoinNation2UI>"
20:37:45 [INFO] +- Executing dCommand: INVENTORY/p@LeafWarrior254 ---------+
20:37:45 [INFO] Filled tag <yellow> with ''.
20:37:45 [INFO] Filled tag <aqua> with ''.
20:37:45 [INFO] Filled tag <yellow> with ''.
20:37:45 [INFO] Filled tag <yellow> with ''.
20:37:45 [INFO] Filled tag <aqua> with ''.
20:37:45 [INFO] Filled tag <yellow> with ''.
20:37:45 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:45 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:45 [INFO] Filled tag <in@joinnation2ui> with 'in@JOINNATION2UI'.
20:37:45 [INFO] Filled tag <yellow> with ''.
20:37:45 [INFO] Filled tag <aqua> with ''.
20:37:45 [INFO] Filled tag <yellow> with ''.
20:37:45 [INFO] Filled tag <yellow> with ''.
20:37:45 [INFO] Filled tag <aqua> with ''.
20:37:45 [INFO] Filled tag <yellow> with ''.
20:37:45 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:45 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:45 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@JOINNATION2UI' slot='1'
20:37:45 [INFO] Queue 'NATIONSUISCRIPT_MentionWalkerVolkswagen' Executing: DETERMINE "cancelled"
20:37:45 [INFO] +- Executing dCommand: DETERMINE/p@LeafWarrior254 ---------+
20:37:45 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='false'
20:37:45 [INFO] Completing queue 'NATIONSUISCRIPT_MentionWalkerVolkswagen' in 3ms.
20:37:46 [INFO] +> Executing 'Event': Type='on player LEFT clicks red_stained_glass_pane in JOINNATION2UI'
Container='JOINNATION2SCRIPT(WORLD)'
player=p@LeafWarrior254Context='{item=i@red_stained_glass_pane[display_name=&ssc&sslCancel], cursor_item=i@air, raw_slot=12,
is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL, clicked_inventory=in@JOINNATION2UI, slot=12,
inventory=in@JOINNATION2UI, click=LEFT, hotbar_button=0}'
20:37:46 [INFO] +- Building event 'ON PLAYER LEFT CLICKS RED_STAINED_GLASS_PANE IN JOINNATION2UI' for JOINNATION2SCRIPT ---------+
20:37:46 [INFO] Starting InstantQueue 'JOINNATION2SCRIPT_RogersEmiratesCategories'...
20:37:46 [INFO] Queue 'JOINNATION2SCRIPT_RogersEmiratesCategories' Executing: INVENTORY "close" "d:<in@JoinNation2UI>"
20:37:46 [INFO] +- Executing dCommand: INVENTORY/p@LeafWarrior254 ---------+
20:37:46 [INFO] Filled tag <yellow> with ''.
20:37:46 [INFO] Filled tag <aqua> with ''.
20:37:46 [INFO] Filled tag <yellow> with ''.
20:37:46 [INFO] Filled tag <yellow> with ''.
20:37:46 [INFO] Filled tag <aqua> with ''.
20:37:46 [INFO] Filled tag <yellow> with ''.
20:37:46 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:46 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:46 [INFO] Filled tag <in@joinnation2ui> with 'in@JOINNATION2UI'.
20:37:46 [INFO] Filled tag <yellow> with ''.
20:37:46 [INFO] Filled tag <aqua> with ''.
20:37:46 [INFO] Filled tag <yellow> with ''.
20:37:46 [INFO] Filled tag <yellow> with ''.
20:37:46 [INFO] Filled tag <aqua> with ''.
20:37:46 [INFO] Filled tag <yellow> with ''.
20:37:46 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:46 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:46 [INFO] +> Executing 'INVENTORY': actions='[close]' Inventory='in@JOINNATION2UI' slot='1'
20:37:46 [INFO] Queue 'JOINNATION2SCRIPT_RogersEmiratesCategories' Executing: INVENTORY "open" "d:<in@NationsUI>"
20:37:46 [INFO] +- Executing dCommand: INVENTORY/p@LeafWarrior254 ---------+
20:37:46 [INFO] Filled tag <green> with ''.
20:37:46 [INFO] Filled tag <green> with ''.
20:37:46 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:46 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:46 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:46 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:46 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:46 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:46 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:46 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:46 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:46 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:46 [INFO] Filled tag <in@nationsui> with 'in@NATIONSUI'.
20:37:46 [INFO] Filled tag <green> with ''.
20:37:46 [INFO] Filled tag <green> with ''.
20:37:46 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:46 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:46 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:46 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:46 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:46 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:46 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:46 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:46 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:46 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:46 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@NATIONSUI' slot='1'
20:37:46 [INFO] Queue 'JOINNATION2SCRIPT_RogersEmiratesCategories' Executing: DETERMINE "cancelled"
20:37:46 [INFO] +- Executing dCommand: DETERMINE/p@LeafWarrior254 ---------+
20:37:46 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='false'
20:37:46 [INFO] Completing queue 'JOINNATION2SCRIPT_RogersEmiratesCategories' in 4ms.
20:37:48 [INFO] +> Executing 'Event': Type='on player LEFT clicks red_stained_glass_pane in NATIONSUI' Container='NATIONSUISCRIPT(WORLD)'
player=p@LeafWarrior254Context='{item=i@red_stained_glass_pane[display_name=&ssc&sslCancel], cursor_item=i@air, raw_slot=19,
is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL, clicked_inventory=in@NATIONSUI, slot=19, inventory=in@NATIONSUI,
click=LEFT, hotbar_button=0}'
20:37:48 [INFO] +- Building event 'ON PLAYER LEFT CLICKS RED_STAINED_GLASS_PANE IN NATIONSUI' for NATIONSUISCRIPT ---------+
20:37:48 [INFO] Starting InstantQueue 'NATIONSUISCRIPT_WichitaLearnedMoral'...
20:37:48 [INFO] Queue 'NATIONSUISCRIPT_WichitaLearnedMoral' Executing: INVENTORY "close" "d:<in@NationsUI>"
20:37:48 [INFO] +- Executing dCommand: INVENTORY/p@LeafWarrior254 ---------+
20:37:48 [INFO] Filled tag <green> with ''.
20:37:48 [INFO] Filled tag <green> with ''.
20:37:48 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:48 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:48 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:48 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:48 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:48 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:48 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:48 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:48 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:48 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:48 [INFO] Filled tag <in@nationsui> with 'in@NATIONSUI'.
20:37:48 [INFO] Filled tag <green> with ''.
20:37:48 [INFO] Filled tag <green> with ''.
20:37:48 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:48 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:48 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:48 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:48 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:48 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:48 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:48 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:48 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:48 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:48 [INFO] +> Executing 'INVENTORY': actions='[close]' Inventory='in@NATIONSUI' slot='1'
20:37:48 [INFO] Queue 'NATIONSUISCRIPT_WichitaLearnedMoral' Executing: DETERMINE "cancelled"
20:37:48 [INFO] +- Executing dCommand: DETERMINE/p@LeafWarrior254 ---------+
20:37:48 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='false'
20:37:48 [INFO] Completing queue 'NATIONSUISCRIPT_WichitaLearnedMoral' in 2ms.
20:37:50 [INFO] Starting InstantQueue 'NATIONCOMMAND_LearnedCoalitionMadonna'...
20:37:50 [INFO] Queue 'NATIONCOMMAND_LearnedCoalitionMadonna' Executing: IF "<context.args.get[1]null>" "!=" "null"
20:37:50 [INFO] +- Executing dCommand: IF/p@LeafWarrior254 ---------+
20:37:50 [INFO] +> Executing 'IF': use_braces='true'
20:37:50 [INFO] Unfilled attributes 'get[1]null' for tag <context.args.get[1]null>!
20:37:50 [INFO] Filled tag <context.args.get[1]null> with 'null'.
20:37:50 [INFO] ERROR in queue 'NATIONCOMMAND_LearnedCoalitionMadonna'! Tag <context.args.get[1]null> is invalid!
20:37:50 [INFO] Logic='NEGATIVE', Comparable='Element(context.args.get[1]null)', Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
20:37:50 [INFO] If command passed, running block.
20:37:50 [INFO] Queue 'NATIONCOMMAND_LearnedCoalitionMadonna' Executing: IF "<context.args.get[1]>" "==" "reload"
20:37:50 [INFO] +- Executing dCommand: IF/p@LeafWarrior254 ---------+
20:37:50 [INFO] +> Executing 'IF': use_braces='false'
20:37:50 [INFO] No part of the if command passed, no block will run.
20:37:50 [INFO] Queue 'NATIONCOMMAND_LearnedCoalitionMadonna' Executing: ELSE "if" "<context.args.get[1]>" "==" "status"
20:37:50 [INFO] +- Executing dCommand: ELSE/p@LeafWarrior254 ---------+
20:37:50 [INFO] ERROR in script 'NATIONCOMMAND' in queue 'NATIONCOMMAND_LearnedCoalitionMadonna'! Can't get from an empty list.
20:37:50 [INFO] Filled tag <context.args.get[1]> with 'null'.
20:37:50 [INFO] ERROR in script 'NATIONCOMMAND' in queue 'NATIONCOMMAND_LearnedCoalitionMadonna'! Tag <context.args.get[1]> is invalid!
20:37:50 [INFO] ERROR in script 'NATIONCOMMAND' in queue 'NATIONCOMMAND_LearnedCoalitionMadonna'! Misplaced ELSE command.
20:37:50 [INFO] Queue 'NATIONCOMMAND_LearnedCoalitionMadonna' Executing: ELSE "if" "<context.args.get[1]>" "==" "info"
20:37:50 [INFO] +- Executing dCommand: ELSE/p@LeafWarrior254 ---------+
20:37:50 [INFO] ERROR in script 'NATIONCOMMAND' in queue 'NATIONCOMMAND_LearnedCoalitionMadonna'! Can't get from an empty list.
20:37:50 [INFO] Filled tag <context.args.get[1]> with 'null'.
20:37:50 [INFO] ERROR in script 'NATIONCOMMAND' in queue 'NATIONCOMMAND_LearnedCoalitionMadonna'! Tag <context.args.get[1]> is invalid!
20:37:50 [INFO] ERROR in script 'NATIONCOMMAND' in queue 'NATIONCOMMAND_LearnedCoalitionMadonna'! Misplaced ELSE command.
20:37:50 [INFO] Queue 'NATIONCOMMAND_LearnedCoalitionMadonna' Executing: ELSE "if" "<context.args.get[1]>" "==" "join"
20:37:50 [INFO] +- Executing dCommand: ELSE/p@LeafWarrior254 ---------+
20:37:50 [INFO] ERROR in script 'NATIONCOMMAND' in queue 'NATIONCOMMAND_LearnedCoalitionMadonna'! Can't get from an empty list.
20:37:50 [INFO] Filled tag <context.args.get[1]> with 'null'.
20:37:50 [INFO] ERROR in script 'NATIONCOMMAND' in queue 'NATIONCOMMAND_LearnedCoalitionMadonna'! Tag <context.args.get[1]> is invalid!
20:37:50 [INFO] ERROR in script 'NATIONCOMMAND' in queue 'NATIONCOMMAND_LearnedCoalitionMadonna'! Misplaced ELSE command.
20:37:50 [INFO] Queue 'NATIONCOMMAND_LearnedCoalitionMadonna' Executing: INVENTORY "open" "d:<in@NationsUI>"
20:37:50 [INFO] +- Executing dCommand: INVENTORY/p@LeafWarrior254 ---------+
20:37:50 [INFO] Filled tag <green> with ''.
20:37:50 [INFO] Filled tag <green> with ''.
20:37:50 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:50 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:50 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:50 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:50 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:50 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:50 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:50 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:50 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:50 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:50 [INFO] Filled tag <in@nationsui> with 'in@NATIONSUI'.
20:37:50 [INFO] Filled tag <green> with ''.
20:37:50 [INFO] Filled tag <green> with ''.
20:37:50 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:50 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:50 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:50 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:50 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:50 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:50 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:50 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:50 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:50 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:50 [INFO] +> Executing 'INVENTORY': actions='[open]' Inventory='in@NATIONSUI' slot='1'
20:37:50 [INFO] Completing queue 'NATIONCOMMAND_LearnedCoalitionMadonna' in 2ms.
20:37:54 [INFO] +> Executing 'Event': Type='on player LEFT clicks red_stained_glass_pane in NATIONSUI' Container='NATIONSUISCRIPT(WORLD)'
player=p@LeafWarrior254Context='{item=i@red_stained_glass_pane[display_name=&ssc&sslCancel], cursor_item=i@air, raw_slot=19,
is_shift_click=false, slot_type=CONTAINER, action=PICKUP_ALL, clicked_inventory=in@NATIONSUI, slot=19, inventory=in@NATIONSUI,
click=LEFT, hotbar_button=0}'
20:37:54 [INFO] +- Building event 'ON PLAYER LEFT CLICKS RED_STAINED_GLASS_PANE IN NATIONSUI' for NATIONSUISCRIPT ---------+
20:37:54 [INFO] Starting InstantQueue 'NATIONSUISCRIPT_PhilosophyAdmitLegislature'...
20:37:54 [INFO] Queue 'NATIONSUISCRIPT_PhilosophyAdmitLegislature' Executing: INVENTORY "close" "d:<in@NationsUI>"
20:37:54 [INFO] +- Executing dCommand: INVENTORY/p@LeafWarrior254 ---------+
20:37:54 [INFO] Filled tag <green> with ''.
20:37:54 [INFO] Filled tag <green> with ''.
20:37:54 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:54 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:54 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:54 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:54 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:54 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:54 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:54 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:54 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:54 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:54 [INFO] Filled tag <in@nationsui> with 'in@NATIONSUI'.
20:37:54 [INFO] Filled tag <green> with ''.
20:37:54 [INFO] Filled tag <green> with ''.
20:37:54 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:54 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:54 [INFO] +> [dMaterial] 'SIGN' is a legacy (pre-1.13) material name. It is now 'OAK_SIGN'.
20:37:54 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:54 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:54 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:54 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:54 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:54 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:54 [INFO] Applying property 'display_name' on object of type 'Item'...
20:37:54 [INFO] +> Executing 'INVENTORY': actions='[close]' Inventory='in@NATIONSUI' slot='1'
20:37:54 [INFO] Queue 'NATIONSUISCRIPT_PhilosophyAdmitLegislature' Executing: DETERMINE "cancelled"
20:37:54 [INFO] +- Executing dCommand: DETERMINE/p@LeafWarrior254 ---------+
20:37:54 [INFO] +> Executing 'DETERMINE': outcome='cancelled' passively='false'
20:37:54 [INFO] Completing queue 'NATIONSUISCRIPT_PhilosophyAdmitLegislature' in 1ms.