Java Version: 11.0.3
Up-time: 47m
CraftBukkit Version: git-Paper-126 (MC: 1.14.3)
Denizen Version: Core: 1.50-SNAPSHOT (Build 312), CraftBukkit: 1.1.0-SNAPSHOT (build 945-DEV)
Active Plugins (24): CoreProtect: 2.17.5, LuckPerms: 4.4.1, dynmap: 3.0-beta-4-213, WorldEdit: 7.0.0;214af8a,
DeluxeTags: 1.7.1, PlaceholderAPI: 2.10.3, WorldBorder: 1.9.10 (beta), Vault: 1.6.11,
ProtocolSupport: 4.29-dev, WorldGuard: 7.0.0;02b731f, Multiverse-Core: 4.0.0-b766,
ProtocolLib: 4.5.0-SNAPSHOT, WorldGuardExtraFlags: 4.1.2, Citizens: 2.0.25-SNAPSHOT (build 1729),
VentureChat: 2.15.1, Denizen: 1.1.0-SNAPSHOT (build 945-DEV), GadgetsMenu: 4.3.22,
TAB: 2.4.10, Item2Chat: 4.2.0, ExtraContexts: 1.0-SNAPSHOT, SuperVanish: 6.1.2,
ParticleHats: 4.0.0-RC3, CMI: 8.6.7.1, Depenizen: 2.0.0 (build 489)
Loaded Worlds (4): Factions, Factions_nether, Factions_the_end, void
Online Players (1): Xeane(Xeane)
Offline Players: 16
Mode: online
16:45:45 [INFO] +> Executing 'Event': Type='on player enters boatlauncher' Container='s@BOATLAUNCHER (WORLD)'
player=p@XeaneContext='{cuboids=li@cu@boatlauncher, cause=walk,
from=l@3.0669387244517603,5,12.950259159057993,43.35001754760742,-0.4263313114643097,void,
to=l@3.0671047551217314,5,13.156395453593374,43.35001754760742,-0.4263313114643097,void}'
16:45:45 [INFO] +- Building event 'ON PLAYER ENTERS BOATLAUNCHER' for BOATLAUNCHER ---------+
16:45:45 [INFO] Starting InstantQueue 'BOATLAUNCHER_MonitorCadillacEden' with player 'Xeane'...
16:45:45 [INFO] +- Queue 'BOATLAUNCHER_MonitorCadillacEden' Executing: WAIT "1t" ---------+
16:45:45 [INFO] +> Executing 'WAIT': queue='q@BOATLAUNCHER_MonitorCadillacEden' delay='d@0.05s (0.05s)'
16:45:45 [INFO] Forcing queue com.denizenscript.denizencore.scripts.queues.core.InstantQueue@5f8dcc3d into a timed queue...
16:45:45 [INFO] Completing queue 'BOATLAUNCHER_MonitorCadillacEden' in 0ms.
16:45:45 [INFO] Starting TimedQueue 'BOATLAUNCHER_MonitorCadillacEden' with player 'Xeane'...
16:45:45 [INFO] +- Queue 'BOATLAUNCHER_MonitorCadillacEden' Executing: SHOOT "<player.vehicle>" "origin:<player.vehicle.location>"
"shooter:<player.vehicle>" "destination:<player.vehicle.location.add[<player.vehicle.location.direction.vector.mul[80]>]>"
"script:boat_narrate" ---------+
16:45:45 [INFO] Unfilled attributes 'vehicle' for tag <player.vehicle>!
16:45:45 [INFO] Filled tag <player.vehicle> with 'null'.
16:45:45 [INFO] ERROR in queue 'BOATLAUNCHER_MonitorCadillacEden'! Tag <player.vehicle> is invalid!
16:45:45 [INFO] Unfilled attributes 'vehicle.location' for tag <player.vehicle.location>!
16:45:45 [INFO] Filled tag <player.vehicle.location> with 'null'.
16:45:45 [INFO] ERROR in queue 'BOATLAUNCHER_MonitorCadillacEden'! Tag <player.vehicle.location> is invalid!
16:45:45 [INFO] Unfilled attributes 'vehicle' for tag <player.vehicle>!
16:45:45 [INFO] Filled tag <player.vehicle> with 'null'.
16:45:45 [INFO] ERROR in queue 'BOATLAUNCHER_MonitorCadillacEden'! Tag <player.vehicle> is invalid!
16:45:45 [INFO] Unfilled attributes 'vehicle.location.add[<player.vehicle.location.direction.vector.mul[80]>]' for tag
<player.vehicle.location.add[<player.vehicle.location.direction.vector.mul[80]>]>!
16:45:45 [INFO] Filled tag <player.vehicle.location.add[<player.vehicle.location.direction.vector.mul[80]>]> with 'null'.
16:45:45 [INFO] ERROR in queue 'BOATLAUNCHER_MonitorCadillacEden'! Tag
<player.vehicle.location.add[<player.vehicle.location.direction.vector.mul[80]>]> is invalid!
16:45:45 [INFO] ERROR in queue 'BOATLAUNCHER_MonitorCadillacEden'! 'player.vehicle' is an unknown argument!
16:45:45 [INFO] ERROR in queue 'BOATLAUNCHER_MonitorCadillacEden'! Ignoring unrecognized argument: origin:player.vehicle.location
16:45:45 [INFO] ERROR in queue 'BOATLAUNCHER_MonitorCadillacEden'! 'shooter:player.vehicle' is an unknown argument!
16:45:45 [INFO] ERROR in queue 'BOATLAUNCHER_MonitorCadillacEden'!
'destination:player.vehicle.location.add[<player.vehicle.location.direction.vector.mul[80]>]' is an unknown argument!
16:45:45 [INFO] ERROR in queue 'BOATLAUNCHER_MonitorCadillacEden'! Woah! Invalid arguments were specified!
16:45:45 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Must specify entity/entities!'
16:45:45 [INFO] +> [CommandExecuter] Usage: shoot [<entity>|...] (origin:<entity>/<location>) (destination:<location>) (height:<#.#>)
(speed:<#.#>) (script:<name>) (def:<element>|...) (shooter:<entity>) (spread:<#.#>) (lead:<location>) (no_rotate)
16:45:45 [INFO] +> [CommandExecuter] (Attempted: SHOOT "<player.vehicle>" "origin:<player.vehicle.location>" "shooter:<player.vehicle>"
"destination:<player.vehicle.location.add[<player.vehicle.location.direction.vector.mul[80]>]>" "script:boat_narrate")
16:45:45 [INFO] +---------------------+
16:45:45 [INFO] Completing queue 'BOATLAUNCHER_MonitorCadillacEden' in 5ms.